From d182b6c1c3b21e38091a1dc2a62f9da414168acf Mon Sep 17 00:00:00 2001 From: Ben Lubar Date: Tue, 24 Mar 2015 17:46:49 -0500 Subject: [PATCH 1/4] only create the stocksettings directory when it is requested --- plugins/lua/stockpiles.lua | 3 +++ plugins/stockpiles/stockpiles.cpp | 17 +---------------- 2 files changed, 4 insertions(+), 16 deletions(-) diff --git a/plugins/lua/stockpiles.lua b/plugins/lua/stockpiles.lua index 8b318eb0f..815a551b7 100644 --- a/plugins/lua/stockpiles.lua +++ b/plugins/lua/stockpiles.lua @@ -138,6 +138,9 @@ function save_settings(stockpile) if filename == nil or filename == '' then script.showMessage('Stockpile Settings', 'Invalid File Name', COLOR_RED) else + if not dfhack.filesystem.exists(path) then + dfhack.filesystem.mkdir(path) + end print("saving...", path..'/'..filename) stockpiles_save(path..'/'..filename) end diff --git a/plugins/stockpiles/stockpiles.cpp b/plugins/stockpiles/stockpiles.cpp index 572612980..936052a15 100644 --- a/plugins/stockpiles/stockpiles.cpp +++ b/plugins/stockpiles/stockpiles.cpp @@ -95,14 +95,6 @@ DFhackCExport command_result plugin_init ( color_ostream &out, std::vector params; params.push_back ( filename ); From f8d8baef39d44549f6bfbb6c4b55f19d12f02276 Mon Sep 17 00:00:00 2001 From: James Logsdon Date: Wed, 25 Mar 2015 15:04:52 -0400 Subject: [PATCH 2/4] Remove explicit tokens and use ENUM_KEY_STR for profession templates --- plugins/manipulator.cpp | 167 ++++++++++++++++++++-------------------- 1 file changed, 83 insertions(+), 84 deletions(-) diff --git a/plugins/manipulator.cpp b/plugins/manipulator.cpp index 49642ada2..f675793df 100644 --- a/plugins/manipulator.cpp +++ b/plugins/manipulator.cpp @@ -93,7 +93,6 @@ struct SkillColumn df::unit_labor labor; // toggled when pressing Enter df::job_skill skill; // displayed rating char label[3]; // column header - std::string token; bool special; // specified labor is mutually exclusive with all other special labors bool isValidLabor (df::historical_entity *entity = NULL) const { @@ -110,99 +109,99 @@ struct SkillColumn // All of the skill/labor columns we want to display. const SkillColumn columns[] = { // Mining - {0, 7, profession::MINER, unit_labor::MINE, job_skill::MINING, "Mi", "MINE", true}, + {0, 7, profession::MINER, unit_labor::MINE, job_skill::MINING, "Mi", true}, // Woodworking - {1, 14, profession::CARPENTER, unit_labor::CARPENTER, job_skill::CARPENTRY, "Ca", "CARPENTER"}, - {1, 14, profession::BOWYER, unit_labor::BOWYER, job_skill::BOWYER, "Bw", "BOWYER"}, - {1, 14, profession::WOODCUTTER, unit_labor::CUTWOOD, job_skill::WOODCUTTING, "WC", "CUTWOOD", true}, + {1, 14, profession::CARPENTER, unit_labor::CARPENTER, job_skill::CARPENTRY, "Ca"}, + {1, 