diff --git a/docs/Lua API.rst b/docs/Lua API.rst index 28b90f0d0..f9c6c1e60 100644 --- a/docs/Lua API.rst +++ b/docs/Lua API.rst @@ -1617,12 +1617,13 @@ General using width and height for flexible dimensions. Returns *is_flexible, width, height, center_x, center_y*. -* ``dfhack.buildings.checkFreeTiles(pos,size[,extents,change_extents,allow_occupied,is_civzone])`` +* ``dfhack.buildings.checkFreeTiles(pos,size[,extents,change_extents,allow_occupied,allow_wall])`` Checks if the rectangle defined by ``pos`` and ``size``, and possibly extents, can be used for placing a building. If ``change_extents`` is true, bad tiles are removed from extents. If ``allow_occupied``, the occupancy test is skipped. - Set ``is_civzone`` to true if the building is a civzone (like an activity zone). + Set ``allow_wall`` to true if the building is unhindered by walls (such as an + activity zone). * ``dfhack.buildings.countExtentTiles(extents,defval)`` diff --git a/library/include/modules/Buildings.h b/library/include/modules/Buildings.h index 256e3b7e6..94bf75499 100644 --- a/library/include/modules/Buildings.h +++ b/library/include/modules/Buildings.h @@ -143,7 +143,7 @@ DFHACK_EXPORT bool checkFreeTiles(df::coord pos, df::coord2d size, df::building_extents *ext = NULL, bool create_ext = false, bool allow_occupied = false, - bool is_civzone = false); + bool allow_wall = false); /** * Returns the number of tiles included by the extent, or defval. diff --git a/library/modules/Buildings.cpp b/library/modules/Buildings.cpp index 3d708dc92..976ade441 100644 --- a/library/modules/Buildings.cpp +++ b/library/modules/Buildings.cpp @@ -576,7 +576,7 @@ bool Buildings::checkFreeTiles(df::coord pos, df::coord2d size, df::building_extents *ext, bool create_ext, bool allow_occupied, - bool is_civzone) + bool allow_wall) { bool found_any = false; @@ -611,7 +611,7 @@ bool Buildings::checkFreeTiles(df::coord pos, df::coord2d size, else { auto tile = block->tiletype[btile.x][btile.y]; - if (!is_civzone && !HighPassable(tile)) + if (!allow_wall && !HighPassable(tile)) allowed = false; }