Commit Graph

29 Commits (2e64cf4373c2415816c108c2480c593e24556ccb)

Author SHA1 Message Date
Myk Taylor 876425fbc8
allow multiple filters 2023-03-23 02:26:37 -07:00
Myk Taylor 5a317820f9
new logic for deserialization 2023-03-23 02:26:37 -07:00
Myk Taylor e21c55d6ff
update stockpiles command and use new data paths 2023-03-23 02:26:37 -07:00
Myk Taylor c56e248034
cleanup stockpiles plugin and don't bork on empty type vectors 2023-03-10 14:28:24 -08:00
Myk Taylor 8f07a03772
get savestock and loadstock minimally functional 2023-03-05 16:16:32 -08:00
Myk Taylor 5e5775f5e3
rename globals according to structures update 2023-01-05 17:11:01 -08:00
myk002 5621a19278
update docs for stockpiles 2022-07-31 13:41:29 -07:00
lethosor d1f0edd33b
Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
lethosor e7754ea890
Enable -Wunused-variable and fix most errors 2021-09-07 01:16:21 -04:00
lethosor fd7c3fc4aa
Prevent stockpiles hotkey label from overlapping with autodump
stockflow moved to last slot because it isn't enabled in dfhack.init-example

Ref #1764
2021-01-30 21:14:45 -05:00
myk002 42ae0727fe
resolve hotkey help text conflict
between stockflow and stockpiles

I removed stockpiles's dynamic placement code as well. it attempted to
move the hotkey help text down if it covered any stockpile links, but
this will no longer work since other hotkey text already takes up all
the lines below stockpiles' hotkey text.
2021-01-27 08:37:12 -08:00
lethosor 2ada907420 Move stockpiles option (load/save) below stocks/autodump/etc
Fixes #1161
2018-05-09 10:33:41 -04:00
lethosor ead0092765 Ignore added stockpile keys when renaming stockpiles
Fixes #1267
2018-05-09 10:25:55 -04:00
Ben Lubar 1dd6625270
Fix remaining warnings in supported plugins 2018-04-06 14:17:34 -05:00
lethosor ec222c0b24 Catch exceptions in stockpile (un)serialization
From #964, protobuf exceptions in loadstock/savestock would either fail by only
logging an error to the console (when run from the Lua UI) or by crashing the
game entirely (when run from the console).

Figuring out what actually causes the exceptions in the first place (possibly a
misunderstood structure layout?) would be a better solution than this, but this
will at least stop crashes for now.
2016-10-29 02:35:27 -04:00
PeridexisErrant 273c22f606 Shorten "ls" help for plugins
I think that's all of them.
2016-04-15 16:28:41 +10:00
lethosor a90f3c3d67 stockpiles: Restrict characters in filenames when saving
Previously, it was possible to save outside of the stocksettings
directory or fail to save in a nonexistent subdirectory (e.g. when
a stockpile name had slashes in it).

Resolves #621
2015-07-29 14:17:14 -04:00
lethosor 825d46af51 Move ListColumn class to a separate header 2015-07-28 21:48:00 -04:00
Ben Lubar d182b6c1c3 only create the stocksettings directory when it is requested 2015-03-24 17:46:49 -05:00
Lethosor 58f896d569 Create `stocksettings` directory on startup 2015-01-26 16:28:57 -05:00
lethosor 6e36b224d1 Merge remote-tracking branch 'ramblurr/stockpiles'
Also update stockpiles plugin to use REQUIRE_GLOBAL()

Conflicts:
	plugins/stockpiles.cpp
2015-01-05 16:16:29 -05:00
Casey Link 332566f6a1 stockpiles: disable gui/script when plugin is disabled 2014-12-05 13:27:58 +01:00
Casey Link 0f06eb7f6f stockpiles: quiet debug 2014-12-05 12:42:59 +01:00
Casey Link 346f397bca stockpiles: fix loading crash 2014-12-05 12:35:24 +01:00
Casey Link 7e6066daf2 stockpiles: user friendly error handling
* display errors in the GUI when necessary
* handle older versions of DFHack without the persist module
2014-12-05 12:35:24 +01:00
Casey Link 2f4678eee5 stockpiles: more error handling & cleanup
* prevent crashes when the path doesn't exist
* remove duplicated functions
* sort file list case insensitively
2014-12-05 12:35:24 +01:00
lethosor 1525823948 Create stocksettings directory on startup if necessary 2014-12-05 12:35:24 +01:00
Casey Link 1cde8cffa4 stockpiles: implement GUI controls 2014-12-05 12:35:19 +01:00
Casey Link 2e43ea8b38 stockpiles: refactor code into separate files
The file was approaching 3000 lines and contained multiple classes,
making it a real PITA to navigate through. upcoming features would only
add more LOC, so splitting was necessary.
2014-12-05 11:02:40 +01:00