Josh Cooper
0cb6e18e16
Adds changelog entries for PR #1876
2022-03-12 11:33:27 -08:00
Josh Cooper
3f05859780
Revises manageJobStartedEvent, and adds comments
2022-03-12 11:33:27 -08:00
Josh Cooper
c8e7869375
Fixes some build errors
2022-03-12 11:33:27 -08:00
Josh Cooper
524f1670ed
Fixes missing namespace
2022-03-12 11:33:27 -08:00
Josh Cooper
ba5710f263
Adds new event type NEW_UNIT_ACTIVE
2022-03-12 11:33:27 -08:00
Josh Cooper
20b42145c1
On second thought, not redundant
2022-03-12 11:33:27 -08:00
Josh Cooper
6ace4b2cf8
Fixes mistake in EventManager::manageTickEvent
2022-03-12 11:33:27 -08:00
Josh Cooper
b8ad0131ea
Modifies EventManager::registerTick to retain old behaviour of re-registering tick events
2022-03-12 11:33:27 -08:00
Josh Cooper
fb51e2d8b5
Adds comments to members of EventHandler
2022-03-12 11:33:27 -08:00
Josh Cooper
a2e690d5d9
Re-adds removed lines to diggingInvaders.cpp
2022-03-12 11:33:27 -08:00
Josh Cooper
2b8024e62f
Updates eventful plugin with new EventManager event JOB_STARTED
2022-03-12 11:33:27 -08:00
Josh Cooper
1107c03b86
Modifies EventManager unit loops
2022-03-12 11:33:27 -08:00
Josh Cooper
88b5bf7a80
Fixes typo in /.gitignore and adds build/Testing to it
...
Honestly just adding all of build/ should be the thing we do.
Manually tracking ignored filed is a thing, and they're already tracked anyway.
2022-03-12 11:33:27 -08:00
Josh Cooper
c550a6caf0
Updates EventManager job loops
2022-03-12 11:33:27 -08:00
Josh Cooper
07ffa0b8da
Fixes bug in manageJobStartedEvent
2022-03-12 11:33:27 -08:00
Josh Cooper
24255d3195
Adds event type JOB_STARTED
2022-03-12 11:33:27 -08:00
Josh Cooper
4aac87a7f0
Updates the plugin skeletons again
2022-03-12 11:33:27 -08:00
Josh Cooper
79e2188a5f
Corrects a regression in skeleton.cpp documentation
2022-03-12 11:33:27 -08:00
Josh Cooper
051e891680
Improves plugin dev documentation through updating skeleton.cpp
2022-03-12 11:33:27 -08:00
Josh Cooper
48444afbd5
Fixes issue in manageJobCompletedEvent
2022-03-12 11:33:27 -08:00
Josh Cooper
3e72d549d1
Switches iterators to pre-increment instead of post for EventManager
...
My understanding is that iterators (.begin()/end()) are slightly faster with
pre-increment instead of post. Something about avoiding a copy if I recall correctly.
I replaced all `([:alpha:]+)\+\+` with `++$1` so non-iterators were switched as well - luckily there is no impact to pre/post aside from with iterators.
2022-03-12 11:33:27 -08:00
Josh Cooper
ddbeead2b2
Updates diggingInvaders according to EventManager refactor
2022-03-12 11:33:27 -08:00
Josh Cooper
f5ced46608
Refactors EventManager
...
- handler freq now works on an individual handler basis (set to 0 to fire as frequently as possible)
- tick events no longer need to be re-registered after every eventful tick
2022-03-12 11:33:27 -08:00
Josh Cooper
12df6d14e9
Improves documentation for plugin writing
2022-03-12 11:33:27 -08:00
DFHack-Urist via GitHub Actions
3d8da26032
Auto-update submodules
...
scripts: master
2022-03-11 07:16:10 +00:00
myk002
2c3f573610
really fix the docs typo
2022-03-10 20:03:37 -08:00
myk002
a1e3f2dbe1
fix typo in docs
2022-03-10 18:31:16 -08:00
myk002
11f88b2d0e
update clsocket submodule
2022-03-10 14:17:25 -08:00
myk002
858d459232
update changelog for clsocket PR#20
2022-03-10 14:07:48 -08:00
myk002
cf54b84fd6
Bump to 0.47.05-r4
2022-03-09 14:27:20 -08:00
myk002
7aaccb781e
update changelog
2022-03-03 21:37:38 -08:00
myk002
33f06668d5
ensure we don't crash when tiletypes-here is run
...
from the commandline
2022-03-03 21:37:38 -08:00
myk002
c752fa07a8
update changelog
2022-03-01 05:44:36 -08:00
myk002
0f33deb0ab
add missing label for aquifer_tap.csv
2022-03-01 05:44:36 -08:00
myk002
f0fa8ed625
add prisoner quantum stockpile and related help
...
adds help text for how to handle a siege and how to manage prisoners
after a siege
2022-03-01 05:44:36 -08:00
myk002
4d47bf54ce
update changelog
2022-02-26 15:32:25 -08:00
myk002
31397af99b
cache civzones so lookup is O(1) instead of O(N)
2022-02-26 15:32:25 -08:00
myk002
41ea2527eb
update changelog
2022-02-26 14:54:42 -08:00
myk002
17f400d091
add light aquifer tap library blueprint and docs
2022-02-26 14:54:42 -08:00
myk002
0362c09811
update changelog
2022-02-25 12:59:38 -08:00
myk002
a7085ea36b
report to the console and stderr when we run inits
2022-02-25 12:59:38 -08:00
myk002
dbe87d4156
implement orders list
2022-02-25 12:58:56 -08:00
myk002
5937e55cfd
update changelog
2022-02-25 12:58:56 -08:00
myk002
43c7b8a25c
update scripts tag
2022-02-25 12:57:17 -08:00
myk002
1d6b942293
update wording in changelog
2022-02-25 12:57:17 -08:00
myk002
2d561ad73d
move fortplan docs to Removed.rst
2022-02-25 12:57:17 -08:00
myk002
e458e74058
use correct header in changelog
2022-02-25 12:57:17 -08:00
myk002
6b0f2eace9
update changelog
2022-02-25 12:57:17 -08:00
myk002
2ebfca42dd
merge buildingplan-lib.cpp into buildingplan.cpp
2022-02-25 12:57:17 -08:00
myk002
0d1668a7a5
merge buildingplan-lib into buildingplan
...
so no one else is tempted to use it as a library. starting buildingplan
from two separate plugins just runs two completely separate engines with
separate state, one of which is completely inaccessible from the UI.
2022-02-25 12:57:17 -08:00