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@ -7,78 +7,50 @@ Installing DFHack
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.. contents::
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:local:
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Requirements
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============
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DFHack supports Windows, Linux, and macOS, and both 64-bit and 32-bit builds
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of Dwarf Fortress.
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DFHack supports all operating systems and platforms that Dwarf Fortress itself
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supports, which at the moment is just 64-bit Windows. However, the Windows
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build of DFHack works well under ``wine`` (or ``Proton``, Steam's fork of
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``wine``) on other operating systems.
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.. _installing-df-version:
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DFHack releases generally only support the version of Dwarf Fortress that they
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are named after. For example, DFHack 0.40.24-r5 only supported DF 0.40.24.
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DFHack releases *never* support newer versions of DF, because DFHack requires
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data about DF that is only possible to obtain after DF has been released.
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Occasionally, DFHack releases will be able to maintain support for older
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versions of DF - for example, DFHack 0.34.11-r5 supported both DF 0.34.11 and
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0.34.10. For maximum stability, you should usually use the latest versions of
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both DF and DFHack.
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Windows
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-------
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* DFHack only supports the SDL version of Dwarf Fortress. The "legacy" version
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will *not* work with DFHack (the "small" SDL version is acceptable, however).
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* Windows XP and older are *not* supported, due in part to a
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`Visual C++ 2015 bug <https://stackoverflow.com/questions/32452777/visual-c-2015-express-stat-not-working-on-windows-xp>`_
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The Windows build of DFHack should work under Wine on other operating systems,
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although this is not tested very often. It is recommended to use the native
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build for your operating system instead.
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.. _installing-reqs-linux:
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Linux
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-----
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Generally, DFHack should work on any modern Linux distribution. There are
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multiple release binaries provided - as of DFHack 0.47.04-r1, there are built
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with GCC 7 and GCC 4.8 (as indicated by the ``gcc`` component of their
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filenames). Using the newest build that works on your system is recommended.
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The GCC 4.8 build is built on Ubuntu 14.04 and targets an older glibc, so it
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should work on older distributions.
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In the event that none of the provided binaries work on your distribution,
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you may need to `compile DFHack from source <building-dfhack-index>`.
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macOS
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-----
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OS X 10.6.8 or later is required.
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are named after. For example, DFHack 50.05 only supported DF 50.05. DFHack
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releases *never* support newer versions of DF -- DFHack requires data about DF
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that is only possible to obtain after DF has been released. Occasionally,
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DFHack releases will be able to maintain support for older versions of DF - for
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example, DFHack 0.34.11-r5 supported both DF 0.34.11 and 0.34.10. For maximum
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stability, you should usually use the latest versions of both DF and DFHack.
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.. _downloading:
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Downloading DFHack
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==================
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Stable builds of DFHack are available on `GitHub <https://github.com/dfhack/dfhack/releases>`_.
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GitHub has been known to change their layout periodically, but as of July 2020,
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downloads are available at the bottom of the release notes for each release, under a section
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named "Assets" (which you may have to expand). The name of the file indicates
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which DF version, platform, and architecture the build supports - the platform
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and architecture (64-bit or 32-bit) **must** match your build of DF. The DF
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version should also match your DF version - see `above <installing-df-version>`
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for details. For example:
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Stable builds of DFHack are available on
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`Steam <https://store.steampowered.com/app/2346660/DFHack__Dwarf_Fortress_Modding_Engine/>`__
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or from our `GitHub <https://github.com/dfhack/dfhack/releases>`__. Either
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location will give you exactly the same package.
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On Steam, note that DFHack is a separate app, not a DF Steam Workshop mod. You
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can run DF with DFHack by launching either the DFHack app or the original Dwarf
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Fortress app.
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If you download from GitHub, downloads are available at the bottom of the
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release notes for each release, under a section named "Assets" (which you may
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have to expand). The name of the file indicates which DF version, platform, and
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architecture the build supports - the platform and architecture (64-bit or
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32-bit) **must** match your build of DF. The DF version should also match your
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DF version - see `above <installing-df-version>` for details. For example:
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* ``dfhack-0.47.04-r1-Windows-64bit.zip`` supports 64-bit DF on Windows
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* ``dfhack-0.47.04-r1-Linux-32bit-gcc-7.tar.bz2`` supports 32-bit DF on Linux
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(see `installing-reqs-linux` for details on the GCC version indicator)
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* ``dfhack-50.07-r1-Windows-64bit.zip`` supports 64-bit DF on Windows
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The `DFHack website <https://dfhack.org/builds>`_ also provides links to
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unstable builds. These files have a different naming scheme, but the same
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restrictions apply (e.g. a file named ``Windows64`` is for 64-bit Windows DF).
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In between stable releases, we may create beta releases to test new features.
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These are available via the beta release channel on Steam or from our regular
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Github page as a pre-release tagged with a "beta" suffix.
