Alexander Gavrilov
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f06f9af6b8
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Throw items from bins around in siege engine, like minecarts do.
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2012-09-12 20:57:25 +04:00 |
Alexander Gavrilov
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8d876cc7d9
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Support renaming some buildings, and arbitrary units, via gui script.
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2012-09-05 21:27:42 +04:00 |
Alexander Gavrilov
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db91850464
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Sync to the change in gamemode/gametype globals.
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2012-06-16 14:42:56 +04:00 |
Quietust
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9a73ea9f14
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Cleanup World module to use df::global, and fix crashes when control_mode/game_mode are missing
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2012-05-23 12:51:03 -05:00 |
Alexander Gavrilov
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59f411e401
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Oops, forgot return statement.
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2012-04-05 12:32:10 +04:00 |
Alexander Gavrilov
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d1b27418a6
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Add a World::GetPersistentData version that auto-adds if not found.
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2012-04-05 11:32:23 +04:00 |
Alexander Gavrilov
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afe4eba957
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Improve performance of the persistent data api, and wrap it for lua.
Use an stl table for string keys to avoid linear cost of lookup.
This uncovered a bug in the new luaL_getsubtable function.
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2012-04-01 16:43:40 +04:00 |
Alexander Gavrilov
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a05cbcc2de
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Rename the world substruct with the save directory name.
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2012-03-14 10:56:30 +04:00 |
Petr Mrázek
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8f680dcf94
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Make it build and run on linux (no stonesense, df2mc, dfusion)
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2012-02-09 03:07:26 +01:00 |
Quietust
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9afcea3deb
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In all loops that iterate across a vector, use a size_t as the index
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2012-01-31 10:55:38 -06:00 |
Quietust
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9a683ffda4
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Switch some World module stuff to read out of appropriate df::global vars, and fix setPauseState to only write a byte instead of a dword
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2012-01-24 21:51:17 -06:00 |
Alexander Gavrilov
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ea790f1346
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Move a few functions into the core, and add some more.
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2012-01-08 20:02:12 +04:00 |
Alexander Gavrilov
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07ad9ad972
|
Add persistent data storage in fake historical figure names.
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2012-01-07 19:21:31 +04:00 |
Petr Mrázek
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78a98de37e
|
Fix MSVC builds, break buildings :D
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2012-01-05 23:39:14 +01:00 |
Petr Mrázek
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86464b99cc
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Remove DfVector, break MSVC builds until further notice.
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2012-01-04 01:45:11 +01:00 |
Petr Mrázek
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9db20bd84d
|
Header changes/cleanup.
|
2011-12-31 12:48:42 +01:00 |
Petr Mrázek
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d65f5596cb
|
Ported mode, probe. Some changes required for that.
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2011-07-25 10:14:58 +02:00 |
Matthew Cline
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a923d19f76
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Get game's current world save folder
Use World::ReadWorldFolder() to get "region1" (or whatever it currently
is). Only have offset for Linux.
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2011-07-16 16:00:50 -07:00 |
Petr Mrázek
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367d79bcfa
|
Weather plugin to mirror the weather tool.
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2011-07-07 10:57:57 +02:00 |
Petr Mrázek
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56a409d9a4
|
sync, some map data structures, commented out some dead code
|
2011-07-06 11:13:36 +02:00 |
Petr Mrázek
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e0fb8f7c81
|
Crud removal: Context is gone. Added missing FakeSDL.h
|
2011-06-17 15:02:43 +02:00 |
Petr Mrázek
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93be1eb1fb
|
Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
|
2011-06-16 23:53:39 +02:00 |
Petr Mrázek
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81d648dfa7
|
First 'working' DFHack inside DF, for 'some' values of 'working'.
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2011-06-12 23:17:40 +02:00 |
Petr Mrázek
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bb04aa1a32
|
Linux header cleanups. Windows side will follow.
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2011-04-10 10:19:15 +02:00 |
Petr Mrázek
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1a1a28ee3d
|
World module offsets for windows 31.22
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2011-03-25 03:27:07 +01:00 |
Petr Mrázek
|
fe92edfb4e
|
No more generated config files.
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2011-03-20 06:20:23 +01:00 |
Petr Mrázek
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a6c724bfb5
|
Module rearrangement and doxygen documentification. API break.
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2011-03-18 11:09:26 +01:00 |
Petr Mrázek
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b94ddf50d0
|
Eliminated silly dependency cascade within the library. Some documentation tweaks.
|
2011-03-18 08:53:59 +01:00 |
Petr Mrázek
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267bc1d446
|
Game/Control mode improvements. Use dfposition to check them.
|
2011-03-01 22:18:26 +01:00 |
Petr Mrázek
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b1061d0f94
|
Game mode reading, removed some include paths
|
2011-03-01 06:59:23 +01:00 |
Petr Mrázek
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3592748a50
|
Bits and pieces
|
2010-09-16 15:09:42 +02:00 |
Petr Mrázek
|
f1307d9f13
|
Added a common exception for DFHack, made World and Position use it for feature detection.
|
2010-09-01 18:03:52 +02:00 |
thewonderidiot
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988b1d8692
|
Added support for reading and setting the weather.
Signed-off-by: Mike Stewart <thewonderiidot@gmail.com>
|
2010-09-01 11:22:19 -04:00 |
Petr Mrázek
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95abf6e605
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All the modules *should* now use the new offset storage properly. Maybe, needs testing :)
|
2010-08-30 00:08:17 +02:00 |
Petr Mrázek
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1bceac2343
|
Rename memory_info and its factory class.
|
2010-08-20 14:10:05 +02:00 |
Petr Mrázek
|
1645df7088
|
Some offsets for 0.31.04, bugfixes
|
2010-06-06 00:56:09 +02:00 |
Petr Mrázek
|
04b71f154c
|
Fun and games. Also turning old DFWindow class into a module tracked by Context.
|
2010-05-26 12:24:45 +02:00 |
Petr Mrázek
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966a145b3e
|
Moving stuff around, part 3
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2010-05-26 08:42:09 +02:00 |
Petr Mrázek
|
b710ed687a
|
Moving stuff around, part 2
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2010-05-26 06:48:23 +02:00 |