Added bridge direction.

develop
Japa 2015-11-03 22:38:07 +05:30
parent 3fd4b01829
commit ea38404727
1 changed files with 29 additions and 2 deletions

@ -38,6 +38,7 @@
#include "df/building_windmillst.h"
#include "df/building_siegeenginest.h"
#include "df/building_rollersst.h"
#include "df/building_bridgest.h"
#include "df/descriptor_color.h"
#include "df/descriptor_pattern.h"
@ -298,7 +299,33 @@ void CopyBuilding(int buildingIndex, RemoteFortressReader::BuildingInstance * re
case df::enums::building_type::Well:
break;
case df::enums::building_type::Bridge:
break;
{
auto actual = strict_virtual_cast<df::building_bridgest>(local_build);
if (actual)
{
auto direction = actual->direction;
switch (direction)
{
case df::building_bridgest::Retracting:
break;
case df::building_bridgest::Left:
remote_build->set_direction(WEST);
break;
case df::building_bridgest::Right:
remote_build->set_direction(EAST);
break;
case df::building_bridgest::Up:
remote_build->set_direction(NORTH);
break;
case df::building_bridgest::Down:
remote_build->set_direction(SOUTH);
break;
default:
break;
}
}
}
break;
case df::enums::building_type::RoadDirt:
break;
case df::enums::building_type::RoadPaved:
@ -429,7 +456,7 @@ void CopyBuilding(int buildingIndex, RemoteFortressReader::BuildingInstance * re
else if (actual->orient_y > 0)
remote_build->set_direction(SOUTH);
else
remote_build->set_direction(EAST);
remote_build->set_direction(WEST);
}
}
break;