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.. warning::
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@ -91,19 +63,22 @@ restrictions apply (e.g. a file named ``Windows64`` is for 64-bit Windows DF).
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Installing DFHack
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=================
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If you are installing from Steam, this is handled for you automatically. The
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instructions here are for manual installs.
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When you `download DFHack <downloading>`, you will end up with a release archive
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(a ``.zip`` file on Windows, or a ``.tar.bz2`` file on other platforms). Your
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operating system should have built-in utilities capable of extracting files from
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these archives.
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The release archives contain several folders, including a ``hack`` folder where
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DFHack binary and system data is stored, a ``dfhack-config`` folder where user
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data and configuration is stored, and a ``blueprints`` folder where `quickfort`
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blueprints are stored. To install DFHack, copy all of the files from the DFHack
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archive into the root DF folder, which should already include a ``data`` folder
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and a ``raw`` folder, among other things. Some packs and other redistributions
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of Dwarf Fortress may place DF in another folder, so ensure that the ``hack``
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folder ends up next to the ``data`` folder.
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The release archives contain a ``hack`` folder where DFHack binary and system
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data is stored, a ``stonesense`` folder that contains data specific to the
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`stonesense` 3d renderer, and various libraries and executable files. To
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install DFHack, copy all of the files from the DFHack archive into the root DF
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folder, which should already include a ``data`` folder and a ``mods`` folder,
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among other things. Some redistributions of Dwarf Fortress may place DF in
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another folder, so ensure that the ``hack`` folder ends up next to the ``data``
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folder, and you'll be fine.
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.. note::
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@ -112,58 +87,34 @@ folder ends up next to the ``data`` folder.
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overwrite ``SDL.dll`` if prompted. (If you are not prompted, you may be
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installing DFHack in the wrong place.)
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Uninstalling DFHack
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===================
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Uninstalling DFHack essentially involves reversing what you did to install
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DFHack. On Windows, replace ``SDL.dll`` with ``SDLreal.dll`` first. Then, you
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Manually uninstalling DFHack essentially involves reversing what you did to
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install. On Windows, replace ``SDL.dll`` with ``SDLreal.dll`` first. Then, you
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can remove any files that were part of the DFHack archive. DFHack does not
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currently maintain a list of these files, so if you want to completely remove
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them, you should consult the DFHack archive that you installed for a full list.
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Generally, any files left behind should not negatively affect DF.
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On Steam, uninstalling DFHack will cleanly remove everything that was installed
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with DFHack, **including** the ``SDL.dll`` file, which will render Dwarf
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Fortress inoperative. In your Steam client, open the properties window for
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Dwarf Fortress, select "Local Files", and click on "Verify integrity of game
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files...". This will get Dwarf Fortress working properly again.
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Note that Steam will leave behind the ``dfhack-config`` folder, which contains
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all your personal DFHack-related settings and data. If you keep this folder,
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all your settings will be restored when you reinstall DFHack later.
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Upgrading DFHack
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================
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The recommended approach to upgrade DFHack is to uninstall DFHack first, then
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install the new version. This will ensure that any files that are only part
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of the older DFHack installation do not affect the new DFHack installation
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(although this is unlikely to occur).
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It is also possible to overwrite an existing DFHack installation in-place.
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To do this, follow the installation instructions above, but overwrite all files
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that exist in the new DFHack archive (on Windows, this includes ``SDL.dll`` again).
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.. note::
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You may wish to make a backup of your ``dfhack-config`` folder first if you
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have made changes to it. Some archive managers (e.g. Archive Utility on macOS)
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will overwrite the entire folder, removing any files that you have added.
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Pre-packaged DFHack installations
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=================================
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There are :wiki:`several packs available <Utility:Lazy_Newb_Pack>` that include
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DF, DFHack, and other utilities. If you are new to Dwarf Fortress and DFHack,
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these may be easier to set up. Note that these packs are not maintained by the
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DFHack team and vary in their release schedules and contents. Some may make
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significant configuration changes, and some may not include DFHack at all.
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Linux packages
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==============
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Third-party DFHack packages are available for some Linux distributions,
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including in:
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Again, if you have installed from Steam, your copy of DFHack will automatically be kept up to date. This section is for manual installers.
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* `AUR <https://aur.archlinux.org/packages/dfhack/>`__, for Arch and related
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distributions
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* `RPM Fusion <https://admin.rpmfusion.org/pkgdb/package/nonfree/dfhack/>`__,
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for Fedora and related distributions
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First, remove the ``hack`` and ``stonesense`` folders in their entirety. This
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ensures that files that don't exist in the latest version are properly removed
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and don't affect your new installation.
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Note that these may lag behind DFHack releases. If you want to use a newer
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version of DFHack, we generally recommended installing it in a clean copy of DF
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in your home folder. Attempting to upgrade an installation of DFHack from a
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package manager may break it.
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Then, extract the DFHack release archive into your Dwarf Fortress folder,
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overwriting any remaining top-level files (including SDL.dll).
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