From e7905a5cff2b6174d92527ab6bbdd8358b98b877 Mon Sep 17 00:00:00 2001 From: Alexander Gavrilov Date: Thu, 22 Nov 2012 19:38:45 +0400 Subject: [PATCH] Add docs for the automaterial plugin, and use the new Painter class. --- NEWS | 3 + Readme.html | 123 ++++++++++++++++++++----------- Readme.rst | 39 ++++++++++ images/automaterial-mat.png | Bin 0 -> 5187 bytes images/automaterial-pos.png | Bin 0 -> 3007 bytes library/include/modules/Screen.h | 4 + plugins/automaterial.cpp | 69 ++++++----------- 7 files changed, 147 insertions(+), 91 deletions(-) create mode 100644 images/automaterial-mat.png create mode 100644 images/automaterial-pos.png diff --git a/NEWS b/NEWS index e12608d34..6ba9a769f 100644 --- a/NEWS +++ b/NEWS @@ -47,6 +47,9 @@ DFHack future properly designated barracks be used again for storage of squad equipment. New Search plugin by falconne: Adds an incremental search function to the Stocks, Trading and Unit List screens. + New AutoMaterial plugin by falconne: + Makes building constructions (walls, floors, fortifications, etc) a little bit easier by + saving you from having to trawl through long lists of materials each time you place one. Dfusion plugin: Reworked to make use of lua modules, now all the scripts can be used from other scripts. diff --git a/Readme.html b/Readme.html index f520e1a82..5b231b429 100644 --- a/Readme.html +++ b/Readme.html @@ -508,33 +508,34 @@ access DF memory and allow for easier development of new tools.

  • In-game interface tools
  • -
  • Behavior Mods