Merge remote-tracking branch 'BenLubar/thread-memory-leak' into develop

develop
lethosor 2016-05-30 16:24:42 -04:00
commit d44bc069ad
4 changed files with 99 additions and 41 deletions

@ -1,5 +1,5 @@
/*
Copyright (c) 2010 Marcus Geelnard
/* -*- mode: c++; tab-width: 2; indent-tabs-mode: nil; -*-
Copyright (c) 2010-2012 Marcus Geelnard
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -47,7 +47,16 @@ freely, subject to the following restrictions:
#endif
#if defined(_TTHREAD_WIN32_)
#define NOMINMAX
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#define __UNDEF_LEAN_AND_MEAN
#endif
#include <windows.h>
#ifdef __UNDEF_LEAN_AND_MEAN
#undef WIN32_LEAN_AND_MEAN
#undef __UNDEF_LEAN_AND_MEAN
#endif
#else
#ifdef _FAST_MUTEX_ASM_
#include <sched.h>
@ -237,3 +246,4 @@ class fast_mutex {
}
#endif // _FAST_MUTEX_H_

@ -1,5 +1,5 @@
/*
Copyright (c) 2010 Marcus Geelnard
/* -*- mode: c++; tab-width: 2; indent-tabs-mode: nil; -*-
Copyright (c) 2010-2012 Marcus Geelnard
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -171,13 +171,17 @@ void * thread::wrapper_function(void * aArg)
catch(...)
{
// Uncaught exceptions will terminate the application (default behavior
// according to the C++0x draft)
// according to C++11)
std::terminate();
}
#if 0
// DFHack fix: this code prevents join from freeing thread resources.
// The thread is no longer executing
lock_guard<mutex> guard(ti->mThread->mDataMutex);
ti->mThread->mNotAThread = true;
#endif
// The thread is responsible for freeing the startup information
delete ti;
@ -228,9 +232,16 @@ void thread::join()
{
#if defined(_TTHREAD_WIN32_)
WaitForSingleObject(mHandle, INFINITE);
CloseHandle(mHandle);
#elif defined(_TTHREAD_POSIX_)
pthread_join(mHandle, NULL);
#endif
#if 1
// DFHack patch: moved here from the wrapper function
lock_guard<mutex> guard(mDataMutex);
mNotAThread = true;
#endif
}
}
@ -242,6 +253,21 @@ bool thread::joinable() const
return result;
}
void thread::detach()
{
mDataMutex.lock();
if(!mNotAThread)
{
#if defined(_TTHREAD_WIN32_)
CloseHandle(mHandle);
#elif defined(_TTHREAD_POSIX_)
pthread_detach(mHandle);
#endif
mNotAThread = true;
}
mDataMutex.unlock();
}
thread::id thread::get_id() const
{
if(!joinable())

