diff --git a/plugins/rendermax/renderer_light.cpp b/plugins/rendermax/renderer_light.cpp index 3b95be1e9..da65d26d7 100644 --- a/plugins/rendermax/renderer_light.cpp +++ b/plugins/rendermax/renderer_light.cpp @@ -13,6 +13,7 @@ #include "df/graphic.h" #include "df/viewscreen_dwarfmodest.h" +#include "df/viewscreen_dungeonmodest.h" #include "df/flow_info.h" #include "df/world.h" #include "df/building.h" @@ -32,7 +33,15 @@ rect2d getMapViewport() const int AREA_MAP_WIDTH = 23; const int MENU_WIDTH = 30; if(!gps || !df::viewscreen_dwarfmodest::_identity.is_instance(DFHack::Gui::getCurViewscreen())) - return mkrect_wh(0,0,0,0); + { + if(gps && df::viewscreen_dungeonmodest::_identity.is_instance(DFHack::Gui::getCurViewscreen())) + { + return mkrect_wh(0,0,gps->dimx,gps->dimy); + } + else + return mkrect_wh(0,0,0,0); + + } int w=gps->dimx; int h=gps->dimy; int view_height=h-2; @@ -327,13 +336,17 @@ void lightingEngineViewscreen::doOcupancyAndLights() { cellArray[block_x][block_y]=lightCell(0,0,0); } - else if(basic_shape==df::tiletype_shape_basic::Floor || basic_shape==df::tiletype_shape_basic::Ramp || basic_shape==df::tiletype_shape_basic::Stair) + else if(basic_shape==df::tiletype_shape_basic::Floor || basic_shape==df::tiletype_shape_basic::Ramp || shape==df::tiletype_shape::STAIR_UP) { if(ZZ!=window_z) { cellArray[block_x][block_y]=lightCell(0,0,0); } } + else if(shape==df::tiletype_shape::STAIR_DOWN || shape==df::tiletype_shape::STAIR_UPDOWN) + { + cellArray[block_x][block_y]*=lightCell(0.9,0.9,0.9); + } if(d.bits.liquid_type == df::enums::tile_liquid::Water && d.bits.flow_size) { cellArray[block_x][block_y] *= (lightCell(1,1,1) - (lightCell(1,1,1) - lightCell(0.63f,0.63f,0.75f))*((float)d.bits.flow_size/7.0f)); @@ -541,7 +554,7 @@ void lightingEngineViewscreen::doOcupancyAndLights() (u->pos.x < window_x || u->pos.x >= window_x+vpW) || (u->pos.y < window_y || u->pos.y >= window_y+vpH)) continue; - if (DFHack::Units::isCitizen(u)) + if (DFHack::Units::isCitizen(u) && !u->counters.unconscious) addLight(getIndex(u->pos.x-window_x+1, u->pos.y-window_y+1),citizen); } }