From 3d277823ebe5f0d140f11e28b427df83d03b4fde Mon Sep 17 00:00:00 2001 From: Warmist Date: Sat, 28 Apr 2012 22:20:49 +0300 Subject: [PATCH 001/122] Misc stuff needed for unreleased unfunctional stuff --- plugins/Dfusion/luafiles/common.lua | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/plugins/Dfusion/luafiles/common.lua b/plugins/Dfusion/luafiles/common.lua index 7e41dc4e5..347b27c0a 100644 --- a/plugins/Dfusion/luafiles/common.lua +++ b/plugins/Dfusion/luafiles/common.lua @@ -99,6 +99,7 @@ function SetExecute(pos) UpdateRanges() local reg=GetRegionIn(pos) reg.execute=true + reg["write"]=true Process.setPermisions(reg,reg) -- TODO maybe make a page with only execute permisions or sth end -- engine bindings @@ -224,6 +225,11 @@ function engine.LoadModData(file) end return T2 end +function engine.FindMarkerCall(moddata,name) + if moddata.symbols[name] ~=nil then + return moddata.symbols[name]+1 + end +end function engine.FindMarker(moddata,name) if moddata.symbols[name] ~=nil then return engine.findmarker(0xDEADBEEF,moddata.data,moddata.size,moddata.symbols[name]) From 519ea08e8fa03863186cf75e0674a394d3dd4fc6 Mon Sep 17 00:00:00 2001 From: Warmist Date: Sat, 28 Apr 2012 22:21:35 +0300 Subject: [PATCH 002/122] Typo fix --- plugins/Dfusion/luafiles/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/Dfusion/luafiles/init.lua b/plugins/Dfusion/luafiles/init.lua index e68684bf7..6fa86d7ac 100644 --- a/plugins/Dfusion/luafiles/init.lua +++ b/plugins/Dfusion/luafiles/init.lua @@ -81,7 +81,7 @@ table.insert(plugins,{"migrants","multi race imigrations"}) --table.insert(plugins,{"onfunction","run lua on some df function"}) --table.insert(plugins,{"editor","edit internals of df",EditDF}) table.insert(plugins,{"saves","run current worlds's init.lua",RunSaved}) -table.insert(plugins,{"adv_tools","some tools for (mainly) advneturer hacking"}) +table.insert(plugins,{"adv_tools","some tools for (mainly) adventurer hacking"}) loadall(plugins) dofile_silent("dfusion/initcustom.lua") From a17a4a2ce2fe8dd6bd14a6ccc0c7ec67b8976f98 Mon Sep 17 00:00:00 2001 From: Angus Mezick Date: Wed, 20 Jun 2012 14:45:09 -0400 Subject: [PATCH 003/122] Script to remove certain bad thoughts --- scripts/devel/fixnaked.lua | 58 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 58 insertions(+) create mode 100644 scripts/devel/fixnaked.lua diff --git a/scripts/devel/fixnaked.lua b/scripts/devel/fixnaked.lua new file mode 100644 index 000000000..0f0a4507d --- /dev/null +++ b/scripts/devel/fixnaked.lua @@ -0,0 +1,58 @@ +function fixnaked() +local total_fixed = 0 +local total_uncovered = 0 +local total_noshirt = 0 +local total_noshoes = 0 + +for fnUnitCount,fnUnit in ipairs(df.global.world.units.all) do + if fnUnit.race == df.global.ui.race_id then + local listEvents = fnUnit.status.recent_events + --for lkey,lvalue in pairs(listEvents) do + -- print(df.unit_thought_type[lvalue.type],lvalue.type,lvalue.age,lvalue.subtype,lvalue.severity) + --end + + local found = 1 + local fixed = 0 + while found == 1 do + local events = fnUnit.status.recent_events + found = 0 + for k,v in pairs(events) do + if v.type == 109 then + events:erase(k) + found = 1 + total_uncovered = total_uncovered + 1 + fixed = 1 + break + end + if v.type == 110 then + events:erase(k) + found = 1 + total_noshirt = total_noshirt + 1 + fixed = 1 + break + end + if v.type == 111 then + events:erase(k) + found = 1 + total_noshoes = total_noshoes + 1 + fixed = 1 + break + end + end + end + if fixed == 1 then + total_fixed = total_fixed + 1 + print(total_fixed, total_uncovered+total_noshirt+total_noshoes,dfhack.TranslateName(dfhack.units.getVisibleName(fnUnit))) + end + end +end +print("thought 109 = "..df.unit_thought_type[109]) +print("thought 110 = "..df.unit_thought_type[110]) +print("thought 111 = "..df.unit_thought_type[111]) +print("Total Fixed: "..total_fixed) +print("Total thoughts removed: "..total_uncovered) +print("Total thoughts removed: "..total_noshirt) +print("Total thoughts removed: "..total_noshoes) + +end +fixnaked() From 9046fed648376d53071773fb3b7fbcf569a3ae59 Mon Sep 17 00:00:00 2001 From: Alexander Gavrilov Date: Sun, 24 Jun 2012 12:51:19 +0400 Subject: [PATCH 004/122] Add documentation for some utility functions implemented in lua. --- LUA_API.rst | 189 ++++++++++++++++++++++++++++++++++++++++-- Lua API.html | 187 ++++++++++++++++++++++++++++++++++++++--- library/lua/utils.lua | 12 +-- 3 files changed, 364 insertions(+), 24 deletions(-) diff --git a/LUA_API.rst b/LUA_API.rst index 5fc653bb3..252be3374 100644 --- a/LUA_API.rst +++ b/LUA_API.rst @@ -17,7 +17,7 @@ are treated by DFHack command line prompt almost as native C++ commands, and invoked by plugins written in c++. This document describes native API available to Lua in detail. -For the most part it does not describe utility functions +It does not describe all of the utility functions implemented by Lua files located in hack/lua/... @@ -1323,9 +1323,9 @@ Features: order using ``dfhack.safecall``. -======= -Modules -======= +=========== +Lua Modules +=========== DFHack sets up the lua interpreter so that the built-in ``require`` function can be used to load shared lua code from hack/lua/. @@ -1333,7 +1333,7 @@ The ``dfhack`` namespace reference itself may be obtained via ``require('dfhack')``, although it is initially created as a global by C++ bootstrap code. -The following functions are provided: +The following module management functions are provided: * ``mkmodule(name)`` @@ -1357,6 +1357,182 @@ The following functions are provided: should be kept limited to the standard Lua library and API described in this document. +Global environment +================== + +A number of variables and functions are provided in the base global +environment by the mandatory init file dfhack.lua: + +* Color constants + + These are applicable both for ``dfhack.color()`` and color fields + in DF functions or structures: + + COLOR_RESET, COLOR_BLACK, COLOR_BLUE, COLOR_GREEN, COLOR_CYAN, + COLOR_RED, COLOR_MAGENTA, COLOR_BROWN, COLOR_GREY, COLOR_DARKGREY, + COLOR_LIGHTBLUE, COLOR_LIGHTGREEN, COLOR_LIGHTCYAN, COLOR_LIGHTRED, + COLOR_LIGHTMAGENTA, COLOR_YELLOW, COLOR_WHITE + +* ``dfhack.onStateChange`` event codes + + Available only in the core context, as is the event itself: + + SC_WORLD_LOADED, SC_WORLD_UNLOADED, SC_MAP_LOADED, + SC_MAP_UNLOADED, SC_VIEWSCREEN_CHANGED, SC_CORE_INITIALIZED + +* Functions already described above + + safecall, qerror, mkmodule, reload + +* ``printall(obj)`` + + If the argument is a lua table or DF object reference, prints all fields. + +* ``copyall(obj)`` + + Returns a shallow copy of the table or reference as a lua table. + +* ``pos2xyz(obj)`` + + The object must have fields x, y and z. Returns them as 3 values. + If obj is *nil*, or x is -30000 (the usual marker for undefined + coordinates), returns *nil*. + +* ``xyz2pos(x,y,z)`` + + Returns a table with x, y and z as fields. + +* ``safe_index(obj,index...)`` + + Walks a sequence of dereferences, which may be represented by numbers or strings. + Returns *nil* if any of obj or indices is *nil*, or a numeric index is out of array bounds. + +utils +===== + +* ``utils.compare(a,b)`` + + Comparator function; returns *-1* if ab, *0* otherwise. + +* ``utils.compare_name(a,b)`` + + Comparator for names; compares empty string last. + +* ``utils.is_container(obj)`` + + Checks if obj is a container ref. + +* ``utils.make_index_sequence(start,end)`` + + Returns a lua sequence of numbers in start..end. + +* ``utils.make_sort_order(data, ordering)`` + + Computes an ordering of objects in data, as a table of integer + indices into the data sequence. Uses ``data.n`` as input length + if present. + + The ordering argument is a sequence of ordering specs, represented + as lua tables with following possible fields: + + ord.key = *function(value)* + Computes comparison key from a data value. Not called on nil. + If omitted, the comparison key is the value itself. + ord.key_table = *function(data)* + Computes a key table from the data table in one go. + ord.compare = *function(a,b)* + Comparison function. Defaults to ``utils.compare`` above. + Called on non-nil keys; nil sorts last. + ord.nil_first = *true/false* + If true, nil keys are sorted first instead of last. + ord.reverse = *true/false* + If true, sort non-nil keys in descending order. + + This function is used by the sort plugin. + +* ``utils.assign(tgt, src)`` + + Does a recursive assignment of src into tgt. + Uses ``df.assign`` if tgt is a native object ref; otherwise + recurses into lua tables. + +* ``utils.clone(obj, deep)`` + + Performs a shallow, or semi-deep copy of the object as a lua table tree. + The deep mode recurses into lua tables and subobjects, except pointers + to other heap objects. + Null pointers are represented as df.NULL. Zero-based native containers + are converted to 1-based lua sequences. + +* ``utils.clone_with_default(obj, default, force)`` + + Copies the object, using the ``default`` lua table tree + as a guide to which values should be skipped as uninteresting. + The ``force`` argument makes it always return a non-*nil* value. + +* ``utils.sort_vector(vector,field,cmpfun)`` + + Sorts a native vector or lua sequence using the comparator function. + If ``field`` is not *nil*, applies the comparator to the field instead + of the whole object. + +* ``utils.binsearch(vector,key,field,cmpfun,min,max)`` + + Does a binary search in a native vector or lua sequence for + ``key``, using ``cmpfun`` and ``field`` like sort_vector. + If ``min`` and ``max`` are specified, they are used as the + search subrange bounds. + + If found, returns *item, true, idx*. Otherwise returns + *nil, false, insert_idx*, where *insert_idx* is the correct + insertion point. + +* ``utils.insert_sorted(vector,item,field,cmpfun)`` + + Does a binary search, and inserts item if not found. + Returns *did_insert, vector[idx], idx*. + +* ``utils.insert_or_update(vector,item,field,cmpfun)`` + + Like ``insert_sorted``, but also assigns the item into + the vector cell if insertion didn't happen. + + As an example, you can use this to set skill values:: + + utils.insert_or_update(soul.skills, {new=true, id=..., rating=...}, 'id') + + (For an explanation of ``new=true``, see table assignment in the wrapper section) + +* ``utils.prompt_yes_no(prompt, default)`` + + Presents a yes/no prompt to the user. If ``default`` is not *nil*, + allows just pressing Enter to submit the default choice. + If the user enters ``'abort'``, throws an error. + +* ``utils.prompt_input(prompt, checkfun, quit_str)`` + + Presents a prompt to input data, until a valid string is entered. + Once ``checkfun(input)`` returns *true, ...*, passes the values + through. If the user enters the quit_str (defaults to ``'~~~'``), + throws an error. + +* ``utils.check_number(text)`` + + A ``prompt_input`` ``checkfun`` that verifies a number input. + +dumper +====== + +A third-party lua table dumper module from +http://lua-users.org/wiki/DataDumper. Defines one +function: + +* ``dumper.DataDumper(value, varname, fastmode, ident, indent_step)`` + + Returns ``value`` converted to a string. The ``indent_step`` + argument specifies the indentation step size in spaces. For + the other arguments see the original documentation link above. + ======= Plugins @@ -1430,6 +1606,9 @@ are automatically used by the DFHack core as commands. The matching command name consists of the name of the file sans the extension. +If the first line of the script is a one-line comment, it is +used by the built-in ``ls`` and ``help`` commands. + **NOTE:** Scripts placed in subdirectories still can be accessed, but do not clutter the ``ls`` command list; thus it is preferred for obscure developer-oriented scripts and scripts used by tools. diff --git a/Lua API.html b/Lua API.html index 04e899366..0496d7e50 100644 --- a/Lua API.html +++ b/Lua API.html @@ -360,13 +360,18 @@ ul.auto-toc { -
  • Modules
  • -
  • Plugins

    The current version of DFHack has extensive support for @@ -381,7 +386,7 @@ structures, and interaction with dfhack itself.

  • are treated by DFHack command line prompt almost as native C++ commands, and invoked by plugins written in c++.

    This document describes native API available to Lua in detail. -For the most part it does not describe utility functions +It does not describe all of the utility functions implemented by Lua files located in hack/lua/...

    DF data structure wrapper

    @@ -1480,14 +1485,14 @@ order using dfhack.safecall.

    -
    -

    Modules

    +
    +

    Lua Modules

    DFHack sets up the lua interpreter so that the built-in require function can be used to load shared lua code from hack/lua/. The dfhack namespace reference itself may be obtained via require('dfhack'), although it is initially created as a global by C++ bootstrap code.

    -

    The following functions are provided:

    +

    The following module management functions are provided:

    • mkmodule(name)

      Creates an environment table for the module. Intended to be used as:

      @@ -1509,16 +1514,172 @@ should be kept limited to the standard Lua library and API described in this document.

    +
    +

    Global environment

    +

    A number of variables and functions are provided in the base global +environment by the mandatory init file dfhack.lua:

    +
      +
    • Color constants

      +

      These are applicable both for dfhack.color() and color fields +in DF functions or structures:

      +

      COLOR_RESET, COLOR_BLACK, COLOR_BLUE, COLOR_GREEN, COLOR_CYAN, +COLOR_RED, COLOR_MAGENTA, COLOR_BROWN, COLOR_GREY, COLOR_DARKGREY, +COLOR_LIGHTBLUE, COLOR_LIGHTGREEN, COLOR_LIGHTCYAN, COLOR_LIGHTRED, +COLOR_LIGHTMAGENTA, COLOR_YELLOW, COLOR_WHITE

      +
    • +
    • dfhack.onStateChange event codes

      +

      Available only in the core context, as is the event itself:

      +

      SC_WORLD_LOADED, SC_WORLD_UNLOADED, SC_MAP_LOADED, +SC_MAP_UNLOADED, SC_VIEWSCREEN_CHANGED, SC_CORE_INITIALIZED

      +
    • +
    • Functions already described above

      +

      safecall, qerror, mkmodule, reload

      +
    • +
    • printall(obj)

      +

      If the argument is a lua table or DF object reference, prints all fields.

      +
    • +
    • copyall(obj)

      +

      Returns a shallow copy of the table or reference as a lua table.

      +
    • +
    • pos2xyz(obj)

      +

      The object must have fields x, y and z. Returns them as 3 values. +If obj is nil, or x is -30000 (the usual marker for undefined +coordinates), returns nil.

      +
    • +
    • xyz2pos(x,y,z)

      +

      Returns a table with x, y and z as fields.

      +
    • +
    • safe_index(obj,index...)

      +

      Walks a sequence of dereferences, which may be represented by numbers or strings. +Returns nil if any of obj or indices is nil, or a numeric index is out of array bounds.

      +
    • +
    +
    +
    +

    utils

    +
      +
    • utils.compare(a,b)

      +

      Comparator function; returns -1 if a<b, 1 if a>b, 0 otherwise.

      +
    • +
    • utils.compare_name(a,b)

      +

      Comparator for names; compares empty string last.

      +
    • +
    • utils.is_container(obj)

      +

      Checks if obj is a container ref.

      +
    • +
    • utils.make_index_sequence(start,end)

      +

      Returns a lua sequence of numbers in start..end.

      +
    • +
    • utils.make_sort_order(data, ordering)

      +

      Computes an ordering of objects in data, as a table of integer +indices into the data sequence. Uses data.n as input length +if present.

      +

      The ordering argument is a sequence of ordering specs, represented +as lua tables with following possible fields:

      +
      +
      ord.key = function(value)
      +

      Computes comparison key from a data value. Not called on nil. +If omitted, the comparison key is the value itself.

      +
      +
      ord.key_table = function(data)
      +

      Computes a key table from the data table in one go.

      +
      +
      ord.compare = function(a,b)
      +

      Comparison function. Defaults to utils.compare above. +Called on non-nil keys; nil sorts last.

      +
      +
      ord.nil_first = true/false
      +

      If true, nil keys are sorted first instead of last.

      +
      +
      ord.reverse = true/false
      +

      If true, sort non-nil keys in descending order.

      +
      +
      +

      This function is used by the sort plugin.

      +
    • +
    • utils.assign(tgt, src)

      +

      Does a recursive assignment of src into tgt. +Uses df.assign if tgt is a native object ref; otherwise +recurses into lua tables.

      +
    • +
    • utils.clone(obj, deep)

      +

      Performs a shallow, or semi-deep copy of the object as a lua table tree. +The deep mode recurses into lua tables and subobjects, except pointers +to other heap objects. +Null pointers are represented as df.NULL. Zero-based native containers +are converted to 1-based lua sequences.

      +
    • +
    • utils.clone_with_default(obj, default, force)

      +

      Copies the object, using the default lua table tree +as a guide to which values should be skipped as uninteresting. +The force argument makes it always return a non-nil value.

      +
    • +
    • utils.sort_vector(vector,field,cmpfun)

      +

      Sorts a native vector or lua sequence using the comparator function. +If field is not nil, applies the comparator to the field instead +of the whole object.

      +
    • +
    • utils.binsearch(vector,key,field,cmpfun,min,max)

      +

      Does a binary search in a native vector or lua sequence for +key, using cmpfun and field like sort_vector. +If min and max are specified, they are used as the +search subrange bounds.

      +

      If found, returns item, true, idx. Otherwise returns +nil, false, insert_idx, where insert_idx is the correct +insertion point.

      +
    • +
    • utils.insert_sorted(vector,item,field,cmpfun)

      +

      Does a binary search, and inserts item if not found. +Returns did_insert, vector[idx], idx.

      +
    • +
    • utils.insert_or_update(vector,item,field,cmpfun)

      +

      Like insert_sorted, but also assigns the item into +the vector cell if insertion didn't happen.

      +

      As an example, you can use this to set skill values:

      +
      +utils.insert_or_update(soul.skills, {new=true, id=..., rating=...}, 'id')
      +
      +

      (For an explanation of new=true, see table assignment in the wrapper section)

      +
    • +
    • utils.prompt_yes_no(prompt, default)

      +

      Presents a yes/no prompt to the user. If default is not nil, +allows just pressing Enter to submit the default choice. +If the user enters 'abort', throws an error.

      +
    • +
    • utils.prompt_input(prompt, checkfun, quit_str)

      +

      Presents a prompt to input data, until a valid string is entered. +Once checkfun(input) returns true, ..., passes the values +through. If the user enters the quit_str (defaults to '~~~'), +throws an error.

      +
    • +
    • utils.check_number(text)

      +

      A prompt_input checkfun that verifies a number input.

      +
    • +
    +
    +
    +

    dumper

    +

    A third-party lua table dumper module from +http://lua-users.org/wiki/DataDumper. Defines one +function:

    +
      +
    • dumper.DataDumper(value, varname, fastmode, ident, indent_step)

      +

      Returns value converted to a string. The indent_step +argument specifies the indentation step size in spaces. For +the other arguments see the original documentation link above.

      +
    • +
    +
    -

    Plugins

    +

    Plugins

    DFHack plugins may export native functions and events to lua contexts. They are automatically imported by mkmodule('plugins.<name>'); this means that a lua module file is still necessary for require to read.

    The following plugins have lua support.

    -

    burrows

    +

    burrows

    Implements extended burrow manipulations.

    Events:

      @@ -1556,13 +1717,13 @@ set is the same as used by the command line.

      The lua module file also re-exports functions from dfhack.burrows.

    -

    sort

    +

    sort

    Does not export any native functions as of now. Instead, it calls lua code to perform the actual ordering of list items.

    -

    Scripts

    +

    Scripts

    Any files with the .lua extension placed into hack/scripts/* are automatically used by the DFHack core as commands. The matching command name consists of the name of the file sans diff --git a/library/lua/utils.lua b/library/lua/utils.lua index f303091d6..38a1e6c42 100644 --- a/library/lua/utils.lua +++ b/library/lua/utils.lua @@ -57,10 +57,10 @@ function is_container(obj) end -- Make a sequence of numbers in 1..size -function make_index_sequence(size) +function make_index_sequence(istart,iend) local index = {} - for i=1,size do - index[i] = i + for i=istart,iend do + index[i-istart+1] = i end return index end @@ -114,7 +114,7 @@ function make_sort_order(data,ordering) end -- Make an order table - local index = make_index_sequence(size) + local index = make_index_sequence(1,size) -- Sort the ordering table table.sort(index, function(ia,ib) @@ -379,7 +379,7 @@ function prompt_yes_no(msg,default) elseif string.match(rv,'^[Nn]') then return false elseif rv == 'abort' then - qerror('User abort in utils.prompt_yes_no()') + qerror('User abort') elseif rv == '' and default ~= nil then return default end @@ -393,7 +393,7 @@ function prompt_input(prompt,check,quit_str) while true do local rv = dfhack.lineedit(prompt) if rv == quit_str then - return nil + qerror('User abort') end local rtbl = table.pack(check(rv)) if rtbl[1] then From 1c013486d5e39c9c946cda40e3bdd71136010a14 Mon Sep 17 00:00:00 2001 From: Warmist Date: Mon, 25 Jun 2012 22:22:20 +0300 Subject: [PATCH 005/122] Removed non-working onfunction. --- .../Dfusion/luafiles/onfunction/compile.bat | 1 - .../Dfusion/luafiles/onfunction/functions.asm | 23 ------ .../Dfusion/luafiles/onfunction/functions.o | Bin 404 -> 0 bytes plugins/Dfusion/luafiles/onfunction/init.lua | 68 ------------------ .../Dfusion/luafiles/onfunction/locations.lua | 16 ----- .../Dfusion/luafiles/onfunction/plugin.lua | 15 ---- 6 files changed, 123 deletions(-) delete mode 100644 plugins/Dfusion/luafiles/onfunction/compile.bat delete mode 100644 plugins/Dfusion/luafiles/onfunction/functions.asm delete mode 100644 plugins/Dfusion/luafiles/onfunction/functions.o delete mode 100644 plugins/Dfusion/luafiles/onfunction/init.lua delete mode 100644 plugins/Dfusion/luafiles/onfunction/locations.lua delete mode 100644 plugins/Dfusion/luafiles/onfunction/plugin.lua diff --git a/plugins/Dfusion/luafiles/onfunction/compile.bat b/plugins/Dfusion/luafiles/onfunction/compile.bat deleted file mode 100644 index f06fb8c4c..000000000 --- a/plugins/Dfusion/luafiles/onfunction/compile.bat +++ /dev/null @@ -1 +0,0 @@ -as -anl --32 -o functions.o functions.asm \ No newline at end of file diff --git a/plugins/Dfusion/luafiles/onfunction/functions.asm b/plugins/Dfusion/luafiles/onfunction/functions.asm deleted file mode 100644 index 13ef23191..000000000 --- a/plugins/Dfusion/luafiles/onfunction/functions.asm +++ /dev/null @@ -1,23 +0,0 @@ -.intel_syntax -push eax -push ebp -push esp -push esi -push edi -push edx -push ecx -push ebx -push eax -mov eax,[esp+36] -push eax -function: -call 0xdeadbee0 -function2: -mov [0xdeadbeef],eax -pop eax -function3: -jmp [0xdeadbeef] - - - - diff --git a/plugins/Dfusion/luafiles/onfunction/functions.o b/plugins/Dfusion/luafiles/onfunction/functions.o deleted file mode 100644 index 7b7d4a33f044cd95156cb204eede5e0cb155714a..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 404 zcmeZaWM%+?Z9vQoX0b5pm84dbfY}g20Z8=#@frx1fe}b6Fc>80r6iUlLd9@V4h#kd z^pc8;ammBP8-VHpLPNsBg93vCx?NOM0$#k|xAxv*5E1cT6+}(o2P*y#1R@N2X_+~x zP_6&|GccqxrX^;>1fb$+rFqFEnfZBqKt9ODY+!K~ASsL@0+N@6iy-?Qq>GtR9x4Z< hpa9w5Oh7SakU}(o>}OC2V^bpm6o material esp->block type - onfunction.AddFunction(0x3d4301+offsets.base(),"Make_Item",{item_type="esp"}) - onfunction.AddFunction(0x5af826+offsets.base(),"Hurt",{target="esi",attacker={off=0x74,rtype=DWORD,reg="esp"}}) - onfunction.AddFunction(0x3D5886+offsets.base(),"Flip",{building="esi"}) - onfunction.AddFunction(0x35E340+offsets.base(),"ItemCreate")--]=] - --onfunction.AddFunction(0x4B34B6+offsets.base(),"ReactionFinish") --esp item. Ecx creature, edx? 0.34.07 - onfunction.AddFunction(0x72aB6+offsets.base(),"Die",{creature="edi"}) --0.34.07 -else --linux - --[=[onfunction.AddFunction(0x899befe+offsets.base(),"Move") -- found out by attaching watch... - onfunction.AddFunction(0x850eecd+offsets.base(),"Die",{creature="ebx"}) -- same--]=] -end diff --git a/plugins/Dfusion/luafiles/onfunction/plugin.lua b/plugins/Dfusion/luafiles/onfunction/plugin.lua deleted file mode 100644 index 60360817c..000000000 --- a/plugins/Dfusion/luafiles/onfunction/plugin.lua +++ /dev/null @@ -1,15 +0,0 @@ -mypos=engine.getmod("functions") -function DeathMsg(values) - local name - local u=engine.cast(df.unit,values[onfunction.hints["Die"].creature]) - - print(u.name.first_name.." died") -end -if mypos then - print("Onfunction already installed") - --onfunction.patch(0x189dd6+offsets.base()) -else - onfunction.install() - dofile("dfusion/onfunction/locations.lua") - onfunction.SetCallback("Die",DeathMsg) -end From 85f9d35f6f4897eb44a6b893bdf4822983ec7a3d Mon Sep 17 00:00:00 2001 From: Warmist Date: Mon, 25 Jun 2012 22:26:08 +0300 Subject: [PATCH 006/122] Temporary fix for memory accessor. --- plugins/Dfusion/luafiles/common.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/Dfusion/luafiles/common.lua b/plugins/Dfusion/luafiles/common.lua index bdcda5e89..752d07cf6 100644 --- a/plugins/Dfusion/luafiles/common.lua +++ b/plugins/Dfusion/luafiles/common.lua @@ -36,7 +36,7 @@ function GetTextRegion() --if num>=100 then --print(string.format("%d %x->%x %s %s",k,v["start"],v["end"],v.name or "",flgs)) --end - local pos=string.find(v.name,".text") or string.find(v.name,"libs/Dwarf_Fortress") + local pos=string.find(v.name,"Dwarf Fortress.exe") or string.find(v.name,"libs/Dwarf_Fortress") if(pos~=nil) and v["execute"] then __TEXT=v; return v; From f0d4d799d838eacc1cc5d4a6eb267fcd9d62e748 Mon Sep 17 00:00:00 2001 From: Quietust Date: Wed, 27 Jun 2012 16:38:39 -0500 Subject: [PATCH 007/122] Don't index world_data->region_map beyond its bounds --- plugins/probe.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/plugins/probe.cpp b/plugins/probe.cpp index b7b7d298f..2ae6846d5 100644 --- a/plugins/probe.cpp +++ b/plugins/probe.cpp @@ -221,10 +221,11 @@ command_result df_probe (color_ostream &out, vector & parameters) out.print("temperature2: %d U\n",mc.temperature2At(cursor)); int offset = block.region_offset[des.bits.biome]; - df::coord2d region_pos = block.region_pos + df::coord2d ((offset % 3) - 1, (offset / 3) -1); + int bx = clip_range(block.region_pos.x + (offset % 3) - 1, 0, world->world_data->world_width-1); + int by = clip_range(block.region_pos.y + (offset / 3) - 1, 0, world->world_data->world_height-1); df::world_data::T_region_map* biome = - &world->world_data->region_map[region_pos.x][region_pos.y]; + &world->world_data->region_map[bx][by]; int sav = biome->savagery; int evi = biome->evilness; From 07dc20055a599811b6ae517467d6a75392e47a60 Mon Sep 17 00:00:00 2001 From: Alexander Gavrilov Date: Sat, 30 Jun 2012 16:25:41 +0400 Subject: [PATCH 008/122] Tweak documentation for utils.make_sort_order and devel/prepare-save --- LUA_API.rst | 16 ++++++++++++++-- Lua API.html | 19 ++++++++++++++++--- scripts/devel/prepare-save.lua | 15 +++++++++++++++ 3 files changed, 45 insertions(+), 5 deletions(-) diff --git a/LUA_API.rst b/LUA_API.rst index 252be3374..2bb2c949e 100644 --- a/LUA_API.rst +++ b/LUA_API.rst @@ -1428,7 +1428,7 @@ utils * ``utils.make_sort_order(data, ordering)`` - Computes an ordering of objects in data, as a table of integer + Computes a sorted permutation of objects in data, as a table of integer indices into the data sequence. Uses ``data.n`` as input length if present. @@ -1436,7 +1436,7 @@ utils as lua tables with following possible fields: ord.key = *function(value)* - Computes comparison key from a data value. Not called on nil. + Computes comparison key from input data value. Not called on nil. If omitted, the comparison key is the value itself. ord.key_table = *function(data)* Computes a key table from the data table in one go. @@ -1448,6 +1448,18 @@ utils ord.reverse = *true/false* If true, sort non-nil keys in descending order. + For every comparison during sorting the specs are applied in + order until an unambiguous decision is reached. Sorting is stable. + + Example of sorting a sequence by field foo:: + + local spec = { key = function(v) return v.foo end } + local order = utils.make_sort_order(data, { spec }) + local output = {} + for i = 1,#order do output[i] = data[order[i]] end + + Separating the actual reordering of the sequence in this + way enables applying the same permutation to multiple arrays. This function is used by the sort plugin. * ``utils.assign(tgt, src)`` diff --git a/Lua API.html b/Lua API.html index 0496d7e50..2c9a6a8df 100644 --- a/Lua API.html +++ b/Lua API.html @@ -1571,14 +1571,14 @@ Returns nil if any of obj or indices is nil, or a numeric inde

    Returns a lua sequence of numbers in start..end.

  • utils.make_sort_order(data, ordering)

    -

    Computes an ordering of objects in data, as a table of integer +

    Computes a sorted permutation of objects in data, as a table of integer indices into the data sequence. Uses data.n as input length if present.

    The ordering argument is a sequence of ordering specs, represented as lua tables with following possible fields:

    ord.key = function(value)
    -

    Computes comparison key from a data value. Not called on nil. +

    Computes comparison key from input data value. Not called on nil. If omitted, the comparison key is the value itself.

    ord.key_table = function(data)
    @@ -1595,7 +1595,18 @@ Called on non-nil keys; nil sorts last.

    If true, sort non-nil keys in descending order.

    -

    This function is used by the sort plugin.

    +

    For every comparison during sorting the specs are applied in +order until an unambiguous decision is reached. Sorting is stable.

    +

    Example of sorting a sequence by field foo:

    +
    +local spec = { key = function(v) return v.foo end }
    +local order = utils.make_sort_order(data, { spec })
    +local output = {}
    +for i = 1,#order do output[i] = data[order[i]] end
    +
    +

    Separating the actual reordering of the sequence in this +way enables applying the same permutation to multiple arrays. +This function is used by the sort plugin.

  • utils.assign(tgt, src)

    Does a recursive assignment of src into tgt. @@ -1728,6 +1739,8 @@ calls lua code to perform the actual ordering of list items.

    are automatically used by the DFHack core as commands. The matching command name consists of the name of the file sans the extension.

    +

    If the first line of the script is a one-line comment, it is +used by the built-in ls and help commands.

