Myk Taylor
aa22917aeb
add new control panel textures
2023-01-31 23:52:30 -08:00
Myk
274e995790
Merge pull request #2747 from myk002/myk_on_off
...
Add new on/off icons
2023-01-29 16:55:01 -08:00
Myk Taylor
1c6235633f
add dfhack.units.getCitizens()
2023-01-29 16:28:05 -08:00
Myk Taylor
c2d6debcd8
add on/off light textures and expose to lua
2023-01-29 00:35:29 -08:00
Myk
99d1ed6828
Merge branch 'develop' into myk_no_inception
2023-01-28 11:58:37 -08:00
Myk Taylor
863ca2ca65
solve the inception problem
...
where hideGuard smashes the viewscreen stack with multiple insertions
for the same screen
2023-01-28 08:02:46 -08:00
Myk Taylor
22dd49ce38
remove "room" checking for buildings -- there is no room
2023-01-27 13:38:21 -08:00
Myk Taylor
9aaa55cd7f
add textures and frames for various use cases
2023-01-23 03:58:51 -08:00
Myk
d82a795ef4
Merge pull request #2681 from 20k/develop
...
More civzone <-> building work, add removing zones with associated squads support
2023-01-22 17:14:24 -08:00
20k
598354d9d4
getbiometype naming, docs
2023-01-21 20:33:40 +00:00
20k
9054efd7c8
Update miscutils to support member pointer to a variable defined in the base when passing in a derived type
2023-01-21 19:15:28 +00:00
Myk
310940e1a2
Merge branch 'develop' into Autoclothing
2023-01-20 14:05:26 -08:00
Myk Taylor
eae2cec22f
use keyboard cursor
...
and adapt to a "bad" cursor not being equal to -30000 anymore
2023-01-20 09:31:44 -08:00
Myk
d201cf0182
Merge pull request #2662 from 20k/develop
...
Zone <-> building interactions
2023-01-20 09:30:52 -08:00
20k
8b7c8d83b5
remove save fixup
...
Add notifyCivzoneModified
2023-01-19 21:55:20 +00:00
Myk Taylor
d6b69ca8fc
move useful functions from uicommon to MiscUtils
2023-01-16 23:46:47 -08:00
Rose
0e021e392d
Added a report to autoclothing, as well as some changes to DFHack::Units to enable it.
2023-01-13 21:20:01 -08:00
Myk Taylor
ac06508d92
add some more icon textures we can use
...
contributed by TaxiService on the DFHack Discord server
2023-01-12 21:04:41 -08:00
Myk Taylor
079d5e4178
support foreground and background writing from pens
2023-01-12 12:30:07 -08:00
Myk Taylor
7cf703ef23
turn down Ruby support
2023-01-09 23:59:55 -08:00
Myk Taylor
2234328a91
use an actual pin texture for ZScreen pins
2023-01-09 00:47:13 -08:00
Myk Taylor
6f46ae672e
add Gui::getDFViewscreen and Lua binding
2023-01-06 12:17:36 -08:00
Myk Taylor
1934014659
framework for passthru, z-order swapping windows
2023-01-05 18:07:38 -08:00
Myk Taylor
845391f4e6
fix overzealous "ui" -> "plotinfo" replacement
...
some comments were just talking about the UI..
2023-01-05 17:46:30 -08:00
Myk Taylor
5e5775f5e3
rename globals according to structures update
2023-01-05 17:11:01 -08:00
Myk
a5b11065db
Merge pull request #2547 from lethosor/codegen-stl-map-stub+v50
...
