PatrikLundell
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63a26b987d
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Fix issue #1528
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2020-04-01 11:16:24 +02:00 |
Ben Lubar
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0d36e62d81
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fix some weird uses of the part of speech enum
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2020-02-18 16:39:39 -06:00 |
Quietust
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e711605413
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Some minor corrections
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2014-07-21 13:26:34 -05:00 |
Quietust
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97de21357c
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First pass for 0.40 compatibility; still lots left to do, but this will at least build
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2014-07-21 13:18:29 -05:00 |
Alexander Gavrilov
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a0e671d75d
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Make rename unit reset the name if it becomes completely empty.
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2012-12-08 20:39:57 +04:00 |
Petr Mrázek
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8812238bf6
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Alexander Gavrilov
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763a301b4f
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Add a few more lua api functions, documentation, and unit sort orders.
Units::getProfessionName appears to work correctly for
everything except nobles.
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2012-04-23 21:30:53 +04:00 |
Alexander Gavrilov
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45ae2ed67f
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Pull a few utility functions into the core and publish to lua.
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2012-04-07 19:08:30 +04:00 |
Alexander Gavrilov
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903e9ee716
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Export a few more functions to lua.
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2012-04-06 11:21:28 +04:00 |
Alexander Gavrilov
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368b92f81f
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Add a RPC call to retrieve unit info.
For performance reasons, material flag arrays are changed to use ints,
with enum item name mappings retrievable via a different RPC call.
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2012-03-17 17:41:56 +04:00 |
Petr Mrázek
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7fe8762852
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Get rid of Simple namespace, Gui module is now a namespace.
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2012-03-03 14:38:24 +01:00 |
Quietust
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69b8f168cc
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Improve Translation::isValid() - make sure world exists
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2012-01-27 22:01:59 -06:00 |
Quietust
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34f9d98d45
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Simplify TranslateName a bit using a helper function
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2012-01-27 21:46:52 -06:00 |
Quietust
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116e5d60be
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Update Translation::TranslateName to include the first name, plus have it follow the init setting for nickname display (in Dwarf mode)
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2012-01-27 21:36:01 -06:00 |
Quietust
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a3904b99dd
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Remove bad assert from Translation, as well as <cassert> from other modules that don't use it
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2012-01-24 10:57:25 -06:00 |
Quietust
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466bf89578
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Goodbye, Translation module
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2012-01-24 10:54:12 -06:00 |
Quietust
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7b2835e2a9
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Get rid of df_name
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2012-01-21 13:12:40 -06:00 |
Quietust
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555183cb25
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Remove unreferenced variables
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2012-01-11 10:57:05 -06:00 |
Petr Mrázek
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78a98de37e
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Fix MSVC builds, break buildings :D
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2012-01-05 23:39:14 +01:00 |
Petr Mrázek
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86464b99cc
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Remove DfVector, break MSVC builds until further notice.
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2012-01-04 01:45:11 +01:00 |
Petr Mrázek
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9db20bd84d
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Header changes/cleanup.
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2011-12-31 12:48:42 +01:00 |
Petr Mrázek
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dca4c43b0b
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Creatures module rewrite
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2011-09-18 13:49:10 +02:00 |
Petr Mrázek
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4d6ad9e073
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A whole bunch of fixes for crash bugs.
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2011-08-05 05:02:36 +02:00 |
Petr Mrázek
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792d272fbf
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Windows side of the Console rewrite
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2011-07-14 04:05:27 +02:00 |
Petr Mrázek
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e0fb8f7c81
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Crud removal: Context is gone. Added missing FakeSDL.h
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2011-06-17 15:02:43 +02:00 |
Petr Mrázek
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93be1eb1fb
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Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
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2011-06-16 23:53:39 +02:00 |
Petr Mrázek
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511f459182
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Stripped nonsense from the DFHack vector wrapper. Next step: removal.
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2011-06-13 01:14:10 +02:00 |
Petr Mrázek
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81d648dfa7
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First 'working' DFHack inside DF, for 'some' values of 'working'.
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2011-06-12 23:17:40 +02:00 |
Petr Mrázek
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bb04aa1a32
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Linux header cleanups. Windows side will follow.
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2011-04-10 10:19:15 +02:00 |
Petr Mrázek
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b94ddf50d0
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Eliminated silly dependency cascade within the library. Some documentation tweaks.
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2011-03-18 08:53:59 +01:00 |
Petr Mrázek
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95abf6e605
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All the modules *should* now use the new offset storage properly. Maybe, needs testing :)
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2010-08-30 00:08:17 +02:00 |
Petr Mrázek
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1bceac2343
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Rename memory_info and its factory class.
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2010-08-20 14:10:05 +02:00 |
Petr Mrázek
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1645df7088
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Some offsets for 0.31.04, bugfixes
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2010-06-06 00:56:09 +02:00 |
Petr Mrázek
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04b71f154c
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Fun and games. Also turning old DFWindow class into a module tracked by Context.
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2010-05-26 12:24:45 +02:00 |
Petr Mrázek
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966a145b3e
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Moving stuff around, part 3
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2010-05-26 08:42:09 +02:00 |
Petr Mrázek
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b710ed687a
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Moving stuff around, part 2
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2010-05-26 06:48:23 +02:00 |