    NOTE: Scripts placed in subdirectories still can be accessed, but do not clutter the ls command list; thus it is preferred for obscure developer-oriented scripts and scripts used by tools. diff --git a/scripts/devel/prepare-save.lua b/scripts/devel/prepare-save.lua index 781e3b892..c282c8a43 100644 --- a/scripts/devel/prepare-save.lua +++ b/scripts/devel/prepare-save.lua @@ -1,7 +1,22 @@ -- Prepare the current save for use with devel/find-offsets. +local utils = require 'utils' + df.global.pause_state = true +print[[ +WARNING: THIS SCRIPT IS STRICTLY FOR DFHACK DEVELOPERS. + +This script prepares the current savegame to be used +with devel/find-offsets. It CHANGES THE GAME STATE +to predefined values, and initiates an immediate +quicksave, thus PERMANENTLY MODIFYING the save. +]] + +if not utils.prompt_yes_no('Proceed?') then + return +end + --[[print('Placing anchor...') do From b9425474a1006a2f713462e171894f476c58bbb7 Mon Sep 17 00:00:00 2001 From: jj Date: Mon, 2 Jul 2012 21:57:53 +0200 Subject: [PATCH 009/122] ruby: fix codegen for darwin --- plugins/ruby/codegen.pl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/ruby/codegen.pl b/plugins/ruby/codegen.pl index c7fb210c9..1fcebfffe 100755 --- a/plugins/ruby/codegen.pl +++ b/plugins/ruby/codegen.pl @@ -8,7 +8,7 @@ use XML::LibXML; our @lines_rb; my $os; -if ($^O =~ /linux/i) { +if ($^O =~ /linux/i or $^O =~ /darwin/i) { $os = 'linux'; } else { $os = 'windows'; From 0bdff401ca75d85490db621be367c80068e8e448 Mon Sep 17 00:00:00 2001 From: jj Date: Tue, 3 Jul 2012 14:12:32 +0200 Subject: [PATCH 010/122] ruby: fix codegen align int64_t on windows --- plugins/ruby/codegen.pl | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/plugins/ruby/codegen.pl b/plugins/ruby/codegen.pl index 1fcebfffe..67b86f835 100755 --- a/plugins/ruby/codegen.pl +++ b/plugins/ruby/codegen.pl @@ -516,7 +516,9 @@ sub get_field_align { if ($meta eq 'number') { $al = $field->getAttribute('ld:bits')/8; - $al = 4 if $al > 4; + # linux aligns int64_t to 4, windows to 8 + # floats are 4 bytes so no pb + $al = 4 if ($al > 4 and ($os eq 'linux' or $al != 8)); } elsif ($meta eq 'global') { $al = get_global_align($field); } elsif ($meta eq 'compound') { From a7a25b80a0349d967a762b66ef12132f256da879 Mon Sep 17 00:00:00 2001 From: jj Date: Tue, 3 Jul 2012 16:10:10 +0200 Subject: [PATCH 011/122] ruby: use the color_ostream argument from dfhack to output to dfhack-run --- library/Core.cpp | 6 +++--- library/PluginManager.cpp | 2 +- library/include/PluginManager.h | 4 ++-- plugins/ruby/ruby.cpp | 37 ++++++++++++++++++++++----------- 4 files changed, 31 insertions(+), 18 deletions(-) diff --git a/library/Core.cpp b/library/Core.cpp index 09344135c..59334906d 100644 --- a/library/Core.cpp +++ b/library/Core.cpp @@ -281,7 +281,7 @@ static command_result runLuaScript(color_ostream &out, std::string name, vector< return ok ? CR_OK : CR_FAILURE; } -static command_result runRubyScript(PluginManager *plug_mgr, std::string name, vector &args) +static command_result runRubyScript(color_ostream &out, PluginManager *plug_mgr, std::string name, vector &args) { std::string rbcmd = "$script_args = ["; for (size_t i = 0; i < args.size(); i++) @@ -290,7 +290,7 @@ static command_result runRubyScript(PluginManager *plug_mgr, std::string name, v rbcmd += "load './hack/scripts/" + name + ".rb'"; - return plug_mgr->eval_ruby(rbcmd.c_str()); + return plug_mgr->eval_ruby(out, rbcmd.c_str()); } command_result Core::runCommand(color_ostream &out, const std::string &command) @@ -632,7 +632,7 @@ command_result Core::runCommand(color_ostream &con, const std::string &first, ve if (fileExists(filename + ".lua")) res = runLuaScript(con, first, parts); else if (plug_mgr->eval_ruby && fileExists(filename + ".rb")) - res = runRubyScript(plug_mgr, first, parts); + res = runRubyScript(con, plug_mgr, first, parts); else con.printerr("%s is not a recognized command.\n", first.c_str()); } diff --git a/library/PluginManager.cpp b/library/PluginManager.cpp index a314883e1..ff7524318 100644 --- a/library/PluginManager.cpp +++ b/library/PluginManager.cpp @@ -188,7 +188,7 @@ bool Plugin::load(color_ostream &con) plugin_shutdown = (command_result (*)(color_ostream &)) LookupPlugin(plug, "plugin_shutdown"); plugin_onstatechange = (command_result (*)(color_ostream &, state_change_event)) LookupPlugin(plug, "plugin_onstatechange"); plugin_rpcconnect = (RPCService* (*)(color_ostream &)) LookupPlugin(plug, "plugin_rpcconnect"); - plugin_eval_ruby = (command_result (*)(const char*)) LookupPlugin(plug, "plugin_eval_ruby"); + plugin_eval_ruby = (command_result (*)(color_ostream &, const char*)) LookupPlugin(plug, "plugin_eval_ruby"); index_lua(plug); this->name = *plug_name; plugin_lib = plug; diff --git a/library/include/PluginManager.h b/library/include/PluginManager.h index 5da9fc92f..22171a15c 100644 --- a/library/include/PluginManager.h +++ b/library/include/PluginManager.h @@ -209,7 +209,7 @@ namespace DFHack command_result (*plugin_onupdate)(color_ostream &); command_result (*plugin_onstatechange)(color_ostream &, state_change_event); RPCService* (*plugin_rpcconnect)(color_ostream &); - command_result (*plugin_eval_ruby)(const char*); + command_result (*plugin_eval_ruby)(color_ostream &, const char*); }; class DFHACK_EXPORT PluginManager { @@ -238,7 +238,7 @@ namespace DFHack { return all_plugins.size(); } - command_result (*eval_ruby)(const char*); + command_result (*eval_ruby)(color_ostream &, const char*); // DATA private: tthread::mutex * cmdlist_mutex; diff --git a/plugins/ruby/ruby.cpp b/plugins/ruby/ruby.cpp index 0f5264515..f1f007263 100644 --- a/plugins/ruby/ruby.cpp +++ b/plugins/ruby/ruby.cpp @@ -35,9 +35,12 @@ tthread::mutex *m_irun; tthread::mutex *m_mutex; static volatile RB_command r_type; static volatile command_result r_result; +static color_ostream *r_console; // color_ostream given as argument, if NULL resort to console_proxy static const char *r_command; static tthread::thread *r_thread; static int onupdate_active; +static color_ostream_proxy *console_proxy; + DFHACK_PLUGIN("ruby") @@ -115,7 +118,7 @@ DFhackCExport command_result plugin_shutdown ( color_ostream &out ) } // send a single ruby line to be evaluated by the ruby thread -DFhackCExport command_result plugin_eval_ruby(const char *command) +DFhackCExport command_result plugin_eval_ruby( color_ostream &out, const char *command) { // if dlopen failed if (!r_thread) @@ -136,6 +139,7 @@ DFhackCExport command_result plugin_eval_ruby(const char *command) r_type = RB_EVAL; r_command = command; + r_console = &out; // wake ruby thread up m_irun->unlock(); @@ -144,6 +148,7 @@ DFhackCExport command_result plugin_eval_ruby(const char *command) tthread::this_thread::yield(); ret = r_result; + r_console = NULL; // block ruby thread m_irun->lock(); @@ -164,7 +169,7 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) if (!onupdate_active) return CR_OK; - return plugin_eval_ruby("DFHack.onupdate"); + return plugin_eval_ruby(out, "DFHack.onupdate"); } DFhackCExport command_result plugin_onstatechange ( color_ostream &out, state_change_event e) @@ -187,7 +192,7 @@ DFhackCExport command_result plugin_onstatechange ( color_ostream &out, state_ch #undef SCASE } - return plugin_eval_ruby(cmd.c_str()); + return plugin_eval_ruby(out, cmd.c_str()); } static command_result df_rubyeval(color_ostream &out, std::vector & parameters) @@ -209,7 +214,7 @@ static command_result df_rubyeval(color_ostream &out, std::vector full += " "; } - return plugin_eval_ruby(full.c_str()); + return plugin_eval_ruby(out, full.c_str()); } @@ -265,7 +270,7 @@ static int df_loadruby(void) #if defined(WIN32) "./libruby.dll"; #elif defined(__APPLE__) - "/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/libruby.1.dylib"; + "/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/libruby.1.dylib"; #else "hack/libruby.so"; #endif @@ -310,6 +315,13 @@ static void df_unloadruby(void) } } +static void printerr(const char* fmt, const char *arg) +{ + if (r_console) + r_console->printerr(fmt, arg); + else + Core::printerr(fmt, arg); +} // ruby thread code static void dump_rb_error(void) @@ -320,19 +332,17 @@ static void dump_rb_error(void) s = rb_funcall(err, rb_intern("class"), 0); s = rb_funcall(s, rb_intern("name"), 0); - Core::printerr("E: %s: ", rb_string_value_ptr(&s)); + printerr("E: %s: ", rb_string_value_ptr(&s)); s = rb_funcall(err, rb_intern("message"), 0); - Core::printerr("%s\n", rb_string_value_ptr(&s)); + printerr("%s\n", rb_string_value_ptr(&s)); err = rb_funcall(err, rb_intern("backtrace"), 0); for (int i=0 ; i<8 ; ++i) if ((s = rb_ary_shift(err)) != Qnil) - Core::printerr(" %s\n", rb_string_value_ptr(&s)); + printerr(" %s\n", rb_string_value_ptr(&s)); } -static color_ostream_proxy *console_proxy; - // ruby thread main loop static void df_rubythread(void *p) { @@ -428,13 +438,16 @@ static VALUE rb_dfonupdateactiveset(VALUE self, VALUE val) static VALUE rb_dfprint_str(VALUE self, VALUE s) { - console_proxy->print("%s", rb_string_value_ptr(&s)); + if (r_console) + r_console->print("%s", rb_string_value_ptr(&s)); + else + console_proxy->print("%s", rb_string_value_ptr(&s)); return Qnil; } static VALUE rb_dfprint_err(VALUE self, VALUE s) { - Core::printerr("%s", rb_string_value_ptr(&s)); + printerr("%s", rb_string_value_ptr(&s)); return Qnil; } From 1d6160de02c72513ab5e1b89152daae976744545 Mon Sep 17 00:00:00 2001 From: jj Date: Tue, 3 Jul 2012 17:41:09 +0200 Subject: [PATCH 012/122] added fixstuckdoors.rb script --- scripts/fixstuckdoors.rb | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 scripts/fixstuckdoors.rb diff --git a/scripts/fixstuckdoors.rb b/scripts/fixstuckdoors.rb new file mode 100644 index 000000000..619ceeeb6 --- /dev/null +++ b/scripts/fixstuckdoors.rb @@ -0,0 +1,20 @@ +# fix doors that are frozen in 'open' state + +# door is stuck in open state if the map occupancy flag incorrectly indicates +# that an unit is present (and creatures will prone to pass through) + +count = 0 +df.world.buildings.all.each { |bld| + # for all doors + next if bld._rtti_classname != :building_doorst + # check if it is open + next if bld.close_timer == 0 + # check if occupancy is set + occ = df.map_occupancy_at(bld.x1, bld.y1, bld.z) + next if not occ.unit + # check if an unit is present + next if df.world.units.active.find { |u| u.pos.x == bld.x1 and u.pos.y == bld.y1 and u.pos.z == bld.z } + count += 1 + occ.unit = false +} +puts "unstuck #{count} doors" From 501fd43dda221fb94aae2da4ce4cfba8e349ae5c Mon Sep 17 00:00:00 2001 From: jj Date: Tue, 3 Jul 2012 18:40:10 +0200 Subject: [PATCH 013/122] ruby: fix handling of --- plugins/ruby/ruby-autogen-defs.rb | 1 + 1 file changed, 1 insertion(+) diff --git a/plugins/ruby/ruby-autogen-defs.rb b/plugins/ruby/ruby-autogen-defs.rb index 64da12ff9..3c004b41a 100644 --- a/plugins/ruby/ruby-autogen-defs.rb +++ b/plugins/ruby/ruby-autogen-defs.rb @@ -277,6 +277,7 @@ module DFHack def _get addr = _getp return if addr == 0 + return addr if not @_tg @_tg._at(addr)._get end From 2e42e31754720e2bce830cec9b3a69b2966c15d5 Mon Sep 17 00:00:00 2001 From: jj Date: Tue, 3 Jul 2012 19:51:52 +0200 Subject: [PATCH 014/122] ruby: add curview, fix item_find/unit_find wrt gview mode, fix refers-to to use binsearch --- plugins/ruby/codegen.pl | 21 ++++++++++++++++++--- plugins/ruby/item.rb | 16 ++++++++++++---- plugins/ruby/ui.rb | 7 +++++++ plugins/ruby/unit.rb | 21 +++++++++++++-------- 4 files changed, 50 insertions(+), 15 deletions(-) diff --git a/plugins/ruby/codegen.pl b/plugins/ruby/codegen.pl index 67b86f835..9ec1eb788 100755 --- a/plugins/ruby/codegen.pl +++ b/plugins/ruby/codegen.pl @@ -298,8 +298,21 @@ sub render_field_reftarget { return if (!$tg); my $tgvec = $tg->getAttribute('instance-vector'); return if (!$tgvec); + my $idx = $tg->getAttribute('key-field') || 'id'; - render_field_refto($parent, $name, $tgvec); + $tgvec =~ s/^\$global/df/; + return if $tgvec !~ /^[\w\.]+$/; + + my $tgname = "${name}_tg"; + $tgname =~ s/_id(.?.?)_tg/_tg$1/; + + for my $othername (map { $_->getAttribute('name') } $parent->findnodes('child::ld:field')) { + $tgname .= '_' if ($othername and $tgname eq $othername); + } + + my $fidx = ''; + $fidx = ', :' . $idx if ($idx ne 'id'); + push @lines_rb, "def $tgname ; ${tgvec}.binsearch($name$fidx) ; end"; } sub render_field_refto { @@ -329,9 +342,9 @@ sub render_container_reftarget { return if (!$tg); my $tgvec = $tg->getAttribute('instance-vector'); return if (!$tgvec); + my $idx = $tg->getAttribute('key-field') || 'id'; $tgvec =~ s/^\$global/df/; - $tgvec =~ s/\[\$\]$//; return if $tgvec !~ /^[\w\.]+$/; my $tgname = "${name}_tg"; @@ -341,7 +354,9 @@ sub render_container_reftarget { $tgname .= '_' if ($othername and $tgname eq $othername); } - push @lines_rb, "def $tgname ; $name.map { |i| ${tgvec}[i] } ; end"; + my $fidx = ''; + $fidx = ', :' . $idx if ($idx ne 'id'); + push @lines_rb, "def $tgname ; $name.map { |i| $tgvec.binsearch(i$fidx) } ; end"; } sub render_class_vmethods { diff --git a/plugins/ruby/item.rb b/plugins/ruby/item.rb index cd95e82a9..87917bad5 100644 --- a/plugins/ruby/item.rb +++ b/plugins/ruby/item.rb @@ -4,10 +4,18 @@ module DFHack # arg similar to unit.rb/unit_find; no arg = 'k' menu def item_find(what=:selected) if what == :selected - case ui.main.mode - when :LookAround - k = ui_look_list.items[ui_look_cursor] - k.item if k.type == :Item + if curview._rtti_classname == :viewscreen_itemst + ref = curview.entry_ref[curview.cursor_pos] + ref.item_tg if ref.kind_of?(GeneralRefItem) + else + case ui.main.mode + when :LookAround + k = ui_look_list.items[ui_look_cursor] + k.item if k.type == :Item + when :BuildingItems + bld = world.selected_building + bld.contained_items[ui_building_item_cursor].item if bld + end end elsif what.kind_of?(Integer) world.items.all.binsearch(what) diff --git a/plugins/ruby/ui.rb b/plugins/ruby/ui.rb index fbe7ced77..6d2b5c2cd 100644 --- a/plugins/ruby/ui.rb +++ b/plugins/ruby/ui.rb @@ -1,6 +1,13 @@ # df user-interface related methods module DFHack class << self + # returns the current active viewscreen + def curview + ret = gview.view + ret = ret.child while ret.child + ret + end + # center the DF screen on something # updates the cursor position if visible def center_viewscreen(x, y=nil, z=nil) diff --git a/plugins/ruby/unit.rb b/plugins/ruby/unit.rb index e7d4335f0..b2f23e25f 100644 --- a/plugins/ruby/unit.rb +++ b/plugins/ruby/unit.rb @@ -6,14 +6,19 @@ module DFHack # with an argument that respond to x/y/z (eg cursor), find first unit at this position def unit_find(what=:selected) if what == :selected - case ui.main.mode - when :ViewUnits - # nobody selected => idx == 0 - v = world.units.active[ui_selected_unit] - v if v and v.pos.z == cursor.z - when :LookAround - k = ui_look_list.items[ui_look_cursor] - k.unit if k.type == :Unit + if curview._rtti_classname == :viewscreen_itemst + ref = curview.entry_ref[curview.cursor_pos] + ref.unit_tg if ref.kind_of?(GeneralRefUnit) + else + case ui.main.mode + when :ViewUnits + # nobody selected => idx == 0 + v = world.units.active[ui_selected_unit] + v if v and v.pos.z == cursor.z + when :LookAround + k = ui_look_list.items[ui_look_cursor] + k.unit if k.type == :Unit + end end elsif what.kind_of?(Integer) world.units.all.binsearch(what) From 877b879e57b6c080a38df1d3a1af27530acf4eb2 Mon Sep 17 00:00:00 2001 From: jj Date: Tue, 3 Jul 2012 23:57:15 +0200 Subject: [PATCH 015/122] ruby: item_find handle v/i unit inventory --- plugins/ruby/item.rb | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/plugins/ruby/item.rb b/plugins/ruby/item.rb index 87917bad5..5df1aed87 100644 --- a/plugins/ruby/item.rb +++ b/plugins/ruby/item.rb @@ -15,6 +15,10 @@ module DFHack when :BuildingItems bld = world.selected_building bld.contained_items[ui_building_item_cursor].item if bld + when :ViewUnits + u = world.units.active[ui_selected_unit] + u.inventory[ui_look_cursor].item if u and u.pos.z == cursor.z and + ui_unit_view_mode == :Inventory and u.inventory[ui_look_cursor] end end elsif what.kind_of?(Integer) From cb17bde8f47cc0e47c79d8dc33b38c5a8245a5e9 Mon Sep 17 00:00:00 2001 From: jj Date: Wed, 4 Jul 2012 15:18:36 +0200 Subject: [PATCH 016/122] ruby: refix codegen for refers-to without key-field, add translate_name --- plugins/ruby/codegen.pl | 25 ++++++++++----- plugins/ruby/item.rb | 2 +- plugins/ruby/ruby-autogen-defs.rb | 2 +- plugins/ruby/ruby.rb | 51 +++++++++++++++++++++++++++++++ plugins/ruby/unit.rb | 6 ++++ 5 files changed, 76 insertions(+), 10 deletions(-) diff --git a/plugins/ruby/codegen.pl b/plugins/ruby/codegen.pl index 9ec1eb788..cbe7c932a 100755 --- a/plugins/ruby/codegen.pl +++ b/plugins/ruby/codegen.pl @@ -298,7 +298,7 @@ sub render_field_reftarget { return if (!$tg); my $tgvec = $tg->getAttribute('instance-vector'); return if (!$tgvec); - my $idx = $tg->getAttribute('key-field') || 'id'; + my $idx = $tg->getAttribute('key-field'); $tgvec =~ s/^\$global/df/; return if $tgvec !~ /^[\w\.]+$/; @@ -310,9 +310,14 @@ sub render_field_reftarget { $tgname .= '_' if ($othername and $tgname eq $othername); } - my $fidx = ''; - $fidx = ', :' . $idx if ($idx ne 'id'); - push @lines_rb, "def $tgname ; ${tgvec}.binsearch($name$fidx) ; end"; + if ($idx) { + my $fidx = ''; + $fidx = ', :' . $idx if ($idx ne 'id'); + push @lines_rb, "def $tgname ; ${tgvec}.binsearch($name$fidx) ; end"; + } else { + push @lines_rb, "def $tgname ; ${tgvec}[$name] ; end"; + } + } sub render_field_refto { @@ -342,7 +347,7 @@ sub render_container_reftarget { return if (!$tg); my $tgvec = $tg->getAttribute('instance-vector'); return if (!$tgvec); - my $idx = $tg->getAttribute('key-field') || 'id'; + my $idx = $tg->getAttribute('key-field'); $tgvec =~ s/^\$global/df/; return if $tgvec !~ /^[\w\.]+$/; @@ -354,9 +359,13 @@ sub render_container_reftarget { $tgname .= '_' if ($othername and $tgname eq $othername); } - my $fidx = ''; - $fidx = ', :' . $idx if ($idx ne 'id'); - push @lines_rb, "def $tgname ; $name.map { |i| $tgvec.binsearch(i$fidx) } ; end"; + if ($idx) { + my $fidx = ''; + $fidx = ', :' . $idx if ($idx ne 'id'); + push @lines_rb, "def $tgname ; $name.map { |i| $tgvec.binsearch(i$fidx) } ; end"; + } else { + push @lines_rb, "def $tgname ; $name.map { |i| ${tgvec}[i] } ; end"; + } } sub render_class_vmethods { diff --git a/plugins/ruby/item.rb b/plugins/ruby/item.rb index 5df1aed87..4acf45d60 100644 --- a/plugins/ruby/item.rb +++ b/plugins/ruby/item.rb @@ -18,7 +18,7 @@ module DFHack when :ViewUnits u = world.units.active[ui_selected_unit] u.inventory[ui_look_cursor].item if u and u.pos.z == cursor.z and - ui_unit_view_mode == :Inventory and u.inventory[ui_look_cursor] + ui_unit_view_mode.value == :Inventory and u.inventory[ui_look_cursor] end end elsif what.kind_of?(Integer) diff --git a/plugins/ruby/ruby-autogen-defs.rb b/plugins/ruby/ruby-autogen-defs.rb index 3c004b41a..945eebceb 100644 --- a/plugins/ruby/ruby-autogen-defs.rb +++ b/plugins/ruby/ruby-autogen-defs.rb @@ -87,7 +87,7 @@ module DFHack def compound(name=nil, &b) m = Class.new(Compound) DFHack.const_set(name, m) if name - m.instance_eval(&b) + m.class_eval(&b) m.new end def rtti_classname(n) diff --git a/plugins/ruby/ruby.rb b/plugins/ruby/ruby.rb index 64592e3eb..4c692c92c 100644 --- a/plugins/ruby/ruby.rb +++ b/plugins/ruby/ruby.rb @@ -85,6 +85,57 @@ module DFHack may = rawlist.find_all { |r| r.downcase.index(name.downcase) } may.first if may.length == 1 end + + def translate_name(name, english=true, onlylastpart=false) + out = [] + + if not onlylastpart + out << name.first_name if name.first_name != '' + if name.nickname != '' + case respond_to?(:d_init) && d_init.nickname_dwarf + when :REPLACE_ALL; return "`#{name.nickname}'" + when :REPLACE_FIRST; out.pop + end + out << "`#{name.nickname}'" + end + end + return out.join(' ') unless name.words.find { |w| w >= 0 } + + if not english + tsl = world.raws.language.translations[name.language] + if name.words[0] >= 0 or name.words[1] >= 0 + out << '' + out.last << tsl.words[name.words[0]] if name.words[0] >= 0 + out.last << tsl.words[name.words[1]] if name.words[1] >= 0 + end + if name.words[5] >= 0 + out << '' + (2..5).each { |i| out.last << tsl.words[name.words[i]] if name.words[i] >= 0 } + end + if name.words[6] >= 0 + out << tsl.words[name.words[6]] + end + else + wl = world.raws.language + if name.words[0] >= 0 or name.words[1] >= 0 + out << '' + out.last << wl.words[name.words[0]].forms[name.parts_of_speech[0]] if name.words[0] >= 0 + out.last << wl.words[name.words[1]].forms[name.parts_of_speech[1]] if name.words[1] >= 0 + end + if name.words[5] >= 0 + out << 'the ' + out.last.capitalize! if out.length == 1 + (2..5).each { |i| out.last << wl.words[name.words[i]].forms[name.parts_of_speech[i]] if name.words[i] >= 0 } + end + if name.words[6] >= 0 + out << 'of' + out.last.capitalize! if out.length == 1 + out << wl.words[name.words[6]].forms[name.parts_of_speech[6]] + end + end + + out.join(' ') + end end end diff --git a/plugins/ruby/unit.rb b/plugins/ruby/unit.rb index b2f23e25f..3b5cebc43 100644 --- a/plugins/ruby/unit.rb +++ b/plugins/ruby/unit.rb @@ -80,4 +80,10 @@ module DFHack list end end + + class LanguageName + def to_s(english=true) + df.translate_name(self, english) + end + end end From edf0a9cb3d2d0a1696566fc0795609f27f74ac55 Mon Sep 17 00:00:00 2001 From: jj Date: Wed, 4 Jul 2012 17:24:03 +0200 Subject: [PATCH 017/122] ruby: add decode_mat method for mat_type/mat_index --- plugins/ruby/README | 8 ++ plugins/ruby/material.rb | 199 +++++++++++++++++++++++++++++++++++++++ 2 files changed, 207 insertions(+) create mode 100644 plugins/ruby/material.rb diff --git a/plugins/ruby/README b/plugins/ruby/README index 690e83ca0..a3f9bf945 100644 --- a/plugins/ruby/README +++ b/plugins/ruby/README @@ -106,6 +106,14 @@ See buildings.rb/buildbed for an exemple. df.each_tree(material) { |t| } Iterates over every tree of the given material (eg 'maple'). + df.translate_name(name, in_english=true, only_lastpart=false) +Decode the LanguageName structure as a String as displayed in the game UI. +A shortcut is available through name.to_s + + df.decode_mat(obj) +Returns a MaterialInfo definition for the given object, using its mat_type +and mat_index fields. Also works with a token string argument ('STONE:DOLOMITE') + DFHack callbacks ---------------- diff --git a/plugins/ruby/material.rb b/plugins/ruby/material.rb new file mode 100644 index 000000000..4a92118d6 --- /dev/null +++ b/plugins/ruby/material.rb @@ -0,0 +1,199 @@ +module DFHack + class MaterialInfo + attr_accessor :mat_type, :mat_index + attr_accessor :mode, :material, :creature, :figure, :plant, :inorganic + def initialize(what, idx=nil) + case what + when Integer + @mat_type, @mat_index = what, idx + decode_type_index + when String + decode_string(what) + else + @mat_type, @mat_index = what.mat_type, what.mat_index + decode_type_index + end + end + + CREATURE_BASE = 19 + FIGURE_BASE = CREATURE_BASE+200 + PLANT_BASE = FIGURE_BASE+200 + END_BASE = PLANT_BASE+200 + + # interpret the mat_type and mat_index fields + def decode_type_index + if @mat_index < 0 or @mat_type >= END_BASE + @mode = :Builtin + @material = df.world.raws.mat_table.builtin[@mat_type] + + elsif @mat_type >= PLANT_BASE + @mode = :Plant + @plant = df.world.raws.plants.all[@mat_index] + @material = @plant.material[@mat_type-PLANT_BASE] if @plant + + elsif @mat_type >= FIGURE_BASE + @mode = :Figure + @figure = df.world.history.figures.binsearch(@mat_index) + @creature = df.world.raws.creatures.all[@figure.race] if @figure + @material = @creature.material[@mat_type-FIGURE_BASE] if @creature + + elsif @mat_type >= CREATURE_BASE + @mode = :Creature + @creature = df.world.raws.creatures.all[@mat_index] + @material = @creature.material[@mat_type-CREATURE_BASE] if @creature + + elsif @mat_type > 0 + @mode = :Builtin + @material = df.world.raws.mat_table.builtin[@mat_type] + + elsif @mat_type == 0 + @mode = :Inorganic + @inorganic = df.world.raws.inorganics[@mat_index] + @material = @inorganic.material if @inorganic + end + end + + def decode_string(str) + parts = str.split(':') + case parts[0].chomp('_MAT') + when 'INORGANIC', 'STONE', 'METAL' + decode_string_inorganic(parts) + when 'PLANT' + decode_string_plant(parts) + when 'CREATURE' + if parts[3] and parts[3] != 'NONE' + decode_string_figure(parts) + else + decode_string_creature(parts) + end + when 'INVALID' + @mat_type = parts[1].to_i + @mat_index = parts[2].to_i + else + decode_string_builtin(parts) + end + end + + def decode_string_inorganic(parts) + @@inorganics_index ||= (0...df.world.raws.inorganics.length).inject({}) { |h, i| h.update df.world.raws.inorganics[i].id => i } + + @mode = :Inorganic + @mat_type = 0 + + if parts[1] and parts[1] != 'NONE' + @mat_index = @@inorganics_index[parts[1]] + raise "invalid inorganic token #{parts.join(':').inspect}" if not @mat_index + @inorganic = df.world.raws.inorganics[@mat_index] + @material = @inorganic.material + end + end + + def decode_string_builtin(parts) + @@builtins_index ||= (1...df.world.raws.mat_table.builtin.length).inject({}) { |h, i| b = df.world.raws.mat_table.builtin[i] ; b ? h.update(b.id => i) : h } + + @mode = :Builtin + @mat_index = -1 + @mat_type = @@builtins_index[parts[0]] + raise "invalid builtin token #{parts.join(':').inspect}" if not @mat_type + @material = df.world.raws.mat_table.builtin[@mat_type] + + if parts[0] == 'COAL' and parts[1] + @mat_index = ['COKE', 'CHARCOAL'].index(parts[1]) || -1 + end + end + + def decode_string_creature(parts) + @@creatures_index ||= (0...df.world.raws.creatures.all.length).inject({}) { |h, i| h.update df.world.raws.creatures.all[i].creature_id => i } + + @mode = :Creature + + if parts[1] and parts[1] != 'NONE' + @mat_index = @@creatures_index[parts[1]] + raise "invalid creature token #{parts.join(':').inspect}" if not @mat_index + @creature = df.world.raws.creatures.all[@mat_index] + end + + if @creature and parts[2] and parts[2] != 'NONE' + @mat_type = @creature.material.index { |m| m.id == parts[2] } + @material = @creature.material[@mat_type] + @mat_type += CREATURE_BASE + end + end + + def decode_string_figure(parts) + @mode = :Figure + @mat_index = parts[3].to_i + @figure = df.world.history.figures.binsearch(@mat_index) + raise "invalid creature histfig #{parts.join(':').inspect}" if not @figure + + @creature = df.world.raws.creatures.all[@figure.race] + if parts[1] and parts[1] != 'NONE' + raise "invalid histfig race #{parts.join(':').inspect}" if @creature.creature_id != parts[1] + end + + if @creature and parts[2] and parts[2] != 'NONE' + @mat_type = @creature.material.index { |m| m.id == parts[2] } + @material = @creature.material[@mat_type] + @mat_type += FIGURE_BASE + end + end + + def decode_string_plant(parts) + @@plants_index ||= (0...df.world.raws.plants.all.length).inject({}) { |h, i| h.update df.world.raws.plants.all[i].id => i } + + @mode = :Plant + + if parts[1] and parts[1] != 'NONE' + @mat_index = @@plants_index[parts[1]] + raise "invalid plant token #{parts.join(':').inspect}" if not @mat_index + @plant = df.world.raws.plants.all[@mat_index] + end + + if @plant and parts[2] and parts[2] != 'NONE' + @mat_type = @plant.material.index { |m| m.id == parts[2] } + raise "invalid plant type #{parts.join(':').inspect}" if not @mat_type + @material = @plant.material[@mat_type] + @mat_type += PLANT_BASE + end + end + + # delete the caches of raws id => index used in decode_string + def self.flush_raws_cache + @@inorganics_index = @@plants_index = @@creatures_index = @@builtins_index = nil + end + + def token + out = [] + case @mode + when :Builtin + out << (@material ? @material.id : 'NONE') + out << (['COKE', 'CHARCOAL'][@mat_index] || 'NONE') if @material and @material.id == 'COAL' and @mat_index >= 0 + when :Inorganic + out << 'INORGANIC' + out << @inorganic.id if @inorganic + when :Plant + out << 'PLANT_MAT' + out << @plant.id if @plant + out << @material.id if @plant and @material + when :Creature, :Figure + out << 'CREATURE_MAT' + out << @creature.creature_id if @creature + out << @material.id if @creature and @material + out << @figure.id.to_s if @creature and @material and @figure + else + out << 'INVALID' + out << @mat_type.to_s + out << @mat_index.to_s + end + out.join(':') + end + + def to_s ; token ; end + end + + class << self + def decode_mat(what, idx=nil) + MaterialInfo.new(what, idx) + end + end +end From 15cfc1d00b0ed1729a61171927deedd4e40c649b Mon Sep 17 00:00:00 2001 From: jj Date: Wed, 4 Jul 2012 17:24:46 +0200 Subject: [PATCH 018/122] ruby: handle constructed beds in item_find in LookAround mode --- plugins/ruby/item.rb | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/plugins/ruby/item.rb b/plugins/ruby/item.rb index 4acf45d60..00f1ebf1f 100644 --- a/plugins/ruby/item.rb +++ b/plugins/ruby/item.rb @@ -11,7 +11,13 @@ module DFHack case ui.main.mode when :LookAround k = ui_look_list.items[ui_look_cursor] - k.item if k.type == :Item + case k.type + when :Item + k.item + when :Building + # hilight a constructed bed + k.building.contained_items[0].item if k.building.contained_items.length == 1 + end when :BuildingItems bld = world.selected_building bld.contained_items[ui_building_item_cursor].item if bld From cdd711efa4654bcf1c2385bdf3ed943ad26f0895 Mon Sep 17 00:00:00 2001 From: jj Date: Wed, 4 Jul 2012 17:31:41 +0200 Subject: [PATCH 019/122] add COAL subtypes in MaterialInfo::getToken --- library/modules/Materials.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/library/modules/Materials.cpp b/library/modules/Materials.cpp index f8f99f81e..50cf21a9c 100644 --- a/library/modules/Materials.cpp +++ b/library/modules/Materials.cpp @@ -293,6 +293,12 @@ std::string MaterialInfo::getToken() switch (mode) { case Builtin: + if (material->id == "COAL") { + if (index == 0) + return "COAL:COKE"; + else if (index == 1) + return "COAL:CHARCOAL"; + } return material->id; case Inorganic: return "INORGANIC:" + inorganic->id; From 7c4f60df1d84ce3d70b62e165b1e1045c1b4808d Mon Sep 17 00:00:00 2001 From: jj Date: Wed, 4 Jul 2012 17:48:44 +0200 Subject: [PATCH 020/122] ruby: extend item_find to work on constructed coffers --- plugins/ruby/item.rb | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/plugins/ruby/item.rb b/plugins/ruby/item.rb index 00f1ebf1f..3b86f5e4f 100644 --- a/plugins/ruby/item.rb +++ b/plugins/ruby/item.rb @@ -15,8 +15,9 @@ module DFHack when :Item k.item when :Building - # hilight a constructed bed - k.building.contained_items[0].item if k.building.contained_items.length == 1 + # hilight a constructed bed/coffer + mats = k.building.contained_items.find_all { |i| i.use_mode == 2 } + mats[0].item if mats.length == 1 end when :BuildingItems bld = world.selected_building From f80ca239d02c5e130a4df918a4144912bcdef26c Mon Sep 17 00:00:00 2001 From: jj Date: Wed, 4 Jul 2012 18:34:41 +0200 Subject: [PATCH 021/122] ruby: allow coords arguments to *_find, add building_find --- plugins/ruby/building.rb | 40 ++++++++++++++++++++++++++++++++++++++++ plugins/ruby/item.rb | 8 ++++++-- plugins/ruby/unit.rb | 8 ++++++-- 3 files changed, 52 insertions(+), 4 deletions(-) diff --git a/plugins/ruby/building.rb b/plugins/ruby/building.rb index 826cd26b9..9a59411f9 100644 --- a/plugins/ruby/building.rb +++ b/plugins/ruby/building.rb @@ -1,5 +1,45 @@ module DFHack class << self + def building_find(what=:selected, y=nil, z=nil) + if what == :selected + case ui.main.mode + when :LookAround + k = ui_look_list.items[ui_look_cursor] + k.building if k.type == :Building + when :BuildingItems, :QueryBuilding + world.selected_building + end + + elsif what.kind_of?(Integer) + # search by building.id + return world.buildings.all.binsearch(what) if not z + + # search by coordinates + x = what + world.buildings.all.find { |b| + b.z == z and + if b.room.extents + dx = x - b.room.x + dy = y - b.room.y + dx >= 0 and dx <= b.room.width and + dy >= 0 and dy <= b.room.height and + b.room.extents[ dy*b.room.width + dx ] > 0 + else + b.x1 <= x and b.x2 >= x and + b.y1 <= y and b.y2 >= y + end + } + + elsif what.respond_to?(:x) or what.respond_to?(:pos) + # find the building at the same position + what = what.pos if what.respond_to?(:pos) + building_find(what.x, what.y, what.z) + + else + raise "what what?" + end + end + # allocate a new building object def building_alloc(type, subtype=-1, custom=-1) cls = rtti_n2c[BuildingType::Classname[type].to_sym] diff --git a/plugins/ruby/item.rb b/plugins/ruby/item.rb index 3b86f5e4f..a3fe68b97 100644 --- a/plugins/ruby/item.rb +++ b/plugins/ruby/item.rb @@ -2,7 +2,7 @@ module DFHack class << self # return an Item # arg similar to unit.rb/unit_find; no arg = 'k' menu - def item_find(what=:selected) + def item_find(what=:selected, y=nil, z=nil) if what == :selected if curview._rtti_classname == :viewscreen_itemst ref = curview.entry_ref[curview.cursor_pos] @@ -29,7 +29,11 @@ module DFHack end end elsif what.kind_of?(Integer) - world.items.all.binsearch(what) + # search by id + return world.items.all.binsearch(what) if not z + # search by position + x = what + world.items.all.find { |i| i.pos.x == x and i.pos.y == y and i.pos.z == z } elsif what.respond_to?(:x) or what.respond_to?(:pos) world.items.all.find { |i| same_pos?(what, i) } else diff --git a/plugins/ruby/unit.rb b/plugins/ruby/unit.rb index 3b5cebc43..04deee0e3 100644 --- a/plugins/ruby/unit.rb +++ b/plugins/ruby/unit.rb @@ -4,7 +4,7 @@ module DFHack # with no arg, return currently selected unit in df UI ('v' or 'k' menu) # with numeric arg, search unit by unit.id # with an argument that respond to x/y/z (eg cursor), find first unit at this position - def unit_find(what=:selected) + def unit_find(what=:selected, y=nil, z=nil) if what == :selected if curview._rtti_classname == :viewscreen_itemst ref = curview.entry_ref[curview.cursor_pos] @@ -21,7 +21,11 @@ module DFHack end end elsif what.kind_of?(Integer) - world.units.all.binsearch(what) + # search by id + return world.units.all.binsearch(what) if not z + # search by coords + x = what + world.units.all.find { |u| u.pos.x == x and u.pos.y == y and u.pos.z == z } elsif what.respond_to?(:x) or what.respond_to?(:pos) world.units.all.find { |u| same_pos?(what, u) } else From e4d4bf23ae0a919ba7b2d5575ff74a01f63bd808 Mon Sep 17 00:00:00 2001 From: jj Date: Wed, 4 Jul 2012 19:05:44 +0200 Subject: [PATCH 022/122] update xml, fix autolabor with new trade depot flags name --- library/xml | 2 +- plugins/autolabor.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/library/xml b/library/xml index ad38c5e96..eb6f706d7 160000 --- a/library/xml +++ b/library/xml @@ -1 +1 @@ -Subproject commit ad38c5e96b05fedf16114fd16bd463e933f13582 +Subproject commit eb6f706d702367ea3121272670e603000bbdd42a diff --git a/plugins/autolabor.cpp b/plugins/autolabor.cpp index de1a1aef6..3bae1e1b3 100644 --- a/plugins/autolabor.cpp +++ b/plugins/autolabor.cpp @@ -740,7 +740,7 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) else if (df::enums::building_type::TradeDepot == type) { df::building_tradedepotst* depot = (df::building_tradedepotst*) build; - trader_requested = depot->flags.bits.trader_requested; + trader_requested = depot->trade_flags.bits.trader_requested; if (print_debug) out.print("Trade depot found and trader requested, trader will be excluded from all labors.\n"); } From f560d2de1137940942c3b9cb926a0093359e80fa Mon Sep 17 00:00:00 2001 From: jj Date: Thu, 5 Jul 2012 14:15:34 +0200 Subject: [PATCH 023/122] ruby: add MapTile class --- plugins/ruby/README | 3 ++ plugins/ruby/item.rb | 2 +- plugins/ruby/map.rb | 112 +++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 116 insertions(+), 1 deletion(-) diff --git a/plugins/ruby/README b/plugins/ruby/README index a3f9bf945..493e3c821 100644 --- a/plugins/ruby/README +++ b/plugins/ruby/README @@ -66,6 +66,9 @@ obj1 and 2 should respond to #pos and #x #y #z. df.map_block_at(pos) / map_block_at(x, y, z) Returns the MapBlock for the coordinates or nil. + df.map_tile_at(pos) +Returns a MapTile, holds all information relative to the map tile. + df.each_map_block { |b| } df.each_map_block_z(zlevel) { |b| } Iterates over every map block (opt. on a single z-level). diff --git a/plugins/ruby/item.rb b/plugins/ruby/item.rb index a3fe68b97..34b404505 100644 --- a/plugins/ruby/item.rb +++ b/plugins/ruby/item.rb @@ -33,7 +33,7 @@ module DFHack return world.items.all.binsearch(what) if not z # search by position x = what - world.items.all.find { |i| i.pos.x == x and i.pos.y == y and i.pos.z == z } + world.items.all.find { |i| i.pos.x == x and i.pos.y == y and i.pos.z == z } elsif what.respond_to?(:x) or what.respond_to?(:pos) world.items.all.find { |i| same_pos?(what, i) } else diff --git a/plugins/ruby/map.rb b/plugins/ruby/map.rb index af9e8b804..a0438670d 100644 --- a/plugins/ruby/map.rb +++ b/plugins/ruby/map.rb @@ -26,6 +26,13 @@ module DFHack end end + def map_tile_at(x, y=nil, z=nil) + x = x.pos if x.respond_to?(:pos) + x, y, z = x.x, x.y, x.z if x.respond_to?(:x) + b = map_block_at(x, y, z) + MapTile.new(b, x, y, z) if b + end + # yields every map block def each_map_block (0...world.map.x_count_block).each { |xb| @@ -51,4 +58,109 @@ module DFHack } end end + + class MapTile + attr_accessor :x, :y, :z, :dx, :dy, :mapblock + def initialize(b, x, y, z) + @x, @y, @z = x, y, z + @dx, @dy = @x&15, @y&15 + @mapblock = b + end + + def designation + @mapblock.designation[@dx][@dy] + end + + def occupancy + @mapblock.occupancy[@dx][@dy] + end + + def tiletype + @mapblock.tiletype[@dx][@dy] + end + + def tiletype=(t) + @mapblock.tiletype[@dx][@dy] = t + end + + def caption + Tiletype::Caption[tiletype] + end + + def shape + Tiletype::Shape[tiletype] + end + + def tilemat + Tiletype::Material[tiletype] + end + + def variant + Tiletype::Variant[tiletype] + end + + def special + Tiletype::Special[tiletype] + end + + def direction + Tiletype::Direction[tiletype] + end + + # return all veins for current mapblock + def all_veins + mapblock.block_events.grep(BlockSquareEventMineralst) + end + + # return the vein applicable to current tile + def vein + # last vein wins + all_veins.reverse.find { |v| + (v.tile_bitmask.bits[@dy] & (1 << @dx)) > 0 + } + end + + # return the mat_index for the current tile (if in vein) + def mat_index_vein + v = vein + v.inorganic_mat if v + end + + # return the world_data.geo_biome for current tile + def geo_biome + b = designation.biome + wd = df.world.world_data + + # region coords + [[-1, -1], [0, -1], ..., [1, 1]][b] + # clipped to world dimensions + rx = df.world.map.region_x/16 + rx -= 1 if b % 3 == 0 and rx > 0 + rx += 1 if b % 3 == 2 and rx < wd.world_width-1 + + ry = df.world.map.region_y/16 + ry -= 1 if b < 3 and ry > 0 + ry += 1 if b > 5 and ry < wd.world_height-1 + + wd.geo_biomes[ wd.region_map[rx][ry].geo_index ] + end + + # return the world_data.geo_biome.layer for current tile + def stone_layer + geo_biome.layers[designation.geolayer_index] + end + + # current tile mat_index (vein if applicable, or base material) + def mat_index + mat_index_vein or stone_layer.mat_index + end + + # MaterialInfo: inorganic token for current tile + def mat_info + MaterialInfo.new(0, mat_index) + end + + def inspect + "#" + end + end end From 7732901b6ec1af9ed5e77a118bade7285da3e018 Mon Sep 17 00:00:00 2001 From: jj Date: Thu, 5 Jul 2012 15:35:37 +0200 Subject: [PATCH 024/122] ruby: tweak onupdate to allow tick rate-limiting --- plugins/ruby/README | 4 +++ plugins/ruby/ruby.cpp | 45 +++++++++++++++++++++++++++----- plugins/ruby/ruby.rb | 60 ++++++++++++++++++++++++++++++++++++++++--- 3 files changed, 98 insertions(+), 11 deletions(-) diff --git a/plugins/ruby/README b/plugins/ruby/README index 493e3c821..97a4cbd30 100644 --- a/plugins/ruby/README +++ b/plugins/ruby/README @@ -124,6 +124,10 @@ DFHack callbacks The plugin interfaces with dfhack 'onupdate' hook. To register ruby code to be run every graphic frame, use: handle = df.onupdate_register { puts 'i love flooding the console' } +You can also rate-limit when your callback is called to a number of game ticks: + handle = df.onupdate_register(10) { puts '10 more in-game ticks elapsed' } +In this case, the callback is called immediately, and then every X in-game +ticks (advances only when the game is unpaused). To stop being called, use: df.onupdate_unregister handle diff --git a/plugins/ruby/ruby.cpp b/plugins/ruby/ruby.cpp index f1f007263..6dd0b39c8 100644 --- a/plugins/ruby/ruby.cpp +++ b/plugins/ruby/ruby.cpp @@ -6,8 +6,7 @@ #include "VersionInfo.h" #include "DataDefs.h" -#include "df/world.h" -#include "df/unit.h" +#include "df/global_objects.h" #include "tinythread.h" @@ -39,6 +38,7 @@ static color_ostream *r_console; // color_ostream given as argument, if NU static const char *r_command; static tthread::thread *r_thread; static int onupdate_active; +static int onupdate_minyear, onupdate_minyeartick; static color_ostream_proxy *console_proxy; @@ -165,10 +165,15 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) // ruby sets this flag when needed, to avoid lag running ruby code every // frame if not necessary - // TODO dynamic check on df::cur_year{_tick} if (!onupdate_active) return CR_OK; + if (*df::global::cur_year < onupdate_minyear) + return CR_OK; + if (*df::global::cur_year == onupdate_minyear && + *df::global::cur_year_tick < onupdate_minyeartick) + return CR_OK; + return plugin_eval_ruby(out, "DFHack.onupdate"); } @@ -422,7 +427,7 @@ static VALUE rb_cDFHack; // DFHack module ruby methods, binds specific dfhack methods // enable/disable calls to DFHack.onupdate() -static VALUE rb_dfonupdateactive(VALUE self) +static VALUE rb_dfonupdate_active(VALUE self) { if (onupdate_active) return Qtrue; @@ -430,12 +435,34 @@ static VALUE rb_dfonupdateactive(VALUE self) return Qfalse; } -static VALUE rb_dfonupdateactiveset(VALUE self, VALUE val) +static VALUE rb_dfonupdate_active_set(VALUE self, VALUE val) { onupdate_active = (BOOL_ISFALSE(val) ? 0 : 1); return Qtrue; } +static VALUE rb_dfonupdate_minyear(VALUE self) +{ + return rb_uint2inum(onupdate_minyear); +} + +static VALUE rb_dfonupdate_minyear_set(VALUE self, VALUE val) +{ + onupdate_minyear = rb_num2ulong(val); + return Qtrue; +} + +static VALUE rb_dfonupdate_minyeartick(VALUE self) +{ + return rb_uint2inum(onupdate_minyeartick); +} + +static VALUE rb_dfonupdate_minyeartick_set(VALUE self, VALUE val) +{ + onupdate_minyeartick = rb_num2ulong(val); + return Qtrue; +} + static VALUE rb_dfprint_str(VALUE self, VALUE s) { if (r_console) @@ -777,8 +804,12 @@ static VALUE rb_dfvcall(VALUE self, VALUE cppobj, VALUE cppvoff, VALUE a0, VALUE static void ruby_bind_dfhack(void) { rb_cDFHack = rb_define_module("DFHack"); - rb_define_singleton_method(rb_cDFHack, "onupdate_active", RUBY_METHOD_FUNC(rb_dfonupdateactive), 0); - rb_define_singleton_method(rb_cDFHack, "onupdate_active=", RUBY_METHOD_FUNC(rb_dfonupdateactiveset), 1); + rb_define_singleton_method(rb_cDFHack, "onupdate_active", RUBY_METHOD_FUNC(rb_dfonupdate_active), 0); + rb_define_singleton_method(rb_cDFHack, "onupdate_active=", RUBY_METHOD_FUNC(rb_dfonupdate_active_set), 1); + rb_define_singleton_method(rb_cDFHack, "onupdate_minyear", RUBY_METHOD_FUNC(rb_dfonupdate_minyear), 0); + rb_define_singleton_method(rb_cDFHack, "onupdate_minyear=", RUBY_METHOD_FUNC(rb_dfonupdate_minyear_set), 1); + rb_define_singleton_method(rb_cDFHack, "onupdate_minyeartick", RUBY_METHOD_FUNC(rb_dfonupdate_minyeartick), 0); + rb_define_singleton_method(rb_cDFHack, "onupdate_minyeartick=", RUBY_METHOD_FUNC(rb_dfonupdate_minyeartick_set), 1); rb_define_singleton_method(rb_cDFHack, "get_global_address", RUBY_METHOD_FUNC(rb_dfget_global_address), 1); rb_define_singleton_method(rb_cDFHack, "get_vtable", RUBY_METHOD_FUNC(rb_dfget_vtable), 1); rb_define_singleton_method(rb_cDFHack, "get_rtti_classname", RUBY_METHOD_FUNC(rb_dfget_rtti_classname), 1); diff --git a/plugins/ruby/ruby.rb b/plugins/ruby/ruby.rb index 4c692c92c..eda6ffd52 100644 --- a/plugins/ruby/ruby.rb +++ b/plugins/ruby/ruby.rb @@ -23,26 +23,78 @@ module Kernel end module DFHack + class OnupdateCallback + attr_accessor :callback, :timelimit, :minyear, :minyeartick + def initialize(cb, tl) + @callback = cb + @ticklimit = tl + @minyear = (tl ? df.cur_year : 0) + @minyeartick = (tl ? df.cur_year_tick : 0) + end + + # run callback if timedout + def check_run(year, yeartick, yearlen) + if !