Myk
21f93173c3
Merge pull request #2778 from myk002/myk_halfsies
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support offset text in graphics mode for pens
2023-02-01 17:50:24 -08:00
Myk Taylor
58be8cfd69
support offset text in graphics mode for pens
2023-02-01 17:39:32 -08:00
Myk Taylor
5127f06571
expose new tiles to Lua
2023-01-31 23:55:30 -08:00
Myk
274e995790
Merge pull request #2747 from myk002/myk_on_off
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Add new on/off icons
2023-01-29 16:55:01 -08:00
Myk Taylor
1c6235633f
add dfhack.units.getCitizens()
2023-01-29 16:28:05 -08:00
Myk Taylor
c2d6debcd8
add on/off light textures and expose to lua
2023-01-29 00:35:29 -08:00
Myk Taylor
22dd49ce38
remove "room" checking for buildings -- there is no room
2023-01-27 13:38:21 -08:00
Myk Taylor
9aaa55cd7f
add textures and frames for various use cases
2023-01-23 03:58:51 -08:00
20k
598354d9d4
getbiometype naming, docs
2023-01-21 20:33:40 +00:00
20k
8b7c8d83b5
remove save fixup
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Add notifyCivzoneModified
2023-01-19 21:55:20 +00:00
Myk Taylor
478b5ada39
expose icons texpos to Lua
2023-01-12 22:17:39 -08:00
Myk Taylor
079d5e4178
support foreground and background writing from pens
2023-01-12 12:30:07 -08:00
Myk Taylor
2234328a91
use an actual pin texture for ZScreen pins
2023-01-09 00:47:13 -08:00
Myk Taylor
6f46ae672e
add Gui::getDFViewscreen and Lua binding
2023-01-06 12:17:36 -08:00
Myk Taylor
1934014659
framework for passthru, z-order swapping windows
2023-01-05 18:07:38 -08:00
Myk Taylor
5d04b9c4cb
add Textures module and load DFHack logo
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undocumented for now since it's internal. in the future, perhaps this
could morph into a dynamic texture loading facility for tools
2023-01-04 13:30:18 -08:00
Myk Taylor
7d5d2d0a9b
clear out obsolete area map and menu logic
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in particular, return the correct map dimensions in getDwarfmodeDims()
2022-12-31 22:49:30 -08:00
Myk Taylor
fc523f12fe
expose and document dfhack.screen.getMousePixels()
2022-12-28 16:05:27 -08:00
Tachytaenius
0836962007
Rename [xyz]CategoryActionTimers to [xyz]GroupActionTimers in action timer API
2022-12-01 23:24:04 +00:00
Tachytaenius
a925c34413
Rename [xyz]ActionTimer functions to [xyz]ActionTimers
2022-12-01 13:34:54 +00:00
Tachytaenius
7f54a77ed9
Continue work on unit action timer API
2022-12-01 13:34:54 +00:00
Tachytaenius
0f8ce360ac
Make first pass of action timer API
2022-12-01 13:34:54 +00:00
Myk
ac5a1d35ae
remove duplicate function definition
2022-11-18 17:39:49 -08:00
Myk
11c27d40dd
Merge branch 'develop' into Bumber64-patch-2
2022-11-18 17:34:00 -08:00
Josh Cooper
7e1bdb5302
Matches Units.h ordering in LuaApi.cpp
2022-11-12 17:05:11 -08:00
Josh Cooper
ebd450af0e
Adds isUnitInBox to Units module
2022-11-12 14:42:41 -08:00
Josh Cooper
34de030ba9
Units module
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- Updates `Lua API.rst`
- Only adds the most important additions (complicated enough to need explaining)
- Adds new functions to LuaApi.cpp
- Revises isUndead to accommodate `dfhack.units.isUndead(u)` => `Units::isUndead(u, false)` instead of taking the default value
2022-11-09 22:03:39 -08:00
myk002
e4d0bb9e46
move Lua push methods into LuaTools.cpp
2022-11-08 10:15:28 -08:00
myk002
b82a604c8d
factor out keys -> lua onInput code to LuaTools
2022-11-08 10:15:28 -08:00
Tachytaenius
ded5f483d6
Fix issues in construction module
2022-10-12 21:32:27 +01:00
Tachytaenius
1cf9688349
Implement/change/expose constructions findAtTile & insert (not building)
2022-10-12 21:10:22 +01:00
Myk Taylor
28b70eaee9
return map coords as a coord, not x, y, z
2022-09-18 13:27:33 -07:00
Myk Taylor
1f15e4d47e
expose Gui::getMousePos() to Lua
2022-09-18 08:19:56 -07:00
myk002
cae2bca0a7
add dfhack.screen.hideGuard
2022-09-10 09:49:43 -07:00
myk002
10f8417cc2
create helpdb entries for all plugins
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even those that have no commands and are not enableable
2022-07-26 22:22:43 -07:00
myk002
2ce7518562
read plugin command docs from single plugin file
2022-07-21 22:33:43 -07:00
myk002
048b20ac45
no help entries for non-enableable plugins
2022-07-20 13:34:29 -07:00
myk002
e650bd0942
add comment about plugin docs
2022-07-17 17:05:29 -07:00
myk002
c9a87511bd
add dfhack history repository and expose to lua
2022-07-15 09:18:27 -07:00
myk002
193b9a4004
add missing namespace
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which did not cause compiler errors for some reason
2022-07-14 14:08:33 -07:00
myk002
e926e1116e
replace more Core cpp code with calls to helpdb
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also document devel/dump-rpc builtin
2022-07-14 13:19:30 -07:00
Myk
64aba7a8a3
Myk rendered help ( #2240 )
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* implement help db
* add initial list of tags
* read tags fr help, read script short desc, filter
2022-07-10 20:14:21 -07:00
Ryan Williams
b0b601cf0f
Remove recenterViewscreen, update revealInDwarfmodeMap
2022-06-04 11:59:04 -07:00
Ryan Williams
ce34ac8f33
Use debugfilter; remove redundant changelog entries
2022-05-16 18:41:47 -07:00
Ryan Williams
5be0fe2a44
Fix issues, update changelog and docs
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Initialize variables in LuaApi.cpp, solve changelog conflicts, hyperlink and escape char info in docs
2022-05-02 23:52:47 -07:00
Ryan Williams
f565de88e8
Fix stuff ( #4 )
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* Update Lua API.rst
* Update Gui.h
* Update Gui.cpp
* Update LuaApi.cpp
2022-05-01 22:53:53 -07:00
Ryan Williams
b56d9520e9
Fix trailing whitespace
2022-04-25 00:39:05 -07:00
Ryan Williams
861a0ee85e
Update LuaApi.cpp
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Wrappers for autoDFAnnouncement, pauseRecenter, and recenterViewscreen.
2022-04-24 22:52:31 -07:00
Ryan Williams
88b403ec7a
Add functions reverse-engineered from ambushing unit code ( #1992 )
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* Add functions reverse-engineered from ambushing unit code
* Fix whitespace
* Fix debug_showambush check
* Remove getOuterContainerRef from Lua API
Don't think this works properly without allocating a new specific_ref. More trouble that it's worth.
* Fixed tile visibility check
* I don't think gamemode or gametype are ever NULL
* Minor tweaks to documentation
* Reimplement getOuterContainerRef for Lua; fix some comments
* Update Units.cpp and changelog
* Update Units.cpp
* Update changelog.txt
2022-03-13 17:19:35 -07:00
Ryan Williams
818ff7a946
Rename getPlantAtCoords to getPlantAtTile
2021-06-23 22:59:39 -07:00