From a62a87fe25c7d0729c3c9a973567d65b05f2b2c9 Mon Sep 17 00:00:00 2001 From: lethosor Date: Sat, 6 May 2017 16:43:39 -0400 Subject: [PATCH] Update NEWS.rst --- NEWS.rst | 29 +++++++++++++++++++++++++---- scripts | 2 +- 2 files changed, 26 insertions(+), 5 deletions(-) diff --git a/NEWS.rst b/NEWS.rst index 4c9b01f00..7f7695254 100644 --- a/NEWS.rst +++ b/NEWS.rst @@ -35,16 +35,19 @@ Changelog .. contents:: :depth: 2 -DFHack future -============= +DFHack 0.43.05-r1 +================= Internals --------- - 64-bit support on all platforms -- Visual Studio 2015 now required on Windows instead of 2010 -- GCC 4.8 or newer required on Linux and OS X (and now supported on OS X) - Several structure fixes to match 64-bit DF's memory layout - Added ``DFHack::Job::removeJob()`` function +- New module: ``Designations`` - handles designation creation (currently for plants only) +- Added ``Gui::getSelectedPlant()`` +- Added ``Units::getMainSocialActivity()``, ``Units::getMainSocialEvent()`` +- Visual Studio 2015 now required to build on Windows instead of 2010 +- GCC 4.8 or newer required to build on Linux and OS X (and now supported on OS X) - Updated TinyXML from 2.5.3 to 2.6.2 - Added the ability to download files manually before building @@ -58,6 +61,7 @@ Lua - String representations of vectors and a few other containers now include their lengths - Added a ``tile-material`` module - Added a ``Painter:key_string()`` method +- Made ``dfhack.gui.revealInDwarfmodeMap()`` available Ruby ---- @@ -80,6 +84,7 @@ New Scripts - `modtools/change-build-menu`: Edit the build mode sidebar menus - `modtools/if-entity`: Run a command if the current entity matches a given ID - `season-palette`: Swap color palettes with the changes of the seasons +- `unforbid`: Unforbids all items New Tweaks ---------- @@ -93,7 +98,20 @@ Fixes - ``ls`` now lists scripts in folders other than ``hack/scripts``, when applicable - Fixed ``plug`` output alignment for plugins with long names - `add-thought`: fixed support for emotion names +- `autochop`: + + - fixed several issues with job creation and removal + - stopped designating the center tile (unreachable) for large trees + - stopped options from moving when enabling and disabling burrows + - fixed display of unnamed burrows + - `devel/find-offsets`: fixed a crash when vtables used by globals aren't available +- `getplants`: + + - fixed several issues with job creation and removal + - stopped designating the center tile (unreachable) for large trees + +- `gui/workflow`: added extra keybinding to work with `gui/extended-status` - `manipulator`: - Fixed crash when selecting a profession from an empty list @@ -112,8 +130,10 @@ Misc Improvements ----------------- - Documented all default keybindings (from :file:`dfhack.init-example`) in the docs for the relevant commands; updates enforced by build system. +- `autounsuspend`: reduced update frequency to address potential performance issues - `gui/extended-status`: added a feature to queue beds - `lua` and `gui/gm-editor` now support the same aliases (``scr``, ``unit``, etc.) +- `manipulator`: added social activities to job column - `remotefortressreader`: Added support for - world map snow coverage @@ -125,6 +145,7 @@ Misc Improvements - DF version info - `title-version`: Added a prerelease indicator +- `workflow`: Re-added ``Alt-W`` keybindings DFHack 0.43.03-r1 ================= diff --git a/scripts b/scripts index 1d768b69f..e9c3119e7 160000 --- a/scripts +++ b/scripts @@ -1 +1 @@ -Subproject commit 1d768b69f640ce7a00713c0ce9a9e6ca1d557218 +Subproject commit e9c3119e751c3e2073eb02bbcda01d140cc6ae4a