Petr Mrázek
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fa063e2936
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Track structures, fix trivial problem in zone plugin
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2012-04-15 00:35:59 +02:00 |
Robert Heinrich
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9f95e67c75
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tweak makeown: converts MERCHANT to TRADER (otherwise you can't assign jobs to kidnapped merchants.
zone: fixed a bug which could lead to units being assigned to more than one cage and/or accidentally marked for slaughter
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2012-04-14 19:06:03 +02:00 |
Robert Heinrich
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2100a95ad5
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zone: fixed major derp (assign commands would accidentally free caged creatures). tweak: added cheat to kidnap caravan escorts (works fine even for other races, does NOT work for traders because they can't be assigned any labors for whatever reason)
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2012-04-14 13:36:22 +02:00 |
Robert Heinrich
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ae7ce9e5d7
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zone: fixed assigning to pit/pond. regrass: look for grass events in the map block, increase amount of grass at map position instead of simply changing the tile type
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2012-04-11 14:08:47 +02:00 |
Robert Heinrich
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f8123c3b40
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zone: can now assign to and from built cages. autobutcher: fixed initializing when getting SC_MAP_LOADED event while a map is currently running
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2012-04-10 09:15:38 +02:00 |
Robert Heinrich
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b2d976b06b
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zone tool: added new filter 'nograzer'
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2012-04-10 04:10:07 +02:00 |
Robert Heinrich
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674337e3ae
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added tweak clear-resident which fixes bugged migrants and makes them proper members of the fortress. added tweak clear-merchant which assimilates merchants who linger at the map edge into the fortress. updated readme.rst
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2012-04-10 00:22:38 +02:00 |
Robert Heinrich
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37f3056fdd
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autobutcher: fixed behaviour of keywords 'all' and 'new'. (didn't work properly with watch, unwatch and forget)
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2012-04-09 18:36:01 +02:00 |
Robert Heinrich
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8ae774fbd5
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fixed wrong description of the behaviour for using keyword 'all' in autobutcher (affects all races on the watchlist, not all races in your fort)
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2012-04-09 16:02:03 +02:00 |
Robert Heinrich
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afba284283
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autobutcher: added a forgotten ';'
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2012-04-09 15:35:25 +02:00 |
Robert Heinrich
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a9ff1d0423
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autonestbox and autobutcher store settings in the savegame. added command list_export to autobutcher which prints the current settings and watchlist in a batch file format (to allow importing settings to other savegames). updated readme.rst
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2012-04-09 15:03:26 +02:00 |
Robert Heinrich
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f609aa0db7
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zone: can now search for merchants (to allow pitting them). autobutcher: ignore merchant animals, ignore war/hunting creatures, fixed autowatch, stop spamming the console if there is nothing to report. updated readme.rst
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2012-04-08 12:51:03 +02:00 |
Kelly Martin
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ad657c68a3
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Leave merchant stuff alone, even if they're certainly dwarfs.
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2012-04-08 01:07:29 -05:00 |
Kelly Martin
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de960e65f5
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Stealing animals from traders is bad.
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2012-04-07 23:25:40 -05:00 |
Kelly Martin
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2e6ee0ac84
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Don't assign dead animals to pastures.
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2012-04-07 20:36:29 -05:00 |
Kelly Martin
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dac84080c0
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Exclude grazing units from autonestbox to avoid starving da poor boids
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2012-04-07 20:26:56 -05:00 |
Robert Heinrich
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55e059c40f
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autobutcher: added keywords 'all' and 'new' for handling the whole watchlist. added option 'autowatch' which will put all new tame animal races onto the watchlist using the current default settings
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2012-04-07 11:15:49 +02:00 |
Robert Heinrich
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e3fb922f53
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fixed handling of units in cages who have an invalid map pos.
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2012-04-07 06:47:32 +02:00 |
Robert Heinrich
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c5fc8aab9f
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autobutcher: now accepts list of races in one command
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2012-04-07 05:05:42 +02:00 |
Robert Heinrich
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eff5189acb
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added autobutcher: watch lifestock, mark excess animals for slaughter. Not quite done yet (doesn't save config etc) but already works fine.
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2012-04-07 02:31:10 +02:00 |
Robert Heinrich
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577e333ac9
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some cleanup in zone tool, added slaughter option, autonestbox is now an own command which can be set to run every X ticks
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2012-04-05 20:32:44 +02:00 |
Robert Heinrich
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511fceff0a
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Merge branch 'master' of git://github.com/peterix/dfhack
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2012-04-05 11:41:01 +02:00 |
Robert Heinrich
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33ceee8310
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zone tool: some cleanup, added 'slaughter' command
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2012-04-05 11:40:27 +02:00 |
Petr Mrázek
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330118ee27
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Fix zone tool
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2012-04-05 03:00:10 +02:00 |
Robert Heinrich
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796bc18fb0
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zone plugin: fixed bug when parsing options
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2012-04-04 16:48:22 +02:00 |
Robert Heinrich
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5ce0e7dbf2
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zone tool: added lots of filters, added mass-assigning of nestboxes
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2012-04-04 14:58:53 +02:00 |
Robert Heinrich
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9cc2040a6b
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minor fix in zone tool: ignore dead units
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2012-04-02 16:58:12 +02:00 |
Robert Heinrich
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772c6b1cbb
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Added plugin 'zone'. Helps with assigning units to pens/pastures and pits.
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2012-04-02 16:07:23 +02:00 |