From a3d8c5a2ec0eac4e2d258fbb1fd82dff4bdd3d4b Mon Sep 17 00:00:00 2001 From: lethosor Date: Sat, 5 Dec 2020 19:41:32 -0500 Subject: [PATCH] revflood docs: clarify that constructed walls are ignored Closes #1719 --- docs/Plugins.rst | 5 +++-- plugins/reveal.cpp | 3 ++- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/docs/Plugins.rst b/docs/Plugins.rst index 73c0e1073..f8fcd569d 100644 --- a/docs/Plugins.rst +++ b/docs/Plugins.rst @@ -187,8 +187,9 @@ Usage and related commands: :reveal demon: Reveals everything and allows unpausing - good luck! :unreveal: Reverts the effects of ``reveal`` :revtoggle: Switches between ``reveal`` and ``unreveal`` -:revflood: Hide everything, then reveal tiles with a path to the cursor - (useful to make walled-off rooms vanish) +:revflood: Hide everything, then reveal tiles with a path to the cursor. + Note that tiles behind constructed walls are also revealed as a + workaround for :bug:`1871`. :revforget: Discard info about what was visible before revealing the map. Only useful where (e.g.) you abandoned with the fort revealed and no longer want the data. diff --git a/plugins/reveal.cpp b/plugins/reveal.cpp index 7dc7563a2..257dd5127 100644 --- a/plugins/reveal.cpp +++ b/plugins/reveal.cpp @@ -91,7 +91,8 @@ DFhackCExport command_result plugin_init ( color_ostream &out, vector