Petr Mrázek 2012-05-19 18:27:21 +02:00
commit d766baa49b
2 changed files with 30 additions and 0 deletions

@ -787,6 +787,9 @@ Items module
Move the item to the container. Returns *false* if impossible.
* ``dfhack.items.moveToBuilding(item,building,use_mode)``
Move the item to the building. Returns *false* if impossible.
Maps module
-----------

@ -0,0 +1,27 @@
-- Makes item appear on the table (just like in shops). '-a' or '--all' for all items.
local pos=df.global.cursor
local args={...}
local doall
if args[1]=="-a" or args[1]=="--all" then
doall=true
end
local build,items
items={}
build=dfhack.buildings.findAtTile(pos.x,pos.y,pos.z)
if not df.building_tablest:is_instance(build) then
error("No table found at cursor")
end
for k,v in pairs(df.global.world.items.all) do
if pos.x==v.pos.x and pos.y==v.pos.y and pos.z==v.pos.z and v.flags.on_ground then
table.insert(items,v)
if not doall then
break
end
end
end
if #items==0 then
error("No items found!")
end
for k,v in pairs(items) do
dfhack.items.moveToBuilding(v,build,1)
end