14, profession::BOWYER, unit_labor::BOWYER, job_skill::BOWYER, "Bw"}, + {1, 14, profession::WOODCUTTER, unit_labor::CUTWOOD, job_skill::WOODCUTTING, "WC", true}, // Stoneworking - {2, 15, profession::MASON, unit_labor::MASON, job_skill::MASONRY, "Ma", "MASON"}, - {2, 15, profession::ENGRAVER, unit_labor::DETAIL, job_skill::DETAILSTONE, "En", "DETAIL"}, + {2, 15, profession::MASON, unit_labor::MASON, job_skill::MASONRY, "Ma"}, + {2, 15, profession::ENGRAVER, unit_labor::DETAIL, job_skill::DETAILSTONE, "En"}, // Hunting/Related - {3, 2, profession::ANIMAL_TRAINER, unit_labor::ANIMALTRAIN, job_skill::ANIMALTRAIN, "Tn", "ANIMALTRAIN"}, - {3, 2, profession::ANIMAL_CARETAKER, unit_labor::ANIMALCARE, job_skill::ANIMALCARE, "Ca", "ANIMALCARE"}, - {3, 2, profession::HUNTER, unit_labor::HUNT, job_skill::SNEAK, "Hu", "HUNT", true}, - {3, 2, profession::TRAPPER, unit_labor::TRAPPER, job_skill::TRAPPING, "Tr", "TRAPPER"}, - {3, 2, profession::ANIMAL_DISSECTOR, unit_labor::DISSECT_VERMIN, job_skill::DISSECT_VERMIN, "Di", "DISSECT_VERMIN"}, + {3, 2, profession::ANIMAL_TRAINER, unit_labor::ANIMALTRAIN, job_skill::ANIMALTRAIN, "Tn"}, + {3, 2, profession::ANIMAL_CARETAKER, unit_labor::ANIMALCARE, job_skill::ANIMALCARE, "Ca"}, + {3, 2, profession::HUNTER, unit_labor::HUNT, job_skill::SNEAK, "Hu", true}, + {3, 2, profession::TRAPPER, unit_labor::TRAPPER, job_skill::TRAPPING, "Tr"}, + {3, 2, profession::ANIMAL_DISSECTOR, unit_labor::DISSECT_VERMIN, job_skill::DISSECT_VERMIN, "Di"}, // Healthcare - {4, 5, profession::DIAGNOSER, unit_labor::DIAGNOSE, job_skill::DIAGNOSE, "Di", "DIAGNOSE"}, - {4, 5, profession::SURGEON, unit_labor::SURGERY, job_skill::SURGERY, "Su", "SURGERY"}, - {4, 5, profession::BONE_SETTER, unit_labor::BONE_SETTING, job_skill::SET_BONE, "Bo", "BONE_SETTING"}, - {4, 5, profession::SUTURER, unit_labor::SUTURING, job_skill::SUTURE, "St", "SUTURING"}, - {4, 5, profession::DOCTOR, unit_labor::DRESSING_WOUNDS, job_skill::DRESS_WOUNDS, "Dr", "DRESSING_WOUNDS"}, - {4, 5, profession::NONE, unit_labor::FEED_WATER_CIVILIANS, job_skill::NONE, "Fd", "FEED_WATER_CIVILIANS"}, - {4, 5, profession::NONE, unit_labor::RECOVER_WOUNDED, job_skill::NONE, "Re", "RECOVER_WOUNDED"}, + {4, 5, profession::DIAGNOSER, unit_labor::DIAGNOSE, job_skill::DIAGNOSE, "Di"}, + {4, 5, profession::SURGEON, unit_labor::SURGERY, job_skill::SURGERY, "Su"}, + {4, 5, profession::BONE_SETTER, unit_labor::BONE_SETTING, job_skill::SET_BONE, "Bo"}, + {4, 5, profession::SUTURER, unit_labor::SUTURING, job_skill::SUTURE, "St"}, + {4, 5, profession::DOCTOR, unit_labor::DRESSING_WOUNDS, job_skill::DRESS_WOUNDS, "Dr"}, + {4, 