From 9905e5158ff62820677d645cd0ab6827f83e8368 Mon Sep 17 00:00:00 2001 From: myk002 Date: Mon, 23 Aug 2021 00:18:05 -0700 Subject: [PATCH] use new prioritize param --- data/examples/init/onMapLoad_dreamfort.init | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/examples/init/onMapLoad_dreamfort.init b/data/examples/init/onMapLoad_dreamfort.init index 11948c010..418a299f1 100644 --- a/data/examples/init/onMapLoad_dreamfort.init +++ b/data/examples/init/onMapLoad_dreamfort.init @@ -44,7 +44,7 @@ seedwatch start prioritize -a StoreItemInVehicle StoreItemInBag StoreItemInBarrel PullLever prioritize -a DestroyBuilding RemoveConstruction RecoverWounded DumpItem prioritize -a CleanSelf SlaughterAnimal PrepareRawFish ExtractFromRawFish -prioritize -a --hauler-type=Food StoreItemInStockpile +prioritize -a --haul-labor=Food StoreItemInStockpile # autobutcher settings are saved in the savegame, so we only need to set them once. # this way, any custom settings you set during gameplay are not overwritten