diff --git a/README.rst b/README.rst index 127c08ce1..24a253e1e 100644 --- a/README.rst +++ b/README.rst @@ -242,6 +242,39 @@ vdig ==== Designates a whole vein for digging. Requires an active in-game cursor placed over a vein tile. With the 'x' option, it will traverse z-levels (putting stairs between the same-material tiles). +vdigx +===== +A permanent alias for 'vdig x'. + +expdig +====== +This command can be used for exploratory mining. + +See: http://df.magmawiki.com/index.php/DF2010:Exploratory_mining + +There are two variables that can be set: pattern and filter. + +Patterns: +--------- +:diag5: diagonals separated by 5 tiles +:ladder: A 'ladder' pattern +:clear: Just remove all dig designations +:cross: A cross, exactly in the middle of the map. + +Filters: +-------- +:all: designate whole z-level +:hidden: designate only hidden tiles of z-level (default) +:designated: Take current designation and apply pattern to it. + +After you have a pattern set, you can use 'expdig' to apply it again. + +Examples: +--------- +* 'expdig diag5 hidden' = designate the diagonal 5 patter over all hidden tiles. +* 'expdig' = apply last used pattern and filter. +* 'expdig ladder designated' = Take current designations and replace them with the ladder pattern. + weather ======= Lets you change the current weather to 'clear sky', 'rainy' or 'snowing'. diff --git a/Readme.html b/Readme.html index e12322084..f8cfa665d 100644 --- a/Readme.html +++ b/Readme.html @@ -374,7 +374,14 @@ access DF memory and allow for easier development of new tools.
If it refuses to load, check the stderr.log file created in your DF folder.
Designates a whole vein for digging. Requires an active in-game cursor placed over a vein tile. With the 'x' option, it will traverse z-levels (putting stairs between the same-material tiles).
A permanent alias for 'vdig x'.
+This command can be used for exploratory mining.
+See: http://df.magmawiki.com/index.php/DF2010:Exploratory_mining
+There are two variables that can be set: pattern and filter.
+diag5: | diagonals separated by 5 tiles | +
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ladder: | A 'ladder' pattern | +
clear: | Just remove all dig designations | +
cross: | A cross, exactly in the middle of the map. | +
all: | designate whole z-level | +
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hidden: | designate only hidden tiles of z-level (default) | +
designated: | Take current designation and apply pattern to it. | +
After you have a pattern set, you can use 'expdig' to apply it again.
+