[v50] Add read-only container_identity for std::map
2023-01-05 15:35:27 -08:00
Myk Taylor
4e51e02924
move SDL shims to a new DFSDL module
2023-01-04 17:15:32 -08:00
Myk Taylor
5d04b9c4cb
add Textures module and load DFHack logo
...
undocumented for now since it's internal. in the future, perhaps this
could morph into a dynamic texture loading facility for tools
2023-01-04 13:30:18 -08:00
lethosor
feeefcf149
Add read-only container_identity for std::map
2023-01-03 01:16:42 -05:00
Myk Taylor
7d5d2d0a9b
clear out obsolete area map and menu logic
...
in particular, return the correct map dimensions in getDwarfmodeDims()
2022-12-31 22:49:30 -08:00
Myk Taylor
4789637625
implement new dfhooks API
2022-12-25 18:15:55 -08:00
Myk Taylor
48a9e1c518
more new var names
2022-12-22 05:16:40 +00:00
Myk Taylor
839e927f9b
comment out problematic code from Renderer
2022-12-21 14:06:58 -08:00
Myk Taylor
768c95ecb6
absorb Putnam's work on Screen
2022-12-16 14:47:43 -06:00
Myk Taylor
ccc9e976e2
comment out problematic code in Screen.cpp
2022-12-16 14:47:43 -06:00
Tachytaenius
0836962007
Rename [xyz]CategoryActionTimers to [xyz]GroupActionTimers in action timer API
2022-12-01 23:24:04 +00:00
Tachytaenius
ae532e1452
Rename affectedActionTypeCategory to affectedActionTypeGroup in action timer API
2022-12-01 23:22:02 +00:00
Tachytaenius
76cdbfbc5c
Rename affectedActionCategory to affectedActionTypeCategory in action timer API
2022-12-01 23:19:10 +00:00
Tachytaenius
f06f17b59c
Rename affectedActionTypes to affectedActionCategory in action timer API
2022-12-01 23:17:57 +00:00
Tachytaenius
a925c34413
Rename [xyz]ActionTimer functions to [xyz]ActionTimers
2022-12-01 13:34:54 +00:00
Tachytaenius
f863b9807a
Add action timer API input validation
2022-12-01 13:34:54 +00:00
Tachytaenius
8f0b7663d9
Change ints in action timer API function signatures to int32_ts
2022-12-01 13:34:54 +00:00
Tachytaenius
7f54a77ed9
Continue work on unit action timer API
2022-12-01 13:34:54 +00:00
Tachytaenius
16ef4f8313
Rename action_type_group to unit_timer_action_type_group
2022-12-01 13:34:54 +00:00
Tachytaenius
fa589b5764
Make progress with action timer API
2022-12-01 13:34:54 +00:00
Tachytaenius
0f8ce360ac
Make first pass of action timer API
2022-12-01 13:34:54 +00:00
Myk
11c27d40dd
Merge branch 'develop' into Bumber64-patch-2
2022-11-18 17:34:00 -08:00
Myk
966623a919
Merge pull request #2387 from cppcooper/units-checking
...
Extends Units module
2022-11-14 16:55:42 -08:00
myk002
94c6bc8063
refactor generic lua function caller to Lua ns
2022-11-14 16:40:35 -08:00
Josh Cooper
aa5c6515e0
Removes rogue indent
2022-11-13 11:39:20 -08:00
Josh Cooper
78021ec672
Adds indentation
2022-11-13 11:35:01 -08:00
Josh Cooper
d112649886
Organizes and documents Units::is*(unit) functions
2022-11-12 16:40:20 -08:00
Josh Cooper
ebd450af0e
Adds isUnitInBox to Units module
2022-11-12 14:42:41 -08:00
Josh Cooper
34de030ba9
Units module
...
- Updates `Lua API.rst`
- Only adds the most important additions (complicated enough to need explaining)
- Adds new functions to LuaApi.cpp
- Revises isUndead to accommodate `dfhack.units.isUndead(u)` => `Units::isUndead(u, false)` instead of taking the default value
2022-11-09 22:03:39 -08:00
Myk
eac7fac8e9
Merge pull request #2389 from myk002/myk_gui_anywhere
...
[Gui] add "anywhere" keybinding guard
2022-11-09 15:48:04 -08:00
Josh Cooper
80824f5b75
Extends Units module
2022-11-09 14:41:45 -08:00
myk002
0344595e4e
add "anywhere" keybinding guard
2022-11-09 14:32:51 -08:00
myk002
d95a5ac238
add string_to_int to MiscUtils.h
2022-11-09 11:55:29 -08:00
Josh Cooper
beee445f6f
Extends Units module
...
