Commit Graph

12817 Commits (0c5514ff2d0aa2079468965b19a2b6e968eaffbd)
 

Author SHA1 Message Date
Myk Taylor 21f137644f
remove trailing whitespace 2022-12-30 22:35:08 -08:00
Myk Taylor 3a76fc086f
fix keyboard movement of Panel widgets 2022-12-30 22:35:08 -08:00
Myk Taylor 6871bc20c4
use new KEYBOARD interface keys in move delta 2022-12-30 22:35:08 -08:00
Myk Taylor cb6b595aff
update changelog 2022-12-30 22:35:08 -08:00
Myk Taylor 04f2d555c6
implement context-aware mouse wheel scrolling 2022-12-30 22:35:08 -08:00
Myk Taylor 38b525bdb5
adapt lua library widgets to new keyboard keybindings 2022-12-30 22:35:08 -08:00
Myk Taylor 1d7a7c8a49
Don't leave artifats behind when dimissing mboxes 2022-12-30 22:20:50 -08:00
Myk Taylor dd0cc087d5
Revert "consolidate full refresh logic in widgets.Panel"
This reverts commit 33787473f0.

I've already found another use case where we need a more general
implementation -- modal dialogs that inherit from FramedScreen that
appear and disappear
2022-12-30 22:13:53 -08:00
Myk bf9db8e223
Merge pull request #2534 from myk002/myk_scrollbar
skin our scrollbars to look and hover like DF's
2022-12-30 21:51:25 -08:00
Myk Taylor 33787473f0
consolidate full refresh logic in widgets.Panel 2022-12-30 20:44:15 -08:00
Myk Taylor 88dcdfd158
move trigger code from Window to Panel
where the drag/resize code actually is. Panels can be dragged around the
parent screen without them being a Window
2022-12-30 20:01:09 -08:00
Myk Taylor 70a0f4a718
only do a full refresh when needed
this significantly reduces CPU utilization when DFHack-owned screens are
visible.
2022-12-30 17:06:41 -08:00
Myk Taylor 7d91f9262d
respect tile colors in pens 2022-12-30 05:36:41 -08:00
Myk Taylor 4c2842a854
update docs 2022-12-30 05:33:17 -08:00
Myk Taylor 3aac79fe4f
skin our scrollbars to look and hover like DF's 2022-12-30 05:33:17 -08:00
Myk Taylor 83a8e9a45a
render bright colors correctly 2022-12-30 03:30:01 -08:00
Myk Taylor 1265d531d5
only keep the anchor flag if it's already there 2022-12-30 00:53:44 -08:00
Myk 4d74f7c727
Merge pull request #2531 from myk002/myk_gooey
Baby GUI steps
2022-12-29 22:25:54 -08:00
Myk Taylor f45eac993a
use semantically clearer div rather than bit shift 2022-12-29 22:18:35 -08:00
Myk Taylor a4c11de4fb
returns correct mouse pos when in ascii 2022-12-29 00:01:40 -08:00
Myk Taylor 371f5be050
fix signedness of comparison var 2022-12-28 23:31:06 -08:00
Myk Taylor cff603e243
allow Labels to write tile textures 2022-12-28 23:16:13 -08:00
Myk Taylor d7b67e9528
remove cached USE_GRAPHICS from gui.lua
it's no longer constant
2022-12-28 16:27:44 -08:00
Rose fb99ef5d46 update xml 2022-12-28 16:08:36 -08:00
Rose b8f4da65bb Merge remote-tracking branch 'DFHack/develop' into develop 2022-12-28 16:06:21 -08:00
Myk Taylor fc523f12fe
expose and document dfhack.screen.getMousePixels() 2022-12-28 16:05:27 -08:00
Myk Taylor 07f8fad787
implement Gui::getMousePos and Gui::getDepthAt 2022-12-28 16:00:10 -08:00
Rose 1b359bddf2 update xmls 2022-12-28 11:13:07 -08:00
DFHack-Urist via GitHub Actions e8e3a61668 Auto-update submodules
scripts: master
2022-12-28 07:13:59 +00:00
Myk ada96e616a
Merge pull request #2521 from myk002/myk_hooks
Prepare for the hook API
2022-12-27 19:47:38 -08:00
Myk 9dec5226c8
Merge pull request #2525 from myk002/myk_textures_sweet_textures
Render tile textures if specified in the pen
2022-12-27 19:12:25 -08:00
Myk 87b55aab19
Merge pull request #2526 from myk002/myk_hotkeys
don't let anchor graphics poke through the hotkeys widget
2022-12-27 19:11:53 -08:00
Myk Taylor ec0b4a9b68
don't let anchor graphics poke through the hotkeys widget 2022-12-27 17:01:39 -08:00
Myk Taylor e2a4eeb422
write textures and chars to the map 2022-12-27 17:00:50 -08:00
Myk Taylor 99ffe769fa
rendering the parent now involves a full refresh
in order to get the background
2022-12-27 15:23:34 -08:00
Myk Taylor 033eb2aefd
use default background colors
and ensure texpos_lower doesn't peek through
2022-12-27 15:05:13 -08:00
Myk Taylor 75afa88790
use tiles for our default frame 2022-12-27 14:40:35 -08:00
Myk Taylor 69c9e3ffb7
render tiles if given in the pen; otherwise text
this commit also smooths out many conflicts with other layers, but the
anchor layer still gives us trouble. it will overwrite us unless we
cover the upper left tile of the anchor graphic, and then the entire
anchor graphic will disappear. not ideal, but it's a start
2022-12-27 14:39:03 -08:00
Rose 6783075ff2 Get RFR to actually compile. Many structure changes so it doesn't work yet. 2022-12-27 00:46:04 -08:00
Rose 5f70a26803 Comment out the dwarf mode UI for now. (Forever?) 2022-12-26 17:15:12 -08:00
Rose b1ea3e8f02 Remove a few things from building_reader that haven't been updated yet. 2022-12-26 17:05:06 -08:00
Rose 947863750e Comment out all adventure mode stuff. The game doesn't support it anymore anyway, and it will sureley change when it does. 2022-12-26 16:57:19 -08:00
Rose 275e893288 Merge branch 'develop' of https://github.com/DFHack/dfhack into develop 2022-12-26 16:21:54 -08:00
Myk Taylor 4f9f8ebcf6
fix unused return value warning 2022-12-26 10:26:22 -08:00
Myk Taylor 4789637625
implement new dfhooks API 2022-12-25 18:15:55 -08:00
DFHack-Urist via GitHub Actions e2425b5c7c Auto-update submodules
library/xml: master
scripts: master
2022-12-25 07:13:11 +00:00
DFHack-Urist via GitHub Actions 7625dc132e Auto-update submodules
library/xml: master
scripts: master
2022-12-24 07:13:19 +00:00
Josh Cooper 7433cb463d more stuff 2022-12-23 17:58:30 -04:00
Josh Cooper 1993291a87 stuff 2022-12-23 17:58:30 -04:00
Josh Cooper 994cb30f4d
Update docs/dev/building/Compile.rst
Co-authored-by: Myk <myk002@yahoo.com>
2022-12-23 12:07:12 -08:00