diff --git a/NEWS b/NEWS index 5100c0115..ce7001bbe 100644 --- a/NEWS +++ b/NEWS @@ -10,16 +10,27 @@ DFHack future - autobutcher: A GUI front-end for the autobutcher plugin. Misc improvements: - exterminate: renamed from slayrace, add help message, add butcher mode - - autoSyndrome: disable by default - ruby: add df.dfhack_run "somecommand" - magmasource: rename to source, allow water/magma sources/drains + - autoSyndrome: + disable by default + reorganized special tags + minimized error spam + reset policies: if the target already has an instance of the syndrome you can skip, add another instance, reset the timer, or add the full duration to the time remaining + - syndromeTrigger: replaces and extends trueTransformation. Can trigger things when syndromes are added for any reason. + - fastdwarf: fixed bug involving fastdwarf and teledwarf being on at the same time + - workNow: can optionally look for jobs when jobs are completed New plugins: - buildingplan: Place furniture before it's built + - outsideOnly: make raw-specified buildings impossible to build inside - resume: A plugin to help display and resume suspended constructions conveniently - dwarfmonitor: Records dwarf activity to measure fort efficiency - mousequery: Look and poke at the map elements with the mouse. - autotrade: Automatically send items in marked stockpiles to trade depot, when trading is possible. - stocks: An improved stocks display screen. + Internals: + - EventManager: fixed job completion detection + - Once: easy way to make sure something happens once per run of DF, such as an error message DFHack v0.34.11-r3 diff --git a/Readme.rst b/Readme.rst index f4db46fda..fde9fe036 100644 --- a/Readme.rst +++ b/Readme.rst @@ -489,6 +489,16 @@ Options: :show X: Marks the selected map feature as discovered. :hide X: Marks the selected map feature as undiscovered. +infiniteSky +----------- +Automatically allocates new z-levels of sky at the top of the map as you build up, or on request allocates many levels all at once. + +Examples: + ``infiniteSky n`` + Raise the sky by n z-levels. + ``infiniteSky enable/disable`` + Enables/disables monitoring of constructions. If you build anything in the second to highest z-level, it will allocate one more sky level. This is so you can continue to build stairs upward. + liquids ------- Allows adding magma, water and obsidian to the game. It replaces the normal @@ -831,6 +841,11 @@ It is not currently possible to execute more than one command per syndrome. Inst Again, note that plugins AND scripts can be executed this way, and arguments will be passed according to the same rules. +outsideOnly +----------- + +This plugin makes it so that buildings whose names begin with ``OUTSIDE_ONLY`` cannot be built inside. If the player attempts to do so, the building will automatically be deconstructed. + syndromeTrigger --------------- @@ -1547,7 +1562,6 @@ Maintain 10-100 locally-made crafts of exceptional quality. workflow count CRAFTS///LOCAL,EXCEPTIONAL 100 90 - Fortress activity management ============================