@ticklimit + @callback.call + else + if year > @minyear or (year == @minyear and yeartick >= @minyeartick) + @callback.call + @minyear = year + @minyeartick = yeartick + @ticklimit + if @minyeartick > yearlen + @minyear += 1 + @minyeartick -= yearlen + end + end + end + end + + def <=>(o) + [@minyear, @minyeartick] <=> [o.minyear, o.minyeartick] + end + end + class << self + attr_accessor :onupdate_list, :onstatechange_list + # register a callback to be called every gframe or more # ex: DFHack.onupdate_register { DFHack.world.units[0].counters.job_counter = 0 } - def onupdate_register(&b) + def onupdate_register(ticklimit=nil, &b) @onupdate_list ||= [] - @onupdate_list << b + @onupdate_list << OnupdateCallback.new(b, ticklimit) DFHack.onupdate_active = true + if onext = @onupdate_list.sort.first + DFHack.onupdate_minyear = onext.minyear + DFHack.onupdate_minyeartick = onext.minyeartick + end @onupdate_list.last end # delete the callback for onupdate ; use the value returned by onupdate_register def onupdate_unregister(b) @onupdate_list.delete b - DFHack.onupdate_active = false if @onupdate_list.empty? + if @onupdate_list.empty? + DFHack.onupdate_active = false + DFHack.onupdate_minyear = DFHack.onupdate_minyeartick = 0 + end end + TICKS_PER_YEAR = 1200*28*12 # this method is called by dfhack every 'onupdate' if onupdate_active is true def onupdate @onupdate_list ||= [] - @onupdate_list.each { |cb| cb.call } + + ticks_per_year = TICKS_PER_YEAR + ticks_per_year *= 72 if gametype == :ADVENTURE_MAIN or gametype == :ADVENTURE_ARENA + + @onupdate_list.each { |o| + o.check_run(cur_year, cur_year_tick, ticks_per_year) + } + + if onext = @onupdate_list.sort.first + DFHack.onupdate_minyear = onext.minyear + DFHack.onupdate_minyeartick = onext.minyeartick + end end # register a callback to be called every gframe or more From 70740481463bbde3f078b612e529e6c7a3b6704d Mon Sep 17 00:00:00 2001 From: jj Date: Thu, 5 Jul 2012 16:17:41 +0200 Subject: [PATCH 025/122] showmood: display number of items already collected --- plugins/ruby/ruby.rb | 2 +- plugins/showmood.cpp | 8 +++++++- 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/plugins/ruby/ruby.rb b/plugins/ruby/ruby.rb index eda6ffd52..5ae63ebfe 100644 --- a/plugins/ruby/ruby.rb +++ b/plugins/ruby/ruby.rb @@ -66,7 +66,7 @@ module DFHack if onext = @onupdate_list.sort.first DFHack.onupdate_minyear = onext.minyear DFHack.onupdate_minyeartick = onext.minyeartick - end + end @onupdate_list.last end diff --git a/plugins/showmood.cpp b/plugins/showmood.cpp index 7926e2ac5..10d7b52c2 100644 --- a/plugins/showmood.cpp +++ b/plugins/showmood.cpp @@ -165,6 +165,8 @@ command_result df_showmood (color_ostream &out, vector & parameters) out.print("not yet claimed a workshop but will want"); out.print(" the following items:\n"); + int count_got = job->items.size(), got; + for (size_t i = 0; i < job->job_items.size(); i++) { df::job_item *item = job->job_items[i]; @@ -267,7 +269,11 @@ command_result df_showmood (color_ostream &out, vector & parameters) } } - out.print(", quantity %i\n", item->quantity); + got = count_got; + if (got > item->quantity) + got = item->quantity; + out.print(", quantity %i (got %i)\n", item->quantity, got); + count_got -= got; } } if (!found) From 83f00e5583ed0dd98dcc0416971394be361cb641 Mon Sep 17 00:00:00 2001 From: Kelly Martin Date: Thu, 5 Jul 2012 09:59:28 -0500 Subject: [PATCH 026/122] Autolabor: allow setting the nonidle hauler percentage at runtime. Stripcaged: add keeparmor option --- plugins/autolabor.cpp | 37 ++++++++++++++++++++++++++++++++---- plugins/devel/stripcaged.cpp | 14 ++++++++++++++ 2 files changed, 47 insertions(+), 4 deletions(-) diff --git a/plugins/autolabor.cpp b/plugins/autolabor.cpp index de1a1aef6..e06e5eda8 100644 --- a/plugins/autolabor.cpp +++ b/plugins/autolabor.cpp @@ -383,6 +383,8 @@ struct labor_default int active_dwarfs; }; +static int hauler_pct = 33; + static std::vector labor_infos; static const struct labor_default default_labor_infos[] = { @@ -544,6 +546,16 @@ static void init_state() if (!enable_autolabor) return; + auto cfg_haulpct = pworld->GetPersistentData("autolabor/haulpct"); + if (cfg_haulpct.isValid()) + { + hauler_pct = cfg_haulpct.ival(0); + } + else + { + hauler_pct = 33; + } + // Load labors from save labor_infos.resize(ARRAY_COUNT(default_labor_infos)); @@ -956,6 +968,11 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) { + if (dwarf_info[dwarf].trader && trader_requested) + { + dwarfs[dwarf]->status.labors[labor] = false; + } + if (dwarfs[dwarf]->status.labors[labor]) { if (labor_infos[labor].is_exclusive) @@ -1041,6 +1058,10 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) value += 350; } + // bias by happiness + + value += dwarfs[dwarf]->status.happiness; + values[dwarf] = value; candidates.push_back(dwarf); @@ -1121,7 +1142,7 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) } if (print_debug) - out.print("Dwarf %i \"%s\" assigned %s: value %i\n", dwarf, dwarfs[dwarf]->name.first_name.c_str(), ENUM_KEY_STR(unit_labor, labor).c_str(), values[dwarf]); + out.print("Dwarf %i \"%s\" assigned %s: value %i\n %s", dwarf, dwarfs[dwarf]->name.first_name.c_str(), ENUM_KEY_STR(unit_labor, labor).c_str(), values[dwarf], dwarf_info[dwarf].trader ? "(trader)" : ""); if (dwarf_info[dwarf].state == IDLE || dwarf_info[dwarf].state == BUSY) labor_infos[labor].active_dwarfs++; @@ -1134,7 +1155,8 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) // Set about 1/3 of the dwarfs as haulers. The haulers have all HAULER labors enabled. Having a lot of haulers helps // make sure that hauling jobs are handled quickly rather than building up. - int num_haulers = state_count[IDLE] + state_count[BUSY] / 3; + int num_haulers = state_count[IDLE] + state_count[BUSY] * hauler_pct / 100; + if (num_haulers < 1) num_haulers = 1; @@ -1261,7 +1283,13 @@ command_result autolabor (color_ostream &out, std::vector & parame return CR_FAILURE; } - if (parameters.size() == 2 || parameters.size() == 3) { + else if (parameters.size() == 2 && parameters[0] == "haulpct") + { + int pct = atoi (parameters[1].c_str()); + hauler_pct = pct; + return CR_OK; + } + else if (parameters.size() == 2 || parameters.size() == 3) { df::enums::unit_labor::unit_labor labor = df::enums::unit_labor::NONE; FOR_ENUM_ITEMS(unit_labor, test_labor) @@ -1353,7 +1381,8 @@ command_result autolabor (color_ostream &out, std::vector & parame return CR_OK; } - else if (parameters.size() == 1 && parameters[0] == "debug") { + else if (parameters.size() == 1 && parameters[0] == "debug") + { print_debug = 1; return CR_OK; diff --git a/plugins/devel/stripcaged.cpp b/plugins/devel/stripcaged.cpp index 7e492cb01..922f220b9 100644 --- a/plugins/devel/stripcaged.cpp +++ b/plugins/devel/stripcaged.cpp @@ -77,6 +77,13 @@ DFhackCExport command_result plugin_shutdown ( color_ostream &out ) command_result df_stripcaged(color_ostream &out, vector & parameters) { CoreSuspender suspend; + bool keeparmor = false; + + if (parameters.size() == 1 && parameters[0] == "keeparmor") + { + out << "Not dumping armor" << endl; + keeparmor = true; + } size_t count = 0; for (size_t i=0; i < world->units.all.size(); i++) @@ -89,6 +96,13 @@ command_result df_stripcaged(color_ostream &out, vector & parameters) df::unit_inventory_item* uii = unit->inventory[j]; if (uii->item) { + if (keeparmor && (uii->item->isArmorNotClothing() || uii->item->isClothing())) + { + std::string desc; + uii->item->getItemDescription(&desc,0); + out << "Armor item " << desc << " not dumped" << endl; + continue; + } uii->item->flags.bits.forbid = 0; uii->item->flags.bits.dump = 1; count++; From 8e17ebbefc5da79b34219b87b310038af1077871 Mon Sep 17 00:00:00 2001 From: jj Date: Thu, 5 Jul 2012 18:03:02 +0200 Subject: [PATCH 027/122] add SC_PAUSED / SC_UNPAUSED onStateChange events --- library/Core.cpp | 10 ++++++++++ library/include/Core.h | 5 ++++- library/lua/dfhack.lua | 2 ++ plugins/ruby/ruby.cpp | 2 ++ 4 files changed, 18 insertions(+), 1 deletion(-) diff --git a/library/Core.cpp b/library/Core.cpp index 59334906d..826576b77 100644 --- a/library/Core.cpp +++ b/library/Core.cpp @@ -752,6 +752,7 @@ Core::Core() misc_data_mutex=0; last_world_data_ptr = NULL; last_local_map_ptr = NULL; + last_pause_state = false; top_viewscreen = NULL; screen_window = NULL; server = NULL; @@ -1116,6 +1117,15 @@ int Core::Update() } } + if (df::global::pause_state) + { + if (*df::global::pause_state != last_pause_state) + { + onStateChange(out, last_pause_state ? SC_UNPAUSED : SC_PAUSED); + last_pause_state = *df::global::pause_state; + } + } + // Execute per-frame handlers onUpdate(out); diff --git a/library/include/Core.h b/library/include/Core.h index e4d1080d6..0d5d3150e 100644 --- a/library/include/Core.h +++ b/library/include/Core.h @@ -75,7 +75,9 @@ namespace DFHack SC_MAP_UNLOADED = 3, SC_VIEWSCREEN_CHANGED = 4, SC_CORE_INITIALIZED = 5, - SC_BEGIN_UNLOAD = 6 + SC_BEGIN_UNLOAD = 6, + SC_PAUSED = 7, + SC_UNPAUSED = 8 }; // Core is a singleton. Why? Because it is closely tied to SDL calls. It tracks the global state of DF. @@ -221,6 +223,7 @@ namespace DFHack // for state change tracking void *last_local_map_ptr; df::viewscreen *top_viewscreen; + bool last_pause_state; // Very important! bool started; diff --git a/library/lua/dfhack.lua b/library/lua/dfhack.lua index d56d4df60..86ea1459f 100644 --- a/library/lua/dfhack.lua +++ b/library/lua/dfhack.lua @@ -39,6 +39,8 @@ if dfhack.is_core_context then SC_MAP_UNLOADED = 3 SC_VIEWSCREEN_CHANGED = 4 SC_CORE_INITIALIZED = 5 + SC_PAUSED = 7 + SC_UNPAUSED = 8 end -- Error handling diff --git a/plugins/ruby/ruby.cpp b/plugins/ruby/ruby.cpp index 6dd0b39c8..08ea13b9f 100644 --- a/plugins/ruby/ruby.cpp +++ b/plugins/ruby/ruby.cpp @@ -194,6 +194,8 @@ DFhackCExport command_result plugin_onstatechange ( color_ostream &out, state_ch // if we go through plugin_eval at BEGIN_UNLOAD, it'll // try to get the suspend lock and deadlock at df exit case SC_BEGIN_UNLOAD : return CR_OK; + SCASE(PAUSED); + SCASE(UNPAUSED); #undef SCASE } From fb8f0510a4b8c1760e44fcbe35d04d9b03f709df Mon Sep 17 00:00:00 2001 From: jj Date: Fri, 6 Jul 2012 13:00:38 +0200 Subject: [PATCH 028/122] ruby: update gitignore --- .gitignore | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/.gitignore b/.gitignore index 81b55ffdb..1fc1acae0 100644 --- a/.gitignore +++ b/.gitignore @@ -49,6 +49,10 @@ dfhack/python/PyDFHack.egg-info dfhack/python/build dfhack/python/dist +# Ruby binding binaries +plugins/ruby/libruby* +plugins/ruby/ruby-autogen.rb + # CPack stuff build/CPack*Config.cmake From 1c5b5b956f1a92bd25f7bab544c463fbff9d8f4a Mon Sep 17 00:00:00 2001 From: jj Date: Fri, 6 Jul 2012 13:01:53 +0200 Subject: [PATCH 029/122] gitignore build/install_manifest --- .gitignore | 1 + 1 file changed, 1 insertion(+) diff --git a/.gitignore b/.gitignore index 1fc1acae0..ceb0aa27a 100644 --- a/.gitignore +++ b/.gitignore @@ -35,6 +35,7 @@ build/library build/tools build/plugins build/depends +build/install_manifest.txt #ignore Kdevelop stuff .kdev4 From bef5079d436c70be897d9b25e9bfe12ffa9d0eea Mon Sep 17 00:00:00 2001 From: jj Date: Fri, 6 Jul 2012 13:25:47 +0200 Subject: [PATCH 030/122] ruby: add vector.first/last --- plugins/ruby/ruby-autogen-defs.rb | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/plugins/ruby/ruby-autogen-defs.rb b/plugins/ruby/ruby-autogen-defs.rb index 945eebceb..f9858c949 100644 --- a/plugins/ruby/ruby-autogen-defs.rb +++ b/plugins/ruby/ruby-autogen-defs.rb @@ -354,7 +354,9 @@ module DFHack end def empty? ; length == 0 ; end def flatten ; map { |e| e.respond_to?(:flatten) ? e.flatten : e }.flatten ; end - def index(elem=nil, &b) ; (0...length).find { |i| b ? b[self[i]] : self[i] == elem } ; end + def index(e=nil, &b) ; (0...length).find { |i| b ? b[self[i]] : self[i] == e } ; end + def first ; self[0] ; end + def last ; self[length-1] ; end end class StaticArray < MemStruct attr_accessor :_tglen, :_length, :_indexenum, :_tg From d645d6b0465e4a280aa975e9a78b3508d316ce2f Mon Sep 17 00:00:00 2001 From: jj Date: Fri, 6 Jul 2012 13:32:39 +0200 Subject: [PATCH 031/122] ruby: better message on out of bounds array access --- plugins/ruby/ruby-autogen-defs.rb | 26 +++++++++++++++++++------- 1 file changed, 19 insertions(+), 7 deletions(-) diff --git a/plugins/ruby/ruby-autogen-defs.rb b/plugins/ruby/ruby-autogen-defs.rb index f9858c949..a1cba4168 100644 --- a/plugins/ruby/ruby-autogen-defs.rb +++ b/plugins/ruby/ruby-autogen-defs.rb @@ -380,12 +380,18 @@ module DFHack def [](i) i = _indexenum.int(i) if _indexenum i += @_length if i < 0 - _tgat(i)._get + if t = _tgat(i) + t._get + end end def []=(i, v) i = _indexenum.int(i) if _indexenum i += @_length if i < 0 - _tgat(i)._set(v) + if t = _tgat(i) + t._set(v) + else + raise 'index out of bounds' + end end include Enumerable @@ -444,7 +450,7 @@ module DFHack if idx >= length insert_at(idx, 0) elsif idx < 0 - raise 'invalid idx' + raise 'index out of bounds' end @_tg._at(valueptr_at(idx))._set(v) end @@ -530,7 +536,7 @@ module DFHack if idx >= length insert_at(idx, v) elsif idx < 0 - raise 'invalid idx' + raise 'index out of bounds' else DFHack.memory_vectorbool_setat(@_memaddr, idx, v) end @@ -582,7 +588,7 @@ module DFHack idx = _indexenum.int(idx) if _indexenum idx += length if idx < 0 if idx >= length or idx < 0 - raise 'invalid idx' + raise 'index out of bounds' else DFHack.memory_bitarray_set(@_memaddr, idx, v) end @@ -608,11 +614,17 @@ module DFHack end def [](i) i += _length if i < 0 - _tgat(i)._get + if t = _tgat(i) + t._get + end end def []=(i, v) i += _length if i < 0 - _tgat(i)._set(v) + if t = _tgat(i) + t._set(v) + else + raise 'index out of bounds' + end end def _set(a) a.each_with_index { |v, i| self[i] = v } From 4bbb185f7ba546fbab44e275fa243abb764e7571 Mon Sep 17 00:00:00 2001 From: Alexander Gavrilov Date: Fri, 6 Jul 2012 20:11:20 +0400 Subject: [PATCH 032/122] Fix build and allow autodump to any walkable tile (e.g. a stair). --- library/xml | 2 +- plugins/autodump.cpp | 2 +- plugins/autolabor.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/library/xml b/library/xml index ad38c5e96..b646637f8 160000 --- a/library/xml +++ b/library/xml @@ -1 +1 @@ -Subproject commit ad38c5e96b05fedf16114fd16bd463e933f13582 +Subproject commit b646637f8eb901a95c82e60ccd4713e763e00179 diff --git a/plugins/autodump.cpp b/plugins/autodump.cpp index 536b2501b..cfb73fa8b 100644 --- a/plugins/autodump.cpp +++ b/plugins/autodump.cpp @@ -140,7 +140,7 @@ static command_result autodump_main(color_ostream &out, vector & parame return CR_FAILURE; } df::tiletype ttype = MC.tiletypeAt(pos_cursor); - if(!DFHack::isFloorTerrain(ttype)) + if(!DFHack::isWalkable(ttype) || DFHack::isOpenTerrain(ttype)) { out.printerr("Cursor should be placed over a floor.\n"); return CR_FAILURE; diff --git a/plugins/autolabor.cpp b/plugins/autolabor.cpp index de1a1aef6..3bae1e1b3 100644 --- a/plugins/autolabor.cpp +++ b/plugins/autolabor.cpp @@ -740,7 +740,7 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) else if (df::enums::building_type::TradeDepot == type) { df::building_tradedepotst* depot = (df::building_tradedepotst*) build; - trader_requested = depot->flags.bits.trader_requested; + trader_requested = depot->trade_flags.bits.trader_requested; if (print_debug) out.print("Trade depot found and trader requested, trader will be excluded from all labors.\n"); } From 028b47a3213ef951690a1006dc7f9ad60f03917f Mon Sep 17 00:00:00 2001 From: jj Date: Fri, 6 Jul 2012 20:36:53 +0200 Subject: [PATCH 033/122] update xml --- library/xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/library/xml b/library/xml index eb6f706d7..b646637f8 160000 --- a/library/xml +++ b/library/xml @@ -1 +1 @@ -Subproject commit eb6f706d702367ea3121272670e603000bbdd42a +Subproject commit b646637f8eb901a95c82e60ccd4713e763e00179 From 6975f643fc4917b84e501189657bcbfaec3ca982 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Mon, 9 Jul 2012 01:05:40 +0200 Subject: [PATCH 034/122] Fixage, syncing with structures --- library/xml | 2 +- plugins/CMakeLists.txt | 2 +- plugins/ruby/ruby-autogen.rb | 36842 --------------------------------- 3 files changed, 2 insertions(+), 36844 deletions(-) delete mode 100644 plugins/ruby/ruby-autogen.rb diff --git a/library/xml b/library/xml index 18c1d3e3d..b646637f8 160000 --- a/library/xml +++ b/library/xml @@ -1 +1 @@ -Subproject commit 18c1d3e3d0185d0bf80161d1e8410f08dd46d1e1 +Subproject commit b646637f8eb901a95c82e60ccd4713e763e00179 diff --git a/plugins/CMakeLists.txt b/plugins/CMakeLists.txt index 6de03e49d..2c54aebad 100644 --- a/plugins/CMakeLists.txt +++ b/plugins/CMakeLists.txt @@ -10,7 +10,7 @@ if(BUILD_DFUSION) add_subdirectory (Dfusion) endif() -OPTION(BUILD_STONESENSE "Build stonesense (needs a checkout first)." ON) +OPTION(BUILD_STONESENSE "Build stonesense (needs a checkout first)." OFF) if(BUILD_STONESENSE) add_subdirectory (stonesense) endif() diff --git a/plugins/ruby/ruby-autogen.rb b/plugins/ruby/ruby-autogen.rb deleted file mode 100644 index 3c2aea775..000000000 --- a/plugins/ruby/ruby-autogen.rb +++ /dev/null @@ -1,36842 +0,0 @@ -module DFHack -class ActivityEventType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :TrainingSession ; NUME[:TrainingSession] = 0 - ENUM[1] = :CombatTraining ; NUME[:CombatTraining] = 1 - ENUM[2] = :SkillDemonstration ; NUME[:SkillDemonstration] = 2 - ENUM[3] = :IndividualSkillDrill ; NUME[:IndividualSkillDrill] = 3 - ENUM[4] = :Sparring ; NUME[:Sparring] = 4 - ENUM[5] = :RangedPractice ; NUME[:RangedPractice] = 5 -end - -class AmmoFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :HAS_EDGE_ATTACK ; NUME[:HAS_EDGE_ATTACK] = 0 -end - -class AnimalTrainingLevel < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :SemiWild ; NUME[:SemiWild] = 0 - ENUM[1] = :Trained ; NUME[:Trained] = 1 - ENUM[2] = :WellTrained ; NUME[:WellTrained] = 2 - ENUM[3] = :SkilfullyTrained ; NUME[:SkilfullyTrained] = 3 - ENUM[4] = :ExpertlyTrained ; NUME[:ExpertlyTrained] = 4 - ENUM[5] = :ExceptionallyTrained ; NUME[:ExceptionallyTrained] = 5 - ENUM[6] = :MasterfullyTrained ; NUME[:MasterfullyTrained] = 6 - ENUM[7] = :Domesticated ; NUME[:Domesticated] = 7 - ENUM[8] = :Unk8 ; NUME[:Unk8] = 8 - ENUM[9] = :WildUntamed ; NUME[:WildUntamed] = 9 -end - -class AnnouncementType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :REACHED_PEAK ; NUME[:REACHED_PEAK] = 0 - ENUM[1] = :ERA_CHANGE ; NUME[:ERA_CHANGE] = 1 - ENUM[2] = :FEATURE_DISCOVERY ; NUME[:FEATURE_DISCOVERY] = 2 - ENUM[3] = :STRUCK_DEEP_METAL ; NUME[:STRUCK_DEEP_METAL] = 3 - ENUM[4] = :STRUCK_MINERAL ; NUME[:STRUCK_MINERAL] = 4 - ENUM[5] = :STRUCK_ECONOMIC_MINERAL ; NUME[:STRUCK_ECONOMIC_MINERAL] = 5 - ENUM[6] = :COMBAT_TWIST_WEAPON ; NUME[:COMBAT_TWIST_WEAPON] = 6 - ENUM[7] = :COMBAT_LET_ITEM_DROP ; NUME[:COMBAT_LET_ITEM_DROP] = 7 - ENUM[8] = :COMBAT_START_CHARGE ; NUME[:COMBAT_START_CHARGE] = 8 - ENUM[9] = :COMBAT_SURPRISE_CHARGE ; NUME[:COMBAT_SURPRISE_CHARGE] = 9 - ENUM[10] = :COMBAT_JUMP_DODGE_PROJ ; NUME[:COMBAT_JUMP_DODGE_PROJ] = 10 - ENUM[11] = :COMBAT_JUMP_DODGE_STRIKE ; NUME[:COMBAT_JUMP_DODGE_STRIKE] = 11 - ENUM[12] = :COMBAT_DODGE ; NUME[:COMBAT_DODGE] = 12 - ENUM[13] = :COMBAT_COUNTERSTRIKE ; NUME[:COMBAT_COUNTERSTRIKE] = 13 - ENUM[14] = :COMBAT_BLOCK ; NUME[:COMBAT_BLOCK] = 14 - ENUM[15] = :COMBAT_PARRY ; NUME[:COMBAT_PARRY] = 15 - ENUM[16] = :COMBAT_CHARGE_COLLISION ; NUME[:COMBAT_CHARGE_COLLISION] = 16 - ENUM[17] = :COMBAT_CHARGE_DEFENDER_TUMBLES ; NUME[:COMBAT_CHARGE_DEFENDER_TUMBLES] = 17 - ENUM[18] = :COMBAT_CHARGE_DEFENDER_KNOCKED_OVER ; NUME[:COMBAT_CHARGE_DEFENDER_KNOCKED_OVER] = 18 - ENUM[19] = :COMBAT_CHARGE_ATTACKER_TUMBLES ; NUME[:COMBAT_CHARGE_ATTACKER_TUMBLES] = 19 - ENUM[20] = :COMBAT_CHARGE_ATTACKER_BOUNCE_BACK ; NUME[:COMBAT_CHARGE_ATTACKER_BOUNCE_BACK] = 20 - ENUM[21] = :COMBAT_CHARGE_TANGLE_TOGETHER ; NUME[:COMBAT_CHARGE_TANGLE_TOGETHER] = 21 - ENUM[22] = :COMBAT_CHARGE_TANGLE_TUMBLE ; NUME[:COMBAT_CHARGE_TANGLE_TUMBLE] = 22 - ENUM[23] = :COMBAT_CHARGE_RUSH_BY ; NUME[:COMBAT_CHARGE_RUSH_BY] = 23 - ENUM[24] = :COMBAT_CHARGE_MANAGE_STOP ; NUME[:COMBAT_CHARGE_MANAGE_STOP] = 24 - ENUM[25] = :COMBAT_CHARGE_OBSTACLE_SLAM ; NUME[:COMBAT_CHARGE_OBSTACLE_SLAM] = 25 - ENUM[26] = :COMBAT_WRESTLE_LOCK ; NUME[:COMBAT_WRESTLE_LOCK] = 26 - ENUM[27] = :COMBAT_WRESTLE_CHOKEHOLD ; NUME[:COMBAT_WRESTLE_CHOKEHOLD] = 27 - ENUM[28] = :COMBAT_WRESTLE_TAKEDOWN ; NUME[:COMBAT_WRESTLE_TAKEDOWN] = 28 - ENUM[29] = :COMBAT_WRESTLE_THROW ; NUME[:COMBAT_WRESTLE_THROW] = 29 - ENUM[30] = :COMBAT_WRESTLE_RELEASE_LOCK ; NUME[:COMBAT_WRESTLE_RELEASE_LOCK] = 30 - ENUM[31] = :COMBAT_WRESTLE_RELEASE_CHOKE ; NUME[:COMBAT_WRESTLE_RELEASE_CHOKE] = 31 - ENUM[32] = :COMBAT_WRESTLE_RELEASE_GRIP ; NUME[:COMBAT_WRESTLE_RELEASE_GRIP] = 32 - ENUM[33] = :COMBAT_WRESTLE_STRUGGLE ; NUME[:COMBAT_WRESTLE_STRUGGLE] = 33 - ENUM[34] = :COMBAT_WRESTLE_RELEASE_LATCH ; NUME[:COMBAT_WRESTLE_RELEASE_LATCH] = 34 - ENUM[35] = :COMBAT_WRESTLE_STRANGLE_KO ; NUME[:COMBAT_WRESTLE_STRANGLE_KO] = 35 - ENUM[36] = :COMBAT_WRESTLE_ADJUST_GRIP ; NUME[:COMBAT_WRESTLE_ADJUST_GRIP] = 36 - ENUM[37] = :COMBAT_GRAB_TEAR ; NUME[:COMBAT_GRAB_TEAR] = 37 - ENUM[38] = :COMBAT_STRIKE_DETAILS ; NUME[:COMBAT_STRIKE_DETAILS] = 38 - ENUM[39] = :COMBAT_STRIKE_DETAILS_2 ; NUME[:COMBAT_STRIKE_DETAILS_2] = 39 - ENUM[40] = :COMBAT_EVENT_ENRAGED ; NUME[:COMBAT_EVENT_ENRAGED] = 40 - ENUM[41] = :COMBAT_EVENT_STUCKIN ; NUME[:COMBAT_EVENT_STUCKIN] = 41 - ENUM[42] = :COMBAT_EVENT_LATCH_BP ; NUME[:COMBAT_EVENT_LATCH_BP] = 42 - ENUM[43] = :COMBAT_EVENT_LATCH_GENERAL ; NUME[:COMBAT_EVENT_LATCH_GENERAL] = 43 - ENUM[44] = :COMBAT_EVENT_PROPELLED_AWAY ; NUME[:COMBAT_EVENT_PROPELLED_AWAY] = 44 - ENUM[45] = :COMBAT_EVENT_KNOCKED_OUT ; NUME[:COMBAT_EVENT_KNOCKED_OUT] = 45 - ENUM[46] = :COMBAT_EVENT_STUNNED ; NUME[:COMBAT_EVENT_STUNNED] = 46 - ENUM[47] = :COMBAT_EVENT_WINDED ; NUME[:COMBAT_EVENT_WINDED] = 47 - ENUM[48] = :COMBAT_EVENT_NAUSEATED ; NUME[:COMBAT_EVENT_NAUSEATED] = 48 - ENUM[49] = :MIGRANT_ARRIVAL_NAMED ; NUME[:MIGRANT_ARRIVAL_NAMED] = 49 - ENUM[50] = :MIGRANT_ARRIVAL ; NUME[:MIGRANT_ARRIVAL] = 50 - ENUM[51] = :DIG_CANCEL_WARM ; NUME[:DIG_CANCEL_WARM] = 51 - ENUM[52] = :DIG_CANCEL_DAMP ; NUME[:DIG_CANCEL_DAMP] = 52 - ENUM[53] = :AMBUSH_DEFENDER ; NUME[:AMBUSH_DEFENDER] = 53 - ENUM[54] = :AMBUSH_RESIDENT ; NUME[:AMBUSH_RESIDENT] = 54 - ENUM[55] = :AMBUSH_THIEF ; NUME[:AMBUSH_THIEF] = 55 - ENUM[56] = :AMBUSH_THIEF_SUPPORT_SKULKING ; NUME[:AMBUSH_THIEF_SUPPORT_SKULKING] = 56 - ENUM[57] = :AMBUSH_THIEF_SUPPORT_NATURE ; NUME[:AMBUSH_THIEF_SUPPORT_NATURE] = 57 - ENUM[58] = :AMBUSH_THIEF_SUPPORT ; NUME[:AMBUSH_THIEF_SUPPORT] = 58 - ENUM[59] = :AMBUSH_MISCHIEVOUS ; NUME[:AMBUSH_MISCHIEVOUS] = 59 - ENUM[60] = :AMBUSH_SNATCHER ; NUME[:AMBUSH_SNATCHER] = 60 - ENUM[61] = :AMBUSH_SNATCHER_SUPPORT ; NUME[:AMBUSH_SNATCHER_SUPPORT] = 61 - ENUM[62] = :AMBUSH_AMBUSHER_NATURE ; NUME[:AMBUSH_AMBUSHER_NATURE] = 62 - ENUM[63] = :AMBUSH_AMBUSHER ; NUME[:AMBUSH_AMBUSHER] = 63 - ENUM[64] = :AMBUSH_INJURED ; NUME[:AMBUSH_INJURED] = 64 - ENUM[65] = :AMBUSH_OTHER ; NUME[:AMBUSH_OTHER] = 65 - ENUM[66] = :AMBUSH_INCAPACITATED ; NUME[:AMBUSH_INCAPACITATED] = 66 - ENUM[67] = :CARAVAN_ARRIVAL ; NUME[:CARAVAN_ARRIVAL] = 67 - ENUM[68] = :NOBLE_ARRIVAL ; NUME[:NOBLE_ARRIVAL] = 68 - ENUM[69] = :D_MIGRANTS_ARRIVAL ; NUME[:D_MIGRANTS_ARRIVAL] = 69 - ENUM[70] = :D_MIGRANT_ARRIVAL ; NUME[:D_MIGRANT_ARRIVAL] = 70 - ENUM[71] = :D_MIGRANT_ARRIVAL_DISCOURAGED ; NUME[:D_MIGRANT_ARRIVAL_DISCOURAGED] = 71 - ENUM[72] = :D_NO_MIGRANT_ARRIVAL ; NUME[:D_NO_MIGRANT_ARRIVAL] = 72 - ENUM[73] = :ANIMAL_TRAP_CATCH ; NUME[:ANIMAL_TRAP_CATCH] = 73 - ENUM[74] = :ANIMAL_TRAP_ROBBED ; NUME[:ANIMAL_TRAP_ROBBED] = 74 - ENUM[75] = :MISCHIEF_LEVER ; NUME[:MISCHIEF_LEVER] = 75 - ENUM[76] = :MISCHIEF_PLATE ; NUME[:MISCHIEF_PLATE] = 76 - ENUM[77] = :MISCHIEF_CAGE ; NUME[:MISCHIEF_CAGE] = 77 - ENUM[78] = :MISCHIEF_CHAIN ; NUME[:MISCHIEF_CHAIN] = 78 - ENUM[79] = :DIPLOMAT_ARRIVAL ; NUME[:DIPLOMAT_ARRIVAL] = 79 - ENUM[80] = :LIAISON_ARRIVAL ; NUME[:LIAISON_ARRIVAL] = 80 - ENUM[81] = :TRADE_DIPLOMAT_ARRIVAL ; NUME[:TRADE_DIPLOMAT_ARRIVAL] = 81 - ENUM[82] = :CAVE_COLLAPSE ; NUME[:CAVE_COLLAPSE] = 82 - ENUM[83] = :BIRTH_CITIZEN ; NUME[:BIRTH_CITIZEN] = 83 - ENUM[84] = :BIRTH_ANIMAL ; NUME[:BIRTH_ANIMAL] = 84 - ENUM[85] = :STRANGE_MOOD ; NUME[:STRANGE_MOOD] = 85 - ENUM[86] = :MADE_ARTIFACT ; NUME[:MADE_ARTIFACT] = 86 - ENUM[87] = :NAMED_ARTIFACT ; NUME[:NAMED_ARTIFACT] = 87 - ENUM[88] = :ITEM_ATTACHMENT ; NUME[:ITEM_ATTACHMENT] = 88 - ENUM[89] = :VERMIN_CAGE_ESCAPE ; NUME[:VERMIN_CAGE_ESCAPE] = 89 - ENUM[90] = :TRIGGER_WEB ; NUME[:TRIGGER_WEB] = 90 - ENUM[91] = :MOOD_BUILDING_CLAIMED ; NUME[:MOOD_BUILDING_CLAIMED] = 91 - ENUM[92] = :ARTIFACT_BEGUN ; NUME[:ARTIFACT_BEGUN] = 92 - ENUM[93] = :MEGABEAST_ARRIVAL ; NUME[:MEGABEAST_ARRIVAL] = 93 - ENUM[94] = :BERSERK_CITIZEN ; NUME[:BERSERK_CITIZEN] = 94 - ENUM[95] = :MAGMA_DEFACES_ENGRAVING ; NUME[:MAGMA_DEFACES_ENGRAVING] = 95 - ENUM[96] = :ENGRAVING_MELTS ; NUME[:ENGRAVING_MELTS] = 96 - ENUM[97] = :MASTERPIECE_ARCHITECTURE ; NUME[:MASTERPIECE_ARCHITECTURE] = 97 - ENUM[98] = :MASTERPIECE_CONSTRUCTION ; NUME[:MASTERPIECE_CONSTRUCTION] = 98 - ENUM[99] = :MASTER_ARCHITECTURE_LOST ; NUME[:MASTER_ARCHITECTURE_LOST] = 99 - ENUM[100] = :MASTER_CONSTRUCTION_LOST ; NUME[:MASTER_CONSTRUCTION_LOST] = 100 - ENUM[101] = :ADV_AWAKEN ; NUME[:ADV_AWAKEN] = 101 - ENUM[102] = :ADV_SLEEP_INTERRUPTED ; NUME[:ADV_SLEEP_INTERRUPTED] = 102 - ENUM[103] = :CANCEL_JOB ; NUME[:CANCEL_JOB] = 103 - ENUM[104] = :ADV_CREATURE_DEATH ; NUME[:ADV_CREATURE_DEATH] = 104 - ENUM[105] = :CITIZEN_DEATH ; NUME[:CITIZEN_DEATH] = 105 - ENUM[106] = :PET_DEATH ; NUME[:PET_DEATH] = 106 - ENUM[107] = :ENDGAME_EVENT_1 ; NUME[:ENDGAME_EVENT_1] = 107 - ENUM[108] = :ENDGAME_EVENT_2 ; NUME[:ENDGAME_EVENT_2] = 108 - ENUM[109] = :FALL_OVER ; NUME[:FALL_OVER] = 109 - ENUM[110] = :CAUGHT_IN_FLAMES ; NUME[:CAUGHT_IN_FLAMES] = 110 - ENUM[111] = :CAUGHT_IN_WEB ; NUME[:CAUGHT_IN_WEB] = 111 - ENUM[112] = :UNIT_PROJECTILE_SLAM_BLOW_APART ; NUME[:UNIT_PROJECTILE_SLAM_BLOW_APART] = 112 - ENUM[113] = :UNIT_PROJECTILE_SLAM ; NUME[:UNIT_PROJECTILE_SLAM] = 113 - ENUM[114] = :UNIT_PROJECTILE_SLAM_INTO_UNIT ; NUME[:UNIT_PROJECTILE_SLAM_INTO_UNIT] = 114 - ENUM[115] = :VOMIT ; NUME[:VOMIT] = 115 - ENUM[116] = :LOSE_HOLD_OF_ITEM ; NUME[:LOSE_HOLD_OF_ITEM] = 116 - ENUM[117] = :REGAIN_CONSCIOUSNESS ; NUME[:REGAIN_CONSCIOUSNESS] = 117 - ENUM[118] = :FREE_FROM_WEB ; NUME[:FREE_FROM_WEB] = 118 - ENUM[119] = :PARALYZED ; NUME[:PARALYZED] = 119 - ENUM[120] = :OVERCOME_PARALYSIS ; NUME[:OVERCOME_PARALYSIS] = 120 - ENUM[121] = :NOT_STUNNED ; NUME[:NOT_STUNNED] = 121 - ENUM[122] = :EXHAUSTION ; NUME[:EXHAUSTION] = 122 - ENUM[123] = :PAIN_KO ; NUME[:PAIN_KO] = 123 - ENUM[124] = :BREAK_GRIP ; NUME[:BREAK_GRIP] = 124 - ENUM[125] = :NO_BREAK_GRIP ; NUME[:NO_BREAK_GRIP] = 125 - ENUM[126] = :BLOCK_FIRE ; NUME[:BLOCK_FIRE] = 126 - ENUM[127] = :BREATHE_FIRE ; NUME[:BREATHE_FIRE] = 127 - ENUM[128] = :SHOOT_WEB ; NUME[:SHOOT_WEB] = 128 - ENUM[129] = :PULL_OUT_DROP ; NUME[:PULL_OUT_DROP] = 129 - ENUM[130] = :STAND_UP ; NUME[:STAND_UP] = 130 - ENUM[131] = :MARTIAL_TRANCE ; NUME[:MARTIAL_TRANCE] = 131 - ENUM[132] = :MAT_BREATH ; NUME[:MAT_BREATH] = 132 - ENUM[133] = :ADV_REACTION_PRODUCTS ; NUME[:ADV_REACTION_PRODUCTS] = 133 - ENUM[134] = :NIGHT_ATTACK_STARTS ; NUME[:NIGHT_ATTACK_STARTS] = 134 - ENUM[135] = :NIGHT_ATTACK_ENDS ; NUME[:NIGHT_ATTACK_ENDS] = 135 - ENUM[136] = :NIGHT_ATTACK_TRAVEL ; NUME[:NIGHT_ATTACK_TRAVEL] = 136 - ENUM[137] = :GHOST_ATTACK ; NUME[:GHOST_ATTACK] = 137 - ENUM[138] = :LAIR_HUNTER ; NUME[:LAIR_HUNTER] = 138 - ENUM[139] = :TRAVEL_SITE_DISCOVERY ; NUME[:TRAVEL_SITE_DISCOVERY] = 139 - ENUM[140] = :TRAVEL_SITE_BUMP ; NUME[:TRAVEL_SITE_BUMP] = 140 - ENUM[141] = :ADVENTURE_INTRO ; NUME[:ADVENTURE_INTRO] = 141 - ENUM[142] = :CREATURE_SOUND ; NUME[:CREATURE_SOUND] = 142 - ENUM[143] = :CREATURE_STEALS_OBJECT ; NUME[:CREATURE_STEALS_OBJECT] = 143 - ENUM[144] = :FOUND_TRAP ; NUME[:FOUND_TRAP] = 144 - ENUM[145] = :BODY_TRANSFORMATION ; NUME[:BODY_TRANSFORMATION] = 145 - ENUM[146] = :INTERACTION_ACTOR ; NUME[:INTERACTION_ACTOR] = 146 - ENUM[147] = :INTERACTION_TARGET ; NUME[:INTERACTION_TARGET] = 147 - ENUM[148] = :UNDEAD_ATTACK ; NUME[:UNDEAD_ATTACK] = 148 - ENUM[149] = :CITIZEN_MISSING ; NUME[:CITIZEN_MISSING] = 149 - ENUM[150] = :PET_MISSING ; NUME[:PET_MISSING] = 150 - ENUM[151] = :MARKET_CHATTER ; NUME[:MARKET_CHATTER] = 151 - ENUM[152] = :STRANGE_RAIN_SNOW ; NUME[:STRANGE_RAIN_SNOW] = 152 - ENUM[153] = :STRANGE_CLOUD ; NUME[:STRANGE_CLOUD] = 153 - ENUM[154] = :SIMPLE_ANIMAL_ACTION ; NUME[:SIMPLE_ANIMAL_ACTION] = 154 - ENUM[155] = :FLOUNDER_IN_LIQUID ; NUME[:FLOUNDER_IN_LIQUID] = 155 - ENUM[156] = :TRAINING_DOWN_TO_SEMI_WILD ; NUME[:TRAINING_DOWN_TO_SEMI_WILD] = 156 - ENUM[157] = :TRAINING_FULL_REVERSION ; NUME[:TRAINING_FULL_REVERSION] = 157 - ENUM[158] = :ANIMAL_TRAINING_KNOWLEDGE ; NUME[:ANIMAL_TRAINING_KNOWLEDGE] = 158 - ENUM[159] = :SKIP_ON_LIQUID ; NUME[:SKIP_ON_LIQUID] = 159 - ENUM[160] = :DODGE_FLYING_OBJECT ; NUME[:DODGE_FLYING_OBJECT] = 160 -end - -class ArmorFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :METAL_ARMOR_LEVELS ; NUME[:METAL_ARMOR_LEVELS] = 0 -end - -class ArmorGeneralFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :SOFT ; NUME[:SOFT] = 0 - ENUM[1] = :HARD ; NUME[:HARD] = 1 - ENUM[2] = :METAL ; NUME[:METAL] = 2 - ENUM[3] = :BARRED ; NUME[:BARRED] = 3 - ENUM[4] = :SCALED ; NUME[:SCALED] = 4 - ENUM[5] = :LEATHER ; NUME[:LEATHER] = 5 - ENUM[6] = :SHAPED ; NUME[:SHAPED] = 6 - ENUM[7] = :CHAIN_METAL_TEXT ; NUME[:CHAIN_METAL_TEXT] = 7 - ENUM[8] = :STRUCTURAL_ELASTICITY_WOVEN_THREAD ; NUME[:STRUCTURAL_ELASTICITY_WOVEN_THREAD] = 8 - ENUM[9] = :STRUCTURAL_ELASTICITY_CHAIN_METAL ; NUME[:STRUCTURAL_ELASTICITY_CHAIN_METAL] = 9 - ENUM[10] = :STRUCTURAL_ELASTICITY_CHAIN_ALL ; NUME[:STRUCTURAL_ELASTICITY_CHAIN_ALL] = 10 -end - -class ArtFacetType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :OWN_RACE ; NUME[:OWN_RACE] = 0 - ENUM[1] = :FANCIFUL ; NUME[:FANCIFUL] = 1 - ENUM[2] = :GOOD ; NUME[:GOOD] = 2 - ENUM[3] = :EVIL ; NUME[:EVIL] = 3 -end - -class ArtImageElementType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :CREATURE ; NUME[:CREATURE] = 0 - ENUM[1] = :PLANT ; NUME[:PLANT] = 1 - ENUM[2] = :TREE ; NUME[:TREE] = 2 - ENUM[3] = :SHAPE ; NUME[:SHAPE] = 3 - ENUM[4] = :ITEM ; NUME[:ITEM] = 4 -end - -class ArtImagePropertyType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :TransitiveVerb ; NUME[:TransitiveVerb] = 0 - ENUM[1] = :IntransitiveVerb ; NUME[:IntransitiveVerb] = 1 -end - -class ArtImagePropertyVerb < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Withering ; NUME[:Withering] = 0 - ENUM[1] = :SurroundedBy ; NUME[:SurroundedBy] = 1 - ENUM[2] = :Massacring ; NUME[:Massacring] = 2 - ENUM[3] = :Fighting ; NUME[:Fighting] = 3 - ENUM[4] = :Laboring ; NUME[:Laboring] = 4 - ENUM[5] = :Greeting ; NUME[:Greeting] = 5 - ENUM[6] = :Refusing ; NUME[:Refusing] = 6 - ENUM[7] = :Speaking ; NUME[:Speaking] = 7 - ENUM[8] = :Embracing ; NUME[:Embracing] = 8 - ENUM[9] = :StrikingDown ; NUME[:StrikingDown] = 9 - ENUM[10] = :MenacingPose ; NUME[:MenacingPose] = 10 - ENUM[11] = :Traveling ; NUME[:Traveling] = 11 - ENUM[12] = :Raising ; NUME[:Raising] = 12 - ENUM[13] = :Hiding ; NUME[:Hiding] = 13 - ENUM[14] = :LookingConfused ; NUME[:LookingConfused] = 14 - ENUM[15] = :LookingTerrified ; NUME[:LookingTerrified] = 15 - ENUM[16] = :Devouring ; NUME[:Devouring] = 16 - ENUM[17] = :Admiring ; NUME[:Admiring] = 17 - ENUM[18] = :Burning ; NUME[:Burning] = 18 - ENUM[19] = :Weeping ; NUME[:Weeping] = 19 - ENUM[20] = :LookingDejected ; NUME[:LookingDejected] = 20 - ENUM[21] = :Cringing ; NUME[:Cringing] = 21 - ENUM[22] = :Screaming ; NUME[:Screaming] = 22 - ENUM[23] = :SubmissiveGesture ; NUME[:SubmissiveGesture] = 23 - ENUM[24] = :FetalPosition ; NUME[:FetalPosition] = 24 - ENUM[25] = :SmearedIntoSpiral ; NUME[:SmearedIntoSpiral] = 25 - ENUM[26] = :Falling ; NUME[:Falling] = 26 - ENUM[27] = :Dead ; NUME[:Dead] = 27 - ENUM[28] = :Laughing ; NUME[:Laughing] = 28 - ENUM[29] = :LookingOffended ; NUME[:LookingOffended] = 29 - ENUM[30] = :BeingShot ; NUME[:BeingShot] = 30 - ENUM[31] = :PlaintiveGesture ; NUME[:PlaintiveGesture] = 31 - ENUM[32] = :Melting ; NUME[:Melting] = 32 - ENUM[33] = :Shooting ; NUME[:Shooting] = 33 - ENUM[34] = :Torturing ; NUME[:Torturing] = 34 - ENUM[35] = :CommittingDepravedAct ; NUME[:CommittingDepravedAct] = 35 - ENUM[36] = :Praying ; NUME[:Praying] = 36 - ENUM[37] = :Contemplating ; NUME[:Contemplating] = 37 - ENUM[38] = :Cooking ; NUME[:Cooking] = 38 - ENUM[39] = :Engraving ; NUME[:Engraving] = 39 - ENUM[40] = :Prostrating ; NUME[:Prostrating] = 40 - ENUM[41] = :Suffering ; NUME[:Suffering] = 41 - ENUM[42] = :BeingImpaled ; NUME[:BeingImpaled] = 42 - ENUM[43] = :BeingContorted ; NUME[:BeingContorted] = 43 - ENUM[44] = :BeingFlayed ; NUME[:BeingFlayed] = 44 - ENUM[45] = :HangingFrom ; NUME[:HangingFrom] = 45 - ENUM[46] = :BeingMutilated ; NUME[:BeingMutilated] = 46 - ENUM[47] = :TriumphantPose ; NUME[:TriumphantPose] = 47 -end - -class BiomeType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :MOUNTAIN ; NUME[:MOUNTAIN] = 0 - ENUM[1] = :GLACIER ; NUME[:GLACIER] = 1 - ENUM[2] = :TUNDRA ; NUME[:TUNDRA] = 2 - ENUM[3] = :SWAMP_TEMPERATE_FRESHWATER ; NUME[:SWAMP_TEMPERATE_FRESHWATER] = 3 - ENUM[4] = :SWAMP_TEMPERATE_SALTWATER ; NUME[:SWAMP_TEMPERATE_SALTWATER] = 4 - ENUM[5] = :MARSH_TEMPERATE_FRESHWATER ; NUME[:MARSH_TEMPERATE_FRESHWATER] = 5 - ENUM[6] = :MARSH_TEMPERATE_SALTWATER ; NUME[:MARSH_TEMPERATE_SALTWATER] = 6 - ENUM[7] = :SWAMP_TROPICAL_FRESHWATER ; NUME[:SWAMP_TROPICAL_FRESHWATER] = 7 - ENUM[8] = :SWAMP_TROPICAL_SALTWATER ; NUME[:SWAMP_TROPICAL_SALTWATER] = 8 - ENUM[9] = :SWAMP_MANGROVE ; NUME[:SWAMP_MANGROVE] = 9 - ENUM[10] = :MARSH_TROPICAL_FRESHWATER ; NUME[:MARSH_TROPICAL_FRESHWATER] = 10 - ENUM[11] = :MARSH_TROPICAL_SALTWATER ; NUME[:MARSH_TROPICAL_SALTWATER] = 11 - ENUM[12] = :FOREST_TAIGA ; NUME[:FOREST_TAIGA] = 12 - ENUM[13] = :FOREST_TEMPERATE_CONIFER ; NUME[:FOREST_TEMPERATE_CONIFER] = 13 - ENUM[14] = :FOREST_TEMPERATE_BROADLEAF ; NUME[:FOREST_TEMPERATE_BROADLEAF] = 14 - ENUM[15] = :FOREST_TROPICAL_CONIFER ; NUME[:FOREST_TROPICAL_CONIFER] = 15 - ENUM[16] = :FOREST_TROPICAL_DRY_BROADLEAF ; NUME[:FOREST_TROPICAL_DRY_BROADLEAF] = 16 - ENUM[17] = :FOREST_TROPICAL_MOIST_BROADLEAF ; NUME[:FOREST_TROPICAL_MOIST_BROADLEAF] = 17 - ENUM[18] = :GRASSLAND_TEMPERATE ; NUME[:GRASSLAND_TEMPERATE] = 18 - ENUM[19] = :SAVANNA_TEMPERATE ; NUME[:SAVANNA_TEMPERATE] = 19 - ENUM[20] = :SHRUBLAND_TEMPERATE ; NUME[:SHRUBLAND_TEMPERATE] = 20 - ENUM[21] = :GRASSLAND_TROPICAL ; NUME[:GRASSLAND_TROPICAL] = 21 - ENUM[22] = :SAVANNA_TROPICAL ; NUME[:SAVANNA_TROPICAL] = 22 - ENUM[23] = :SHRUBLAND_TROPICAL ; NUME[:SHRUBLAND_TROPICAL] = 23 - ENUM[24] = :DESERT_BADLAND ; NUME[:DESERT_BADLAND] = 24 - ENUM[25] = :DESERT_ROCK ; NUME[:DESERT_ROCK] = 25 - ENUM[26] = :DESERT_SAND ; NUME[:DESERT_SAND] = 26 - ENUM[27] = :OCEAN_TROPICAL ; NUME[:OCEAN_TROPICAL] = 27 - ENUM[28] = :OCEAN_TEMPERATE ; NUME[:OCEAN_TEMPERATE] = 28 - ENUM[29] = :OCEAN_ARCTIC ; NUME[:OCEAN_ARCTIC] = 29 - ENUM[30] = :POOL_TEMPERATE_FRESHWATER ; NUME[:POOL_TEMPERATE_FRESHWATER] = 30 - ENUM[31] = :POOL_TEMPERATE_BRACKISHWATER ; NUME[:POOL_TEMPERATE_BRACKISHWATER] = 31 - ENUM[32] = :POOL_TEMPERATE_SALTWATER ; NUME[:POOL_TEMPERATE_SALTWATER] = 32 - ENUM[33] = :POOL_TROPICAL_FRESHWATER ; NUME[:POOL_TROPICAL_FRESHWATER] = 33 - ENUM[34] = :POOL_TROPICAL_BRACKISHWATER ; NUME[:POOL_TROPICAL_BRACKISHWATER] = 34 - ENUM[35] = :POOL_TROPICAL_SALTWATER ; NUME[:POOL_TROPICAL_SALTWATER] = 35 - ENUM[36] = :LAKE_TEMPERATE_FRESHWATER ; NUME[:LAKE_TEMPERATE_FRESHWATER] = 36 - ENUM[37] = :LAKE_TEMPERATE_BRACKISHWATER ; NUME[:LAKE_TEMPERATE_BRACKISHWATER] = 37 - ENUM[38] = :LAKE_TEMPERATE_SALTWATER ; NUME[:LAKE_TEMPERATE_SALTWATER] = 38 - ENUM[39] = :LAKE_TROPICAL_FRESHWATER ; NUME[:LAKE_TROPICAL_FRESHWATER] = 39 - ENUM[40] = :LAKE_TROPICAL_BRACKISHWATER ; NUME[:LAKE_TROPICAL_BRACKISHWATER] = 40 - ENUM[41] = :LAKE_TROPICAL_SALTWATER ; NUME[:LAKE_TROPICAL_SALTWATER] = 41 - ENUM[42] = :RIVER_TEMPERATE_FRESHWATER ; NUME[:RIVER_TEMPERATE_FRESHWATER] = 42 - ENUM[43] = :RIVER_TEMPERATE_BRACKISHWATER ; NUME[:RIVER_TEMPERATE_BRACKISHWATER] = 43 - ENUM[44] = :RIVER_TEMPERATE_SALTWATER ; NUME[:RIVER_TEMPERATE_SALTWATER] = 44 - ENUM[45] = :RIVER_TROPICAL_FRESHWATER ; NUME[:RIVER_TROPICAL_FRESHWATER] = 45 - ENUM[46] = :RIVER_TROPICAL_BRACKISHWATER ; NUME[:RIVER_TROPICAL_BRACKISHWATER] = 46 - ENUM[47] = :RIVER_TROPICAL_SALTWATER ; NUME[:RIVER_TROPICAL_SALTWATER] = 47 - ENUM[48] = :SUBTERRANEAN_WATER ; NUME[:SUBTERRANEAN_WATER] = 48 - ENUM[49] = :SUBTERRANEAN_CHASM ; NUME[:SUBTERRANEAN_CHASM] = 49 - ENUM[50] = :SUBTERRANEAN_LAVA ; NUME[:SUBTERRANEAN_LAVA] = 50 -end - -class BlockSquareEventType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Mineral ; NUME[:Mineral] = 0 - ENUM[1] = :FrozenLiquid ; NUME[:FrozenLiquid] = 1 - ENUM[2] = :WorldConstruction ; NUME[:WorldConstruction] = 2 - ENUM[3] = :MaterialSpatter ; NUME[:MaterialSpatter] = 3 - ENUM[4] = :Grass ; NUME[:Grass] = 4 -end - -class BodyPartRawFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :HEAD ; NUME[:HEAD] = 0 - ENUM[1] = :UPPERBODY ; NUME[:UPPERBODY] = 1 - ENUM[2] = :LOWERBODY ; NUME[:LOWERBODY] = 2 - ENUM[3] = :SIGHT ; NUME[:SIGHT] = 3 - ENUM[4] = :EMBEDDED ; NUME[:EMBEDDED] = 4 - ENUM[5] = :INTERNAL ; NUME[:INTERNAL] = 5 - ENUM[6] = :CIRCULATION ; NUME[:CIRCULATION] = 6 - ENUM[7] = :SKELETON ; NUME[:SKELETON] = 7 - ENUM[8] = :LIMB ; NUME[:LIMB] = 8 - ENUM[9] = :GRASP ; NUME[:GRASP] = 9 - ENUM[10] = :STANCE ; NUME[:STANCE] = 10 - ENUM[11] = :GUTS ; NUME[:GUTS] = 11 - ENUM[12] = :BREATHE ; NUME[:BREATHE] = 12 - ENUM[13] = :SMALL ; NUME[:SMALL] = 13 - ENUM[14] = :THROAT ; NUME[:THROAT] = 14 - ENUM[15] = :JOINT ; NUME[:JOINT] = 15 - ENUM[16] = :THOUGHT ; NUME[:THOUGHT] = 16 - ENUM[17] = :NERVOUS ; NUME[:NERVOUS] = 17 - ENUM[18] = :RIGHT ; NUME[:RIGHT] = 18 - ENUM[19] = :LEFT ; NUME[:LEFT] = 19 - ENUM[20] = :HEAR ; NUME[:HEAR] = 20 - ENUM[21] = :SMELL ; NUME[:SMELL] = 21 - ENUM[22] = :FLIER ; NUME[:FLIER] = 22 - ENUM[23] = :DIGIT ; NUME[:DIGIT] = 23 - ENUM[24] = :MOUTH ; NUME[:MOUTH] = 24 - ENUM[25] = :APERTURE ; NUME[:APERTURE] = 25 - ENUM[26] = :SOCKET ; NUME[:SOCKET] = 26 - ENUM[27] = :TOTEMABLE ; NUME[:TOTEMABLE] = 27 - ENUM[30] = :UNDER_PRESSURE ; NUME[:UNDER_PRESSURE] = 30 - ENUM[32] = :VERMIN_BUTCHER_ITEM ; NUME[:VERMIN_BUTCHER_ITEM] = 32 - ENUM[33] = :CONNECTOR ; NUME[:CONNECTOR] = 33 -end - -class BodyPartTemplateContype < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :UPPERBODY ; NUME[:UPPERBODY] = 0 - ENUM[1] = :LOWERBODY ; NUME[:LOWERBODY] = 1 - ENUM[2] = :HEAD ; NUME[:HEAD] = 2 - ENUM[3] = :GRASP ; NUME[:GRASP] = 3 - ENUM[4] = :STANCE ; NUME[:STANCE] = 4 -end - -class BodyPartTemplateFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :HEAD ; NUME[:HEAD] = 0 - ENUM[1] = :UPPERBODY ; NUME[:UPPERBODY] = 1 - ENUM[2] = :LOWERBODY ; NUME[:LOWERBODY] = 2 - ENUM[3] = :SIGHT ; NUME[:SIGHT] = 3 - ENUM[4] = :EMBEDDED ; NUME[:EMBEDDED] = 4 - ENUM[5] = :INTERNAL ; NUME[:INTERNAL] = 5 - ENUM[6] = :CIRCULATION ; NUME[:CIRCULATION] = 6 - ENUM[7] = :SKELETON ; NUME[:SKELETON] = 7 - ENUM[8] = :LIMB ; NUME[:LIMB] = 8 - ENUM[9] = :GRASP ; NUME[:GRASP] = 9 - ENUM[10] = :STANCE ; NUME[:STANCE] = 10 - ENUM[11] = :GUTS ; NUME[:GUTS] = 11 - ENUM[12] = :BREATHE ; NUME[:BREATHE] = 12 - ENUM[13] = :SMALL ; NUME[:SMALL] = 13 - ENUM[14] = :THROAT ; NUME[:THROAT] = 14 - ENUM[15] = :JOINT ; NUME[:JOINT] = 15 - ENUM[16] = :THOUGHT ; NUME[:THOUGHT] = 16 - ENUM[17] = :NERVOUS ; NUME[:NERVOUS] = 17 - ENUM[18] = :RIGHT ; NUME[:RIGHT] = 18 - ENUM[19] = :LEFT ; NUME[:LEFT] = 19 - ENUM[20] = :HEAR ; NUME[:HEAR] = 20 - ENUM[21] = :SMELL ; NUME[:SMELL] = 21 - ENUM[22] = :FLIER ; NUME[:FLIER] = 22 - ENUM[23] = :DIGIT ; NUME[:DIGIT] = 23 - ENUM[24] = :MOUTH ; NUME[:MOUTH] = 24 - ENUM[25] = :APERTURE ; NUME[:APERTURE] = 25 - ENUM[26] = :SOCKET ; NUME[:SOCKET] = 26 - ENUM[27] = :TOTEMABLE ; NUME[:TOTEMABLE] = 27 - ENUM[28] = :UNDER_PRESSURE ; NUME[:UNDER_PRESSURE] = 28 - ENUM[29] = :VERMIN_BUTCHER_ITEM ; NUME[:VERMIN_BUTCHER_ITEM] = 29 - ENUM[30] = :CONNECTOR ; NUME[:CONNECTOR] = 30 -end - -class BuildReqChoiceType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :General ; NUME[:General] = 0 - ENUM[1] = :Specific ; NUME[:Specific] = 1 -end - -class BuildingType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Classname = Hash.new - ENUM[-1] = :NONE ; NUME[:NONE] = -1 - ENUM[0] = :Chair ; NUME[:Chair] = 0 ; Classname[:Chair] = 'building_chairst' - ENUM[1] = :Bed ; NUME[:Bed] = 1 ; Classname[:Bed] = 'building_bedst' - ENUM[2] = :Table ; NUME[:Table] = 2 ; Classname[:Table] = 'building_tablest' - ENUM[3] = :Coffin ; NUME[:Coffin] = 3 ; Classname[:Coffin] = 'building_coffinst' - ENUM[4] = :FarmPlot ; NUME[:FarmPlot] = 4 ; Classname[:FarmPlot] = 'building_farmplotst' - ENUM[5] = :Furnace ; NUME[:Furnace] = 5 ; Classname[:Furnace] = 'building_furnacest' - ENUM[6] = :TradeDepot ; NUME[:TradeDepot] = 6 ; Classname[:TradeDepot] = 'building_tradedepotst' - ENUM[7] = :Shop ; NUME[:Shop] = 7 ; Classname[:Shop] = 'building_shopst' - ENUM[8] = :Door ; NUME[:Door] = 8 ; Classname[:Door] = 'building_doorst' - ENUM[9] = :Floodgate ; NUME[:Floodgate] = 9 ; Classname[:Floodgate] = 'building_floodgatest' - ENUM[10] = :Box ; NUME[:Box] = 10 ; Classname[:Box] = 'building_boxst' - ENUM[11] = :Weaponrack ; NUME[:Weaponrack] = 11 ; Classname[:Weaponrack] = 'building_weaponrackst' - ENUM[12] = :Armorstand ; NUME[:Armorstand] = 12 ; Classname[:Armorstand] = 'building_armorstandst' - ENUM[13] = :Workshop ; NUME[:Workshop] = 13 ; Classname[:Workshop] = 'building_workshopst' - ENUM[14] = :Cabinet ; NUME[:Cabinet] = 14 ; Classname[:Cabinet] = 'building_cabinetst' - ENUM[15] = :Statue ; NUME[:Statue] = 15 ; Classname[:Statue] = 'building_statuest' - ENUM[16] = :WindowGlass ; NUME[:WindowGlass] = 16 ; Classname[:WindowGlass] = 'building_window_glassst' - ENUM[17] = :WindowGem ; NUME[:WindowGem] = 17 ; Classname[:WindowGem] = 'building_window_gemst' - ENUM[18] = :Well ; NUME[:Well] = 18 ; Classname[:Well] = 'building_wellst' - ENUM[19] = :Bridge ; NUME[:Bridge] = 19 ; Classname[:Bridge] = 'building_bridgest' - ENUM[20] = :RoadDirt ; NUME[:RoadDirt] = 20 ; Classname[:RoadDirt] = 'building_road_dirtst' - ENUM[21] = :RoadPaved ; NUME[:RoadPaved] = 21 ; Classname[:RoadPaved] = 'building_road_pavedst' - ENUM[22] = :SiegeEngine ; NUME[:SiegeEngine] = 22 ; Classname[:SiegeEngine] = 'building_siegeenginest' - ENUM[23] = :Trap ; NUME[:Trap] = 23 ; Classname[:Trap] = 'building_trapst' - ENUM[24] = :AnimalTrap ; NUME[:AnimalTrap] = 24 ; Classname[:AnimalTrap] = 'building_animaltrapst' - ENUM[25] = :Support ; NUME[:Support] = 25 ; Classname[:Support] = 'building_supportst' - ENUM[26] = :ArcheryTarget ; NUME[:ArcheryTarget] = 26 ; Classname[:ArcheryTarget] = 'building_archerytargetst' - ENUM[27] = :Chain ; NUME[:Chain] = 27 ; Classname[:Chain] = 'building_chainst' - ENUM[28] = :Cage ; NUME[:Cage] = 28 ; Classname[:Cage] = 'building_cagest' - ENUM[29] = :Stockpile ; NUME[:Stockpile] = 29 ; Classname[:Stockpile] = 'building_stockpilest' - ENUM[30] = :Civzone ; NUME[:Civzone] = 30 ; Classname[:Civzone] = 'building_civzonest' - ENUM[31] = :Weapon ; NUME[:Weapon] = 31 ; Classname[:Weapon] = 'building_weaponst' - ENUM[32] = :Wagon ; NUME[:Wagon] = 32 ; Classname[:Wagon] = 'building_wagonst' - ENUM[33] = :ScrewPump ; NUME[:ScrewPump] = 33 ; Classname[:ScrewPump] = 'building_screw_pumpst' - ENUM[34] = :Construction ; NUME[:Construction] = 34 ; Classname[:Construction] = 'building_constructionst' - ENUM[35] = :Hatch ; NUME[:Hatch] = 35 ; Classname[:Hatch] = 'building_hatchst' - ENUM[36] = :GrateWall ; NUME[:GrateWall] = 36 ; Classname[:GrateWall] = 'building_grate_wallst' - ENUM[37] = :GrateFloor ; NUME[:GrateFloor] = 37 ; Classname[:GrateFloor] = 'building_grate_floorst' - ENUM[38] = :BarsVertical ; NUME[:BarsVertical] = 38 ; Classname[:BarsVertical] = 'building_bars_verticalst' - ENUM[39] = :BarsFloor ; NUME[:BarsFloor] = 39 ; Classname[:BarsFloor] = 'building_bars_floorst' - ENUM[40] = :GearAssembly ; NUME[:GearAssembly] = 40 ; Classname[:GearAssembly] = 'building_gear_assemblyst' - ENUM[41] = :AxleHorizontal ; NUME[:AxleHorizontal] = 41 ; Classname[:AxleHorizontal] = 'building_axle_horizontalst' - ENUM[42] = :AxleVertical ; NUME[:AxleVertical] = 42 ; Classname[:AxleVertical] = 'building_axle_verticalst' - ENUM[43] = :WaterWheel ; NUME[:WaterWheel] = 43 ; Classname[:WaterWheel] = 'building_water_wheelst' - ENUM[44] = :Windmill ; NUME[:Windmill] = 44 ; Classname[:Windmill] = 'building_windmillst' - ENUM[45] = :TractionBench ; NUME[:TractionBench] = 45 ; Classname[:TractionBench] = 'building_traction_benchst' - ENUM[46] = :Slab ; NUME[:Slab] = 46 ; Classname[:Slab] = 'building_slabst' - ENUM[47] = :Nest ; NUME[:Nest] = 47 ; Classname[:Nest] = 'building_nestst' - ENUM[48] = :NestBox ; NUME[:NestBox] = 48 ; Classname[:NestBox] = 'building_nest_boxst' - ENUM[49] = :Hive ; NUME[:Hive] = 49 ; Classname[:Hive] = 'building_hivest' - ENUM[50] = :Rollers ; NUME[:Rollers] = 50 ; Classname[:Rollers] = 'building_rollersst' -end - -class BuildingsOtherId < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Building = Hash.new(:NONE) - GenericBuilding = Hash.new { |h, k| h[k] = [] } - Workshop = Hash.new { |h, k| h[k] = [] } - Furnace = Hash.new { |h, k| h[k] = [] } - Civzone = Hash.new { |h, k| h[k] = [] } - ENUM[-1] = :ANY ; NUME[:ANY] = -1 - ENUM[0] = :ANY_FREE ; NUME[:ANY_FREE] = 0 - ENUM[1] = :STOCKPILE ; NUME[:STOCKPILE] = 1 ; Building[:STOCKPILE] = :Stockpile - ENUM[2] = :ANY_ZONE ; NUME[:ANY_ZONE] = 2 ; Building[:ANY_ZONE] = :Civzone - ENUM[3] = :ACTIVITY_ZONE ; NUME[:ACTIVITY_ZONE] = 3 ; Building[:ACTIVITY_ZONE] = :Civzone ; Civzone[:ACTIVITY_ZONE] << :ActivityZone - ENUM[4] = :ANY_ACTUAL ; NUME[:ANY_ACTUAL] = 4 - ENUM[5] = :ANY_MACHINE ; NUME[:ANY_MACHINE] = 5 ; GenericBuilding[:ANY_MACHINE] << :ScrewPump ; GenericBuilding[:ANY_MACHINE] << :GearAssembly ; GenericBuilding[:ANY_MACHINE] << :AxleHorizontal ; GenericBuilding[:ANY_MACHINE] << :AxleVertical ; GenericBuilding[:ANY_MACHINE] << :WaterWheel ; GenericBuilding[:ANY_MACHINE] << :Windmill ; GenericBuilding[:ANY_MACHINE] << :Workshop ; Workshop[:ANY_MACHINE] << :Millstone - ENUM[6] = :ANY_HOSPITAL_STORAGE ; NUME[:ANY_HOSPITAL_STORAGE] = 6 ; GenericBuilding[:ANY_HOSPITAL_STORAGE] << :Box ; GenericBuilding[:ANY_HOSPITAL_STORAGE] << :Cabinet - ENUM[7] = :ANY_STORAGE ; NUME[:ANY_STORAGE] = 7 ; GenericBuilding[:ANY_STORAGE] << :Box ; GenericBuilding[:ANY_STORAGE] << :Cabinet ; GenericBuilding[:ANY_STORAGE] << :Weaponrack ; GenericBuilding[:ANY_STORAGE] << :Armorstand - ENUM[8] = :ANY_BARRACKS ; NUME[:ANY_BARRACKS] = 8 ; GenericBuilding[:ANY_BARRACKS] << :Bed ; GenericBuilding[:ANY_BARRACKS] << :Box ; GenericBuilding[:ANY_BARRACKS] << :Cabinet ; GenericBuilding[:ANY_BARRACKS] << :Weaponrack ; GenericBuilding[:ANY_BARRACKS] << :Armorstand - ENUM[9] = :ANY_NOBLE_ROOM ; NUME[:ANY_NOBLE_ROOM] = 9 ; GenericBuilding[:ANY_NOBLE_ROOM] << :Chair ; GenericBuilding[:ANY_NOBLE_ROOM] << :Bed ; GenericBuilding[:ANY_NOBLE_ROOM] << :Table ; GenericBuilding[:ANY_NOBLE_ROOM] << :Coffin - ENUM[10] = :ANY_HOSPITAL ; NUME[:ANY_HOSPITAL] = 10 ; GenericBuilding[:ANY_HOSPITAL] << :Bed ; GenericBuilding[:ANY_HOSPITAL] << :TractionBench - ENUM[11] = :BOX ; NUME[:BOX] = 11 ; Building[:BOX] = :Box - ENUM[12] = :CABINET ; NUME[:CABINET] = 12 ; Building[:CABINET] = :Cabinet - ENUM[13] = :TRAP ; NUME[:TRAP] = 13 ; Building[:TRAP] = :Trap - ENUM[14] = :DOOR ; NUME[:DOOR] = 14 ; Building[:DOOR] = :Door - ENUM[15] = :FLOODGATE ; NUME[:FLOODGATE] = 15 ; Building[:FLOODGATE] = :Floodgate - ENUM[16] = :HATCH ; NUME[:HATCH] = 16 ; Building[:HATCH] = :Hatch - ENUM[17] = :GRATE_WALL ; NUME[:GRATE_WALL] = 17 ; Building[:GRATE_WALL] = :GrateWall - ENUM[18] = :GRATE_FLOOR ; NUME[:GRATE_FLOOR] = 18 ; Building[:GRATE_FLOOR] = :GrateFloor - ENUM[19] = :BARS_VERTICAL ; NUME[:BARS_VERTICAL] = 19 ; Building[:BARS_VERTICAL] = :BarsVertical - ENUM[20] = :BARS_FLOOR ; NUME[:BARS_FLOOR] = 20 ; Building[:BARS_FLOOR] = :BarsFloor - ENUM[21] = :WINDOW_ANY ; NUME[:WINDOW_ANY] = 21 ; GenericBuilding[:WINDOW_ANY] << :WindowGlass ; GenericBuilding[:WINDOW_ANY] << :WindowGem - ENUM[22] = :WELL ; NUME[:WELL] = 22 ; Building[:WELL] = :Well - ENUM[23] = :TABLE ; NUME[:TABLE] = 23 ; Building[:TABLE] = :Table - ENUM[24] = :BRIDGE ; NUME[:BRIDGE] = 24 ; Building[:BRIDGE] = :Bridge - ENUM[25] = :CHAIR ; NUME[:CHAIR] = 25 ; Building[:CHAIR] = :Chair - ENUM[26] = :TRADE_DEPOT ; NUME[:TRADE_DEPOT] = 26 ; Building[:TRADE_DEPOT] = :TradeDepot - ENUM[27] = :NEST ; NUME[:NEST] = 27 ; Building[:NEST] = :Nest - ENUM[28] = :NEST_BOX ; NUME[:NEST_BOX] = 28 ; Building[:NEST_BOX] = :NestBox - ENUM[29] = :HIVE ; NUME[:HIVE] = 29 ; Building[:HIVE] = :Hive - ENUM[30] = :WAGON ; NUME[:WAGON] = 30 ; Building[:WAGON] = :Wagon - ENUM[31] = :SHOP ; NUME[:SHOP] = 31 ; Building[:SHOP] = :Shop - ENUM[32] = :BED ; NUME[:BED] = 32 ; Building[:BED] = :Bed - ENUM[33] = :TRACTION_BENCH ; NUME[:TRACTION_BENCH] = 33 ; Building[:TRACTION_BENCH] = :TractionBench - ENUM[34] = :ANY_ROAD ; NUME[:ANY_ROAD] = 34 ; GenericBuilding[:ANY_ROAD] << :RoadDirt ; GenericBuilding[:ANY_ROAD] << :RoadPaved - ENUM[35] = :FARM_PLOT ; NUME[:FARM_PLOT] = 35 ; Building[:FARM_PLOT] = :FarmPlot - ENUM[36] = :GEAR_ASSEMBLY ; NUME[:GEAR_ASSEMBLY] = 36 ; Building[:GEAR_ASSEMBLY] = :GearAssembly - ENUM[37] = :ROLLERS ; NUME[:ROLLERS] = 37 ; Building[:ROLLERS] = :Rollers - ENUM[38] = :AXLE_HORIZONTAL ; NUME[:AXLE_HORIZONTAL] = 38 ; Building[:AXLE_HORIZONTAL] = :AxleHorizontal - ENUM[39] = :AXLE_VERTICAL ; NUME[:AXLE_VERTICAL] = 39 ; Building[:AXLE_VERTICAL] = :AxleVertical - ENUM[40] = :SUPPORT ; NUME[:SUPPORT] = 40 ; Building[:SUPPORT] = :Support - ENUM[41] = :ARCHERY_TARGET ; NUME[:ARCHERY_TARGET] = 41 ; Building[:ARCHERY_TARGET] = :ArcheryTarget - ENUM[42] = :SCREW_PUMP ; NUME[:SCREW_PUMP] = 42 ; Building[:SCREW_PUMP] = :ScrewPump - ENUM[43] = :WATER_WHEEL ; NUME[:WATER_WHEEL] = 43 ; Building[:WATER_WHEEL] = :WaterWheel - ENUM[44] = :WINDMILL ; NUME[:WINDMILL] = 44 ; Building[:WINDMILL] = :Windmill - ENUM[45] = :CHAIN ; NUME[:CHAIN] = 45 ; Building[:CHAIN] = :Chain - ENUM[46] = :CAGE ; NUME[:CAGE] = 46 ; Building[:CAGE] = :Cage - ENUM[47] = :STATUE ; NUME[:STATUE] = 47 ; Building[:STATUE] = :Statue - ENUM[48] = :SLAB ; NUME[:SLAB] = 48 ; Building[:SLAB] = :Slab - ENUM[49] = :COFFIN ; NUME[:COFFIN] = 49 ; Building[:COFFIN] = :Coffin - ENUM[50] = :WEAPON_RACK ; NUME[:WEAPON_RACK] = 50 ; Building[:WEAPON_RACK] = :Weaponrack - ENUM[51] = :ARMOR_STAND ; NUME[:ARMOR_STAND] = 51 ; Building[:ARMOR_STAND] = :Armorstand - ENUM[52] = :FURNACE_ANY ; NUME[:FURNACE_ANY] = 52 ; Building[:FURNACE_ANY] = :Furnace - ENUM[53] = :FURNACE_WOOD ; NUME[:FURNACE_WOOD] = 53 ; Building[:FURNACE_WOOD] = :Furnace ; Furnace[:FURNACE_WOOD] << :WoodFurnace - ENUM[54] = :FURNACE_SMELTER_ANY ; NUME[:FURNACE_SMELTER_ANY] = 54 ; Building[:FURNACE_SMELTER_ANY] = :Furnace ; Furnace[:FURNACE_SMELTER_ANY] << :Smelter ; Furnace[:FURNACE_SMELTER_ANY] << :MagmaSmelter - ENUM[55] = :FURNACE_SMELTER_MAGMA ; NUME[:FURNACE_SMELTER_MAGMA] = 55 ; Building[:FURNACE_SMELTER_MAGMA] = :Furnace ; Furnace[:FURNACE_SMELTER_MAGMA] << :MagmaSmelter - ENUM[56] = :FURNACE_KILN_ANY ; NUME[:FURNACE_KILN_ANY] = 56 ; Building[:FURNACE_KILN_ANY] = :Furnace ; Furnace[:FURNACE_KILN_ANY] << :Kiln ; Furnace[:FURNACE_KILN_ANY] << :MagmaKiln - ENUM[57] = :FURNACE_GLASS_ANY ; NUME[:FURNACE_GLASS_ANY] = 57 ; Building[:FURNACE_GLASS_ANY] = :Furnace ; Furnace[:FURNACE_GLASS_ANY] << :GlassFurnace ; Furnace[:FURNACE_GLASS_ANY] << :MagmaGlassFurnace - ENUM[58] = :FURNACE_CUSTOM ; NUME[:FURNACE_CUSTOM] = 58 ; Building[:FURNACE_CUSTOM] = :Furnace ; Furnace[:FURNACE_CUSTOM] << :Custom - ENUM[59] = :WORKSHOP_ANY ; NUME[:WORKSHOP_ANY] = 59 ; Building[:WORKSHOP_ANY] = :Workshop - ENUM[60] = :WORKSHOP_BUTCHER ; NUME[:WORKSHOP_BUTCHER] = 60 ; Building[:WORKSHOP_BUTCHER] = :Workshop ; Workshop[:WORKSHOP_BUTCHER] << :Butchers - ENUM[61] = :WORKSHOP_MASON ; NUME[:WORKSHOP_MASON] = 61 ; Building[:WORKSHOP_MASON] = :Workshop ; Workshop[:WORKSHOP_MASON] << :Masons - ENUM[62] = :WORKSHOP_KENNEL ; NUME[:WORKSHOP_KENNEL] = 62 ; Building[:WORKSHOP_KENNEL] = :Workshop ; Workshop[:WORKSHOP_KENNEL] << :Kennels - ENUM[63] = :WORKSHOP_FISHERY ; NUME[:WORKSHOP_FISHERY] = 63 ; Building[:WORKSHOP_FISHERY] = :Workshop ; Workshop[:WORKSHOP_FISHERY] << :Fishery - ENUM[64] = :WORKSHOP_JEWELER ; NUME[:WORKSHOP_JEWELER] = 64 ; Building[:WORKSHOP_JEWELER] = :Workshop ; Workshop[:WORKSHOP_JEWELER] << :Jewelers - ENUM[65] = :WORKSHOP_LOOM ; NUME[:WORKSHOP_LOOM] = 65 ; Building[:WORKSHOP_LOOM] = :Workshop ; Workshop[:WORKSHOP_LOOM] << :Loom - ENUM[66] = :WORKSHOP_TANNER ; NUME[:WORKSHOP_TANNER] = 66 ; Building[:WORKSHOP_TANNER] = :Workshop ; Workshop[:WORKSHOP_TANNER] << :Tanners - ENUM[67] = :WORKSHOP_DYER ; NUME[:WORKSHOP_DYER] = 67 ; Building[:WORKSHOP_DYER] = :Workshop ; Workshop[:WORKSHOP_DYER] << :Dyers - ENUM[68] = :WORKSHOP_MILL_ANY ; NUME[:WORKSHOP_MILL_ANY] = 68 ; Building[:WORKSHOP_MILL_ANY] = :Workshop ; Workshop[:WORKSHOP_MILL_ANY] << :Quern ; Workshop[:WORKSHOP_MILL_ANY] << :Millstone - ENUM[69] = :WORKSHOP_QUERN ; NUME[:WORKSHOP_QUERN] = 69 ; Building[:WORKSHOP_QUERN] = :Workshop ; Workshop[:WORKSHOP_QUERN] << :Quern - ENUM[70] = :WORKSHOP_TOOL ; NUME[:WORKSHOP_TOOL] = 70 ; Building[:WORKSHOP_TOOL] = :Workshop ; Workshop[:WORKSHOP_TOOL] << :Tool - ENUM[71] = :WORKSHOP_MILLSTONE ; NUME[:WORKSHOP_MILLSTONE] = 