tidying up

develop
Warmist 2017-12-31 11:39:51 +02:00
parent 04465f59f5
commit d6df9cd257
1 changed files with 1 additions and 20 deletions

@ -26,42 +26,23 @@ REQUIRE_GLOBAL(window_y)
REQUIRE_GLOBAL(window_z)
REQUIRE_GLOBAL_NO_USE(gps)
REQUIRE_GLOBAL_NO_USE(enabler)
REQUIRE_GLOBAL_NO_USE(twbt_render_map)
#ifdef WIN32
// On Windows there's no convert_magenta parameter. Arguments are pushed onto stack,
// except for tex_pos and filename, which go into ecx and edx. Simulating this with __fastcall.
typedef void(__fastcall *LOAD_MULTI_PDIM)(long *tex_pos, const string &filename, void *tex, long dimx, long dimy, long *disp_x, long *disp_y);
// On Windows there's no parameter pointing to the map_renderer structure
typedef void(_stdcall *RENDER_MAP)(int);
typedef void(_stdcall *RENDER_UPDOWN)();
RENDER_MAP _render_map;
RENDER_UPDOWN _render_updown;
LOAD_MULTI_PDIM _load_multi_pdim;
void render_map(){ _render_map(0); }
void render_updown() { _render_updown(); }
void load_tileset(const string &filename, long * tex_pos, long dimx, long dimy, long* disp_x,long* disp_y) {
_load_multi_pdim(tex_pos, filename, &df::global::enabler->textures, dimx, dimy, disp_x, disp_y);
}
#else
REQUIRE_GLOBAL_NO_USE(map_renderer)
typedef void(*LOAD_MULTI_PDIM)(void *tex, const string &filename, long *tex_pos, long dimx, long dimy, bool convert_magenta, long *disp_x, long *disp_y);
typedef void(*RENDER_MAP)(void*, int);
typedef void(*RENDER_UPDOWN)(void*);
RENDER_MAP _render_map;
RENDER_UPDOWN _render_updown;
LOAD_MULTI_PDIM _load_multi_pdim;
void render_map(){ _render_map(df::global::map_renderer,0); }
void render_updown() { _render_updown(df::global::map_renderer); }
void load_tileset(const string &filename, long * tex_pos, long dimx, long dimy, long* disp_x, long* disp_y) {
_load_multi_pdim(&df::global::enabler->textures, filename,tex_pos, dimx, dimy,true, disp_x, disp_y);
}
#endif
static int render_map_rect(lua_State* L)
{