Commit Graph

12 Commits (2101918158302cbe96b99adb9e109232387bfd63)

Author SHA1 Message Date
lethosor 1390e724b6
nestboxes: avoid forbidding non-eggs
The rewrite in #2773 introduced a bug (identified by KMFrench on Discord) where
nestboxes themselves would be forbidden, which prevents egglaying citizens from
using them since the nestboxes would be claimed before use. The previous version
of the plugin handled this by skipping the first item in `contained_items`,
which is the building material (in this case, the nestbox).

This fix limits the `forbid` flag manipulation to egg items only, which should
be a reasonable limitation that still allows the plugin to serve its purpose.
2023-02-10 22:52:01 -05:00
Myk Taylor 13f96b9ac8
increase frequency of nestbox scanning 2023-02-10 08:20:11 -08:00
Myk Taylor a41afb88fc
remove in-progress jobs when protecting fert eggs 2023-02-08 16:37:46 -08:00
Myk Taylor 6dbf7b83bd
update auto plugin example, use new best practices 2023-02-06 04:02:18 -08:00
Myk Taylor 6831b1a1ae
reset the saved frame counter on new world
this allows the plugins to function normally even after one world is
exited and a different world with a lower frame counter is loaded
2023-02-03 00:08:38 -08:00
Myk Taylor 5a1c3c7aa8
remove unused vars copypastad from seedwatch 2023-02-01 22:30:56 -08:00
Myk Taylor fd4b0d7233
update and simplify nestboxes; persist state 2023-02-01 04:58:23 -08:00
Myk Taylor 5e5775f5e3
rename globals according to structures update 2023-01-05 17:11:01 -08:00
myk002 88648284b0
update docs for nestboxes 2022-07-28 03:25:00 -07:00
lethosor d1f0edd33b
Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
Kelly Kinkade 6275905644 nestboxes: Use buildings.others[NEST_BOX]
Should minimize performance impact (not that it was much before)
2018-08-16 11:33:59 -05:00
Kelly Kinkade c840321edf move nestboxes out of devel 2018-08-16 10:23:15 -05:00