71 ; Building[:WORKSHOP_MILLSTONE] = :Workshop ; Workshop[:WORKSHOP_MILLSTONE] << :Millstone - ENUM[72] = :WORKSHOP_KITCHEN ; NUME[:WORKSHOP_KITCHEN] = 72 ; Building[:WORKSHOP_KITCHEN] = :Workshop ; Workshop[:WORKSHOP_KITCHEN] << :Kitchen - ENUM[73] = :WORKSHOP_STILL ; NUME[:WORKSHOP_STILL] = 73 ; Building[:WORKSHOP_STILL] = :Workshop ; Workshop[:WORKSHOP_STILL] << :Still - ENUM[74] = :WORKSHOP_FARMER ; NUME[:WORKSHOP_FARMER] = 74 ; Building[:WORKSHOP_FARMER] = :Workshop ; Workshop[:WORKSHOP_FARMER] << :Farmers - ENUM[75] = :WORKSHOP_ASHERY ; NUME[:WORKSHOP_ASHERY] = 75 ; Building[:WORKSHOP_ASHERY] = :Workshop ; Workshop[:WORKSHOP_ASHERY] << :Ashery - ENUM[76] = :WORKSHOP_CARPENTER ; NUME[:WORKSHOP_CARPENTER] = 76 ; Building[:WORKSHOP_CARPENTER] = :Workshop ; Workshop[:WORKSHOP_CARPENTER] << :Carpenters - ENUM[77] = :WORKSHOP_CRAFTSDWARF ; NUME[:WORKSHOP_CRAFTSDWARF] = 77 ; Building[:WORKSHOP_CRAFTSDWARF] = :Workshop ; Workshop[:WORKSHOP_CRAFTSDWARF] << :Craftsdwarfs - ENUM[78] = :WORKSHOP_MECHANIC ; NUME[:WORKSHOP_MECHANIC] = 78 ; Building[:WORKSHOP_MECHANIC] = :Workshop ; Workshop[:WORKSHOP_MECHANIC] << :Mechanics - ENUM[79] = :WORKSHOP_SIEGE ; NUME[:WORKSHOP_SIEGE] = 79 ; Building[:WORKSHOP_SIEGE] = :Workshop ; Workshop[:WORKSHOP_SIEGE] << :Siege - ENUM[80] = :WORKSHOP_CLOTHIER ; NUME[:WORKSHOP_CLOTHIER] = 80 ; Building[:WORKSHOP_CLOTHIER] = :Workshop ; Workshop[:WORKSHOP_CLOTHIER] << :Clothiers - ENUM[81] = :WORKSHOP_LEATHER ; NUME[:WORKSHOP_LEATHER] = 81 ; Building[:WORKSHOP_LEATHER] = :Workshop ; Workshop[:WORKSHOP_LEATHER] << :Leatherworks - ENUM[82] = :WORKSHOP_BOWYER ; NUME[:WORKSHOP_BOWYER] = 82 ; Building[:WORKSHOP_BOWYER] = :Workshop ; Workshop[:WORKSHOP_BOWYER] << :Bowyers - ENUM[83] = :WORKSHOP_MAGMA_FORGE ; NUME[:WORKSHOP_MAGMA_FORGE] = 83 ; Building[:WORKSHOP_MAGMA_FORGE] = :Workshop ; Workshop[:WORKSHOP_MAGMA_FORGE] << :MagmaForge - ENUM[84] = :WORKSHOP_FORGE_ANY ; NUME[:WORKSHOP_FORGE_ANY] = 84 ; Building[:WORKSHOP_FORGE_ANY] = :Workshop ; Workshop[:WORKSHOP_FORGE_ANY] << :MetalsmithsForge ; Workshop[:WORKSHOP_FORGE_ANY] << :MagmaForge - ENUM[85] = :WORKSHOP_CUSTOM ; NUME[:WORKSHOP_CUSTOM] = 85 ; Building[:WORKSHOP_CUSTOM] = :Workshop ; Workshop[:WORKSHOP_CUSTOM] << :Custom - ENUM[86] = :WEAPON_UPRIGHT ; NUME[:WEAPON_UPRIGHT] = 86 ; Building[:WEAPON_UPRIGHT] = :Weapon -end - -class BuiltinMats < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :INORGANIC ; NUME[:INORGANIC] = 0 - ENUM[1] = :AMBER ; NUME[:AMBER] = 1 - ENUM[2] = :CORAL ; NUME[:CORAL] = 2 - ENUM[3] = :GLASS_GREEN ; NUME[:GLASS_GREEN] = 3 - ENUM[4] = :GLASS_CLEAR ; NUME[:GLASS_CLEAR] = 4 - ENUM[5] = :GLASS_CRYSTAL ; NUME[:GLASS_CRYSTAL] = 5 - ENUM[6] = :WATER ; NUME[:WATER] = 6 - ENUM[7] = :COAL ; NUME[:COAL] = 7 - ENUM[8] = :POTASH ; NUME[:POTASH] = 8 - ENUM[9] = :ASH ; NUME[:ASH] = 9 - ENUM[10] = :PEARLASH ; NUME[:PEARLASH] = 10 - ENUM[11] = :LYE ; NUME[:LYE] = 11 - ENUM[12] = :MUD ; NUME[:MUD] = 12 - ENUM[13] = :VOMIT ; NUME[:VOMIT] = 13 - ENUM[14] = :SALT ; NUME[:SALT] = 14 - ENUM[15] = :FILTH_B ; NUME[:FILTH_B] = 15 - ENUM[16] = :FILTH_Y ; NUME[:FILTH_Y] = 16 - ENUM[17] = :UNKNOWN_SUBSTANCE ; NUME[:UNKNOWN_SUBSTANCE] = 17 - ENUM[18] = :GRIME ; NUME[:GRIME] = 18 -end - -class CasteRawFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :AMPHIBIOUS ; NUME[:AMPHIBIOUS] = 0 - ENUM[1] = :AQUATIC ; NUME[:AQUATIC] = 1 - ENUM[2] = :LOCKPICKER ; NUME[:LOCKPICKER] = 2 - ENUM[3] = :MISCHIEVOUS ; NUME[:MISCHIEVOUS] = 3 - ENUM[4] = :PATTERNFLIER ; NUME[:PATTERNFLIER] = 4 - ENUM[5] = :CURIOUSBEAST_ANY ; NUME[:CURIOUSBEAST_ANY] = 5 - ENUM[6] = :CURIOUSBEAST_ITEM ; NUME[:CURIOUSBEAST_ITEM] = 6 - ENUM[7] = :CURIOUSBEAST_GUZZLER ; NUME[:CURIOUSBEAST_GUZZLER] = 7 - ENUM[8] = :FLEEQUICK ; NUME[:FLEEQUICK] = 8 - ENUM[9] = :AT_PEACE_WITH_WILDLIFE ; NUME[:AT_PEACE_WITH_WILDLIFE] = 9 - ENUM[10] = :SWIMS_LEARNED ; NUME[:SWIMS_LEARNED] = 10 - ENUM[11] = :CANNOT_UNDEAD ; NUME[:CANNOT_UNDEAD] = 11 - ENUM[12] = :CURIOUSBEAST_EATER ; NUME[:CURIOUSBEAST_EATER] = 12 - ENUM[13] = :NO_EAT ; NUME[:NO_EAT] = 13 - ENUM[14] = :NO_DRINK ; NUME[:NO_DRINK] = 14 - ENUM[15] = :NO_SLEEP ; NUME[:NO_SLEEP] = 15 - ENUM[16] = :COMMON_DOMESTIC ; NUME[:COMMON_DOMESTIC] = 16 - ENUM[17] = :WAGON_PULLER ; NUME[:WAGON_PULLER] = 17 - ENUM[18] = :PACK_ANIMAL ; NUME[:PACK_ANIMAL] = 18 - ENUM[19] = :FLIER ; NUME[:FLIER] = 19 - ENUM[20] = :LARGE_PREDATOR ; NUME[:LARGE_PREDATOR] = 20 - ENUM[21] = :MAGMA_VISION ; NUME[:MAGMA_VISION] = 21 - ENUM[22] = :FIREIMMUNE ; NUME[:FIREIMMUNE] = 22 - ENUM[23] = :FIREIMMUNE_SUPER ; NUME[:FIREIMMUNE_SUPER] = 23 - ENUM[24] = :WEBBER ; NUME[:WEBBER] = 24 - ENUM[25] = :WEBIMMUNE ; NUME[:WEBIMMUNE] = 25 - ENUM[26] = :FISHITEM ; NUME[:FISHITEM] = 26 - ENUM[27] = :IMMOBILE_LAND ; NUME[:IMMOBILE_LAND] = 27 - ENUM[28] = :IMMOLATE ; NUME[:IMMOLATE] = 28 - ENUM[29] = :MILKABLE ; NUME[:MILKABLE] = 29 - ENUM[30] = :NO_SPRING ; NUME[:NO_SPRING] = 30 - ENUM[31] = :NO_SUMMER ; NUME[:NO_SUMMER] = 31 - ENUM[32] = :NO_AUTUMN ; NUME[:NO_AUTUMN] = 32 - ENUM[33] = :NO_WINTER ; NUME[:NO_WINTER] = 33 - ENUM[34] = :BENIGN ; NUME[:BENIGN] = 34 - ENUM[35] = :VERMIN_NOROAM ; NUME[:VERMIN_NOROAM] = 35 - ENUM[36] = :VERMIN_NOTRAP ; NUME[:VERMIN_NOTRAP] = 36 - ENUM[37] = :VERMIN_NOFISH ; NUME[:VERMIN_NOFISH] = 37 - ENUM[38] = :HAS_NERVES ; NUME[:HAS_NERVES] = 38 - ENUM[39] = :NO_DIZZINESS ; NUME[:NO_DIZZINESS] = 39 - ENUM[40] = :NO_FEVERS ; NUME[:NO_FEVERS] = 40 - ENUM[41] = :NO_PROFESSION_COLOR ; NUME[:NO_PROFESSION_COLOR] = 41 - ENUM[44] = :AMBUSHPREDATOR ; NUME[:AMBUSHPREDATOR] = 44 - ENUM[46] = :NOT_BUTCHERABLE ; NUME[:NOT_BUTCHERABLE] = 46 - ENUM[47] = :COOKABLE_LIVE ; NUME[:COOKABLE_LIVE] = 47 - ENUM[49] = :FIREBREATH ; NUME[:FIREBREATH] = 49 - ENUM[50] = :DRAGONFIREBREATH ; NUME[:DRAGONFIREBREATH] = 50 - ENUM[51] = :MEANDERER ; NUME[:MEANDERER] = 51 - ENUM[52] = :THICKWEB ; NUME[:THICKWEB] = 52 - ENUM[53] = :TRAINABLE_HUNTING ; NUME[:TRAINABLE_HUNTING] = 53 - ENUM[54] = :PET ; NUME[:PET] = 54 - ENUM[55] = :PET_EXOTIC ; NUME[:PET_EXOTIC] = 55 - ENUM[57] = :CAN_SPEAK ; NUME[:CAN_SPEAK] = 57 - ENUM[58] = :CAN_LEARN ; NUME[:CAN_LEARN] = 58 - ENUM[59] = :UTTERANCES ; NUME[:UTTERANCES] = 59 - ENUM[60] = :BONECARN ; NUME[:BONECARN] = 60 - ENUM[61] = :CARNIVORE ; NUME[:CARNIVORE] = 61 - ENUM[62] = :UNDERSWIM ; NUME[:UNDERSWIM] = 62 - ENUM[63] = :NOEXERT ; NUME[:NOEXERT] = 63 - ENUM[64] = :NOPAIN ; NUME[:NOPAIN] = 64 - ENUM[65] = :EXTRAVISION ; NUME[:EXTRAVISION] = 65 - ENUM[66] = :NOBREATHE ; NUME[:NOBREATHE] = 66 - ENUM[67] = :NOSTUN ; NUME[:NOSTUN] = 67 - ENUM[68] = :NONAUSEA ; NUME[:NONAUSEA] = 68 - ENUM[69] = :BLOOD ; NUME[:BLOOD] = 69 - ENUM[70] = :TRANCES ; NUME[:TRANCES] = 70 - ENUM[71] = :NOEMOTION ; NUME[:NOEMOTION] = 71 - ENUM[72] = :SLOW_LEARNER ; NUME[:SLOW_LEARNER] = 72 - ENUM[73] = :NOSTUCKINS ; NUME[:NOSTUCKINS] = 73 - ENUM[74] = :PUS ; NUME[:PUS] = 74 - ENUM[75] = :NOSKULL ; NUME[:NOSKULL] = 75 - ENUM[76] = :NOSKIN ; NUME[:NOSKIN] = 76 - ENUM[77] = :NOBONES ; NUME[:NOBONES] = 77 - ENUM[78] = :NOMEAT ; NUME[:NOMEAT] = 78 - ENUM[79] = :PARALYZEIMMUNE ; NUME[:PARALYZEIMMUNE] = 79 - ENUM[80] = :NOFEAR ; NUME[:NOFEAR] = 80 - ENUM[81] = :CANOPENDOORS ; NUME[:CANOPENDOORS] = 81 - ENUM[83] = :GETS_WOUND_INFECTIONS ; NUME[:GETS_WOUND_INFECTIONS] = 83 - ENUM[84] = :NOSMELLYROT ; NUME[:NOSMELLYROT] = 84 - ENUM[85] = :REMAINS_UNDETERMINED ; NUME[:REMAINS_UNDETERMINED] = 85 - ENUM[86] = :HASSHELL ; NUME[:HASSHELL] = 86 - ENUM[87] = :PEARL ; NUME[:PEARL] = 87 - ENUM[88] = :TRAINABLE_WAR ; NUME[:TRAINABLE_WAR] = 88 - ENUM[89] = :NO_THOUGHT_CENTER_FOR_MOVEMENT ; NUME[:NO_THOUGHT_CENTER_FOR_MOVEMENT] = 89 - ENUM[90] = :ARENA_RESTRICTED ; NUME[:ARENA_RESTRICTED] = 90 - ENUM[91] = :LAIR_HUNTER ; NUME[:LAIR_HUNTER] = 91 - ENUM[92] = :LIKES_FIGHTING ; NUME[:LIKES_FIGHTING] = 92 - ENUM[93] = :VERMIN_HATEABLE ; NUME[:VERMIN_HATEABLE] = 93 - ENUM[94] = :VEGETATION ; NUME[:VEGETATION] = 94 - ENUM[95] = :MAGICAL ; NUME[:MAGICAL] = 95 - ENUM[96] = :NATURAL ; NUME[:NATURAL] = 96 - ENUM[97] = :BABY ; NUME[:BABY] = 97 - ENUM[98] = :CHILD ; NUME[:CHILD] = 98 - ENUM[99] = :MULTIPLE_LITTER_RARE ; NUME[:MULTIPLE_LITTER_RARE] = 99 - ENUM[100] = :MOUNT ; NUME[:MOUNT] = 100 - ENUM[101] = :MOUNT_EXOTIC ; NUME[:MOUNT_EXOTIC] = 101 - ENUM[102] = :FEATURE_ATTACK_GROUP ; NUME[:FEATURE_ATTACK_GROUP] = 102 - ENUM[103] = :VERMIN_MICRO ; NUME[:VERMIN_MICRO] = 103 - ENUM[104] = :EQUIPS ; NUME[:EQUIPS] = 104 - ENUM[105] = :LAYS_EGGS ; NUME[:LAYS_EGGS] = 105 - ENUM[106] = :GRAZER ; NUME[:GRAZER] = 106 - ENUM[107] = :NOTHOUGHT ; NUME[:NOTHOUGHT] = 107 - ENUM[108] = :TRAPAVOID ; NUME[:TRAPAVOID] = 108 - ENUM[109] = :CAVE_ADAPT ; NUME[:CAVE_ADAPT] = 109 - ENUM[110] = :MEGABEAST ; NUME[:MEGABEAST] = 110 - ENUM[111] = :SEMIMEGABEAST ; NUME[:SEMIMEGABEAST] = 111 - ENUM[112] = :ALL_ACTIVE ; NUME[:ALL_ACTIVE] = 112 - ENUM[113] = :DIURNAL ; NUME[:DIURNAL] = 113 - ENUM[114] = :NOCTURNAL ; NUME[:NOCTURNAL] = 114 - ENUM[115] = :CREPUSCULAR ; NUME[:CREPUSCULAR] = 115 - ENUM[116] = :MATUTINAL ; NUME[:MATUTINAL] = 116 - ENUM[117] = :VESPERTINE ; NUME[:VESPERTINE] = 117 - ENUM[118] = :LIGHT_GEN ; NUME[:LIGHT_GEN] = 118 - ENUM[119] = :LISP ; NUME[:LISP] = 119 - ENUM[120] = :GETS_INFECTIONS_FROM_ROT ; NUME[:GETS_INFECTIONS_FROM_ROT] = 120 - ENUM[122] = :ALCOHOL_DEPENDENT ; NUME[:ALCOHOL_DEPENDENT] = 122 - ENUM[123] = :SWIMS_INNATE ; NUME[:SWIMS_INNATE] = 123 - ENUM[124] = :POWER ; NUME[:POWER] = 124 - ENUM[128] = :CASTE_COLOR ; NUME[:CASTE_COLOR] = 128 - ENUM[131] = :FEATURE_BEAST ; NUME[:FEATURE_BEAST] = 131 - ENUM[132] = :TITAN ; NUME[:TITAN] = 132 - ENUM[133] = :UNIQUE_DEMON ; NUME[:UNIQUE_DEMON] = 133 - ENUM[134] = :DEMON ; NUME[:DEMON] = 134 - ENUM[135] = :MANNERISM_LAUGH ; NUME[:MANNERISM_LAUGH] = 135 - ENUM[136] = :MANNERISM_SMILE ; NUME[:MANNERISM_SMILE] = 136 - ENUM[137] = :MANNERISM_WALK ; NUME[:MANNERISM_WALK] = 137 - ENUM[138] = :MANNERISM_SIT ; NUME[:MANNERISM_SIT] = 138 - ENUM[139] = :MANNERISM_BREATH ; NUME[:MANNERISM_BREATH] = 139 - ENUM[140] = :MANNERISM_POSTURE ; NUME[:MANNERISM_POSTURE] = 140 - ENUM[141] = :MANNERISM_STRETCH ; NUME[:MANNERISM_STRETCH] = 141 - ENUM[142] = :MANNERISM_EYELIDS ; NUME[:MANNERISM_EYELIDS] = 142 - ENUM[143] = :NIGHT_CREATURE_ANY ; NUME[:NIGHT_CREATURE_ANY] = 143 - ENUM[144] = :NIGHT_CREATURE_HUNTER ; NUME[:NIGHT_CREATURE_HUNTER] = 144 - ENUM[145] = :NIGHT_CREATURE_BOGEYMAN ; NUME[:NIGHT_CREATURE_BOGEYMAN] = 145 - ENUM[146] = :CONVERTED_SPOUSE ; NUME[:CONVERTED_SPOUSE] = 146 - ENUM[147] = :SPOUSE_CONVERTER ; NUME[:SPOUSE_CONVERTER] = 147 - ENUM[148] = :SPOUSE_CONVERSION_TARGET ; NUME[:SPOUSE_CONVERSION_TARGET] = 148 - ENUM[149] = :DIE_WHEN_VERMIN_BITE ; NUME[:DIE_WHEN_VERMIN_BITE] = 149 - ENUM[150] = :REMAINS_ON_VERMIN_BITE_DEATH ; NUME[:REMAINS_ON_VERMIN_BITE_DEATH] = 150 - ENUM[151] = :COLONY_EXTERNAL ; NUME[:COLONY_EXTERNAL] = 151 - ENUM[152] = :LAYS_UNUSUAL_EGGS ; NUME[:LAYS_UNUSUAL_EGGS] = 152 - ENUM[153] = :RETURNS_VERMIN_KILLS_TO_OWNER ; NUME[:RETURNS_VERMIN_KILLS_TO_OWNER] = 153 - ENUM[154] = :HUNTS_VERMIN ; NUME[:HUNTS_VERMIN] = 154 - ENUM[155] = :ADOPTS_OWNER ; NUME[:ADOPTS_OWNER] = 155 - ENUM[156] = :SOUND_ALERT ; NUME[:SOUND_ALERT] = 156 - ENUM[157] = :SOUND_PEACEFUL_INTERMITTENT ; NUME[:SOUND_PEACEFUL_INTERMITTENT] = 157 - ENUM[161] = :CRAZED ; NUME[:CRAZED] = 161 -end - -class CivzoneType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Home ; NUME[:Home] = 0 - ENUM[1] = :CraftShop ; NUME[:CraftShop] = 1 - ENUM[2] = :Basement ; NUME[:Basement] = 2 - ENUM[3] = :WeaponsmithsShop ; NUME[:WeaponsmithsShop] = 3 - ENUM[4] = :ArmorsmithsShop ; NUME[:ArmorsmithsShop] = 4 - ENUM[5] = :GeneralStore ; NUME[:GeneralStore] = 5 - ENUM[6] = :FoodShop ; NUME[:FoodShop] = 6 - ENUM[7] = :MeadHall ; NUME[:MeadHall] = 7 - ENUM[8] = :ThroneRoom ; NUME[:ThroneRoom] = 8 - ENUM[9] = :ActivityZone ; NUME[:ActivityZone] = 9 - ENUM[10] = :Temple ; NUME[:Temple] = 10 - ENUM[11] = :Kitchen ; NUME[:Kitchen] = 11 - ENUM[12] = :CaptiveRoom ; NUME[:CaptiveRoom] = 12 - ENUM[13] = :TowerTop ; NUME[:TowerTop] = 13 - ENUM[14] = :Courtyard ; NUME[:Courtyard] = 14 - ENUM[15] = :Treasury ; NUME[:Treasury] = 15 - ENUM[16] = :GuardPost ; NUME[:GuardPost] = 16 - ENUM[17] = :Entrance ; NUME[:Entrance] = 17 - ENUM[18] = :SecretLibrary ; NUME[:SecretLibrary] = 18 - ENUM[19] = :Library ; NUME[:Library] = 19 - ENUM[20] = :Plot ; NUME[:Plot] = 20 - ENUM[21] = :MarketStall ; NUME[:MarketStall] = 21 -end - -class ConstructionType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Fortification ; NUME[:Fortification] = 0 - ENUM[1] = :Wall ; NUME[:Wall] = 1 - ENUM[2] = :Floor ; NUME[:Floor] = 2 - ENUM[3] = :UpStair ; NUME[:UpStair] = 3 - ENUM[4] = :DownStair ; NUME[:DownStair] = 4 - ENUM[5] = :UpDownStair ; NUME[:UpDownStair] = 5 - ENUM[6] = :Ramp ; NUME[:Ramp] = 6 - ENUM[7] = :TrackN ; NUME[:TrackN] = 7 - ENUM[8] = :TrackS ; NUME[:TrackS] = 8 - ENUM[9] = :TrackE ; NUME[:TrackE] = 9 - ENUM[10] = :TrackW ; NUME[:TrackW] = 10 - ENUM[11] = :TrackNS ; NUME[:TrackNS] = 11 - ENUM[12] = :TrackNE ; NUME[:TrackNE] = 12 - ENUM[13] = :TrackNW ; NUME[:TrackNW] = 13 - ENUM[14] = :TrackSE ; NUME[:TrackSE] = 14 - ENUM[15] = :TrackSW ; NUME[:TrackSW] = 15 - ENUM[16] = :TrackEW ; NUME[:TrackEW] = 16 - ENUM[17] = :TrackNSE ; NUME[:TrackNSE] = 17 - ENUM[18] = :TrackNSW ; NUME[:TrackNSW] = 18 - ENUM[19] = :TrackNEW ; NUME[:TrackNEW] = 19 - ENUM[20] = :TrackSEW ; NUME[:TrackSEW] = 20 - ENUM[21] = :TrackNSEW ; NUME[:TrackNSEW] = 21 -end - -class CorpseMaterialType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Plant ; NUME[:Plant] = 0 - ENUM[1] = :Silk ; NUME[:Silk] = 1 - ENUM[2] = :Leather ; NUME[:Leather] = 2 - ENUM[3] = :Bone ; NUME[:Bone] = 3 - ENUM[4] = :Shell ; NUME[:Shell] = 4 - ENUM[6] = :Soap ; NUME[:Soap] = 6 - ENUM[7] = :Tooth ; NUME[:Tooth] = 7 - ENUM[8] = :Horn ; NUME[:Horn] = 8 - ENUM[9] = :Pearl ; NUME[:Pearl] = 9 - ENUM[10] = :HairWool ; NUME[:HairWool] = 10 - ENUM[11] = :Yarn ; NUME[:Yarn] = 11 -end - -class CraftMaterialClass < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - MakeSkill = Hash.new(:NONE) - ImproveSkill = Hash.new(:NONE) - ENUM[-1] = :None ; NUME[:None] = -1 - ENUM[0] = :Metal ; NUME[:Metal] = 0 ; MakeSkill[:Metal] = :FORGE_FURNITURE ; ImproveSkill[:Metal] = :METALCRAFT - ENUM[1] = :Wood ; NUME[:Wood] = 1 ; MakeSkill[:Wood] = :CARPENTRY ; ImproveSkill[:Wood] = :WOODCRAFT - ENUM[2] = :Gem ; NUME[:Gem] = 2 ; MakeSkill[:Gem] = :CUTGEM ; ImproveSkill[:Gem] = :ENCRUSTGEM - ENUM[3] = :Glass ; NUME[:Glass] = 3 ; MakeSkill[:Glass] = :GLASSMAKER - ENUM[4] = :Stone ; NUME[:Stone] = 4 ; MakeSkill[:Stone] = :MASONRY - ENUM[5] = :Bone ; NUME[:Bone] = 5 ; MakeSkill[:Bone] = :BONECARVE ; ImproveSkill[:Bone] = :BONECARVE - ENUM[6] = :Ivory ; NUME[:Ivory] = 6 ; MakeSkill[:Ivory] = :BONECARVE ; ImproveSkill[:Ivory] = :BONECARVE - ENUM[7] = :Horn ; NUME[:Horn] = 7 ; MakeSkill[:Horn] = :BONECARVE ; ImproveSkill[:Horn] = :BONECARVE - ENUM[8] = :Pearl ; NUME[:Pearl] = 8 ; MakeSkill[:Pearl] = :BONECARVE ; ImproveSkill[:Pearl] = :BONECARVE - ENUM[9] = :Shell ; NUME[:Shell] = 9 ; MakeSkill[:Shell] = :BONECARVE ; ImproveSkill[:Shell] = :BONECARVE - ENUM[10] = :Leather ; NUME[:Leather] = 10 ; MakeSkill[:Leather] = :LEATHERWORK ; ImproveSkill[:Leather] = :LEATHERWORK - ENUM[11] = :Cloth ; NUME[:Cloth] = 11 ; MakeSkill[:Cloth] = :CLOTHESMAKING ; ImproveSkill[:Cloth] = :CLOTHESMAKING -end - -class CreatureInteractionEffectType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :PAIN ; NUME[:PAIN] = 0 - ENUM[1] = :SWELLING ; NUME[:SWELLING] = 1 - ENUM[2] = :OOZING ; NUME[:OOZING] = 2 - ENUM[3] = :BRUISING ; NUME[:BRUISING] = 3 - ENUM[4] = :BLISTERS ; NUME[:BLISTERS] = 4 - ENUM[5] = :NUMBNESS ; NUME[:NUMBNESS] = 5 - ENUM[6] = :PARALYSIS ; NUME[:PARALYSIS] = 6 - ENUM[7] = :FEVER ; NUME[:FEVER] = 7 - ENUM[8] = :BLEEDING ; NUME[:BLEEDING] = 8 - ENUM[9] = :COUGH_BLOOD ; NUME[:COUGH_BLOOD] = 9 - ENUM[10] = :VOMIT_BLOOD ; NUME[:VOMIT_BLOOD] = 10 - ENUM[11] = :NAUSEA ; NUME[:NAUSEA] = 11 - ENUM[12] = :UNCONSCIOUSNESS ; NUME[:UNCONSCIOUSNESS] = 12 - ENUM[13] = :NECROSIS ; NUME[:NECROSIS] = 13 - ENUM[14] = :IMPAIR_FUNCTION ; NUME[:IMPAIR_FUNCTION] = 14 - ENUM[15] = :DROWSINESS ; NUME[:DROWSINESS] = 15 - ENUM[16] = :DIZZINESS ; NUME[:DIZZINESS] = 16 - ENUM[17] = :ADD_TAG ; NUME[:ADD_TAG] = 17 - ENUM[18] = :REMOVE_TAG ; NUME[:REMOVE_TAG] = 18 - ENUM[19] = :DISPLAY_TILE ; NUME[:DISPLAY_TILE] = 19 - ENUM[20] = :FLASH_TILE ; NUME[:FLASH_TILE] = 20 - ENUM[21] = :SPEED_CHANGE ; NUME[:SPEED_CHANGE] = 21 - ENUM[22] = :CAN_DO_INTERACTION ; NUME[:CAN_DO_INTERACTION] = 22 - ENUM[23] = :SKILL_ROLL_ADJUST ; NUME[:SKILL_ROLL_ADJUST] = 23 - ENUM[24] = :BODY_TRANSFORMATION ; NUME[:BODY_TRANSFORMATION] = 24 - ENUM[25] = :PHYS_ATT_CHANGE ; NUME[:PHYS_ATT_CHANGE] = 25 - ENUM[26] = :MENT_ATT_CHANGE ; NUME[:MENT_ATT_CHANGE] = 26 - ENUM[27] = :MATERIAL_FORCE_MULTIPLIER ; NUME[:MATERIAL_FORCE_MULTIPLIER] = 27 - ENUM[28] = :BODY_MAT_INTERACTION ; NUME[:BODY_MAT_INTERACTION] = 28 - ENUM[29] = :BODY_APPEARANCE_MODIFIER ; NUME[:BODY_APPEARANCE_MODIFIER] = 29 - ENUM[30] = :BP_APPEARANCE_MODIFIER ; NUME[:BP_APPEARANCE_MODIFIER] = 30 - ENUM[31] = :DISPLAY_NAME ; NUME[:DISPLAY_NAME] = 31 -end - -class CreatureRawFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[1] = :EQUIPMENT_WAGON ; NUME[:EQUIPMENT_WAGON] = 1 - ENUM[2] = :MUNDANE ; NUME[:MUNDANE] = 2 - ENUM[3] = :VERMIN_EATER ; NUME[:VERMIN_EATER] = 3 - ENUM[4] = :VERMIN_GROUNDER ; NUME[:VERMIN_GROUNDER] = 4 - ENUM[5] = :VERMIN_ROTTER ; NUME[:VERMIN_ROTTER] = 5 - ENUM[6] = :VERMIN_SOIL ; NUME[:VERMIN_SOIL] = 6 - ENUM[7] = :VERMIN_SOIL_COLONY ; NUME[:VERMIN_SOIL_COLONY] = 7 - ENUM[8] = :LARGE_ROAMING ; NUME[:LARGE_ROAMING] = 8 - ENUM[9] = :VERMIN_FISH ; NUME[:VERMIN_FISH] = 9 - ENUM[10] = :LOOSE_CLUSTERS ; NUME[:LOOSE_CLUSTERS] = 10 - ENUM[11] = :FANCIFUL ; NUME[:FANCIFUL] = 11 - ENUM[12] = :BIOME_MOUNTAIN ; NUME[:BIOME_MOUNTAIN] = 12 - ENUM[13] = :BIOME_GLACIER ; NUME[:BIOME_GLACIER] = 13 - ENUM[14] = :BIOME_TUNDRA ; NUME[:BIOME_TUNDRA] = 14 - ENUM[15] = :BIOME_SWAMP_TEMPERATE_FRESHWATER ; NUME[:BIOME_SWAMP_TEMPERATE_FRESHWATER] = 15 - ENUM[16] = :BIOME_SWAMP_TEMPERATE_SALTWATER ; NUME[:BIOME_SWAMP_TEMPERATE_SALTWATER] = 16 - ENUM[17] = :BIOME_MARSH_TEMPERATE_FRESHWATER ; NUME[:BIOME_MARSH_TEMPERATE_FRESHWATER] = 17 - ENUM[18] = :BIOME_MARSH_TEMPERATE_SALTWATER ; NUME[:BIOME_MARSH_TEMPERATE_SALTWATER] = 18 - ENUM[19] = :BIOME_SWAMP_TROPICAL_FRESHWATER ; NUME[:BIOME_SWAMP_TROPICAL_FRESHWATER] = 19 - ENUM[20] = :BIOME_SWAMP_TROPICAL_SALTWATER ; NUME[:BIOME_SWAMP_TROPICAL_SALTWATER] = 20 - ENUM[21] = :BIOME_SWAMP_MANGROVE ; NUME[:BIOME_SWAMP_MANGROVE] = 21 - ENUM[22] = :BIOME_MARSH_TROPICAL_FRESHWATER ; NUME[:BIOME_MARSH_TROPICAL_FRESHWATER] = 22 - ENUM[23] = :BIOME_MARSH_TROPICAL_SALTWATER ; NUME[:BIOME_MARSH_TROPICAL_SALTWATER] = 23 - ENUM[24] = :BIOME_FOREST_TAIGA ; NUME[:BIOME_FOREST_TAIGA] = 24 - ENUM[25] = :BIOME_FOREST_TEMPERATE_CONIFER ; NUME[:BIOME_FOREST_TEMPERATE_CONIFER] = 25 - ENUM[26] = :BIOME_FOREST_TEMPERATE_BROADLEAF ; NUME[:BIOME_FOREST_TEMPERATE_BROADLEAF] = 26 - ENUM[27] = :BIOME_FOREST_TROPICAL_CONIFER ; NUME[:BIOME_FOREST_TROPICAL_CONIFER] = 27 - ENUM[28] = :BIOME_FOREST_TROPICAL_DRY_BROADLEAF ; NUME[:BIOME_FOREST_TROPICAL_DRY_BROADLEAF] = 28 - ENUM[29] = :BIOME_FOREST_TROPICAL_MOIST_BROADLEAF ; NUME[:BIOME_FOREST_TROPICAL_MOIST_BROADLEAF] = 29 - ENUM[30] = :BIOME_GRASSLAND_TEMPERATE ; NUME[:BIOME_GRASSLAND_TEMPERATE] = 30 - ENUM[31] = :BIOME_SAVANNA_TEMPERATE ; NUME[:BIOME_SAVANNA_TEMPERATE] = 31 - ENUM[32] = :BIOME_SHRUBLAND_TEMPERATE ; NUME[:BIOME_SHRUBLAND_TEMPERATE] = 32 - ENUM[33] = :BIOME_GRASSLAND_TROPICAL ; NUME[:BIOME_GRASSLAND_TROPICAL] = 33 - ENUM[34] = :BIOME_SAVANNA_TROPICAL ; NUME[:BIOME_SAVANNA_TROPICAL] = 34 - ENUM[35] = :BIOME_SHRUBLAND_TROPICAL ; NUME[:BIOME_SHRUBLAND_TROPICAL] = 35 - ENUM[36] = :BIOME_DESERT_BADLAND ; NUME[:BIOME_DESERT_BADLAND] = 36 - ENUM[37] = :BIOME_DESERT_ROCK ; NUME[:BIOME_DESERT_ROCK] = 37 - ENUM[38] = :BIOME_DESERT_SAND ; NUME[:BIOME_DESERT_SAND] = 38 - ENUM[39] = :BIOME_OCEAN_TROPICAL ; NUME[:BIOME_OCEAN_TROPICAL] = 39 - ENUM[40] = :BIOME_OCEAN_TEMPERATE ; NUME[:BIOME_OCEAN_TEMPERATE] = 40 - ENUM[41] = :BIOME_OCEAN_ARCTIC ; NUME[:BIOME_OCEAN_ARCTIC] = 41 - ENUM[42] = :BIOME_SUBTERRANEAN_WATER ; NUME[:BIOME_SUBTERRANEAN_WATER] = 42 - ENUM[43] = :BIOME_SUBTERRANEAN_CHASM ; NUME[:BIOME_SUBTERRANEAN_CHASM] = 43 - ENUM[44] = :BIOME_SUBTERRANEAN_LAVA ; NUME[:BIOME_SUBTERRANEAN_LAVA] = 44 - ENUM[45] = :BIOME_POOL_TEMPERATE_FRESHWATER ; NUME[:BIOME_POOL_TEMPERATE_FRESHWATER] = 45 - ENUM[46] = :BIOME_POOL_TEMPERATE_BRACKISHWATER ; NUME[:BIOME_POOL_TEMPERATE_BRACKISHWATER] = 46 - ENUM[47] = :BIOME_POOL_TEMPERATE_SALTWATER ; NUME[:BIOME_POOL_TEMPERATE_SALTWATER] = 47 - ENUM[48] = :BIOME_POOL_TROPICAL_FRESHWATER ; NUME[:BIOME_POOL_TROPICAL_FRESHWATER] = 48 - ENUM[49] = :BIOME_POOL_TROPICAL_BRACKISHWATER ; NUME[:BIOME_POOL_TROPICAL_BRACKISHWATER] = 49 - ENUM[50] = :BIOME_POOL_TROPICAL_SALTWATER ; NUME[:BIOME_POOL_TROPICAL_SALTWATER] = 50 - ENUM[51] = :BIOME_LAKE_TEMPERATE_FRESHWATER ; NUME[:BIOME_LAKE_TEMPERATE_FRESHWATER] = 51 - ENUM[52] = :BIOME_LAKE_TEMPERATE_BRACKISHWATER ; NUME[:BIOME_LAKE_TEMPERATE_BRACKISHWATER] = 52 - ENUM[53] = :BIOME_LAKE_TEMPERATE_SALTWATER ; NUME[:BIOME_LAKE_TEMPERATE_SALTWATER] = 53 - ENUM[54] = :BIOME_LAKE_TROPICAL_FRESHWATER ; NUME[:BIOME_LAKE_TROPICAL_FRESHWATER] = 54 - ENUM[55] = :BIOME_LAKE_TROPICAL_BRACKISHWATER ; NUME[:BIOME_LAKE_TROPICAL_BRACKISHWATER] = 55 - ENUM[56] = :BIOME_LAKE_TROPICAL_SALTWATER ; NUME[:BIOME_LAKE_TROPICAL_SALTWATER] = 56 - ENUM[57] = :BIOME_RIVER_TEMPERATE_FRESHWATER ; NUME[:BIOME_RIVER_TEMPERATE_FRESHWATER] = 57 - ENUM[58] = :BIOME_RIVER_TEMPERATE_BRACKISHWATER ; NUME[:BIOME_RIVER_TEMPERATE_BRACKISHWATER] = 58 - ENUM[59] = :BIOME_RIVER_TEMPERATE_SALTWATER ; NUME[:BIOME_RIVER_TEMPERATE_SALTWATER] = 59 - ENUM[60] = :BIOME_RIVER_TROPICAL_FRESHWATER ; NUME[:BIOME_RIVER_TROPICAL_FRESHWATER] = 60 - ENUM[61] = :BIOME_RIVER_TROPICAL_BRACKISHWATER ; NUME[:BIOME_RIVER_TROPICAL_BRACKISHWATER] = 61 - ENUM[62] = :BIOME_RIVER_TROPICAL_SALTWATER ; NUME[:BIOME_RIVER_TROPICAL_SALTWATER] = 62 - ENUM[63] = :GOOD ; NUME[:GOOD] = 63 - ENUM[64] = :EVIL ; NUME[:EVIL] = 64 - ENUM[65] = :SAVAGE ; NUME[:SAVAGE] = 65 - ENUM[91] = :GENERATED ; NUME[:GENERATED] = 91 - ENUM[94] = :DOES_NOT_EXIST ; NUME[:DOES_NOT_EXIST] = 94 - ENUM[103] = :ARTIFICIAL_HIVEABLE ; NUME[:ARTIFICIAL_HIVEABLE] = 103 - ENUM[104] = :UBIQUITOUS ; NUME[:UBIQUITOUS] = 104 -end - -class DInitFlags1 < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :VARIED_GROUND_TILES ; NUME[:VARIED_GROUND_TILES] = 0 - ENUM[1] = :ENGRAVINGS_START_OBSCURED ; NUME[:ENGRAVINGS_START_OBSCURED] = 1 - ENUM[2] = :SHOW_IMP_QUALITY ; NUME[:SHOW_IMP_QUALITY] = 2 - ENUM[3] = :SHOW_FLOW_AMOUNTS ; NUME[:SHOW_FLOW_AMOUNTS] = 3 -end - -class DInitFlags2 < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :MORE ; NUME[:MORE] = 0 - ENUM[1] = :ADVENTURER_TRAPS ; NUME[:ADVENTURER_TRAPS] = 1 - ENUM[2] = :ADVENTURER_ALWAYS_CENTER ; NUME[:ADVENTURER_ALWAYS_CENTER] = 2 -end - -class DInitFlags3 < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :COFFIN_NO_PETS_DEFAULT ; NUME[:COFFIN_NO_PETS_DEFAULT] = 0 -end - -class DInitFlags4 < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :TEMPERATURE ; NUME[:TEMPERATURE] = 0 - ENUM[1] = :WEATHER ; NUME[:WEATHER] = 1 - ENUM[2] = :ECONOMY ; NUME[:ECONOMY] = 2 - ENUM[3] = :ZERO_RENT ; NUME[:ZERO_RENT] = 3 - ENUM[4] = :AUTOSAVE_SEASONAL ; NUME[:AUTOSAVE_SEASONAL] = 4 - ENUM[5] = :AUTOSAVE_YEARLY ; NUME[:AUTOSAVE_YEARLY] = 5 - ENUM[6] = :AUTOSAVE_PAUSE ; NUME[:AUTOSAVE_PAUSE] = 6 - ENUM[7] = :AUTOBACKUP ; NUME[:AUTOBACKUP] = 7 - ENUM[8] = :INITIAL_SAVE ; NUME[:INITIAL_SAVE] = 8 - ENUM[9] = :INVADERS ; NUME[:INVADERS] = 9 - ENUM[10] = :CAVEINS ; NUME[:CAVEINS] = 10 - ENUM[11] = :ARTIFACTS ; NUME[:ARTIFACTS] = 11 - ENUM[12] = :LOG_MAP_REJECTS ; NUME[:LOG_MAP_REJECTS] = 12 - ENUM[13] = :PAUSE_ON_LOAD ; NUME[:PAUSE_ON_LOAD] = 13 - ENUM[14] = :EMBARK_WARNING_ALWAYS ; NUME[:EMBARK_WARNING_ALWAYS] = 14 - ENUM[15] = :SHOW_ALL_HISTORY_IN_DWARF_MODE ; NUME[:SHOW_ALL_HISTORY_IN_DWARF_MODE] = 15 - ENUM[16] = :TESTING_ARENA ; NUME[:TESTING_ARENA] = 16 - ENUM[17] = :WALKING_SPREADS_SPATTER_DWF ; NUME[:WALKING_SPREADS_SPATTER_DWF] = 17 - ENUM[18] = :WALKING_SPREADS_SPATTER_ADV ; NUME[:WALKING_SPREADS_SPATTER_ADV] = 18 -end - -class DInitIdlers < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[-1] = :OFF ; NUME[:OFF] = -1 - ENUM[0] = :TOP ; NUME[:TOP] = 0 - ENUM[1] = :BOTTOM ; NUME[:BOTTOM] = 1 -end - -class DInitNickname < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :REPLACE_FIRST ; NUME[:REPLACE_FIRST] = 0 - ENUM[1] = :CENTRALIZE ; NUME[:CENTRALIZE] = 1 - ENUM[2] = :REPLACE_ALL ; NUME[:REPLACE_ALL] = 2 -end - -class DInitTunnel < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :NO ; NUME[:NO] = 0 - ENUM[1] = :FINDER ; NUME[:FINDER] = 1 - ENUM[2] = :ALWAYS ; NUME[:ALWAYS] = 2 -end - -class DInitZView < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :OFF ; NUME[:OFF] = 0 - ENUM[1] = :UNHIDDEN ; NUME[:UNHIDDEN] = 1 - ENUM[2] = :CREATURE ; NUME[:CREATURE] = 2 - ENUM[3] = :ON ; NUME[:ON] = 3 -end - -class EmbarkFinderOption < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :DimensionX ; NUME[:DimensionX] = 0 - ENUM[1] = :DimensionY ; NUME[:DimensionY] = 1 - ENUM[2] = :Savagery ; NUME[:Savagery] = 2 - ENUM[3] = :Evil ; NUME[:Evil] = 3 - ENUM[4] = :Elevation ; NUME[:Elevation] = 4 - ENUM[5] = :Temperature ; NUME[:Temperature] = 5 - ENUM[6] = :Rain ; NUME[:Rain] = 6 - ENUM[7] = :Drainage ; NUME[:Drainage] = 7 - ENUM[8] = :FluxStone ; NUME[:FluxStone] = 8 - ENUM[9] = :Aquifer ; NUME[:Aquifer] = 9 - ENUM[10] = :River ; NUME[:River] = 10 - ENUM[11] = :UndergroundRiver ; NUME[:UndergroundRiver] = 11 - ENUM[12] = :UndergroundPool ; NUME[:UndergroundPool] = 12 - ENUM[13] = :MagmaPool ; NUME[:MagmaPool] = 13 - ENUM[14] = :MagmaPipe ; NUME[:MagmaPipe] = 14 - ENUM[15] = :Chasm ; NUME[:Chasm] = 15 - ENUM[16] = :BottomlessPit ; NUME[:BottomlessPit] = 16 - ENUM[17] = :OtherFeatures ; NUME[:OtherFeatures] = 17 - ENUM[18] = :ShallowMetal ; NUME[:ShallowMetal] = 18 - ENUM[19] = :DeepMetal ; NUME[:DeepMetal] = 19 - ENUM[20] = :Soil ; NUME[:Soil] = 20 - ENUM[21] = :Clay ; NUME[:Clay] = 21 -end - -class EntityPositionFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :IS_LAW_MAKER ; NUME[:IS_LAW_MAKER] = 0 - ENUM[1] = :ELECTED ; NUME[:ELECTED] = 1 - ENUM[2] = :DUTY_BOUND ; NUME[:DUTY_BOUND] = 2 - ENUM[3] = :MILITARY_SCREEN_ONLY ; NUME[:MILITARY_SCREEN_ONLY] = 3 - ENUM[4] = :GENDER_MALE ; NUME[:GENDER_MALE] = 4 - ENUM[5] = :GENDER_FEMALE ; NUME[:GENDER_FEMALE] = 5 - ENUM[6] = :SUCCESSION_BY_HEIR ; NUME[:SUCCESSION_BY_HEIR] = 6 - ENUM[7] = :HAS_RESPONSIBILITIES ; NUME[:HAS_RESPONSIBILITIES] = 7 - ENUM[8] = :FLASHES ; NUME[:FLASHES] = 8 - ENUM[9] = :BRAG_ON_KILL ; NUME[:BRAG_ON_KILL] = 9 - ENUM[10] = :CHAT_WORTHY ; NUME[:CHAT_WORTHY] = 10 - ENUM[11] = :DO_NOT_CULL ; NUME[:DO_NOT_CULL] = 11 - ENUM[12] = :KILL_QUEST ; NUME[:KILL_QUEST] = 12 - ENUM[13] = :IS_LEADER ; NUME[:IS_LEADER] = 13 - ENUM[14] = :IS_DIPLOMAT ; NUME[:IS_DIPLOMAT] = 14 - ENUM[15] = :EXPORTED_IN_LEGENDS ; NUME[:EXPORTED_IN_LEGENDS] = 15 - ENUM[16] = :DETERMINES_COIN_DESIGN ; NUME[:DETERMINES_COIN_DESIGN] = 16 - ENUM[17] = :ACCOUNT_EXEMPT ; NUME[:ACCOUNT_EXEMPT] = 17 - ENUM[20] = :COLOR ; NUME[:COLOR] = 20 - ENUM[21] = :RULES_FROM_LOCATION ; NUME[:RULES_FROM_LOCATION] = 21 - ENUM[22] = :MENIAL_WORK_EXEMPTION ; NUME[:MENIAL_WORK_EXEMPTION] = 22 - ENUM[23] = :MENIAL_WORK_EXEMPTION_SPOUSE ; NUME[:MENIAL_WORK_EXEMPTION_SPOUSE] = 23 - ENUM[24] = :SLEEP_PRETENSION ; NUME[:SLEEP_PRETENSION] = 24 - ENUM[25] = :PUNISHMENT_EXEMPTION ; NUME[:PUNISHMENT_EXEMPTION] = 25 - ENUM[28] = :QUEST_GIVER ; NUME[:QUEST_GIVER] = 28 -end - -class EntityPositionRawFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :SITE ; NUME[:SITE] = 0 - ENUM[1] = :ELECTED ; NUME[:ELECTED] = 1 - ENUM[2] = :CONQUERED_SITE ; NUME[:CONQUERED_SITE] = 2 - ENUM[3] = :MILITARY_SCREEN_ONLY ; NUME[:MILITARY_SCREEN_ONLY] = 3 - ENUM[4] = :GENDER_MALE ; NUME[:GENDER_MALE] = 4 - ENUM[5] = :GENDER_FEMALE ; NUME[:GENDER_FEMALE] = 5 - ENUM[6] = :SUCCESSION_BY_HEIR ; NUME[:SUCCESSION_BY_HEIR] = 6 - ENUM[7] = :EXPORTED_IN_LEGENDS ; NUME[:EXPORTED_IN_LEGENDS] = 7 - ENUM[8] = :FLASHES ; NUME[:FLASHES] = 8 - ENUM[9] = :BRAG_ON_KILL ; NUME[:BRAG_ON_KILL] = 9 - ENUM[10] = :CHAT_WORTHY ; NUME[:CHAT_WORTHY] = 10 - ENUM[11] = :DO_NOT_CULL ; NUME[:DO_NOT_CULL] = 11 - ENUM[12] = :KILL_QUEST ; NUME[:KILL_QUEST] = 12 - ENUM[13] = :DETERMINES_COIN_DESIGN ; NUME[:DETERMINES_COIN_DESIGN] = 13 - ENUM[14] = :ACCOUNT_EXEMPT ; NUME[:ACCOUNT_EXEMPT] = 14 - ENUM[15] = :DUTY_BOUND ; NUME[:DUTY_BOUND] = 15 - ENUM[16] = :COLOR ; NUME[:COLOR] = 16 - ENUM[17] = :RULES_FROM_LOCATION ; NUME[:RULES_FROM_LOCATION] = 17 - ENUM[18] = :MENIAL_WORK_EXEMPTION ; NUME[:MENIAL_WORK_EXEMPTION] = 18 - ENUM[19] = :MENIAL_WORK_EXEMPTION_SPOUSE ; NUME[:MENIAL_WORK_EXEMPTION_SPOUSE] = 19 - ENUM[20] = :SLEEP_PRETENSION ; NUME[:SLEEP_PRETENSION] = 20 - ENUM[21] = :PUNISHMENT_EXEMPTION ; NUME[:PUNISHMENT_EXEMPTION] = 21 - ENUM[22] = :QUEST_GIVER ; NUME[:QUEST_GIVER] = 22 -end - -class EntityPositionResponsibility < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :LAW_MAKING ; NUME[:LAW_MAKING] = 0 - ENUM[1] = :LAW_ENFORCEMENT ; NUME[:LAW_ENFORCEMENT] = 1 - ENUM[2] = :RECEIVE_DIPLOMATS ; NUME[:RECEIVE_DIPLOMATS] = 2 - ENUM[3] = :MEET_WORKERS ; NUME[:MEET_WORKERS] = 3 - ENUM[4] = :MANAGE_PRODUCTION ; NUME[:MANAGE_PRODUCTION] = 4 - ENUM[5] = :TRADE ; NUME[:TRADE] = 5 - ENUM[6] = :ACCOUNTING ; NUME[:ACCOUNTING] = 6 - ENUM[7] = :ESTABLISH_COLONY_TRADE_AGREEMENTS ; NUME[:ESTABLISH_COLONY_TRADE_AGREEMENTS] = 7 - ENUM[8] = :MAKE_INTRODUCTIONS ; NUME[:MAKE_INTRODUCTIONS] = 8 - ENUM[9] = :MAKE_PEACE_AGREEMENTS ; NUME[:MAKE_PEACE_AGREEMENTS] = 9 - ENUM[10] = :MAKE_TOPIC_AGREEMENTS ; NUME[:MAKE_TOPIC_AGREEMENTS] = 10 - ENUM[11] = :COLLECT_TAXES ; NUME[:COLLECT_TAXES] = 11 - ENUM[12] = :ESCORT_TAX_COLLECTOR ; NUME[:ESCORT_TAX_COLLECTOR] = 12 - ENUM[13] = :EXECUTIONS ; NUME[:EXECUTIONS] = 13 - ENUM[14] = :TAME_EXOTICS ; NUME[:TAME_EXOTICS] = 14 - ENUM[15] = :RELIGION ; NUME[:RELIGION] = 15 - ENUM[16] = :ATTACK_ENEMIES ; NUME[:ATTACK_ENEMIES] = 16 - ENUM[17] = :PATROL_TERRITORY ; NUME[:PATROL_TERRITORY] = 17 - ENUM[18] = :MILITARY_GOALS ; NUME[:MILITARY_GOALS] = 18 - ENUM[19] = :MILITARY_STRATEGY ; NUME[:MILITARY_STRATEGY] = 19 - ENUM[20] = :UPGRADE_SQUAD_EQUIPMENT ; NUME[:UPGRADE_SQUAD_EQUIPMENT] = 20 - ENUM[21] = :EQUIPMENT_MANIFESTS ; NUME[:EQUIPMENT_MANIFESTS] = 21 - ENUM[22] = :SORT_AMMUNITION ; NUME[:SORT_AMMUNITION] = 22 - ENUM[23] = :BUILD_MORALE ; NUME[:BUILD_MORALE] = 23 - ENUM[24] = :HEALTH_MANAGEMENT ; NUME[:HEALTH_MANAGEMENT] = 24 -end - -class EntityRawFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :CIV_CONTROLLABLE ; NUME[:CIV_CONTROLLABLE] = 0 - ENUM[1] = :INDIV_CONTROLLABLE ; NUME[:INDIV_CONTROLLABLE] = 1 - ENUM[2] = :LAYER_LINKED ; NUME[:LAYER_LINKED] = 2 - ENUM[3] = :INDOOR_WOOD ; NUME[:INDOOR_WOOD] = 3 - ENUM[4] = :WOOD_ARMOR ; NUME[:WOOD_ARMOR] = 4 - ENUM[5] = :SIEGER ; NUME[:SIEGER] = 5 - ENUM[6] = :AMBUSHER ; NUME[:AMBUSHER] = 6 - ENUM[7] = :BABYSNATCHER ; NUME[:BABYSNATCHER] = 7 - ENUM[8] = :ITEM_THIEF ; NUME[:ITEM_THIEF] = 8 - ENUM[9] = :CLOTHING ; NUME[:CLOTHING] = 9 - ENUM[10] = :CURRENCY_BY_YEAR ; NUME[:CURRENCY_BY_YEAR] = 10 - ENUM[11] = :METAL_PREF ; NUME[:METAL_PREF] = 11 - ENUM[12] = :GEM_PREF ; NUME[:GEM_PREF] = 12 - ENUM[13] = :STONE_PREF ; NUME[:STONE_PREF] = 13 - ENUM[14] = :WOOD_WEAPONS ; NUME[:WOOD_WEAPONS] = 14 - ENUM[15] = :BUILDS_OUTDOOR_FORTIFICATIONS ; NUME[:BUILDS_OUTDOOR_FORTIFICATIONS] = 15 - ENUM[16] = :RIVER_PRODUCTS ; NUME[:RIVER_PRODUCTS] = 16 - ENUM[17] = :OCEAN_PRODUCTS ; NUME[:OCEAN_PRODUCTS] = 17 - ENUM[18] = :INDOOR_FARMING ; NUME[:INDOOR_FARMING] = 18 - ENUM[19] = :OUTDOOR_FARMING ; NUME[:OUTDOOR_FARMING] = 19 - ENUM[20] = :USE_CAVE_ANIMALS ; NUME[:USE_CAVE_ANIMALS] = 20 - ENUM[21] = :USE_EVIL_ANIMALS ; NUME[:USE_EVIL_ANIMALS] = 21 - ENUM[22] = :USE_ANIMAL_PRODUCTS ; NUME[:USE_ANIMAL_PRODUCTS] = 22 - ENUM[23] = :COMMON_DOMESTIC_PACK ; NUME[:COMMON_DOMESTIC_PACK] = 23 - ENUM[24] = :COMMON_DOMESTIC_PULL ; NUME[:COMMON_DOMESTIC_PULL] = 24 - ENUM[25] = :COMMON_DOMESTIC_MOUNT ; NUME[:COMMON_DOMESTIC_MOUNT] = 25 - ENUM[26] = :COMMON_DOMESTIC_PET ; NUME[:COMMON_DOMESTIC_PET] = 26 - ENUM[27] = :SUBTERRANEAN_CLOTHING ; NUME[:SUBTERRANEAN_CLOTHING] = 27 - ENUM[28] = :USE_EVIL_WOOD ; NUME[:USE_EVIL_WOOD] = 28 - ENUM[29] = :USE_GOOD_WOOD ; NUME[:USE_GOOD_WOOD] = 29 - ENUM[30] = :USE_EVIL_PLANTS ; NUME[:USE_EVIL_PLANTS] = 30 - ENUM[31] = :USE_GOOD_PLANTS ; NUME[:USE_GOOD_PLANTS] = 31 - ENUM[32] = :USE_GOOD_ANIMALS ; NUME[:USE_GOOD_ANIMALS] = 32 - ENUM[33] = :USE_ANY_PET_RACE ; NUME[:USE_ANY_PET_RACE] = 33 - ENUM[34] = :USE_MISC_PROCESSED_WOOD_PRODUCTS ; NUME[:USE_MISC_PROCESSED_WOOD_PRODUCTS] = 34 - ENUM[35] = :IMPROVED_BOWS ; NUME[:IMPROVED_BOWS] = 35 - ENUM[36] = :OUTDOOR_WOOD ; NUME[:OUTDOOR_WOOD] = 36 - ENUM[37] = :LOCAL_BANDITRY ; NUME[:LOCAL_BANDITRY] = 37 - ENUM[39] = :INVADERS_IGNORE_NEUTRALS ; NUME[:INVADERS_IGNORE_NEUTRALS] = 39 - ENUM[40] = :AT_PEACE_WITH_WILDLIFE ; NUME[:AT_PEACE_WITH_WILDLIFE] = 40 - ENUM[41] = :EQUIPMENT_IMPROVEMENTS ; NUME[:EQUIPMENT_IMPROVEMENTS] = 41 - ENUM[42] = :ABUSE_BODIES ; NUME[:ABUSE_BODIES] = 42 - ENUM[43] = :UNDEAD_CANDIDATE ; NUME[:UNDEAD_CANDIDATE] = 43 - ENUM[45] = :SKULKING ; NUME[:SKULKING] = 45 - ENUM[47] = :MERCHANT_NOBILITY ; NUME[:MERCHANT_NOBILITY] = 47 - ENUM[48] = :TREE_CAP_DIPLOMACY ; NUME[:TREE_CAP_DIPLOMACY] = 48 - ENUM[49] = :DIPLOMAT_BODYGUARDS ; NUME[:DIPLOMAT_BODYGUARDS] = 49 - ENUM[50] = :MERCHANT_BODYGUARDS ; NUME[:MERCHANT_BODYGUARDS] = 50 - ENUM[53] = :WANDERER ; NUME[:WANDERER] = 53 - ENUM[54] = :BEAST_HUNTER ; NUME[:BEAST_HUNTER] = 54 - ENUM[55] = :SCOUT ; NUME[:SCOUT] = 55 - ENUM[56] = :WILL_ACCEPT_TRIBUTE ; NUME[:WILL_ACCEPT_TRIBUTE] = 56 -end - -class EnvironmentType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :SOIL ; NUME[:SOIL] = 0 - ENUM[1] = :SOIL_OCEAN ; NUME[:SOIL_OCEAN] = 1 - ENUM[2] = :SOIL_SAND ; NUME[:SOIL_SAND] = 2 - ENUM[3] = :METAMORPHIC ; NUME[:METAMORPHIC] = 3 - ENUM[4] = :SEDIMENTARY ; NUME[:SEDIMENTARY] = 4 - ENUM[5] = :IGNEOUS_INTRUSIVE ; NUME[:IGNEOUS_INTRUSIVE] = 5 - ENUM[6] = :IGNEOUS_EXTRUSIVE ; NUME[:IGNEOUS_EXTRUSIVE] = 6 - ENUM[7] = :ALLUVIAL ; NUME[:ALLUVIAL] = 7 -end - -class EthicResponse < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :NOT_APPLICABLE ; NUME[:NOT_APPLICABLE] = 0 - ENUM[1] = :ACCEPTABLE ; NUME[:ACCEPTABLE] = 1 - ENUM[2] = :PERSONAL_MATTER ; NUME[:PERSONAL_MATTER] = 2 - ENUM[3] = :JUSTIFIED_IF_NO_REPERCUSSIONS ; NUME[:JUSTIFIED_IF_NO_REPERCUSSIONS] = 3 - ENUM[4] = :JUSTIFIED_IF_GOOD_REASON ; NUME[:JUSTIFIED_IF_GOOD_REASON] = 4 - ENUM[5] = :JUSTIFIED_IF_EXTREME_REASON ; NUME[:JUSTIFIED_IF_EXTREME_REASON] = 5 - ENUM[6] = :JUSTIFIED_IF_SELF_DEFENSE ; NUME[:JUSTIFIED_IF_SELF_DEFENSE] = 6 - ENUM[7] = :ONLY_IF_SANCTIONED ; NUME[:ONLY_IF_SANCTIONED] = 7 - ENUM[8] = :MISGUIDED ; NUME[:MISGUIDED] = 8 - ENUM[9] = :SHUN ; NUME[:SHUN] = 9 - ENUM[10] = :APPALLING ; NUME[:APPALLING] = 10 - ENUM[11] = :PUNISH_REPRIMAND ; NUME[:PUNISH_REPRIMAND] = 11 - ENUM[12] = :PUNISH_SERIOUS ; NUME[:PUNISH_SERIOUS] = 12 - ENUM[13] = :PUNISH_EXILE ; NUME[:PUNISH_EXILE] = 13 - ENUM[14] = :PUNISH_CAPITAL ; NUME[:PUNISH_CAPITAL] = 14 - ENUM[15] = :UNTHINKABLE ; NUME[:UNTHINKABLE] = 15 -end - -class EthicType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :KILL_ENTITY_MEMBER ; NUME[:KILL_ENTITY_MEMBER] = 0 - ENUM[1] = :KILL_NEUTRAL ; NUME[:KILL_NEUTRAL] = 1 - ENUM[2] = :KILL_ENEMY ; NUME[:KILL_ENEMY] = 2 - ENUM[3] = :KILL_ANIMAL ; NUME[:KILL_ANIMAL] = 3 - ENUM[4] = :KILL_PLANT ; NUME[:KILL_PLANT] = 4 - ENUM[5] = :TORTURE_AS_EXAMPLE ; NUME[:TORTURE_AS_EXAMPLE] = 5 - ENUM[6] = :TORTURE_FOR_INFORMATION ; NUME[:TORTURE_FOR_INFORMATION] = 6 - ENUM[7] = :TORTURE_FOR_FUN ; NUME[:TORTURE_FOR_FUN] = 7 - ENUM[8] = :TORTURE_ANIMALS ; NUME[:TORTURE_ANIMALS] = 8 - ENUM[9] = :TREASON ; NUME[:TREASON] = 9 - ENUM[10] = :OATH_BREAKING ; NUME[:OATH_BREAKING] = 10 - ENUM[11] = :LYING ; NUME[:LYING] = 11 - ENUM[12] = :VANDALISM ; NUME[:VANDALISM] = 12 - ENUM[13] = :TRESPASSING ; NUME[:TRESPASSING] = 13 - ENUM[14] = :THEFT ; NUME[:THEFT] = 14 - ENUM[15] = :ASSAULT ; NUME[:ASSAULT] = 15 - ENUM[16] = :SLAVERY ; NUME[:SLAVERY] = 16 - ENUM[17] = :EAT_SAPIENT_OTHER ; NUME[:EAT_SAPIENT_OTHER] = 17 - ENUM[18] = :EAT_SAPIENT_KILL ; NUME[:EAT_SAPIENT_KILL] = 18 - ENUM[19] = :MAKE_TROPHY_SAME_RACE ; NUME[:MAKE_TROPHY_SAME_RACE] = 19 - ENUM[20] = :MAKE_TROPHY_SAPIENT ; NUME[:MAKE_TROPHY_SAPIENT] = 20 - ENUM[21] = :MAKE_TROPHY_ANIMAL ; NUME[:MAKE_TROPHY_ANIMAL] = 21 -end - -class FeatureAlterationType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :NewPopMax ; NUME[:NewPopMax] = 0 - ENUM[1] = :NewLavaFillZ ; NUME[:NewLavaFillZ] = 1 -end - -class FeatureInitFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[3] = :Discovered ; NUME[:Discovered] = 3 -end - -class FeatureType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :OutdoorRiver ; NUME[:OutdoorRiver] = 0 - ENUM[1] = :Cave ; NUME[:Cave] = 1 - ENUM[2] = :Pit ; NUME[:Pit] = 2 - ENUM[3] = :MagmaPool ; NUME[:MagmaPool] = 3 - ENUM[4] = :Volcano ; NUME[:Volcano] = 4 - ENUM[5] = :DeepSpecialTube ; NUME[:DeepSpecialTube] = 5 - ENUM[6] = :DeepSurfacePortal ; NUME[:DeepSurfacePortal] = 6 - ENUM[7] = :SubterraneanFromLayer ; NUME[:SubterraneanFromLayer] = 7 - ENUM[8] = :MagmaCoreFromLayer ; NUME[:MagmaCoreFromLayer] = 8 - ENUM[9] = :FeatureUnderworldFromLayer ; NUME[:FeatureUnderworldFromLayer] = 9 -end - -class FlowType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Miasma ; NUME[:Miasma] = 0 - ENUM[1] = :Steam ; NUME[:Steam] = 1 - ENUM[2] = :Mist ; NUME[:Mist] = 2 - ENUM[3] = :MaterialDust ; NUME[:MaterialDust] = 3 - ENUM[4] = :MagmaMist ; NUME[:MagmaMist] = 4 - ENUM[5] = :Smoke ; NUME[:Smoke] = 5 - ENUM[6] = :Dragonfire ; NUME[:Dragonfire] = 6 - ENUM[7] = :Fire ; NUME[:Fire] = 7 - ENUM[8] = :Web ; NUME[:Web] = 8 - ENUM[9] = :MaterialGas ; NUME[:MaterialGas] = 9 - ENUM[10] = :MaterialVapor ; NUME[:MaterialVapor] = 10 - ENUM[11] = :OceanWave ; NUME[:OceanWave] = 11 - ENUM[12] = :SeaFoam ; NUME[:SeaFoam] = 12 -end - -class FurnaceType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :WoodFurnace ; NUME[:WoodFurnace] = 0 - ENUM[1] = :Smelter ; NUME[:Smelter] = 1 - ENUM[2] = :GlassFurnace ; NUME[:GlassFurnace] = 2 - ENUM[3] = :Kiln ; NUME[:Kiln] = 3 - ENUM[4] = :MagmaSmelter ; NUME[:MagmaSmelter] = 4 - ENUM[5] = :MagmaGlassFurnace ; NUME[:MagmaGlassFurnace] = 5 - ENUM[6] = :MagmaKiln ; NUME[:MagmaKiln] = 6 - ENUM[7] = :Custom ; NUME[:Custom] = 7 -end - -class GameMode < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :DWARF ; NUME[:DWARF] = 0 - ENUM[1] = :ADVENTURE ; NUME[:ADVENTURE] = 1 - ENUM[2] = :Num ; NUME[:Num] = 2 - ENUM[3] = :NONE ; NUME[:NONE] = 3 -end - -class GameType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :DWARF_MAIN ; NUME[:DWARF_MAIN] = 0 - ENUM[1] = :ADVENTURE_MAIN ; NUME[:ADVENTURE_MAIN] = 1 - ENUM[2] = :VIEW_LEGENDS ; NUME[:VIEW_LEGENDS] = 2 - ENUM[3] = :DWARF_RECLAIM ; NUME[:DWARF_RECLAIM] = 3 - ENUM[4] = :DWARF_ARENA ; NUME[:DWARF_ARENA] = 4 - ENUM[5] = :ADVENTURE_ARENA ; NUME[:ADVENTURE_ARENA] = 5 - ENUM[6] = :Num ; NUME[:Num] = 6 - ENUM[7] = :NONE ; NUME[:NONE] = 7 -end - -class GeneralRefType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :ARTIFACT ; NUME[:ARTIFACT] = 0 - ENUM[1] = :IS_ARTIFACT ; NUME[:IS_ARTIFACT] = 1 - ENUM[2] = :NEMESIS ; NUME[:NEMESIS] = 2 - ENUM[3] = :IS_NEMESIS ; NUME[:IS_NEMESIS] = 3 - ENUM[4] = :ITEM ; NUME[:ITEM] = 4 - ENUM[5] = :ITEM_TYPE ; NUME[:ITEM_TYPE] = 5 - ENUM[6] = :COINBATCH ; NUME[:COINBATCH] = 6 - ENUM[7] = :MAPSQUARE ; NUME[:MAPSQUARE] = 7 - ENUM[8] = :ENTITY_ART_IMAGE ; NUME[:ENTITY_ART_IMAGE] = 8 - ENUM[9] = :CONTAINS_UNIT ; NUME[:CONTAINS_UNIT] = 9 - ENUM[10] = :CONTAINS_ITEM ; NUME[:CONTAINS_ITEM] = 10 - ENUM[11] = :CONTAINED_IN_ITEM ; NUME[:CONTAINED_IN_ITEM] = 11 - ENUM[12] = :PROJECTILE ; NUME[:PROJECTILE] = 12 - ENUM[13] = :UNIT ; NUME[:UNIT] = 13 - ENUM[14] = :UNIT_MILKEE ; NUME[:UNIT_MILKEE] = 14 - ENUM[15] = :UNIT_TRAINEE ; NUME[:UNIT_TRAINEE] = 15 - ENUM[16] = :UNIT_ITEMOWNER ; NUME[:UNIT_ITEMOWNER] = 16 - ENUM[17] = :UNIT_TRADEBRINGER ; NUME[:UNIT_TRADEBRINGER] = 17 - ENUM[18] = :UNIT_HOLDER ; NUME[:UNIT_HOLDER] = 18 - ENUM[19] = :UNIT_WORKER ; NUME[:UNIT_WORKER] = 19 - ENUM[20] = :UNIT_CAGEE ; NUME[:UNIT_CAGEE] = 20 - ENUM[21] = :UNIT_BEATEE ; NUME[:UNIT_BEATEE] = 21 - ENUM[22] = :UNIT_FOODRECEIVER ; NUME[:UNIT_FOODRECEIVER] = 22 - ENUM[23] = :UNIT_KIDNAPEE ; NUME[:UNIT_KIDNAPEE] = 23 - ENUM[24] = :UNIT_PATIENT ; NUME[:UNIT_PATIENT] = 24 - ENUM[25] = :UNIT_INFANT ; NUME[:UNIT_INFANT] = 25 - ENUM[26] = :UNIT_SLAUGHTEREE ; NUME[:UNIT_SLAUGHTEREE] = 26 - ENUM[27] = :UNIT_SHEAREE ; NUME[:UNIT_SHEAREE] = 27 - ENUM[28] = :UNIT_SUCKEE ; NUME[:UNIT_SUCKEE] = 28 - ENUM[29] = :UNIT_REPORTEE ; NUME[:UNIT_REPORTEE] = 29 - ENUM[30] = :BUILDING ; NUME[:BUILDING] = 30 - ENUM[31] = :BUILDING_CIVZONE_ASSIGNED ; NUME[:BUILDING_CIVZONE_ASSIGNED] = 31 - ENUM[32] = :BUILDING_TRIGGER ; NUME[:BUILDING_TRIGGER] = 32 - ENUM[33] = :BUILDING_TRIGGERTARGET ; NUME[:BUILDING_TRIGGERTARGET] = 33 - ENUM[34] = :BUILDING_CHAIN ; NUME[:BUILDING_CHAIN] = 34 - ENUM[35] = :BUILDING_CAGED ; NUME[:BUILDING_CAGED] = 35 - ENUM[36] = :BUILDING_HOLDER ; NUME[:BUILDING_HOLDER] = 36 - ENUM[37] = :BUILDING_WELL_TAG ; NUME[:BUILDING_WELL_TAG] = 37 - ENUM[38] = :BUILDING_USE_TARGET_1 ; NUME[:BUILDING_USE_TARGET_1] = 38 - ENUM[39] = :BUILDING_USE_TARGET_2 ; NUME[:BUILDING_USE_TARGET_2] = 39 - ENUM[40] = :BUILDING_DESTINATION ; NUME[:BUILDING_DESTINATION] = 40 - ENUM[41] = :BUILDING_NEST_BOX ; NUME[:BUILDING_NEST_BOX] = 41 - ENUM[42] = :ENTITY ; NUME[:ENTITY] = 42 - ENUM[43] = :ENTITY_STOLEN ; NUME[:ENTITY_STOLEN] = 43 - ENUM[44] = :ENTITY_OFFERED ; NUME[:ENTITY_OFFERED] = 44 - ENUM[45] = :ENTITY_ITEMOWNER ; NUME[:ENTITY_ITEMOWNER] = 45 - ENUM[46] = :LOCATION ; NUME[:LOCATION] = 46 - ENUM[47] = :INTERACTION ; NUME[:INTERACTION] = 47 - ENUM[48] = :ABSTRACT_BUILDING ; NUME[:ABSTRACT_BUILDING] = 48 - ENUM[49] = :HISTORICAL_EVENT ; NUME[:HISTORICAL_EVENT] = 49 - ENUM[50] = :SPHERE ; NUME[:SPHERE] = 50 - ENUM[51] = :SITE ; NUME[:SITE] = 51 - ENUM[52] = :SUBREGION ; NUME[:SUBREGION] = 52 - ENUM[53] = :FEATURE_LAYER ; NUME[:FEATURE_LAYER] = 53 - ENUM[54] = :HISTORICAL_FIGURE ; NUME[:HISTORICAL_FIGURE] = 54 - ENUM[55] = :ENTITY_POP ; NUME[:ENTITY_POP] = 55 - ENUM[56] = :CREATURE ; NUME[:CREATURE] = 56 - ENUM[57] = :UNIT_RIDER ; NUME[:UNIT_RIDER] = 57 -end - -class GeoLayerType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Flag = Hash.new - ENUM[0] = :SOIL ; NUME[:SOIL] = 0 - ENUM[1] = :SEDIMENTARY ; NUME[:SEDIMENTARY] = 1 - ENUM[2] = :METAMORPHIC ; NUME[:METAMORPHIC] = 2 - ENUM[3] = :IGNEOUS_EXTRUSIVE ; NUME[:IGNEOUS_EXTRUSIVE] = 3 - ENUM[4] = :IGNEOUS_INTRUSIVE ; NUME[:IGNEOUS_INTRUSIVE] = 4 - ENUM[5] = :SOIL_OCEAN ; NUME[:SOIL_OCEAN] = 5 - ENUM[6] = :SOIL_SAND ; NUME[:SOIL_SAND] = 6 - ENUM[7] = :SEDIMENTARY_OCEAN_SHALLOW ; NUME[:SEDIMENTARY_OCEAN_SHALLOW] = 7 - ENUM[8] = :SEDIMENTARY_OCEAN_DEEP ; NUME[:SEDIMENTARY_OCEAN_DEEP] = 8 -end - -class GhostType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :MurderousGhost ; NUME[:MurderousGhost] = 0 - ENUM[1] = :SadisticGhost ; NUME[:SadisticGhost] = 1 - ENUM[2] = :SecretivePoltergeist ; NUME[:SecretivePoltergeist] = 2 - ENUM[3] = :EnergeticPoltergeist ; NUME[:EnergeticPoltergeist] = 3 - ENUM[4] = :AngryGhost ; NUME[:AngryGhost] = 4 - ENUM[5] = :ViolentGhost ; NUME[:ViolentGhost] = 5 - ENUM[6] = :MoaningSpirit ; NUME[:MoaningSpirit] = 6 - ENUM[7] = :HowlingSpirit ; NUME[:HowlingSpirit] = 7 - ENUM[8] = :TroublesomePoltergeist ; NUME[:TroublesomePoltergeist] = 8 - ENUM[9] = :RestlessHaunt ; NUME[:RestlessHaunt] = 9 - ENUM[10] = :ForlornHaunt ; NUME[:ForlornHaunt] = 10 -end - -class GlovesFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :METAL_ARMOR_LEVELS ; NUME[:METAL_ARMOR_LEVELS] = 0 -end - -class GuildId < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Miners ; NUME[:Miners] = 0 - ENUM[1] = :Carpenters ; NUME[:Carpenters] = 1 - ENUM[2] = :Masons ; NUME[:Masons] = 2 - ENUM[3] = :Metalsmiths ; NUME[:Metalsmiths] = 3 - ENUM[4] = :Jewelers ; NUME[:Jewelers] = 4 - ENUM[5] = :Craftsmen ; NUME[:Craftsmen] = 5 -end - -class HelmFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :METAL_ARMOR_LEVELS ; NUME[:METAL_ARMOR_LEVELS] = 0 -end - -class HistfigEntityLinkType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :MEMBER ; NUME[:MEMBER] = 0 - ENUM[1] = :FORMER_MEMBER ; NUME[:FORMER_MEMBER] = 1 - ENUM[2] = :MERCENARY ; NUME[:MERCENARY] = 2 - ENUM[3] = :FORMER_MERCENARY ; NUME[:FORMER_MERCENARY] = 3 - ENUM[4] = :SLAVE ; NUME[:SLAVE] = 4 - ENUM[5] = :FORMER_SLAVE ; NUME[:FORMER_SLAVE] = 5 - ENUM[6] = :PRISONER ; NUME[:PRISONER] = 6 - ENUM[7] = :FORMER_PRISONER ; NUME[:FORMER_PRISONER] = 7 - ENUM[8] = :ENEMY ; NUME[:ENEMY] = 8 - ENUM[9] = :CRIMINAL ; NUME[:CRIMINAL] = 9 - ENUM[10] = :POSITION ; NUME[:POSITION] = 10 - ENUM[11] = :HERO ; NUME[:HERO] = 11 - ENUM[12] = :FORMER_POSITION ; NUME[:FORMER_POSITION] = 12 -end - -class HistfigHfLinkType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :MOTHER ; NUME[:MOTHER] = 0 - ENUM[1] = :FATHER ; NUME[:FATHER] = 1 - ENUM[2] = :SPOUSE ; NUME[:SPOUSE] = 2 - ENUM[3] = :CHILD ; NUME[:CHILD] = 3 - ENUM[4] = :DEITY ; NUME[:DEITY] = 4 - ENUM[5] = :LOVER ; NUME[:LOVER] = 5 - ENUM[6] = :PRISONER ; NUME[:PRISONER] = 6 - ENUM[7] = :IMPRISONER ; NUME[:IMPRISONER] = 7 - ENUM[8] = :MASTER ; NUME[:MASTER] = 8 - ENUM[9] = :APPRENTICE ; NUME[:APPRENTICE] = 9 -end - -class HistfigSiteLinkType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :SHOPKEEPER ; NUME[:SHOPKEEPER] = 0 - ENUM[1] = :SEAT_OF_POWER ; NUME[:SEAT_OF_POWER] = 1 - ENUM[2] = :HANGOUT ; NUME[:HANGOUT] = 2 - ENUM[3] = :HOME_SITE_ABSTRACT_BUILDING ; NUME[:HOME_SITE_ABSTRACT_BUILDING] = 3 - ENUM[4] = :HOME_SITE_REALIZATION_BUILDING ; NUME[:HOME_SITE_REALIZATION_BUILDING] = 4 - ENUM[5] = :LAIR ; NUME[:LAIR] = 5 - ENUM[6] = :HOME_SITE_REALIZATION_SUL ; NUME[:HOME_SITE_REALIZATION_SUL] = 6 -end - -class HistoryEventCollectionType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :WAR ; NUME[:WAR] = 0 - ENUM[1] = :BATTLE ; NUME[:BATTLE] = 1 - ENUM[2] = :DUEL ; NUME[:DUEL] = 2 - ENUM[3] = :SITE_CONQUERED ; NUME[:SITE_CONQUERED] = 3 - ENUM[4] = :ABDUCTION ; NUME[:ABDUCTION] = 4 - ENUM[5] = :THEFT ; NUME[:THEFT] = 5 - ENUM[6] = :BEAST_ATTACK ; NUME[:BEAST_ATTACK] = 6 - ENUM[7] = :JOURNEY ; NUME[:JOURNEY] = 7 -end - -class HistoryEventType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :WAR_ATTACKED_SITE ; NUME[:WAR_ATTACKED_SITE] = 0 - ENUM[1] = :WAR_DESTROYED_SITE ; NUME[:WAR_DESTROYED_SITE] = 1 - ENUM[2] = :CREATED_SITE ; NUME[:CREATED_SITE] = 2 - ENUM[3] = :HIST_FIGURE_DIED ; NUME[:HIST_FIGURE_DIED] = 3 - ENUM[4] = :ADD_HF_ENTITY_LINK ; NUME[:ADD_HF_ENTITY_LINK] = 4 - ENUM[5] = :REMOVE_HF_ENTITY_LINK ; NUME[:REMOVE_HF_ENTITY_LINK] = 5 - ENUM[6] = :FIRST_CONTACT ; NUME[:FIRST_CONTACT] = 6 - ENUM[7] = :FIRST_CONTACT_FAILED ; NUME[:FIRST_CONTACT_FAILED] = 7 - ENUM[8] = :TOPICAGREEMENT_CONCLUDED ; NUME[:TOPICAGREEMENT_CONCLUDED] = 8 - ENUM[9] = :TOPICAGREEMENT_REJECTED ; NUME[:TOPICAGREEMENT_REJECTED] = 9 - ENUM[10] = :TOPICAGREEMENT_MADE ; NUME[:TOPICAGREEMENT_MADE] = 10 - ENUM[11] = :WAR_PEACE_ACCEPTED ; NUME[:WAR_PEACE_ACCEPTED] = 11 - ENUM[12] = :WAR_PEACE_REJECTED ; NUME[:WAR_PEACE_REJECTED] = 12 - ENUM[13] = :DIPLOMAT_LOST ; NUME[:DIPLOMAT_LOST] = 13 - ENUM[14] = :AGREEMENTS_VOIDED ; NUME[:AGREEMENTS_VOIDED] = 14 - ENUM[15] = :MERCHANT ; NUME[:MERCHANT] = 15 - ENUM[16] = :ARTIFACT_HIDDEN ; NUME[:ARTIFACT_HIDDEN] = 16 - ENUM[17] = :ARTIFACT_POSSESSED ; NUME[:ARTIFACT_POSSESSED] = 17 - ENUM[18] = :ARTIFACT_CREATED ; NUME[:ARTIFACT_CREATED] = 18 - ENUM[19] = :ARTIFACT_LOST ; NUME[:ARTIFACT_LOST] = 19 - ENUM[20] = :ARTIFACT_FOUND ; NUME[:ARTIFACT_FOUND] = 20 - ENUM[21] = :ARTIFACT_RECOVERED ; NUME[:ARTIFACT_RECOVERED] = 21 - ENUM[22] = :ARTIFACT_DROPPED ; NUME[:ARTIFACT_DROPPED] = 22 - ENUM[23] = :RECLAIM_SITE ; NUME[:RECLAIM_SITE] = 23 - ENUM[24] = :HF_DESTROYED_SITE ; NUME[:HF_DESTROYED_SITE] = 24 - ENUM[25] = :SITE_DIED ; NUME[:SITE_DIED] = 25 - ENUM[26] = :SITE_ABANDONED ; NUME[:SITE_ABANDONED] = 26 - ENUM[27] = :ENTITY_CREATED ; NUME[:ENTITY_CREATED] = 27 - ENUM[28] = :ENTITY_ACTION ; NUME[:ENTITY_ACTION] = 28 - ENUM[29] = :ENTITY_INCORPORATED ; NUME[:ENTITY_INCORPORATED] = 29 - ENUM[30] = :CREATED_BUILDING ; NUME[:CREATED_BUILDING] = 30 - ENUM[31] = :REPLACED_BUILDING ; NUME[:REPLACED_BUILDING] = 31 - ENUM[32] = :ADD_HF_SITE_LINK ; NUME[:ADD_HF_SITE_LINK] = 32 - ENUM[33] = :REMOVE_HF_SITE_LINK ; NUME[:REMOVE_HF_SITE_LINK] = 33 - ENUM[34] = :ADD_HF_HF_LINK ; NUME[:ADD_HF_HF_LINK] = 34 - ENUM[35] = :REMOVE_HF_HF_LINK ; NUME[:REMOVE_HF_HF_LINK] = 35 - ENUM[36] = :ENTITY_RAZED_BUILDING ; NUME[:ENTITY_RAZED_BUILDING] = 36 - ENUM[37] = :MASTERPIECE_CREATED_ARCH_DESIGN ; NUME[:MASTERPIECE_CREATED_ARCH_DESIGN] = 37 - ENUM[38] = :MASTERPIECE_CREATED_ARCH_CONSTRUCT ; NUME[:MASTERPIECE_CREATED_ARCH_CONSTRUCT] = 38 - ENUM[39] = :MASTERPIECE_CREATED_ITEM ; NUME[:MASTERPIECE_CREATED_ITEM] = 39 - ENUM[40] = :MASTERPIECE_CREATED_DYE_ITEM ; NUME[:MASTERPIECE_CREATED_DYE_ITEM] = 40 - ENUM[41] = :MASTERPIECE_CREATED_ITEM_IMPROVEMENT ; NUME[:MASTERPIECE_CREATED_ITEM_IMPROVEMENT] = 41 - ENUM[42] = :MASTERPIECE_CREATED_FOOD ; NUME[:MASTERPIECE_CREATED_FOOD] = 42 - ENUM[43] = :MASTERPIECE_CREATED_ENGRAVING ; NUME[:MASTERPIECE_CREATED_ENGRAVING] = 43 - ENUM[44] = :MASTERPIECE_LOST ; NUME[:MASTERPIECE_LOST] = 44 - ENUM[45] = :CHANGE_HF_STATE ; NUME[:CHANGE_HF_STATE] = 45 - ENUM[46] = :CHANGE_HF_JOB ; NUME[:CHANGE_HF_JOB] = 46 - ENUM[47] = :WAR_FIELD_BATTLE ; NUME[:WAR_FIELD_BATTLE] = 47 - ENUM[48] = :WAR_PLUNDERED_SITE ; NUME[:WAR_PLUNDERED_SITE] = 48 - ENUM[49] = :WAR_SITE_NEW_LEADER ; NUME[:WAR_SITE_NEW_LEADER] = 49 - ENUM[50] = :WAR_SITE_TRIBUTE_FORCED ; NUME[:WAR_SITE_TRIBUTE_FORCED] = 50 - ENUM[51] = :WAR_SITE_TAKEN_OVER ; NUME[:WAR_SITE_TAKEN_OVER] = 51 - ENUM[52] = :BODY_ABUSED ; NUME[:BODY_ABUSED] = 52 - ENUM[53] = :HIST_FIGURE_ABDUCTED ; NUME[:HIST_FIGURE_ABDUCTED] = 53 - ENUM[54] = :ITEM_STOLEN ; NUME[:ITEM_STOLEN] = 54 - ENUM[55] = :HF_RAZED_BUILDING ; NUME[:HF_RAZED_BUILDING] = 55 - ENUM[56] = :CREATURE_DEVOURED ; NUME[:CREATURE_DEVOURED] = 56 - ENUM[57] = :HIST_FIGURE_WOUNDED ; NUME[:HIST_FIGURE_WOUNDED] = 57 - ENUM[58] = :HIST_FIGURE_SIMPLE_BATTLE_EVENT ; NUME[:HIST_FIGURE_SIMPLE_BATTLE_EVENT] = 58 - ENUM[59] = :CREATED_WORLD_CONSTRUCTION ; NUME[:CREATED_WORLD_CONSTRUCTION] = 59 - ENUM[60] = :HIST_FIGURE_REUNION ; NUME[:HIST_FIGURE_REUNION] = 60 - ENUM[61] = :HIST_FIGURE_REACH_SUMMIT ; NUME[:HIST_FIGURE_REACH_SUMMIT] = 61 - ENUM[62] = :HIST_FIGURE_TRAVEL ; NUME[:HIST_FIGURE_TRAVEL] = 62 - ENUM[63] = :HIST_FIGURE_NEW_PET ; NUME[:HIST_FIGURE_NEW_PET] = 63 - ENUM[64] = :ASSUME_IDENTITY ; NUME[:ASSUME_IDENTITY] = 64 - ENUM[65] = :CREATE_ENTITY_POSITION ; NUME[:CREATE_ENTITY_POSITION] = 65 - ENUM[66] = :CHANGE_CREATURE_TYPE ; NUME[:CHANGE_CREATURE_TYPE] = 66 - ENUM[67] = :HIST_FIGURE_REVIVED ; NUME[:HIST_FIGURE_REVIVED] = 67 - ENUM[68] = :HF_LEARNS_SECRET ; NUME[:HF_LEARNS_SECRET] = 68 - ENUM[69] = :CHANGE_HF_BODY_STATE ; NUME[:CHANGE_HF_BODY_STATE] = 69 - ENUM[70] = :HF_ACT_ON_BUILDING ; NUME[:HF_ACT_ON_BUILDING] = 70 - ENUM[71] = :HF_DOES_INTERACTION ; NUME[:HF_DOES_INTERACTION] = 71 - ENUM[72] = :HF_CONFRONTED ; NUME[:HF_CONFRONTED] = 72 - ENUM[73] = :ENTITY_LAW ; NUME[:ENTITY_LAW] = 73 - ENUM[74] = :HF_GAINS_SECRET_GOAL ; NUME[:HF_GAINS_SECRET_GOAL] = 74 - ENUM[75] = :ARTIFACT_STORED ; NUME[:ARTIFACT_STORED] = 75 -end - -class ImprovementType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :ART_IMAGE ; NUME[:ART_IMAGE] = 0 - ENUM[1] = :COVERED ; NUME[:COVERED] = 1 - ENUM[2] = :RINGS_HANGING ; NUME[:RINGS_HANGING] = 2 - ENUM[3] = :BANDS ; NUME[:BANDS] = 3 - ENUM[4] = :SPIKES ; NUME[:SPIKES] = 4 - ENUM[5] = :ITEMSPECIFIC ; NUME[:ITEMSPECIFIC] = 5 - ENUM[6] = :THREAD ; NUME[:THREAD] = 6 - ENUM[7] = :CLOTH ; NUME[:CLOTH] = 7 - ENUM[8] = :SEWN_IMAGE ; NUME[:SEWN_IMAGE] = 8 - ENUM[9] = :PAGES ; NUME[:PAGES] = 9 - ENUM[10] = :ILLUSTRATION ; NUME[:ILLUSTRATION] = 10 -end - -class InclusionType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[1] = :VEIN ; NUME[:VEIN] = 1 - ENUM[2] = :CLUSTER ; NUME[:CLUSTER] = 2 - ENUM[3] = :CLUSTER_SMALL ; NUME[:CLUSTER_SMALL] = 3 - ENUM[4] = :CLUSTER_ONE ; NUME[:CLUSTER_ONE] = 4 -end - -class InitDisplayFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :USE_GRAPHICS ; NUME[:USE_GRAPHICS] = 0 - ENUM[1] = :BLACK_SPACE ; NUME[:BLACK_SPACE] = 1 - ENUM[2] = :PARTIAL_PRINT ; NUME[:PARTIAL_PRINT] = 2 - ENUM[3] = :FRAME_BUFFER ; NUME[:FRAME_BUFFER] = 3 - ENUM[4] = :SINGLE_BUFFER ; NUME[:SINGLE_BUFFER] = 4 - ENUM[5] = :ACCUM_BUFFER ; NUME[:ACCUM_BUFFER] = 5 - ENUM[6] = :VBO ; NUME[:VBO] = 6 - ENUM[7] = :RENDER_2D ; NUME[:RENDER_2D] = 7 - ENUM[8] = :RENDER_2DHW ; NUME[:RENDER_2DHW] = 8 - ENUM[9] = :RENDER_2DASYNC ; NUME[:RENDER_2DASYNC] = 9 - ENUM[10] = :UNUSED_01_08 ; NUME[:UNUSED_01_08] = 10 - ENUM[11] = :TEXT ; NUME[:TEXT] = 11 - ENUM[12] = :SHADER ; NUME[:SHADER] = 12 - ENUM[13] = :NOT_RESIZABLE ; NUME[:NOT_RESIZABLE] = 13 - ENUM[14] = :ARB_SYNC ; NUME[:ARB_SYNC] = 14 -end - -class InitInputFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :MOUSE_OFF ; NUME[:MOUSE_OFF] = 0 - ENUM[1] = :MOUSE_PICTURE ; NUME[:MOUSE_PICTURE] = 1 -end - -class InitMediaFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :SOUND_OFF ; NUME[:SOUND_OFF] = 0 - ENUM[1] = :INTRO_OFF ; NUME[:INTRO_OFF] = 1 - ENUM[2] = :COMPRESS_SAVES ; NUME[:COMPRESS_SAVES] = 2 -end - -class InitWindowFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :TOPMOST ; NUME[:TOPMOST] = 0 - ENUM[1] = :VSYNC_ON ; NUME[:VSYNC_ON] = 1 - ENUM[2] = :VSYNC_OFF ; NUME[:VSYNC_OFF] = 2 - ENUM[3] = :TEXTURE_LINEAR ; NUME[:TEXTURE_LINEAR] = 3 -end - -class InorganicFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :LAVA ; NUME[:LAVA] = 0 - ENUM[1] = :GENERATED ; NUME[:GENERATED] = 1 - ENUM[2] = :ENVIRONMENT_NON_SOIL_OCEAN ; NUME[:ENVIRONMENT_NON_SOIL_OCEAN] = 2 - ENUM[3] = :SEDIMENTARY ; NUME[:SEDIMENTARY] = 3 - ENUM[4] = :SEDIMENTARY_OCEAN_SHALLOW ; NUME[:SEDIMENTARY_OCEAN_SHALLOW] = 4 - ENUM[5] = :IGNEOUS_INTRUSIVE ; NUME[:IGNEOUS_INTRUSIVE] = 5 - ENUM[6] = :IGNEOUS_EXTRUSIVE ; NUME[:IGNEOUS_EXTRUSIVE] = 6 - ENUM[7] = :METAMORPHIC ; NUME[:METAMORPHIC] = 7 - ENUM[8] = :DEEP_SURFACE ; NUME[:DEEP_SURFACE] = 8 - ENUM[9] = :METAL_ORE ; NUME[:METAL_ORE] = 9 - ENUM[10] = :AQUIFER ; NUME[:AQUIFER] = 10 - ENUM[11] = :SOIL_ANY ; NUME[:SOIL_ANY] = 11 - ENUM[12] = :SOIL_OCEAN ; NUME[:SOIL_OCEAN] = 12 - ENUM[13] = :SOIL_SAND ; NUME[:SOIL_SAND] = 13 - ENUM[14] = :SEDIMENTARY_OCEAN_DEEP ; NUME[:SEDIMENTARY_OCEAN_DEEP] = 14 - ENUM[15] = :THREAD_METAL ; NUME[:THREAD_METAL] = 15 - ENUM[16] = :SPECIAL ; NUME[:SPECIAL] = 16 - ENUM[17] = :SOIL ; NUME[:SOIL] = 17 - ENUM[18] = :DEEP_SPECIAL ; NUME[:DEEP_SPECIAL] = 18 - ENUM[25] = :WAFERS ; NUME[:WAFERS] = 25 -end - -class InstrumentFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :HARD_MAT ; NUME[:HARD_MAT] = 0 -end - -class InterfaceBreakdownTypes < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :NONE ; NUME[:NONE] = 0 - ENUM[1] = :QUIT ; NUME[:QUIT] = 1 - ENUM[2] = :STOPSCREEN ; NUME[:STOPSCREEN] = 2 - ENUM[3] = :TOFIRST ; NUME[:TOFIRST] = 3 -end - -class ItemQuality < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Ordinary ; NUME[:Ordinary] = 0 - ENUM[1] = :WellCrafted ; NUME[:WellCrafted] = 1 - ENUM[2] = :FinelyCrafted ; NUME[:FinelyCrafted] = 2 - ENUM[3] = :Superior ; NUME[:Superior] = 3 - ENUM[4] = :Exceptional ; NUME[:Exceptional] = 4 - ENUM[5] = :Masterful ; NUME[:Masterful] = 5 - ENUM[6] = :Artifact ; NUME[:Artifact] = 6 -end - -class ItemType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[-1] = :NONE ; NUME[:NONE] = -1 - ENUM[0] = :BAR ; NUME[:BAR] = 0 - ENUM[1] = :SMALLGEM ; NUME[:SMALLGEM] = 1 - ENUM[2] = :BLOCKS ; NUME[:BLOCKS] = 2 - ENUM[3] = :ROUGH ; NUME[:ROUGH] = 3 - ENUM[4] = :BOULDER ; NUME[:BOULDER] = 4 - ENUM[5] = :WOOD ; NUME[:WOOD] = 5 - ENUM[6] = :DOOR ; NUME[:DOOR] = 6 - ENUM[7] = :FLOODGATE ; NUME[:FLOODGATE] = 7 - ENUM[8] = :BED ; NUME[:BED] = 8 - ENUM[9] = :CHAIR ; NUME[:CHAIR] = 9 - ENUM[10] = :CHAIN ; NUME[:CHAIN] = 10 - ENUM[11] = :FLASK ; NUME[:FLASK] = 11 - ENUM[12] = :GOBLET ; NUME[:GOBLET] = 12 - ENUM[13] = :INSTRUMENT ; NUME[:INSTRUMENT] = 13 - ENUM[14] = :TOY ; NUME[:TOY] = 14 - ENUM[15] = :WINDOW ; NUME[:WINDOW] = 15 - ENUM[16] = :CAGE ; NUME[:CAGE] = 16 - ENUM[17] = :BARREL ; NUME[:BARREL] = 17 - ENUM[18] = :BUCKET ; NUME[:BUCKET] = 18 - ENUM[19] = :ANIMALTRAP ; NUME[:ANIMALTRAP] = 19 - ENUM[20] = :TABLE ; NUME[:TABLE] = 20 - ENUM[21] = :COFFIN ; NUME[:COFFIN] = 21 - ENUM[22] = :STATUE ; NUME[:STATUE] = 22 - ENUM[23] = :CORPSE ; NUME[:CORPSE] = 23 - ENUM[24] = :WEAPON ; NUME[:WEAPON] = 24 - ENUM[25] = :ARMOR ; NUME[:ARMOR] = 25 - ENUM[26] = :SHOES ; NUME[:SHOES] = 26 - ENUM[27] = :SHIELD ; NUME[:SHIELD] = 27 - ENUM[28] = :HELM ; NUME[:HELM] = 28 - ENUM[29] = :GLOVES ; NUME[:GLOVES] = 29 - ENUM[30] = :BOX ; NUME[:BOX] = 30 - ENUM[31] = :BIN ; NUME[:BIN] = 31 - ENUM[32] = :ARMORSTAND ; NUME[:ARMORSTAND] = 32 - ENUM[33] = :WEAPONRACK ; NUME[:WEAPONRACK] = 33 - ENUM[34] = :CABINET ; NUME[:CABINET] = 34 - ENUM[35] = :FIGURINE ; NUME[:FIGURINE] = 35 - ENUM[36] = :AMULET ; NUME[:AMULET] = 36 - ENUM[37] = :SCEPTER ; NUME[:SCEPTER] = 37 - ENUM[38] = :AMMO ; NUME[:AMMO] = 38 - ENUM[39] = :CROWN ; NUME[:CROWN] = 39 - ENUM[40] = :RING ; NUME[:RING] = 40 - ENUM[41] = :EARRING ; NUME[:EARRING] = 41 - ENUM[42] = :BRACELET ; NUME[:BRACELET] = 42 - ENUM[43] = :GEM ; NUME[:GEM] = 43 - ENUM[44] = :ANVIL ; NUME[:ANVIL] = 44 - ENUM[45] = :CORPSEPIECE ; NUME[:CORPSEPIECE] = 45 - ENUM[46] = :REMAINS ; NUME[:REMAINS] = 46 - ENUM[47] = :MEAT ; NUME[:MEAT] = 47 - ENUM[48] = :FISH ; NUME[:FISH] = 48 - ENUM[49] = :FISH_RAW ; NUME[:FISH_RAW] = 49 - ENUM[50] = :VERMIN ; NUME[:VERMIN] = 50 - ENUM[51] = :PET ; NUME[:PET] = 51 - ENUM[52] = :SEEDS ; NUME[:SEEDS] = 52 - ENUM[53] = :PLANT ; NUME[:PLANT] = 53 - ENUM[54] = :SKIN_TANNED ; NUME[:SKIN_TANNED] = 54 - ENUM[55] = :LEAVES ; NUME[:LEAVES] = 55 - ENUM[56] = :THREAD ; NUME[:THREAD] = 56 - ENUM[57] = :CLOTH ; NUME[:CLOTH] = 57 - ENUM[58] = :TOTEM ; NUME[:TOTEM] = 58 - ENUM[59] = :PANTS ; NUME[:PANTS] = 59 - ENUM[60] = :BACKPACK ; NUME[:BACKPACK] = 60 - ENUM[61] = :QUIVER ; NUME[:QUIVER] = 61 - ENUM[62] = :CATAPULTPARTS ; NUME[:CATAPULTPARTS] = 62 - ENUM[63] = :BALLISTAPARTS ; NUME[:BALLISTAPARTS] = 63 - ENUM[64] = :SIEGEAMMO ; NUME[:SIEGEAMMO] = 64 - ENUM[65] = :BALLISTAARROWHEAD ; NUME[:BALLISTAARROWHEAD] = 65 - ENUM[66] = :TRAPPARTS ; NUME[:TRAPPARTS] = 66 - ENUM[67] = :TRAPCOMP ; NUME[:TRAPCOMP] = 67 - ENUM[68] = :DRINK ; NUME[:DRINK] = 68 - ENUM[69] = :POWDER_MISC ; NUME[:POWDER_MISC] = 69 - ENUM[70] = :CHEESE ; NUME[:CHEESE] = 70 - ENUM[71] = :FOOD ; NUME[:FOOD] = 71 - ENUM[72] = :LIQUID_MISC ; NUME[:LIQUID_MISC] = 72 - ENUM[73] = :COIN ; NUME[:COIN] = 73 - ENUM[74] = :GLOB ; NUME[:GLOB] = 74 - ENUM[75] = :ROCK ; NUME[:ROCK] = 75 - ENUM[76] = :PIPE_SECTION ; NUME[:PIPE_SECTION] = 76 - ENUM[77] = :HATCH_COVER ; NUME[:HATCH_COVER] = 77 - ENUM[78] = :GRATE ; NUME[:GRATE] = 78 - ENUM[79] = :QUERN ; NUME[:QUERN] = 79 - ENUM[80] = :MILLSTONE ; NUME[:MILLSTONE] = 80 - ENUM[81] = :SPLINT ; NUME[:SPLINT] = 81 - ENUM[82] = :CRUTCH ; NUME[:CRUTCH] = 82 - ENUM[83] = :TRACTION_BENCH ; NUME[:TRACTION_BENCH] = 83 - ENUM[84] = :ORTHOPEDIC_CAST ; NUME[:ORTHOPEDIC_CAST] = 84 - ENUM[85] = :TOOL ; NUME[:TOOL] = 85 - ENUM[86] = :SLAB ; NUME[:SLAB] = 86 - ENUM[87] = :EGG ; NUME[:EGG] = 87 - ENUM[88] = :BOOK ; NUME[:BOOK] = 88 -end - -class ItemsOtherId < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Item = Hash.new(:NONE) - GenericItem = Hash.new { |h, k| h[k] = [] } - ENUM[-1] = :ANY ; NUME[:ANY] = -1 - ENUM[0] = :ANY_FREE ; NUME[:ANY_FREE] = 0 - ENUM[1] = :ANY_ARTIFACT ; NUME[:ANY_ARTIFACT] = 1 - ENUM[2] = :WEAPON ; NUME[:WEAPON] = 2 ; Item[:WEAPON] = :WEAPON - ENUM[3] = :ANY_WEAPON ; NUME[:ANY_WEAPON] = 3 ; GenericItem[:ANY_WEAPON] << :WEAPON ; GenericItem[:ANY_WEAPON] << :TRAPCOMP - ENUM[4] = :ANY_SPIKE ; NUME[:ANY_SPIKE] = 4 ; GenericItem[:ANY_SPIKE] << :WEAPON ; GenericItem[:ANY_SPIKE] << :TRAPCOMP - ENUM[5] = :ANY_TRUE_ARMOR ; NUME[:ANY_TRUE_ARMOR] = 5 ; GenericItem[:ANY_TRUE_ARMOR] << :ARMOR - ENUM[6] = :ANY_ARMOR_HELM ; NUME[:ANY_ARMOR_HELM] = 6 ; GenericItem[:ANY_ARMOR_HELM] << :HELM - ENUM[7] = :ANY_ARMOR_SHOES ; NUME[:ANY_ARMOR_SHOES] = 7 ; GenericItem[:ANY_ARMOR_SHOES] << :SHOES - ENUM[8] = :SHIELD ; NUME[:SHIELD] = 8 ; Item[:SHIELD] = :SHIELD - ENUM[9] = :ANY_ARMOR_GLOVES ; NUME[:ANY_ARMOR_GLOVES] = 9 ; GenericItem[:ANY_ARMOR_GLOVES] << :GLOVES - ENUM[10] = :ANY_ARMOR_PANTS ; NUME[:ANY_ARMOR_PANTS] = 10 ; GenericItem[:ANY_ARMOR_PANTS] << :PANTS - ENUM[11] = :QUIVER ; NUME[:QUIVER] = 11 ; Item[:QUIVER] = :QUIVER - ENUM[12] = :SPLINT ; NUME[:SPLINT] = 12 ; Item[:SPLINT] = :SPLINT - ENUM[13] = :ORTHOPEDIC_CAST ; NUME[:ORTHOPEDIC_CAST] = 13 ; Item[:ORTHOPEDIC_CAST] = :ORTHOPEDIC_CAST - ENUM[14] = :CRUTCH ; NUME[:CRUTCH] = 14 ; Item[:CRUTCH] = :CRUTCH - ENUM[15] = :BACKPACK ; NUME[:BACKPACK] = 15 ; Item[:BACKPACK] = :BACKPACK - ENUM[16] = :AMMO ; NUME[:AMMO] = 16 ; Item[:AMMO] = :AMMO - ENUM[17] = :WOOD ; NUME[:WOOD] = 17 ; Item[:WOOD] = :WOOD - ENUM[18] = :BOULDER ; NUME[:BOULDER] = 18 ; Item[:BOULDER] = :BOULDER - ENUM[19] = :ROCK ; NUME[:ROCK] = 19 ; Item[:ROCK] = :ROCK - ENUM[20] = :ANY_REFUSE ; NUME[:ANY_REFUSE] = 20 ; GenericItem[:ANY_REFUSE] << :CORPSE ; GenericItem[:ANY_REFUSE] << :ARMOR ; GenericItem[:ANY_REFUSE] << :SHOES ; GenericItem[:ANY_REFUSE] << :HELM ; GenericItem[:ANY_REFUSE] << :GLOVES ; GenericItem[:ANY_REFUSE] << :CORPSEPIECE ; GenericItem[:ANY_REFUSE] << :REMAINS ; GenericItem[:ANY_REFUSE] << :PANTS ; GenericItem[:ANY_REFUSE] << :MEAT ; GenericItem[:ANY_REFUSE] << :FISH ; GenericItem[:ANY_REFUSE] << :FISH_RAW ; GenericItem[:ANY_REFUSE] << :SEEDS ; GenericItem[:ANY_REFUSE] << :PLANT ; GenericItem[:ANY_REFUSE] << :LEAVES ; GenericItem[:ANY_REFUSE] << :CHEESE ; GenericItem[:ANY_REFUSE] << :FOOD ; GenericItem[:ANY_REFUSE] << :EGG ; GenericItem[:ANY_REFUSE] << :GLOB - ENUM[21] = :ANY_GOOD_FOOD ; NUME[:ANY_GOOD_FOOD] = 21 ; GenericItem[:ANY_GOOD_FOOD] << :BOX ; GenericItem[:ANY_GOOD_FOOD] << :MEAT ; GenericItem[:ANY_GOOD_FOOD] << :FISH ; GenericItem[:ANY_GOOD_FOOD] << :FISH_RAW ; GenericItem[:ANY_GOOD_FOOD] << :SEEDS ; GenericItem[:ANY_GOOD_FOOD] << :PLANT ; GenericItem[:ANY_GOOD_FOOD] << :LEAVES ; GenericItem[:ANY_GOOD_FOOD] << :CHEESE ; GenericItem[:ANY_GOOD_FOOD] << :FOOD ; GenericItem[:ANY_GOOD_FOOD] << :EGG - ENUM[22] = :ANY_GENERIC22 ; NUME[:ANY_GENERIC22] = 22 ; GenericItem[:ANY_GENERIC22] << :DRINK ; GenericItem[:ANY_GENERIC22] << :POWDER_MISC ; GenericItem[:ANY_GENERIC22] << :LIQUID_MISC ; GenericItem[:ANY_GENERIC22] << :GLOB - ENUM[23] = :ANY_GENERIC23 ; NUME[:ANY_GENERIC23] = 23 ; GenericItem[:ANY_GENERIC23] << :CAGE ; GenericItem[:ANY_GENERIC23] << :ANIMALTRAP ; GenericItem[:ANY_GENERIC23] << :FISH_RAW ; GenericItem[:ANY_GENERIC23] << :VERMIN ; GenericItem[:ANY_GENERIC23] << :PLANT - ENUM[24] = :ANY_GENERIC24 ; NUME[:ANY_GENERIC24] = 24 ; GenericItem[:ANY_GENERIC24] << :CAGE ; GenericItem[:ANY_GENERIC24] << :ANIMALTRAP ; GenericItem[:ANY_GENERIC24] << :CORPSE ; GenericItem[:ANY_GENERIC24] << :CORPSEPIECE ; GenericItem[:ANY_GENERIC24] << :VERMIN - ENUM[25] = :ANY_FURNITURE ; NUME[:ANY_FURNITURE] = 25 - ENUM[26] = :ANY_CAGE_OR_TRAP ; NUME[:ANY_CAGE_OR_TRAP] = 26 ; GenericItem[:ANY_CAGE_OR_TRAP] << :CAGE ; GenericItem[:ANY_CAGE_OR_TRAP] << :ANIMALTRAP - ENUM[27] = :ANY_EDIBLE_RAW ; NUME[:ANY_EDIBLE_RAW] = 27 - ENUM[28] = :ANY_EDIBLE_MEAT ; NUME[:ANY_EDIBLE_MEAT] = 28 - ENUM[29] = :ANY_EDIBLE_CORPSE ; NUME[:ANY_EDIBLE_CORPSE] = 29 - ENUM[30] = :ANY_EDIBLE_VERMIN ; NUME[:ANY_EDIBLE_VERMIN] = 30 - ENUM[31] = :ANY_EDIBLE_VERMIN_BOX ; NUME[:ANY_EDIBLE_VERMIN_BOX] = 31 ; GenericItem[:ANY_EDIBLE_VERMIN_BOX] << :BARREL ; GenericItem[:ANY_EDIBLE_VERMIN_BOX] << :BOX - ENUM[32] = :ANY_CAN_ROT ; NUME[:ANY_CAN_ROT] = 32 ; GenericItem[:ANY_CAN_ROT] << :CORPSE ; GenericItem[:ANY_CAN_ROT] << :CORPSEPIECE ; GenericItem[:ANY_CAN_ROT] << :REMAINS ; GenericItem[:ANY_CAN_ROT] << :MEAT ; GenericItem[:ANY_CAN_ROT] << :FISH ; GenericItem[:ANY_CAN_ROT] << :FISH_RAW ; GenericItem[:ANY_CAN_ROT] << :SEEDS ; GenericItem[:ANY_CAN_ROT] << :PLANT ; GenericItem[:ANY_CAN_ROT] << :LEAVES ; GenericItem[:ANY_CAN_ROT] << :CHEESE ; GenericItem[:ANY_CAN_ROT] << :FOOD ; GenericItem[:ANY_CAN_ROT] << :EGG - ENUM[33] = :ANY_MURDERED ; NUME[:ANY_MURDERED] = 33 ; GenericItem[:ANY_MURDERED] << :CORPSE ; GenericItem[:ANY_MURDERED] << :CORPSEPIECE ; GenericItem[:ANY_MURDERED] << :REMAINS - ENUM[34] = :ANY_DEAD_DWARF ; NUME[:ANY_DEAD_DWARF] = 34 - ENUM[35] = :ANY_GENERIC35 ; NUME[:ANY_GENERIC35] = 35 ; GenericItem[:ANY_GENERIC35] << :BAR ; GenericItem[:ANY_GENERIC35] << :SMALLGEM ; GenericItem[:ANY_GENERIC35] << :BLOCKS ; GenericItem[:ANY_GENERIC35] << :ROUGH ; GenericItem[:ANY_GENERIC35] << :CHAIN ; GenericItem[:ANY_GENERIC35] << :FLASK ; GenericItem[:ANY_GENERIC35] << :GOBLET ; GenericItem[:ANY_GENERIC35] << :INSTRUMENT ; GenericItem[:ANY_GENERIC35] << :TOY ; GenericItem[:ANY_GENERIC35] << :FIGURINE ; GenericItem[:ANY_GENERIC35] << :AMULET ; GenericItem[:ANY_GENERIC35] << :SCEPTER ; GenericItem[:ANY_GENERIC35] << :AMMO ; GenericItem[:ANY_GENERIC35] << :CROWN ; GenericItem[:ANY_GENERIC35] << :RING ; GenericItem[:ANY_GENERIC35] << :EARRING ; GenericItem[:ANY_GENERIC35] << :BRACELET ; GenericItem[:ANY_GENERIC35] << :GEM ; GenericItem[:ANY_GENERIC35] << :SKIN_TANNED ; GenericItem[:ANY_GENERIC35] << :THREAD ; GenericItem[:ANY_GENERIC35] << :CLOTH ; GenericItem[:ANY_GENERIC35] << :TOTEM ; GenericItem[:ANY_GENERIC35] << :BACKPACK ; GenericItem[:ANY_GENERIC35] << :QUIVER ; GenericItem[:ANY_GENERIC35] << :BALLISTAARROWHEAD ; GenericItem[:ANY_GENERIC35] << :COIN ; GenericItem[:ANY_GENERIC35] << :SPLINT ; GenericItem[:ANY_GENERIC35] << :TOOL ; GenericItem[:ANY_GENERIC35] << :BOOK - ENUM[36] = :ANY_GENERIC36 ; NUME[:ANY_GENERIC36] = 36 ; GenericItem[:ANY_GENERIC36] << :ARMOR ; GenericItem[:ANY_GENERIC36] << :SHOES ; GenericItem[:ANY_GENERIC36] << :HELM ; GenericItem[:ANY_GENERIC36] << :GLOVES ; GenericItem[:ANY_GENERIC36] << :PANTS - ENUM[37] = :ANY_GENERIC37 ; NUME[:ANY_GENERIC37] = 37 ; GenericItem[:ANY_GENERIC37] << :WEAPON ; GenericItem[:ANY_GENERIC37] << :TRAPCOMP ; GenericItem[:ANY_GENERIC37] << :SIEGEAMMO - ENUM[38] = :ANY_GENERIC38 ; NUME[:ANY_GENERIC38] = 38 ; GenericItem[:ANY_GENERIC38] << :ARMOR ; GenericItem[:ANY_GENERIC38] << :SHOES ; GenericItem[:ANY_GENERIC38] << :SHIELD ; GenericItem[:ANY_GENERIC38] << :HELM ; GenericItem[:ANY_GENERIC38] << :GLOVES ; GenericItem[:ANY_GENERIC38] << :PANTS - ENUM[39] = :DOOR ; NUME[:DOOR] = 39 ; Item[:DOOR] = :DOOR - ENUM[40] = :FLOODGATE ; NUME[:FLOODGATE] = 40 ; Item[:FLOODGATE] = :FLOODGATE - ENUM[41] = :HATCH_COVER ; NUME[:HATCH_COVER] = 41 ; Item[:HATCH_COVER] = :HATCH_COVER - ENUM[42] = :GRATE ; NUME[:GRATE] = 42 ; Item[:GRATE] = :GRATE - ENUM[43] = :CAGE ; NUME[:CAGE] = 43 ; Item[:CAGE] = :CAGE - ENUM[44] = :FLASK ; NUME[:FLASK] = 44 ; Item[:FLASK] = :FLASK - ENUM[45] = :WINDOW ; NUME[:WINDOW] = 45 ; Item[:WINDOW] = :WINDOW - ENUM[46] = :GOBLET ; NUME[:GOBLET] = 46 ; Item[:GOBLET] = :GOBLET - ENUM[47] = :INSTRUMENT ; NUME[:INSTRUMENT] = 47 ; Item[:INSTRUMENT] = :INSTRUMENT - ENUM[48] = :TOY ; NUME[:TOY] = 48 ; Item[:TOY] = :TOY - ENUM[49] = :TOOL ; NUME[:TOOL] = 49 ; Item[:TOOL] = :TOOL - ENUM[50] = :BUCKET ; NUME[:BUCKET] = 50 ; Item[:BUCKET] = :BUCKET - ENUM[51] = :BARREL ; NUME[:BARREL] = 51 ; Item[:BARREL] = :BARREL - ENUM[52] = :CHAIN ; NUME[:CHAIN] = 52 ; Item[:CHAIN] = :CHAIN - ENUM[53] = :ANIMALTRAP ; NUME[:ANIMALTRAP] = 53 ; Item[:ANIMALTRAP] = :ANIMALTRAP - ENUM[54] = :BED ; NUME[:BED] = 54 ; Item[:BED] = :BED - ENUM[55] = :TRACTION_BENCH ; NUME[:TRACTION_BENCH] = 55 ; Item[:TRACTION_BENCH] = :TRACTION_BENCH - ENUM[56] = :CHAIR ; NUME[:CHAIR] = 56 ; Item[:CHAIR] = :CHAIR - ENUM[57] = :COFFIN ; NUME[:COFFIN] = 57 ; Item[:COFFIN] = :COFFIN - ENUM[58] = :TABLE ; NUME[:TABLE] = 58 ; Item[:TABLE] = :TABLE - ENUM[59] = :STATUE ; NUME[:STATUE] = 59 ; Item[:STATUE] = :STATUE - ENUM[60] = :SLAB ; NUME[:SLAB] = 60 ; Item[:SLAB] = :SLAB - ENUM[61] = :QUERN ; NUME[:QUERN] = 61 ; Item[:QUERN] = :QUERN - ENUM[62] = :MILLSTONE ; NUME[:MILLSTONE] = 62 ; Item[:MILLSTONE] = :MILLSTONE - ENUM[63] = :BOX ; NUME[:BOX] = 63 ; Item[:BOX] = :BOX - ENUM[64] = :BIN ; NUME[:BIN] = 64 ; Item[:BIN] = :BIN - ENUM[65] = :ARMORSTAND ; NUME[:ARMORSTAND] = 65 ; Item[:ARMORSTAND] = :ARMORSTAND - ENUM[66] = :WEAPONRACK ; NUME[:WEAPONRACK] = 66 ; Item[:WEAPONRACK] = :WEAPONRACK - ENUM[67] = :CABINET ; NUME[:CABINET] = 67 ; Item[:CABINET] = :CABINET - ENUM[68] = :ANVIL ; NUME[:ANVIL] = 68 ; Item[:ANVIL] = :ANVIL - ENUM[69] = :CATAPULTPARTS ; NUME[:CATAPULTPARTS] = 69 ; Item[:CATAPULTPARTS] = :CATAPULTPARTS - ENUM[70] = :BALLISTAPARTS ; NUME[:BALLISTAPARTS] = 70 ; Item[:BALLISTAPARTS] = :BALLISTAPARTS - ENUM[71] = :SIEGEAMMO ; NUME[:SIEGEAMMO] = 71 ; Item[:SIEGEAMMO] = :SIEGEAMMO - ENUM[72] = :TRAPPARTS ; NUME[:TRAPPARTS] = 72 ; Item[:TRAPPARTS] = :TRAPPARTS - ENUM[73] = :ANY_WEBS ; NUME[:ANY_WEBS] = 73 ; GenericItem[:ANY_WEBS] << :THREAD - ENUM[74] = :PIPE_SECTION ; NUME[:PIPE_SECTION] = 74 ; Item[:PIPE_SECTION] = :PIPE_SECTION - ENUM[75] = :ANY_ENCASED ; NUME[:ANY_ENCASED] = 75 - ENUM[76] = :ANY_IN_CONSTRUCTION ; NUME[:ANY_IN_CONSTRUCTION] = 76 - ENUM[77] = :DRINK ; NUME[:DRINK] = 77 ; Item[:DRINK] = :DRINK - ENUM[78] = :ANY_DRINK ; NUME[:ANY_DRINK] = 78 ; GenericItem[:ANY_DRINK] << :DRINK - ENUM[79] = :LIQUID_MISC ; NUME[:LIQUID_MISC] = 79 ; Item[:LIQUID_MISC] = :LIQUID_MISC - ENUM[80] = :POWDER_MISC ; NUME[:POWDER_MISC] = 80 ; Item[:POWDER_MISC] = :POWDER_MISC - ENUM[81] = :ANY_GENERIC81 ; NUME[:ANY_GENERIC81] = 81 ; GenericItem[:ANY_GENERIC81] << :FLASK ; GenericItem[:ANY_GENERIC81] << :CAGE ; GenericItem[:ANY_GENERIC81] << :BARREL ; GenericItem[:ANY_GENERIC81] << :BUCKET ; GenericItem[:ANY_GENERIC81] << :ANIMALTRAP ; GenericItem[:ANY_GENERIC81] << :BOX ; GenericItem[:ANY_GENERIC81] << :MEAT ; GenericItem[:ANY_GENERIC81] << :FISH ; GenericItem[:ANY_GENERIC81] << :FISH_RAW ; GenericItem[:ANY_GENERIC81] << :VERMIN ; GenericItem[:ANY_GENERIC81] << :SEEDS ; GenericItem[:ANY_GENERIC81] << :PLANT ; GenericItem[:ANY_GENERIC81] << :LEAVES ; GenericItem[:ANY_GENERIC81] << :DRINK ; GenericItem[:ANY_GENERIC81] << :POWDER_MISC ; GenericItem[:ANY_GENERIC81] << :CHEESE ; GenericItem[:ANY_GENERIC81] << :LIQUID_MISC ; GenericItem[:ANY_GENERIC81] << :GLOB ; GenericItem[:ANY_GENERIC81] << :TOOL ; GenericItem[:ANY_GENERIC81] << :EGG - ENUM[82] = :ANY_GENERIC82 ; NUME[:ANY_GENERIC82] = 82 ; GenericItem[:ANY_GENERIC82] << :BOX - ENUM[83] = :VERMIN ; NUME[:VERMIN] = 83 ; GenericItem[:VERMIN] << :VERMIN - ENUM[84] = :PET ; NUME[:PET] = 84 ; GenericItem[:PET] << :PET - ENUM[85] = :ANY_CRITTER ; NUME[:ANY_CRITTER] = 85 ; GenericItem[:ANY_CRITTER] << :VERMIN ; GenericItem[:ANY_CRITTER] << :PET - ENUM[86] = :COIN ; NUME[:COIN] = 86 ; Item[:COIN] = :COIN - ENUM[87] = :GLOB ; NUME[:GLOB] = 87 ; Item[:GLOB] = :GLOB - ENUM[88] = :TRAPCOMP ; NUME[:TRAPCOMP] = 88 ; Item[:TRAPCOMP] = :TRAPCOMP - ENUM[89] = :BAR ; NUME[:BAR] = 89 ; Item[:BAR] = :BAR - ENUM[90] = :SMALLGEM ; NUME[:SMALLGEM] = 90 ; Item[:SMALLGEM] = :SMALLGEM - ENUM[91] = :BLOCKS ; NUME[:BLOCKS] = 91 ; Item[:BLOCKS] = :BLOCKS - ENUM[92] = :ROUGH ; NUME[:ROUGH] = 92 ; Item[:ROUGH] = :ROUGH - ENUM[93] = :ANY_CORPSE ; NUME[:ANY_CORPSE] = 93 ; GenericItem[:ANY_CORPSE] << :CORPSE ; GenericItem[:ANY_CORPSE] << :CORPSEPIECE - ENUM[94] = :CORPSE ; NUME[:CORPSE] = 94 ; Item[:CORPSE] = :CORPSE - ENUM[95] = :BOOK ; NUME[:BOOK] = 95 ; Item[:BOOK] = :BOOK - ENUM[96] = :FIGURINE ; NUME[:FIGURINE] = 96 ; Item[:FIGURINE] = :FIGURINE - ENUM[97] = :AMULET ; NUME[:AMULET] = 97 ; Item[:AMULET] = :AMULET - ENUM[98] = :SCEPTER ; NUME[:SCEPTER] = 98 ; Item[:SCEPTER] = :SCEPTER - ENUM[99] = :CROWN ; NUME[:CROWN] = 99 ; Item[:CROWN] = :CROWN - ENUM[100] = :RING ; NUME[:RING] = 100 ; Item[:RING] = :RING - ENUM[101] = :EARRING ; NUME[:EARRING] = 101 ; Item[:EARRING] = :EARRING - ENUM[102] = :BRACELET ; NUME[:BRACELET] = 102 ; Item[:BRACELET] = :BRACELET - ENUM[103] = :GEM ; NUME[:GEM] = 103 ; Item[:GEM] = :GEM - ENUM[104] = :CORPSEPIECE ; NUME[:CORPSEPIECE] = 104 ; Item[:CORPSEPIECE] = :CORPSEPIECE - ENUM[105] = :REMAINS ; NUME[:REMAINS] = 105 ; Item[:REMAINS] = :REMAINS - ENUM[106] = :MEAT ; NUME[:MEAT] = 106 ; Item[:MEAT] = :MEAT - ENUM[107] = :FISH ; NUME[:FISH] = 107 ; Item[:FISH] = :FISH - ENUM[108] = :FISH_RAW ; NUME[:FISH_RAW] = 108 ; Item[:FISH_RAW] = :FISH_RAW - ENUM[109] = :EGG ; NUME[:EGG] = 109 ; Item[:EGG] = :EGG - ENUM[110] = :SEEDS ; NUME[:SEEDS] = 110 ; Item[:SEEDS] = :SEEDS - ENUM[111] = :PLANT ; NUME[:PLANT] = 111 ; Item[:PLANT] = :PLANT - ENUM[112] = :SKIN_TANNED ; NUME[:SKIN_TANNED] = 112 ; Item[:SKIN_TANNED] = :SKIN_TANNED - ENUM[113] = :LEAVES ; NUME[:LEAVES] = 113 ; Item[:LEAVES] = :LEAVES - ENUM[114] = :THREAD ; NUME[:THREAD] = 114 ; Item[:THREAD] = :THREAD - ENUM[115] = :CLOTH ; NUME[:CLOTH] = 115 ; Item[:CLOTH] = :CLOTH - ENUM[116] = :TOTEM ; NUME[:TOTEM] = 116 ; Item[:TOTEM] = :TOTEM - ENUM[117] = :PANTS ; NUME[:PANTS] = 117 ; Item[:PANTS] = :PANTS - ENUM[118] = :CHEESE ; NUME[:CHEESE] = 118 ; Item[:CHEESE] = :CHEESE - ENUM[119] = :FOOD ; NUME[:FOOD] = 119 ; Item[:FOOD] = :FOOD - ENUM[120] = :BALLISTAARROWHEAD ; NUME[:BALLISTAARROWHEAD] = 120 ; Item[:BALLISTAARROWHEAD] = :BALLISTAARROWHEAD - ENUM[121] = :ARMOR ; NUME[:ARMOR] = 121 ; Item[:ARMOR] = :ARMOR - ENUM[122] = :SHOES ; NUME[:SHOES] = 122 ; Item[:SHOES] = :SHOES - ENUM[123] = :HELM ; NUME[:HELM] = 123 ; Item[:HELM] = :HELM - ENUM[124] = :GLOVES ; NUME[:GLOVES] = 124 ; Item[:GLOVES] = :GLOVES - ENUM[125] = :ANY_GENERIC123 ; NUME[:ANY_GENERIC123] = 125 ; GenericItem[:ANY_GENERIC123] << :FLASK ; GenericItem[:ANY_GENERIC123] << :GOBLET ; GenericItem[:ANY_GENERIC123] << :CAGE ; GenericItem[:ANY_GENERIC123] << :BARREL ; GenericItem[:ANY_GENERIC123] << :BUCKET ; GenericItem[:ANY_GENERIC123] << :ANIMALTRAP ; GenericItem[:ANY_GENERIC123] << :COFFIN ; GenericItem[:ANY_GENERIC123] << :BOX ; GenericItem[:ANY_GENERIC123] << :BIN ; GenericItem[:ANY_GENERIC123] << :ARMORSTAND ; GenericItem[:ANY_GENERIC123] << :WEAPONRACK ; GenericItem[:ANY_GENERIC123] << :CABINET ; GenericItem[:ANY_GENERIC123] << :BACKPACK ; GenericItem[:ANY_GENERIC123] << :QUIVER ; GenericItem[:ANY_GENERIC123] << :TOOL - ENUM[126] = :FOOD_STORAGE ; NUME[:FOOD_STORAGE] = 126 ; GenericItem[:FOOD_STORAGE] << :BARREL ; GenericItem[:FOOD_STORAGE] << :TOOL - ENUM[127] = :UNKNOWN_125 ; NUME[:UNKNOWN_125] = 127 - ENUM[128] = :ANY_MELT_DESIGNATED ; NUME[:ANY_MELT_DESIGNATED] = 128 - ENUM[129] = :BAD ; NUME[:BAD] = 129 -end - -class JobItemVectorId < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Other = Hash.new(:ANY) - ENUM[0] = :ANY ; NUME[:ANY] = 0 - ENUM[1] = :ANY_FREE ; NUME[:ANY_FREE] = 1 - ENUM[2] = :ANY_ARTIFACT ; NUME[:ANY_ARTIFACT] = 2 - ENUM[3] = :WEAPON ; NUME[:WEAPON] = 3 - ENUM[4] = :ANY_WEAPON ; NUME[:ANY_WEAPON] = 4 - ENUM[5] = :ANY_SPIKE ; NUME[:ANY_SPIKE] = 5 - ENUM[6] = :ANY_TRUE_ARMOR ; NUME[:ANY_TRUE_ARMOR] = 6 - ENUM[7] = :ANY_ARMOR_HELM ; NUME[:ANY_ARMOR_HELM] = 7 - ENUM[8] = :ANY_ARMOR_SHOES ; NUME[:ANY_ARMOR_SHOES] = 8 - ENUM[9] = :SHIELD ; NUME[:SHIELD] = 9 - ENUM[10] = :ANY_ARMOR_GLOVES ; NUME[:ANY_ARMOR_GLOVES] = 10 - ENUM[11] = :ANY_ARMOR_PANTS ; NUME[:ANY_ARMOR_PANTS] = 11 - ENUM[12] = :QUIVER ; NUME[:QUIVER] = 12 - ENUM[13] = :SPLINT ; NUME[:SPLINT] = 13 - ENUM[14] = :ANY_14 ; NUME[:ANY_14] = 14 ; Other[:ANY_14] = :ANY - ENUM[15] = :CRUTCH ; NUME[:CRUTCH] = 15 - ENUM[16] = :BACKPACK ; NUME[:BACKPACK] = 16 - ENUM[17] = :AMMO ; NUME[:AMMO] = 17 - ENUM[18] = :WOOD ; NUME[:WOOD] = 18 - ENUM[19] = :BOULDER ; NUME[:BOULDER] = 19 - ENUM[20] = :ROCK ; NUME[:ROCK] = 20 - ENUM[21] = :ANY_REFUSE ; NUME[:ANY_REFUSE] = 21 - ENUM[22] = :ANY_GOOD_FOOD ; NUME[:ANY_GOOD_FOOD] = 22 - ENUM[23] = :ANY_GENERIC22 ; NUME[:ANY_GENERIC22] = 23 - ENUM[24] = :ANY_GENERIC23 ; NUME[:ANY_GENERIC23] = 24 - ENUM[25] = :ANY_GENERIC24 ; NUME[:ANY_GENERIC24] = 25 - ENUM[26] = :ANY_FURNITURE ; NUME[:ANY_FURNITURE] = 26 - ENUM[27] = :ANY_CAGE_OR_TRAP ; NUME[:ANY_CAGE_OR_TRAP] = 27 - ENUM[28] = :ANY_EDIBLE_RAW ; NUME[:ANY_EDIBLE_RAW] = 28 - ENUM[29] = :ANY_EDIBLE_MEAT ; NUME[:ANY_EDIBLE_MEAT] = 29 - ENUM[30] = :ANY_EDIBLE_CORPSE ; NUME[:ANY_EDIBLE_CORPSE] = 30 - ENUM[31] = :ANY_EDIBLE_VERMIN ; NUME[:ANY_EDIBLE_VERMIN] = 31 - ENUM[32] = :ANY_EDIBLE_VERMIN_BOX ; NUME[:ANY_EDIBLE_VERMIN_BOX] = 32 - ENUM[33] = :ANY_CAN_ROT ; NUME[:ANY_CAN_ROT] = 33 - ENUM[34] = :ANY_MURDERED ; NUME[:ANY_MURDERED] = 34 - ENUM[35] = :ANY_DEAD_DWARF ; NUME[:ANY_DEAD_DWARF] = 35 - ENUM[36] = :ANY_GENERIC35 ; NUME[:ANY_GENERIC35] = 36 - ENUM[37] = :ANY_GENERIC36 ; NUME[:ANY_GENERIC36] = 37 - ENUM[38] = :ANY_GENERIC37 ; NUME[:ANY_GENERIC37] = 38 - ENUM[39] = :ANY_GENERIC38 ; NUME[:ANY_GENERIC38] = 39 - ENUM[40] = :DOOR ; NUME[:DOOR] = 40 - ENUM[41] = :FLOODGATE ; NUME[:FLOODGATE] = 41 - ENUM[42] = :HATCH_COVER ; NUME[:HATCH_COVER] = 42 - ENUM[43] = :GRATE ; NUME[:GRATE] = 43 - ENUM[44] = :CAGE ; NUME[:CAGE] = 44 - ENUM[45] = :FLASK ; NUME[:FLASK] = 45 - ENUM[46] = :WINDOW ; NUME[:WINDOW] = 46 - ENUM[47] = :GOBLET ; NUME[:GOBLET] = 47 - ENUM[48] = :INSTRUMENT ; NUME[:INSTRUMENT] = 48 - ENUM[49] = :TOY ; NUME[:TOY] = 49 - ENUM[50] = :BUCKET ; NUME[:BUCKET] = 50 - ENUM[51] = :BARREL ; NUME[:BARREL] = 51 - ENUM[52] = :CHAIN ; NUME[:CHAIN] = 52 - ENUM[53] = :ANIMALTRAP ; NUME[:ANIMALTRAP] = 53 - ENUM[54] = :BED ; NUME[:BED] = 54 - ENUM[55] = :TRACTION_BENCH ; NUME[:TRACTION_BENCH] = 55 - ENUM[56] = :CHAIR ; NUME[:CHAIR] = 56 - ENUM[57] = :COFFIN ; NUME[:COFFIN] = 57 - ENUM[58] = :TABLE ; NUME[:TABLE] = 58 - ENUM[59] = :STATUE ; NUME[:STATUE] = 59 - ENUM[60] = :QUERN ; NUME[:QUERN] = 60 - ENUM[61] = :MILLSTONE ; NUME[:MILLSTONE] = 61 - ENUM[62] = :BOX ; NUME[:BOX] = 62 - ENUM[63] = :BIN ; NUME[:BIN] = 63 - ENUM[64] = :ARMORSTAND ; NUME[:ARMORSTAND] = 64 - ENUM[65] = :WEAPONRACK ; NUME[:WEAPONRACK] = 65 - ENUM[66] = :CABINET ; NUME[:CABINET] = 66 - ENUM[67] = :ANVIL ; NUME[:ANVIL] = 67 - ENUM[68] = :CATAPULTPARTS ; NUME[:CATAPULTPARTS] = 68 - ENUM[69] = :BALLISTAPARTS ; NUME[:BALLISTAPARTS] = 69 - ENUM[70] = :SIEGEAMMO ; NUME[:SIEGEAMMO] = 70 - ENUM[71] = :TRAPPARTS ; NUME[:TRAPPARTS] = 71 - ENUM[72] = :ANY_WEBS ; NUME[:ANY_WEBS] = 72 - ENUM[73] = :PIPE_SECTION ; NUME[:PIPE_SECTION] = 73 - ENUM[74] = :ANY_ENCASED ; NUME[:ANY_ENCASED] = 74 - ENUM[75] = :ANY_IN_CONSTRUCTION ; NUME[:ANY_IN_CONSTRUCTION] = 75 - ENUM[76] = :DRINK ; NUME[:DRINK] = 76 - ENUM[77] = :ANY_DRINK ; NUME[:ANY_DRINK] = 77 - ENUM[78] = :LIQUID_MISC ; NUME[:LIQUID_MISC] = 78 - ENUM[79] = :POWDER_MISC ; NUME[:POWDER_MISC] = 79 - ENUM[80] = :ANY_GENERIC81 ; NUME[:ANY_GENERIC81] = 80 - ENUM[81] = :ANY_GENERIC82 ; NUME[:ANY_GENERIC82] = 81 - ENUM[82] = :VERMIN ; NUME[:VERMIN] = 82 - ENUM[83] = :PET ; NUME[:PET] = 83 - ENUM[84] = :ANY_CRITTER ; NUME[:ANY_CRITTER] = 84 - ENUM[85] = :COIN ; NUME[:COIN] = 85 - ENUM[86] = :GLOB ; NUME[:GLOB] = 86 - ENUM[87] = :UNKNOWN_125 ; NUME[:UNKNOWN_125] = 87 - ENUM[88] = :ANY_MELT_DESIGNATED ; NUME[:ANY_MELT_DESIGNATED] = 88 - ENUM[89] = :BAD ; NUME[:BAD] = 89 - ENUM[90] = :TRAPCOMP ; NUME[:TRAPCOMP] = 90 - ENUM[91] = :BAR ; NUME[:BAR] = 91 - ENUM[92] = :SMALLGEM ; NUME[:SMALLGEM] = 92 - ENUM[93] = :BLOCKS ; NUME[:BLOCKS] = 93 - ENUM[94] = :ROUGH ; NUME[:ROUGH] = 94 - ENUM[95] = :CORPSE ; NUME[:CORPSE] = 95 - ENUM[96] = :FIGURINE ; NUME[:FIGURINE] = 96 - ENUM[97] = :AMULET ; NUME[:AMULET] = 97 - ENUM[98] = :SCEPTER ; NUME[:SCEPTER] = 98 - ENUM[99] = :CROWN ; NUME[:CROWN] = 99 - ENUM[100] = :RING ; NUME[:RING] = 100 - ENUM[101] = :EARRING ; NUME[:EARRING] = 101 - ENUM[102] = :BRACELET ; NUME[:BRACELET] = 102 - ENUM[103] = :GEM ; NUME[:GEM] = 103 - ENUM[104] = :CORPSEPIECE ; NUME[:CORPSEPIECE] = 104 - ENUM[105] = :REMAINS ; NUME[:REMAINS] = 105 - ENUM[106] = :MEAT ; NUME[:MEAT] = 106 - ENUM[107] = :FISH ; NUME[:FISH] = 107 - ENUM[108] = :FISH_RAW ; NUME[:FISH_RAW] = 108 - ENUM[109] = :SEEDS ; NUME[:SEEDS] = 109 - ENUM[110] = :PLANT ; NUME[:PLANT] = 110 - ENUM[111] = :SKIN_TANNED ; NUME[:SKIN_TANNED] = 111 - ENUM[112] = :LEAVES ; NUME[:LEAVES] = 112 - ENUM[113] = :THREAD ; NUME[:THREAD] = 113 - ENUM[114] = :CLOTH ; NUME[:CLOTH] = 114 - ENUM[115] = :TOTEM ; NUME[:TOTEM] = 115 - ENUM[116] = :PANTS ; NUME[:PANTS] = 116 - ENUM[117] = :CHEESE ; NUME[:CHEESE] = 117 - ENUM[118] = :FOOD ; NUME[:FOOD] = 118 - ENUM[119] = :BALLISTAARROWHEAD ; NUME[:BALLISTAARROWHEAD] = 119 - ENUM[120] = :ARMOR ; NUME[:ARMOR] = 120 - ENUM[121] = :SHOES ; NUME[:SHOES] = 121 - ENUM[122] = :HELM ; NUME[:HELM] = 122 - ENUM[123] = :GLOVES ; NUME[:GLOVES] = 123 - ENUM[124] = :ANY_124 ; NUME[:ANY_124] = 124 ; Other[:ANY_124] = :ANY - ENUM[125] = :ANY_125 ; NUME[:ANY_125] = 125 ; Other[:ANY_125] = :ANY - ENUM[126] = :EGG ; NUME[:EGG] = 126 - ENUM[127] = :ANY_127 ; NUME[:ANY_127] = 127 ; Other[:ANY_127] = :ANY - ENUM[128] = :ANY_CORPSE ; NUME[:ANY_CORPSE] = 128 - ENUM[129] = :BOOK ; NUME[:BOOK] = 129 -end - -class JobSkill < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Caption = Hash.new - CaptionNoun = Hash.new - Profession = Hash.new(:NONE) - Labor = Hash.new(:NONE) - Type = Hash.new(:Normal) - ENUM[-1] = :NONE ; NUME[:NONE] = -1 - ENUM[0] = :MINING ; NUME[:MINING] = 0 ; Caption[:MINING] = 'Mining' ; CaptionNoun[:MINING] = 'Miner' ; Profession[:MINING] = :MINER ; Labor[:MINING] = :MINE - ENUM[1] = :WOODCUTTING ; NUME[:WOODCUTTING] = 1 ; Caption[:WOODCUTTING] = 'Wood Cutting' ; CaptionNoun[:WOODCUTTING] = 'Wood Cutter' ; Profession[:WOODCUTTING] = :WOODCUTTER ; Labor[:WOODCUTTING] = :CUTWOOD - ENUM[2] = :CARPENTRY ; NUME[:CARPENTRY] = 2 ; Caption[:CARPENTRY] = 'Carpentry' ; CaptionNoun[:CARPENTRY] = 'Carpenter' ; Profession[:CARPENTRY] = :CARPENTER ; Labor[:CARPENTRY] = :CARPENTER - ENUM[3] = :DETAILSTONE ; NUME[:DETAILSTONE] = 3 ; Caption[:DETAILSTONE] = 'Engraving' ; CaptionNoun[:DETAILSTONE] = 'Engraver' ; Profession[:DETAILSTONE] = :ENGRAVER ; Labor[:DETAILSTONE] = :DETAIL - ENUM[4] = :MASONRY ; NUME[:MASONRY] = 4 ; Caption[:MASONRY] = 'Masonry' ; CaptionNoun[:MASONRY] = 'Mason' ; Profession[:MASONRY] = :MASON ; Labor[:MASONRY] = :MASON - ENUM[5] = :ANIMALTRAIN ; NUME[:ANIMALTRAIN] = 5 ; Caption[:ANIMALTRAIN] = 'Animal Training' ; CaptionNoun[:ANIMALTRAIN] = 'Animal Trainer' ; Profession[:ANIMALTRAIN] = :ANIMAL_TRAINER ; Labor[:ANIMALTRAIN] = :ANIMALTRAIN - ENUM[6] = :ANIMALCARE ; NUME[:ANIMALCARE] = 6 ; Caption[:ANIMALCARE] = 'Animal Caretaking' ; CaptionNoun[:ANIMALCARE] = 'Animal Caretaker' ; Profession[:ANIMALCARE] = :ANIMAL_CARETAKER ; Labor[:ANIMALCARE] = :ANIMALCARE - ENUM[7] = :DISSECT_FISH ; NUME[:DISSECT_FISH] = 7 ; Caption[:DISSECT_FISH] = 'Fish Dissection' ; CaptionNoun[:DISSECT_FISH] = 'Fish Dissector' ; Profession[:DISSECT_FISH] = :FISH_DISSECTOR ; Labor[:DISSECT_FISH] = :DISSECT_FISH - ENUM[8] = :DISSECT_VERMIN ; NUME[:DISSECT_VERMIN] = 8 ; Caption[:DISSECT_VERMIN] = 'Animal Dissection' ; CaptionNoun[:DISSECT_VERMIN] = 'Animal Dissector' ; Profession[:DISSECT_VERMIN] = :ANIMAL_DISSECTOR ; Labor[:DISSECT_VERMIN] = :DISSECT_VERMIN - ENUM[9] = :PROCESSFISH ; NUME[:PROCESSFISH] = 9 ; Caption[:PROCESSFISH] = 'Fish Cleaning' ; CaptionNoun[:PROCESSFISH] = 'Fish Cleaner' ; Profession[:PROCESSFISH] = :FISH_CLEANER ; Labor[:PROCESSFISH] = :CLEAN_FISH - ENUM[10] = :BUTCHER ; NUME[:BUTCHER] = 10 ; Caption[:BUTCHER] = 'Butchery' ; CaptionNoun[:BUTCHER] = 'Butcher' ; Profession[:BUTCHER] = :BUTCHER ; Labor[:BUTCHER] = :BUTCHER - ENUM[11] = :TRAPPING ; NUME[:TRAPPING] = 11 ; Caption[:TRAPPING] = 'Trapping' ; CaptionNoun[:TRAPPING] = 'Trapper' ; Profession[:TRAPPING] = :TRAPPER ; Labor[:TRAPPING] = :TRAPPER - ENUM[12] = :TANNER ; NUME[:TANNER] = 12 ; Caption[:TANNER] = 'Tanning' ; CaptionNoun[:TANNER] = 'Tanner' ; Profession[:TANNER] = :TANNER ; Labor[:TANNER] = :TANNER - ENUM[13] = :WEAVING ; NUME[:WEAVING] = 13 ; Caption[:WEAVING] = 'Weaving' ; CaptionNoun[:WEAVING] = 'Weaver' ; Profession[:WEAVING] = :WEAVER ; Labor[:WEAVING] = :WEAVER - ENUM[14] = :BREWING ; NUME[:BREWING] = 14 ; Caption[:BREWING] = 'Brewing' ; CaptionNoun[:BREWING] = 'Brewer' ; Profession[:BREWING] = :BREWER ; Labor[:BREWING] = :BREWER - ENUM[15] = :ALCHEMY ; NUME[:ALCHEMY] = 15 ; Caption[:ALCHEMY] = 'Alchemy' ; CaptionNoun[:ALCHEMY] = 'Alchemist' ; Profession[:ALCHEMY] = :ALCHEMIST ; Labor[:ALCHEMY] = :ALCHEMIST - ENUM[16] = :CLOTHESMAKING ; NUME[:CLOTHESMAKING] = 16 ; Caption[:CLOTHESMAKING] = 'Clothes Making' ; CaptionNoun[:CLOTHESMAKING] = 'Clothier' ; Profession[:CLOTHESMAKING] = :CLOTHIER ; Labor[:CLOTHESMAKING] = :CLOTHESMAKER - ENUM[17] = :MILLING ; NUME[:MILLING] = 17 ; Caption[:MILLING] = 'Milling' ; CaptionNoun[:MILLING] = 'Miller' ; Profession[:MILLING] = :MILLER ; Labor[:MILLING] = :MILLER - ENUM[18] = :PROCESSPLANTS ; NUME[:PROCESSPLANTS] = 18 ; Caption[:PROCESSPLANTS] = 'Threshing' ; CaptionNoun[:PROCESSPLANTS] = 'Thresher' ; Profession[:PROCESSPLANTS] = :THRESHER ; Labor[:PROCESSPLANTS] = :PROCESS_PLANT - ENUM[19] = :CHEESEMAKING ; NUME[:CHEESEMAKING] = 19 ; Caption[:CHEESEMAKING] = 'Cheese Making' ; CaptionNoun[:CHEESEMAKING] = 'Cheese Maker' ; Profession[:CHEESEMAKING] = :CHEESE_MAKER ; Labor[:CHEESEMAKING] = :MAKE_CHEESE - ENUM[20] = :MILK ; NUME[:MILK] = 20 ; Caption[:MILK] = 'Milking' ; CaptionNoun[:MILK] = 'Milker' ; Profession[:MILK] = :MILKER ; Labor[:MILK] = :MILK - ENUM[21] = :COOK ; NUME[:COOK] = 21 ; Caption[:COOK] = 'Cooking' ; CaptionNoun[:COOK] = 'Cook' ; Profession[:COOK] = :COOK ; Labor[:COOK] = :COOK - ENUM[22] = :PLANT ; NUME[:PLANT] = 22 ; Caption[:PLANT] = 'Growing' ; CaptionNoun[:PLANT] = 'Grower' ; Profession[:PLANT] = :PLANTER ; Labor[:PLANT] = :PLANT - ENUM[23] = :HERBALISM ; NUME[:HERBALISM] = 23 ; Caption[:HERBALISM] = 'Herbalism' ; CaptionNoun[:HERBALISM] = 'Herbalist' ; Profession[:HERBALISM] = :HERBALIST ; Labor[:HERBALISM] = :HERBALIST - ENUM[24] = :FISH ; NUME[:FISH] = 24 ; Caption[:FISH] = 'Fishing' ; CaptionNoun[:FISH] = 'Fisherman' ; Profession[:FISH] = :FISHERMAN ; Labor[:FISH] = :FISH - ENUM[25] = :SMELT ; NUME[:SMELT] = 25 ; Caption[:SMELT] = 'Furnace Operation' ; CaptionNoun[:SMELT] = 'Furnace Operator' ; Profession[:SMELT] = :FURNACE_OPERATOR ; Labor[:SMELT] = :SMELT - ENUM[26] = :EXTRACT_STRAND ; NUME[:EXTRACT_STRAND] = 26 ; Caption[:EXTRACT_STRAND] = 'Strand Extraction' ; CaptionNoun[:EXTRACT_STRAND] = 'Strand Extractor' ; Profession[:EXTRACT_STRAND] = :STRAND_EXTRACTOR ; Labor[:EXTRACT_STRAND] = :EXTRACT_STRAND - ENUM[27] = :FORGE_WEAPON ; NUME[:FORGE_WEAPON] = 27 ; Caption[:FORGE_WEAPON] = 'Weaponsmithing' ; CaptionNoun[:FORGE_WEAPON] = 'Weaponsmith' ; Profession[:FORGE_WEAPON] = :WEAPONSMITH ; Labor[:FORGE_WEAPON] = :FORGE_WEAPON - ENUM[28] = :FORGE_ARMOR ; NUME[:FORGE_ARMOR] = 28 ; Caption[:FORGE_ARMOR] = 'Armorsmithing' ; CaptionNoun[:FORGE_ARMOR] = 'Armorsmith' ; Profession[:FORGE_ARMOR] = :ARMORER ; Labor[:FORGE_ARMOR] = :FORGE_ARMOR - ENUM[29] = :FORGE_FURNITURE ; NUME[:FORGE_FURNITURE] = 29 ; Caption[:FORGE_FURNITURE] = 'Metalsmithing' ; CaptionNoun[:FORGE_FURNITURE] = 'Metalsmith' ; Profession[:FORGE_FURNITURE] = :BLACKSMITH ; Labor[:FORGE_FURNITURE] = :FORGE_FURNITURE - ENUM[30] = :CUTGEM ; NUME[:CUTGEM] = 30 ; Caption[:CUTGEM] = 'Gem Cutting' ; CaptionNoun[:CUTGEM] = 'Gem Cutter' ; Profession[:CUTGEM] = :GEM_CUTTER ; Labor[:CUTGEM] = :CUT_GEM - ENUM[31] = :ENCRUSTGEM ; NUME[:ENCRUSTGEM] = 31 ; Caption[:ENCRUSTGEM] = 'Gem Setting' ; CaptionNoun[:ENCRUSTGEM] = 'Gem Setter' ; Profession[:ENCRUSTGEM] = :GEM_SETTER ; Labor[:ENCRUSTGEM] = :ENCRUST_GEM - ENUM[32] = :WOODCRAFT ; NUME[:WOODCRAFT] = 32 ; Caption[:WOODCRAFT] = 'Wood Crafting' ; CaptionNoun[:WOODCRAFT] = 'Wood Crafter' ; Profession[:WOODCRAFT] = :WOODCRAFTER ; Labor[:WOODCRAFT] = :WOOD_CRAFT - ENUM[33] = :STONECRAFT ; NUME[:STONECRAFT] = 33 ; Caption[:STONECRAFT] = 'Stone Crafting' ; CaptionNoun[:STONECRAFT] = 'Stone Crafter' ; Profession[:STONECRAFT] = :STONECRAFTER ; Labor[:STONECRAFT] = :STONE_CRAFT - ENUM[34] = :METALCRAFT ; NUME[:METALCRAFT] = 34 ; Caption[:METALCRAFT] = 'Metal Crafting' ; CaptionNoun[:METALCRAFT] = 'Metal Crafter' ; Profession[:METALCRAFT] = :METALCRAFTER ; Labor[:METALCRAFT] = :METAL_CRAFT - ENUM[35] = :GLASSMAKER ; NUME[:GLASSMAKER] = 35 ; Caption[:GLASSMAKER] = 'Glassmaking' ; CaptionNoun[:GLASSMAKER] = 'Glassmaker' ; Profession[:GLASSMAKER] = :GLASSMAKER ; Labor[:GLASSMAKER] = :GLASSMAKER - ENUM[36] = :LEATHERWORK ; NUME[:LEATHERWORK] = 36 ; Caption[:LEATHERWORK] = 'Leatherworkering' ; CaptionNoun[:LEATHERWORK] = 'Leatherworker' ; Profession[:LEATHERWORK] = :LEATHERWORKER ; Labor[:LEATHERWORK] = :LEATHER - ENUM[37] = :BONECARVE ; NUME[:BONECARVE] = 37 ; Caption[:BONECARVE] = 'Bone Carving' ; CaptionNoun[:BONECARVE] = 'Bone Carver' ; Profession[:BONECARVE] = :BONE_CARVER ; Labor[:BONECARVE] = :BONE_CARVE - ENUM[38] = :AXE ; NUME[:AXE] = 38 ; Caption[:AXE] = 'Axe' ; CaptionNoun[:AXE] = 'Axeman' ; Profession[:AXE] = :AXEMAN ; Type[:AXE] = :MilitaryWeapon - ENUM[39] = :SWORD ; NUME[:SWORD] = 39 ; Caption[:SWORD] = 'Sword' ; CaptionNoun[:SWORD] = 'Swordsman' ; Profession[:SWORD] = :SWORDSMAN ; Type[:SWORD] = :MilitaryWeapon - ENUM[40] = :DAGGER ; NUME[:DAGGER] = 40 ; Caption[:DAGGER] = 'Knife' ; CaptionNoun[:DAGGER] = 'Knife User' ; Type[:DAGGER] = :MilitaryWeapon - ENUM[41] = :MACE ; NUME[:MACE] = 41 ; Caption[:MACE] = 'Mace' ; CaptionNoun[:MACE] = 'Maceman' ; Profession[:MACE] = :MACEMAN ; Type[:MACE] = :MilitaryWeapon - ENUM[42] = :HAMMER ; NUME[:HAMMER] = 42 ; Caption[:HAMMER] = 'Hammer' ; CaptionNoun[:HAMMER] = 'Hammerman' ; Profession[:HAMMER] = :HAMMERMAN ; Type[:HAMMER] = :MilitaryWeapon - ENUM[43] = :SPEAR ; NUME[:SPEAR] = 43 ; Caption[:SPEAR] = 'Spear' ; CaptionNoun[:SPEAR] = 'Spearman' ; Profession[:SPEAR] = :SPEARMAN ; Type[:SPEAR] = :MilitaryWeapon - ENUM[44] = :CROSSBOW ; NUME[:CROSSBOW] = 44 ; Caption[:CROSSBOW] = 'Crossbow' ; CaptionNoun[:CROSSBOW] = 'Crossbowman' ; Profession[:CROSSBOW] = :CROSSBOWMAN ; Type[:CROSSBOW] = :MilitaryWeapon - ENUM[45] = :SHIELD ; NUME[:SHIELD] = 45 ; Caption[:SHIELD] = 'Shield' ; CaptionNoun[:SHIELD] = 'Shield User' ; Type[:SHIELD] = :MilitaryDefense - ENUM[46] = :ARMOR ; NUME[:ARMOR] = 46 ; Caption[:ARMOR] = 'Armor' ; CaptionNoun[:ARMOR] = 'Armor User' ; Type[:ARMOR] = :MilitaryDefense - ENUM[47] = :SIEGECRAFT ; NUME[:SIEGECRAFT] = 47 ; Caption[:SIEGECRAFT] = 'Siege Engineering' ; CaptionNoun[:SIEGECRAFT] = 'Siege Engineer' ; Profession[:SIEGECRAFT] = :SIEGE_ENGINEER ; Labor[:SIEGECRAFT] = :SIEGECRAFT - ENUM[48] = :SIEGEOPERATE ; NUME[:SIEGEOPERATE] = 48 ; Caption[:SIEGEOPERATE] = 'Siege Operation' ; CaptionNoun[:SIEGEOPERATE] = 'Siege Operator' ; Profession[:SIEGEOPERATE] = :SIEGE_OPERATOR ; Labor[:SIEGEOPERATE] = :SIEGEOPERATE - ENUM[49] = :BOWYER ; NUME[:BOWYER] = 49 ; Caption[:BOWYER] = 'Bowmaking' ; CaptionNoun[:BOWYER] = 'Bowyer' ; Profession[:BOWYER] = :BOWYER ; Labor[:BOWYER] = :BOWYER - ENUM[50] = :PIKE ; NUME[:PIKE] = 50 ; Caption[:PIKE] = 'Pike' ; CaptionNoun[:PIKE] = 'Pikeman' ; Profession[:PIKE] = :PIKEMAN ; Type[:PIKE] = :MilitaryWeapon - ENUM[51] = :WHIP ; NUME[:WHIP] = 51 ; Caption[:WHIP] = 'Lash' ; CaptionNoun[:WHIP] = 'Lasher' ; Profession[:WHIP] = :LASHER ; Type[:WHIP] = :MilitaryWeapon - ENUM[52] = :BOW ; NUME[:BOW] = 52 ; Caption[:BOW] = 'Bow' ; CaptionNoun[:BOW] = 'Bowman' ; Profession[:BOW] = :BOWMAN ; Type[:BOW] = :MilitaryWeapon - ENUM[53] = :BLOWGUN ; NUME[:BLOWGUN] = 53 ; Caption[:BLOWGUN] = 'Blowgun' ; CaptionNoun[:BLOWGUN] = 'Blowgunner' ; Profession[:BLOWGUN] = :BLOWGUNMAN ; Type[:BLOWGUN] = :MilitaryWeapon - ENUM[54] = :THROW ; NUME[:THROW] = 54 ; Caption[:THROW] = 'Throwing' ; CaptionNoun[:THROW] = 'Thrower' ; Type[:THROW] = :MilitaryAttack - ENUM[55] = :MECHANICS ; NUME[:MECHANICS] = 55 ; Caption[:MECHANICS] = 'Machinery' ; CaptionNoun[:MECHANICS] = 'Mechanic' ; Profession[:MECHANICS] = :MECHANIC ; Labor[:MECHANICS] = :MECHANIC - ENUM[56] = :MAGIC_NATURE ; NUME[:MAGIC_NATURE] = 56 ; Caption[:MAGIC_NATURE] = 'Nature' ; CaptionNoun[:MAGIC_NATURE] = 'Druid' - ENUM[57] = :SNEAK ; NUME[:SNEAK] = 57 ; Caption[:SNEAK] = 'Ambush' ; CaptionNoun[:SNEAK] = 'Ambusher' ; Profession[:SNEAK] = :HUNTER ; Labor[:SNEAK] = :HUNT - ENUM[58] = :DESIGNBUILDING ; NUME[:DESIGNBUILDING] = 58 ; Caption[:DESIGNBUILDING] = 'Building Design' ; CaptionNoun[:DESIGNBUILDING] = 'Building Designer' ; Profession[:DESIGNBUILDING] = :ARCHITECT ; Labor[:DESIGNBUILDING] = :ARCHITECT - ENUM[59] = :DRESS_WOUNDS ; NUME[:DRESS_WOUNDS] = 59 ; Caption[:DRESS_WOUNDS] = 'Wound Dressing' ; CaptionNoun[:DRESS_WOUNDS] = 'Wound Dresser' ; Labor[:DRESS_WOUNDS] = :DRESSING_WOUNDS ; Type[:DRESS_WOUNDS] = :Medical - ENUM[60] = :DIAGNOSE ; NUME[:DIAGNOSE] = 60 ; Caption[:DIAGNOSE] = 'Diagnostics' ; CaptionNoun[:DIAGNOSE] = 'Diagnostician' ; Profession[:DIAGNOSE] = :DIAGNOSER ; Labor[:DIAGNOSE] = :DIAGNOSE ; Type[:DIAGNOSE] = :Medical - ENUM[61] = :SURGERY ; NUME[:SURGERY] = 61 ; Caption[:SURGERY] = 'Surgery' ; CaptionNoun[:SURGERY] = 'Surgeon' ; Profession[:SURGERY] = :SURGEON ; Labor[:SURGERY] = :SURGERY ; Type[:SURGERY] = :Medical - ENUM[62] = :SET_BONE ; NUME[:SET_BONE] = 62 ; Caption[:SET_BONE] = 'Bone Setting' ; CaptionNoun[:SET_BONE] = 'Bone Doctor' ; Profession[:SET_BONE] = :BONE_SETTER ; Labor[:SET_BONE] = :BONE_SETTING ; Type[:SET_BONE] = :Medical - ENUM[63] = :SUTURE ; NUME[:SUTURE] = 63 ; Caption[:SUTURE] = 'Suturing' ; CaptionNoun[:SUTURE] = 'Suturer' ; Profession[:SUTURE] = :SUTURER ; Labor[:SUTURE] = :SUTURING ; Type[:SUTURE] = :Medical - ENUM[64] = :CRUTCH_WALK ; NUME[:CRUTCH_WALK] = 64 ; Caption[:CRUTCH_WALK] = 'Crutch-walking' ; CaptionNoun[:CRUTCH_WALK] = 'Crutch-walker' ; Type[:CRUTCH_WALK] = :Personal - ENUM[65] = :WOOD_BURNING ; NUME[:WOOD_BURNING] = 65 ; Caption[:WOOD_BURNING] = 'Wood Burning' ; CaptionNoun[:WOOD_BURNING] = 'Wood Burner' ; Profession[:WOOD_BURNING] = :WOOD_BURNER ; Labor[:WOOD_BURNING] = :BURN_WOOD - ENUM[66] = :LYE_MAKING ; NUME[:LYE_MAKING] = 66 ; Caption[:LYE_MAKING] = 'Lye Making' ; CaptionNoun[:LYE_MAKING] = 'Lye Maker' ; Profession[:LYE_MAKING] = :LYE_MAKER ; Labor[:LYE_MAKING] = :LYE_MAKING - ENUM[67] = :SOAP_MAKING ; NUME[:SOAP_MAKING] = 67 ; Caption[:SOAP_MAKING] = 'Soap Making' ; CaptionNoun[:SOAP_MAKING] = 'Soaper' ; Profession[:SOAP_MAKING] = :SOAP_MAKER ; Labor[:SOAP_MAKING] = :SOAP_MAKER - ENUM[68] = :POTASH_MAKING ; NUME[:POTASH_MAKING] = 68 ; Caption[:POTASH_MAKING] = 'Potash Making' ; CaptionNoun[:POTASH_MAKING] = 'Potash Maker' ; Profession[:POTASH_MAKING] = :POTASH_MAKER ; Labor[:POTASH_MAKING] = :POTASH_MAKING - ENUM[69] = :DYER ; NUME[:DYER] = 69 ; Caption[:DYER] = 'Dyeing' ; CaptionNoun[:DYER] = 'Dyer' ; Profession[:DYER] = :DYER ; Labor[:DYER] = :DYER - ENUM[70] = :OPERATE_PUMP ; NUME[:OPERATE_PUMP] = 70 ; Caption[:OPERATE_PUMP] = 'Pump Operation' ; CaptionNoun[:OPERATE_PUMP] = 'Pump Operator' ; Profession[:OPERATE_PUMP] = :PUMP_OPERATOR ; Labor[:OPERATE_PUMP] = :OPERATE_PUMP - ENUM[71] = :SWIMMING ; NUME[:SWIMMING] = 71 ; Caption[:SWIMMING] = 'Swimming' ; CaptionNoun[:SWIMMING] = 'Swimmer' ; Type[:SWIMMING] = :Personal - ENUM[72] = :PERSUASION ; NUME[:PERSUASION] = 72 ; Caption[:PERSUASION] = 'Persuasion' ; CaptionNoun[:PERSUASION] = 'Persuader' ; Type[:PERSUASION] = :Social - ENUM[73] = :NEGOTIATION ; NUME[:NEGOTIATION] = 73 ; Caption[:NEGOTIATION] = 'Negotiation' ; CaptionNoun[:NEGOTIATION] = 'Negotiator' ; Type[:NEGOTIATION] = :Social - ENUM[74] = :JUDGING_INTENT ; NUME[:JUDGING_INTENT] = 74 ; Caption[:JUDGING_INTENT] = 'Judging Intent' ; CaptionNoun[:JUDGING_INTENT] = 'Judge of Intent' ; Type[:JUDGING_INTENT] = :Social - ENUM[75] = :APPRAISAL ; NUME[:APPRAISAL] = 75 ; Caption[:APPRAISAL] = 'Appraisal' ; CaptionNoun[:APPRAISAL] = 'Appraiser' ; Profession[:APPRAISAL] = :TRADER - ENUM[76] = :ORGANIZATION ; NUME[:ORGANIZATION] = 76 ; Caption[:ORGANIZATION] = 'Organization' ; CaptionNoun[:ORGANIZATION] = 'Organizer' ; Profession[:ORGANIZATION] = :ADMINISTRATOR - ENUM[77] = :RECORD_KEEPING ; NUME[:RECORD_KEEPING] = 77 ; Caption[:RECORD_KEEPING] = 'Record Keeping' ; CaptionNoun[:RECORD_KEEPING] = 'Record Keeper' ; Profession[:RECORD_KEEPING] = :CLERK - ENUM[78] = :LYING ; NUME[:LYING] = 78 ; Caption[:LYING] = 'Lying' ; CaptionNoun[:LYING] = 'Liar' ; Type[:LYING] = :Social - ENUM[79] = :INTIMIDATION ; NUME[:INTIMIDATION] = 79 ; Caption[:INTIMIDATION] = 'Intimidation' ; CaptionNoun[:INTIMIDATION] = 'Intimidator' ; Type[:INTIMIDATION] = :Social - ENUM[80] = :CONVERSATION ; NUME[:CONVERSATION] = 80 ; Caption[:CONVERSATION] = 'Conversation' ; CaptionNoun[:CONVERSATION] = 'Conversationalist' ; Type[:CONVERSATION] = :Social - ENUM[81] = :COMEDY ; NUME[:COMEDY] = 81 ; Caption[:COMEDY] = 'Comedy' ; CaptionNoun[:COMEDY] = 'Comedian' ; Type[:COMEDY] = :Social - ENUM[82] = :FLATTERY ; NUME[:FLATTERY] = 82 ; Caption[:FLATTERY] = 'Flattery' ; CaptionNoun[:FLATTERY] = 'Flatterer' ; Type[:FLATTERY] = :Social - ENUM[83] = :CONSOLE ; NUME[:CONSOLE] = 83 ; Caption[:CONSOLE] = 'Consoling' ; CaptionNoun[:CONSOLE] = 'Consoler' ; Type[:CONSOLE] = :Social - ENUM[84] = :PACIFY ; NUME[:PACIFY] = 84 ; Caption[:PACIFY] = 'Pacification' ; CaptionNoun[:PACIFY] = 'Pacifier' ; Type[:PACIFY] = :Social - ENUM[85] = :TRACKING ; NUME[:TRACKING] = 85 ; Caption[:TRACKING] = 'Tracking' ; CaptionNoun[:TRACKING] = 'Tracker' ; Type[:TRACKING] = :Personal - ENUM[86] = :KNOWLEDGE_ACQUISITION ; NUME[:KNOWLEDGE_ACQUISITION] = 86 ; Caption[:KNOWLEDGE_ACQUISITION] = 'Studying' ; CaptionNoun[:KNOWLEDGE_ACQUISITION] = 'Student' ; Type[:KNOWLEDGE_ACQUISITION] = :Social - ENUM[87] = :CONCENTRATION ; NUME[:CONCENTRATION] = 87 ; Caption[:CONCENTRATION] = 'Concentration' ; CaptionNoun[:CONCENTRATION] = 'Concentration' ; Type[:CONCENTRATION] = :Personal - ENUM[88] = :DISCIPLINE ; NUME[:DISCIPLINE] = 88 ; Caption[:DISCIPLINE] = 'Discipline' ; CaptionNoun[:DISCIPLINE] = 'Discipline' ; Type[:DISCIPLINE] = :Personal - ENUM[89] = :SITUATIONAL_AWARENESS ; NUME[:SITUATIONAL_AWARENESS] = 89 ; Caption[:SITUATIONAL_AWARENESS] = 'Observation' ; CaptionNoun[:SITUATIONAL_AWARENESS] = 'Observer' ; Type[:SITUATIONAL_AWARENESS] = :Personal - ENUM[90] = :WRITING ; NUME[:WRITING] = 90 ; Caption[:WRITING] = 'Writing' ; CaptionNoun[:WRITING] = 'Wordsmith' ; Type[:WRITING] = :Cultural - ENUM[91] = :PROSE ; NUME[:PROSE] = 91 ; Caption[:PROSE] = 'Prose' ; CaptionNoun[:PROSE] = 'Writer' ; Type[:PROSE] = :Cultural - ENUM[92] = :POETRY ; NUME[:POETRY] = 92 ; Caption[:POETRY] = 'Poetry' ; CaptionNoun[:POETRY] = 'Poet' ; Type[:POETRY] = :Cultural - ENUM[93] = :READING ; NUME[:READING] = 93 ; Caption[:READING] = 'Reading' ; CaptionNoun[:READING] = 'Reader' ; Type[:READING] = :Cultural - ENUM[94] = :SPEAKING ; NUME[:SPEAKING] = 94 ; Caption[:SPEAKING] = 'Speaking' ; CaptionNoun[:SPEAKING] = 'Speaker' ; Type[:SPEAKING] = :Cultural - ENUM[95] = :COORDINATION ; NUME[:COORDINATION] = 95 ; Caption[:COORDINATION] = 'Coordination' ; CaptionNoun[:COORDINATION] = 'Coordination' ; Type[:COORDINATION] = :Personal - ENUM[96] = :BALANCE ; NUME[:BALANCE] = 96 ; Caption[:BALANCE] = 'Balance' ; CaptionNoun[:BALANCE] = 'Balance' ; Type[:BALANCE] = :Personal - ENUM[97] = :LEADERSHIP ; NUME[:LEADERSHIP] = 97 ; Caption[:LEADERSHIP] = 'Leadership' ; CaptionNoun[:LEADERSHIP] = 'Leader' ; Type[:LEADERSHIP] = :Social - ENUM[98] = :TEACHING ; NUME[:TEACHING] = 98 ; Caption[:TEACHING] = 'Teaching' ; CaptionNoun[:TEACHING] = 'Teacher' ; Type[:TEACHING] = :Social - ENUM[99] = :MELEE_COMBAT ; NUME[:MELEE_COMBAT] = 99 ; Caption[:MELEE_COMBAT] = 'Fighting' ; CaptionNoun[:MELEE_COMBAT] = 'Fighter' ; Type[:MELEE_COMBAT] = :MilitaryAttack - ENUM[100] = :RANGED_COMBAT ; NUME[:RANGED_COMBAT] = 100 ; Caption[:RANGED_COMBAT] = 'Archery' ; CaptionNoun[:RANGED_COMBAT] = 'Archer' ; Type[:RANGED_COMBAT] = :MilitaryAttack - ENUM[101] = :WRESTLING ; NUME[:WRESTLING] = 101 ; Caption[:WRESTLING] = 'Wrestling' ; CaptionNoun[:WRESTLING] = 'Wrestler' ; Profession[:WRESTLING] = :WRESTLER ; Type[:WRESTLING] = :MilitaryWeapon - ENUM[102] = :BITE ; NUME[:BITE] = 102 ; Caption[:BITE] = 'Biting' ; CaptionNoun[:BITE] = 'Biter' ; Type[:BITE] = :MilitaryAttack - ENUM[103] = :GRASP_STRIKE ; NUME[:GRASP_STRIKE] = 103 ; Caption[:GRASP_STRIKE] = 'Striking' ; CaptionNoun[:GRASP_STRIKE] = 'Striker' ; Type[:GRASP_STRIKE] = :MilitaryAttack - ENUM[104] = :STANCE_STRIKE ; NUME[:STANCE_STRIKE] = 104 ; Caption[:STANCE_STRIKE] = 'Kicking' ; CaptionNoun[:STANCE_STRIKE] = 'Kicker' ; Type[:STANCE_STRIKE] = :MilitaryAttack - ENUM[105] = :DODGING ; NUME[:DODGING] = 105 ; Caption[:DODGING] = 'Dodging' ; CaptionNoun[:DODGING] = 'Dodger' ; Type[:DODGING] = :MilitaryDefense - ENUM[106] = :MISC_WEAPON ; NUME[:MISC_WEAPON] = 106 ; Caption[:MISC_WEAPON] = 'Misc. Object' ; CaptionNoun[:MISC_WEAPON] = 'Misc. Object User' ; Type[:MISC_WEAPON] = :MilitaryWeapon - ENUM[107] = :KNAPPING ; NUME[:KNAPPING] = 107 ; Caption[:KNAPPING] = 'Knapping' ; CaptionNoun[:KNAPPING] = 'Knapper' ; Type[:KNAPPING] = :MilitaryAttack - ENUM[108] = :MILITARY_TACTICS ; NUME[:MILITARY_TACTICS] = 108 ; Caption[:MILITARY_TACTICS] = 'Military Tactics' ; CaptionNoun[:MILITARY_TACTICS] = 'Military Tactics' - ENUM[109] = :SHEARING ; NUME[:SHEARING] = 109 ; Caption[:SHEARING] = 'Shearing' ; CaptionNoun[:SHEARING] = 'Shearer' ; Profession[:SHEARING] = :SHEARER ; Labor[:SHEARING] = :SHEARER - ENUM[110] = :SPINNING ; NUME[:SPINNING] = 110 ; Caption[:SPINNING] = 'Spinning' ; CaptionNoun[:SPINNING] = 'Spinner' ; Profession[:SPINNING] = :SPINNER ; Labor[:SPINNING] = :SPINNER - ENUM[111] = :POTTERY ; NUME[:POTTERY] = 111 ; Caption[:POTTERY] = 'Pottery' ; CaptionNoun[:POTTERY] = 'Potter' ; Profession[:POTTERY] = :POTTER ; Labor[:POTTERY] = :POTTERY - ENUM[112] = :GLAZING ; NUME[:GLAZING] = 112 ; Caption[:GLAZING] = 'Glazing' ; CaptionNoun[:GLAZING] = 'Glazer' ; Profession[:GLAZING] = :GLAZER ; Labor[:GLAZING] = :GLAZING - ENUM[113] = :PRESSING ; NUME[:PRESSING] = 113 ; Caption[:PRESSING] = 'Pressing' ; CaptionNoun[:PRESSING] = 'Presser' ; Profession[:PRESSING] = :PRESSER ; Labor[:PRESSING] = :PRESSING - ENUM[114] = :BEEKEEPING ; NUME[:BEEKEEPING] = 114 ; Caption[:BEEKEEPING] = 'Beekeeping' ; CaptionNoun[:BEEKEEPING] = 'Beekeeper' ; Profession[:BEEKEEPING] = :BEEKEEPER ; Labor[:BEEKEEPING] = :BEEKEEPING - ENUM[115] = :WAX_WORKING ; NUME[:WAX_WORKING] = 115 ; Caption[:WAX_WORKING] = 'Wax Working' ; CaptionNoun[:WAX_WORKING] = 'Wax Worker' ; Profession[:WAX_WORKING] = :WAX_WORKER ; Labor[:WAX_WORKING] = :WAX_WORKING -end - -class JobSkillClass < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Normal ; NUME[:Normal] = 0 - ENUM[1] = :Medical ; NUME[:Medical] = 1 - ENUM[2] = :Personal ; NUME[:Personal] = 2 - ENUM[3] = :Social ; NUME[:Social] = 3 - ENUM[4] = :Cultural ; NUME[:Cultural] = 4 - ENUM[5] = :MilitaryWeapon ; NUME[:MilitaryWeapon] = 5 - ENUM[6] = :MilitaryAttack ; NUME[:MilitaryAttack] = 6 - ENUM[7] = :MilitaryDefense ; NUME[:MilitaryDefense] = 7 - ENUM[8] = :MilitaryMisc ; NUME[:MilitaryMisc] = 8 -end - -class JobType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Caption = Hash.new - Type = Hash.new(:Misc) - Labor = Hash.new(:NONE) - Item = Hash.new(:NONE) - PossibleItem = Hash.new { |h, k| h[k] = [] } - Material = Hash.new - Skill = Hash.new(:NONE) - SkillStone = Hash.new(:NONE) - SkillWood = Hash.new(:NONE) - SkillMetal = Hash.new(:NONE) - ENUM[0] = :CarveFortification ; NUME[:CarveFortification] = 0 ; Caption[:CarveFortification] = 'Carve Fortification' ; Type[:CarveFortification] = :Digging ; Skill[:CarveFortification] = :MINING - ENUM[1] = :DetailWall ; NUME[:DetailWall] = 1 ; Caption[:DetailWall] = 'Detail Wall' ; Type[:DetailWall] = :Building ; Skill[:DetailWall] = :DETAILSTONE - ENUM[2] = :DetailFloor ; NUME[:DetailFloor] = 2 ; Caption[:DetailFloor] = 'Detail Floor' ; Type[:DetailFloor] = :Building ; Skill[:DetailFloor] = :DETAILSTONE - ENUM[3] = :Dig ; NUME[:Dig] = 3 ; Caption[:Dig] = 'Dig' ; Type[:Dig] = :Digging ; Skill[:Dig] = :MINING - ENUM[4] = :CarveUpwardStaircase ; NUME[:CarveUpwardStaircase] = 4 ; Caption[:CarveUpwardStaircase] = 'Carve Upward Staircase' ; Type[:CarveUpwardStaircase] = :Digging ; Skill[:CarveUpwardStaircase] = :MINING - ENUM[5] = :CarveDownwardStaircase ; NUME[:CarveDownwardStaircase] = 5 ; Caption[:CarveDownwardStaircase] = 'Carve Downward Staircase' ; Type[:CarveDownwardStaircase] = :Digging ; Skill[:CarveDownwardStaircase] = :MINING - ENUM[6] = :CarveUpDownStaircase ; NUME[:CarveUpDownStaircase] = 6 ; Caption[:CarveUpDownStaircase] = 'Carve Up/Down Staircase' ; Type[:CarveUpDownStaircase] = :Digging ; Skill[:CarveUpDownStaircase] = :MINING - ENUM[7] = :CarveRamp ; NUME[:CarveRamp] = 7 ; Caption[:CarveRamp] = 'Carve Ramp' ; Type[:CarveRamp] = :Digging ; Skill[:CarveRamp] = :MINING - ENUM[8] = :DigChannel ; NUME[:DigChannel] = 8 ; Caption[:DigChannel] = 'Dig Channel' ; Type[:DigChannel] = :Digging ; Skill[:DigChannel] = :MINING - ENUM[9] = :FellTree ; NUME[:FellTree] = 9 ; Caption[:FellTree] = 'Fell Tree' ; Type[:FellTree] = :Gathering ; Skill[:FellTree] = :WOODCUTTING ; Item[:FellTree] = :WOOD - ENUM[10] = :GatherPlants ; NUME[:GatherPlants] = 10 ; Caption[:GatherPlants] = 'Gather Plants' ; Type[:GatherPlants] = :Gathering ; Skill[:GatherPlants] = :HERBALISM ; Item[:GatherPlants] = :PLANT - ENUM[11] = :RemoveConstruction ; NUME[:RemoveConstruction] = 11 ; Caption[:RemoveConstruction] = 'Remove Construction' ; Type[:RemoveConstruction] = :Building - ENUM[12] = :CollectWebs ; NUME[:CollectWebs] = 12 ; Caption[:CollectWebs] = 'Collect Webs' ; Type[:CollectWebs] = :Gathering ; Skill[:CollectWebs] = :WEAVING ; Item[:CollectWebs] = :THREAD - ENUM[13] = :BringItemToDepot ; NUME[:BringItemToDepot] = 13 ; Caption[:BringItemToDepot] = 'Bring Item to Depot' ; Type[:BringItemToDepot] = :Hauling ; Labor[:BringItemToDepot] = :HAUL_ITEM - ENUM[14] = :BringItemToShop ; NUME[:BringItemToShop] = 14 ; Caption[:BringItemToShop] = 'Bring Item to Shop' ; Type[:BringItemToShop] = :Hauling ; Labor[:BringItemToShop] = :HAUL_ITEM - ENUM[15] = :Eat ; NUME[:Eat] = 15 ; Caption[:Eat] = 'Eat' ; Type[:Eat] = :LifeSupport - ENUM[16] = :GetProvisions ; NUME[:GetProvisions] = 16 ; Caption[:GetProvisions] = 'Get Provisions' ; Type[:GetProvisions] = :LifeSupport - ENUM[17] = :Drink ; NUME[:Drink] = 17 ; Caption[:Drink] = 'Drink' ; Type[:Drink] = :LifeSupport - ENUM[18] = :Drink2 ; NUME[:Drink2] = 18 ; Caption[:Drink2] = 'Drink' ; Type[:Drink2] = :LifeSupport - ENUM[19] = :FillWaterskin ; NUME[:FillWaterskin] = 19 ; Caption[:FillWaterskin] = 'Fill Waterskin' ; Type[:FillWaterskin] = :LifeSupport - ENUM[20] = :FillWaterskin2 ; NUME[:FillWaterskin2] = 20 ; Caption[:FillWaterskin2] = 'Fill Waterskin' ; Type[:FillWaterskin2] = :LifeSupport - ENUM[21] = :Sleep ; NUME[:Sleep] = 21 ; Caption[:Sleep] = 'Sleep' ; Type[:Sleep] = :LifeSupport - ENUM[22] = :CollectSand ; NUME[:CollectSand] = 22 ; Caption[:CollectSand] = 'Collect Sand' ; Type[:CollectSand] = :Gathering ; Labor[:CollectSand] = :HAUL_ITEM ; Item[:CollectSand] = :POWDER_MISC ; Material[:CollectSand] = 'sand' - ENUM[23] = :Fish ; NUME[:Fish] = 23 ; Caption[:Fish] = 'Fish' ; Type[:Fish] = :Gathering ; Skill[:Fish] = :FISH ; Item[:Fish] = :FISH_RAW - ENUM[24] = :Hunt ; NUME[:Hunt] = 24 ; Caption[:Hunt] = 'Hunt' ; Type[:Hunt] = :Gathering ; Skill[:Hunt] = :SNEAK ; Item[:Hunt] = :CORPSE - ENUM[25] = :HuntVermin ; NUME[:HuntVermin] = 25 ; Caption[:HuntVermin] = 'Hunt for Small Creature' ; Type[:HuntVermin] = :Gathering ; Skill[:HuntVermin] = :TRAPPING ; Item[:HuntVermin] = :REMAINS - ENUM[26] = :Kidnap ; NUME[:Kidnap] = 26 ; Caption[:Kidnap] = 'Kidnap' ; Type[:Kidnap] = :Crime - ENUM[27] = :BeatCriminal ; NUME[:BeatCriminal] = 27 ; Caption[:BeatCriminal] = 'Beat Criminal' ; Type[:BeatCriminal] = :LawEnforcement - ENUM[28] = :StartingFistFight ; NUME[:StartingFistFight] = 28 ; Caption[:StartingFistFight] = 'Starting Fist Fight' ; Type[:StartingFistFight] = :Crime - ENUM[29] = :CollectTaxes ; NUME[:CollectTaxes] = 29 ; Caption[:CollectTaxes] = 'Collect Taxes' ; Type[:CollectTaxes] = :LawEnforcement - ENUM[30] = :GuardTaxCollector ; NUME[:GuardTaxCollector] = 30 ; Caption[:GuardTaxCollector] = 'Guard Tax Collector' ; Type[:GuardTaxCollector] = :LawEnforcement - ENUM[31] = :CatchLiveLandAnimal ; NUME[:CatchLiveLandAnimal] = 31 ; Caption[:CatchLiveLandAnimal] = 'Catch Live Land Animal' ; Type[:CatchLiveLandAnimal] = :Gathering ; Skill[:CatchLiveLandAnimal] = :TRAPPING ; Item[:CatchLiveLandAnimal] = :VERMIN - ENUM[32] = :CatchLiveFish ; NUME[:CatchLiveFish] = 32 ; Caption[:CatchLiveFish] = 'Catch Live Fish' ; Type[:CatchLiveFish] = :Gathering ; Skill[:CatchLiveFish] = :FISH ; Item[:CatchLiveFish] = :VERMIN - ENUM[33] = :ReturnKill ; NUME[:ReturnKill] = 33 ; Caption[:ReturnKill] = 'Return Kill' ; Type[:ReturnKill] = :Hauling - ENUM[34] = :CheckChest ; NUME[:CheckChest] = 34 ; Caption[:CheckChest] = 'Check Chest' ; Type[:CheckChest] = :TidyUp - ENUM[35] = :StoreOwnedItem ; NUME[:StoreOwnedItem] = 35 ; Caption[:StoreOwnedItem] = 'Store Owned Item' ; Type[:StoreOwnedItem] = :TidyUp - ENUM[36] = :PlaceItemInTomb ; NUME[:PlaceItemInTomb] = 36 ; Caption[:PlaceItemInTomb] = 'Place Item in Tomb' ; Type[:PlaceItemInTomb] = :Hauling ; Labor[:PlaceItemInTomb] = :HAUL_BODY - ENUM[37] = :StoreItemInStockpile ; NUME[:StoreItemInStockpile] = 37 ; Caption[:StoreItemInStockpile] = 'Store Item in Stockpile' ; Type[:StoreItemInStockpile] = :Hauling - ENUM[38] = :StoreItemInBag ; NUME[:StoreItemInBag] = 38 ; Caption[:StoreItemInBag] = 'Store Item in Bag' ; Type[:StoreItemInBag] = :Hauling - ENUM[39] = :StoreItemInHospital ; NUME[:StoreItemInHospital] = 39 ; Caption[:StoreItemInHospital] = 'Store Item in Hospital' ; Type[:StoreItemInHospital] = :Hauling - ENUM[40] = :StoreItemInChest ; NUME[:StoreItemInChest] = 40 ; Caption[:StoreItemInChest] = 'Store Item in Chest' ; Type[:StoreItemInChest] = :Hauling - ENUM[41] = :StoreItemInCabinet ; NUME[:StoreItemInCabinet] = 41 ; Caption[:StoreItemInCabinet] = 'Store Item in Cabinet' ; Type[:StoreItemInCabinet] = :Hauling - ENUM[42] = :StoreWeapon ; NUME[:StoreWeapon] = 42 ; Caption[:StoreWeapon] = 'Store Weapon' ; Type[:StoreWeapon] = :Hauling - ENUM[43] = :StoreArmor ; NUME[:StoreArmor] = 43 ; Caption[:StoreArmor] = 'Store Armor' ; Type[:StoreArmor] = :Hauling - ENUM[44] = :StoreItemInBarrel ; NUME[:StoreItemInBarrel] = 44 ; Caption[:StoreItemInBarrel] = 'Store Item in Barrel' ; Type[:StoreItemInBarrel] = :Hauling - ENUM[45] = :StoreItemInBin ; NUME[:StoreItemInBin] = 45 ; Caption[:StoreItemInBin] = 'Store Item in Bin' ; Type[:StoreItemInBin] = :Hauling - ENUM[46] = :SeekArtifact ; NUME[:SeekArtifact] = 46 ; Caption[:SeekArtifact] = 'Seek Artifact' - ENUM[47] = :SeekInfant ; NUME[:SeekInfant] = 47 ; Caption[:SeekInfant] = 'Seek Infant' ; Type[:SeekInfant] = :LifeSupport - ENUM[48] = :AttendParty ; NUME[:AttendParty] = 48 ; Caption[:AttendParty] = 'Attend Party' ; Type[:AttendParty] = :Leisure - ENUM[49] = :GoShopping ; NUME[:GoShopping] = 49 ; Caption[:GoShopping] = 'Go Shopping' ; Type[:GoShopping] = :LifeSupport - ENUM[50] = :GoShopping2 ; NUME[:GoShopping2] = 50 ; Caption[:GoShopping2] = 'Go Shopping' ; Type[:GoShopping2] = :LifeSupport - ENUM[51] = :Clean ; NUME[:Clean] = 51 ; Caption[:Clean] = 'Clean' ; Type[:Clean] = :TidyUp - ENUM[52] = :Rest ; NUME[:Rest] = 52 ; Caption[:Rest] = 'Rest' ; Type[:Rest] = :Leisure - ENUM[53] = :PickupEquipment ; NUME[:PickupEquipment] = 53 ; Caption[:PickupEquipment] = 'Pickup Equipment' ; Type[:PickupEquipment] = :LifeSupport - ENUM[54] = :DumpItem ; NUME[:DumpItem] = 54 ; Caption[:DumpItem] = 'Dump Item' ; Type[:DumpItem] = :Hauling ; Labor[:DumpItem] = :HAUL_REFUSE - ENUM[55] = :StrangeMoodCrafter ; NUME[:StrangeMoodCrafter] = 55 ; Caption[:StrangeMoodCrafter] = 'Strange Mood (Crafter)' ; Type[:StrangeMoodCrafter] = :StrangeMood - ENUM[56] = :StrangeMoodJeweller ; NUME[:StrangeMoodJeweller] = 56 ; Caption[:StrangeMoodJeweller] = 'Strange Mood (Jeweller)' ; Type[:StrangeMoodJeweller] = :StrangeMood - ENUM[57] = :StrangeMoodForge ; NUME[:StrangeMoodForge] = 57 ; Caption[:StrangeMoodForge] = 'Strange Mood (Forge)' ; Type[:StrangeMoodForge] = :StrangeMood - ENUM[58] = :StrangeMoodMagmaForge ; NUME[:StrangeMoodMagmaForge] = 58 ; Caption[:StrangeMoodMagmaForge] = 'Strange Mood (Magma Forge)' ; Type[:StrangeMoodMagmaForge] = :StrangeMood - ENUM[59] = :StrangeMoodBrooding ; NUME[:StrangeMoodBrooding] = 59 ; Caption[:StrangeMoodBrooding] = 'Strange Mood (Brooding)' ; Type[:StrangeMoodBrooding] = :StrangeMood - ENUM[60] = :StrangeMoodFell ; NUME[:StrangeMoodFell] = 60 ; Caption[:StrangeMoodFell] = 'Strange Mood (Fell)' ; Type[:StrangeMoodFell] = :StrangeMood - ENUM[61] = :StrangeMoodCarpenter ; NUME[:StrangeMoodCarpenter] = 61 ; Caption[:StrangeMoodCarpenter] = 'Strange Mood (Carpenter)' ; Type[:StrangeMoodCarpenter] = :StrangeMood - ENUM[62] = :StrangeMoodMason ; NUME[:StrangeMoodMason] = 62 ; Caption[:StrangeMoodMason] = 'Strange Mood (Mason)' ; Type[:StrangeMoodMason] = :StrangeMood - ENUM[63] = :StrangeMoodBowyer ; NUME[:StrangeMoodBowyer] = 63 ; Caption[:StrangeMoodBowyer] = 'Strange Mood (Bowyer)' ; Type[:StrangeMoodBowyer] = :StrangeMood - ENUM[64] = :StrangeMoodTanner ; NUME[:StrangeMoodTanner] = 64 ; Caption[:StrangeMoodTanner] = 'Strange Mood (Leather)' ; Type[:StrangeMoodTanner] = :StrangeMood - ENUM[65] = :StrangeMoodWeaver ; NUME[:StrangeMoodWeaver] = 65 ; Caption[:StrangeMoodWeaver] = 'Strange Mood (Clothier)' ; Type[:StrangeMoodWeaver] = :StrangeMood - ENUM[66] = :StrangeMoodGlassmaker ; NUME[:StrangeMoodGlassmaker] = 66 ; Caption[:StrangeMoodGlassmaker] = 'Strange Mood (Glassmaker)' ; Type[:StrangeMoodGlassmaker] = :StrangeMood - ENUM[67] = :StrangeMoodMechanics ; NUME[:StrangeMoodMechanics] = 67 ; Caption[:StrangeMoodMechanics] = 'Strange Mood (Mechanics)' ; Type[:StrangeMoodMechanics] = :StrangeMood - ENUM[68] = :ConstructBuilding ; NUME[:ConstructBuilding] = 68 ; Caption[:ConstructBuilding] = 'Construct Building' ; Type[:ConstructBuilding] = :Building - ENUM[69] = :ConstructDoor ; NUME[:ConstructDoor] = 69 ; Caption[:ConstructDoor] = 'Construct Door' ; Type[:ConstructDoor] = :Manufacture ; Item[:ConstructDoor] = :DOOR - ENUM[70] = :ConstructFloodgate ; NUME[:ConstructFloodgate] = 70 ; Caption[:ConstructFloodgate] = 'Construct Floodgate' ; Type[:ConstructFloodgate] = :Manufacture ; Item[:ConstructFloodgate] = :FLOODGATE - ENUM[71] = :ConstructBed ; NUME[:ConstructBed] = 71 ; Caption[:ConstructBed] = 'Construct Bed' ; Type[:ConstructBed] = :Manufacture ; Item[:ConstructBed] = :BED - ENUM[72] = :ConstructThrone ; NUME[:ConstructThrone] = 72 ; Caption[:ConstructThrone] = 'Construct Throne' ; Type[:ConstructThrone] = :Manufacture ; Item[:ConstructThrone] = :CHAIR - ENUM[73] = :ConstructCoffin ; NUME[:ConstructCoffin] = 73 ; Caption[:ConstructCoffin] = 'Construct Coffin' ; Type[:ConstructCoffin] = :Manufacture ; Item[:ConstructCoffin] = :COFFIN - ENUM[74] = :ConstructTable ; NUME[:ConstructTable] = 74 ; Caption[:ConstructTable] = 'Construct Table' ; Type[:ConstructTable] = :Manufacture ; Item[:ConstructTable] = :TABLE - ENUM[75] = :ConstructChest ; NUME[:ConstructChest] = 75 ; Caption[:ConstructChest] = 'Construct Chest' ; Type[:ConstructChest] = :Manufacture ; Item[:ConstructChest] = :BOX - ENUM[76] = :ConstructBin ; NUME[:ConstructBin] = 76 ; Caption[:ConstructBin] = 'Construct Bin' ; Type[:ConstructBin] = :Manufacture ; Item[:ConstructBin] = :BIN - ENUM[77] = :ConstructArmorStand ; NUME[:ConstructArmorStand] = 77 ; Caption[:ConstructArmorStand] = 'Construct Armor Stand' ; Type[:ConstructArmorStand] = :Manufacture ; Item[:ConstructArmorStand] = :ARMORSTAND - ENUM[78] = :ConstructWeaponRack ; NUME[:ConstructWeaponRack] = 78 ; Caption[:ConstructWeaponRack] = 'Construct Weapon Rack' ; Type[:ConstructWeaponRack] = :Manufacture ; Item[:ConstructWeaponRack] = :WEAPONRACK - ENUM[79] = :ConstructCabinet ; NUME[:ConstructCabinet] = 79 ; Caption[:ConstructCabinet] = 'Construct Cabinet' ; Type[:ConstructCabinet] = :Manufacture ; Item[:ConstructCabinet] = :CABINET - ENUM[80] = :ConstructStatue ; NUME[:ConstructStatue] = 80 ; Caption[:ConstructStatue] = 'Construct Statue' ; Type[:ConstructStatue] = :Manufacture ; Item[:ConstructStatue] = :STATUE - ENUM[81] = :ConstructBlocks ; NUME[:ConstructBlocks] = 81 ; Caption[:ConstructBlocks] = 'Construct Blocks' ; Type[:ConstructBlocks] = :Manufacture ; Item[:ConstructBlocks] = :BLOCKS - ENUM[82] = :MakeRawGlass ; NUME[:MakeRawGlass] = 82 ; Caption[:MakeRawGlass] = 'Make Raw Glass' ; Type[:MakeRawGlass] = :Manufacture ; Item[:MakeRawGlass] = :ROUGH ; Skill[:MakeRawGlass] = :GLASSMAKER - ENUM[83] = :MakeCrafts ; NUME[:MakeCrafts] = 83 ; Caption[:MakeCrafts] = 'Make Crafts' ; Type[:MakeCrafts] = :Manufacture ; SkillWood[:MakeCrafts] = :WOODCRAFT ; SkillStone[:MakeCrafts] = :STONECRAFT ; SkillMetal[:MakeCrafts] = :METALCRAFT ; PossibleItem[:MakeCrafts] << :FIGURINE ; PossibleItem[:MakeCrafts] << :RING ; PossibleItem[:MakeCrafts] << :EARRING ; PossibleItem[:MakeCrafts] << :CROWN ; PossibleItem[:MakeCrafts] << :BRACELET ; PossibleItem[:MakeCrafts] << :SCEPTER - ENUM[84] = :MintCoins ; NUME[:MintCoins] = 84 ; Caption[:MintCoins] = 'Mint Coins' ; Type[:MintCoins] = :Manufacture ; Item[:MintCoins] = :COIN ; SkillMetal[:MintCoins] = :METALCRAFT - ENUM[85] = :CutGems ; NUME[:CutGems] = 85 ; Caption[:CutGems] = 'Cut Gems' ; Type[:CutGems] = :Manufacture ; Item[:CutGems] = :SMALLGEM ; Skill[:CutGems] = :CUTGEM - ENUM[86] = :CutGlass ; NUME[:CutGlass] = 86 ; Caption[:CutGlass] = 'Cut Glass' ; Type[:CutGlass] = :Manufacture ; Item[:CutGlass] = :SMALLGEM ; Skill[:CutGlass] = :CUTGEM - ENUM[87] = :EncrustWithGems ; NUME[:EncrustWithGems] = 87 ; Caption[:EncrustWithGems] = 'Encrust With Gems' ; Type[:EncrustWithGems] = :Improvement ; Skill[:EncrustWithGems] = :ENCRUSTGEM - ENUM[88] = :EncrustWithGlass ; NUME[:EncrustWithGlass] = 88 ; Caption[:EncrustWithGlass] = 'Encrust With Glass' ; Type[:EncrustWithGlass] = :Improvement ; Skill[:EncrustWithGlass] = :ENCRUSTGEM - ENUM[89] = :DestroyBuilding ; NUME[:DestroyBuilding] = 89 ; Caption[:DestroyBuilding] = 'Destroy Building' ; Type[:DestroyBuilding] = :Building - ENUM[90] = :SmeltOre ; NUME[:SmeltOre] = 90 ; Caption[:SmeltOre] = 'Smelt Ore' ; Type[:SmeltOre] = :Manufacture ; Item[:SmeltOre] = :BAR ; Skill[:SmeltOre] = :SMELT - ENUM[91] = :MeltMetalObject ; NUME[:MeltMetalObject] = 91 ; Caption[:MeltMetalObject] = 'Melt a Metal Object' ; Type[:MeltMetalObject] = :Manufacture ; Item[:MeltMetalObject] = :BAR ; Skill[:MeltMetalObject] = :SMELT - ENUM[92] = :ExtractMetalStrands ; NUME[:ExtractMetalStrands] = 92 ; Caption[:ExtractMetalStrands] = 'Extract Metal Strands' ; Type[:ExtractMetalStrands] = :Manufacture ; Item[:ExtractMetalStrands] = :THREAD ; Skill[:ExtractMetalStrands] = :EXTRACT_STRAND - ENUM[93] = :PlantSeeds ; NUME[:PlantSeeds] = 93 ; Caption[:PlantSeeds] = 'Plant Seeds' ; Type[:PlantSeeds] = :Gathering ; Skill[:PlantSeeds] = :PLANT - ENUM[94] = :HarvestPlants ; NUME[:HarvestPlants] = 94 ; Caption[:HarvestPlants] = 'Harvest Plants' ; Type[:HarvestPlants] = :Gathering ; Skill[:HarvestPlants] = :PLANT ; Item[:HarvestPlants] = :PLANT - ENUM[95] = :TrainHuntingAnimal ; NUME[:TrainHuntingAnimal] = 95 ; Caption[:TrainHuntingAnimal] = 'Train Hunting Animal' ; Type[:TrainHuntingAnimal] = :UnitHandling ; Skill[:TrainHuntingAnimal] = :ANIMALTRAIN - ENUM[96] = :TrainWarAnimal ; NUME[:TrainWarAnimal] = 96 ; Caption[:TrainWarAnimal] = 'Train War Animal' ; Type[:TrainWarAnimal] = :UnitHandling ; Skill[:TrainWarAnimal] = :ANIMALTRAIN - ENUM[97] = :MakeWeapon ; NUME[:MakeWeapon] = 97 ; Caption[:MakeWeapon] = 'Forge Weapon' ; Type[:MakeWeapon] = :Manufacture ; Item[:MakeWeapon] = :WEAPON ; SkillMetal[:MakeWeapon] = :FORGE_WEAPON - ENUM[98] = :ForgeAnvil ; NUME[:ForgeAnvil] = 98 ; Caption[:ForgeAnvil] = 'Forge Anvil' ; Type[:ForgeAnvil] = :Manufacture ; Item[:ForgeAnvil] = :ANVIL - ENUM[99] = :ConstructCatapultParts ; NUME[:ConstructCatapultParts] = 99 ; Caption[:ConstructCatapultParts] = 'Construct Catapult Parts' ; Type[:ConstructCatapultParts] = :Manufacture ; Item[:ConstructCatapultParts] = :CATAPULTPARTS ; Skill[:ConstructCatapultParts] = :SIEGECRAFT - ENUM[100] = :ConstructBallistaParts ; NUME[:ConstructBallistaParts] = 100 ; Caption[:ConstructBallistaParts] = 'Construct Ballista Parts' ; Type[:ConstructBallistaParts] = :Manufacture ; Item[:ConstructBallistaParts] = :BALLISTAPARTS ; Skill[:ConstructBallistaParts] = :SIEGECRAFT - ENUM[101] = :MakeArmor ; NUME[:MakeArmor] = 101 ; Caption[:MakeArmor] = 'Make Armor' ; Type[:MakeArmor] = :Manufacture ; Item[:MakeArmor] = :ARMOR ; SkillMetal[:MakeArmor] = :FORGE_ARMOR - ENUM[102] = :MakeHelm ; NUME[:MakeHelm] = 102 ; Caption[:MakeHelm] = 'Forge Helm' ; Type[:MakeHelm] = :Manufacture ; Item[:MakeHelm] = :HELM ; SkillMetal[:MakeHelm] = :FORGE_ARMOR - ENUM[103] = :MakePants ; NUME[:MakePants] = 103 ; Caption[:MakePants] = 'Make Pants' ; Type[:MakePants] = :Manufacture ; Item[:MakePants] = :PANTS ; SkillMetal[:MakePants] = :FORGE_ARMOR - ENUM[104] = :StudWith ; NUME[:StudWith] = 104 ; Caption[:StudWith] = 'Stud With' ; Type[:StudWith] = :Improvement - ENUM[105] = :ButcherAnimal ; NUME[:ButcherAnimal] = 105 ; Caption[:ButcherAnimal] = 'Butcher an Animal' ; Type[:ButcherAnimal] = :Manufacture ; Skill[:ButcherAnimal] = :BUTCHER ; PossibleItem[:ButcherAnimal] << :MEAT ; PossibleItem[:ButcherAnimal] << :CORPSEPIECE ; PossibleItem[:ButcherAnimal] << :GLOB - ENUM[106] = :PrepareRawFish ; NUME[:PrepareRawFish] = 106 ; Caption[:PrepareRawFish] = 'Prepare a Raw Fish' ; Type[:PrepareRawFish] = :Manufacture ; Item[:PrepareRawFish] = :FISH ; Skill[:PrepareRawFish] = :PROCESSFISH - ENUM[107] = :MillPlants ; NUME[:MillPlants] = 107 ; Caption[:MillPlants] = 'Mill Plants' ; Type[:MillPlants] = :Manufacture ; Item[:MillPlants] = :POWDER_MISC ; Skill[:MillPlants] = :MILLING - ENUM[108] = :BaitTrap ; NUME[:BaitTrap] = 108 ; Caption[:BaitTrap] = 'Bait Trap' ; Type[:BaitTrap] = :Hauling ; Skill[:BaitTrap] = :TRAPPING - ENUM[109] = :MilkCreature ; NUME[:MilkCreature] = 109 ; Caption[:MilkCreature] = 'Milk Creature' ; Type[:MilkCreature] = :Gathering ; Item[:MilkCreature] = :LIQUID_MISC ; Skill[:MilkCreature] = :MILK - ENUM[110] = :MakeCheese ; NUME[:MakeCheese] = 110 ; Caption[:MakeCheese] = 'Make Cheese' ; Type[:MakeCheese] = :Manufacture ; Item[:MakeCheese] = :CHEESE ; Skill[:MakeCheese] = :CHEESEMAKING - ENUM[111] = :ProcessPlants ; NUME[:ProcessPlants] = 111 ; Caption[:ProcessPlants] = 'Process Plants' ; Type[:ProcessPlants] = :Manufacture ; Item[:ProcessPlants] = :THREAD ; Skill[:ProcessPlants] = :PROCESSPLANTS - ENUM[112] = :ProcessPlantsBag ; NUME[:ProcessPlantsBag] = 112 ; Caption[:ProcessPlantsBag] = 'Process Plants (Bag)' ; Type[:ProcessPlantsBag] = :Manufacture ; Item[:ProcessPlantsBag] = :LEAVES ; Skill[:ProcessPlantsBag] = :PROCESSPLANTS - ENUM[113] = :ProcessPlantsVial ; NUME[:ProcessPlantsVial] = 113 ; Caption[:ProcessPlantsVial] = 'Process Plants (Vial)' ; Type[:ProcessPlantsVial] = :Manufacture ; Item[:ProcessPlantsVial] = :LIQUID_MISC ; Skill[:ProcessPlantsVial] = :PROCESSPLANTS - ENUM[114] = :ProcessPlantsBarrel ; NUME[:ProcessPlantsBarrel] = 114 ; Caption[:ProcessPlantsBarrel] = 'Process Plants (Barrel)' ; Type[:ProcessPlantsBarrel] = :Manufacture ; Item[:ProcessPlantsBarrel] = :LIQUID_MISC ; Skill[:ProcessPlantsBarrel] = :PROCESSPLANTS - ENUM[115] = :PrepareMeal ; NUME[:PrepareMeal] = 115 ; Caption[:PrepareMeal] = 'Prepare Meal' ; Type[:PrepareMeal] = :Manufacture ; Item[:PrepareMeal] = :FOOD ; Skill[:PrepareMeal] = :COOK - ENUM[116] = :WeaveCloth ; NUME[:WeaveCloth] = 116 ; Caption[:WeaveCloth] = 'Weave Cloth' ; Type[:WeaveCloth] = :Manufacture ; Item[:WeaveCloth] = :CLOTH ; Skill[:WeaveCloth] = :WEAVING - ENUM[117] = :MakeGloves ; NUME[:MakeGloves] = 117 ; Caption[:MakeGloves] = 'Make Gloves' ; Type[:MakeGloves] = :Manufacture ; Item[:MakeGloves] = :GLOVES ; SkillMetal[:MakeGloves] = :FORGE_ARMOR - ENUM[118] = :MakeShoes ; NUME[:MakeShoes] = 118 ; Caption[:MakeShoes] = 'Make Shoes' ; Type[:MakeShoes] = :Manufacture ; Item[:MakeShoes] = :SHOES ; SkillMetal[:MakeShoes] = :FORGE_ARMOR - ENUM[119] = :MakeShield ; NUME[:MakeShield] = 119 ; Caption[:MakeShield] = 'Make Shield' ; Item[:MakeShield] = :SHIELD ; SkillMetal[:MakeShield] = :FORGE_ARMOR - ENUM[120] = :MakeCage ; NUME[:MakeCage] = 120 ; Caption[:MakeCage] = 'Make Cage' ; Type[:MakeCage] = :Manufacture ; Item[:MakeCage] = :CAGE - ENUM[121] = :MakeChain ; NUME[:MakeChain] = 121 ; Caption[:MakeChain] = 'Make Chain' ; Type[:MakeChain] = :Manufacture ; Item[:MakeChain] = :CHAIN ; SkillMetal[:MakeChain] = :METALCRAFT - ENUM[122] = :MakeFlask ; NUME[:MakeFlask] = 122 ; Caption[:MakeFlask] = 'Make Flask' ; Type[:MakeFlask] = :Manufacture ; Item[:MakeFlask] = :FLASK ; SkillMetal[:MakeFlask] = :METALCRAFT - ENUM[123] = :MakeGoblet ; NUME[:MakeGoblet] = 123 ; Caption[:MakeGoblet] = 'Make Goblet' ; Type[:MakeGoblet] = :Manufacture ; Item[:MakeGoblet] = :GOBLET ; SkillWood[:MakeGoblet] = :WOODCRAFT ; SkillStone[:MakeGoblet] = :STONECRAFT ; SkillMetal[:MakeGoblet] = :METALCRAFT - ENUM[124] = :MakeInstrument ; NUME[:MakeInstrument] = 124 ; Caption[:MakeInstrument] = 'Make Instrument' ; Type[:MakeInstrument] = :Manufacture ; Item[:MakeInstrument] = :INSTRUMENT ; SkillWood[:MakeInstrument] = :WOODCRAFT ; SkillStone[:MakeInstrument] = :STONECRAFT ; SkillMetal[:MakeInstrument] = :METALCRAFT - ENUM[125] = :MakeToy ; NUME[:MakeToy] = 125 ; Caption[:MakeToy] = 'Make Toy' ; Type[:MakeToy] = :Manufacture ; Item[:MakeToy] = :TOY ; SkillWood[:MakeToy] = :WOODCRAFT ; SkillStone[:MakeToy] = :STONECRAFT ; SkillMetal[:MakeToy] = :METALCRAFT - ENUM[126] = :MakeAnimalTrap ; NUME[:MakeAnimalTrap] = 126 ; Caption[:MakeAnimalTrap] = 'Make Animal Trap' ; Type[:MakeAnimalTrap] = :Manufacture ; Item[:MakeAnimalTrap] = :ANIMALTRAP ; Skill[:MakeAnimalTrap] = :TRAPPING - ENUM[127] = :MakeBarrel ; NUME[:MakeBarrel] = 127 ; Caption[:MakeBarrel] = 'Make Barrel' ; Type[:MakeBarrel] = :Manufacture ; Item[:MakeBarrel] = :BARREL - ENUM[128] = :MakeBucket ; NUME[:MakeBucket] = 128 ; Caption[:MakeBucket] = 'Make Bucket' ; Type[:MakeBucket] = :Manufacture ; Item[:MakeBucket] = :BUCKET - ENUM[129] = :MakeWindow ; NUME[:MakeWindow] = 129 ; Caption[:MakeWindow] = 'Make Window' ; Type[:MakeWindow] = :Manufacture ; Item[:MakeWindow] = :WINDOW - ENUM[130] = :MakeTotem ; NUME[:MakeTotem] = 130 ; Caption[:MakeTotem] = 'Make Totem' ; Type[:MakeTotem] = :Manufacture ; Skill[:MakeTotem] = :BONECARVE ; Item[:MakeTotem] = :TOTEM - ENUM[131] = :MakeAmmo ; NUME[:MakeAmmo] = 131 ; Caption[:MakeAmmo] = 'Make Ammo' ; Type[:MakeAmmo] = :Manufacture ; Item[:MakeAmmo] = :AMMO ; SkillWood[:MakeAmmo] = :WOODCRAFT ; SkillStone[:MakeAmmo] = :STONECRAFT ; SkillMetal[:MakeAmmo] = :FORGE_WEAPON - ENUM[132] = :DecorateWith ; NUME[:DecorateWith] = 132 ; Caption[:DecorateWith] = 'Decorate With' ; Type[:DecorateWith] = :Improvement - ENUM[133] = :MakeBackpack ; NUME[:MakeBackpack] = 133 ; Caption[:MakeBackpack] = 'Make Backpack' ; Type[:MakeBackpack] = :Manufacture ; Item[:MakeBackpack] = :BACKPACK - ENUM[134] = :MakeQuiver ; NUME[:MakeQuiver] = 134 ; Caption[:MakeQuiver] = 'Make Quiver' ; Type[:MakeQuiver] = :Manufacture ; Item[:MakeQuiver] = :QUIVER - ENUM[135] = :MakeBallistaArrowHead ; NUME[:MakeBallistaArrowHead] = 135 ; Caption[:MakeBallistaArrowHead] = 'Make Ballista Arrow Head' ; Type[:MakeBallistaArrowHead] = :Manufacture ; Item[:MakeBallistaArrowHead] = :BALLISTAARROWHEAD ; SkillMetal[:MakeBallistaArrowHead] = :FORGE_WEAPON - ENUM[136] = :AssembleSiegeAmmo ; NUME[:AssembleSiegeAmmo] = 136 ; Caption[:AssembleSiegeAmmo] = 'Assemble Siege Ammo' ; Type[:AssembleSiegeAmmo] = :Manufacture ; Item[:AssembleSiegeAmmo] = :SIEGEAMMO ; Skill[:AssembleSiegeAmmo] = :SIEGECRAFT - ENUM[137] = :LoadCatapult ; NUME[:LoadCatapult] = 137 ; Caption[:LoadCatapult] = 'Load Catapult' ; Type[:LoadCatapult] = :SiegeWeapon ; Skill[:LoadCatapult] = :SIEGEOPERATE - ENUM[138] = :LoadBallista ; NUME[:LoadBallista] = 138 ; Caption[:LoadBallista] = 'Load Ballista' ; Type[:LoadBallista] = :SiegeWeapon ; Skill[:LoadBallista] = :SIEGEOPERATE - ENUM[139] = :FireCatapult ; NUME[:FireCatapult] = 139 ; Caption[:FireCatapult] = 'Fire Catapult' ; Type[:FireCatapult] = :SiegeWeapon ; Skill[:FireCatapult] = :SIEGEOPERATE - ENUM[140] = :FireBallista ; NUME[:FireBallista] = 140 ; Caption[:FireBallista] = 'Fire Ballista' ; Type[:FireBallista] = :SiegeWeapon ; Skill[:FireBallista] = :SIEGEOPERATE - ENUM[141] = :ConstructMechanisms ; NUME[:ConstructMechanisms] = 141 ; Caption[:ConstructMechanisms] = 'Construct Mechanisms' ; Type[:ConstructMechanisms] = :Manufacture ; Item[:ConstructMechanisms] = :TRAPPARTS ; Skill[:ConstructMechanisms] = :MECHANICS - ENUM[142] = :MakeTrapComponent ; NUME[:MakeTrapComponent] = 142 ; Caption[:MakeTrapComponent] = 'MakeTrapComponent' ; Type[:MakeTrapComponent] = :Manufacture ; Item[:MakeTrapComponent] = :TRAPCOMP ; SkillMetal[:MakeTrapComponent] = :FORGE_WEAPON - ENUM[143] = :LoadCageTrap ; NUME[:LoadCageTrap] = 143 ; Caption[:LoadCageTrap] = 'Load Cage Trap' ; Type[:LoadCageTrap] = :Hauling ; Skill[:LoadCageTrap] = :MECHANICS - ENUM[144] = :LoadStoneTrap ; NUME[:LoadStoneTrap] = 144 ; Caption[:LoadStoneTrap] = 'Load Stone Trap' ; Type[:LoadStoneTrap] = :Hauling ; Skill[:LoadStoneTrap] = :MECHANICS - ENUM[145] = :LoadWeaponTrap ; NUME[:LoadWeaponTrap] = 145 ; Caption[:LoadWeaponTrap] = 'Load Weapon Trap' ; Type[:LoadWeaponTrap] = :Hauling ; Skill[:LoadWeaponTrap] = :MECHANICS - ENUM[146] = :CleanTrap ; NUME[:CleanTrap] = 146 ; Caption[:CleanTrap] = 'Clean Trap' ; Type[:CleanTrap] = :TidyUp ; Skill[:CleanTrap] = :MECHANICS - ENUM[147] = :CastSpell ; NUME[:CastSpell] = 147 ; Caption[:CastSpell] = 'Cast Spell' - ENUM[148] = :LinkBuildingToTrigger ; NUME[:LinkBuildingToTrigger] = 148 ; Caption[:LinkBuildingToTrigger] = 'Link a Building to Trigger' ; Type[:LinkBuildingToTrigger] = :Building ; Skill[:LinkBuildingToTrigger] = :MECHANICS - ENUM[149] = :PullLever ; NUME[:PullLever] = 149 ; Caption[:PullLever] = 'Pull the Lever' - ENUM[150] = :BrewDrink ; NUME[:BrewDrink] = 150 ; Caption[:BrewDrink] = 'Brew Drink' ; Type[:BrewDrink] = :Manufacture ; Item[:BrewDrink] = :DRINK ; Skill[:BrewDrink] = :BREWING - ENUM[151] = :ExtractFromPlants ; NUME[:ExtractFromPlants] = 151 ; Caption[:ExtractFromPlants] = 'Extract from Plants' ; Type[:ExtractFromPlants] = :Manufacture ; PossibleItem[:ExtractFromPlants] << :LIQUID_MISC ; Skill[:ExtractFromPlants] = :BREWING - ENUM[152] = :ExtractFromRawFish ; NUME[:ExtractFromRawFish] = 152 ; Caption[:ExtractFromRawFish] = 'Extract from Raw Fish' ; Type[:ExtractFromRawFish] = :Manufacture ; PossibleItem[:ExtractFromRawFish] << :LIQUID_MISC ; Skill[:ExtractFromRawFish] = :DISSECT_FISH - ENUM[153] = :ExtractFromLandAnimal ; NUME[:ExtractFromLandAnimal] = 153 ; Caption[:ExtractFromLandAnimal] = 'Extract from Land Animal' ; Type[:ExtractFromLandAnimal] = :Manufacture ; PossibleItem[:ExtractFromLandAnimal] << :LIQUID_MISC ; Skill[:ExtractFromLandAnimal] = :DISSECT_VERMIN - ENUM[154] = :TameVermin ; NUME[:TameVermin] = 154 ; Caption[:TameVermin] = 'Tame Small Animal' ; Type[:TameVermin] = :UnitHandling ; Skill[:TameVermin] = :ANIMALTRAIN - ENUM[155] = :TameAnimal ; NUME[:TameAnimal] = 155 ; Caption[:TameAnimal] = 'Tame ?something?' ; Type[:TameAnimal] = :UnitHandling ; Skill[:TameAnimal] = :ANIMALTRAIN - ENUM[156] = :ChainAnimal ; NUME[:ChainAnimal] = 156 ; Caption[:ChainAnimal] = 'Chain Animal' ; Type[:ChainAnimal] = :UnitHandling - ENUM[157] = :UnchainAnimal ; NUME[:UnchainAnimal] = 157 ; Caption[:UnchainAnimal] = 'Unchain Animal' ; Type[:UnchainAnimal] = :UnitHandling - ENUM[158] = :UnchainPet ; NUME[:UnchainPet] = 158 ; Caption[:UnchainPet] = 'Unchain Pet' ; Type[:UnchainPet] = :UnitHandling - ENUM[159] = :ReleaseLargeCreature ; NUME[:ReleaseLargeCreature] = 159 ; Caption[:ReleaseLargeCreature] = 'Release Large Creature' ; Type[:ReleaseLargeCreature] = :UnitHandling - ENUM[160] = :ReleasePet ; NUME[:ReleasePet] = 160 ; Caption[:ReleasePet] = 'Release Pet' ; Type[:ReleasePet] = :UnitHandling - ENUM[161] = :ReleaseSmallCreature ; NUME[:ReleaseSmallCreature] = 161 ; Caption[:ReleaseSmallCreature] = 'Release Small Creature' ; Type[:ReleaseSmallCreature] = :UnitHandling - ENUM[162] = :HandleSmallCreature ; NUME[:HandleSmallCreature] = 162 ; Caption[:HandleSmallCreature] = 'Handle Small Creature' ; Type[:HandleSmallCreature] = :UnitHandling - ENUM[163] = :HandleLargeCreature ; NUME[:HandleLargeCreature] = 163 ; Caption[:HandleLargeCreature] = 'Handle Large Creature' ; Type[:HandleLargeCreature] = :UnitHandling - ENUM[164] = :CageLargeCreature ; NUME[:CageLargeCreature] = 164 ; Caption[:CageLargeCreature] = 'Cage Large Creature' ; Type[:CageLargeCreature] = :UnitHandling - ENUM[165] = :CageSmallCreature ; NUME[:CageSmallCreature] = 165 ; Caption[:CageSmallCreature] = 'Cage Small Creature' ; Type[:CageSmallCreature] = :UnitHandling - ENUM[166] = :RecoverWounded ; NUME[:RecoverWounded] = 166 ; Caption[:RecoverWounded] = 'Recover Wounded' ; Type[:RecoverWounded] = :Hauling ; Labor[:RecoverWounded] = :RECOVER_WOUNDED - ENUM[167] = :DiagnosePatient ; NUME[:DiagnosePatient] = 167 ; Caption[:DiagnosePatient] = 'Diagnose Patient' ; Type[:DiagnosePatient] = :Medicine ; Skill[:DiagnosePatient] = :DIAGNOSE - ENUM[168] = :ImmobilizeBreak ; NUME[:ImmobilizeBreak] = 168 ; Caption[:ImmobilizeBreak] = 'Immobilize Break' ; Type[:ImmobilizeBreak] = :Medicine ; Skill[:ImmobilizeBreak] = :SET_BONE - ENUM[169] = :DressWound ; NUME[:DressWound] = 169 ; Caption[:DressWound] = 'Dress Wound' ; Type[:DressWound] = :Medicine ; Skill[:DressWound] = :DRESS_WOUNDS - ENUM[170] = :CleanPatient ; NUME[:CleanPatient] = 170 ; Caption[:CleanPatient] = 'Clean Patient' ; Type[:CleanPatient] = :Medicine ; Labor[:CleanPatient] = :CLEAN - ENUM[171] = :Surgery ; NUME[:Surgery] = 171 ; Caption[:Surgery] = 'Surgery' ; Type[:Surgery] = :Medicine ; Skill[:Surgery] = :SURGERY - ENUM[172] = :Suture ; NUME[:Suture] = 172 ; Caption[:Suture] = 'Suture' ; Type[:Suture] = :Medicine ; Skill[:Suture] = :SUTURE - ENUM[173] = :SetBone ; NUME[:SetBone] = 173 ; Caption[:SetBone] = 'Set Bone' ; Type[:SetBone] = :Medicine ; Skill[:SetBone] = :SET_BONE - ENUM[174] = :PlaceInTraction ; NUME[:PlaceInTraction] = 174 ; Caption[:PlaceInTraction] = 'Place In Traction' ; Type[:PlaceInTraction] = :Medicine ; Skill[:PlaceInTraction] = :SET_BONE - ENUM[175] = :DrainAquarium ; NUME[:DrainAquarium] = 175 ; Caption[:DrainAquarium] = 'Drain Aquarium' ; Type[:DrainAquarium] = :Hauling - ENUM[176] = :FillAquarium ; NUME[:FillAquarium] = 176 ; Caption[:FillAquarium] = 'Fill Aquarium' ; Type[:FillAquarium] = :Hauling - ENUM[177] = :FillPond ; NUME[:FillPond] = 177 ; Caption[:FillPond] = 'Fill Pond' ; Type[:FillPond] = :Hauling - ENUM[178] = :GiveWater ; NUME[:GiveWater] = 178 ; Caption[:GiveWater] = 'Give Water' ; Type[:GiveWater] = :LifeSupport ; Labor[:GiveWater] = :FEED_WATER_CIVILIANS - ENUM[179] = :GiveFood ; NUME[:GiveFood] = 179 ; Caption[:GiveFood] = 'Give Food' ; Type[:GiveFood] = :LifeSupport ; Labor[:GiveFood] = :FEED_WATER_CIVILIANS - ENUM[180] = :GiveWater2 ; NUME[:GiveWater2] = 180 ; Caption[:GiveWater2] = 'Give Water' ; Type[:GiveWater2] = :LifeSupport ; Labor[:GiveWater2] = :FEED_WATER_CIVILIANS - ENUM[181] = :GiveFood2 ; NUME[:GiveFood2] = 181 ; Caption[:GiveFood2] = 'Give Food' ; Type[:GiveFood2] = :LifeSupport ; Labor[:GiveFood2] = :FEED_WATER_CIVILIANS - ENUM[182] = :RecoverPet ; NUME[:RecoverPet] = 182 ; Caption[:RecoverPet] = 'Recover Pet' ; Type[:RecoverPet] = :UnitHandling - ENUM[183] = :PitLargeAnimal ; NUME[:PitLargeAnimal] = 183 ; Caption[:PitLargeAnimal] = 'Pit/Pond Large Animal' ; Type[:PitLargeAnimal] = :UnitHandling - ENUM[184] = :PitSmallAnimal ; NUME[:PitSmallAnimal] = 184 ; Caption[:PitSmallAnimal] = 'Pit/Pond Small Animal' ; Type[:PitSmallAnimal] = :UnitHandling - ENUM[185] = :SlaughterAnimal ; NUME[:SlaughterAnimal] = 185 ; Caption[:SlaughterAnimal] = 'Slaughter Animal' ; Type[:SlaughterAnimal] = :Gathering ; Skill[:SlaughterAnimal] = :BUTCHER ; PossibleItem[:SlaughterAnimal] << :MEAT ; PossibleItem[:SlaughterAnimal] << :CORPSEPIECE ; PossibleItem[:SlaughterAnimal] << :GLOB - ENUM[186] = :MakeCharcoal ; NUME[:MakeCharcoal] = 186 ; Caption[:MakeCharcoal] = 'Make Charcoal' ; Type[:MakeCharcoal] = :Manufacture ; Item[:MakeCharcoal] = :BAR ; Material[:MakeCharcoal] = 'COAL' ; Skill[:MakeCharcoal] = :WOOD_BURNING - ENUM[187] = :MakeAsh ; NUME[:MakeAsh] = 187 ; Caption[:MakeAsh] = 'Make Ash' ; Type[:MakeAsh] = :Manufacture ; Item[:MakeAsh] = :BAR ; Material[:MakeAsh] = 'ASH' ; Skill[:MakeAsh] = :WOOD_BURNING - ENUM[188] = :MakeLye ; NUME[:MakeLye] = 188 ; Caption[:MakeLye] = 'Make Lye' ; Type[:MakeLye] = :Manufacture ; Item[:MakeLye] = :LIQUID_MISC ; Material[:MakeLye] = 'LYE' ; Skill[:MakeLye] = :LYE_MAKING - ENUM[189] = :MakePotashFromLye ; NUME[:MakePotashFromLye] = 189 ; Caption[:MakePotashFromLye] = 'Make Potash From Lye' ; Type[:MakePotashFromLye] = :Manufacture ; Item[:MakePotashFromLye] = :BAR ; Material[:MakePotashFromLye] = 'POTASH' ; Skill[:MakePotashFromLye] = :POTASH_MAKING - ENUM[190] = :FertilizeField ; NUME[:FertilizeField] = 190 ; Caption[:FertilizeField] = 'Fertilize Field' - ENUM[191] = :MakePotashFromAsh ; NUME[:MakePotashFromAsh] = 191 ; Caption[:MakePotashFromAsh] = 'Make Potash From Ash' ; Type[:MakePotashFromAsh] = :Manufacture ; Item[:MakePotashFromAsh] = :BAR ; Material[:MakePotashFromAsh] = 'POTASH' ; Skill[:MakePotashFromAsh] = :POTASH_MAKING - ENUM[192] = :DyeThread ; NUME[:DyeThread] = 192 ; Caption[:DyeThread] = 'Dye Thread' ; Type[:DyeThread] = :Improvement ; Skill[:DyeThread] = :DYER - ENUM[193] = :DyeCloth ; NUME[:DyeCloth] = 193 ; Caption[:DyeCloth] = 'Dye Cloth' ; Type[:DyeCloth] = :Improvement ; Skill[:DyeCloth] = :DYER - ENUM[194] = :SewImage ; NUME[:SewImage] = 194 ; Caption[:SewImage] = 'Sew Image' ; Type[:SewImage] = :Improvement - ENUM[195] = :MakePipeSection ; NUME[:MakePipeSection] = 195 ; Caption[:MakePipeSection] = 'Make Pipe Section' ; Type[:MakePipeSection] = :Manufacture ; Item[:MakePipeSection] = :PIPE_SECTION - ENUM[196] = :OperatePump ; NUME[:OperatePump] = 196 ; Caption[:OperatePump] = 'Operate Pump' ; Skill[:OperatePump] = :OPERATE_PUMP - ENUM[197] = :ManageWorkOrders ; NUME[:ManageWorkOrders] = 197 ; Caption[:ManageWorkOrders] = 'Manage Work Orders' ; Skill[:ManageWorkOrders] = :ORGANIZATION - ENUM[198] = :UpdateStockpileRecords ; NUME[:UpdateStockpileRecords] = 198 ; Caption[:UpdateStockpileRecords] = 'Update Stockpile Records' ; Skill[:UpdateStockpileRecords] = :RECORD_KEEPING - ENUM[199] = :TradeAtDepot ; NUME[:TradeAtDepot] = 199 ; Caption[:TradeAtDepot] = 'Trade at Depot' ; Skill[:TradeAtDepot] = :APPRAISAL - ENUM[200] = :ConstructHatchCover ; NUME[:ConstructHatchCover] = 200 ; Caption[:ConstructHatchCover] = 'Construct Hatch Cover' ; Type[:ConstructHatchCover] = :Manufacture ; Item[:ConstructHatchCover] = :HATCH_COVER - ENUM[201] = :ConstructGrate ; NUME[:ConstructGrate] = 201 ; Caption[:ConstructGrate] = 'Construct Grate' ; Type[:ConstructGrate] = :Manufacture ; Item[:ConstructGrate] = :GRATE - ENUM[202] = :RemoveStairs ; NUME[:RemoveStairs] = 202 ; Caption[:RemoveStairs] = 'Remove Stairs/Ramps' ; Type[:RemoveStairs] = :Digging ; Skill[:RemoveStairs] = :MINING - ENUM[203] = :ConstructQuern ; NUME[:ConstructQuern] = 203 ; Caption[:ConstructQuern] = 'Construct Quern' ; Type[:ConstructQuern] = :Manufacture ; Item[:ConstructQuern] = :QUERN - ENUM[204] = :ConstructMillstone ; NUME[:ConstructMillstone] = 204 ; Caption[:ConstructMillstone] = 'Construct Millstone' ; Type[:ConstructMillstone] = :Manufacture ; Item[:ConstructMillstone] = :MILLSTONE - ENUM[205] = :ConstructSplint ; NUME[:ConstructSplint] = 205 ; Caption[:ConstructSplint] = 'Construct Splint' ; Type[:ConstructSplint] = :Manufacture ; Item[:ConstructSplint] = :SPLINT - ENUM[206] = :ConstructCrutch ; NUME[:ConstructCrutch] = 206 ; Caption[:ConstructCrutch] = 'Construct Crutch' ; Type[:ConstructCrutch] = :Manufacture ; Item[:ConstructCrutch] = :CRUTCH - ENUM[207] = :ConstructTractionBench ; NUME[:ConstructTractionBench] = 207 ; Caption[:ConstructTractionBench] = 'Construct Traction Bench' ; Type[:ConstructTractionBench] = :Manufacture ; Item[:ConstructTractionBench] = :TRACTION_BENCH ; Skill[:ConstructTractionBench] = :MECHANICS - ENUM[208] = :CleanSelf ; NUME[:CleanSelf] = 208 ; Caption[:CleanSelf] = 'Clean Self' ; Type[:CleanSelf] = :TidyUp - ENUM[209] = :BringCrutch ; NUME[:BringCrutch] = 209 ; Caption[:BringCrutch] = 'Bring Crutch' ; Type[:BringCrutch] = :Medicine - ENUM[210] = :ApplyCast ; NUME[:ApplyCast] = 210 ; Caption[:ApplyCast] = 'Apply Cast' ; Type[:ApplyCast] = :Medicine ; Skill[:ApplyCast] = :SET_BONE - ENUM[211] = :CustomReaction ; NUME[:CustomReaction] = 211 ; Caption[:CustomReaction] = 'Custom Reaction' - ENUM[212] = :ConstructSlab ; NUME[:ConstructSlab] = 212 ; Caption[:ConstructSlab] = 'Construct Slab' ; Type[:ConstructSlab] = :Manufacture ; Item[:ConstructSlab] = :SLAB - ENUM[213] = :EngraveSlab ; NUME[:EngraveSlab] = 213 ; Caption[:EngraveSlab] = 'Engrave Memorial Slab' ; Type[:EngraveSlab] = :Improvement - ENUM[214] = :ShearCreature ; NUME[:ShearCreature] = 214 ; Caption[:ShearCreature] = 'Shear Creature' ; Type[:ShearCreature] = :Gathering ; Item[:ShearCreature] = :CORPSEPIECE ; Skill[:ShearCreature] = :SHEARING - ENUM[215] = :SpinThread ; NUME[:SpinThread] = 215 ; Caption[:SpinThread] = 'Spin Thread' - ENUM[216] = :PenLargeAnimal ; NUME[:PenLargeAnimal] = 216 ; Caption[:PenLargeAnimal] = 'Pen/Pasture Large Animal' ; Type[:PenLargeAnimal] = :UnitHandling - ENUM[217] = :PenSmallAnimal ; NUME[:PenSmallAnimal] = 217 ; Caption[:PenSmallAnimal] = 'Pen/Pasture Small Animal' ; Type[:PenSmallAnimal] = :UnitHandling - ENUM[218] = :MakeTool ; NUME[:MakeTool] = 218 ; Caption[:MakeTool] = 'Make Tool' ; Type[:MakeTool] = :Manufacture ; Item[:MakeTool] = :TOOL ; SkillWood[:MakeTool] = :WOODCRAFT ; SkillStone[:MakeTool] = :STONECRAFT - ENUM[219] = :CollectClay ; NUME[:CollectClay] = 219 ; Caption[:CollectClay] = 'Collect Clay' ; Type[:CollectClay] = :Gathering ; Item[:CollectClay] = :BOULDER ; Material[:CollectClay] = 'clay' - ENUM[220] = :InstallColonyInHive ; NUME[:InstallColonyInHive] = 220 ; Caption[:InstallColonyInHive] = 'Install Colony In Hive' - ENUM[221] = :CollectHiveProducts ; NUME[:CollectHiveProducts] = 221 ; Caption[:CollectHiveProducts] = 'Collect Hive Products' ; Type[:CollectHiveProducts] = :Gathering - ENUM[222] = :CauseTrouble ; NUME[:CauseTrouble] = 222 ; Caption[:CauseTrouble] = 'Cause Trouble' ; Type[:CauseTrouble] = :Crime - ENUM[223] = :DrinkBlood ; NUME[:DrinkBlood] = 223 ; Caption[:DrinkBlood] = 'On Break' ; Type[:DrinkBlood] = :Crime - ENUM[224] = :ReportCrime ; NUME[:ReportCrime] = 224 ; Caption[:ReportCrime] = 'Report Crime' ; Type[:ReportCrime] = :LawEnforcement - ENUM[225] = :ExecuteCriminal ; NUME[:ExecuteCriminal] = 225 ; Caption[:ExecuteCriminal] = 'Execute Criminal' ; Type[:ExecuteCriminal] = :LawEnforcement - ENUM[226] = :TrainAnimal ; NUME[:TrainAnimal] = 226 ; Caption[:TrainAnimal] = 'Train Animal' ; Type[:TrainAnimal] = :UnitHandling ; Skill[:TrainAnimal] = :ANIMALTRAIN - ENUM[227] = :CarveTrack ; NUME[:CarveTrack] = 227 ; Caption[:CarveTrack] = 'Carve Track' ; Type[:CarveTrack] = :Building - ENUM[228] = :PushTrackVehicle ; NUME[:PushTrackVehicle] = 228 ; Caption[:PushTrackVehicle] = 'Push Track Vehicle' ; Type[:PushTrackVehicle] = :Hauling - ENUM[229] = :PlaceTrackVehicle ; NUME[:PlaceTrackVehicle] = 229 ; Caption[:PlaceTrackVehicle] = 'Place Track Vehicle' ; Type[:PlaceTrackVehicle] = :Hauling - ENUM[230] = :StoreItemInVehicle ; NUME[:StoreItemInVehicle] = 230 ; Caption[:StoreItemInVehicle] = 'Store Item in Vehicle' ; Type[:StoreItemInVehicle] = :Hauling -end - -class JobTypeClass < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Misc ; NUME[:Misc] = 0 - ENUM[1] = :Digging ; NUME[:Digging] = 1 - ENUM[2] = :Building ; NUME[:Building] = 2 - ENUM[3] = :Hauling ; NUME[:Hauling] = 3 - ENUM[4] = :LifeSupport ; NUME[:LifeSupport] = 4 - ENUM[5] = :TidyUp ; NUME[:TidyUp] = 5 - ENUM[6] = :Leisure ; NUME[:Leisure] = 6 - ENUM[7] = :Gathering ; NUME[:Gathering] = 7 - ENUM[8] = :Manufacture ; NUME[:Manufacture] = 8 - ENUM[9] = :Improvement ; NUME[:Improvement] = 9 - ENUM[10] = :Crime ; NUME[:Crime] = 10 - ENUM[11] = :LawEnforcement ; NUME[:LawEnforcement] = 11 - ENUM[12] = :StrangeMood ; NUME[:StrangeMood] = 12 - ENUM[13] = :UnitHandling ; NUME[:UnitHandling] = 13 - ENUM[14] = :SiegeWeapon ; NUME[:SiegeWeapon] = 14 - ENUM[15] = :Medicine ; NUME[:Medicine] = 15 -end - -class LanguageWordFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :FRONT_COMPOUND_NOUN_SING ; NUME[:FRONT_COMPOUND_NOUN_SING] = 0 - ENUM[1] = :FRONT_COMPOUND_NOUN_PLUR ; NUME[:FRONT_COMPOUND_NOUN_PLUR] = 1 - ENUM[2] = :FRONT_COMPOUND_ADJ ; NUME[:FRONT_COMPOUND_ADJ] = 2 - ENUM[3] = :FRONT_COMPOUND_PREFIX ; NUME[:FRONT_COMPOUND_PREFIX] = 3 - ENUM[4] = :REAR_COMPOUND_NOUN_SING ; NUME[:REAR_COMPOUND_NOUN_SING] = 4 - ENUM[5] = :REAR_COMPOUND_NOUN_PLUR ; NUME[:REAR_COMPOUND_NOUN_PLUR] = 5 - ENUM[6] = :REAR_COMPOUND_ADJ ; NUME[:REAR_COMPOUND_ADJ] = 6 - ENUM[7] = :THE_NOUN_SING ; NUME[:THE_NOUN_SING] = 7 - ENUM[8] = :THE_NOUN_PLUR ; NUME[:THE_NOUN_PLUR] = 8 - ENUM[9] = :THE_COMPOUND_NOUN_SING ; NUME[:THE_COMPOUND_NOUN_SING] = 9 - ENUM[10] = :THE_COMPOUND_NOUN_PLUR ; NUME[:THE_COMPOUND_NOUN_PLUR] = 10 - ENUM[11] = :THE_COMPOUND_ADJ ; NUME[:THE_COMPOUND_ADJ] = 11 - ENUM[12] = :THE_COMPOUND_PREFIX ; NUME[:THE_COMPOUND_PREFIX] = 12 - ENUM[13] = :OF_NOUN_SING ; NUME[:OF_NOUN_SING] = 13 - ENUM[14] = :OF_NOUN_PLUR ; NUME[:OF_NOUN_PLUR] = 14 - ENUM[15] = :STANDARD_VERB ; NUME[:STANDARD_VERB] = 15 -end - -class MachineType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Standard ; NUME[:Standard] = 0 -end - -class MaterialFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Type = Hash.new(:None) - ENUM[0] = :BONE ; NUME[:BONE] = 0 ; Type[:BONE] = :Bone - ENUM[1] = :MEAT ; NUME[:MEAT] = 1 - ENUM[2] = :EDIBLE_VERMIN ; NUME[:EDIBLE_VERMIN] = 2 - ENUM[3] = :EDIBLE_RAW ; NUME[:EDIBLE_RAW] = 3 - ENUM[4] = :EDIBLE_COOKED ; NUME[:EDIBLE_COOKED] = 4 - ENUM[5] = :ALCOHOL ; NUME[:ALCOHOL] = 5 - ENUM[6] = :ITEMS_METAL ; NUME[:ITEMS_METAL] = 6 - ENUM[7] = :ITEMS_BARRED ; NUME[:ITEMS_BARRED] = 7 - ENUM[8] = :ITEMS_SCALED ; NUME[:ITEMS_SCALED] = 8 - ENUM[9] = :ITEMS_LEATHER ; NUME[:ITEMS_LEATHER] = 9 - ENUM[10] = :ITEMS_SOFT ; NUME[:ITEMS_SOFT] = 10 - ENUM[11] = :ITEMS_HARD ; NUME[:ITEMS_HARD] = 11 - ENUM[12] = :IMPLIES_ANIMAL_KILL ; NUME[:IMPLIES_ANIMAL_KILL] = 12 - ENUM[13] = :ALCOHOL_PLANT ; NUME[:ALCOHOL_PLANT] = 13 - ENUM[14] = :ALCOHOL_CREATURE ; NUME[:ALCOHOL_CREATURE] = 14 - ENUM[15] = :CHEESE_PLANT ; NUME[:CHEESE_PLANT] = 15 - ENUM[16] = :CHEESE_CREATURE ; NUME[:CHEESE_CREATURE] = 16 - ENUM[17] = :POWDER_MISC_PLANT ; NUME[:POWDER_MISC_PLANT] = 17 - ENUM[18] = :POWDER_MISC_CREATURE ; NUME[:POWDER_MISC_CREATURE] = 18 - ENUM[19] = :STOCKPILE_GLOB ; NUME[:STOCKPILE_GLOB] = 19 - ENUM[20] = :LIQUID_MISC_PLANT ; NUME[:LIQUID_MISC_PLANT] = 20 - ENUM[21] = :LIQUID_MISC_CREATURE ; NUME[:LIQUID_MISC_CREATURE] = 21 - ENUM[22] = :LIQUID_MISC_OTHER ; NUME[:LIQUID_MISC_OTHER] = 22 - ENUM[23] = :WOOD ; NUME[:WOOD] = 23 ; Type[:WOOD] = :Wood - ENUM[24] = :THREAD_PLANT ; NUME[:THREAD_PLANT] = 24 ; Type[:THREAD_PLANT] = :Cloth - ENUM[25] = :TOOTH ; NUME[:TOOTH] = 25 ; Type[:TOOTH] = :Ivory - ENUM[26] = :HORN ; NUME[:HORN] = 26 ; Type[:HORN] = :Horn - ENUM[27] = :PEARL ; NUME[:PEARL] = 27 ; Type[:PEARL] = :Pearl - ENUM[28] = :SHELL ; NUME[:SHELL] = 28 ; Type[:SHELL] = :Shell - ENUM[29] = :LEATHER ; NUME[:LEATHER] = 29 ; Type[:LEATHER] = :Leather - ENUM[30] = :SILK ; NUME[:SILK] = 30 ; Type[:SILK] = :Cloth - ENUM[31] = :SOAP ; NUME[:SOAP] = 31 - ENUM[32] = :ROTS ; NUME[:ROTS] = 32 - ENUM[33] = :IS_DYE ; NUME[:IS_DYE] = 33 - ENUM[34] = :POWDER_MISC ; NUME[:POWDER_MISC] = 34 - ENUM[35] = :LIQUID_MISC ; NUME[:LIQUID_MISC] = 35 - ENUM[36] = :STRUCTURAL_PLANT_MAT ; NUME[:STRUCTURAL_PLANT_MAT] = 36 - ENUM[37] = :SEED_MAT ; NUME[:SEED_MAT] = 37 - ENUM[38] = :LEAF_MAT ; NUME[:LEAF_MAT] = 38 - ENUM[39] = :CHEESE ; NUME[:CHEESE] = 39 - ENUM[40] = :ENTERS_BLOOD ; NUME[:ENTERS_BLOOD] = 40 - ENUM[41] = :BLOOD_MAP_DESCRIPTOR ; NUME[:BLOOD_MAP_DESCRIPTOR] = 41 - ENUM[42] = :ICHOR_MAP_DESCRIPTOR ; NUME[:ICHOR_MAP_DESCRIPTOR] = 42 - ENUM[43] = :GOO_MAP_DESCRIPTOR ; NUME[:GOO_MAP_DESCRIPTOR] = 43 - ENUM[44] = :SLIME_MAP_DESCRIPTOR ; NUME[:SLIME_MAP_DESCRIPTOR] = 44 - ENUM[45] = :PUS_MAP_DESCRIPTOR ; NUME[:PUS_MAP_DESCRIPTOR] = 45 - ENUM[46] = :GENERATES_MIASMA ; NUME[:GENERATES_MIASMA] = 46 - ENUM[47] = :IS_METAL ; NUME[:IS_METAL] = 47 ; Type[:IS_METAL] = :Metal - ENUM[48] = :IS_GEM ; NUME[:IS_GEM] = 48 ; Type[:IS_GEM] = :Gem - ENUM[49] = :IS_GLASS ; NUME[:IS_GLASS] = 49 ; Type[:IS_GLASS] = :Glass - ENUM[50] = :CRYSTAL_GLASSABLE ; NUME[:CRYSTAL_GLASSABLE] = 50 - ENUM[51] = :ITEMS_WEAPON ; NUME[:ITEMS_WEAPON] = 51 - ENUM[52] = :ITEMS_WEAPON_RANGED ; NUME[:ITEMS_WEAPON_RANGED] = 52 - ENUM[53] = :ITEMS_ANVIL ; NUME[:ITEMS_ANVIL] = 53 - ENUM[54] = :ITEMS_AMMO ; NUME[:ITEMS_AMMO] = 54 - ENUM[55] = :ITEMS_DIGGER ; NUME[:ITEMS_DIGGER] = 55 - ENUM[56] = :ITEMS_ARMOR ; NUME[:ITEMS_ARMOR] = 56 - ENUM[57] = :ITEMS_DELICATE ; NUME[:ITEMS_DELICATE] = 57 - ENUM[58] = :ITEMS_SIEGE_ENGINE ; NUME[:ITEMS_SIEGE_ENGINE] = 58 - ENUM[59] = :ITEMS_QUERN ; NUME[:ITEMS_QUERN] = 59 - ENUM[60] = :IS_STONE ; NUME[:IS_STONE] = 60 ; Type[:IS_STONE] = :Stone - ENUM[61] = :UNDIGGABLE ; NUME[:UNDIGGABLE] = 61 - ENUM[62] = :YARN ; NUME[:YARN] = 62 ; Type[:YARN] = :Cloth - ENUM[63] = :STOCKPILE_GLOB_PASTE ; NUME[:STOCKPILE_GLOB_PASTE] = 63 - ENUM[64] = :STOCKPILE_GLOB_PRESSED ; NUME[:STOCKPILE_GLOB_PRESSED] = 64 - ENUM[65] = :DISPLAY_UNGLAZED ; NUME[:DISPLAY_UNGLAZED] = 65 - ENUM[66] = :DO_NOT_CLEAN_GLOB ; NUME[:DO_NOT_CLEAN_GLOB] = 66 - ENUM[67] = :NO_STONE_STOCKPILE ; NUME[:NO_STONE_STOCKPILE] = 67 - ENUM[68] = :STOCKPILE_THREAD_METAL ; NUME[:STOCKPILE_THREAD_METAL] = 68 -end - -class MatterState < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Solid ; NUME[:Solid] = 0 - ENUM[1] = :Liquid ; NUME[:Liquid] = 1 - ENUM[2] = :Gas ; NUME[:Gas] = 2 - ENUM[3] = :Powder ; NUME[:Powder] = 3 - ENUM[4] = :Paste ; NUME[:Paste] = 4 - ENUM[5] = :Pressed ; NUME[:Pressed] = 5 -end - -class MentalAttributeType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :ANALYTICAL_ABILITY ; NUME[:ANALYTICAL_ABILITY] = 0 - ENUM[1] = :FOCUS ; NUME[:FOCUS] = 1 - ENUM[2] = :WILLPOWER ; NUME[:WILLPOWER] = 2 - ENUM[3] = :CREATIVITY ; NUME[:CREATIVITY] = 3 - ENUM[4] = :INTUITION ; NUME[:INTUITION] = 4 - ENUM[5] = :PATIENCE ; NUME[:PATIENCE] = 5 - ENUM[6] = :MEMORY ; NUME[:MEMORY] = 6 - ENUM[7] = :LINGUISTIC_ABILITY ; NUME[:LINGUISTIC_ABILITY] = 7 - ENUM[8] = :SPATIAL_SENSE ; NUME[:SPATIAL_SENSE] = 8 - ENUM[9] = :MUSICALITY ; NUME[:MUSICALITY] = 9 - ENUM[10] = :KINESTHETIC_SENSE ; NUME[:KINESTHETIC_SENSE] = 10 - ENUM[11] = :EMPATHY ; NUME[:EMPATHY] = 11 - ENUM[12] = :SOCIAL_AWARENESS ; NUME[:SOCIAL_AWARENESS] = 12 -end - -class MiscTraitType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Tag = Hash.new - ENUM[7] = :Migrant ; NUME[:Migrant] = 7 - ENUM[8] = :RoomComplaint ; NUME[:RoomComplaint] = 8 - ENUM[9] = :UnnamedResident ; NUME[:UnnamedResident] = 9 - ENUM[11] = :ClaimTrinketCooldown ; NUME[:ClaimTrinketCooldown] = 11 - ENUM[12] = :ClaimClothingCooldown ; NUME[:ClaimClothingCooldown] = 12 - ENUM[13] = :WantsDrink ; NUME[:WantsDrink] = 13 ; Tag[:WantsDrink] = 'ALCOHOLIC' - ENUM[14] = :LikesOutdoors ; NUME[:LikesOutdoors] = 14 ; Tag[:LikesOutdoors] = 'MOUNTAIN' - ENUM[15] = :Hardened ; NUME[:Hardened] = 15 ; Tag[:Hardened] = 'COMBATHARDNESS' - ENUM[16] = :TimeSinceBreak ; NUME[:TimeSinceBreak] = 16 ; Tag[:TimeSinceBreak] = 'TIME_SINCE_BREAK' - ENUM[17] = :OnBreak ; NUME[:OnBreak] = 17 ; Tag[:OnBreak] = 'ON_BREAK' - ENUM[19] = :CaveAdapt ; NUME[:CaveAdapt] = 19 ; Tag[:CaveAdapt] = 'CAVE_ADAPT' - ENUM[32] = :PartiedOut ; NUME[:PartiedOut] = 32 ; Tag[:PartiedOut] = 'PARTIED_OUT' - ENUM[44] = :MilkCounter ; NUME[:MilkCounter] = 44 ; Tag[:MilkCounter] = 'MILK_COUNTER' - ENUM[47] = :EggSpent ; NUME[:EggSpent] = 47 ; Tag[:EggSpent] = 'EGG_SPENT' - ENUM[48] = :GroundedAnimalAnger ; NUME[:GroundedAnimalAnger] = 48 ; Tag[:GroundedAnimalAnger] = 'GROUNDED_ANIMAL_ANGER' - ENUM[50] = :TimeSinceSuckedBlood ; NUME[:TimeSinceSuckedBlood] = 50 ; Tag[:TimeSinceSuckedBlood] = 'TIME_SINCE_SUCKED_BLOOD' - ENUM[51] = :DrinkingBlood ; NUME[:DrinkingBlood] = 51 ; Tag[:DrinkingBlood] = 'DRINKING_BLOOD' -end - -class MoodType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[-1] = :None ; NUME[:None] = -1 - ENUM[0] = :Fey ; NUME[:Fey] = 0 - ENUM[1] = :Secretive ; NUME[:Secretive] = 1 - ENUM[2] = :Possessed ; NUME[:Possessed] = 2 - ENUM[3] = :Macabre ; NUME[:Macabre] = 3 - ENUM[4] = :Fell ; NUME[:Fell] = 4 - ENUM[5] = :Melancholy ; NUME[:Melancholy] = 5 - ENUM[6] = :Raving ; NUME[:Raving] = 6 - ENUM[7] = :Berserk ; NUME[:Berserk] = 7 - ENUM[8] = :Baby ; NUME[:Baby] = 8 - ENUM[9] = :Traumatized ; NUME[:Traumatized] = 9 -end - -class OrganicMatCategory < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Meat ; NUME[:Meat] = 0 - ENUM[1] = :Fish ; NUME[:Fish] = 1 - ENUM[2] = :UnpreparedFish ; NUME[:UnpreparedFish] = 2 - ENUM[3] = :Eggs ; NUME[:Eggs] = 3 - ENUM[4] = :Plants ; NUME[:Plants] = 4 - ENUM[5] = :PlantDrink ; NUME[:PlantDrink] = 5 - ENUM[6] = :CreatureDrink ; NUME[:CreatureDrink] = 6 - ENUM[7] = :PlantCheese ; NUME[:PlantCheese] = 7 - ENUM[8] = :CreatureCheese ; NUME[:CreatureCheese] = 8 - ENUM[9] = :Seed ; NUME[:Seed] = 9 - ENUM[10] = :Leaf ; NUME[:Leaf] = 10 - ENUM[11] = :PlantPowder ; NUME[:PlantPowder] = 11 - ENUM[12] = :CreaturePowder ; NUME[:CreaturePowder] = 12 - ENUM[13] = :Glob ; NUME[:Glob] = 13 - ENUM[14] = :PlantLiquid ; NUME[:PlantLiquid] = 14 - ENUM[15] = :CreatureLiquid ; NUME[:CreatureLiquid] = 15 - ENUM[16] = :MiscLiquid ; NUME[:MiscLiquid] = 16 - ENUM[17] = :Leather ; NUME[:Leather] = 17 - ENUM[18] = :Silk ; NUME[:Silk] = 18 - ENUM[19] = :PlantFiber ; NUME[:PlantFiber] = 19 - ENUM[20] = :Bone ; NUME[:Bone] = 20 - ENUM[21] = :Shell ; NUME[:Shell] = 21 - ENUM[22] = :Wood ; NUME[:Wood] = 22 - ENUM[23] = :Horn ; NUME[:Horn] = 23 - ENUM[24] = :Pearl ; NUME[:Pearl] = 24 - ENUM[25] = :Tooth ; NUME[:Tooth] = 25 - ENUM[26] = :EdibleCheese ; NUME[:EdibleCheese] = 26 - ENUM[27] = :AnyDrink ; NUME[:AnyDrink] = 27 - ENUM[28] = :EdiblePlant ; NUME[:EdiblePlant] = 28 - ENUM[29] = :CookableLiquid ; NUME[:CookableLiquid] = 29 - ENUM[30] = :CookablePowder ; NUME[:CookablePowder] = 30 - ENUM[31] = :CookableSeed ; NUME[:CookableSeed] = 31 - ENUM[32] = :CookableLeaf ; NUME[:CookableLeaf] = 32 - ENUM[33] = :Paste ; NUME[:Paste] = 33 - ENUM[34] = :Pressed ; NUME[:Pressed] = 34 - ENUM[35] = :Yarn ; NUME[:Yarn] = 35 - ENUM[36] = :MetalThread ; NUME[:MetalThread] = 36 -end - -class PantsFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :METAL_ARMOR_LEVELS ; NUME[:METAL_ARMOR_LEVELS] = 0 -end - -class PartOfSpeech < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Noun ; NUME[:Noun] = 0 - ENUM[1] = :NounPlural ; NUME[:NounPlural] = 1 - ENUM[2] = :Adjective ; NUME[:Adjective] = 2 - ENUM[3] = :Prefix ; NUME[:Prefix] = 3 - ENUM[4] = :Verb ; NUME[:Verb] = 4 - ENUM[5] = :Verb3rdPerson ; NUME[:Verb3rdPerson] = 5 - ENUM[6] = :VerbPast ; NUME[:VerbPast] = 6 - ENUM[7] = :VerbPassive ; NUME[:VerbPassive] = 7 - ENUM[8] = :VerbGerund ; NUME[:VerbGerund] = 8 -end - -class PatternType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :MONOTONE ; NUME[:MONOTONE] = 0 - ENUM[1] = :STRIPES ; NUME[:STRIPES] = 1 - ENUM[2] = :IRIS_EYE ; NUME[:IRIS_EYE] = 2 - ENUM[3] = :SPOTS ; NUME[:SPOTS] = 3 - ENUM[4] = :PUPIL_EYE ; NUME[:PUPIL_EYE] = 4 - ENUM[5] = :MOTTLED ; NUME[:MOTTLED] = 5 -end - -class PersonalityFacetType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :ANXIETY ; NUME[:ANXIETY] = 0 - ENUM[1] = :ANGER ; NUME[:ANGER] = 1 - ENUM[2] = :DEPRESSION ; NUME[:DEPRESSION] = 2 - ENUM[3] = :SELF_CONSCIOUSNESS ; NUME[:SELF_CONSCIOUSNESS] = 3 - ENUM[4] = :IMMODERATION ; NUME[:IMMODERATION] = 4 - ENUM[5] = :VULNERABILITY ; NUME[:VULNERABILITY] = 5 - ENUM[6] = :FRIENDLINESS ; NUME[:FRIENDLINESS] = 6 - ENUM[7] = :GREGARIOUSNESS ; NUME[:GREGARIOUSNESS] = 7 - ENUM[8] = :ASSERTIVENESS ; NUME[:ASSERTIVENESS] = 8 - ENUM[9] = :ACTIVITY_LEVEL ; NUME[:ACTIVITY_LEVEL] = 9 - ENUM[10] = :EXCITEMENT_SEEKING ; NUME[:EXCITEMENT_SEEKING] = 10 - ENUM[11] = :CHEERFULNESS ; NUME[:CHEERFULNESS] = 11 - ENUM[12] = :IMAGINATION ; NUME[:IMAGINATION] = 12 - ENUM[13] = :ARTISTIC_INTEREST ; NUME[:ARTISTIC_INTEREST] = 13 - ENUM[14] = :EMOTIONALITY ; NUME[:EMOTIONALITY] = 14 - ENUM[15] = :ADVENTUROUSNESS ; NUME[:ADVENTUROUSNESS] = 15 - ENUM[16] = :INTELLECTUAL_CURIOSITY ; NUME[:INTELLECTUAL_CURIOSITY] = 16 - ENUM[17] = :LIBERALISM ; NUME[:LIBERALISM] = 17 - ENUM[18] = :TRUST ; NUME[:TRUST] = 18 - ENUM[19] = :STRAIGHTFORWARDNESS ; NUME[:STRAIGHTFORWARDNESS] = 19 - ENUM[20] = :ALTRUISM ; NUME[:ALTRUISM] = 20 - ENUM[21] = :COOPERATION ; NUME[:COOPERATION] = 21 - ENUM[22] = :MODESTY ; NUME[:MODESTY] = 22 - ENUM[23] = :SYMPATHY ; NUME[:SYMPATHY] = 23 - ENUM[24] = :SELF_EFFICACY ; NUME[:SELF_EFFICACY] = 24 - ENUM[25] = :ORDERLINESS ; NUME[:ORDERLINESS] = 25 - ENUM[26] = :DUTIFULNESS ; NUME[:DUTIFULNESS] = 26 - ENUM[27] = :ACHIEVEMENT_STRIVING ; NUME[:ACHIEVEMENT_STRIVING] = 27 - ENUM[28] = :SELF_DISCIPLINE ; NUME[:SELF_DISCIPLINE] = 28 - ENUM[29] = :CAUTIOUSNESS ; NUME[:CAUTIOUSNESS] = 29 -end - -class PhysicalAttributeType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :STRENGTH ; NUME[:STRENGTH] = 0 - ENUM[1] = :AGILITY ; NUME[:AGILITY] = 1 - ENUM[2] = :TOUGHNESS ; NUME[:TOUGHNESS] = 2 - ENUM[3] = :ENDURANCE ; NUME[:ENDURANCE] = 3 - ENUM[4] = :RECUPERATION ; NUME[:RECUPERATION] = 4 - ENUM[5] = :DISEASE_RESISTANCE ; NUME[:DISEASE_RESISTANCE] = 5 -end - -class PlantRawFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :SPRING ; NUME[:SPRING] = 0 - ENUM[1] = :SUMMER ; NUME[:SUMMER] = 1 - ENUM[2] = :AUTUMN ; NUME[:AUTUMN] = 2 - ENUM[3] = :WINTER ; NUME[:WINTER] = 3 - ENUM[5] = :SEED ; NUME[:SEED] = 5 - ENUM[6] = :LEAVES ; NUME[:LEAVES] = 6 - ENUM[7] = :DRINK ; NUME[:DRINK] = 7 - ENUM[8] = :EXTRACT_BARREL ; NUME[:EXTRACT_BARREL] = 8 - ENUM[9] = :EXTRACT_VIAL ; NUME[:EXTRACT_VIAL] = 9 - ENUM[10] = :EXTRACT_STILL_VIAL ; NUME[:EXTRACT_STILL_VIAL] = 10 - ENUM[12] = :THREAD ; NUME[:THREAD] = 12 - ENUM[13] = :MILL ; NUME[:MILL] = 13 - ENUM[20] = :WET ; NUME[:WET] = 20 - ENUM[21] = :DRY ; NUME[:DRY] = 21 - ENUM[22] = :BIOME_MOUNTAIN ; NUME[:BIOME_MOUNTAIN] = 22 - ENUM[23] = :BIOME_GLACIER ; NUME[:BIOME_GLACIER] = 23 - ENUM[24] = :BIOME_TUNDRA ; NUME[:BIOME_TUNDRA] = 24 - ENUM[25] = :BIOME_SWAMP_TEMPERATE_FRESHWATER ; NUME[:BIOME_SWAMP_TEMPERATE_FRESHWATER] = 25 - ENUM[26] = :BIOME_SWAMP_TEMPERATE_SALTWATER ; NUME[:BIOME_SWAMP_TEMPERATE_SALTWATER] = 26 - ENUM[27] = :BIOME_MARSH_TEMPERATE_FRESHWATER ; NUME[:BIOME_MARSH_TEMPERATE_FRESHWATER] = 27 - ENUM[28] = :BIOME_MARSH_TEMPERATE_SALTWATER ; NUME[:BIOME_MARSH_TEMPERATE_SALTWATER] = 28 - ENUM[29] = :BIOME_SWAMP_TROPICAL_FRESHWATER ; NUME[:BIOME_SWAMP_TROPICAL_FRESHWATER] = 29 - ENUM[30] = :BIOME_SWAMP_TROPICAL_SALTWATER ; NUME[:BIOME_SWAMP_TROPICAL_SALTWATER] = 30 - ENUM[31] = :BIOME_SWAMP_MANGROVE ; NUME[:BIOME_SWAMP_MANGROVE] = 31 - ENUM[32] = :BIOME_MARSH_TROPICAL_FRESHWATER ; NUME[:BIOME_MARSH_TROPICAL_FRESHWATER] = 32 - ENUM[33] = :BIOME_MARSH_TROPICAL_SALTWATER ; NUME[:BIOME_MARSH_TROPICAL_SALTWATER] = 33 - ENUM[34] = :BIOME_FOREST_TAIGA ; NUME[:BIOME_FOREST_TAIGA] = 34 - ENUM[35] = :BIOME_FOREST_TEMPERATE_CONIFER ; NUME[:BIOME_FOREST_TEMPERATE_CONIFER] = 35 - ENUM[36] = :BIOME_FOREST_TEMPERATE_BROADLEAF ; NUME[:BIOME_FOREST_TEMPERATE_BROADLEAF] = 36 - ENUM[37] = :BIOME_FOREST_TROPICAL_CONIFER ; NUME[:BIOME_FOREST_TROPICAL_CONIFER] = 37 - ENUM[38] = :BIOME_FOREST_TROPICAL_DRY_BROADLEAF ; NUME[:BIOME_FOREST_TROPICAL_DRY_BROADLEAF] = 38 - ENUM[39] = :BIOME_FOREST_TROPICAL_MOIST_BROADLEAF ; NUME[:BIOME_FOREST_TROPICAL_MOIST_BROADLEAF] = 39 - ENUM[40] = :BIOME_GRASSLAND_TEMPERATE ; NUME[:BIOME_GRASSLAND_TEMPERATE] = 40 - ENUM[41] = :BIOME_SAVANNA_TEMPERATE ; NUME[:BIOME_SAVANNA_TEMPERATE] = 41 - ENUM[42] = :BIOME_SHRUBLAND_TEMPERATE ; NUME[:BIOME_SHRUBLAND_TEMPERATE] = 42 - ENUM[43] = :BIOME_GRASSLAND_TROPICAL ; NUME[:BIOME_GRASSLAND_TROPICAL] = 43 - ENUM[44] = :BIOME_SAVANNA_TROPICAL ; NUME[:BIOME_SAVANNA_TROPICAL] = 44 - ENUM[45] = :BIOME_SHRUBLAND_TROPICAL ; NUME[:BIOME_SHRUBLAND_TROPICAL] = 45 - ENUM[46] = :BIOME_DESERT_BADLAND ; NUME[:BIOME_DESERT_BADLAND] = 46 - ENUM[47] = :BIOME_DESERT_ROCK ; NUME[:BIOME_DESERT_ROCK] = 47 - ENUM[48] = :BIOME_DESERT_SAND ; NUME[:BIOME_DESERT_SAND] = 48 - ENUM[49] = :BIOME_OCEAN_TROPICAL ; NUME[:BIOME_OCEAN_TROPICAL] = 49 - ENUM[50] = :BIOME_OCEAN_TEMPERATE ; NUME[:BIOME_OCEAN_TEMPERATE] = 50 - ENUM[51] = :BIOME_OCEAN_ARCTIC ; NUME[:BIOME_OCEAN_ARCTIC] = 51 - ENUM[52] = :BIOME_POOL_TEMPERATE_FRESHWATER ; NUME[:BIOME_POOL_TEMPERATE_FRESHWATER] = 52 - ENUM[53] = :BIOME_SUBTERRANEAN_WATER ; NUME[:BIOME_SUBTERRANEAN_WATER] = 53 - ENUM[54] = :BIOME_SUBTERRANEAN_CHASM ; NUME[:BIOME_SUBTERRANEAN_CHASM] = 54 - ENUM[55] = :BIOME_SUBTERRANEAN_LAVA ; NUME[:BIOME_SUBTERRANEAN_LAVA] = 55 - ENUM[56] = :GOOD ; NUME[:GOOD] = 56 - ENUM[57] = :EVIL ; NUME[:EVIL] = 57 - ENUM[58] = :SAVAGE ; NUME[:SAVAGE] = 58 - ENUM[59] = :BIOME_POOL_TEMPERATE_BRACKISHWATER ; NUME[:BIOME_POOL_TEMPERATE_BRACKISHWATER] = 59 - ENUM[60] = :BIOME_POOL_TEMPERATE_SALTWATER ; NUME[:BIOME_POOL_TEMPERATE_SALTWATER] = 60 - ENUM[61] = :BIOME_POOL_TROPICAL_FRESHWATER ; NUME[:BIOME_POOL_TROPICAL_FRESHWATER] = 61 - ENUM[62] = :BIOME_POOL_TROPICAL_BRACKISHWATER ; NUME[:BIOME_POOL_TROPICAL_BRACKISHWATER] = 62 - ENUM[63] = :BIOME_POOL_TROPICAL_SALTWATER ; NUME[:BIOME_POOL_TROPICAL_SALTWATER] = 63 - ENUM[64] = :BIOME_LAKE_TEMPERATE_FRESHWATER ; NUME[:BIOME_LAKE_TEMPERATE_FRESHWATER] = 64 - ENUM[65] = :BIOME_LAKE_TEMPERATE_BRACKISHWATER ; NUME[:BIOME_LAKE_TEMPERATE_BRACKISHWATER] = 65 - ENUM[66] = :BIOME_LAKE_TEMPERATE_SALTWATER ; NUME[:BIOME_LAKE_TEMPERATE_SALTWATER] = 66 - ENUM[67] = :BIOME_LAKE_TROPICAL_FRESHWATER ; NUME[:BIOME_LAKE_TROPICAL_FRESHWATER] = 67 - ENUM[68] = :BIOME_LAKE_TROPICAL_BRACKISHWATER ; NUME[:BIOME_LAKE_TROPICAL_BRACKISHWATER] = 68 - ENUM[69] = :BIOME_LAKE_TROPICAL_SALTWATER ; NUME[:BIOME_LAKE_TROPICAL_SALTWATER] = 69 - ENUM[70] = :BIOME_RIVER_TEMPERATE_FRESHWATER ; NUME[:BIOME_RIVER_TEMPERATE_FRESHWATER] = 70 - ENUM[71] = :BIOME_RIVER_TEMPERATE_BRACKISHWATER ; NUME[:BIOME_RIVER_TEMPERATE_BRACKISHWATER] = 71 - ENUM[72] = :BIOME_RIVER_TEMPERATE_SALTWATER ; NUME[:BIOME_RIVER_TEMPERATE_SALTWATER] = 72 - ENUM[73] = :BIOME_RIVER_TROPICAL_FRESHWATER ; NUME[:BIOME_RIVER_TROPICAL_FRESHWATER] = 73 - ENUM[74] = :BIOME_RIVER_TROPICAL_BRACKISHWATER ; NUME[:BIOME_RIVER_TROPICAL_BRACKISHWATER] = 74 - ENUM[75] = :BIOME_RIVER_TROPICAL_SALTWATER ; NUME[:BIOME_RIVER_TROPICAL_SALTWATER] = 75 - ENUM[76] = :AUTUMNCOLOR ; NUME[:AUTUMNCOLOR] = 76 - ENUM[77] = :SAPLING ; NUME[:SAPLING] = 77 - ENUM[78] = :TREE ; NUME[:TREE] = 78 - ENUM[79] = :GRASS ; NUME[:GRASS] = 79 -end - -class Profession < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Caption = Hash.new - Military = Hash.new(false) - Parent = Hash.new(:NONE) - CanAssignLabor = Hash.new(true) - ENUM[-1] = :NONE ; NUME[:NONE] = -1 - ENUM[0] = :MINER ; NUME[:MINER] = 0 ; Caption[:MINER] = 'Miner' - ENUM[1] = :WOODWORKER ; NUME[:WOODWORKER] = 1 ; Caption[:WOODWORKER] = 'Woodworker' - ENUM[2] = :CARPENTER ; NUME[:CARPENTER] = 2 ; Caption[:CARPENTER] = 'Carpenter' ; Parent[:CARPENTER] = :WOODWORKER - ENUM[3] = :BOWYER ; NUME[:BOWYER] = 3 ; Caption[:BOWYER] = 'Bowyer' ; Parent[:BOWYER] = :WOODWORKER - ENUM[4] = :WOODCUTTER ; NUME[:WOODCUTTER] = 4 ; Caption[:WOODCUTTER] = 'Woodcutter' ; Parent[:WOODCUTTER] = :WOODWORKER - ENUM[5] = :STONEWORKER ; NUME[:STONEWORKER] = 5 ; Caption[:STONEWORKER] = 'Stoneworker' - ENUM[6] = :ENGRAVER ; NUME[:ENGRAVER] = 6 ; Caption[:ENGRAVER] = 'Engraver' ; Parent[:ENGRAVER] = :STONEWORKER - ENUM[7] = :MASON ; NUME[:MASON] = 7 ; Caption[:MASON] = 'Mason' ; Parent[:MASON] = :STONEWORKER - ENUM[8] = :RANGER ; NUME[:RANGER] = 8 ; Caption[:RANGER] = 'Ranger' - ENUM[9] = :ANIMAL_CARETAKER ; NUME[:ANIMAL_CARETAKER] = 9 ; Caption[:ANIMAL_CARETAKER] = 'Animal Caretaker' ; Parent[:ANIMAL_CARETAKER] = :RANGER - ENUM[10] = :ANIMAL_TRAINER ; NUME[:ANIMAL_TRAINER] = 10 ; Caption[:ANIMAL_TRAINER] = 'Animal Trainer' ; Parent[:ANIMAL_TRAINER] = :RANGER - ENUM[11] = :HUNTER ; NUME[:HUNTER] = 11 ; Caption[:HUNTER] = 'Hunter' ; Parent[:HUNTER] = :RANGER - ENUM[12] = :TRAPPER ; NUME[:TRAPPER] = 12 ; Caption[:TRAPPER] = 'Trapper' ; Parent[:TRAPPER] = :RANGER - ENUM[13] = :ANIMAL_DISSECTOR ; NUME[:ANIMAL_DISSECTOR] = 13 ; Caption[:ANIMAL_DISSECTOR] = 'Animal Dissector' ; Parent[:ANIMAL_DISSECTOR] = :RANGER - ENUM[14] = :METALSMITH ; NUME[:METALSMITH] = 14 ; Caption[:METALSMITH] = 'Metalsmith' - ENUM[15] = :FURNACE_OPERATOR ; NUME[:FURNACE_OPERATOR] = 15 ; Caption[:FURNACE_OPERATOR] = 'Furnace Operator' ; Parent[:FURNACE_OPERATOR] = :METALSMITH - ENUM[16] = :WEAPONSMITH ; NUME[:WEAPONSMITH] = 16 ; Caption[:WEAPONSMITH] = 'Weaponsmith' ; Parent[:WEAPONSMITH] = :METALSMITH - ENUM[17] = :ARMORER ; NUME[:ARMORER] = 17 ; Caption[:ARMORER] = 'Armorer' ; Parent[:ARMORER] = :METALSMITH - ENUM[18] = :BLACKSMITH ; NUME[:BLACKSMITH] = 18 ; Caption[:BLACKSMITH] = 'Blacksmith' ; Parent[:BLACKSMITH] = :METALSMITH - ENUM[19] = :METALCRAFTER ; NUME[:METALCRAFTER] = 19 ; Caption[:METALCRAFTER] = 'Metalcrafter' ; Parent[:METALCRAFTER] = :METALSMITH - ENUM[20] = :JEWELER ; NUME[:JEWELER] = 20 ; Caption[:JEWELER] = 'Jeweler' - ENUM[21] = :GEM_CUTTER ; NUME[:GEM_CUTTER] = 21 ; Caption[:GEM_CUTTER] = 'Gem Cutter' ; Parent[:GEM_CUTTER] = :JEWELER - ENUM[22] = :GEM_SETTER ; NUME[:GEM_SETTER] = 22 ; Caption[:GEM_SETTER] = 'Gem Setter' ; Parent[:GEM_SETTER] = :JEWELER - ENUM[23] = :CRAFTSMAN ; NUME[:CRAFTSMAN] = 23 ; Caption[:CRAFTSMAN] = 'Craftsman' - ENUM[24] = :WOODCRAFTER ; NUME[:WOODCRAFTER] = 24 ; Caption[:WOODCRAFTER] = 'Woodcrafter' ; Parent[:WOODCRAFTER] = :CRAFTSMAN - ENUM[25] = :STONECRAFTER ; NUME[:STONECRAFTER] = 25 ; Caption[:STONECRAFTER] = 'Stonecrafter' ; Parent[:STONECRAFTER] = :CRAFTSMAN - ENUM[26] = :LEATHERWORKER ; NUME[:LEATHERWORKER] = 26 ; Caption[:LEATHERWORKER] = 'Leatherworker' ; Parent[:LEATHERWORKER] = :CRAFTSMAN - ENUM[27] = :BONE_CARVER ; NUME[:BONE_CARVER] = 27 ; Caption[:BONE_CARVER] = 'Bone Carver' ; Parent[:BONE_CARVER] = :CRAFTSMAN - ENUM[28] = :WEAVER ; NUME[:WEAVER] = 28 ; Caption[:WEAVER] = 'Weaver' ; Parent[:WEAVER] = :CRAFTSMAN - ENUM[29] = :CLOTHIER ; NUME[:CLOTHIER] = 29 ; Caption[:CLOTHIER] = 'Clothier' ; Parent[:CLOTHIER] = :CRAFTSMAN - ENUM[30] = :GLASSMAKER ; NUME[:GLASSMAKER] = 30 ; Caption[:GLASSMAKER] = 'Glassmaker' ; Parent[:GLASSMAKER] = :CRAFTSMAN - ENUM[31] = :POTTER ; NUME[:POTTER] = 31 ; Caption[:POTTER] = 'Potter' ; Parent[:POTTER] = :CRAFTSMAN - ENUM[32] = :GLAZER ; NUME[:GLAZER] = 32 ; Caption[:GLAZER] = 'Glazer' ; Parent[:GLAZER] = :CRAFTSMAN - ENUM[33] = :WAX_WORKER ; NUME[:WAX_WORKER] = 33 ; Caption[:WAX_WORKER] = 'Wax Worker' ; Parent[:WAX_WORKER] = :CRAFTSMAN - ENUM[34] = :STRAND_EXTRACTOR ; NUME[:STRAND_EXTRACTOR] = 34 ; Caption[:STRAND_EXTRACTOR] = 'Strand Extractor' ; Parent[:STRAND_EXTRACTOR] = :CRAFTSMAN - ENUM[35] = :FISHERY_WORKER ; NUME[:FISHERY_WORKER] = 35 ; Caption[:FISHERY_WORKER] = 'Fishery Worker' - ENUM[36] = :FISHERMAN ; NUME[:FISHERMAN] = 36 ; Caption[:FISHERMAN] = 'Fisherman' ; Parent[:FISHERMAN] = :FISHERY_WORKER - ENUM[37] = :FISH_DISSECTOR ; NUME[:FISH_DISSECTOR] = 37 ; Caption[:FISH_DISSECTOR] = 'Fish Dissector' ; Parent[:FISH_DISSECTOR] = :FISHERY_WORKER - ENUM[38] = :FISH_CLEANER ; NUME[:FISH_CLEANER] = 38 ; Caption[:FISH_CLEANER] = 'Fish Cleaner' ; Parent[:FISH_CLEANER] = :FISHERY_WORKER - ENUM[39] = :FARMER ; NUME[:FARMER] = 39 ; Caption[:FARMER] = 'Farmer' - ENUM[40] = :CHEESE_MAKER ; NUME[:CHEESE_MAKER] = 40 ; Caption[:CHEESE_MAKER] = 'Cheese Maker' ; Parent[:CHEESE_MAKER] = :FARMER - ENUM[41] = :MILKER ; NUME[:MILKER] = 41 ; Caption[:MILKER] = 'Milker' ; Parent[:MILKER] = :FARMER - ENUM[42] = :COOK ; NUME[:COOK] = 42 ; Caption[:COOK] = 'Cook' ; Parent[:COOK] = :FARMER - ENUM[43] = :THRESHER ; NUME[:THRESHER] = 43 ; Caption[:THRESHER] = 'Thresher' ; Parent[:THRESHER] = :FARMER - ENUM[44] = :MILLER ; NUME[:MILLER] = 44 ; Caption[:MILLER] = 'Miller' ; Parent[:MILLER] = :FARMER - ENUM[45] = :BUTCHER ; NUME[:BUTCHER] = 45 ; Caption[:BUTCHER] = 'Butcher' ; Parent[:BUTCHER] = :FARMER - ENUM[46] = :TANNER ; NUME[:TANNER] = 46 ; Caption[:TANNER] = 'Tanner' ; Parent[:TANNER] = :FARMER - ENUM[47] = :DYER ; NUME[:DYER] = 47 ; Caption[:DYER] = 'Dyer' ; Parent[:DYER] = :FARMER - ENUM[48] = :PLANTER ; NUME[:PLANTER] = 48 ; Caption[:PLANTER] = 'Planter' ; Parent[:PLANTER] = :FARMER - ENUM[49] = :HERBALIST ; NUME[:HERBALIST] = 49 ; Caption[:HERBALIST] = 'Herbalist' ; Parent[:HERBALIST] = :FARMER - ENUM[50] = :BREWER ; NUME[:BREWER] = 50 ; Caption[:BREWER] = 'Brewer' ; Parent[:BREWER] = :FARMER - ENUM[51] = :SOAP_MAKER ; NUME[:SOAP_MAKER] = 51 ; Caption[:SOAP_MAKER] = 'Soap Maker' ; Parent[:SOAP_MAKER] = :FARMER - ENUM[52] = :POTASH_MAKER ; NUME[:POTASH_MAKER] = 52 ; Caption[:POTASH_MAKER] = 'Potash Maker' ; Parent[:POTASH_MAKER] = :FARMER - ENUM[53] = :LYE_MAKER ; NUME[:LYE_MAKER] = 53 ; Caption[:LYE_MAKER] = 'Lye Maker' ; Parent[:LYE_MAKER] = :FARMER - ENUM[54] = :WOOD_BURNER ; NUME[:WOOD_BURNER] = 54 ; Caption[:WOOD_BURNER] = 'Wood Burner' ; Parent[:WOOD_BURNER] = :FARMER - ENUM[55] = :SHEARER ; NUME[:SHEARER] = 55 ; Caption[:SHEARER] = 'Shearer' ; Parent[:SHEARER] = :FARMER - ENUM[56] = :SPINNER ; NUME[:SPINNER] = 56 ; Caption[:SPINNER] = 'Spinner' ; Parent[:SPINNER] = :FARMER - ENUM[57] = :PRESSER ; NUME[:PRESSER] = 57 ; Caption[:PRESSER] = 'Presser' ; Parent[:PRESSER] = :FARMER - ENUM[58] = :BEEKEEPER ; NUME[:BEEKEEPER] = 58 ; Caption[:BEEKEEPER] = 'Bee Keeper' ; Parent[:BEEKEEPER] = :FARMER - ENUM[59] = :ENGINEER ; NUME[:ENGINEER] = 59 ; Caption[:ENGINEER] = 'Engineer' - ENUM[60] = :MECHANIC ; NUME[:MECHANIC] = 60 ; Caption[:MECHANIC] = 'Mechanic' ; Parent[:MECHANIC] = :ENGINEER - ENUM[61] = :SIEGE_ENGINEER ; NUME[:SIEGE_ENGINEER] = 61 ; Caption[:SIEGE_ENGINEER] = 'Siege Engineer' ; Parent[:SIEGE_ENGINEER] = :ENGINEER - ENUM[62] = :SIEGE_OPERATOR ; NUME[:SIEGE_OPERATOR] = 62 ; Caption[:SIEGE_OPERATOR] = 'Siege Operator' ; Parent[:SIEGE_OPERATOR] = :ENGINEER - ENUM[63] = :PUMP_OPERATOR ; NUME[:PUMP_OPERATOR] = 63 ; Caption[:PUMP_OPERATOR] = 'Pump Operator' ; Parent[:PUMP_OPERATOR] = :ENGINEER - ENUM[64] = :CLERK ; NUME[:CLERK] = 64 ; Caption[:CLERK] = 'Clerk' ; Parent[:CLERK] = :ADMINISTRATOR - ENUM[65] = :ADMINISTRATOR ; NUME[:ADMINISTRATOR] = 65 ; Caption[:ADMINISTRATOR] = 'Administrator' - ENUM[66] = :TRADER ; NUME[:TRADER] = 66 ; Caption[:TRADER] = 'Trader' ; Parent[:TRADER] = :ADMINISTRATOR - ENUM[67] = :ARCHITECT ; NUME[:ARCHITECT] = 67 ; Caption[:ARCHITECT] = 'Architect' ; Parent[:ARCHITECT] = :ADMINISTRATOR - ENUM[68] = :ALCHEMIST ; NUME[:ALCHEMIST] = 68 ; Caption[:ALCHEMIST] = 'Alchemist' - ENUM[69] = :DOCTOR ; NUME[:DOCTOR] = 69 ; Caption[:DOCTOR] = 'Doctor' - ENUM[70] = :DIAGNOSER ; NUME[:DIAGNOSER] = 70 ; Caption[:DIAGNOSER] = 'Diagnoser' ; Parent[:DIAGNOSER] = :DOCTOR - ENUM[71] = :BONE_SETTER ; NUME[:BONE_SETTER] = 71 ; Caption[:BONE_SETTER] = 'Bone Setter' ; Parent[:BONE_SETTER] = :DOCTOR - ENUM[72] = :SUTURER ; NUME[:SUTURER] = 72 ; Caption[:SUTURER] = 'Suturer' ; Parent[:SUTURER] = :DOCTOR - ENUM[73] = :SURGEON ; NUME[:SURGEON] = 73 ; Caption[:SURGEON] = 'Surgeon' ; Parent[:SURGEON] = :DOCTOR - ENUM[74] = :MERCHANT ; NUME[:MERCHANT] = 74 ; Caption[:MERCHANT] = 'Merchant' - ENUM[75] = :HAMMERMAN ; NUME[:HAMMERMAN] = 75 ; Caption[:HAMMERMAN] = 'Hammerman' ; Military[:HAMMERMAN] = true - ENUM[76] = :MASTER_HAMMERMAN ; NUME[:MASTER_HAMMERMAN] = 76 ; Caption[:MASTER_HAMMERMAN] = 'Hammer Lord' ; Military[:MASTER_HAMMERMAN] = true ; Parent[:MASTER_HAMMERMAN] = :HAMMERMAN - ENUM[77] = :SPEARMAN ; NUME[:SPEARMAN] = 77 ; Caption[:SPEARMAN] = 'Spearman' ; Military[:SPEARMAN] = true - ENUM[78] = :MASTER_SPEARMAN ; NUME[:MASTER_SPEARMAN] = 78 ; Caption[:MASTER_SPEARMAN] = 'Spearmaster' ; Military[:MASTER_SPEARMAN] = true ; Parent[:MASTER_SPEARMAN] = :SPEARMAN - ENUM[79] = :CROSSBOWMAN ; NUME[:CROSSBOWMAN] = 79 ; Caption[:CROSSBOWMAN] = 'Crossbowman' ; Military[:CROSSBOWMAN] = true - ENUM[80] = :MASTER_CROSSBOWMAN ; NUME[:MASTER_CROSSBOWMAN] = 80 ; Caption[:MASTER_CROSSBOWMAN] = 'Elite Crossbowman' ; Military[:MASTER_CROSSBOWMAN] = true ; Parent[:MASTER_CROSSBOWMAN] = :CROSSBOWMAN - ENUM[81] = :WRESTLER ; NUME[:WRESTLER] = 81 ; Caption[:WRESTLER] = 'Wrestler' ; Military[:WRESTLER] = true - ENUM[82] = :MASTER_WRESTLER ; NUME[:MASTER_WRESTLER] = 82 ; Caption[:MASTER_WRESTLER] = 'Elite Wrestler' ; Military[:MASTER_WRESTLER] = true ; Parent[:MASTER_WRESTLER] = :WRESTLER - ENUM[83] = :AXEMAN ; NUME[:AXEMAN] = 83 ; Caption[:AXEMAN] = 'Axeman' ; Military[:AXEMAN] = true - ENUM[84] = :MASTER_AXEMAN ; NUME[:MASTER_AXEMAN] = 84 ; Caption[:MASTER_AXEMAN] = 'Axe Lord' ; Military[:MASTER_AXEMAN] = true ; Parent[:MASTER_AXEMAN] = :AXEMAN - ENUM[85] = :SWORDSMAN ; NUME[:SWORDSMAN] = 85 ; Caption[:SWORDSMAN] = 'Swordsman' ; Military[:SWORDSMAN] = true - ENUM[86] = :MASTER_SWORDSMAN ; NUME[:MASTER_SWORDSMAN] = 86 ; Caption[:MASTER_SWORDSMAN] = 'Swordsmaster' ; Military[:MASTER_SWORDSMAN] = true ; Parent[:MASTER_SWORDSMAN] = :SWORDSMAN - ENUM[87] = :MACEMAN ; NUME[:MACEMAN] = 87 ; Caption[:MACEMAN] = 'Maceman' ; Military[:MACEMAN] = true - ENUM[88] = :MASTER_MACEMAN ; NUME[:MASTER_MACEMAN] = 88 ; Caption[:MASTER_MACEMAN] = 'Mace Lord' ; Military[:MASTER_MACEMAN] = true ; Parent[:MASTER_MACEMAN] = :MACEMAN - ENUM[89] = :PIKEMAN ; NUME[:PIKEMAN] = 89 ; Caption[:PIKEMAN] = 'Pikeman' ; Military[:PIKEMAN] = true - ENUM[90] = :MASTER_PIKEMAN ; NUME[:MASTER_PIKEMAN] = 90 ; Caption[:MASTER_PIKEMAN] = 'Pikemaster' ; Military[:MASTER_PIKEMAN] = true ; Parent[:MASTER_PIKEMAN] = :PIKEMAN - ENUM[91] = :BOWMAN ; NUME[:BOWMAN] = 91 ; Caption[:BOWMAN] = 'Bowman' ; Military[:BOWMAN] = true - ENUM[92] = :MASTER_BOWMAN ; NUME[:MASTER_BOWMAN] = 92 ; Caption[:MASTER_BOWMAN] = 'Elite Bowman' ; Military[:MASTER_BOWMAN] = true ; Parent[:MASTER_BOWMAN] = :BOWMAN - ENUM[93] = :BLOWGUNMAN ; NUME[:BLOWGUNMAN] = 93 ; Caption[:BLOWGUNMAN] = 'Blowgunner' ; Military[:BLOWGUNMAN] = true - ENUM[94] = :MASTER_BLOWGUNMAN ; NUME[:MASTER_BLOWGUNMAN] = 94 ; Caption[:MASTER_BLOWGUNMAN] = 'Master Blowgunner' ; Military[:MASTER_BLOWGUNMAN] = true ; Parent[:MASTER_BLOWGUNMAN] = :BLOWGUNMAN - ENUM[95] = :LASHER ; NUME[:LASHER] = 95 ; Caption[:LASHER] = 'Lasher' ; Military[:LASHER] = true - ENUM[96] = :MASTER_LASHER ; NUME[:MASTER_LASHER] = 96 ; Caption[:MASTER_LASHER] = 'Master Lasher' ; Military[:MASTER_LASHER] = true ; Parent[:MASTER_LASHER] = :LASHER - ENUM[97] = :RECRUIT ; NUME[:RECRUIT] = 97 ; Caption[:RECRUIT] = 'Recruit' ; Military[:RECRUIT] = true - ENUM[98] = :TRAINED_HUNTER ; NUME[:TRAINED_HUNTER] = 98 ; Caption[:TRAINED_HUNTER] = 'Hunting Animal' - ENUM[99] = :TRAINED_WAR ; NUME[:TRAINED_WAR] = 99 ; Caption[:TRAINED_WAR] = 'War Animal' - ENUM[100] = :MASTER_THIEF ; NUME[:MASTER_THIEF] = 100 ; Caption[:MASTER_THIEF] = 'Master Thief' ; Parent[:MASTER_THIEF] = :THIEF - ENUM[101] = :THIEF ; NUME[:THIEF] = 101 ; Caption[:THIEF] = 'Thief' - ENUM[102] = :STANDARD ; NUME[:STANDARD] = 102 ; Caption[:STANDARD] = 'Peasant' - ENUM[103] = :CHILD ; NUME[:CHILD] = 103 ; Caption[:CHILD] = 'Child' ; CanAssignLabor[:CHILD] = false ; Parent[:CHILD] = :STANDARD - ENUM[104] = :BABY ; NUME[:BABY] = 104 ; Caption[:BABY] = 'Baby' ; CanAssignLabor[:BABY] = false ; Parent[:BABY] = :STANDARD - ENUM[105] = :DRUNK ; NUME[:DRUNK] = 105 ; Caption[:DRUNK] = 'Drunk' ; CanAssignLabor[:DRUNK] = false ; Parent[:DRUNK] = :STANDARD -end - -class ProjectileType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Item ; NUME[:Item] = 0 - ENUM[1] = :Unit ; NUME[:Unit] = 1 - ENUM[2] = :Magic ; NUME[:Magic] = 2 -end - -class ReactionFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :FUEL ; NUME[:FUEL] = 0 - ENUM[1] = :AUTOMATIC ; NUME[:AUTOMATIC] = 1 - ENUM[2] = :ADVENTURE_MODE_ENABLED ; NUME[:ADVENTURE_MODE_ENABLED] = 2 -end - -class ReactionProductImprovementFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new -end - -class ReactionProductItemFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :GET_MATERIAL_SAME ; NUME[:GET_MATERIAL_SAME] = 0 - ENUM[1] = :GET_MATERIAL_PRODUCT ; NUME[:GET_MATERIAL_PRODUCT] = 1 - ENUM[2] = :FORCE_EDGE ; NUME[:FORCE_EDGE] = 2 - ENUM[3] = :PASTE ; NUME[:PASTE] = 3 - ENUM[4] = :PRESSED ; NUME[:PRESSED] = 4 - ENUM[5] = :CRAFTS ; NUME[:CRAFTS] = 5 -end - -class ReactionProductType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Item ; NUME[:Item] = 0 - ENUM[1] = :Improvement ; NUME[:Improvement] = 1 -end - -class ReactionReagentType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Item ; NUME[:Item] = 0 -end - -class ResourceAllotmentSpecifierType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :CROP ; NUME[:CROP] = 0 - ENUM[1] = :STONE ; NUME[:STONE] = 1 - ENUM[2] = :METAL ; NUME[:METAL] = 2 - ENUM[3] = :WOOD ; NUME[:WOOD] = 3 - ENUM[4] = :ARMOR_BODY ; NUME[:ARMOR_BODY] = 4 - ENUM[5] = :ARMOR_PANTS ; NUME[:ARMOR_PANTS] = 5 - ENUM[6] = :ARMOR_GLOVES ; NUME[:ARMOR_GLOVES] = 6 - ENUM[7] = :ARMOR_BOOTS ; NUME[:ARMOR_BOOTS] = 7 - ENUM[8] = :ARMOR_HELM ; NUME[:ARMOR_HELM] = 8 - ENUM[9] = :CLOTHING_BODY ; NUME[:CLOTHING_BODY] = 9 - ENUM[10] = :CLOTHING_PANTS ; NUME[:CLOTHING_PANTS] = 10 - ENUM[11] = :CLOTHING_GLOVES ; NUME[:CLOTHING_GLOVES] = 11 - ENUM[12] = :CLOTHING_BOOTS ; NUME[:CLOTHING_BOOTS] = 12 - ENUM[13] = :CLOTHING_HELM ; NUME[:CLOTHING_HELM] = 13 - ENUM[14] = :WEAPON_MELEE ; NUME[:WEAPON_MELEE] = 14 - ENUM[15] = :WEAPON_RANGED ; NUME[:WEAPON_RANGED] = 15 - ENUM[16] = :ANVIL ; NUME[:ANVIL] = 16 - ENUM[17] = :GEMS ; NUME[:GEMS] = 17 - ENUM[18] = :THREAD ; NUME[:THREAD] = 18 - ENUM[19] = :CLOTH ; NUME[:CLOTH] = 19 - ENUM[20] = :LEATHER ; NUME[:LEATHER] = 20 - ENUM[21] = :QUIVER ; NUME[:QUIVER] = 21 - ENUM[22] = :BACKPACK ; NUME[:BACKPACK] = 22 - ENUM[23] = :FLASK ; NUME[:FLASK] = 23 - ENUM[24] = :BAG ; NUME[:BAG] = 24 - ENUM[25] = :TABLE ; NUME[:TABLE] = 25 - ENUM[26] = :CABINET ; NUME[:CABINET] = 26 - ENUM[27] = :CHAIR ; NUME[:CHAIR] = 27 - ENUM[28] = :BOX ; NUME[:BOX] = 28 - ENUM[29] = :BED ; NUME[:BED] = 29 - ENUM[30] = :CRAFTS ; NUME[:CRAFTS] = 30 - ENUM[31] = :MEAT ; NUME[:MEAT] = 31 - ENUM[32] = :BONE ; NUME[:BONE] = 32 - ENUM[33] = :HORN ; NUME[:HORN] = 33 - ENUM[34] = :SHELL ; NUME[:SHELL] = 34 - ENUM[35] = :TALLOW ; NUME[:TALLOW] = 35 - ENUM[36] = :TOOTH ; NUME[:TOOTH] = 36 - ENUM[37] = :PEARL ; NUME[:PEARL] = 37 - ENUM[38] = :SOAP ; NUME[:SOAP] = 38 - ENUM[39] = :EXTRACT ; NUME[:EXTRACT] = 39 - ENUM[40] = :CHEESE ; NUME[:CHEESE] = 40 - ENUM[41] = :SKIN ; NUME[:SKIN] = 41 - ENUM[42] = :POWDER ; NUME[:POWDER] = 42 -end - -class ScrewPumpDirection < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :FromNorth ; NUME[:FromNorth] = 0 - ENUM[1] = :FromEast ; NUME[:FromEast] = 1 - ENUM[2] = :FromSouth ; NUME[:FromSouth] = 2 - ENUM[3] = :FromWest ; NUME[:FromWest] = 3 -end - -class ShoesFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :METAL_ARMOR_LEVELS ; NUME[:METAL_ARMOR_LEVELS] = 0 -end - -class ShopType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :GeneralStore ; NUME[:GeneralStore] = 0 - ENUM[1] = :CraftsMarket ; NUME[:CraftsMarket] = 1 - ENUM[2] = :ClothingShop ; NUME[:ClothingShop] = 2 - ENUM[3] = :ExoticClothingShop ; NUME[:ExoticClothingShop] = 3 -end - -class SiegeengineType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Catapult ; NUME[:Catapult] = 0 - ENUM[1] = :Ballista ; NUME[:Ballista] = 1 -end - -class SiteType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :PLAYER_FORTRESS ; NUME[:PLAYER_FORTRESS] = 0 - ENUM[1] = :DARK_FORTRESS ; NUME[:DARK_FORTRESS] = 1 - ENUM[2] = :CAVE ; NUME[:CAVE] = 2 - ENUM[3] = :CAVE_DETAILED ; NUME[:CAVE_DETAILED] = 3 - ENUM[4] = :TREE_CITY ; NUME[:TREE_CITY] = 4 - ENUM[5] = :CITY ; NUME[:CITY] = 5 - ENUM[8] = :FORTRESS ; NUME[:FORTRESS] = 8 -end - -class SlabEngravingType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[-1] = :Slab ; NUME[:Slab] = -1 - ENUM[0] = :Memorial ; NUME[:Memorial] = 0 - ENUM[1] = :CraftShopSign ; NUME[:CraftShopSign] = 1 - ENUM[2] = :WeaponsmithShopSign ; NUME[:WeaponsmithShopSign] = 2 - ENUM[3] = :ArmorsmithShopSign ; NUME[:ArmorsmithShopSign] = 3 - ENUM[4] = :GeneralStoreSign ; NUME[:GeneralStoreSign] = 4 - ENUM[5] = :FoodShopSign ; NUME[:FoodShopSign] = 5 - ENUM[6] = :Slab2 ; NUME[:Slab2] = 6 - ENUM[7] = :FoodImportsSign ; NUME[:FoodImportsSign] = 7 - ENUM[8] = :ClothingImportsSign ; NUME[:ClothingImportsSign] = 8 - ENUM[9] = :GeneralImportsSign ; NUME[:GeneralImportsSign] = 9 - ENUM[10] = :ClothShopSign ; NUME[:ClothShopSign] = 10 - ENUM[11] = :LeatherShopSign ; NUME[:LeatherShopSign] = 11 - ENUM[12] = :WovenClothingShopSign ; NUME[:WovenClothingShopSign] = 12 - ENUM[13] = :LeatherClothingShopSign ; NUME[:LeatherClothingShopSign] = 13 - ENUM[14] = :BoneCarverShopSign ; NUME[:BoneCarverShopSign] = 14 - ENUM[15] = :GemCutterShopSign ; NUME[:GemCutterShopSign] = 15 - ENUM[16] = :WeaponsmithShopSign2 ; NUME[:WeaponsmithShopSign2] = 16 - ENUM[17] = :BowyerShopSign ; NUME[:BowyerShopSign] = 17 - ENUM[18] = :BlacksmithShopSign ; NUME[:BlacksmithShopSign] = 18 - ENUM[19] = :ArmorsmithShopSign2 ; NUME[:ArmorsmithShopSign2] = 19 - ENUM[20] = :MetalCraftShopSign ; NUME[:MetalCraftShopSign] = 20 - ENUM[21] = :LeatherGoodsShopSign ; NUME[:LeatherGoodsShopSign] = 21 - ENUM[22] = :CarpenterShopSign ; NUME[:CarpenterShopSign] = 22 - ENUM[23] = :StoneFurnitureShopSign ; NUME[:StoneFurnitureShopSign] = 23 - ENUM[24] = :MetalFurnitureShopSign ; NUME[:MetalFurnitureShopSign] = 24 -end - -class SpecificRefType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[1] = :UNIT_INVENTORY ; NUME[:UNIT_INVENTORY] = 1 - ENUM[2] = :JOB ; NUME[:JOB] = 2 - ENUM[3] = :BUILDING_PARTY ; NUME[:BUILDING_PARTY] = 3 - ENUM[4] = :ACTIVITY ; NUME[:ACTIVITY] = 4 - ENUM[5] = :ITEM_GENERAL ; NUME[:ITEM_GENERAL] = 5 - ENUM[6] = :EFFECT ; NUME[:EFFECT] = 6 - ENUM[7] = :PETINFO_PET ; NUME[:PETINFO_PET] = 7 - ENUM[8] = :PETINFO_OWNER ; NUME[:PETINFO_OWNER] = 8 - ENUM[9] = :VERMIN_EVENT ; NUME[:VERMIN_EVENT] = 9 - ENUM[10] = :VERMIN_ESCAPED_PET ; NUME[:VERMIN_ESCAPED_PET] = 10 - ENUM[11] = :ENTITY ; NUME[:ENTITY] = 11 - ENUM[12] = :PLOT_INFO ; NUME[:PLOT_INFO] = 12 - ENUM[13] = :VIEWSCREEN ; NUME[:VIEWSCREEN] = 13 - ENUM[14] = :UNIT_ITEM_WRESTLE ; NUME[:UNIT_ITEM_WRESTLE] = 14 - ENUM[16] = :HIST_FIG ; NUME[:HIST_FIG] = 16 - ENUM[17] = :SITE ; NUME[:SITE] = 17 - ENUM[18] = :ARTIFACT ; NUME[:ARTIFACT] = 18 - ENUM[19] = :ITEM_IMPROVEMENT ; NUME[:ITEM_IMPROVEMENT] = 19 - ENUM[20] = :COIN_FRONT ; NUME[:COIN_FRONT] = 20 - ENUM[21] = :COIN_BACK ; NUME[:COIN_BACK] = 21 - ENUM[22] = :DETAIL_EVENT ; NUME[:DETAIL_EVENT] = 22 - ENUM[23] = :SUBREGION ; NUME[:SUBREGION] = 23 - ENUM[24] = :FEATURE_LAYER ; NUME[:FEATURE_LAYER] = 24 - ENUM[25] = :ART_IMAGE ; NUME[:ART_IMAGE] = 25 - ENUM[26] = :CREATURE_DEF ; NUME[:CREATURE_DEF] = 26 - ENUM[29] = :ENTITY_POPULATION ; NUME[:ENTITY_POPULATION] = 29 - ENUM[30] = :BREED ; NUME[:BREED] = 30 -end - -class SphereType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :AGRICULTURE ; NUME[:AGRICULTURE] = 0 - ENUM[1] = :ANIMALS ; NUME[:ANIMALS] = 1 - ENUM[2] = :ART ; NUME[:ART] = 2 - ENUM[3] = :BALANCE ; NUME[:BALANCE] = 3 - ENUM[4] = :BEAUTY ; NUME[:BEAUTY] = 4 - ENUM[5] = :BIRTH ; NUME[:BIRTH] = 5 - ENUM[6] = :BLIGHT ; NUME[:BLIGHT] = 6 - ENUM[7] = :BOUNDARIES ; NUME[:BOUNDARIES] = 7 - ENUM[8] = :CAVERNS ; NUME[:CAVERNS] = 8 - ENUM[9] = :CHAOS ; NUME[:CHAOS] = 9 - ENUM[10] = :CHARITY ; NUME[:CHARITY] = 10 - ENUM[11] = :CHILDREN ; NUME[:CHILDREN] = 11 - ENUM[12] = :COASTS ; NUME[:COASTS] = 12 - ENUM[13] = :CONSOLATION ; NUME[:CONSOLATION] = 13 - ENUM[14] = :COURAGE ; NUME[:COURAGE] = 14 - ENUM[15] = :CRAFTS ; NUME[:CRAFTS] = 15 - ENUM[16] = :CREATION ; NUME[:CREATION] = 16 - ENUM[17] = :DANCE ; NUME[:DANCE] = 17 - ENUM[18] = :DARKNESS ; NUME[:DARKNESS] = 18 - ENUM[19] = :DAWN ; NUME[:DAWN] = 19 - ENUM[20] = :DAY ; NUME[:DAY] = 20 - ENUM[21] = :DEATH ; NUME[:DEATH] = 21 - ENUM[22] = :DEFORMITY ; NUME[:DEFORMITY] = 22 - ENUM[23] = :DEPRAVITY ; NUME[:DEPRAVITY] = 23 - ENUM[24] = :DISCIPLINE ; NUME[:DISCIPLINE] = 24 - ENUM[25] = :DISEASE ; NUME[:DISEASE] = 25 - ENUM[26] = :DREAMS ; NUME[:DREAMS] = 26 - ENUM[27] = :DUSK ; NUME[:DUSK] = 27 - ENUM[28] = :DUTY ; NUME[:DUTY] = 28 - ENUM[29] = :EARTH ; NUME[:EARTH] = 29 - ENUM[30] = :FAMILY ; NUME[:FAMILY] = 30 - ENUM[31] = :FAME ; NUME[:FAME] = 31 - ENUM[32] = :FATE ; NUME[:FATE] = 32 - ENUM[33] = :FERTILITY ; NUME[:FERTILITY] = 33 - ENUM[34] = :FESTIVALS ; NUME[:FESTIVALS] = 34 - ENUM[35] = :FIRE ; NUME[:FIRE] = 35 - ENUM[36] = :FISH ; NUME[:FISH] = 36 - ENUM[37] = :FISHING ; NUME[:FISHING] = 37 - ENUM[38] = :FOOD ; NUME[:FOOD] = 38 - ENUM[39] = :FORGIVENESS ; NUME[:FORGIVENESS] = 39 - ENUM[40] = :FORTRESSES ; NUME[:FORTRESSES] = 40 - ENUM[41] = :FREEDOM ; NUME[:FREEDOM] = 41 - ENUM[42] = :GAMBLING ; NUME[:GAMBLING] = 42 - ENUM[43] = :GAMES ; NUME[:GAMES] = 43 - ENUM[44] = :GENEROSITY ; NUME[:GENEROSITY] = 44 - ENUM[45] = :HAPPINESS ; NUME[:HAPPINESS] = 45 - ENUM[46] = :HEALING ; NUME[:HEALING] = 46 - ENUM[47] = :HOSPITALITY ; NUME[:HOSPITALITY] = 47 - ENUM[48] = :HUNTING ; NUME[:HUNTING] = 48 - ENUM[49] = :INSPIRATION ; NUME[:INSPIRATION] = 49 - ENUM[50] = :JEALOUSY ; NUME[:JEALOUSY] = 50 - ENUM[51] = :JEWELS ; NUME[:JEWELS] = 51 - ENUM[52] = :JUSTICE ; NUME[:JUSTICE] = 52 - ENUM[53] = :LABOR ; NUME[:LABOR] = 53 - ENUM[54] = :LAKES ; NUME[:LAKES] = 54 - ENUM[55] = :LAWS ; NUME[:LAWS] = 55 - ENUM[56] = :LIES ; NUME[:LIES] = 56 - ENUM[57] = :LIGHT ; NUME[:LIGHT] = 57 - ENUM[58] = :LIGHTNING ; NUME[:LIGHTNING] = 58 - ENUM[59] = :LONGEVITY ; NUME[:LONGEVITY] = 59 - ENUM[60] = :LOVE ; NUME[:LOVE] = 60 - ENUM[61] = :LOYALTY ; NUME[:LOYALTY] = 61 - ENUM[62] = :LUCK ; NUME[:LUCK] = 62 - ENUM[63] = :LUST ; NUME[:LUST] = 63 - ENUM[64] = :MARRIAGE ; NUME[:MARRIAGE] = 64 - ENUM[65] = :MERCY ; NUME[:MERCY] = 65 - ENUM[66] = :METALS ; NUME[:METALS] = 66 - ENUM[67] = :MINERALS ; NUME[:MINERALS] = 67 - ENUM[68] = :MISERY ; NUME[:MISERY] = 68 - ENUM[69] = :MIST ; NUME[:MIST] = 69 - ENUM[70] = :MOON ; NUME[:MOON] = 70 - ENUM[71] = :MOUNTAINS ; NUME[:MOUNTAINS] = 71 - ENUM[72] = :MUCK ; NUME[:MUCK] = 72 - ENUM[73] = :MURDER ; NUME[:MURDER] = 73 - ENUM[74] = :MUSIC ; NUME[:MUSIC] = 74 - ENUM[75] = :NATURE ; NUME[:NATURE] = 75 - ENUM[76] = :NIGHT ; NUME[:NIGHT] = 76 - ENUM[77] = :NIGHTMARES ; NUME[:NIGHTMARES] = 77 - ENUM[78] = :OATHS ; NUME[:OATHS] = 78 - ENUM[79] = :OCEANS ; NUME[:OCEANS] = 79 - ENUM[80] = :ORDER ; NUME[:ORDER] = 80 - ENUM[81] = :PAINTING ; NUME[:PAINTING] = 81 - ENUM[82] = :PEACE ; NUME[:PEACE] = 82 - ENUM[83] = :PERSUASION ; NUME[:PERSUASION] = 83 - ENUM[84] = :PLANTS ; NUME[:PLANTS] = 84 - ENUM[85] = :POETRY ; NUME[:POETRY] = 85 - ENUM[86] = :PREGNANCY ; NUME[:PREGNANCY] = 86 - ENUM[87] = :RAIN ; NUME[:RAIN] = 87 - ENUM[88] = :RAINBOWS ; NUME[:RAINBOWS] = 88 - ENUM[89] = :REBIRTH ; NUME[:REBIRTH] = 89 - ENUM[90] = :REVELRY ; NUME[:REVELRY] = 90 - ENUM[91] = :REVENGE ; NUME[:REVENGE] = 91 - ENUM[92] = :RIVERS ; NUME[:RIVERS] = 92 - ENUM[93] = :RULERSHIP ; NUME[:RULERSHIP] = 93 - ENUM[94] = :RUMORS ; NUME[:RUMORS] = 94 - ENUM[95] = :SACRIFICE ; NUME[:SACRIFICE] = 95 - ENUM[96] = :SALT ; NUME[:SALT] = 96 - ENUM[97] = :SCHOLARSHIP ; NUME[:SCHOLARSHIP] = 97 - ENUM[98] = :SEASONS ; NUME[:SEASONS] = 98 - ENUM[99] = :SILENCE ; NUME[:SILENCE] = 99 - ENUM[100] = :SKY ; NUME[:SKY] = 100 - ENUM[101] = :SONG ; NUME[:SONG] = 101 - ENUM[102] = :SPEECH ; NUME[:SPEECH] = 102 - ENUM[103] = :STARS ; NUME[:STARS] = 103 - ENUM[104] = :STORMS ; NUME[:STORMS] = 104 - ENUM[105] = :STRENGTH ; NUME[:STRENGTH] = 105 - ENUM[106] = :SUICIDE ; NUME[:SUICIDE] = 106 - ENUM[107] = :SUN ; NUME[:SUN] = 107 - ENUM[108] = :THEFT ; NUME[:THEFT] = 108 - ENUM[109] = :THRALLDOM ; NUME[:THRALLDOM] = 109 - ENUM[110] = :THUNDER ; NUME[:THUNDER] = 110 - ENUM[111] = :TORTURE ; NUME[:TORTURE] = 111 - ENUM[112] = :TRADE ; NUME[:TRADE] = 112 - ENUM[113] = :TRAVELERS ; NUME[:TRAVELERS] = 113 - ENUM[114] = :TREACHERY ; NUME[:TREACHERY] = 114 - ENUM[115] = :TREES ; NUME[:TREES] = 115 - ENUM[116] = :TRICKERY ; NUME[:TRICKERY] = 116 - ENUM[117] = :TRUTH ; NUME[:TRUTH] = 117 - ENUM[118] = :TWILIGHT ; NUME[:TWILIGHT] = 118 - ENUM[119] = :VALOR ; NUME[:VALOR] = 119 - ENUM[120] = :VICTORY ; NUME[:VICTORY] = 120 - ENUM[121] = :VOLCANOS ; NUME[:VOLCANOS] = 121 - ENUM[122] = :WAR ; NUME[:WAR] = 122 - ENUM[123] = :WATER ; NUME[:WATER] = 123 - ENUM[124] = :WEALTH ; NUME[:WEALTH] = 124 - ENUM[125] = :WEATHER ; NUME[:WEATHER] = 125 - ENUM[126] = :WIND ; NUME[:WIND] = 126 - ENUM[127] = :WISDOM ; NUME[:WISDOM] = 127 - ENUM[128] = :WRITING ; NUME[:WRITING] = 128 - ENUM[129] = :YOUTH ; NUME[:YOUTH] = 129 -end - -class StockpileCategory < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[-1] = :Remove ; NUME[:Remove] = -1 - ENUM[0] = :Animals ; NUME[:Animals] = 0 - ENUM[1] = :Food ; NUME[:Food] = 1 - ENUM[2] = :Furniture ; NUME[:Furniture] = 2 - ENUM[3] = :Corpses ; NUME[:Corpses] = 3 - ENUM[4] = :Refuse ; NUME[:Refuse] = 4 - ENUM[5] = :Stone ; NUME[:Stone] = 5 - ENUM[6] = :Unused6 ; NUME[:Unused6] = 6 - ENUM[7] = :Ammo ; NUME[:Ammo] = 7 - ENUM[8] = :Coins ; NUME[:Coins] = 8 - ENUM[9] = :Bars ; NUME[:Bars] = 9 - ENUM[10] = :Gems ; NUME[:Gems] = 10 - ENUM[11] = :Goods ; NUME[:Goods] = 11 - ENUM[12] = :Leather ; NUME[:Leather] = 12 - ENUM[13] = :Cloth ; NUME[:Cloth] = 13 - ENUM[14] = :Wood ; NUME[:Wood] = 14 - ENUM[15] = :Weapons ; NUME[:Weapons] = 15 - ENUM[16] = :Armor ; NUME[:Armor] = 16 - ENUM[17] = :Custom ; NUME[:Custom] = 17 -end - -class StockpileList < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - IsCategory = Hash.new - ENUM[0] = :Animals ; NUME[:Animals] = 0 ; IsCategory[:Animals] = true - ENUM[1] = :Food ; NUME[:Food] = 1 ; IsCategory[:Food] = true - ENUM[2] = :FoodMeat ; NUME[:FoodMeat] = 2 - ENUM[3] = :FoodFish ; NUME[:FoodFish] = 3 - ENUM[4] = :FoodUnpreparedFish ; NUME[:FoodUnpreparedFish] = 4 - ENUM[5] = :FoodEgg ; NUME[:FoodEgg] = 5 - ENUM[6] = :FoodPlants ; NUME[:FoodPlants] = 6 - ENUM[7] = :FoodDrinkPlant ; NUME[:FoodDrinkPlant] = 7 - ENUM[8] = :FoodDrinkAnimal ; NUME[:FoodDrinkAnimal] = 8 - ENUM[9] = :FoodCheesePlant ; NUME[:FoodCheesePlant] = 9 - ENUM[10] = :FoodCheeseAnimal ; NUME[:FoodCheeseAnimal] = 10 - ENUM[11] = :FoodSeeds ; NUME[:FoodSeeds] = 11 - ENUM[12] = :FoodLeaves ; NUME[:FoodLeaves] = 12 - ENUM[13] = :FoodMilledPlant ; NUME[:FoodMilledPlant] = 13 - ENUM[14] = :FoodBoneMeal ; NUME[:FoodBoneMeal] = 14 - ENUM[15] = :FoodFat ; NUME[:FoodFat] = 15 - ENUM[16] = :FoodPaste ; NUME[:FoodPaste] = 16 - ENUM[17] = :FoodPressedMaterial ; NUME[:FoodPressedMaterial] = 17 - ENUM[18] = :FoodExtractPlant ; NUME[:FoodExtractPlant] = 18 - ENUM[19] = :FoodExtractAnimal ; NUME[:FoodExtractAnimal] = 19 - ENUM[20] = :FoodMiscLiquid ; NUME[:FoodMiscLiquid] = 20 - ENUM[21] = :Furniture ; NUME[:Furniture] = 21 ; IsCategory[:Furniture] = true - ENUM[22] = :FurnitureType ; NUME[:FurnitureType] = 22 - ENUM[23] = :FurnitureStoneClay ; NUME[:FurnitureStoneClay] = 23 - ENUM[24] = :FurnitureMetal ; NUME[:FurnitureMetal] = 24 - ENUM[25] = :FurnitureOtherMaterials ; NUME[:FurnitureOtherMaterials] = 25 - ENUM[26] = :FurnitureCoreQuality ; NUME[:FurnitureCoreQuality] = 26 - ENUM[27] = :FurnitureTotalQuality ; NUME[:FurnitureTotalQuality] = 27 - ENUM[28] = :Corpses ; NUME[:Corpses] = 28 ; IsCategory[:Corpses] = true - ENUM[29] = :Refuse ; NUME[:Refuse] = 29 ; IsCategory[:Refuse] = true - ENUM[30] = :RefuseItems ; NUME[:RefuseItems] = 30 - ENUM[31] = :RefuseCorpses ; NUME[:RefuseCorpses] = 31 - ENUM[32] = :RefuseParts ; NUME[:RefuseParts] = 32 - ENUM[33] = :RefuseSkulls ; NUME[:RefuseSkulls] = 33 - ENUM[34] = :RefuseBones ; NUME[:RefuseBones] = 34 - ENUM[35] = :RefuseShells ; NUME[:RefuseShells] = 35 - ENUM[36] = :RefuseTeeth ; NUME[:RefuseTeeth] = 36 - ENUM[37] = :RefuseHorns ; NUME[:RefuseHorns] = 37 - ENUM[38] = :RefuseHair ; NUME[:RefuseHair] = 38 - ENUM[39] = :Stone ; NUME[:Stone] = 39 ; IsCategory[:Stone] = true - ENUM[40] = :StoneOres ; NUME[:StoneOres] = 40 - ENUM[41] = :StoneEconomic ; NUME[:StoneEconomic] = 41 - ENUM[42] = :StoneOther ; NUME[:StoneOther] = 42 - ENUM[43] = :StoneClay ; NUME[:StoneClay] = 43 - ENUM[44] = :Ammo ; NUME[:Ammo] = 44 ; IsCategory[:Ammo] = true - ENUM[45] = :AmmoType ; NUME[:AmmoType] = 45 - ENUM[46] = :AmmoMetal ; NUME[:AmmoMetal] = 46 - ENUM[47] = :AmmoOther ; NUME[:AmmoOther] = 47 - ENUM[48] = :AmmoCoreQuality ; NUME[:AmmoCoreQuality] = 48 - ENUM[49] = :AmmoTotalQuality ; NUME[:AmmoTotalQuality] = 49 - ENUM[50] = :Coins ; NUME[:Coins] = 50 ; IsCategory[:Coins] = true - ENUM[51] = :BarsBlocks ; NUME[:BarsBlocks] = 51 ; IsCategory[:BarsBlocks] = true - ENUM[52] = :BarsMetal ; NUME[:BarsMetal] = 52 - ENUM[53] = :BarsOther ; NUME[:BarsOther] = 53 - ENUM[54] = :BlocksStone ; NUME[:BlocksStone] = 54 - ENUM[55] = :BlocksMetal ; NUME[:BlocksMetal] = 55 - ENUM[56] = :BlocksOther ; NUME[:BlocksOther] = 56 - ENUM[57] = :Gems ; NUME[:Gems] = 57 ; IsCategory[:Gems] = true - ENUM[58] = :RoughGem ; NUME[:RoughGem] = 58 - ENUM[59] = :RoughGlass ; NUME[:RoughGlass] = 59 - ENUM[60] = :CutGem ; NUME[:CutGem] = 60 - ENUM[61] = :CutGlass ; NUME[:CutGlass] = 61 - ENUM[62] = :Goods ; NUME[:Goods] = 62 ; IsCategory[:Goods] = true - ENUM[63] = :GoodsType ; NUME[:GoodsType] = 63 - ENUM[64] = :GoodsStone ; NUME[:GoodsStone] = 64 - ENUM[65] = :GoodsMetal ; NUME[:GoodsMetal] = 65 - ENUM[66] = :GoodsOther ; NUME[:GoodsOther] = 66 - ENUM[67] = :GoodsCoreQuality ; NUME[:GoodsCoreQuality] = 67 - ENUM[68] = :GoodsTotalQuality ; NUME[:GoodsTotalQuality] = 68 - ENUM[69] = :Leather ; NUME[:Leather] = 69 ; IsCategory[:Leather] = true - ENUM[70] = :Cloth ; NUME[:Cloth] = 70 ; IsCategory[:Cloth] = true - ENUM[71] = :ThreadSilk ; NUME[:ThreadSilk] = 71 - ENUM[72] = :ThreadPlant ; NUME[:ThreadPlant] = 72 - ENUM[73] = :ThreadYarn ; NUME[:ThreadYarn] = 73 - ENUM[74] = :ThreadMetal ; NUME[:ThreadMetal] = 74 - ENUM[75] = :ClothSilk ; NUME[:ClothSilk] = 75 - ENUM[76] = :ClothPlant ; NUME[:ClothPlant] = 76 - ENUM[77] = :ClothYarn ; NUME[:ClothYarn] = 77 - ENUM[78] = :ClothMetal ; NUME[:ClothMetal] = 78 - ENUM[79] = :Wood ; NUME[:Wood] = 79 ; IsCategory[:Wood] = true - ENUM[80] = :Weapons ; NUME[:Weapons] = 80 ; IsCategory[:Weapons] = true - ENUM[81] = :WeaponsType ; NUME[:WeaponsType] = 81 - ENUM[82] = :WeaponsTrapcomp ; NUME[:WeaponsTrapcomp] = 82 - ENUM[83] = :WeaponsMetal ; NUME[:WeaponsMetal] = 83 - ENUM[84] = :WeaponsStone ; NUME[:WeaponsStone] = 84 - ENUM[85] = :WeaponsOther ; NUME[:WeaponsOther] = 85 - ENUM[86] = :WeaponsCoreQuality ; NUME[:WeaponsCoreQuality] = 86 - ENUM[87] = :WeaponsTotalQuality ; NUME[:WeaponsTotalQuality] = 87 - ENUM[88] = :Armor ; NUME[:Armor] = 88 ; IsCategory[:Armor] = true - ENUM[89] = :ArmorBody ; NUME[:ArmorBody] = 89 - ENUM[90] = :ArmorHead ; NUME[:ArmorHead] = 90 - ENUM[91] = :ArmorFeet ; NUME[:ArmorFeet] = 91 - ENUM[92] = :ArmorHands ; NUME[:ArmorHands] = 92 - ENUM[93] = :ArmorLegs ; NUME[:ArmorLegs] = 93 - ENUM[94] = :ArmorShield ; NUME[:ArmorShield] = 94 - ENUM[95] = :ArmorMetal ; NUME[:ArmorMetal] = 95 - ENUM[96] = :ArmorOther ; NUME[:ArmorOther] = 96 - ENUM[97] = :ArmorCoreQuality ; NUME[:ArmorCoreQuality] = 97 - ENUM[98] = :ArmorTotalQuality ; NUME[:ArmorTotalQuality] = 98 - ENUM[99] = :AdditionalOptions ; NUME[:AdditionalOptions] = 99 ; IsCategory[:AdditionalOptions] = true -end - -class TileBuildingOcc < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :None ; NUME[:None] = 0 - ENUM[1] = :Planned ; NUME[:Planned] = 1 - ENUM[2] = :Passable ; NUME[:Passable] = 2 - ENUM[3] = :Obstacle ; NUME[:Obstacle] = 3 - ENUM[4] = :Well ; NUME[:Well] = 4 - ENUM[5] = :Floored ; NUME[:Floored] = 