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package ItemdefInstrument;
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//Attempts to provide a complete framework for reading everything from a fortress needed for vizualization
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option optimize_for = LITE_RUNTIME;
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message InstrumentFlags
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 {
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     optional bool indefinite_pitch = 1;
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     optional bool placed_as_building = 2;
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     optional bool metal_mat = 3;
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     optional bool stone_mat = 4;
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     optional bool wood_mat = 5;
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     optional bool glass_mat = 6;
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     optional bool ceramic_mat = 7;
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     optional bool shell_mat = 8;
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     optional bool bone_mat = 9;
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}
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enum PitchChoiceType
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{
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    MEMBRANE_POSITION = 0;
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    SUBPART_CHOICE = 1;
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    KEYBOARD = 2;
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    STOPPING_FRET = 3;
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    STOPPING_AGAINST_BODY = 4;
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    STOPPING_HOLE = 5;
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    STOPPING_HOLE_KEY = 6;
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    SLIDE = 7;
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    HARMONIC_SERIES = 8;
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    VALVE_ROUTES_AIR = 9;
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    BP_IN_BELL = 10;
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    FOOT_PEDALS = 11;
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}
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enum SoundProductionType
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{
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    PLUCKED_BY_BP = 0;
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    PLUCKED = 1;
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    BOWED = 2;
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    STRUCK_BY_BP = 3;
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    STRUCK = 4;
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    VIBRATE_BP_AGAINST_OPENING = 5;
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    BLOW_AGAINST_FIPPLE = 6;
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    BLOW_OVER_OPENING_SIDE = 7;
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    BLOW_OVER_OPENING_END = 8;
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    BLOW_OVER_SINGLE_REED = 9;
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    BLOW_OVER_DOUBLE_REED = 10;
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    BLOW_OVER_FREE_REED = 11;
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    STRUCK_TOGETHER = 12;
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    SHAKEN = 13;
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    SCRAPED = 14;
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    FRICTION = 15;
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    RESONATOR = 16;
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    BAG_OVER_REED = 17;
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    AIR_OVER_REED = 18;
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    AIR_OVER_FREE_REED = 19;
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    AIR_AGAINST_FIPPLE = 20;
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}
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enum TuningType
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{
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    PEGS = 0;
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    ADJUSTABLE_BRIDGES = 1;
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    CROOKS = 2;
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    TIGHTENING = 3;
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    LEVERS = 4;
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}
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message InstrumentPiece
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{
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    optional string type = 1;
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    optional string id = 2;
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    optional string name = 3;
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    optional string name_plural = 4;
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}
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message InstrumentRegister
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{
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    optional int32 pitch_range_min = 1;
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    optional int32 pitch_range_max = 2;
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}
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message InstrumentDef
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{
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    optional InstrumentFlags flags = 1;
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    optional int32 size = 2;
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    optional int32 value = 3;
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    optional int32 material_size = 4;
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    repeated InstrumentPiece pieces = 5;
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    optional int32 pitch_range_min = 6;
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    optional int32 pitch_range_max = 7;
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    optional int32 volume_mb_min = 8;
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    optional int32 volume_mb_max = 9;
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    repeated SoundProductionType sound_production = 10;
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    repeated string sound_production_parm1 = 11;
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    repeated string sound_production_parm2 = 12;
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    repeated PitchChoiceType pitch_choice = 13;
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    repeated string pitch_choice_parm1 = 14;
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    repeated string pitch_choice_parm2 = 15;
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    repeated TuningType tuning = 16;
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    repeated string tuning_parm = 17;
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    repeated InstrumentRegister registers = 18;
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    optional string description = 19;
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}
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