Quietust
3dcde1554a
Update xml, fix reaction_product::produce() parms
2020-06-23 13:37:11 -06:00
Quietust
c2776c20b9
Update changelog
2020-06-23 13:37:11 -06:00
Quietust
2597aeab0e
Add a new tweak, "reaction-gloves"
...
When enabled, custom reactions will begin to produce gloves in sets, based
on the number of hands the job performer's race has, and set the
Handedness flags accordingly.
The "createitem" plugin already contains a simpler workaround (which
doesn't check body plan but instead just produces pairs), but it shouldn't
trigger when this tweak is enabled (unless you use it on a creature which
has been modded to only have "neutral" hands).
2020-06-23 13:37:11 -06:00
Quietust
e2301ecae7
Update structures, fix reaction_productst::produce() parms
2020-06-23 13:31:27 -06:00
Ben Lubar
85855a2d88
update structures
2020-06-21 16:16:16 -05:00
Kelly Kinkade
61a00f7809
stupid whitespace
2020-06-20 23:10:44 -05:00
Ben Lubar
7b4ae9b6a3
update structures
2020-06-20 23:08:55 -05:00
Kelly Kinkade
7ddc3bb918
fix labor inferences for custom furnaces
...
Also clean up how paved roads are handled (the way it was was stupid)
2020-06-20 23:05:55 -05:00
lethosor
aee4fcd1a6
Add confirmation for convicting dwarves of crimes
...
Closes #1593
2020-06-20 12:06:50 -04:00
Ben Lubar
5073bd31c4
update structures
2020-06-19 19:37:54 -05:00
lethosor
861c8c8148
Remove -q from docs/build.sh to make -v work
2020-06-17 20:36:07 -04:00
lethosor
97a20acf1b
Add current year to docs copyright message
2020-06-17 20:32:30 -04:00
Ben Lubar
bd216dbc11
update structures
2020-06-15 23:47:35 -05:00
PatrikLundell
d5a491e852
fixed parameter bugs
2020-06-07 08:38:12 +02:00
PatrikLundell
4a48c356a9
fixed bug with incursion handling along world tile edges
2020-06-02 15:58:46 +02:00
PatrikLundell
dda31c06db
merged
2020-06-02 15:08:02 +02:00
PatrikLundell
d5b5b81450
changes
2020-06-02 15:03:59 +02:00
Ben Lubar
5d05cfc7cc
Fix several functions in the Units module ignoring unit caste.
...
Fixes #1583 .
2020-06-02 01:18:57 -05:00
lethosor
2fc7fa7ac2
Update xml, scripts
...
See #1576
2020-05-28 23:11:08 -04:00
Rose
ad37354211
Bump version number to make sure the updater works.
2020-05-24 15:42:59 -07:00
PatrikLundell
4e97269312
Merge branch 'develop' of https://github.com/DFHack/dfhack into Units
2020-05-23 10:25:08 +02:00
Rose
b3080c73ca
Merge remote-tracking branch 'DFHack/develop' into remote_reader
2020-05-22 08:06:33 -07:00
Rose
6e2f71b10f
Merge branch 'remote_reader' of https://github.com/RosaryMala/dfhack into develop
2020-05-22 08:04:38 -07:00
Rose
3db490ee9e
Fix a problem where the block coordinates would sometimes not get copied.
2020-05-22 08:01:34 -07:00
Ben Lubar
f20446534b
fix DfOtherVectors computed size
2020-05-14 14:01:12 -05:00
Ben Lubar
7dd4b6d968
update structures
2020-05-14 13:07:11 -05:00
Ben Lubar
acae3982db
Merge branch 'other-vectors' into develop
2020-05-14 13:06:58 -05:00
lethosor
3698450605
Merge branch 'doc-updates' into develop
2020-05-13 22:59:05 -04:00
lethosor
d189b91f49
Update macOS -> OS X, tweak a bit and add more anchors
2020-05-13 22:58:32 -04:00
lethosor
7a9be264c6
Update Linux GCC docs and some ninja notes
2020-05-13 22:46:09 -04:00
lethosor
df06f31137
Update forum thread link
2020-05-13 22:25:56 -04:00
lethosor
94d7f3b347
Update docs on cloning and git stuff
2020-05-13 22:25:42 -04:00
Ben Lubar
28c34217d8
Ruby implementation of df-other-vectors-type
2020-05-09 18:28:40 -05:00
Ben Lubar
6c20fe4c80
implement df-other-vectors-type for lua
2020-05-09 18:28:40 -05:00
Ben Lubar
7cf9624de9
add assert to make sure other_id array index is in bounds
2020-05-09 18:28:40 -05:00
Ben Lubar
fc10ed3df6
Implementation for df-other-vectors-type in C++. Still needs Lua and Ruby support.
2020-05-09 18:28:40 -05:00
Ben Lubar
0ffafbde29
update structures
2020-05-09 18:28:19 -05:00
Ben Lubar
1058e40cb0
Enable /bigobj globally on MSVC.
...
This changes the intermediate format used for compiled files from one
that can hold up to 65279 (slightly less than 2^16) addressable sections
to one that can hold 4294967296 (2^32).
Code that uses templates, such as... C++ code... can easily run up
against the smaller limit. This does not affect the finished executable,
only the intermediate object files.
2020-05-09 18:23:18 -05:00
PatrikLundell
31d984e934
Fixed 2 incursion handling bugs
2020-05-05 10:21:56 +02:00
PatrikLundell
fb1dc1aea6
Merge branch 'develop' of https://github.com/DFHack/dfhack into embark-assistant
2020-05-05 10:02:02 +02:00
lethosor
d0c030c3da
Update xml (changelog only)
2020-05-04 19:27:17 -04:00
lethosor
f3b3cb1b33
Remove fast_mutex from CMakeLists
2020-05-04 19:26:49 -04:00
lethosor
1dc2d4b6aa
Remove tthread::fast_mutex entirely
...
This can deadlock on Linux, per be517370a6
, and rendermax was the only tool that used it
2020-05-04 18:41:59 -04:00
lethosor
be517370a6
rendermax: move to std::mutex
...
fast_mutex can deadlock on Linux with optimization enabled
2020-05-04 18:38:54 -04:00
lethosor
af33f71aa2
Update changelog
...
Includes #1561/#1566
2020-05-03 22:54:43 -04:00
lethosor
42734fc6aa
Merge remote-tracking branch 'ab9rf/lm-1561' into develop
2020-05-03 22:50:12 -04:00
Kelly Kinkade
2dfd7ea0d0
Update labormanager.cpp again
...
These should probably be OTHER rather than BUSY.
2020-05-03 18:19:49 -05:00
Kelly Kinkade
319354f6cd
Update labormanager.cpp
...
Add entries for jobs 241-243 to the `dwarf_states` vector as well, derp.
2020-05-03 18:16:31 -05:00
Kelly Kinkade
866660169e
Update joblabormapper.cpp
...
Add no-labor mappings for new jobs 241 through 243.
2020-05-03 17:53:32 -05:00
JapaMala
63c7b69b5b
Change item improvement type to bare ints.
2020-05-02 14:38:55 -07:00