Petr Mrázek
04495a304c
Kill item variable accessors. YES.
2011-10-25 04:48:06 +02:00
Petr Mrázek
1df71d2b7a
More tweaks related to creatures, murder implication flag for items/corpse pieces.
2011-09-21 13:47:12 +02:00
Matthew Cline
109f34cd6e
Improved Items module and itemhacks plugin
...
Items module:
* Identified flags for "owned by hostile" and "owned by trader".
* Identified an unknown uint32_t field as being the item age.
* Added and documented ClassNameCheck for more item ref types, though
they aren't used yet (other than to mark that item ref class as a
"known" class).
* Added method to get list of an item's unknown item ref classes.
* Made all unknown flags have name 'unk#', instead of some also having
the name 'u_ngrd#'.
Itemhacks plugin:
* Folded second command into "dumpitems unknown", which will list
any items which have the unknown vector field non-empty (which seems
to be associated with tasked items).
* "dumpitems unknown" will also dump any item with a set unknown flag
or with item refs of an unknown class.
2011-07-24 21:35:50 -07:00
Petr Mrázek
0defcc9889
Making Items a bit more sane. It's still using Accessors though.
2011-07-20 10:41:13 +02:00
Petr Mrázek
e0fb8f7c81
Crud removal: Context is gone. Added missing FakeSDL.h
2011-06-17 15:02:43 +02:00
Petr Mrázek
93be1eb1fb
Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console.
2011-06-16 23:53:39 +02:00
Petr Mrázek
81d648dfa7
First 'working' DFHack inside DF, for 'some' values of 'working'.
2011-06-12 23:17:40 +02:00
Petr Mrázek
608b0f9f56
Better document Items module
2011-05-26 02:10:23 +02:00
Alexander Gavrilov
a7be2aee33
Support actually removing owner links between items and creatures.
2011-05-12 21:10:29 +04:00
Alexander Gavrilov
c7f4f8c281
Support printing refs in dfitemdump, and add methods for containers.
2011-05-12 21:10:29 +04:00
Alexander Gavrilov
ed1477b53d
Support listing items owned by a creature.
2011-05-09 14:49:44 +04:00
Alexander Gavrilov
14f291d539
Support reading the item ID field, which is used for cross-referencing.
2011-05-09 14:04:39 +04:00
Petr Mrázek
6e38ce71df
Item flag garbage_collect.
2011-04-28 01:41:59 +02:00
Petr Mrázek
b0cb59a3f2
The item designator tool lives again.
2011-04-16 23:57:04 +02:00
Petr Mrázek
1a8c27ce01
Fix accessor mess I made. Added Accessor description dump to the dfitemdump tool and Items module.
2011-04-14 01:42:03 +02:00
Petr Mrázek
212500ee00
Big Items refactor, made all the Accessor offsets optional.
2011-04-11 22:13:06 +02:00
Petr Mrázek
77f0885d9e
Merge https://github.com/angavrilov/dfhack into items
2011-04-11 12:48:28 +02:00
Alexander Gavrilov
2e0ec2db72
Support retrieving the item owner reference.
...
Reference is done by item id, and stored in some kind
of generic reference vector in the item structure.
2011-04-11 14:32:53 +04:00
Alexander Gavrilov
f6ae41fe49
Provide access to item header, including flags, and wear information.
...
Add preliminary offsets for the item data to Memory.xml
2011-04-10 22:42:25 +04:00
Petr Mrázek
1d35044db3
Started removing C++-isms from C wrapper. Removed DFGlobal.h
2011-04-10 13:12:28 +02:00
Petr Mrázek
457b331be7
Small fixes
2010-11-03 10:45:29 +01:00
Petr Mrázek
95abf6e605
All the modules *should* now use the new offset storage properly. Maybe, needs testing :)
2010-08-30 00:08:17 +02:00
Petr Mrázek
ec35663b62
Common base for all modules
2010-06-25 07:11:26 +02:00
Petr Mrázek
04b71f154c
Fun and games. Also turning old DFWindow class into a module tracked by Context.
2010-05-26 12:24:45 +02:00
Petr Mrázek
966a145b3e
Moving stuff around, part 3
2010-05-26 08:42:09 +02:00