@ -1,5 +1,5 @@
/*
Copyright (c) 2010 Marcus Geelnard
/* -*- mode: c++; tab-width: 2; indent-tabs-mode: nil; -*-
Copyright (c) 2010-2012 Marcus Geelnard
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -31,7 +31,7 @@ freely, subject to the following restrictions:
/// TinyThread++ is a minimal, portable implementation of basic threading
/// classes for C++.
///
/// They closely mimic the functionality and naming of the C++0x standard, and
/// They closely mimic the functionality and naming of the C++11 standard, and
/// should be easily replaceable with the corresponding std:: variants.
///
/// @section port_sec Portability
@ -39,7 +39,7 @@ freely, subject to the following restrictions:
/// classes, while for other systems, the POSIX threads API (pthread) is used.
///
/// @section class_sec Classes
/// In order to mimic the threading API of the C++0x standard, subsets of
/// In order to mimic the threading API of the C++11 standard, subsets of
/// several classes are provided. The fundamental classes are:
/// @li tthread::thread
/// @li tthread::mutex
@ -68,7 +68,15 @@ freely, subject to the following restrictions:
// Platform specific includes
#if defined(_TTHREAD_WIN32_)
#define NOMINMAX
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#define __UNDEF_LEAN_AND_MEAN
#endif
#include <windows.h>
#ifdef __UNDEF_LEAN_AND_MEAN
#undef WIN32_LEAN_AND_MEAN
#undef __UNDEF_LEAN_AND_MEAN
#endif
#else
#include <pthread.h>
#include <signal.h>
@ -82,22 +90,22 @@ freely, subject to the following restrictions:
/// TinyThread++ version (major number).
#define TINYTHREAD_VERSION_MAJOR 1
/// TinyThread++ version (minor number).
#define TINYTHREAD_VERSION_MINOR 0
#define TINYTHREAD_VERSION_MINOR 1
/// TinyThread++ version (full version).
#define TINYTHREAD_VERSION (TINYTHREAD_VERSION_MAJOR * 100 + TINYTHREAD_VERSION_MINOR)
// Do we have a fully featured C++0x compiler?
// Do we have a fully featured C++11 compiler?
#if (__cplusplus > 199711L) || (defined(__STDCXX_VERSION__) && (__STDCXX_VERSION__ >= 201001L))
#define _TTHREAD_CPP0X_
#define _TTHREAD_CPP11_
#endif
// ...at least partial C++0x?
#if defined(_TTHREAD_CPP0X_) || defined(__GXX_EXPERIMENTAL_CXX0X__) || defined(__GXX_EXPERIMENTAL_CPP0X__)
#define _TTHREAD_CPP0X_PARTIAL_
// ...at least partial C++11?
#if defined(_TTHREAD_CPP11_) || defined(__GXX_EXPERIMENTAL_CXX0X__) || defined(__GXX_EXPERIMENTAL_CPP0X__)
#define _TTHREAD_CPP11_PARTIAL_
#endif
// Macro for disabling assignments of objects.
#ifdef _TTHREAD_CPP0X_PARTIAL_
#ifdef _TTHREAD_CPP11_PARTIAL_
#define _TTHREAD_DISABLE_ASSIGNMENT(name) \
name(const name&) = delete; \
name& operator=(const name&) = delete;
@ -109,18 +117,18 @@ freely, subject to the following restrictions:
/// @def thread_local
/// Thread local storage keyword.
/// A variable that is declared with the \c thread_local keyword makes the
/// A variable that is declared with the @c thread_local keyword makes the
/// value of the variable local to each thread (known as thread-local storage,
/// or TLS). Example usage:
/// @code
/// // This variable is local to each thread.
/// thread_local int variable;
/// @endcode
/// @note The \c thread_local keyword is a macro that maps to the corresponding
/// compiler directive (e.g. \c __declspec(thread)). While the C++0x standard
/// @note The @c thread_local keyword is a macro that maps to the corresponding
/// compiler directive (e.g. @c __declspec(thread)). While the C++11 standard
/// allows for non-trivial types (e.g. classes with constructors and
/// destructors) to be declared with the \c thread_local keyword, most pre-C++0x
/// compilers only allow for trivial types (e.g. \c int). So, to guarantee
/// destructors) to be declared with the @c thread_local keyword, most pre-C++11
/// compilers only allow for trivial types (e.g. @c int). So, to guarantee
/// portable code, only use trivial types for thread local storage.
/// @note This directive is currently not supported on Mac OS X (it will give
/// a compiler error), since compile-time TLS is not supported in the Mac OS X
@ -128,7 +136,7 @@ freely, subject to the following restrictions:
/// not support this directive.
/// @hideinitializer
#if !defined(_TTHREAD_CPP0X_) && !defined(thread_local)
#if !defined(_TTHREAD_CPP11_) && !defined(thread_local)
#if defined(__GNUC__) || defined(__INTEL_COMPILER) || defined(__SUNPRO_CC) || defined(__IBMCPP__)
#define thread_local __thread
#else
@ -138,8 +146,8 @@ freely, subject to the following restrictions:
/// Main name space for TinyThread++.
/// This namespace is more or less equivalent to the \c std namespace for the
/// C++0x thread classes. For instance, the tthread::mutex class corresponds to
/// This namespace is more or less equivalent to the @c std namespace for the
/// C++11 thread classes. For instance, the tthread::mutex class corresponds to
/// the std::mutex class.
namespace tthread {
@ -176,7 +184,7 @@ class mutex {
/// Lock the mutex.
/// The method will block the calling thread until a lock on the mutex can
/// be obtained. The mutex remains locked until \c unlock() is called.
/// be obtained. The mutex remains locked until @c unlock() is called.
/// @see lock_guard
inline void lock()
{
@ -192,7 +200,7 @@ class mutex {
/// Try to lock the mutex.
/// The method will try to lock the mutex. If it fails, the function will
/// return immediately (non-blocking).
/// @return \c true if the lock was acquired, or \c false if the lock could
/// @return @c true if the lock was acquired, or @c false if the lock could
