Fix indentation of numbered lists

develop
Myk 2022-12-04 17:58:31 -08:00 committed by GitHub
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commit fa8a61d4be
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@ -17,17 +17,15 @@ right choice for you. However, here are some reasons you might want to implement
an overlay widget instead:
#. You can draw directly to an existing viewscreen instead of creating an
entirely new screen on the viewscreen stack. This allows the original
viewscreen to continue processing uninterrupted and keybindings bound to
that viewscreen will continue to function. This was previously only
achievable by C++ plugins.
entirely new screen on the viewscreen stack. This allows the original
viewscreen to continue processing uninterrupted and keybindings bound to
that viewscreen will continue to function. This was previously only
achievable by C++ plugins.
#. You'll get a free UI for enabling/disabling your widget and repositioning it
on the screen. Widget state is saved for you and is automatically restored
when the game is restarted.
on the screen. Widget state is saved for you and is automatically restored
when the game is restarted.
#. You don't have to manage the C++ interposing logic yourself and can focus on
the business logic, writing purely in Lua if desired.
the business logic, writing purely in Lua if desired.
In general, if you are writing a plugin or script and have anything you'd like
to add to an existing screen (including live updates of map tiles while the game