|  expwnent | 5e2877be23 | AutoSyndrome: added options for worker only (vs all in building), allow multiple targets, and allow multiple syndromes. | 2013-01-02 13:47:59 -05:00 | 
				
					
						|  expwnent | bf0f0e910b | Merge branch 'eventManager' into autoSyndrome | 2013-01-02 12:40:20 -05:00 | 
				
					
						|  expwnent | f680ef7ee3 | Made git ignore vim swap files. | 2013-01-02 11:30:06 -05:00 | 
				
					
						|  expwnent | c3b2ae2137 | EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary. | 2013-01-02 11:07:56 -05:00 | 
				
					
						|  Anuradha Dissanayake | 581a8dd955 | Prevent material selection cursor from going past its bounds | 2013-01-02 22:27:26 +13:00 | 
				
					
						|  expwnent | fa78d6ccfc | Merge branch 'recent' into eventManager-unstable Conflicts:
	library/modules/Job.cpp | 2013-01-02 03:16:45 -05:00 | 
				
					
						|  expwnent | b320fb25f3 | AutoSyndrome: added smart arguments for location, worker id, and reaction id. | 2013-01-02 00:07:23 -05:00 | 
				
					
						|  expwnent | 4e99841862 | EventManager: made Buildings module keep track of buildings so that it can do findAtTile in constant time. | 2013-01-01 22:22:31 -05:00 | 
				
					
						|  Anuradha Dissanayake | 1fe3a0e343 | Merge branch 'automaterial_box' | 2013-01-02 14:01:11 +13:00 | 
				
					
						|  Kelly Martin | 41615d0446 | Autolabor: adjust idle clawback to deal with "pickup equipment" for miners. | 2013-01-01 17:53:24 -06:00 | 
				
					
						|  Kelly Martin | d50aa24ebf | Autolabor: fix idle stepdown (seems to work much better), change some scoring weights, change autolabor list output to include busy and idle counters | 2013-01-01 16:35:09 -06:00 | 
				
					
						|  Kelly Martin | 3a24565728 | Autolabor: add construction labor for hatch. | 2013-01-01 15:12:45 -06:00 | 
				
					
						|  Anuradha Dissanayake | 7df7b1758c | Merge branch 'automaterial' of https://github.com/Falconne/dfhack into automaterial_box | 2013-01-01 19:51:29 +13:00 | 
				
					
						|  Anuradha Dissanayake | a1eadd0f08 | Allocate sky blocks when needed. Allow stairs to be designated on top of each other in open space. | 2013-01-01 19:46:11 +13:00 | 
				
					
						|  expwnent | 0572e87d7b | SkyEternal: allocates new z-levels of sky as needed, or on request. | 2012-12-31 13:57:59 -05:00 | 
				
					
						|  Kelly Martin | 6ab8c8c30e | Autolabor: change fishery build labor to CLEAN_FISH to control random acts of fish extermination; add build labor for wells. | 2012-12-28 07:58:29 -06:00 | 
				
					
						|  Kelly Martin | 6d4c003748 | Autolabor: fix dig-from-below bug regaring mining jobs, add overallocation detection and remediation, fix fishing and hunting | 2012-12-27 02:52:54 -06:00 | 
				
					
						|  Anuradha Dissanayake | 5d04148aad | Make gcc happy | 2012-12-27 20:15:32 +13:00 | 
				
					
						|  Anuradha Dissanayake | 1ed129e1a7 | Allow placing constructions in unconnected open space, with sensible restrictions | 2012-12-26 01:02:57 +13:00 | 
				
					
						|  falconne | 40e25b6a1f | Better handling of open space construction placement | 2012-12-25 18:08:41 +13:00 | 
				
					
						|  Anuradha Dissanayake | 5e54c9919a | Improved check for figuring out what tiles can have constructions. | 2012-12-24 00:59:12 +13:00 | 
				
					
						|  Warmist | e4f4943b10 | Merge branch 'master' of https://github.com/angavrilov/dfhack | 2012-12-23 12:34:05 +02:00 | 
				
					
						|  rampaging-poet | 2f48ed5d9a | Added restrictliquids and restrictice commands. | 2012-12-23 01:09:21 -08:00 | 
				