5, profession::NONE, unit_labor::FEED_WATER_CIVILIANS, job_skill::NONE, "Fd"}, + {4, 5, profession::NONE, unit_labor::RECOVER_WOUNDED, job_skill::NONE, "Re"}, // Farming/Related - {5, 6, profession::BUTCHER, unit_labor::BUTCHER, job_skill::BUTCHER, "Bu", "BUTCHER"}, - {5, 6, profession::TANNER, unit_labor::TANNER, job_skill::TANNER, "Ta", "TANNER"}, - {5, 6, profession::PLANTER, unit_labor::PLANT, job_skill::PLANT, "Gr", "PLANTER"}, - {5, 6, profession::DYER, unit_labor::DYER, job_skill::DYER, "Dy", "DYER"}, - {5, 6, profession::SOAP_MAKER, unit_labor::SOAP_MAKER, job_skill::SOAP_MAKING, "So", "SOAP_MAKER"}, - {5, 6, profession::WOOD_BURNER, unit_labor::BURN_WOOD, job_skill::WOOD_BURNING, "WB", "BURN_WOOD"}, - {5, 6, profession::POTASH_MAKER, unit_labor::POTASH_MAKING, job_skill::POTASH_MAKING, "Po", "POTASH_MAKING"}, - {5, 6, profession::LYE_MAKER, unit_labor::LYE_MAKING, job_skill::LYE_MAKING, "Ly", "LYE_MAKING"}, - {5, 6, profession::MILLER, unit_labor::MILLER, job_skill::MILLING, "Ml", "MILLER"}, - {5, 6, profession::BREWER, unit_labor::BREWER, job_skill::BREWING, "Br", "BREWER"}, - {5, 6, profession::HERBALIST, unit_labor::HERBALIST, job_skill::HERBALISM, "He", "HERBALIST"}, - {5, 6, profession::THRESHER, unit_labor::PROCESS_PLANT, job_skill::PROCESSPLANTS, "Th", "PROCESS_PLANT"}, - {5, 6, profession::CHEESE_MAKER, unit_labor::MAKE_CHEESE, job_skill::CHEESEMAKING, "Ch", "MAKE_CHEESE"}, - {5, 6, profession::MILKER, unit_labor::MILK, job_skill::MILK, "Mk", "MILK"}, - {5, 6, profession::SHEARER, unit_labor::SHEARER, job_skill::SHEARING, "Sh", "SHEARER"}, - {5, 6, profession::SPINNER, unit_labor::SPINNER, job_skill::SPINNING, "Sp", "SPINNER"}, - {5, 6, profession::COOK, unit_labor::COOK, job_skill::COOK, "Co", "COOK"}, - {5, 6, profession::PRESSER, unit_labor::PRESSING, job_skill::PRESSING, "Pr", "PRESSING"}, - {5, 6, profession::BEEKEEPER, unit_labor::BEEKEEPING, job_skill::BEEKEEPING, "Be", "BEEKEEPING"}, - {5, 6, profession::GELDER, unit_labor::GELD, job_skill::GELD, "Ge", "GELD"}, + {5, 6, profession::BUTCHER, unit_labor::BUTCHER, job_skill::BUTCHER, "Bu"}, + {5, 6, profession::TANNER, unit_labor::TANNER, job_skill::TANNER, "Ta"}, + {5, 6, profession::PLANTER, unit_labor::PLANT, job_skill::PLANT, "Gr"}, + {5, 6, profession::DYER, unit_labor::DYER, job_skill::DYER, "Dy"}, + {5, 6, profession::SOAP_MAKER, unit_labor::SOAP_MAKER, job_skill::SOAP_MAKING, "So"}, + {5, 6, profession::WOOD_BURNER, unit_labor::BURN_WOOD, job_skill::WOOD_BURNING, "WB"}, + {5, 6, profession::POTASH_MAKER, unit_labor::POTASH_MAKING, job_skill::POTASH_MAKING, "Po"}, + {5, 6, profession::LYE_MAKER, unit_labor::LYE_MAKING, job_skill::LYE_MAKING, "Ly"}, + {5, 