From fe0b33d9c4e3d0da9b30fd500b45160f929661b3 Mon Sep 17 00:00:00 2001 From: Nik Nyby Date: Tue, 26 Apr 2022 10:59:51 -0400 Subject: [PATCH] fix typo: equiptment --- docs/Plugins.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/Plugins.rst b/docs/Plugins.rst index bad1629f7..b068e3c95 100644 --- a/docs/Plugins.rst +++ b/docs/Plugins.rst @@ -696,7 +696,7 @@ also tries to have dwarves specialize in specific skills. The key is that, for almost all labors, once a dwarf begins a job it will finish that job even if the associated labor is removed. Autolabor therefore frequently checks which dwarf or dwarves should take new jobs for that labor, and sets labors accordingly. -Labors with equiptment (mining, hunting, and woodcutting), which are abandoned +Labors with equipment (mining, hunting, and woodcutting), which are abandoned if labors change mid-job, are handled slightly differently to minimise churn. .. warning::