/// not be acquired.
inline bool try_lock()
{
@ -268,7 +276,7 @@ class recursive_mutex {
/// Lock the mutex.
/// The method will block the calling thread until a lock on the mutex can
/// be obtained. The mutex remains locked until \c unlock() is called.
/// be obtained. The mutex remains locked until @c unlock() is called.
/// @see lock_guard
inline void lock()
{
@ -282,7 +290,7 @@ class recursive_mutex {
/// Try to lock the mutex.
/// The method will try to lock the mutex. If it fails, the function will
/// return immediately (non-blocking).
/// @return \c true if the lock was acquired, or \c false if the lock could
/// @return @c true if the lock was acquired, or @c false if the lock could
/// not be acquired.
inline bool try_lock()
{
@ -406,7 +414,7 @@ class condition_variable {
/// Wait for the condition.
/// The function will block the calling thread until the condition variable
/// is woken by \c notify_one(), \c notify_all() or a spurious wake up.
/// is woken by @c notify_one(), @c notify_all() or a spurious wake up.
/// @param[in] aMutex A mutex that will be unlocked when the wait operation
/// starts, an locked again as soon as the wait operation is finished.
template <class _mutexT>
@ -482,7 +490,7 @@ class thread {
class id;
/// Default constructor.
/// Construct a \c thread object without an associated thread of execution
/// Construct a @c thread object without an associated thread of execution
/// (i.e. non-joinable).
thread() : mHandle(0), mNotAThread(true)
#if defined(_TTHREAD_WIN32_)
@ -491,7 +499,7 @@ class thread {
{}
/// Thread starting constructor.
/// Construct a \c thread object with a new thread of execution.
/// Construct a @c thread object with a new thread of execution.
/// @param[in] aFunction A function pointer to a function of type:
/// <tt>void fun(void * arg)</tt>
/// @param[in] aArg Argument to the thread function.
@ -501,24 +509,34 @@ class thread {
thread(void (*aFunction)(void *), void * aArg);
/// Destructor.
/// @note If the thread is joinable upon destruction, \c std::terminate()
/// @note If the thread is joinable upon destruction, @c std::terminate()
/// will be called, which terminates the process. It is always wise to do
/// \c join() before deleting a thread object.
/// @c join() before deleting a thread object.
~thread();
/// Wait for the thread to finish (join execution flows).
/// After calling @c join(), the thread object is no longer associated with
/// a thread of execution (i.e. it is not joinable, and you may not join
/// with it nor detach from it).
void join();
/// Check if the thread is joinable.
/// A thread object is joinable if it has an associated thread of execution.
bool joinable() const;
/// Detach from the thread.
/// After calling @c detach(), the thread object is no longer assicated with
/// a thread of execution (i.e. it is not joinable). The thread continues
/// execution without the calling thread blocking, and when the thread
/// ends execution, any owned resources are released.
void detach();
/// Return the thread ID of a thread object.
id get_id() const;
/// Get the native handle for this thread.
/// @note Under Windows, this is a \c HANDLE, and under POSIX systems, this
/// is a \c pthread_t.
/// @note Under Windows, this is a @c HANDLE, and under POSIX systems, this
/// is a @c pthread_t.
inline native_handle_type native_handle()
{
return mHandle;
@ -613,18 +631,18 @@ class thread::id {
// Related to <ratio> - minimal to be able to support chrono.
typedef long long __intmax_t;
/// Minimal implementation of the \c ratio class. This class provides enough
/// functionality to implement some basic \c chrono classes.
/// Minimal implementation of the @c ratio class. This class provides enough
/// functionality to implement some basic @c chrono classes.
template <__intmax_t N, __intmax_t D = 1> class ratio {
public:
static double _as_double() { return double(N) / double(D); }
};
/// Minimal implementation of the \c chrono namespace.
/// The \c chrono namespace provides types for specifying time intervals.
/// Minimal implementation of the @c chrono namespace.
/// The @c chrono namespace provides types for specifying time intervals.
namespace chrono {
/// Duration template class. This class provides enough functionality to
/// implement \c this_thread::sleep_for().
/// implement @c this_thread::sleep_for().
template <class _Rep, class _Period = ratio<1> > class duration {
private:
_Rep rep_;
@ -652,7 +670,7 @@ namespace chrono {
typedef duration<__intmax_t, ratio<3600> > hours; ///< Duration with the unit hours.
}
/// The namespace \c this_thread provides methods for dealing with the
/// The namespace @c this_thread provides methods for dealing with the
/// calling thread.
namespace this_thread {
/// Return the thread ID of the calling thread.

@ -117,6 +117,7 @@ ServerConnection::ServerConnection(CActiveSocket *socket)
core_service->finalize(this, &functions);
thread = new tthread::thread(threadFn, (void*)this);
thread->detach();
}
ServerConnection::~ServerConnection()
@ -124,6 +125,7 @@ ServerConnection::~ServerConnection()
in_error = true;
socket->Close();
delete socket;
delete thread;
for (auto it = plugin_services.begin(); it != plugin_services.end(); ++it)
delete it->second;
@ -363,6 +365,7 @@ ServerMain::~ServerMain()
{
socket->Close();
delete socket;
delete thread;
}
bool ServerMain::listen(int port)
@ -376,6 +379,7 @@ bool ServerMain::listen(int port)
return false;
thread = new tthread::thread(threadFn, this);
thread->detach();
return true;
}