6, profession::MILLER, unit_labor::MILLER, job_skill::MILLING, "Ml"}, + {5, 6, profession::BREWER, unit_labor::BREWER, job_skill::BREWING, "Br"}, + {5, 6, profession::HERBALIST, unit_labor::HERBALIST, job_skill::HERBALISM, "He"}, + {5, 6, profession::THRESHER, unit_labor::PROCESS_PLANT, job_skill::PROCESSPLANTS, "Th"}, + {5, 6, profession::CHEESE_MAKER, unit_labor::MAKE_CHEESE, job_skill::CHEESEMAKING, "Ch"}, + {5, 6, profession::MILKER, unit_labor::MILK, job_skill::MILK, "Mk"}, + {5, 6, profession::SHEARER, unit_labor::SHEARER, job_skill::SHEARING, "Sh"}, + {5, 6, profession::SPINNER, unit_labor::SPINNER, job_skill::SPINNING, "Sp"}, + {5, 6, profession::COOK, unit_labor::COOK, job_skill::COOK, "Co"}, + {5, 6, profession::PRESSER, unit_labor::PRESSING, job_skill::PRESSING, "Pr"}, + {5, 6, profession::BEEKEEPER, unit_labor::BEEKEEPING, job_skill::BEEKEEPING, "Be"}, + {5, 6, profession::GELDER, unit_labor::GELD, job_skill::GELD, "Ge"}, // Fishing/Related - {6, 1, profession::FISHERMAN, unit_labor::FISH, job_skill::FISH, "Fi", "FISH"}, - {6, 1, profession::FISH_CLEANER, unit_labor::CLEAN_FISH, job_skill::PROCESSFISH, "Cl", "CLEAN_FISH"}, - {6, 1, profession::FISH_DISSECTOR, unit_labor::DISSECT_FISH, job_skill::DISSECT_FISH, "Di", "DISSECT_FISH"}, + {6, 1, profession::FISHERMAN, unit_labor::FISH, job_skill::FISH, "Fi"}, + {6, 1, profession::FISH_CLEANER, unit_labor::CLEAN_FISH, job_skill::PROCESSFISH, "Cl"}, + {6, 1, profession::FISH_DISSECTOR, unit_labor::DISSECT_FISH, job_skill::DISSECT_FISH, "Di"}, // Metalsmithing - {7, 8, profession::FURNACE_OPERATOR, unit_labor::SMELT, job_skill::SMELT, "Fu", "SMELT"}, - {7, 8, profession::WEAPONSMITH, unit_labor::FORGE_WEAPON, job_skill::FORGE_WEAPON, "We", "FORGE_WEAPON"}, - {7, 8, profession::ARMORER, unit_labor::FORGE_ARMOR, job_skill::FORGE_ARMOR, "Ar", "FORGE_ARMOR"}, - {7, 8, profession::BLACKSMITH, unit_labor::FORGE_FURNITURE, job_skill::FORGE_FURNITURE, "Bl", "FORGE_FURNITURE"}, - {7, 8, profession::METALCRAFTER, unit_labor::METAL_CRAFT, job_skill::METALCRAFT, "Cr", "METAL_CRAFT"}, + {7, 8, profession::FURNACE_OPERATOR, unit_labor::SMELT, job_skill::SMELT, "Fu"}, + {7, 8, profession::WEAPONSMITH, unit_labor::FORGE_WEAPON, job_skill::FORGE_WEAPON, "We"}, + {7, 8, profession::ARMORER, unit_labor::FORGE_ARMOR, job_skill::FORGE_ARMOR, "Ar"}, + {7, 8, profession::BLACKSMITH, unit_labor::FORGE_FURNITURE, job_skill::FORGE_FURNITURE, "Bl"}, + {7, 8, profession::METALCRAFTER, unit_labor::METAL_CRAFT, job_skill::METALCRAFT, "Cr"}, // Jewelry - {8, 10, profession::GEM_CUTTER, unit_labor::CUT_GEM, job_skill::CUTGEM, "Cu", "CUT_GEM"}, - {8, 10, profession::GEM_SETTER, unit_labor::ENCRUST_GEM, job_skill::ENCRUSTGEM, "Se", "ENCRUST_GEM"}, + {8, 