diff --git a/docs/Plugins.rst b/docs/Plugins.rst index 9e7498cee..e2b829020 100644 --- a/docs/Plugins.rst +++ b/docs/Plugins.rst @@ -2540,7 +2540,7 @@ Options: :-unit: Make the strange mood strike the selected unit instead of picking one randomly. Unit eligibility is still enforced. :-type : Force the mood to be of a particular type instead of choosing randomly based on happiness. - Valid values for Tare "fey", "secretive", "possessed", "fell", and "macabre". + Valid values for T are "fey", "secretive", "possessed", "fell", and "macabre". :-skill S: Force the mood to use a specific skill instead of choosing the highest moodable skill. Valid values are "miner", "carpenter", "engraver", "mason", "tanner", "weaver", "clothier", "weaponsmith", "armorsmith", "metalsmith", "gemcutter", "gemsetter",