diff --git a/docs/dev/Lua API.rst b/docs/dev/Lua API.rst index c46a9534c..b59bfa747 100644 --- a/docs/dev/Lua API.rst +++ b/docs/dev/Lua API.rst @@ -5601,10 +5601,10 @@ Native functions provided by the `buildingplan` plugin: * ``void doCycle()`` runs a check for whether buildings in the monitor list can be assigned items and unsuspended. This method runs automatically twice a game day, so you only need to call it directly if you want buildingplan to do a check right now. * ``void scheduleCycle()`` schedules a cycle to be run during the next non-paused game frame. Can be called multiple times while the game is paused and only one cycle will be scheduled. -burrows -======= +burrow +====== -The `burrows` plugin implements extended burrow manipulations. +The `burrow` plugin implements extended burrow manipulations. Events: