diff --git a/plugins/lua/buildingplan.lua b/plugins/lua/buildingplan.lua index a666103e5..0fcfd4c72 100644 --- a/plugins/lua/buildingplan.lua +++ b/plugins/lua/buildingplan.lua @@ -1713,9 +1713,6 @@ function PlannerOverlay:onInput(keys) if is_choosing_area() or cur_building_has_no_area() then local filters = get_cur_filters() local num_filters = #filters - if num_filters == 0 then - return false -- we don't add value; let the game place it - end local choose = self.subviews.choose if choose.enabled() and choose:getOptionValue() then self:save_placement()