|  |  |  | @ -330,6 +330,11 @@ ul.auto-toc { | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><a class="reference internal" href="#named-types" id="id7">Named types</a></li> | 
		
	
		
			
				|  |  |  |  | <li><a class="reference internal" href="#global-functions" id="id8">Global functions</a></li> | 
		
	
		
			
				|  |  |  |  | <li><a class="reference internal" href="#recursive-table-assignment" id="id9">Recursive table assignment</a></li> | 
		
	
		
			
				|  |  |  |  | </ul> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><a class="reference internal" href="#dfhack-utilities" id="id10">DFHack utilities</a><ul> | 
		
	
		
			
				|  |  |  |  | <li><a class="reference internal" href="#persistent-configuration-storage" id="id11">Persistent configuration storage</a></li> | 
		
	
		
			
				|  |  |  |  | </ul> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | </ul> | 
		
	
	
		
			
				
					|  |  |  | @ -430,17 +435,22 @@ or as a result of calling the <tt class="docutils literal">_field()</tt> method. | 
		
	
		
			
				|  |  |  |  | <ul> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal">ref.field</tt>, <tt class="docutils literal">ref.field = value</tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Valid fields of the structure may be accessed by subscript.</p> | 
		
	
		
			
				|  |  |  |  | <p>In case of inheritance, <em>superclass</em> fields have precedence | 
		
	
		
			
				|  |  |  |  | <p>Primitive typed fields, i.e. numbers & strings, are converted | 
		
	
		
			
				|  |  |  |  | to/from matching lua values. The value of a pointer is a reference | 
		
	
		
			
				|  |  |  |  | to the target, or nil/NULL. Complex types are represented by | 
		
	
		
			
				|  |  |  |  | a reference to the field within the structure; unless recursive | 
		
	
		
			
				|  |  |  |  | lua table assignment is used, such fields can only be read.</p> | 
		
	
		
			
				|  |  |  |  | <p><strong>NOTE:</strong> In case of inheritance, <em>superclass</em> fields have precedence | 
		
	
		
			
				|  |  |  |  | over the subclass, but fields shadowed in this way can still | 
		
	
		
			
				|  |  |  |  | be accessed as <tt class="docutils literal"><span class="pre">ref['subclasstype.field']</span></tt>.</p> | 
		
	
		
			
				|  |  |  |  | <p>This shadowing order is necessary because vtable-based classes | 
		
	
		
			
				|  |  |  |  | be accessed as <tt class="docutils literal"><span class="pre">ref['subclasstype.field']</span></tt>. | 
		
	
		
			
				|  |  |  |  | This shadowing order is necessary because vtable-based classes | 
		
	
		
			
				|  |  |  |  | are automatically exposed in their exact type, and the reverse | 
		
	
		
			
				|  |  |  |  | rule would make access to superclass fields unreliable.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal">ref._field(field)</tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Returns a reference to a valid field. That is, unlike regular | 
		
	
		
			
				|  |  |  |  | subscript, it returns a pointer reference even for primitive | 
		
	
		
			
				|  |  |  |  | typed fields.</p> | 
		
	
		
			
				|  |  |  |  | subscript, it returns a reference to the field within the structure | 
		
	
		
			
				|  |  |  |  | even for primitive typed fields and pointers.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal"><span class="pre">ref:vmethod(args...)</span></tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Named virtual methods are also exposed, subject to the same | 
		
	
	
		
			
				
					|  |  |  | @ -574,6 +584,175 @@ lightuserdata (step is mandatory then).</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | </ul> | 
		
	
		
			
				|  |  |  |  | </div> | 
		
	
		
			
				|  |  |  |  | <div class="section" id="recursive-table-assignment"> | 
		
	
		
			
				|  |  |  |  | <h2><a class="toc-backref" href="#id9">Recursive table assignment</a></h2> | 
		
	
		
			
				|  |  |  |  | <p>Recursive assignment is invoked when a lua table is assigned | 
		
	
		
			
				|  |  |  |  | to a C++ object or field, i.e. one of:</p> | 
		
	
		
			
				|  |  |  |  | <ul class="simple"> | 
		
	
		
			
				|  |  |  |  | <li><tt class="docutils literal"><span class="pre">ref:assign{...}</span></tt></li> | 
		
	
		
			
				|  |  |  |  | <li><tt class="docutils literal">ref.field = <span class="pre">{...}</span></tt></li> | 
		
