develop
shevernitskiy 2023-08-30 10:37:23 +03:00
parent ff82cb2dfc
commit a1fe49e52a
1 changed files with 1 additions and 1 deletions

@ -2597,7 +2597,7 @@ a ``dfhack.penarray`` instance to cache their output.
``bufferx`` and ``buffery`` default to 0.
Textures Module
Textures module
---------------
In order for the game to render a particular tile (graphic), it needs to know ``texpos`` - the position in the vector of the registered game textures (also the graphical tile id passed as the tile field in a `Pen <lua-screen-pen>`).