update for 50.08-r2

develop
Myk Taylor 2023-06-01 11:20:08 -07:00
parent 6ba830f2cf
commit ecf82471cf
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GPG Key ID: 8A39CA0FA0C16E78
4 changed files with 35 additions and 22 deletions

@ -192,8 +192,8 @@ endif()
# set up versioning.
set(DF_VERSION "50.08")
set(DFHACK_RELEASE "r2rc1")
set(DFHACK_PRERELEASE TRUE)
set(DFHACK_RELEASE "r2")
set(DFHACK_PRERELEASE FALSE)
set(DFHACK_VERSION "${DF_VERSION}-${DFHACK_RELEASE}")

@ -34,14 +34,32 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
# Future
## New Plugins
- `add-spatter`: reinstated: allow mods to add poisons and magical effects to weapons
- `changeitem`: reinstated: change item material, quality, and subtype
- `createitem`: reinstated: create arbitrary items, from the command line
- `deramp`: reinstated: removes all ramps designated for removal from the map
- `flows`: reinstated: counts map blocks with flowing liquids
- `lair`: reinstated: mark the map as a monster lair (this avoids item scatter when the fortress is abandoned)
- `luasocket`: reinstated: provides a Lua API for accessing network sockets
- `work-now`: reinstated, renamed from ``workNow``: reduce the time that dwarves are left without a task after completing a job
## Fixes
## Misc Improvements
## Documentation
## API
## Internals
## Lua
## Removed
# 50.08-r2
## New Plugins
- `add-spatter`: (reinstated) allow mods to add poisons and magical effects to weapons
- `changeitem`: (reinstated) change item material, quality, and subtype
- `createitem`: (reinstated) create arbitrary items from the command line
- `deramp`: (reinstated) removes all ramps designated for removal from the map
- `flows`: (reinstated) counts map blocks with flowing liquids
- `lair`: (reinstated) mark the map as a monster lair (this avoids item scatter when the fortress is abandoned)
- `luasocket`: (reinstated) provides a Lua API for accessing network sockets
- `work-now`: (reinstated, renamed from ``workNow``) prevent dwarves from wandering aimlessly with "No job" after completing a task
## Fixes
- DFHack screen backgrounds now use appropriate tiles in DF Classic
@ -51,24 +69,19 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
## Misc Improvements
- `autodump`: no longer checks for a keyboard cursor before executing, so ``autodump destroy`` (which doesn't require a cursor) can still function
- Settings: recover gracefully when settings files become corrupted (e.g. by CTD)
- `orders`: update orders in orders library for prepared meals, bins, archer uniforms, and weapons
- Terminal console no longer appears in front of the game window on startup
- Settings: recover gracefully when settings files become corrupted (e.g. by DF CTD)
- `orders`: update orders in library for prepared meals, bins, archer uniforms, and weapons
- `gui/control-panel`: new preference for whether filters in lists search for substrings in the middle of words (e.g. if set to true, then "ee" will match "steel")
- `gui/design`: Improved performance for drawing shapes
- Dreamfort: improve traffic patterns throughout the fortress
- `gui/blueprint`: recording of stockpile layouts and categories is now supported. note that detailed stockpile configurations will *not* be saved (yet)
- Core: For debugging purposes, you can now pass ``--disable-dfhack`` on the Dwarf Fortress commandline or specify ``DFHACK_DISABLE=1`` in the environment to disable DFHack for the current session.
- `overlay`: added links to the quickstart guide and the control panel on the DF title screen
- Core: new commandline flag/environment var: pass ``--disable-dfhack`` on the Dwarf Fortress commandline or specify ``DFHACK_DISABLE=1`` in the environment to disable DFHack for the current session.
- `overlay`: add links to the quickstart guide and the control panel on the DF title screen
- Window behavior: non-resizable windows now allow dragging by their frame edges by default
- `gui/autodump`: fort-mode keybinding: Ctrl-H
- `gui/autodump`: fort-mode keybinding: Ctrl-H (when ``armok`` tools are enabled in `gui/control-panel`)
- Window behavior: if you have multiple DFHack tool windows open, scrolling the mouse wheel while over an unfocused window will focus it and raise it to the top
- `stockpiles`: allow filtering creatures by tameability
## Documentation
## API
## Internals
- ``dfhack.internal``: added memory analysis functions: ``msizeAddress``, ``getHeapState``, ``heapTakeSnapshot``, ``isAddressInHeap``, ``isAddressActiveInHeap``, ``isAddressUsedAfterFreeInHeap``, ``getAddressSizeInHeap``, and ``getRootAddressOfHeapObject``

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Subproject commit 51fe3ca11f9587bc50ed09b768022cd9688250d8

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Subproject commit 6430e8ed0facbe152e98f5ff1f274febfd6b5772
Subproject commit 315c7afc20651ac0fe1700d720f71796190f198e