Adds unit check functions for
- animals
- demons
- titans
- megabeasts
- semimegabeasts
- night creatures
2022-11-09 11:44:28 -08:00
Myk
f2a386f0e1
Merge pull request #2375 from myk002/myk_uicommon
...
Move generally useful string functions from uicommon to MiscUtils
2022-11-09 10:31:50 -08:00
myk002
4668d8c4a3
Add Lua::Push method for maps
2022-11-08 10:15:28 -08:00
myk002
b82a604c8d
factor out keys -> lua onInput code to LuaTools
2022-11-08 10:15:28 -08:00
Myk
193d29ba67
include cctype to fix build error
2022-11-08 09:53:08 -08:00
myk002
5b9c18fc3c
migrate string fns from uicommon to MiscUtils
...
and clean up some leaky usings
2022-11-07 15:36:16 -08:00
myk002
666edd6d60
don't overwrite dig priority by accident
...
many callers of setDesignationAt simply didn't bother with the priority
parameter. change the default value of the priority param so that by
default we will keep the previous value instead of overwriting it
2022-10-19 16:47:54 -07:00
Myk
4f10cd4a9b
Merge pull request #2331 from wolfboyft/constructions-find-at-tile-patch
...
Implement/change/expose to Lua constructions findAtTile & insert
2022-10-13 17:40:21 -07:00
Tachytaenius
ded5f483d6
Fix issues in construction module
2022-10-12 21:32:27 +01:00
myk002
b78af72403
record built constructions in blueprint
2022-10-12 13:31:46 -07:00
Myk Taylor
215a5b0a24
add Gui::getMousePos() that always gets map coords
2022-09-18 08:19:02 -07:00
myk002
d0a5db2a0d
set sentinel value used by TWBT
2022-09-16 21:56:05 -07:00
myk002
8173f6dd02
Merge remote-tracking branch 'upstream/develop' into docs
2022-07-18 10:59:00 -07:00
myk002
e650bd0942
add comment about plugin docs
2022-07-17 17:05:29 -07:00
myk002
dd6fbd53b6
add getEntries() to the CommandHistory API
...
so we can export them to lua
also bump the default history size to 5000 from the paltry 100 we had
2022-07-15 09:07:14 -07:00
myk002
e926e1116e
replace more Core cpp code with calls to helpdb
...
also document devel/dump-rpc builtin
2022-07-14 13:19:30 -07:00
lethosor
739871bc0f
Remove Hooks-egg.cpp and related code and configuration options
2022-06-29 23:35:14 -04:00
lethosor
1147add520
Constructions module: remove some old/unused functions/types
2022-06-29 23:35:14 -04:00
lethosor
4c7caa2658
Remove unneeded dependencies on modules/Graphic.h
2022-06-29 23:35:13 -04:00
lethosor
8bb047fcc6
Remove Notes module
...
Only used in a devel plugin that prints notes, and can be easily replaced
with `ui.waypoints.points`
2022-06-29 23:35:13 -04:00
Ryan Williams
23e85a0d24
Fetch and merge
2022-06-04 12:17:28 -07:00
Ryan Williams
b0b601cf0f
Remove recenterViewscreen, update revealInDwarfmodeMap
2022-06-04 11:59:04 -07:00
Ryan Williams
bc0def4342
MiscUtils word_wrap: Add option to trim only leading whitespace after wrapping ( #2169 )
...
* Update changelog.txt
2022-05-30 22:58:46 -04:00
Ryan Williams
0ff0d272b5
use static instead of anon namespace; suggested changes
2022-05-30 13:51:24 -07:00
Ryan Williams
1c3ea000e1
Trim trailing whitespace
2022-05-28 15:56:49 -07:00
Ryan Williams
4b21e7afb4
Remove parseReportString from API (now utility fn)
...