	
		
			
				|  |  |  |  | </ul> | 
		
	
		
			
				|  |  |  |  | <p>The general mode of operation is that all fields of the table | 
		
	
		
			
				|  |  |  |  | are assigned to the fields of the target structure, roughly | 
		
	
		
			
				|  |  |  |  | emulating the following code:</p> | 
		
	
		
			
				|  |  |  |  | <pre class="literal-block"> | 
		
	
		
			
				|  |  |  |  | function rec_assign(ref,table) | 
		
	
		
			
				|  |  |  |  |     for key,value in pairs(table) do | 
		
	
		
			
				|  |  |  |  |         ref[key] = value | 
		
	
		
			
				|  |  |  |  |     end | 
		
	
		
			
				|  |  |  |  | end | 
		
	
		
			
				|  |  |  |  | </pre> | 
		
	
		
			
				|  |  |  |  | <p>Since assigning a table to a field using = invokes the same | 
		
	
		
			
				|  |  |  |  | process, it is recursive.</p> | 
		
	
		
			
				|  |  |  |  | <p>There are however some variations to this process depending | 
		
	
		
			
				|  |  |  |  | on the type of the field being assigned to:</p> | 
		
	
		
			
				|  |  |  |  | <ol class="arabic"> | 
		
	
		
			
				|  |  |  |  | <li><p class="first">If the table contains an <tt class="docutils literal">assign</tt> field, it is | 
		
	
		
			
				|  |  |  |  | applied first, using the <tt class="docutils literal">ref:assign(value)</tt> method. | 
		
	
		
			
				|  |  |  |  | It is never assigned as a usual field.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first">When a table is assigned to a non-NULL pointer field | 
		
	
		
			
				|  |  |  |  | using the <tt class="docutils literal">ref.field = <span class="pre">{...}</span></tt> syntax, it is applied | 
		
	
		
			
				|  |  |  |  | to the target of the pointer instead.</p> | 
		
	
		
			
				|  |  |  |  | <p>If the pointer is NULL, the table is checked for a <tt class="docutils literal">new</tt> field:</p> | 
		
	
		
			
				|  |  |  |  | <ol class="loweralpha simple"> | 
		
	
		
			
				|  |  |  |  | <li>If it is <em>nil</em> or <em>false</em>, assignment fails with an error.</li> | 
		
	
		
			
				|  |  |  |  | <li>If it is <em>true</em>, the pointer is initialized with a newly | 
		
	
		
			
				|  |  |  |  | allocated object of the declared target type of the pointer.</li> | 
		
	
		
			
				|  |  |  |  | <li>Otherwise, <tt class="docutils literal">table.new</tt> must be a named type, or an | 
		
	
		
			
				|  |  |  |  | object of a type compatible with the pointer. The pointer | 
		
	
		
			
				|  |  |  |  | is initialized with the result of calling <tt class="docutils literal">table.new:new()</tt>.</li> | 
		
	
		
			
				|  |  |  |  | </ol> | 
		
	
		
			
				|  |  |  |  | <p>After this auto-vivification process, assignment proceeds | 
		
	
		
			
				|  |  |  |  | as if the pointer wasn't NULL.</p> | 
		
	
		
			
				|  |  |  |  | <p>Obviously, the <tt class="docutils literal">new</tt> field inside the table is always skipped | 
		
	
		
			
				|  |  |  |  | during the actual per-field assignment processing.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first">If the target of the assignment is a container, a separate | 
		
	
		
			
				|  |  |  |  | rule set is used:</p> | 
		
	
		
			
				|  |  |  |  | <ol class="loweralpha"> | 
		
	
		
			
				|  |  |  |  | <li><p class="first">If the table contains neither <tt class="docutils literal">assign</tt> nor <tt class="docutils literal">resize</tt> | 
		
	
		
			
				|  |  |  |  | fields, it is interpreted as an ordinary <em>1-based</em> lua | 
		
	
		
			
				|  |  |  |  | array. The container is resized to the #-size of the | 
		
	
		
			
				|  |  |  |  | table, and elements are assigned in numeric order:</p> | 
		
	
		
			
				|  |  |  |  | <pre class="literal-block"> | 
		
	
		
			
				|  |  |  |  | ref:resize(#table); | 
		
	
		
			
				|  |  |  |  | for i=1,#table do ref[i-1] = table[i] end | 
		
	
		
			
				|  |  |  |  | </pre> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first">Otherwise, <tt class="docutils literal">resize</tt> must be <em>true</em>, <em>false</em>, or | 
		
	
		
			
				|  |  |  |  | an explicit number. If it is not false, the container | 
		
	
		
			
				|  |  |  |  | is resized. After that the usual struct-like 'pairs' | 
		
	
		
			
				|  |  |  |  | assignment is performed.</p> | 
		
	
		
			
				|  |  |  |  | <p>In case <tt class="docutils literal">resize</tt> is <em>true</em>, the size is computed | 
		