10, profession::GEM_CUTTER, unit_labor::CUT_GEM, job_skill::CUTGEM, "Cu"}, + {8, 10, profession::GEM_SETTER, unit_labor::ENCRUST_GEM, job_skill::ENCRUSTGEM, "Se"}, // Crafts - {9, 9, profession::LEATHERWORKER, unit_labor::LEATHER, job_skill::LEATHERWORK, "Le", "LEATHER"}, - {9, 9, profession::WOODCRAFTER, unit_labor::WOOD_CRAFT, job_skill::WOODCRAFT, "Wo", "WOOD_CRAFT"}, - {9, 9, profession::STONECRAFTER, unit_labor::STONE_CRAFT, job_skill::STONECRAFT, "St", "STONE_CRAFT"}, - {9, 9, profession::BONE_CARVER, unit_labor::BONE_CARVE, job_skill::BONECARVE, "Bo", "BONE_CARVE"}, - {9, 9, profession::GLASSMAKER, unit_labor::GLASSMAKER, job_skill::GLASSMAKER, "Gl", "GLASSMAKER"}, - {9, 9, profession::WEAVER, unit_labor::WEAVER, job_skill::WEAVING, "We", "WEAVER"}, - {9, 9, profession::CLOTHIER, unit_labor::CLOTHESMAKER, job_skill::CLOTHESMAKING, "Cl", "CLOTHESMAKER"}, - {9, 9, profession::STRAND_EXTRACTOR, unit_labor::EXTRACT_STRAND, job_skill::EXTRACT_STRAND, "Ad", "EXTRACT_STRAND"}, - {9, 9, profession::POTTER, unit_labor::POTTERY, job_skill::POTTERY, "Po", "POTTERY"}, - {9, 9, profession::GLAZER, unit_labor::GLAZING, job_skill::GLAZING, "Gl", "GLAZING"}, - {9, 9, profession::WAX_WORKER, unit_labor::WAX_WORKING, job_skill::WAX_WORKING, "Wx", "WAX_WORKING"}, + {9, 9, profession::LEATHERWORKER, unit_labor::LEATHER, job_skill::LEATHERWORK, "Le"}, + {9, 9, profession::WOODCRAFTER, unit_labor::WOOD_CRAFT, job_skill::WOODCRAFT, "Wo"}, + {9, 9, profession::STONECRAFTER, unit_labor::STONE_CRAFT, job_skill::STONECRAFT, "St"}, + {9, 9, profession::BONE_CARVER, unit_labor::BONE_CARVE, job_skill::BONECARVE, "Bo"}, + {9, 9, profession::GLASSMAKER, unit_labor::GLASSMAKER, job_skill::GLASSMAKER, "Gl"}, + {9, 9, profession::WEAVER, unit_labor::WEAVER, job_skill::WEAVING, "We"}, + {9, 9, profession::CLOTHIER, unit_labor::CLOTHESMAKER, job_skill::CLOTHESMAKING, "Cl"}, + {9, 9, profession::STRAND_EXTRACTOR, unit_labor::EXTRACT_STRAND, job_skill::EXTRACT_STRAND, "Ad"}, + {9, 9, profession::POTTER, unit_labor::POTTERY, job_skill::POTTERY, "Po"}, + {9, 9, profession::GLAZER, unit_labor::GLAZING, job_skill::GLAZING, "Gl"}, + {9, 9, profession::WAX_WORKER, unit_labor::WAX_WORKING, job_skill::WAX_WORKING, "Wx"}, // Engineering - {10, 12, profession::SIEGE_ENGINEER, unit_labor::SIEGECRAFT, job_skill::SIEGECRAFT, "En", "SIEGECRAFT"}, - {10, 12, profession::SIEGE_OPERATOR, unit_labor::SIEGEOPERATE, job_skill::SIEGEOPERATE, "Op", "SIEGEOPERATE"}, - {10, 12, profession::MECHANIC, unit_labor::MECHANIC, job_skill::MECHANICS, "Me", "MECHANIC"}, - {10, 12, profession::PUMP_OPERATOR, unit_labor::OPERATE_PUMP, job_skill::OPERATE_PUMP, "Pu", "OPERATE_PUMP"}, + {10, 