From 9a17ecbf895cc580ac3a54260eceb52b391a6693 Mon Sep 17 00:00:00 2001 From: expwnent Date: Mon, 7 Jul 2014 05:52:54 -0400 Subject: [PATCH] item-trigger typo --- scripts/modtools/item-trigger.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/modtools/item-trigger.lua b/scripts/modtools/item-trigger.lua index b5b6ab700..500457cc8 100644 --- a/scripts/modtools/item-trigger.lua +++ b/scripts/modtools/item-trigger.lua @@ -11,7 +11,7 @@ materialTriggers = materialTriggers or {} contaminantTriggers = contaminantTriggers or {} eventful.enableEvent(eventful.eventType.UNIT_ATTACK,1) -- this event type is cheap, so checking every tick is fine -eventful.enableEvent(eventful.eventType.INVENTORY_CHANGE,5) --this is expensive, but you'll might still want to set it lower +eventful.enableEvent(eventful.eventType.INVENTORY_CHANGE,5) --this is expensive, but you might still want to set it lower eventful.enableEvent(eventful.eventType.UNLOAD,1) eventful.onUnload.itemTrigger = function()