					
						|  Anuradha Dissanayake | 03aedf6895 | Enabling designation like rectangular selection for constructions, with unlimited selection size and auto skipping of tiles that can't be built on. | 2012-12-23 03:04:41 +13:00 | 
				
					
						|  expwnent | a4dc79565a | AutoSyndrome: allowed for triggering DFHack commands from in game reactions. | 2012-12-22 00:13:07 -05:00 | 
				
					
						|  Alexander Gavrilov | bb3a491d68 | Implement a per-save lua init script. | 2012-12-21 14:00:50 +04:00 | 
				
					
						|  Warmist | 786149a630 | Added new event to eventful: onWorkshopFillSidebarMenu | 2012-12-21 00:42:15 +02:00 | 
				
					
						|  expwnent | 7972902c81 | stepBetween: named a few things better, and fixed a lot. | 2012-12-19 20:30:37 -05:00 | 
				
					
						|  expwnent | a93c0223a2 | EventManager: unstable. Temp commit. | 2012-12-18 20:28:30 -05:00 | 
				
					
						|  expwnent | 555c754636 | EventManager: added construction and building events. | 2012-12-18 18:34:38 -05:00 | 
				
					
						|  Kelly Martin | a9fec84c72 | Autolabor: add paved roads. | 2012-12-18 16:23:02 -06:00 | 
				
					
						|  expwnent | 22837af8d7 | canWalkBetween: fixed bug involving ramps. | 2012-12-17 00:25:14 -05:00 | 
				
					
						|  expwnent | 1a6a09281b | canWalkBetween: forgot a case with ramps. | 2012-12-16 23:37:15 -05:00 | 
				
					
						|  expwnent | d2be8f18e1 | canWalkBetween: forgot a case with stairs. | 2012-12-16 23:30:35 -05:00 | 
				
					
						|  expwnent | 01e5e93825 | Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says. | 2012-12-16 23:26:50 -05:00 | 
				
					
						|  expwnent | 78aab90f3a | EventManager: whitespace. | 2012-12-16 16:27:08 -05:00 | 
				
					
						|  expwnent | 0b157974f5 | Merge branch 'eventManager' into autoSyndrome | 2012-12-16 15:40:08 -05:00 | 
				
					
						|  expwnent | 3951d4d204 | EventManager: made it safe to register/unregister while events are being triggered. | 2012-12-16 15:39:39 -05:00 | 
				
					
						|  Kelly Martin | 4ac6d9c0c3 | Autolabor: add a number of destroy furniture labors (all "haul furniture") | 2012-12-16 00:03:26 -06:00 | 
				
					
						|  Kelly Martin | 8bf359ba02 | Autolabor: add labor for ivory & horn crafts (yawn) | 2012-12-15 21:18:06 -06:00 | 
				
					
						|  expwnent | 75db99a3c7 | autoSyndrome: deleted an unused constant. | 2012-12-15 18:52:05 -05:00 | 
				
					
						|  expwnent | 3e5537e321 | autoSyndrome: made it use EventManager. | 2012-12-15 18:47:51 -05:00 | 
				
					
						|  expwnent | dae162a0b4 | Merge branch 'eventManager' into autoSyndrome | 2012-12-15 18:18:59 -05:00 | 
				
					
						|  expwnent | d4d8e69556 | EventManager: Allowed absolute time registration. | 2012-12-15 18:08:59 -05:00 | 
				
					
						|  expwnent | 935058f0a5 | EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type. | 2012-12-15 17:43:41 -05:00 | 
				
					
						|  expwnent | 86e002f3ff | EventManager: added item creation event. | 2012-12-15 16:49:13 -05:00 | 
				
					
						|  expwnent | b0314755e0 | EventManager: added unit death event. | 2012-12-15 14:40:11 -05:00 | 
				
					
						|  Warmist | 4af6b728b7 | Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?) | 2012-12-15 13:27:16 +02:00 | 
				
					
						|  expwnent | 155a4d044c | EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit. | 2012-12-14 23:29:28 -05:00 | 
				
					
						|  expwnent | cf619a519e | EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init. | 2012-12-14 22:14:38 -05:00 |