Myk
bf995a0968
Merge pull request #2533 from myk002/myk_lua_input
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adjust Lua widgets to new input scheme
2022-12-30 22:37:12 -08:00
Myk
a7dd14d699
Merge pull request #2535 from myk002/myk_smart_refresh
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only do a full refresh when needed
2022-12-30 22:36:42 -08:00
Myk Taylor
cf65f48aa0
don't use defunct MENU_CONFIRM keybinding
2022-12-30 22:35:08 -08:00
Myk Taylor
21f137644f
remove trailing whitespace
2022-12-30 22:35:08 -08:00
Myk Taylor
3a76fc086f
fix keyboard movement of Panel widgets
2022-12-30 22:35:08 -08:00
Myk Taylor
6871bc20c4
use new KEYBOARD interface keys in move delta
2022-12-30 22:35:08 -08:00
Myk Taylor
cb6b595aff
update changelog
2022-12-30 22:35:08 -08:00
Myk Taylor
04f2d555c6
implement context-aware mouse wheel scrolling
2022-12-30 22:35:08 -08:00
Myk Taylor
38b525bdb5
adapt lua library widgets to new keyboard keybindings
2022-12-30 22:35:08 -08:00
Myk Taylor
1d7a7c8a49
Don't leave artifats behind when dimissing mboxes
2022-12-30 22:20:50 -08:00
Myk Taylor
dd0cc087d5
Revert "consolidate full refresh logic in widgets.Panel"
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This reverts commit 33787473f0
.
I've already found another use case where we need a more general
implementation -- modal dialogs that inherit from FramedScreen that
appear and disappear
2022-12-30 22:13:53 -08:00
Myk
bf9db8e223
Merge pull request #2534 from myk002/myk_scrollbar
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skin our scrollbars to look and hover like DF's
2022-12-30 21:51:25 -08:00
Myk Taylor
33787473f0
consolidate full refresh logic in widgets.Panel
2022-12-30 20:44:15 -08:00
Myk Taylor
88dcdfd158
move trigger code from Window to Panel
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where the drag/resize code actually is. Panels can be dragged around the
parent screen without them being a Window
2022-12-30 20:01:09 -08:00
Myk Taylor
70a0f4a718
only do a full refresh when needed
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this significantly reduces CPU utilization when DFHack-owned screens are
visible.
2022-12-30 17:06:41 -08:00
Myk Taylor
7d91f9262d
respect tile colors in pens
2022-12-30 05:36:41 -08:00
Myk Taylor
4c2842a854
update docs
2022-12-30 05:33:17 -08:00
Myk Taylor
3aac79fe4f
skin our scrollbars to look and hover like DF's
2022-12-30 05:33:17 -08:00
Myk Taylor
83a8e9a45a
render bright colors correctly
2022-12-30 03:30:01 -08:00
Myk Taylor
1265d531d5
only keep the anchor flag if it's already there
2022-12-30 00:53:44 -08:00
Myk
4d74f7c727
Merge pull request #2531 from myk002/myk_gooey
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Baby GUI steps
2022-12-29 22:25:54 -08:00
Myk Taylor
f45eac993a
use semantically clearer div rather than bit shift
2022-12-29 22:18:35 -08:00
Myk Taylor
a4c11de4fb
returns correct mouse pos when in ascii
2022-12-29 00:01:40 -08:00
Myk Taylor
371f5be050
fix signedness of comparison var
2022-12-28 23:31:06 -08:00
Myk Taylor
cff603e243
allow Labels to write tile textures
2022-12-28 23:16:13 -08:00
Myk Taylor
d7b67e9528
remove cached USE_GRAPHICS from gui.lua
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it's no longer constant
2022-12-28 16:27:44 -08:00
Rose
fb99ef5d46
update xml
2022-12-28 16:08:36 -08:00
Rose
b8f4da65bb
Merge remote-tracking branch 'DFHack/develop' into develop
2022-12-28 16:06:21 -08:00
Myk Taylor
fc523f12fe
expose and document dfhack.screen.getMousePixels()
2022-12-28 16:05:27 -08:00
Myk Taylor
07f8fad787
implement Gui::getMousePos and Gui::getDepthAt
2022-12-28 16:00:10 -08:00
Rose
1b359bddf2
update xmls
2022-12-28 11:13:07 -08:00
DFHack-Urist via GitHub Actions
e8e3a61668
Auto-update submodules
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scripts: master
2022-12-28 07:13:59 +00:00
Myk
ada96e616a
Merge pull request #2521 from myk002/myk_hooks
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Prepare for the hook API
2022-12-27 19:47:38 -08:00
Myk
9dec5226c8
Merge pull request #2525 from myk002/myk_textures_sweet_textures
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Render tile textures if specified in the pen
2022-12-27 19:12:25 -08:00
Myk
87b55aab19
Merge pull request #2526 from myk002/myk_hotkeys
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don't let anchor graphics poke through the hotkeys widget
2022-12-27 19:11:53 -08:00
Myk Taylor
ec0b4a9b68
don't let anchor graphics poke through the hotkeys widget
2022-12-27 17:01:39 -08:00
Myk Taylor
e2a4eeb422
write textures and chars to the map
2022-12-27 17:00:50 -08:00
Myk Taylor
99ffe769fa
rendering the parent now involves a full refresh
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in order to get the background
2022-12-27 15:23:34 -08:00
Myk Taylor
033eb2aefd
use default background colors
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and ensure texpos_lower doesn't peek through
2022-12-27 15:05:13 -08:00
Myk Taylor
75afa88790
use tiles for our default frame
2022-12-27 14:40:35 -08:00
Myk Taylor
69c9e3ffb7
render tiles if given in the pen; otherwise text
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this commit also smooths out many conflicts with other layers, but the
anchor layer still gives us trouble. it will overwrite us unless we
cover the upper left tile of the anchor graphic, and then the entire
anchor graphic will disappear. not ideal, but it's a start
2022-12-27 14:39:03 -08:00
Rose
6783075ff2
Get RFR to actually compile. Many structure changes so it doesn't work yet.
2022-12-27 00:46:04 -08:00
Rose
5f70a26803
Comment out the dwarf mode UI for now. (Forever?)
2022-12-26 17:15:12 -08:00
Rose
b1ea3e8f02
Remove a few things from building_reader that haven't been updated yet.
2022-12-26 17:05:06 -08:00
Rose
947863750e
Comment out all adventure mode stuff. The game doesn't support it anymore anyway, and it will sureley change when it does.
2022-12-26 16:57:19 -08:00
Rose
275e893288
Merge branch 'develop' of https://github.com/DFHack/dfhack into develop
2022-12-26 16:21:54 -08:00
Myk Taylor
4f9f8ebcf6
fix unused return value warning
2022-12-26 10:26:22 -08:00
Myk Taylor
4789637625
implement new dfhooks API
2022-12-25 18:15:55 -08:00
DFHack-Urist via GitHub Actions
e2425b5c7c
Auto-update submodules
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library/xml: master
scripts: master
2022-12-25 07:13:11 +00:00
DFHack-Urist via GitHub Actions
7625dc132e
Auto-update submodules
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library/xml: master
scripts: master
2022-12-24 07:13:19 +00:00