12, profession::SIEGE_ENGINEER, unit_labor::SIEGECRAFT, job_skill::SIEGECRAFT, "En"}, + {10, 12, profession::SIEGE_OPERATOR, unit_labor::SIEGEOPERATE, job_skill::SIEGEOPERATE, "Op"}, + {10, 12, profession::MECHANIC, unit_labor::MECHANIC, job_skill::MECHANICS, "Me"}, + {10, 12, profession::PUMP_OPERATOR, unit_labor::OPERATE_PUMP, job_skill::OPERATE_PUMP, "Pu"}, // Hauling - {11, 3, profession::NONE, unit_labor::HAUL_STONE, job_skill::NONE, "St", "HAUL_STONE"}, - {11, 3, profession::NONE, unit_labor::HAUL_WOOD, job_skill::NONE, "Wo", "HAUL_WOOD"}, - {11, 3, profession::NONE, unit_labor::HAUL_ITEM, job_skill::NONE, "It", "HAUL_ITEM"}, - {11, 3, profession::NONE, unit_labor::HAUL_BODY, job_skill::NONE, "Bu", "HAUL_BODY"}, - {11, 3, profession::NONE, unit_labor::HAUL_FOOD, job_skill::NONE, "Fo", "HAUL_FOOD"}, - {11, 3, profession::NONE, unit_labor::HAUL_REFUSE, job_skill::NONE, "Re", "HAUL_REFUSE"}, - {11, 3, profession::NONE, unit_labor::HAUL_FURNITURE, job_skill::NONE, "Fu", "HAUL_FURNITURE"}, - {11, 3, profession::NONE, unit_labor::HAUL_ANIMALS, job_skill::NONE, "An", "HAUL_ANIMALS"}, - {11, 3, profession::NONE, unit_labor::HANDLE_VEHICLES, job_skill::NONE, "Ve", "HANDLE_VEHICLES"}, - {11, 3, profession::NONE, unit_labor::HAUL_TRADE, job_skill::NONE, "Tr", "HAUL_TRADE"}, - {11, 3, profession::NONE, unit_labor::HAUL_WATER, job_skill::NONE, "Wa", "HAUL_WATER"}, + {11, 3, profession::NONE, unit_labor::HAUL_STONE, job_skill::NONE, "St"}, + {11, 3, profession::NONE, unit_labor::HAUL_WOOD, job_skill::NONE, "Wo"}, + {11, 3, profession::NONE, unit_labor::HAUL_ITEM, job_skill::NONE, "It"}, + {11, 3, profession::NONE, unit_labor::HAUL_BODY, job_skill::NONE, "Bu"}, + {11, 3, profession::NONE, unit_labor::HAUL_FOOD, job_skill::NONE, "Fo"}, + {11, 3, profession::NONE, unit_labor::HAUL_REFUSE, job_skill::NONE, "Re"}, + {11, 3, profession::NONE, unit_labor::HAUL_FURNITURE, job_skill::NONE, "Fu"}, + {11, 3, profession::NONE, unit_labor::HAUL_ANIMALS, job_skill::NONE, "An"}, + {11, 3, profession::NONE, unit_labor::HANDLE_VEHICLES, job_skill::NONE, "Ve"}, + {11, 3, profession::NONE, unit_labor::HAUL_TRADE, job_skill::NONE, "Tr"}, + {11, 3, profession::NONE, unit_labor::HAUL_WATER, job_skill::NONE, "Wa"}, // Other Jobs - {12, 4, profession::ARCHITECT, unit_labor::ARCHITECT, job_skill::DESIGNBUILDING, "Ar", "ARCHITECT"}, - {12, 4, profession::ALCHEMIST, unit_labor::ALCHEMIST, job_skill::ALCHEMY, "Al", "ALCHEMIST"}, - {12, 4, profession::NONE, unit_labor::CLEAN, job_skill::NONE, "Cl", "CLEAN"}, - {12, 4, profession::NONE, unit_labor::PULL_LEVER, job_skill::NONE, "Lv", "PULL_LEVER"}, - {12, 