	
		
			
				|  |  |  |  | by scanning the table for the largest numeric key.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | </ol> | 
		
	
		
			
				|  |  |  |  | <p>This means that in order to reassign only one element of | 
		
	
		
			
				|  |  |  |  | a container using this system, it is necessary to use:</p> | 
		
	
		
			
				|  |  |  |  | <pre class="literal-block"> | 
		
	
		
			
				|  |  |  |  | { resize=false, [idx]=value } | 
		
	
		
			
				|  |  |  |  | </pre> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | </ol> | 
		
	
		
			
				|  |  |  |  | <p>Since nil inside a table is indistinguishable from missing key, | 
		
	
		
			
				|  |  |  |  | it is necessary to use <tt class="docutils literal">df.NULL</tt> as a null pointer value.</p> | 
		
	
		
			
				|  |  |  |  | <p>This system is intended as a way to define a nested object | 
		
	
		
			
				|  |  |  |  | tree using pure lua data structures, and then materialize it in | 
		
	
		
			
				|  |  |  |  | C++ memory in one go. Note that if pointer auto-vivification | 
		
	
		
			
				|  |  |  |  | is used, an error in the middle of the recursive walk would | 
		
	
		
			
				|  |  |  |  | not destroy any objects allocated in this way, so the user | 
		
	
		
			
				|  |  |  |  | should be prepared to catch the error and do the necessary | 
		
	
		
			
				|  |  |  |  | cleanup.</p> | 
		
	
		
			
				|  |  |  |  | </div> | 
		
	
		
			
				|  |  |  |  | </div> | 
		
	
		
			
				|  |  |  |  | <div class="section" id="dfhack-utilities"> | 
		
	
		
			
				|  |  |  |  | <h1><a class="toc-backref" href="#id10">DFHack utilities</a></h1> | 
		
	
		
			
				|  |  |  |  | <p>DFHack utility functions are placed in the <tt class="docutils literal">dfhack</tt> global tree.</p> | 
		
	
		
			
				|  |  |  |  | <p>Currently it defines the following features:</p> | 
		
	
		
			
				|  |  |  |  | <ul> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal"><span class="pre">dfhack.print(args...)</span></tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Output tab-separated args as standard lua print would do, | 
		
	
		
			
				|  |  |  |  | but without a newline.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal"><span class="pre">print(args...)</span></tt>, <tt class="docutils literal"><span class="pre">dfhack.println(args...)</span></tt></p> | 
		
	
		
			
				|  |  |  |  | <p>A replacement of the standard library print function that | 
		
	
		
			
				|  |  |  |  | works with DFHack output infrastructure.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal"><span class="pre">dfhack.printerr(args...)</span></tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Same as println; intended for errors. Uses red color and logs to stderr.log.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal"><span class="pre">dfhack.color([color])</span></tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Sets the current output color. If color is <em>nil</em> or <em>-1</em>, resets to default.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal">dfhack.is_interactive()</tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Checks if the thread can access the interactive console and returns <em>true</em> or <em>false</em>.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal"><span class="pre">dfhack.lineedit([prompt[,history_filename]])</span></tt></p> | 
		
	
		
			
				|  |  |  |  | <p>If the thread owns the interactive console, shows a prompt | 
		
	
		
			
				|  |  |  |  | and returns the entered string. Otherwise returns <em>nil, error</em>.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal"><span class="pre">dfhack.interpreter([prompt[,env[,history_filename]]])</span></tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Starts an interactive lua interpreter, using the specified prompt | 
		
	
		
			
				|  |  |  |  | string, global environment and command-line history file.</p> | 
		
	
		
			
				|  |  |  |  | <p>If the interactive console is not accessible, returns <em>nil, error</em>.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal"><span class="pre">dfhack.pcall(f[,args...])</span></tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Invokes f via xpcall, using an error function that attaches | 
		
	
		
			
				|  |  |  |  | a stack trace to the error. The same function is used by SafeCall | 
		
	
		
			
				|  |  |  |  | in C++, and dfhack.safecall.</p> | 
		
	
		
			
				|  |  |  |  | <p>The returned error is a table with separate <tt class="docutils literal">message</tt> and | 
		
	
		
			
				|  |  |  |  | <tt class="docutils literal">stacktrace</tt> string fields; it implements <tt class="docutils literal">__tostring</tt>.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal"><span class="pre">safecall(f[,args...])</span></tt>, <tt class="docutils literal"><span class="pre">dfhack.safecall(f[,args...])</span></tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Just like pcall, but also prints the error using printerr before | 
		