Implementations using `word_wrap()` are commented out pending changes to that function.
2022-05-24 03:52:33 -07:00
Ryan Williams
ce34ac8f33
Use debugfilter; remove redundant changelog entries
2022-05-16 18:41:47 -07:00
Ryan Williams
785fe9aa3a
fix "info" level described as "error" level
2022-05-14 05:56:57 -07:00
Tim Siegel
55e4008925
MiscUtils: teach word_wrap() to optionally preserve whitespace
2022-05-09 13:42:11 -04:00
Ryan Williams
f565de88e8
Fix stuff ( #4 )
...
* Update Lua API.rst
* Update Gui.h
* Update Gui.cpp
* Update LuaApi.cpp
2022-05-01 22:53:53 -07:00
Ryan Williams
89ed9950c7
Update Gui.h
...
Added parseReportString, which parses a string using '&' as a control character (&r as newline, && as &) and cuts to a certain length w/o splitting words.
Added autoDFAnnouncement, which takes a report_init and a string, and handles them like DF does.
Added variants to log unprinted announcements and to build the report_init from arguments.
Added pauseRecenter, which recenters on an xyz coord (item style, not unit) and optionally pauses, while respecting pause_zoom_no_interface_ms.
Added variant that takes a pos.
Added recenterViewscreen, which recenters on an xyz coord using a report zoom style (item, unit, generic. revealInDwarfmodeMap calls "unit" style "center". Generic style ignores coords and just enforces valid view bounds.)
Added variants that take pos or use current cursor coords.
2022-04-24 22:32:41 -07:00
Josh Cooper
9c9a7ef99a
Adds consistent interface signatures for Maps module
2022-04-21 19:40:58 -07:00
Josh Cooper
251f4f92c8
Fixes build errors
2022-04-18 23:53:23 -07:00
Josh Cooper
d6b2629cfc
Adds hash functions and operator overloads for event data structures
2022-04-18 23:53:23 -07:00
lethosor
d1f0edd33b
Apply initial pre-commit config
2022-04-12 14:48:19 -04:00
Myk
257e7a3dfd
[core] Debug logging facelift ( #2060 )
...
* route 'Loading script...' messages through the debug logging framework
* they are now controllable via debugfilter. to turn off, add this to your dfhack.init file: debugfilter set Warning core script
* clarify debug logging docs
* prevent DEBUG messages from being compiled out of the binary
* recolor INFO messages so they blend into existing console output
* add configuration interface for log message header elements so they are individually configurable. all default to off
2022-03-30 14:46:09 -07:00
Myk
2df6980237
fix crash in eventful due to misaligned fn map ( #2059 )
...
also add warnings in eventful and EventManager to prompt devs to keep them in sync
2022-03-29 12:51:21 -07:00
Josh Cooper
b18eff9ce2
Revert EventManager to previous behavior, but keep new events
...
Fixes #2031
2022-03-29 09:42:24 -07:00
Ryan Williams
88b403ec7a
Add functions reverse-engineered from ambushing unit code ( #1992 )
...
* Add functions reverse-engineered from ambushing unit code
* Fix whitespace
* Fix debug_showambush check
* Remove getOuterContainerRef from Lua API
Don't think this works properly without allocating a new specific_ref. More trouble that it's worth.
* Fixed tile visibility check
* I don't think gamemode or gametype are ever NULL
* Minor tweaks to documentation
* Reimplement getOuterContainerRef for Lua; fix some comments
* Update Units.cpp and changelog
* Update Units.cpp
* Update changelog.txt
2022-03-13 17:19:35 -07:00
Quietust
aa1bc3fe52
Cleanup Kitchen module (and the seedwatch plugin which uses it)
2022-03-12 12:04:34 -08:00
Josh Cooper
ba5710f263
Adds new event type NEW_UNIT_ACTIVE
2022-03-12 11:33:27 -08:00
Josh Cooper
fb51e2d8b5
Adds comments to members of EventHandler
2022-03-12 11:33:27 -08:00