4, profession::NONE, unit_labor::BUILD_ROAD, job_skill::NONE, "Ro", "BUILD_ROAD"}, - {12, 4, profession::NONE, unit_labor::BUILD_CONSTRUCTION, job_skill::NONE, "Co", "BUILD_CONSTRUCTION"}, - {12, 4, profession::NONE, unit_labor::REMOVE_CONSTRUCTION, job_skill::NONE, "CR", "REMOVE_CONSTRUCTION"}, + {12, 4, profession::ARCHITECT, unit_labor::ARCHITECT, job_skill::DESIGNBUILDING, "Ar"}, + {12, 4, profession::ALCHEMIST, unit_labor::ALCHEMIST, job_skill::ALCHEMY, "Al"}, + {12, 4, profession::NONE, unit_labor::CLEAN, job_skill::NONE, "Cl"}, + {12, 4, profession::NONE, unit_labor::PULL_LEVER, job_skill::NONE, "Lv"}, + {12, 4, profession::NONE, unit_labor::BUILD_ROAD, job_skill::NONE, "Ro"}, + {12, 4, profession::NONE, unit_labor::BUILD_CONSTRUCTION, job_skill::NONE, "Co"}, + {12, 4, profession::NONE, unit_labor::REMOVE_CONSTRUCTION, job_skill::NONE, "CR"}, // Military - Weapons {13, 7, profession::WRESTLER, unit_labor::NONE, job_skill::WRESTLING, "Wr"}, {13, 7, profession::AXEMAN, unit_labor::NONE, job_skill::AXE, "Ax"}, @@ -645,7 +644,7 @@ struct ProfessionTemplate for (int i = 0; i < NUM_COLUMNS; i++) { - if (line.compare(columns[i].token) == 0) + if (line.compare(ENUM_KEY_STR(unit_labor, columns[i].labor)) == 0) { labors.push_back(columns[i].labor); } @@ -668,7 +667,7 @@ struct ProfessionTemplate { if (hasLabor(columns[i].labor)) { - outfile << columns[i].token << std::endl; + outfile << ENUM_KEY_STR(unit_labor, columns[i].labor) << std::endl; } } From ee16c6d1ab324f20bde8dd7fd772a3f64738f31e Mon Sep 17 00:00:00 2001 From: Lethosor Date: Wed, 25 Mar 2015 23:31:23 -0400 Subject: [PATCH 3/4] Fix "delete" in console on OS X/Linux --- library/Console-posix.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/library/Console-posix.cpp b/library/Console-posix.cpp index 4f1fd563e..21093dff3 100644 --- a/library/Console-posix.cpp +++ b/library/Console-posix.cpp @@ -604,6 +604,7 @@ namespace DFHack raw_buffer.erase(raw_cursor,1); prompt_refresh(); } + break; } if (!read_char(seq3[0]) || !read_char(seq3[1])) { From 88c3a629d5c0c9dde4b9d34e289fc9dba1f4d4a9 Mon Sep 17 00:00:00 2001 From: Lethosor Date: Thu, 26 Mar 2015 19:27:22 -0400 Subject: [PATCH 4/4] Fix vshook --- plugins/devel/vshook.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/plugins/devel/vshook.cpp b/plugins/devel/vshook.cpp index 025bb2b1d..f866b8675 100644 --- a/plugins/devel/vshook.cpp +++ b/plugins/devel/vshook.cpp @@ -33,7 +33,8 @@ struct title_hook : df::viewscreen_titlest { INTERPOSE_NEXT(render)(); Screen::Pen pen(' ',COLOR_WHITE,COLOR_BLACK); - Screen::paintString(pen,0,0,"DFHack " DFHACK_VERSION); + Screen::paintString(pen, 0, 0, "DFHack "); + Screen::paintString(pen, 7, 0, get_dfhack_version()); } };