	
		
			
				|  |  |  |  | returning. Intended as a convenience function.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal"><span class="pre">dfhack.with_suspend(f[,args...])</span></tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Calls <tt class="docutils literal">f</tt> with arguments after grabbing the DF core suspend lock. | 
		
	
		
			
				|  |  |  |  | Suspending is necessary for accessing a consistent state of DF memory.</p> | 
		
	
		
			
				|  |  |  |  | <p>Returned values and errors are propagated through after releasing | 
		
	
		
			
				|  |  |  |  | the lock. It is safe to nest suspends.</p> | 
		
	
		
			
				|  |  |  |  | <p>Every thread is allowed only one suspend per DF frame, so it is best | 
		
	
		
			
				|  |  |  |  | to group operations together in one big critical section. A plugin | 
		
	
		
			
				|  |  |  |  | can choose to run all lua code inside a C++-side suspend lock.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | </ul> | 
		
	
		
			
				|  |  |  |  | <div class="section" id="persistent-configuration-storage"> | 
		
	
		
			
				|  |  |  |  | <h2><a class="toc-backref" href="#id11">Persistent configuration storage</a></h2> | 
		
	
		
			
				|  |  |  |  | <p>This api is intended for storing configuration options in the world itself. | 
		
	
		
			
				|  |  |  |  | It probably should be restricted to data that is world-dependent.</p> | 
		
	
		
			
				|  |  |  |  | <p>Entries are identified by a string <tt class="docutils literal">key</tt>, but it is also possible to manage | 
		
	
		
			
				|  |  |  |  | multiple entries with the same key; their identity is determined by <tt class="docutils literal">entry_id</tt>. | 
		
	
		
			
				|  |  |  |  | Every entry has a mutable string <tt class="docutils literal">value</tt>, and an array of 7 mutable <tt class="docutils literal">ints</tt>.</p> | 
		
	
		
			
				|  |  |  |  | <ul> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal">dfhack.persistent.get(key)</tt>, <tt class="docutils literal">entry:get()</tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Retrieves a persistent config record with the given string key, | 
		
	
		
			
				|  |  |  |  | or refreshes an already retrieved entry. If there are multiple | 
		
	
		
			
				|  |  |  |  | entries with the same key, it is undefined which one is retrieved | 
		
	
		
			
				|  |  |  |  | by the first version of the call.</p> | 
		
	
		
			
				|  |  |  |  | <p>Returns entry, or <em>nil</em> if not found.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal">dfhack.persistent.delete(key)</tt>, <tt class="docutils literal">entry:delete()</tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Removes an existing entry. Returns <em>true</em> if succeeded.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal"><span class="pre">dfhack.persistent.get_all(key[,match_prefix])</span></tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Retrieves all entries with the same key, or starting with key..'/'. | 
		
	
		
			
				|  |  |  |  | Calling <tt class="docutils literal"><span class="pre">get_all('',true)</span></tt> will match all entries.</p> | 
		
	
		
			
				|  |  |  |  | <p>If none found, returns nil; otherwise returns an array of entries.</p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | <li><p class="first"><tt class="docutils literal"><span class="pre">dfhack.persistent.save({key=str1,</span> <span class="pre">...}[,new])</span></tt>, <tt class="docutils literal"><span class="pre">entry:save([new])</span></tt></p> | 
		
	
		
			
				|  |  |  |  | <p>Saves changes in an entry, or creates a new one. Passing true as | 
		
	
		
			
				|  |  |  |  | new forces creation of a new entry even if one already exists; | 
		
	
		
			
				|  |  |  |  | otherwise the existing one is simply updated. | 
		
	
		
			
				|  |  |  |  | Returns <em>entry, did_create_new</em></p> | 
		
	
		
			
				|  |  |  |  | </li> | 
		
	
		
			
				|  |  |  |  | </ul> | 
		
	
		
			
				|  |  |  |  | <p>Since the data is hidden in data structures owned by the DF world, | 
		
	
		
			
				|  |  |  |  | and automatically stored in the save game, these save and retrieval | 
		
	
		
			
				|  |  |  |  | functions can just copy values in memory without doing any actual I/O. | 
		
	
		
			
				|  |  |  |  | However, currently every entry has a 180+-byte dead-weight overhead.</p> | 
		
	
		
			
				|  |  |  |  | </div> | 
		
	
		
			
				|  |  |  |  | </div> | 
		
	
		
			
				|  |  |  |  | </div> | 
		
	
		
			
				|  |  |  |  | </body> | 
		
	
	
		
			
				
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