Commit Graph

29 Commits (0defcc9889c41b035b110c4ec40cc3773baad185)

Author SHA1 Message Date
Petr Mrázek e0fb8f7c81 Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Petr Mrázek 93be1eb1fb Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console. 2011-06-16 23:53:39 +02:00
Petr Mrázek 511f459182 Stripped nonsense from the DFHack vector wrapper. Next step: removal. 2011-06-13 01:14:10 +02:00
Petr Mrázek 81d648dfa7 First 'working' DFHack inside DF, for 'some' values of 'working'. 2011-06-12 23:17:40 +02:00
Petr Mrázek e5e0391d76 stop dfstatus from wasting time. added 'stopwatch.h' to extras for getting accurate unix time in milliseconds 2011-05-21 21:54:53 +02:00
Petr Mrázek 61dea59e29 Fix a big heap of warnings. 2011-05-15 22:24:40 +02:00
Petr Mrázek 97af676bdb Fix color variable naming in t_descriptor_color 2011-05-07 03:48:41 +02:00
Petr Mrázek 34128c2f6d Item Accessor method pointer was used incorrectly. 2011-04-14 15:16:12 +02:00
Petr Mrázek f5911a14a6 Some const correctness, re-enabled job printing in the creature dump tool. 2011-04-12 13:59:07 +02:00
Petr Mrázek 212500ee00 Big Items refactor, made all the Accessor offsets optional. 2011-04-11 22:13:06 +02:00
Petr Mrázek bb04aa1a32 Linux header cleanups. Windows side will follow. 2011-04-10 10:19:15 +02:00
Petr Mrázek 4c030e7cc1 Some linux 31.22 offsets, slight tweaks to Materials 2011-03-25 02:31:27 +01:00
Petr Mrázek b94ddf50d0 Eliminated silly dependency cascade within the library. Some documentation tweaks. 2011-03-18 08:53:59 +01:00
reverb 5e507163b8 Material fix, custom reaction items seem to work again with offset update and bars work 2010-10-27 22:30:58 -05:00
reverb df012b4bae Fixes animal bars but may need to be reworked if other item types were messed up. Also, fix shouldn't break other types. 2010-10-25 16:15:14 -05:00
Petr Mrázek b3121b898d Urrgh. Seriously. 2010-10-07 01:23:35 +02:00
Petr Mrázek 88934f0add Materials done 2010-09-19 06:17:48 +02:00
Petr Mrázek 5a5745590a More Creatures rework, this time with more memset 2010-09-03 03:01:37 +02:00
Petr Mrázek b9bee108e1 Sync, fixes. 2010-08-31 06:52:03 +02:00
Petr Mrázek 95abf6e605 All the modules *should* now use the new offset storage properly. Maybe, needs testing :) 2010-08-30 00:08:17 +02:00
Petr Mrázek d46dcb8342 Maps stuff, geology seems broken 2010-08-28 15:43:53 +02:00
Petr Mrázek 1bceac2343 Rename memory_info and its factory class. 2010-08-20 14:10:05 +02:00
Petr Mrázek f6aea927c8 Memory.xml in new format (offsetedit/Memory-ng.xml). The declarations/descriptions are still missing. 2010-08-12 21:38:15 +02:00
Simon Jackson 1e7a705129 getType needs lots of work but its ok(ish). Mostly working .10 creature offsets 2010-07-15 12:57:45 +01:00
Petr Mrázek ec35663b62 Common base for all modules 2010-06-25 07:11:26 +02:00
Petr Mrázek bbb29fe3d5 Find, Filter, FindInRange and Incremental search methods 2010-06-19 03:47:09 +02:00
Petr Mrázek 04b71f154c Fun and games. Also turning old DFWindow class into a module tracked by Context. 2010-05-26 12:24:45 +02:00
Petr Mrázek 966a145b3e Moving stuff around, part 3 2010-05-26 08:42:09 +02:00
Petr Mrázek b710ed687a Moving stuff around, part 2 2010-05-26 06:48:23 +02:00