Un-dev-ify two changes that appear to be new to end-users since 0.47.05-r8

develop
lethosor 2023-02-10 13:02:14 -05:00
parent 588df3eec8
commit dd925f7838
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1 changed files with 2 additions and 2 deletions

@ -44,14 +44,14 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
-@ `autochop`: fixed bug related to lua stack smashing behavior in returned stockpile configs
- `nestboxes`: now cancels any in-progress hauling jobs when it protects a fertile egg
-@ Fix persisted data not being written on manual save
-@ `nestboxes`: now scans for eggs more frequently and cancels any in-progress hauling jobs when it protects a fertile egg
- `nestboxes`: now scans for eggs more frequently and cancels any in-progress hauling jobs when it protects a fertile egg
## Misc Improvements
-@ `automelt`: is now more resistent to vanilla savegame corruption
-@ `hotkeys`: DFHack logo is now hidden on screens where it covers important information when in the default position (e.g. when choosing an embark site)
- `misery`: now persists state with the fort
-@ `autodump`: reinstate ``autodump-destroy-item``, hotkey: Ctrl-K
-@ `autodump`: new hotkey for ``autodump-destroy-here``: Ctrl-H
- `autodump`: new hotkey for ``autodump-destroy-here``: Ctrl-H
-@ `dig`: new hotkeys for vein designation on z-level (Ctrl-V) and vein designation across z-levels (Ctrl-Shift-V)
-@ `clean`: new hotkey for `spotclean`: Ctrl-C
- `autobutcher`: changed defaults from 5 females / 1 male to 4 females / 2 males so a single unfortunate accident doesn't leave players without a mating pair