diff --git a/README.rst b/README.rst
index 6f733894c..2b462a88c 100644
--- a/README.rst
+++ b/README.rst
@@ -624,4 +624,12 @@ Make sure there are always 80-100 units of dimple dye.
workflow amount POWDER_MISC//MUSHROOM_CUP_DIMPLE:MILL 100 20
In order for this to work, you have to set the material of the PLANT input on
- the Mill Plants job to MUSHROOM_CUP_DIMPLE using the 'job item-material' command.
\ No newline at end of file
+ the Mill Plants job to MUSHROOM_CUP_DIMPLE using the 'job item-material' command.
+
+mapexport
+=========
+Export the current loaded map as a file. This will be eventually usable with visualizers.
+
+dwarfexport
+===========
+Export dwarves to RuneSmith-compatible XML.
\ No newline at end of file
diff --git a/Readme.html b/Readme.html
index 5aba08eb8..b4d9db96f 100644
--- a/Readme.html
+++ b/Readme.html
@@ -449,6 +449,8 @@ access DF memory and allow for easier development of new tools.
Constraint examples
+mapexport
+dwarfexport
@@ -862,16 +864,16 @@ Generated worlds are placed into your DF folder, named "World #".
keybinding list <key>: |
- | List bindings active for the key combination. |
+
| List bindings active for the key combination. |
keybinding clear <key> <key>...: |
- | Remove bindings for the specified keys. |
+
| Remove bindings for the specified keys. |
keybinding add <key> "cmdline" "cmdline"...: |
- | Add bindings for the specified key. |
+
| Add bindings for the specified key. |
keybinding set <key> "cmdline" "cmdline"...: |
- | Clear, and then add bindings for the specified key. |
+
| Clear, and then add bindings for the specified key. |
@@ -982,16 +984,16 @@ for 1 embark tile of the blinking biome, or for all tiles of the embark rectangl
rename squad <index> "name": |
- | Rename squad by index to 'name'. |
+
| Rename squad by index to 'name'. |
rename hotkey <index> "name": |
- | Rename hotkey by index. This allows assigning longer commands to the DF hotkeys. |
+
| Rename hotkey by index. This allows assigning longer commands to the DF hotkeys. |
rename unit "nickname": |
- | Rename a unit/creature highlighted in the DF user interface. |
+
| Rename a unit/creature highlighted in the DF user interface. |
rename unit-profession "custom profession": |
- | Change proffession name of the highlighted unit/creature. |
+
| Change proffession name of the highlighted unit/creature. |
@@ -1275,6 +1277,14 @@ the Mill Plants job to MUSHROOM_CUP_DIMPLE using the 'job item-material' command
+
+
+
Export the current loaded map as a file. This will be eventually usable with visualizers.
+
+
+
+
Export dwarves to RuneSmith-compatible XML.
+