Petr Mrázek
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2cd2ee9b0c
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New plugin interface
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2012-02-21 18:19:17 +01:00 |
Quietust
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091bf62aa8
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DFhackCExport is only needed on the plugin_* functions
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2012-02-13 22:54:08 -06:00 |
Quietust
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fc3644bf4a
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Optimize seedwatch to only look in the SEEDS-specific item vector (just like 'Plant Seeds' jobs do)
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2012-02-01 08:09:11 -06:00 |
Quietust
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2cc6bcf0e9
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Use CoreSuspender and namespace df::enums
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2012-01-21 18:31:15 -06:00 |
Quietust
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e75291ee91
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Unlink seedwatch plugin from Materials module
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2012-01-16 21:29:09 -06:00 |
Quietust
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9d8c67b710
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Kill the Kitchen module (which was never really a proper module to begin with)
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2012-01-16 21:22:42 -06:00 |
Quietust
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64b55acf37
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df_item -> df::item, t_itemflags -> df::item_flags
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2012-01-16 20:16:16 -06:00 |
Quietust
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e82055986e
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Only use #include <> for system libraries - for everything else, use ""
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2012-01-15 14:54:14 -06:00 |
Petr Mrázek
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9db20bd84d
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Header changes/cleanup.
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2011-12-31 12:48:42 +01:00 |
Alexander Gavrilov
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53346328e8
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Notify plugins about game being loaded or unloaded.
As a test, make seadwatch deactivate on these events.
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2011-12-30 18:12:15 +04:00 |
Petr Mrázek
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4f0695a6d5
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Messing with materials.
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2011-11-03 04:30:59 +01:00 |
Petr Mrázek
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a3a1629521
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Fix seedwatch some more.
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2011-10-30 02:52:25 +01:00 |
Petr Mrázek
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a3179093ef
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Seedwatch help text is now better, update of readme.
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2011-10-28 23:18:10 +02:00 |
Petr Mrázek
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61be3413e3
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Make seedwatch work on linux, still with ugly hacks.
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2011-10-27 03:31:13 +02:00 |
John Shade
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716e92fafd
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first commit
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2011-10-24 16:53:31 +01:00 |