From 97f7d7f414418d0c31af726d67992268ad0cf4a9 Mon Sep 17 00:00:00 2001 From: Eric Wald Date: Sat, 16 Aug 2014 13:35:00 -0600 Subject: [PATCH] Switching broken tables to definition lists. The partially-broken tables haven't been touched, but perhaps should be. --- Readme.rst | 67 ++++++++++++++++++++++++++++++++---------------------- 1 file changed, 40 insertions(+), 27 deletions(-) diff --git a/Readme.rst b/Readme.rst index 239436d3f..0ed5e6c9e 100644 --- a/Readme.rst +++ b/Readme.rst @@ -183,12 +183,14 @@ Currently it supports any combination of Ctrl/Alt/Shift with F1-F9, or A-Z. Possible ways to call the command: -:keybinding list : List bindings active for the key combination. -:keybinding clear ...: Remove bindings for the specified keys. -:keybinding add "cmdline" "cmdline"...: Add bindings for the specified - key. -:keybinding set "cmdline" "cmdline"...: Clear, and then add bindings for - the specified key. +``keybinding list `` + List bindings active for the key combination. +``keybinding clear ...`` + Remove bindings for the specified keys. +``keybinding add "cmdline" "cmdline"...`` + Add bindings for the specified key. +``keybinding set "cmdline" "cmdline"...`` + Clear, and then add bindings for the specified key. The ** parameter above has the following *case-sensitive* syntax:: @@ -318,16 +320,19 @@ Allows renaming various things. Options: -:rename squad "name": Rename squad by index to 'name'. -:rename hotkey \"name\": Rename hotkey by index. This allows assigning - longer commands to the DF hotkeys. -:rename unit "nickname": Rename a unit/creature highlighted in the DF user - interface. -:rename unit-profession "custom profession": Change proffession name of the - highlighted unit/creature. -:rename building "name": Set a custom name for the selected building. - The building must be one of stockpile, workshop, furnace, trap, - siege engine or an activity zone. +``rename squad "name"`` + Rename squad by index to 'name'. +``rename hotkey \"name\"`` + Rename hotkey by index. This allows assigning + longer commands to the DF hotkeys. +``rename unit "nickname"`` + Rename a unit/creature highlighted in the DF user interface. +``rename unit-profession "custom profession"`` + Change proffession name of the highlighted unit/creature. +``rename building "name"`` + Set a custom name for the selected building. + The building must be one of stockpile, workshop, furnace, trap, + siege engine or an activity zone. command-prompt -------------- @@ -345,12 +350,18 @@ http://www.bay12forums.com/smf/index.php?topic=128487.0 Options: -:rendermax trippy: Randomizes each tiles color. Used for fun mainly. -:rendermax light: Enable lighting engine. -:rendermax light reload: Reload the settings file. -:rendermax light sun |cycle: Set time to (in hours) or set it to df time cycle. -:rendermax occlusionON|occlusionOFF: Show debug occlusion info. -:rendermax disable: Disable any filter that is enabled. +``rendermax trippy`` + Randomizes each tiles color. Used for fun mainly. +``rendermax light`` + Enable lighting engine. +``rendermax light reload`` + Reload the settings file. +``rendermax light sun |cycle`` + Set time to (in hours) or set it to df time cycle. +``rendermax occlusionON|occlusionOFF`` + Show debug occlusion info. +``rendermax disable`` + Disable any filter that is enabled. An image showing lava and dragon breath. Not pictured here: sunlight, shining items/plants, materials that color the light etc... @@ -379,11 +390,13 @@ A package of different adventure mode tools (currently just one) Usage: -:list-equipped [all]: List armor and weapons equipped by your companions. - If all is specified, also lists non-metal clothing. -:metal-detector [all-types] [non-trader]: Reveal metal armor and weapons in - shops. The options disable the checks - on item type and being in shop. +``list-equipped [all]`` + List armor and weapons equipped by your companions. + If all is specified, also lists non-metal clothing. +``metal-detector [all-types] [non-trader]`` + Reveal metal armor and weapons in + shops. The options disable the checks + on item type and being in shop. Map modification