diff --git a/Readme.rst b/Readme.rst index 4c7ecbb0f..96a252211 100644 --- a/Readme.rst +++ b/Readme.rst @@ -880,7 +880,7 @@ Options: :hell: Show the Z range of HFS tubes. Implies 'all'. Pre-embark estimate -................... +~~~~~~~~~~~~~~~~~~~ If prospect is called during the embark selection screen, it displays an estimate of layer stone availability. @@ -1575,7 +1575,7 @@ Usage: Delete all constraints. Function -........ +~~~~~~~~ When the plugin is enabled, it protects all repeat jobs from removal. If they do disappear due to any cause, they are immediately re-added to their @@ -1591,7 +1591,7 @@ Check out the ``gui/workflow`` script below for a simple front-end integrated in the game UI. Constraint format -................. +~~~~~~~~~~~~~~~~~ The contstraint spec consists of 4 parts, separated with '/' characters:: @@ -1620,7 +1620,7 @@ The subsequent parts are optional: be used to ignore imported items or items below a certain quality. Constraint examples -................... +~~~~~~~~~~~~~~~~~~~ Keep metal bolts within 900-1000, and wood/bone within 150-200:: @@ -1754,7 +1754,7 @@ Filters: :milkable: Race is milkable. Negatable. Usage with single units -....................... +~~~~~~~~~~~~~~~~~~~~~~~ One convenient way to use the zone tool is to bind the command 'zone assign' to a hotkey, maybe also the command 'zone set'. Place the in-game cursor over @@ -1764,7 +1764,7 @@ and use 'zone assign' to assign them to their new home. Allows pitting your own dwarves, by the way. Usage with filters -.................. +~~~~~~~~~~~~~~~~~~ All filters can be used together with the 'assign' command. @@ -1786,7 +1786,7 @@ are not properly added to your own stocks; slaughtering them should work). Most filters can be negated (e.g. 'not grazer' -> race is not a grazer). Mass-renaming -............. +~~~~~~~~~~~~~ Using the 'nick' command you can set the same nickname for multiple units. If used without 'assign', 'all' or 'count' it will rename all units in the @@ -1794,7 +1794,7 @@ current default target zone. Combined with 'assign', 'all' or 'count' (and further optional filters) it will rename units matching the filter conditions. Cage zones -.......... +~~~~~~~~~~ Using the 'tocages' command you can assign units to a set of cages, for example a room next to your butcher shop(s). They will be spread evenly among available @@ -1806,7 +1806,7 @@ would make no sense, but can be used together with 'nick' or 'remnick' and all the usual filters. Examples -........ +~~~~~~~~ ``zone assign all own ALPACA minage 3 maxage 10`` Assign all own alpacas who are between 3 and 10 years old to the selected