@ -41,9 +41,9 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
-@ `seedwatch`: fix saving and loading of seed stock targets
- `autodump`: changed behaviour to only change ``dump`` and ``forbid`` flags if an item is successfully dumped.
-@ `autochop`: generate default names for burrows with no assigned names
- ``Buildings::StockpileIterator``: check for stockpile items on block boundary.
- ``Buildings::StockpileIterator``: fix check for stockpile items on block boundary.
- `dig-now`: fixed multi-layer channel designations only channeling every second layer
- `tailor`: block making clothing sized for toads; make replacement clothing orders use the size of the wearer, not the size of the garment; add support for adamantine cloth (off by default); improve logging
- `tailor`: block making clothing sized for toads; make replacement clothing orders use the size of the wearer, not the size of the garment
-@ `confirm`: fix fps drop when enabled
## Misc Improvements
@ -52,20 +52,18 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
-@ Stopped mouse clicks from affecting the map when a click on a DFHack screen dismisses the window
- `confirm`: configuration data is now persisted globally.
- `dig-now`: added handling of dig designations that have been converted into active jobs
- `tailor`: add support for adamantine cloth (off by default); improve logging
## Documentation
## API
- ``Gui::any_civzone_hotkey``, ``Gui::getAnyCivZone``, ``Gui::getSelectedCivZone``: new functions to operate on the new zone system
- Units module: added new predicates for:
- ``isGeldable()``
- ``isMarkedForGelding()``
- ``isPet()``
- Units module: added new predicates for ``isGeldable()``, ``isMarkedForGelding()``, and ``isPet()``
## Lua
- ``dfhack.gui.getSelectedCivZone``: returns the Zone that the user has selected currently
- ``widgets.FilteredList``: Added ``edit_on_change`` optional parameter to allow a custom callback on filter edit change.
- Added ``widgets.TabBar`` and ``widgets.Tab`` (migrated from control-panel.lua)
- ``widgets.TabBar``: new library widget (migrated from control-panel.lua)