5 - ENUM[6] = :Impassable ; NUME[:Impassable] = 6 - ENUM[7] = :Dynamic ; NUME[:Dynamic] = 7 -end - -class TileDigDesignation < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :No ; NUME[:No] = 0 - ENUM[1] = :Default ; NUME[:Default] = 1 - ENUM[2] = :UpDownStair ; NUME[:UpDownStair] = 2 - ENUM[3] = :Channel ; NUME[:Channel] = 3 - ENUM[4] = :Ramp ; NUME[:Ramp] = 4 - ENUM[5] = :DownStair ; NUME[:DownStair] = 5 - ENUM[6] = :UpStair ; NUME[:UpStair] = 6 -end - -class TileLiquid < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Water ; NUME[:Water] = 0 - ENUM[1] = :Magma ; NUME[:Magma] = 1 -end - -class TileLiquidFlowDir < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :None ; NUME[:None] = 0 - ENUM[1] = :South ; NUME[:South] = 1 - ENUM[2] = :East ; NUME[:East] = 2 - ENUM[3] = :Northeast ; NUME[:Northeast] = 3 - ENUM[4] = :West ; NUME[:West] = 4 - ENUM[5] = :Northwest ; NUME[:Northwest] = 5 - ENUM[6] = :Southeast ; NUME[:Southeast] = 6 - ENUM[7] = :Southwest ; NUME[:Southwest] = 7 - ENUM[8] = :Inv8 ; NUME[:Inv8] = 8 - ENUM[9] = :Inv9 ; NUME[:Inv9] = 9 - ENUM[10] = :North ; NUME[:North] = 10 - ENUM[11] = :InvB ; NUME[:InvB] = 11 - ENUM[12] = :InvC ; NUME[:InvC] = 12 - ENUM[13] = :InvD ; NUME[:InvD] = 13 - ENUM[14] = :InvE ; NUME[:InvE] = 14 - ENUM[15] = :InvF ; NUME[:InvF] = 15 -end - -class TileTraffic < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Normal ; NUME[:Normal] = 0 - ENUM[1] = :Low ; NUME[:Low] = 1 - ENUM[2] = :High ; NUME[:High] = 2 - ENUM[3] = :Restricted ; NUME[:Restricted] = 3 -end - -class Tiletype < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Caption = Hash.new - Shape = Hash.new(:NONE) - Material = Hash.new(:NONE) - Variant = Hash.new(:NONE) - Special = Hash.new(:NONE) - Direction = Hash.new('--------') - ENUM[0] = :Void ; NUME[:Void] = 0 ; Caption[:Void] = 'void' - ENUM[1] = :RampTop ; NUME[:RampTop] = 1 ; Caption[:RampTop] = 'ramp top' ; Shape[:RampTop] = :RAMP_TOP ; Material[:RampTop] = :AIR - ENUM[2] = :MurkyPool ; NUME[:MurkyPool] = 2 ; Caption[:MurkyPool] = 'murky pool' ; Shape[:MurkyPool] = :FLOOR ; Material[:MurkyPool] = :POOL - ENUM[3] = :MurkyPoolRamp ; NUME[:MurkyPoolRamp] = 3 ; Caption[:MurkyPoolRamp] = 'murky pool slope' ; Shape[:MurkyPoolRamp] = :RAMP ; Material[:MurkyPoolRamp] = :POOL - ENUM[19] = :Driftwood ; NUME[:Driftwood] = 19 ; Caption[:Driftwood] = 'driftwood' ; Shape[:Driftwood] = :FLOOR ; Material[:Driftwood] = :DRIFTWOOD - ENUM[24] = :Tree ; NUME[:Tree] = 24 ; Caption[:Tree] = 'tree' ; Shape[:Tree] = :TREE ; Material[:Tree] = :PLANT ; Special[:Tree] = :NORMAL - ENUM[25] = :FrozenStairUD ; NUME[:FrozenStairUD] = 25 ; Caption[:FrozenStairUD] = 'ice stair up/down' ; Shape[:FrozenStairUD] = :STAIR_UPDOWN ; Material[:FrozenStairUD] = :FROZEN_LIQUID - ENUM[26] = :FrozenStairD ; NUME[:FrozenStairD] = 26 ; Caption[:FrozenStairD] = 'ice stair down' ; Shape[:FrozenStairD] = :STAIR_DOWN ; Material[:FrozenStairD] = :FROZEN_LIQUID - ENUM[27] = :FrozenStairU ; NUME[:FrozenStairU] = 27 ; Caption[:FrozenStairU] = 'ice stair up' ; Shape[:FrozenStairU] = :STAIR_UP ; Material[:FrozenStairU] = :FROZEN_LIQUID - ENUM[32] = :OpenSpace ; NUME[:OpenSpace] = 32 ; Caption[:OpenSpace] = 'open space' ; Shape[:OpenSpace] = :EMPTY ; Material[:OpenSpace] = :AIR - ENUM[34] = :Shrub ; NUME[:Shrub] = 34 ; Caption[:Shrub] = 'shrub' ; Shape[:Shrub] = :SHRUB ; Material[:Shrub] = :PLANT ; Special[:Shrub] = :NORMAL - ENUM[35] = :Chasm ; NUME[:Chasm] = 35 ; Caption[:Chasm] = 'chasm' ; Shape[:Chasm] = :ENDLESS_PIT ; Material[:Chasm] = :AIR - ENUM[36] = :LavaStairUD ; NUME[:LavaStairUD] = 36 ; Caption[:LavaStairUD] = 'obsidian stair up/down' ; Shape[:LavaStairUD] = :STAIR_UPDOWN ; Material[:LavaStairUD] = :LAVA_STONE - ENUM[37] = :LavaStairD ; NUME[:LavaStairD] = 37 ; Caption[:LavaStairD] = 'obsidian stair down' ; Shape[:LavaStairD] = :STAIR_DOWN ; Material[:LavaStairD] = :LAVA_STONE - ENUM[38] = :LavaStairU ; NUME[:LavaStairU] = 38 ; Caption[:LavaStairU] = 'obsidian stair up' ; Shape[:LavaStairU] = :STAIR_UP ; Material[:LavaStairU] = :LAVA_STONE - ENUM[39] = :SoilStairUD ; NUME[:SoilStairUD] = 39 ; Caption[:SoilStairUD] = 'soil stair up/down' ; Shape[:SoilStairUD] = :STAIR_UPDOWN ; Material[:SoilStairUD] = :SOIL - ENUM[40] = :SoilStairD ; NUME[:SoilStairD] = 40 ; Caption[:SoilStairD] = 'soil stair down' ; Shape[:SoilStairD] = :STAIR_DOWN ; Material[:SoilStairD] = :SOIL - ENUM[41] = :SoilStairU ; NUME[:SoilStairU] = 41 ; Caption[:SoilStairU] = 'soil stair up' ; Shape[:SoilStairU] = :STAIR_UP ; Material[:SoilStairU] = :SOIL - ENUM[42] = :EeriePit ; NUME[:EeriePit] = 42 ; Caption[:EeriePit] = 'eerie pit' ; Shape[:EeriePit] = :ENDLESS_PIT ; Material[:EeriePit] = :HFS - ENUM[43] = :StoneFloorSmooth ; NUME[:StoneFloorSmooth] = 43 ; Caption[:StoneFloorSmooth] = 'smooth stone floor' ; Shape[:StoneFloorSmooth] = :FLOOR ; Material[:StoneFloorSmooth] = :STONE ; Special[:StoneFloorSmooth] = :SMOOTH - ENUM[44] = :LavaFloorSmooth ; NUME[:LavaFloorSmooth] = 44 ; Caption[:LavaFloorSmooth] = 'smooth obsidian floor' ; Shape[:LavaFloorSmooth] = :FLOOR ; Material[:LavaFloorSmooth] = :LAVA_STONE ; Special[:LavaFloorSmooth] = :SMOOTH - ENUM[45] = :FeatureFloorSmooth ; NUME[:FeatureFloorSmooth] = 45 ; Caption[:FeatureFloorSmooth] = 'smooth featstone floor' ; Shape[:FeatureFloorSmooth] = :FLOOR ; Material[:FeatureFloorSmooth] = :FEATURE ; Special[:FeatureFloorSmooth] = :SMOOTH - ENUM[46] = :MineralFloorSmooth ; NUME[:MineralFloorSmooth] = 46 ; Caption[:MineralFloorSmooth] = 'smooth vein floor' ; Shape[:MineralFloorSmooth] = :FLOOR ; Material[:MineralFloorSmooth] = :MINERAL ; Special[:MineralFloorSmooth] = :SMOOTH - ENUM[47] = :FrozenFloorSmooth ; NUME[:FrozenFloorSmooth] = 47 ; Caption[:FrozenFloorSmooth] = 'smooth ice floor' ; Shape[:FrozenFloorSmooth] = :FLOOR ; Material[:FrozenFloorSmooth] = :FROZEN_LIQUID ; Special[:FrozenFloorSmooth] = :SMOOTH - ENUM[49] = :Grass1StairUD ; NUME[:Grass1StairUD] = 49 ; Caption[:Grass1StairUD] = 'light grass stair up/down' ; Shape[:Grass1StairUD] = :STAIR_UPDOWN ; Material[:Grass1StairUD] = :GRASS_LIGHT - ENUM[50] = :Grass1StairD ; NUME[:Grass1StairD] = 50 ; Caption[:Grass1StairD] = 'light grass stair down' ; Shape[:Grass1StairD] = :STAIR_DOWN ; Material[:Grass1StairD] = :GRASS_LIGHT - ENUM[51] = :Grass1StairU ; NUME[:Grass1StairU] = 51 ; Caption[:Grass1StairU] = 'light grass stair up' ; Shape[:Grass1StairU] = :STAIR_UP ; Material[:Grass1StairU] = :GRASS_LIGHT - ENUM[52] = :Grass2StairUD ; NUME[:Grass2StairUD] = 52 ; Caption[:Grass2StairUD] = 'dark grass stair up/down' ; Shape[:Grass2StairUD] = :STAIR_UPDOWN ; Material[:Grass2StairUD] = :GRASS_DARK - ENUM[53] = :Grass2StairD ; NUME[:Grass2StairD] = 53 ; Caption[:Grass2StairD] = 'dark grass stair down' ; Shape[:Grass2StairD] = :STAIR_DOWN ; Material[:Grass2StairD] = :GRASS_DARK - ENUM[54] = :Grass2StairU ; NUME[:Grass2StairU] = 54 ; Caption[:Grass2StairU] = 'dark grass stair up' ; Shape[:Grass2StairU] = :STAIR_UP ; Material[:Grass2StairU] = :GRASS_DARK - ENUM[55] = :StoneStairUD ; NUME[:StoneStairUD] = 55 ; Caption[:StoneStairUD] = 'stone stair up/down' ; Shape[:StoneStairUD] = :STAIR_UPDOWN ; Material[:StoneStairUD] = :STONE - ENUM[56] = :StoneStairD ; NUME[:StoneStairD] = 56 ; Caption[:StoneStairD] = 'stone stair down' ; Shape[:StoneStairD] = :STAIR_DOWN ; Material[:StoneStairD] = :STONE - ENUM[57] = :StoneStairU ; NUME[:StoneStairU] = 57 ; Caption[:StoneStairU] = 'stone stair up' ; Shape[:StoneStairU] = :STAIR_UP ; Material[:StoneStairU] = :STONE - ENUM[58] = :MineralStairUD ; NUME[:MineralStairUD] = 58 ; Caption[:MineralStairUD] = 'vein stair up/down' ; Shape[:MineralStairUD] = :STAIR_UPDOWN ; Material[:MineralStairUD] = :MINERAL - ENUM[59] = :MineralStairD ; NUME[:MineralStairD] = 59 ; Caption[:MineralStairD] = 'vein stair down' ; Shape[:MineralStairD] = :STAIR_DOWN ; Material[:MineralStairD] = :MINERAL - ENUM[60] = :MineralStairU ; NUME[:MineralStairU] = 60 ; Caption[:MineralStairU] = 'vein stair up' ; Shape[:MineralStairU] = :STAIR_UP ; Material[:MineralStairU] = :MINERAL - ENUM[61] = :FeatureStairUD ; NUME[:FeatureStairUD] = 61 ; Caption[:FeatureStairUD] = 'featstone stair up/down' ; Shape[:FeatureStairUD] = :STAIR_UPDOWN ; Material[:FeatureStairUD] = :FEATURE - ENUM[62] = :FeatureStairD ; NUME[:FeatureStairD] = 62 ; Caption[:FeatureStairD] = 'featstone stair down' ; Shape[:FeatureStairD] = :STAIR_DOWN ; Material[:FeatureStairD] = :FEATURE - ENUM[63] = :FeatureStairU ; NUME[:FeatureStairU] = 63 ; Caption[:FeatureStairU] = 'featstone stair up' ; Shape[:FeatureStairU] = :STAIR_UP ; Material[:FeatureStairU] = :FEATURE - ENUM[65] = :StoneFortification ; NUME[:StoneFortification] = 65 ; Caption[:StoneFortification] = 'stone fortification' ; Shape[:StoneFortification] = :FORTIFICATION ; Material[:StoneFortification] = :STONE - ENUM[67] = :Campfire ; NUME[:Campfire] = 67 ; Caption[:Campfire] = 'campfire' ; Shape[:Campfire] = :FLOOR ; Material[:Campfire] = :CAMPFIRE - ENUM[70] = :Fire ; NUME[:Fire] = 70 ; Caption[:Fire] = 'fire' ; Shape[:Fire] = :FLOOR ; Material[:Fire] = :FIRE - ENUM[79] = :StonePillar ; NUME[:StonePillar] = 79 ; Caption[:StonePillar] = 'stone pillar' ; Shape[:StonePillar] = :WALL ; Material[:StonePillar] = :STONE ; Special[:StonePillar] = :SMOOTH - ENUM[80] = :LavaPillar ; NUME[:LavaPillar] = 80 ; Caption[:LavaPillar] = 'obsidian pillar' ; Shape[:LavaPillar] = :WALL ; Material[:LavaPillar] = :LAVA_STONE ; Special[:LavaPillar] = :SMOOTH - ENUM[81] = :FeaturePillar ; NUME[:FeaturePillar] = 81 ; Caption[:FeaturePillar] = 'featstone pillar' ; Shape[:FeaturePillar] = :WALL ; Material[:FeaturePillar] = :FEATURE ; Special[:FeaturePillar] = :SMOOTH - ENUM[82] = :MineralPillar ; NUME[:MineralPillar] = 82 ; Caption[:MineralPillar] = 'vein pillar' ; Shape[:MineralPillar] = :WALL ; Material[:MineralPillar] = :MINERAL ; Special[:MineralPillar] = :SMOOTH - ENUM[83] = :FrozenPillar ; NUME[:FrozenPillar] = 83 ; Caption[:FrozenPillar] = 'ice pillar' ; Shape[:FrozenPillar] = :WALL ; Material[:FrozenPillar] = :FROZEN_LIQUID ; Special[:FrozenPillar] = :SMOOTH - ENUM[89] = :Waterfall ; NUME[:Waterfall] = 89 ; Caption[:Waterfall] = 'waterfall' ; Shape[:Waterfall] = :FLOOR ; Material[:Waterfall] = :RIVER ; Special[:Waterfall] = :WATERFALL - ENUM[90] = :RiverSource ; NUME[:RiverSource] = 90 ; Caption[:RiverSource] = 'river source' ; Shape[:RiverSource] = :FLOOR ; Material[:RiverSource] = :RIVER ; Special[:RiverSource] = :RIVER_SOURCE - ENUM[176] = :StoneWallWorn1 ; NUME[:StoneWallWorn1] = 176 ; Caption[:StoneWallWorn1] = 'worn 1 stone wall' ; Shape[:StoneWallWorn1] = :WALL ; Material[:StoneWallWorn1] = :STONE ; Special[:StoneWallWorn1] = :WORN_1 - ENUM[177] = :StoneWallWorn2 ; NUME[:StoneWallWorn2] = 177 ; Caption[:StoneWallWorn2] = 'worn 2 stone wall' ; Shape[:StoneWallWorn2] = :WALL ; Material[:StoneWallWorn2] = :STONE ; Special[:StoneWallWorn2] = :WORN_2 - ENUM[178] = :StoneWallWorn3 ; NUME[:StoneWallWorn3] = 178 ; Caption[:StoneWallWorn3] = 'worn 3 stone wall' ; Shape[:StoneWallWorn3] = :WALL ; Material[:StoneWallWorn3] = :STONE ; Special[:StoneWallWorn3] = :WORN_3 - ENUM[219] = :StoneWall ; NUME[:StoneWall] = 219 ; Caption[:StoneWall] = 'stone wall' ; Shape[:StoneWall] = :WALL ; Material[:StoneWall] = :STONE ; Special[:StoneWall] = :NORMAL - ENUM[231] = :Sapling ; NUME[:Sapling] = 231 ; Caption[:Sapling] = 'sapling' ; Shape[:Sapling] = :SAPLING ; Material[:Sapling] = :PLANT ; Special[:Sapling] = :NORMAL - ENUM[233] = :GrassDryRamp ; NUME[:GrassDryRamp] = 233 ; Caption[:GrassDryRamp] = 'dry grass ramp' ; Shape[:GrassDryRamp] = :RAMP ; Material[:GrassDryRamp] = :GRASS_DRY - ENUM[234] = :GrassDeadRamp ; NUME[:GrassDeadRamp] = 234 ; Caption[:GrassDeadRamp] = 'dead grass ramp' ; Shape[:GrassDeadRamp] = :RAMP ; Material[:GrassDeadRamp] = :GRASS_DEAD - ENUM[235] = :GrassLightRamp ; NUME[:GrassLightRamp] = 235 ; Caption[:GrassLightRamp] = 'light grass ramp' ; Shape[:GrassLightRamp] = :RAMP ; Material[:GrassLightRamp] = :GRASS_LIGHT - ENUM[236] = :GrassDarkRamp ; NUME[:GrassDarkRamp] = 236 ; Caption[:GrassDarkRamp] = 'dark grass ramp' ; Shape[:GrassDarkRamp] = :RAMP ; Material[:GrassDarkRamp] = :GRASS_DARK - ENUM[237] = :StoneRamp ; NUME[:StoneRamp] = 237 ; Caption[:StoneRamp] = 'stone ramp' ; Shape[:StoneRamp] = :RAMP ; Material[:StoneRamp] = :STONE - ENUM[238] = :LavaRamp ; NUME[:LavaRamp] = 238 ; Caption[:LavaRamp] = 'obsidian ramp' ; Shape[:LavaRamp] = :RAMP ; Material[:LavaRamp] = :LAVA_STONE - ENUM[239] = :FeatureRamp ; NUME[:FeatureRamp] = 239 ; Caption[:FeatureRamp] = 'featstone ramp' ; Shape[:FeatureRamp] = :RAMP ; Material[:FeatureRamp] = :FEATURE - ENUM[240] = :MineralRamp ; NUME[:MineralRamp] = 240 ; Caption[:MineralRamp] = 'vein ramp' ; Shape[:MineralRamp] = :RAMP ; Material[:MineralRamp] = :MINERAL - ENUM[241] = :SoilRamp ; NUME[:SoilRamp] = 241 ; Caption[:SoilRamp] = 'soil ramp' ; Shape[:SoilRamp] = :RAMP ; Material[:SoilRamp] = :SOIL - ENUM[242] = :Ashes1 ; NUME[:Ashes1] = 242 ; Caption[:Ashes1] = 'ashes' ; Shape[:Ashes1] = :FLOOR ; Material[:Ashes1] = :ASHES ; Variant[:Ashes1] = :VAR_1 - ENUM[243] = :Ashes2 ; NUME[:Ashes2] = 243 ; Caption[:Ashes2] = 'ashes' ; Shape[:Ashes2] = :FLOOR ; Material[:Ashes2] = :ASHES ; Variant[:Ashes2] = :VAR_2 - ENUM[244] = :Ashes3 ; NUME[:Ashes3] = 244 ; Caption[:Ashes3] = 'ashes' ; Shape[:Ashes3] = :FLOOR ; Material[:Ashes3] = :ASHES ; Variant[:Ashes3] = :VAR_3 - ENUM[245] = :FrozenRamp ; NUME[:FrozenRamp] = 245 ; Caption[:FrozenRamp] = 'ice ramp' ; Shape[:FrozenRamp] = :RAMP ; Material[:FrozenRamp] = :FROZEN_LIQUID - ENUM[258] = :FrozenFloor2 ; NUME[:FrozenFloor2] = 258 ; Caption[:FrozenFloor2] = 'ice floor' ; Shape[:FrozenFloor2] = :FLOOR ; Material[:FrozenFloor2] = :FROZEN_LIQUID ; Variant[:FrozenFloor2] = :VAR_2 ; Special[:FrozenFloor2] = :NORMAL - ENUM[259] = :FrozenFloor3 ; NUME[:FrozenFloor3] = 259 ; Caption[:FrozenFloor3] = 'ice floor' ; Shape[:FrozenFloor3] = :FLOOR ; Material[:FrozenFloor3] = :FROZEN_LIQUID ; Variant[:FrozenFloor3] = :VAR_3 ; Special[:FrozenFloor3] = :NORMAL - ENUM[260] = :FrozenFloor4 ; NUME[:FrozenFloor4] = 260 ; Caption[:FrozenFloor4] = 'ice floor' ; Shape[:FrozenFloor4] = :FLOOR ; Material[:FrozenFloor4] = :FROZEN_LIQUID ; Variant[:FrozenFloor4] = :VAR_4 ; Special[:FrozenFloor4] = :NORMAL - ENUM[261] = :FurrowedSoil ; NUME[:FurrowedSoil] = 261 ; Caption[:FurrowedSoil] = 'furrowed soil' ; Shape[:FurrowedSoil] = :FLOOR ; Material[:FurrowedSoil] = :SOIL ; Special[:FurrowedSoil] = :FURROWED - ENUM[262] = :FrozenFloor ; NUME[:FrozenFloor] = 262 ; Caption[:FrozenFloor] = 'ice floor' ; Shape[:FrozenFloor] = :FLOOR ; Material[:FrozenFloor] = :FROZEN_LIQUID ; Variant[:FrozenFloor] = :VAR_1 ; Special[:FrozenFloor] = :NORMAL - ENUM[263] = :SemiMoltenRock ; NUME[:SemiMoltenRock] = 263 ; Caption[:SemiMoltenRock] = 'semi-molten rock' ; Shape[:SemiMoltenRock] = :WALL ; Material[:SemiMoltenRock] = :MAGMA - ENUM[264] = :MagmaFlow ; NUME[:MagmaFlow] = 264 ; Caption[:MagmaFlow] = 'magma flow' ; Shape[:MagmaFlow] = :FLOOR ; Material[:MagmaFlow] = :MAGMA - ENUM[265] = :SoilWall ; NUME[:SoilWall] = 265 ; Caption[:SoilWall] = 'soil wall' ; Shape[:SoilWall] = :WALL ; Material[:SoilWall] = :SOIL - ENUM[266] = :GlowingBarrier ; NUME[:GlowingBarrier] = 266 ; Caption[:GlowingBarrier] = 'glowing barrier' ; Shape[:GlowingBarrier] = :WALL ; Material[:GlowingBarrier] = :HFS - ENUM[267] = :GlowingFloor ; NUME[:GlowingFloor] = 267 ; Caption[:GlowingFloor] = 'glowing floor' ; Shape[:GlowingFloor] = :FLOOR ; Material[:GlowingFloor] = :HFS - ENUM[269] = :LavaWallSmoothRD2 ; NUME[:LavaWallSmoothRD2] = 269 ; Caption[:LavaWallSmoothRD2] = 'smooth obsidian wall RD2' ; Shape[:LavaWallSmoothRD2] = :WALL ; Material[:LavaWallSmoothRD2] = :LAVA_STONE ; Special[:LavaWallSmoothRD2] = :SMOOTH ; Direction[:LavaWallSmoothRD2] = '--SS--E-' - ENUM[270] = :LavaWallSmoothR2D ; NUME[:LavaWallSmoothR2D] = 270 ; Caption[:LavaWallSmoothR2D] = 'smooth obsidian wall R2D' ; Shape[:LavaWallSmoothR2D] = :WALL ; Material[:LavaWallSmoothR2D] = :LAVA_STONE ; Special[:LavaWallSmoothR2D] = :SMOOTH ; Direction[:LavaWallSmoothR2D] = '--S---EE' - ENUM[271] = :LavaWallSmoothR2U ; NUME[:LavaWallSmoothR2U] = 271 ; Caption[:LavaWallSmoothR2U] = 'smooth obsidian wall R2U' ; Shape[:LavaWallSmoothR2U] = :WALL ; Material[:LavaWallSmoothR2U] = :LAVA_STONE ; Special[:LavaWallSmoothR2U] = :SMOOTH ; Direction[:LavaWallSmoothR2U] = 'N-----EE' - ENUM[272] = :LavaWallSmoothRU2 ; NUME[:LavaWallSmoothRU2] = 272 ; Caption[:LavaWallSmoothRU2] = 'smooth obsidian wall RU2' ; Shape[:LavaWallSmoothRU2] = :WALL ; Material[:LavaWallSmoothRU2] = :LAVA_STONE ; Special[:LavaWallSmoothRU2] = :SMOOTH ; Direction[:LavaWallSmoothRU2] = 'NN----E-' - ENUM[273] = :LavaWallSmoothL2U ; NUME[:LavaWallSmoothL2U] = 273 ; Caption[:LavaWallSmoothL2U] = 'smooth obsidian wall L2U' ; Shape[:LavaWallSmoothL2U] = :WALL ; Material[:LavaWallSmoothL2U] = :LAVA_STONE ; Special[:LavaWallSmoothL2U] = :SMOOTH ; Direction[:LavaWallSmoothL2U] = 'N---WW--' - ENUM[274] = :LavaWallSmoothLU2 ; NUME[:LavaWallSmoothLU2] = 274 ; Caption[:LavaWallSmoothLU2] = 'smooth obsidian wall LU2' ; Shape[:LavaWallSmoothLU2] = :WALL ; Material[:LavaWallSmoothLU2] = :LAVA_STONE ; Special[:LavaWallSmoothLU2] = :SMOOTH ; Direction[:LavaWallSmoothLU2] = 'NN--W---' - ENUM[275] = :LavaWallSmoothL2D ; NUME[:LavaWallSmoothL2D] = 275 ; Caption[:LavaWallSmoothL2D] = 'smooth obsidian wall L2D' ; Shape[:LavaWallSmoothL2D] = :WALL ; Material[:LavaWallSmoothL2D] = :LAVA_STONE ; Special[:LavaWallSmoothL2D] = :SMOOTH ; Direction[:LavaWallSmoothL2D] = '--S-WW--' - ENUM[276] = :LavaWallSmoothLD2 ; NUME[:LavaWallSmoothLD2] = 276 ; Caption[:LavaWallSmoothLD2] = 'smooth obsidian wall LD2' ; Shape[:LavaWallSmoothLD2] = :WALL ; Material[:LavaWallSmoothLD2] = :LAVA_STONE ; Special[:LavaWallSmoothLD2] = :SMOOTH ; Direction[:LavaWallSmoothLD2] = '--SSW---' - ENUM[277] = :LavaWallSmoothLRUD ; NUME[:LavaWallSmoothLRUD] = 277 ; Caption[:LavaWallSmoothLRUD] = 'smooth obsidian wall LRUD' ; Shape[:LavaWallSmoothLRUD] = :WALL ; Material[:LavaWallSmoothLRUD] = :LAVA_STONE ; Special[:LavaWallSmoothLRUD] = :SMOOTH ; Direction[:LavaWallSmoothLRUD] = 'N-S-W-E-' - ENUM[278] = :LavaWallSmoothRUD ; NUME[:LavaWallSmoothRUD] = 278 ; Caption[:LavaWallSmoothRUD] = 'smooth obsidian wall RUD' ; Shape[:LavaWallSmoothRUD] = :WALL ; Material[:LavaWallSmoothRUD] = :LAVA_STONE ; Special[:LavaWallSmoothRUD] = :SMOOTH ; Direction[:LavaWallSmoothRUD] = 'N-S---E-' - ENUM[279] = :LavaWallSmoothLRD ; NUME[:LavaWallSmoothLRD] = 279 ; Caption[:LavaWallSmoothLRD] = 'smooth obsidian wall LRD' ; Shape[:LavaWallSmoothLRD] = :WALL ; Material[:LavaWallSmoothLRD] = :LAVA_STONE ; Special[:LavaWallSmoothLRD] = :SMOOTH ; Direction[:LavaWallSmoothLRD] = '--S-W-E-' - ENUM[280] = :LavaWallSmoothLRU ; NUME[:LavaWallSmoothLRU] = 280 ; Caption[:LavaWallSmoothLRU] = 'smooth obsidian wall LRU' ; Shape[:LavaWallSmoothLRU] = :WALL ; Material[:LavaWallSmoothLRU] = :LAVA_STONE ; Special[:LavaWallSmoothLRU] = :SMOOTH ; Direction[:LavaWallSmoothLRU] = 'N---W-E-' - ENUM[281] = :LavaWallSmoothLUD ; NUME[:LavaWallSmoothLUD] = 281 ; Caption[:LavaWallSmoothLUD] = 'smooth obsidian wall LUD' ; Shape[:LavaWallSmoothLUD] = :WALL ; Material[:LavaWallSmoothLUD] = :LAVA_STONE ; Special[:LavaWallSmoothLUD] = :SMOOTH ; Direction[:LavaWallSmoothLUD] = 'N-S-W---' - ENUM[282] = :LavaWallSmoothRD ; NUME[:LavaWallSmoothRD] = 282 ; Caption[:LavaWallSmoothRD] = 'smooth obsidian wall RD' ; Shape[:LavaWallSmoothRD] = :WALL ; Material[:LavaWallSmoothRD] = :LAVA_STONE ; Special[:LavaWallSmoothRD] = :SMOOTH ; Direction[:LavaWallSmoothRD] = '--S---E-' - ENUM[283] = :LavaWallSmoothRU ; NUME[:LavaWallSmoothRU] = 283 ; Caption[:LavaWallSmoothRU] = 'smooth obsidian wall RU' ; Shape[:LavaWallSmoothRU] = :WALL ; Material[:LavaWallSmoothRU] = :LAVA_STONE ; Special[:LavaWallSmoothRU] = :SMOOTH ; Direction[:LavaWallSmoothRU] = 'N-----E-' - ENUM[284] = :LavaWallSmoothLU ; NUME[:LavaWallSmoothLU] = 284 ; Caption[:LavaWallSmoothLU] = 'smooth obsidian wall LU' ; Shape[:LavaWallSmoothLU] = :WALL ; Material[:LavaWallSmoothLU] = :LAVA_STONE ; Special[:LavaWallSmoothLU] = :SMOOTH ; Direction[:LavaWallSmoothLU] = 'N---W---' - ENUM[285] = :LavaWallSmoothLD ; NUME[:LavaWallSmoothLD] = 285 ; Caption[:LavaWallSmoothLD] = 'smooth obsidian wall LD' ; Shape[:LavaWallSmoothLD] = :WALL ; Material[:LavaWallSmoothLD] = :LAVA_STONE ; Special[:LavaWallSmoothLD] = :SMOOTH ; Direction[:LavaWallSmoothLD] = '--S-W---' - ENUM[286] = :LavaWallSmoothUD ; NUME[:LavaWallSmoothUD] = 286 ; Caption[:LavaWallSmoothUD] = 'smooth obsidian wall UD' ; Shape[:LavaWallSmoothUD] = :WALL ; Material[:LavaWallSmoothUD] = :LAVA_STONE ; Special[:LavaWallSmoothUD] = :SMOOTH ; Direction[:LavaWallSmoothUD] = 'N-S-----' - ENUM[287] = :LavaWallSmoothLR ; NUME[:LavaWallSmoothLR] = 287 ; Caption[:LavaWallSmoothLR] = 'smooth obsidian wall LR' ; Shape[:LavaWallSmoothLR] = :WALL ; Material[:LavaWallSmoothLR] = :LAVA_STONE ; Special[:LavaWallSmoothLR] = :SMOOTH ; Direction[:LavaWallSmoothLR] = '----W-E-' - ENUM[288] = :FeatureWallSmoothRD2 ; NUME[:FeatureWallSmoothRD2] = 288 ; Caption[:FeatureWallSmoothRD2] = 'smooth featstone wall RD2' ; Shape[:FeatureWallSmoothRD2] = :WALL ; Material[:FeatureWallSmoothRD2] = :FEATURE ; Special[:FeatureWallSmoothRD2] = :SMOOTH ; Direction[:FeatureWallSmoothRD2] = '--SS--E-' - ENUM[289] = :FeatureWallSmoothR2D ; NUME[:FeatureWallSmoothR2D] = 289 ; Caption[:FeatureWallSmoothR2D] = 'smooth featstone wall R2D' ; Shape[:FeatureWallSmoothR2D] = :WALL ; Material[:FeatureWallSmoothR2D] = :FEATURE ; Special[:FeatureWallSmoothR2D] = :SMOOTH ; Direction[:FeatureWallSmoothR2D] = '--S---EE' - ENUM[290] = :FeatureWallSmoothR2U ; NUME[:FeatureWallSmoothR2U] = 290 ; Caption[:FeatureWallSmoothR2U] = 'smooth featstone wall R2U' ; Shape[:FeatureWallSmoothR2U] = :WALL ; Material[:FeatureWallSmoothR2U] = :FEATURE ; Special[:FeatureWallSmoothR2U] = :SMOOTH ; Direction[:FeatureWallSmoothR2U] = 'N-----EE' - ENUM[291] = :FeatureWallSmoothRU2 ; NUME[:FeatureWallSmoothRU2] = 291 ; Caption[:FeatureWallSmoothRU2] = 'smooth featstone wall RU2' ; Shape[:FeatureWallSmoothRU2] = :WALL ; Material[:FeatureWallSmoothRU2] = :FEATURE ; Special[:FeatureWallSmoothRU2] = :SMOOTH ; Direction[:FeatureWallSmoothRU2] = 'NN----E-' - ENUM[292] = :FeatureWallSmoothL2U ; NUME[:FeatureWallSmoothL2U] = 292 ; Caption[:FeatureWallSmoothL2U] = 'smooth featstone wall L2U' ; Shape[:FeatureWallSmoothL2U] = :WALL ; Material[:FeatureWallSmoothL2U] = :FEATURE ; Special[:FeatureWallSmoothL2U] = :SMOOTH ; Direction[:FeatureWallSmoothL2U] = 'N---WW--' - ENUM[293] = :FeatureWallSmoothLU2 ; NUME[:FeatureWallSmoothLU2] = 293 ; Caption[:FeatureWallSmoothLU2] = 'smooth featstone wall LU2' ; Shape[:FeatureWallSmoothLU2] = :WALL ; Material[:FeatureWallSmoothLU2] = :FEATURE ; Special[:FeatureWallSmoothLU2] = :SMOOTH ; Direction[:FeatureWallSmoothLU2] = 'NN--W---' - ENUM[294] = :FeatureWallSmoothL2D ; NUME[:FeatureWallSmoothL2D] = 294 ; Caption[:FeatureWallSmoothL2D] = 'smooth featstone wall L2D' ; Shape[:FeatureWallSmoothL2D] = :WALL ; Material[:FeatureWallSmoothL2D] = :FEATURE ; Special[:FeatureWallSmoothL2D] = :SMOOTH ; Direction[:FeatureWallSmoothL2D] = '--S-WW--' - ENUM[295] = :FeatureWallSmoothLD2 ; NUME[:FeatureWallSmoothLD2] = 295 ; Caption[:FeatureWallSmoothLD2] = 'smooth featstone wall LD2' ; Shape[:FeatureWallSmoothLD2] = :WALL ; Material[:FeatureWallSmoothLD2] = :FEATURE ; Special[:FeatureWallSmoothLD2] = :SMOOTH ; Direction[:FeatureWallSmoothLD2] = '--SSW---' - ENUM[296] = :FeatureWallSmoothLRUD ; NUME[:FeatureWallSmoothLRUD] = 296 ; Caption[:FeatureWallSmoothLRUD] = 'smooth featstone wall LRUD' ; Shape[:FeatureWallSmoothLRUD] = :WALL ; Material[:FeatureWallSmoothLRUD] = :FEATURE ; Special[:FeatureWallSmoothLRUD] = :SMOOTH ; Direction[:FeatureWallSmoothLRUD] = 'N-S-W-E-' - ENUM[297] = :FeatureWallSmoothRUD ; NUME[:FeatureWallSmoothRUD] = 297 ; Caption[:FeatureWallSmoothRUD] = 'smooth featstone wall RUD' ; Shape[:FeatureWallSmoothRUD] = :WALL ; Material[:FeatureWallSmoothRUD] = :FEATURE ; Special[:FeatureWallSmoothRUD] = :SMOOTH ; Direction[:FeatureWallSmoothRUD] = 'N-S---E-' - ENUM[298] = :FeatureWallSmoothLRD ; NUME[:FeatureWallSmoothLRD] = 298 ; Caption[:FeatureWallSmoothLRD] = 'smooth featstone wall LRD' ; Shape[:FeatureWallSmoothLRD] = :WALL ; Material[:FeatureWallSmoothLRD] = :FEATURE ; Special[:FeatureWallSmoothLRD] = :SMOOTH ; Direction[:FeatureWallSmoothLRD] = '--S-W-E-' - ENUM[299] = :FeatureWallSmoothLRU ; NUME[:FeatureWallSmoothLRU] = 299 ; Caption[:FeatureWallSmoothLRU] = 'smooth featstone wall LRU' ; Shape[:FeatureWallSmoothLRU] = :WALL ; Material[:FeatureWallSmoothLRU] = :FEATURE ; Special[:FeatureWallSmoothLRU] = :SMOOTH ; Direction[:FeatureWallSmoothLRU] = 'N---W-E-' - ENUM[300] = :FeatureWallSmoothLUD ; NUME[:FeatureWallSmoothLUD] = 300 ; Caption[:FeatureWallSmoothLUD] = 'smooth featstone wall LUD' ; Shape[:FeatureWallSmoothLUD] = :WALL ; Material[:FeatureWallSmoothLUD] = :FEATURE ; Special[:FeatureWallSmoothLUD] = :SMOOTH ; Direction[:FeatureWallSmoothLUD] = 'N-S-W---' - ENUM[301] = :FeatureWallSmoothRD ; NUME[:FeatureWallSmoothRD] = 301 ; Caption[:FeatureWallSmoothRD] = 'smooth featstone wall RD' ; Shape[:FeatureWallSmoothRD] = :WALL ; Material[:FeatureWallSmoothRD] = :FEATURE ; Special[:FeatureWallSmoothRD] = :SMOOTH ; Direction[:FeatureWallSmoothRD] = '--S---E-' - ENUM[302] = :FeatureWallSmoothRU ; NUME[:FeatureWallSmoothRU] = 302 ; Caption[:FeatureWallSmoothRU] = 'smooth featstone wall RU' ; Shape[:FeatureWallSmoothRU] = :WALL ; Material[:FeatureWallSmoothRU] = :FEATURE ; Special[:FeatureWallSmoothRU] = :SMOOTH ; Direction[:FeatureWallSmoothRU] = 'N-----E-' - ENUM[303] = :FeatureWallSmoothLU ; NUME[:FeatureWallSmoothLU] = 303 ; Caption[:FeatureWallSmoothLU] = 'smooth featstone wall LU' ; Shape[:FeatureWallSmoothLU] = :WALL ; Material[:FeatureWallSmoothLU] = :FEATURE ; Special[:FeatureWallSmoothLU] = :SMOOTH ; Direction[:FeatureWallSmoothLU] = 'N---W---' - ENUM[304] = :FeatureWallSmoothLD ; NUME[:FeatureWallSmoothLD] = 304 ; Caption[:FeatureWallSmoothLD] = 'smooth featstone wall LD' ; Shape[:FeatureWallSmoothLD] = :WALL ; Material[:FeatureWallSmoothLD] = :FEATURE ; Special[:FeatureWallSmoothLD] = :SMOOTH ; Direction[:FeatureWallSmoothLD] = '--S-W---' - ENUM[305] = :FeatureWallSmoothUD ; NUME[:FeatureWallSmoothUD] = 305 ; Caption[:FeatureWallSmoothUD] = 'smooth featstone wall UD' ; Shape[:FeatureWallSmoothUD] = :WALL ; Material[:FeatureWallSmoothUD] = :FEATURE ; Special[:FeatureWallSmoothUD] = :SMOOTH ; Direction[:FeatureWallSmoothUD] = 'N-S-----' - ENUM[306] = :FeatureWallSmoothLR ; NUME[:FeatureWallSmoothLR] = 306 ; Caption[:FeatureWallSmoothLR] = 'smooth featstone wall LR' ; Shape[:FeatureWallSmoothLR] = :WALL ; Material[:FeatureWallSmoothLR] = :FEATURE ; Special[:FeatureWallSmoothLR] = :SMOOTH ; Direction[:FeatureWallSmoothLR] = '----W-E-' - ENUM[307] = :StoneWallSmoothRD2 ; NUME[:StoneWallSmoothRD2] = 307 ; Caption[:StoneWallSmoothRD2] = 'smooth stone wall RD2' ; Shape[:StoneWallSmoothRD2] = :WALL ; Material[:StoneWallSmoothRD2] = :STONE ; Special[:StoneWallSmoothRD2] = :SMOOTH ; Direction[:StoneWallSmoothRD2] = '--SS--E-' - ENUM[308] = :StoneWallSmoothR2D ; NUME[:StoneWallSmoothR2D] = 308 ; Caption[:StoneWallSmoothR2D] = 'smooth stone wall R2D' ; Shape[:StoneWallSmoothR2D] = :WALL ; Material[:StoneWallSmoothR2D] = :STONE ; Special[:StoneWallSmoothR2D] = :SMOOTH ; Direction[:StoneWallSmoothR2D] = '--S---EE' - ENUM[309] = :StoneWallSmoothR2U ; NUME[:StoneWallSmoothR2U] = 309 ; Caption[:StoneWallSmoothR2U] = 'smooth stone wall R2U' ; Shape[:StoneWallSmoothR2U] = :WALL ; Material[:StoneWallSmoothR2U] = :STONE ; Special[:StoneWallSmoothR2U] = :SMOOTH ; Direction[:StoneWallSmoothR2U] = 'N-----EE' - ENUM[310] = :StoneWallSmoothRU2 ; NUME[:StoneWallSmoothRU2] = 310 ; Caption[:StoneWallSmoothRU2] = 'smooth stone wall RU2' ; Shape[:StoneWallSmoothRU2] = :WALL ; Material[:StoneWallSmoothRU2] = :STONE ; Special[:StoneWallSmoothRU2] = :SMOOTH ; Direction[:StoneWallSmoothRU2] = 'NN----E-' - ENUM[311] = :StoneWallSmoothL2U ; NUME[:StoneWallSmoothL2U] = 311 ; Caption[:StoneWallSmoothL2U] = 'smooth stone wall L2U' ; Shape[:StoneWallSmoothL2U] = :WALL ; Material[:StoneWallSmoothL2U] = :STONE ; Special[:StoneWallSmoothL2U] = :SMOOTH ; Direction[:StoneWallSmoothL2U] = 'N---WW--' - ENUM[312] = :StoneWallSmoothLU2 ; NUME[:StoneWallSmoothLU2] = 312 ; Caption[:StoneWallSmoothLU2] = 'smooth stone wall LU2' ; Shape[:StoneWallSmoothLU2] = :WALL ; Material[:StoneWallSmoothLU2] = :STONE ; Special[:StoneWallSmoothLU2] = :SMOOTH ; Direction[:StoneWallSmoothLU2] = 'NN--W---' - ENUM[313] = :StoneWallSmoothL2D ; NUME[:StoneWallSmoothL2D] = 313 ; Caption[:StoneWallSmoothL2D] = 'smooth stone wall L2D' ; Shape[:StoneWallSmoothL2D] = :WALL ; Material[:StoneWallSmoothL2D] = :STONE ; Special[:StoneWallSmoothL2D] = :SMOOTH ; Direction[:StoneWallSmoothL2D] = '--S-WW--' - ENUM[314] = :StoneWallSmoothLD2 ; NUME[:StoneWallSmoothLD2] = 314 ; Caption[:StoneWallSmoothLD2] = 'smooth stone wall LD2' ; Shape[:StoneWallSmoothLD2] = :WALL ; Material[:StoneWallSmoothLD2] = :STONE ; Special[:StoneWallSmoothLD2] = :SMOOTH ; Direction[:StoneWallSmoothLD2] = '--SSW---' - ENUM[315] = :StoneWallSmoothLRUD ; NUME[:StoneWallSmoothLRUD] = 315 ; Caption[:StoneWallSmoothLRUD] = 'smooth stone wall LRUD' ; Shape[:StoneWallSmoothLRUD] = :WALL ; Material[:StoneWallSmoothLRUD] = :STONE ; Special[:StoneWallSmoothLRUD] = :SMOOTH ; Direction[:StoneWallSmoothLRUD] = 'N-S-W-E-' - ENUM[316] = :StoneWallSmoothRUD ; NUME[:StoneWallSmoothRUD] = 316 ; Caption[:StoneWallSmoothRUD] = 'smooth stone wall RUD' ; Shape[:StoneWallSmoothRUD] = :WALL ; Material[:StoneWallSmoothRUD] = :STONE ; Special[:StoneWallSmoothRUD] = :SMOOTH ; Direction[:StoneWallSmoothRUD] = 'N-S---E-' - ENUM[317] = :StoneWallSmoothLRD ; NUME[:StoneWallSmoothLRD] = 317 ; Caption[:StoneWallSmoothLRD] = 'smooth stone wall LRD' ; Shape[:StoneWallSmoothLRD] = :WALL ; Material[:StoneWallSmoothLRD] = :STONE ; Special[:StoneWallSmoothLRD] = :SMOOTH ; Direction[:StoneWallSmoothLRD] = '--S-W-E-' - ENUM[318] = :StoneWallSmoothLRU ; NUME[:StoneWallSmoothLRU] = 318 ; Caption[:StoneWallSmoothLRU] = 'smooth stone wall LRU' ; Shape[:StoneWallSmoothLRU] = :WALL ; Material[:StoneWallSmoothLRU] = :STONE ; Special[:StoneWallSmoothLRU] = :SMOOTH ; Direction[:StoneWallSmoothLRU] = 'N---W-E-' - ENUM[319] = :StoneWallSmoothLUD ; NUME[:StoneWallSmoothLUD] = 319 ; Caption[:StoneWallSmoothLUD] = 'smooth stone wall LUD' ; Shape[:StoneWallSmoothLUD] = :WALL ; Material[:StoneWallSmoothLUD] = :STONE ; Special[:StoneWallSmoothLUD] = :SMOOTH ; Direction[:StoneWallSmoothLUD] = 'N-S-W---' - ENUM[320] = :StoneWallSmoothRD ; NUME[:StoneWallSmoothRD] = 320 ; Caption[:StoneWallSmoothRD] = 'smooth stone wall RD' ; Shape[:StoneWallSmoothRD] = :WALL ; Material[:StoneWallSmoothRD] = :STONE ; Special[:StoneWallSmoothRD] = :SMOOTH ; Direction[:StoneWallSmoothRD] = '--S---E-' - ENUM[321] = :StoneWallSmoothRU ; NUME[:StoneWallSmoothRU] = 321 ; Caption[:StoneWallSmoothRU] = 'smooth stone wall RU' ; Shape[:StoneWallSmoothRU] = :WALL ; Material[:StoneWallSmoothRU] = :STONE ; Special[:StoneWallSmoothRU] = :SMOOTH ; Direction[:StoneWallSmoothRU] = 'N-----E-' - ENUM[322] = :StoneWallSmoothLU ; NUME[:StoneWallSmoothLU] = 322 ; Caption[:StoneWallSmoothLU] = 'smooth stone wall LU' ; Shape[:StoneWallSmoothLU] = :WALL ; Material[:StoneWallSmoothLU] = :STONE ; Special[:StoneWallSmoothLU] = :SMOOTH ; Direction[:StoneWallSmoothLU] = 'N---W---' - ENUM[323] = :StoneWallSmoothLD ; NUME[:StoneWallSmoothLD] = 323 ; Caption[:StoneWallSmoothLD] = 'smooth stone wall LD' ; Shape[:StoneWallSmoothLD] = :WALL ; Material[:StoneWallSmoothLD] = :STONE ; Special[:StoneWallSmoothLD] = :SMOOTH ; Direction[:StoneWallSmoothLD] = '--S-W---' - ENUM[324] = :StoneWallSmoothUD ; NUME[:StoneWallSmoothUD] = 324 ; Caption[:StoneWallSmoothUD] = 'smooth stone wall UD' ; Shape[:StoneWallSmoothUD] = :WALL ; Material[:StoneWallSmoothUD] = :STONE ; Special[:StoneWallSmoothUD] = :SMOOTH ; Direction[:StoneWallSmoothUD] = 'N-S-----' - ENUM[325] = :StoneWallSmoothLR ; NUME[:StoneWallSmoothLR] = 325 ; Caption[:StoneWallSmoothLR] = 'smooth stone wall LR' ; Shape[:StoneWallSmoothLR] = :WALL ; Material[:StoneWallSmoothLR] = :STONE ; Special[:StoneWallSmoothLR] = :SMOOTH ; Direction[:StoneWallSmoothLR] = '----W-E-' - ENUM[326] = :LavaFortification ; NUME[:LavaFortification] = 326 ; Caption[:LavaFortification] = 'obsidian fortification' ; Shape[:LavaFortification] = :FORTIFICATION ; Material[:LavaFortification] = :LAVA_STONE - ENUM[327] = :FeatureFortification ; NUME[:FeatureFortification] = 327 ; Caption[:FeatureFortification] = 'featstone fortification' ; Shape[:FeatureFortification] = :FORTIFICATION ; Material[:FeatureFortification] = :FEATURE - ENUM[328] = :LavaWallWorn1 ; NUME[:LavaWallWorn1] = 328 ; Caption[:LavaWallWorn1] = 'worn 1 obsidian wall' ; Shape[:LavaWallWorn1] = :WALL ; Material[:LavaWallWorn1] = :LAVA_STONE ; Special[:LavaWallWorn1] = :WORN_1 - ENUM[329] = :LavaWallWorn2 ; NUME[:LavaWallWorn2] = 329 ; Caption[:LavaWallWorn2] = 'worn 2 obsidian wall' ; Shape[:LavaWallWorn2] = :WALL ; Material[:LavaWallWorn2] = :LAVA_STONE ; Special[:LavaWallWorn2] = :WORN_2 - ENUM[330] = :LavaWallWorn3 ; NUME[:LavaWallWorn3] = 330 ; Caption[:LavaWallWorn3] = 'worn 3 obsidian wall' ; Shape[:LavaWallWorn3] = :WALL ; Material[:LavaWallWorn3] = :LAVA_STONE ; Special[:LavaWallWorn3] = :WORN_3 - ENUM[331] = :LavaWall ; NUME[:LavaWall] = 331 ; Caption[:LavaWall] = 'obsidian wall' ; Shape[:LavaWall] = :WALL ; Material[:LavaWall] = :LAVA_STONE ; Special[:LavaWall] = :NORMAL - ENUM[332] = :FeatureWallWorn1 ; NUME[:FeatureWallWorn1] = 332 ; Caption[:FeatureWallWorn1] = 'worn 1 featstone wall' ; Shape[:FeatureWallWorn1] = :WALL ; Material[:FeatureWallWorn1] = :FEATURE ; Special[:FeatureWallWorn1] = :WORN_1 - ENUM[333] = :FeatureWallWorn2 ; NUME[:FeatureWallWorn2] = 333 ; Caption[:FeatureWallWorn2] = 'worn 2 featstone wall' ; Shape[:FeatureWallWorn2] = :WALL ; Material[:FeatureWallWorn2] = :FEATURE ; Special[:FeatureWallWorn2] = :WORN_2 - ENUM[334] = :FeatureWallWorn3 ; NUME[:FeatureWallWorn3] = 334 ; Caption[:FeatureWallWorn3] = 'worn 3 featstone wall' ; Shape[:FeatureWallWorn3] = :WALL ; Material[:FeatureWallWorn3] = :FEATURE ; Special[:FeatureWallWorn3] = :WORN_3 - ENUM[335] = :FeatureWall ; NUME[:FeatureWall] = 335 ; Caption[:FeatureWall] = 'featstone wall' ; Shape[:FeatureWall] = :WALL ; Material[:FeatureWall] = :FEATURE ; Special[:FeatureWall] = :NORMAL - ENUM[336] = :StoneFloor1 ; NUME[:StoneFloor1] = 336 ; Caption[:StoneFloor1] = 'stone floor' ; Shape[:StoneFloor1] = :FLOOR ; Material[:StoneFloor1] = :STONE ; Variant[:StoneFloor1] = :VAR_1 ; Special[:StoneFloor1] = :NORMAL - ENUM[337] = :StoneFloor2 ; NUME[:StoneFloor2] = 337 ; Caption[:StoneFloor2] = 'stone floor' ; Shape[:StoneFloor2] = :FLOOR ; Material[:StoneFloor2] = :STONE ; Variant[:StoneFloor2] = :VAR_2 ; Special[:StoneFloor2] = :NORMAL - ENUM[338] = :StoneFloor3 ; NUME[:StoneFloor3] = 338 ; Caption[:StoneFloor3] = 'stone floor' ; Shape[:StoneFloor3] = :FLOOR ; Material[:StoneFloor3] = :STONE ; Variant[:StoneFloor3] = :VAR_3 ; Special[:StoneFloor3] = :NORMAL - ENUM[339] = :StoneFloor4 ; NUME[:StoneFloor4] = 339 ; Caption[:StoneFloor4] = 'stone floor' ; Shape[:StoneFloor4] = :FLOOR ; Material[:StoneFloor4] = :STONE ; Variant[:StoneFloor4] = :VAR_4 ; Special[:StoneFloor4] = :NORMAL - ENUM[340] = :LavaFloor1 ; NUME[:LavaFloor1] = 340 ; Caption[:LavaFloor1] = 'obsidian floor' ; Shape[:LavaFloor1] = :FLOOR ; Material[:LavaFloor1] = :LAVA_STONE ; Variant[:LavaFloor1] = :VAR_1 ; Special[:LavaFloor1] = :NORMAL - ENUM[341] = :LavaFloor2 ; NUME[:LavaFloor2] = 341 ; Caption[:LavaFloor2] = 'obsidian floor' ; Shape[:LavaFloor2] = :FLOOR ; Material[:LavaFloor2] = :LAVA_STONE ; Variant[:LavaFloor2] = :VAR_2 ; Special[:LavaFloor2] = :NORMAL - ENUM[342] = :LavaFloor3 ; NUME[:LavaFloor3] = 342 ; Caption[:LavaFloor3] = 'obsidian floor' ; Shape[:LavaFloor3] = :FLOOR ; Material[:LavaFloor3] = :LAVA_STONE ; Variant[:LavaFloor3] = :VAR_3 ; Special[:LavaFloor3] = :NORMAL - ENUM[343] = :LavaFloor4 ; NUME[:LavaFloor4] = 343 ; Caption[:LavaFloor4] = 'obsidian floor' ; Shape[:LavaFloor4] = :FLOOR ; Material[:LavaFloor4] = :LAVA_STONE ; Variant[:LavaFloor4] = :VAR_4 ; Special[:LavaFloor4] = :NORMAL - ENUM[344] = :FeatureFloor1 ; NUME[:FeatureFloor1] = 344 ; Caption[:FeatureFloor1] = 'featstone floor' ; Shape[:FeatureFloor1] = :FLOOR ; Material[:FeatureFloor1] = :FEATURE ; Variant[:FeatureFloor1] = :VAR_1 ; Special[:FeatureFloor1] = :NORMAL - ENUM[345] = :FeatureFloor2 ; NUME[:FeatureFloor2] = 345 ; Caption[:FeatureFloor2] = 'featstone floor' ; Shape[:FeatureFloor2] = :FLOOR ; Material[:FeatureFloor2] = :FEATURE ; Variant[:FeatureFloor2] = :VAR_2 ; Special[:FeatureFloor2] = :NORMAL - ENUM[346] = :FeatureFloor3 ; NUME[:FeatureFloor3] = 346 ; Caption[:FeatureFloor3] = 'featstone floor' ; Shape[:FeatureFloor3] = :FLOOR ; Material[:FeatureFloor3] = :FEATURE ; Variant[:FeatureFloor3] = :VAR_3 ; Special[:FeatureFloor3] = :NORMAL - ENUM[347] = :FeatureFloor4 ; NUME[:FeatureFloor4] = 347 ; Caption[:FeatureFloor4] = 'featstone floor' ; Shape[:FeatureFloor4] = :FLOOR ; Material[:FeatureFloor4] = :FEATURE ; Variant[:FeatureFloor4] = :VAR_4 ; Special[:FeatureFloor4] = :NORMAL - ENUM[348] = :GrassDarkFloor1 ; NUME[:GrassDarkFloor1] = 348 ; Caption[:GrassDarkFloor1] = 'dark grass' ; Shape[:GrassDarkFloor1] = :FLOOR ; Material[:GrassDarkFloor1] = :GRASS_DARK ; Variant[:GrassDarkFloor1] = :VAR_1 - ENUM[349] = :GrassDarkFloor2 ; NUME[:GrassDarkFloor2] = 349 ; Caption[:GrassDarkFloor2] = 'dark grass' ; Shape[:GrassDarkFloor2] = :FLOOR ; Material[:GrassDarkFloor2] = :GRASS_DARK ; Variant[:GrassDarkFloor2] = :VAR_2 - ENUM[350] = :GrassDarkFloor3 ; NUME[:GrassDarkFloor3] = 350 ; Caption[:GrassDarkFloor3] = 'dark grass' ; Shape[:GrassDarkFloor3] = :FLOOR ; Material[:GrassDarkFloor3] = :GRASS_DARK ; Variant[:GrassDarkFloor3] = :VAR_3 - ENUM[351] = :GrassDarkFloor4 ; NUME[:GrassDarkFloor4] = 351 ; Caption[:GrassDarkFloor4] = 'dark grass' ; Shape[:GrassDarkFloor4] = :FLOOR ; Material[:GrassDarkFloor4] = :GRASS_DARK ; Variant[:GrassDarkFloor4] = :VAR_4 - ENUM[352] = :SoilFloor1 ; NUME[:SoilFloor1] = 352 ; Caption[:SoilFloor1] = 'soil floor' ; Shape[:SoilFloor1] = :FLOOR ; Material[:SoilFloor1] = :SOIL ; Variant[:SoilFloor1] = :VAR_1 ; Special[:SoilFloor1] = :NORMAL - ENUM[353] = :SoilFloor2 ; NUME[:SoilFloor2] = 353 ; Caption[:SoilFloor2] = 'soil floor' ; Shape[:SoilFloor2] = :FLOOR ; Material[:SoilFloor2] = :SOIL ; Variant[:SoilFloor2] = :VAR_2 ; Special[:SoilFloor2] = :NORMAL - ENUM[354] = :SoilFloor3 ; NUME[:SoilFloor3] = 354 ; Caption[:SoilFloor3] = 'soil floor' ; Shape[:SoilFloor3] = :FLOOR ; Material[:SoilFloor3] = :SOIL ; Variant[:SoilFloor3] = :VAR_3 ; Special[:SoilFloor3] = :NORMAL - ENUM[355] = :SoilFloor4 ; NUME[:SoilFloor4] = 355 ; Caption[:SoilFloor4] = 'soil floor' ; Shape[:SoilFloor4] = :FLOOR ; Material[:SoilFloor4] = :SOIL ; Variant[:SoilFloor4] = :VAR_4 ; Special[:SoilFloor4] = :NORMAL - ENUM[356] = :SoilWetFloor1 ; NUME[:SoilWetFloor1] = 356 ; Caption[:SoilWetFloor1] = 'wet soil floor' ; Shape[:SoilWetFloor1] = :FLOOR ; Material[:SoilWetFloor1] = :SOIL ; Variant[:SoilWetFloor1] = :VAR_1 ; Special[:SoilWetFloor1] = :WET - ENUM[357] = :SoilWetFloor2 ; NUME[:SoilWetFloor2] = 357 ; Caption[:SoilWetFloor2] = 'wet soil floor' ; Shape[:SoilWetFloor2] = :FLOOR ; Material[:SoilWetFloor2] = :SOIL ; Variant[:SoilWetFloor2] = :VAR_2 ; Special[:SoilWetFloor2] = :WET - ENUM[358] = :SoilWetFloor3 ; NUME[:SoilWetFloor3] = 358 ; Caption[:SoilWetFloor3] = 'wet soil floor' ; Shape[:SoilWetFloor3] = :FLOOR ; Material[:SoilWetFloor3] = :SOIL ; Variant[:SoilWetFloor3] = :VAR_3 ; Special[:SoilWetFloor3] = :WET - ENUM[359] = :SoilWetFloor4 ; NUME[:SoilWetFloor4] = 359 ; Caption[:SoilWetFloor4] = 'wet soil floor' ; Shape[:SoilWetFloor4] = :FLOOR ; Material[:SoilWetFloor4] = :SOIL ; Variant[:SoilWetFloor4] = :VAR_4 ; Special[:SoilWetFloor4] = :WET - ENUM[360] = :FrozenFortification ; NUME[:FrozenFortification] = 360 ; Caption[:FrozenFortification] = 'ice fortification' ; Shape[:FrozenFortification] = :FORTIFICATION ; Material[:FrozenFortification] = :FROZEN_LIQUID - ENUM[361] = :FrozenWallWorn1 ; NUME[:FrozenWallWorn1] = 361 ; Caption[:FrozenWallWorn1] = 'worn 1 ice wall' ; Shape[:FrozenWallWorn1] = :WALL ; Material[:FrozenWallWorn1] = :FROZEN_LIQUID ; Special[:FrozenWallWorn1] = :WORN_1 - ENUM[362] = :FrozenWallWorn2 ; NUME[:FrozenWallWorn2] = 362 ; Caption[:FrozenWallWorn2] = 'worn 2 ice wall' ; Shape[:FrozenWallWorn2] = :WALL ; Material[:FrozenWallWorn2] = :FROZEN_LIQUID ; Special[:FrozenWallWorn2] = :WORN_2 - ENUM[363] = :FrozenWallWorn3 ; NUME[:FrozenWallWorn3] = 363 ; Caption[:FrozenWallWorn3] = 'worn 3 ice wall' ; Shape[:FrozenWallWorn3] = :WALL ; Material[:FrozenWallWorn3] = :FROZEN_LIQUID ; Special[:FrozenWallWorn3] = :WORN_3 - ENUM[364] = :FrozenWall ; NUME[:FrozenWall] = 364 ; Caption[:FrozenWall] = 'ice wall' ; Shape[:FrozenWall] = :WALL ; Material[:FrozenWall] = :FROZEN_LIQUID ; Special[:FrozenWall] = :NORMAL - ENUM[365] = :RiverN ; NUME[:RiverN] = 365 ; Caption[:RiverN] = 'river N' ; Shape[:RiverN] = :FLOOR ; Material[:RiverN] = :RIVER ; Special[:RiverN] = :NORMAL ; Direction[:RiverN] = 'N' - ENUM[366] = :RiverS ; NUME[:RiverS] = 366 ; Caption[:RiverS] = 'river S' ; Shape[:RiverS] = :FLOOR ; Material[:RiverS] = :RIVER ; Special[:RiverS] = :NORMAL ; Direction[:RiverS] = 'S' - ENUM[367] = :RiverE ; NUME[:RiverE] = 367 ; Caption[:RiverE] = 'river E' ; Shape[:RiverE] = :FLOOR ; Material[:RiverE] = :RIVER ; Special[:RiverE] = :NORMAL ; Direction[:RiverE] = 'E' - ENUM[368] = :RiverW ; NUME[:RiverW] = 368 ; Caption[:RiverW] = 'river W' ; Shape[:RiverW] = :FLOOR ; Material[:RiverW] = :RIVER ; Special[:RiverW] = :NORMAL ; Direction[:RiverW] = 'W' - ENUM[369] = :RiverNW ; NUME[:RiverNW] = 369 ; Caption[:RiverNW] = 'river NW' ; Shape[:RiverNW] = :FLOOR ; Material[:RiverNW] = :RIVER ; Special[:RiverNW] = :NORMAL ; Direction[:RiverNW] = 'NW' - ENUM[370] = :RiverNE ; NUME[:RiverNE] = 370 ; Caption[:RiverNE] = 'river NE' ; Shape[:RiverNE] = :FLOOR ; Material[:RiverNE] = :RIVER ; Special[:RiverNE] = :NORMAL ; Direction[:RiverNE] = 'NE' - ENUM[371] = :RiverSW ; NUME[:RiverSW] = 371 ; Caption[:RiverSW] = 'river SW' ; Shape[:RiverSW] = :FLOOR ; Material[:RiverSW] = :RIVER ; Special[:RiverSW] = :NORMAL ; Direction[:RiverSW] = 'SW' - ENUM[372] = :RiverSE ; NUME[:RiverSE] = 372 ; Caption[:RiverSE] = 'river SE' ; Shape[:RiverSE] = :FLOOR ; Material[:RiverSE] = :RIVER ; Special[:RiverSE] = :NORMAL ; Direction[:RiverSE] = 'SE' - ENUM[373] = :BrookN ; NUME[:BrookN] = 373 ; Caption[:BrookN] = 'brook bed N' ; Shape[:BrookN] = :BROOK_BED ; Material[:BrookN] = :BROOK ; Direction[:BrookN] = 'N' - ENUM[374] = :BrookS ; NUME[:BrookS] = 374 ; Caption[:BrookS] = 'brook bed S' ; Shape[:BrookS] = :BROOK_BED ; Material[:BrookS] = :BROOK ; Direction[:BrookS] = 'S' - ENUM[375] = :BrookE ; NUME[:BrookE] = 375 ; Caption[:BrookE] = 'brook bed E' ; Shape[:BrookE] = :BROOK_BED ; Material[:BrookE] = :BROOK ; Direction[:BrookE] = 'E' - ENUM[376] = :BrookW ; NUME[:BrookW] = 376 ; Caption[:BrookW] = 'brook bed W' ; Shape[:BrookW] = :BROOK_BED ; Material[:BrookW] = :BROOK ; Direction[:BrookW] = 'W' - ENUM[377] = :BrookNW ; NUME[:BrookNW] = 377 ; Caption[:BrookNW] = 'brook bed NW' ; Shape[:BrookNW] = :BROOK_BED ; Material[:BrookNW] = :BROOK ; Direction[:BrookNW] = 'NW' - ENUM[378] = :BrookNE ; NUME[:BrookNE] = 378 ; Caption[:BrookNE] = 'brook bed NE' ; Shape[:BrookNE] = :BROOK_BED ; Material[:BrookNE] = :BROOK ; Direction[:BrookNE] = 'NE' - ENUM[379] = :BrookSW ; NUME[:BrookSW] = 379 ; Caption[:BrookSW] = 'brook bed SW' ; Shape[:BrookSW] = :BROOK_BED ; Material[:BrookSW] = :BROOK ; Direction[:BrookSW] = 'SW' - ENUM[380] = :BrookSE ; NUME[:BrookSE] = 380 ; Caption[:BrookSE] = 'brook bed SE' ; Shape[:BrookSE] = :BROOK_BED ; Material[:BrookSE] = :BROOK ; Direction[:BrookSE] = 'SE' - ENUM[381] = :BrookTop ; NUME[:BrookTop] = 381 ; Caption[:BrookTop] = 'brook top' ; Shape[:BrookTop] = :BROOK_TOP ; Material[:BrookTop] = :BROOK - ENUM[387] = :GrassDryFloor1 ; NUME[:GrassDryFloor1] = 387 ; Caption[:GrassDryFloor1] = 'dry grass' ; Shape[:GrassDryFloor1] = :FLOOR ; Material[:GrassDryFloor1] = :GRASS_DRY ; Variant[:GrassDryFloor1] = :VAR_1 - ENUM[388] = :GrassDryFloor2 ; NUME[:GrassDryFloor2] = 388 ; Caption[:GrassDryFloor2] = 'dry grass' ; Shape[:GrassDryFloor2] = :FLOOR ; Material[:GrassDryFloor2] = :GRASS_DRY ; Variant[:GrassDryFloor2] = :VAR_2 - ENUM[389] = :GrassDryFloor3 ; NUME[:GrassDryFloor3] = 389 ; Caption[:GrassDryFloor3] = 'dry grass' ; Shape[:GrassDryFloor3] = :FLOOR ; Material[:GrassDryFloor3] = :GRASS_DRY ; Variant[:GrassDryFloor3] = :VAR_3 - ENUM[390] = :GrassDryFloor4 ; NUME[:GrassDryFloor4] = 390 ; Caption[:GrassDryFloor4] = 'dry grass' ; Shape[:GrassDryFloor4] = :FLOOR ; Material[:GrassDryFloor4] = :GRASS_DRY ; Variant[:GrassDryFloor4] = :VAR_4 - ENUM[391] = :TreeDead ; NUME[:TreeDead] = 391 ; Caption[:TreeDead] = 'dead tree' ; Shape[:TreeDead] = :TREE ; Material[:TreeDead] = :PLANT ; Special[:TreeDead] = :DEAD - ENUM[392] = :SaplingDead ; NUME[:SaplingDead] = 392 ; Caption[:SaplingDead] = 'dead sapling' ; Shape[:SaplingDead] = :SAPLING ; Material[:SaplingDead] = :PLANT ; Special[:SaplingDead] = :DEAD - ENUM[393] = :ShrubDead ; NUME[:ShrubDead] = 393 ; Caption[:ShrubDead] = 'dead shrub' ; Shape[:ShrubDead] = :SHRUB ; Material[:ShrubDead] = :PLANT ; Special[:ShrubDead] = :DEAD - ENUM[394] = :GrassDeadFloor1 ; NUME[:GrassDeadFloor1] = 394 ; Caption[:GrassDeadFloor1] = 'dead grass' ; Shape[:GrassDeadFloor1] = :FLOOR ; Material[:GrassDeadFloor1] = :GRASS_DEAD ; Variant[:GrassDeadFloor1] = :VAR_1 - ENUM[395] = :GrassDeadFloor2 ; NUME[:GrassDeadFloor2] = 395 ; Caption[:GrassDeadFloor2] = 'dead grass' ; Shape[:GrassDeadFloor2] = :FLOOR ; Material[:GrassDeadFloor2] = :GRASS_DEAD ; Variant[:GrassDeadFloor2] = :VAR_2 - ENUM[396] = :GrassDeadFloor3 ; NUME[:GrassDeadFloor3] = 396 ; Caption[:GrassDeadFloor3] = 'dead grass' ; Shape[:GrassDeadFloor3] = :FLOOR ; Material[:GrassDeadFloor3] = :GRASS_DEAD ; Variant[:GrassDeadFloor3] = :VAR_3 - ENUM[397] = :GrassDeadFloor4 ; NUME[:GrassDeadFloor4] = 397 ; Caption[:GrassDeadFloor4] = 'dead grass' ; Shape[:GrassDeadFloor4] = :FLOOR ; Material[:GrassDeadFloor4] = :GRASS_DEAD ; Variant[:GrassDeadFloor4] = :VAR_4 - ENUM[398] = :GrassLightFloor1 ; NUME[:GrassLightFloor1] = 398 ; Caption[:GrassLightFloor1] = 'light grass' ; Shape[:GrassLightFloor1] = :FLOOR ; Material[:GrassLightFloor1] = :GRASS_LIGHT ; Variant[:GrassLightFloor1] = :VAR_1 - ENUM[399] = :GrassLightFloor2 ; NUME[:GrassLightFloor2] = 399 ; Caption[:GrassLightFloor2] = 'light grass' ; Shape[:GrassLightFloor2] = :FLOOR ; Material[:GrassLightFloor2] = :GRASS_LIGHT ; Variant[:GrassLightFloor2] = :VAR_2 - ENUM[400] = :GrassLightFloor3 ; NUME[:GrassLightFloor3] = 400 ; Caption[:GrassLightFloor3] = 'light grass' ; Shape[:GrassLightFloor3] = :FLOOR ; Material[:GrassLightFloor3] = :GRASS_LIGHT ; Variant[:GrassLightFloor3] = :VAR_3 - ENUM[401] = :GrassLightFloor4 ; NUME[:GrassLightFloor4] = 401 ; Caption[:GrassLightFloor4] = 'light grass' ; Shape[:GrassLightFloor4] = :FLOOR ; Material[:GrassLightFloor4] = :GRASS_LIGHT ; Variant[:GrassLightFloor4] = :VAR_4 - ENUM[402] = :StoneBoulder ; NUME[:StoneBoulder] = 402 ; Caption[:StoneBoulder] = 'boulder' ; Shape[:StoneBoulder] = :BOULDER ; Material[:StoneBoulder] = :STONE - ENUM[403] = :LavaBoulder ; NUME[:LavaBoulder] = 403 ; Caption[:LavaBoulder] = 'obsidian boulder' ; Shape[:LavaBoulder] = :BOULDER ; Material[:LavaBoulder] = :LAVA_STONE - ENUM[404] = :FeatureBoulder ; NUME[:FeatureBoulder] = 404 ; Caption[:FeatureBoulder] = 'featstone boulder' ; Shape[:FeatureBoulder] = :BOULDER ; Material[:FeatureBoulder] = :FEATURE - ENUM[405] = :StonePebbles1 ; NUME[:StonePebbles1] = 405 ; Caption[:StonePebbles1] = 'stone pebbles' ; Shape[:StonePebbles1] = :PEBBLES ; Material[:StonePebbles1] = :STONE ; Variant[:StonePebbles1] = :VAR_1 - ENUM[406] = :StonePebbles2 ; NUME[:StonePebbles2] = 406 ; Caption[:StonePebbles2] = 'stone pebbles' ; Shape[:StonePebbles2] = :PEBBLES ; Material[:StonePebbles2] = :STONE ; Variant[:StonePebbles2] = :VAR_2 - ENUM[407] = :StonePebbles3 ; NUME[:StonePebbles3] = 407 ; Caption[:StonePebbles3] = 'stone pebbles' ; Shape[:StonePebbles3] = :PEBBLES ; Material[:StonePebbles3] = :STONE ; Variant[:StonePebbles3] = :VAR_3 - ENUM[408] = :StonePebbles4 ; NUME[:StonePebbles4] = 408 ; Caption[:StonePebbles4] = 'stone pebbles' ; Shape[:StonePebbles4] = :PEBBLES ; Material[:StonePebbles4] = :STONE ; Variant[:StonePebbles4] = :VAR_4 - ENUM[409] = :LavaPebbles1 ; NUME[:LavaPebbles1] = 409 ; Caption[:LavaPebbles1] = 'obsidian pebbles' ; Shape[:LavaPebbles1] = :PEBBLES ; Material[:LavaPebbles1] = :LAVA_STONE ; Variant[:LavaPebbles1] = :VAR_1 - ENUM[410] = :LavaPebbles2 ; NUME[:LavaPebbles2] = 410 ; Caption[:LavaPebbles2] = 'obsidian pebbles' ; Shape[:LavaPebbles2] = :PEBBLES ; Material[:LavaPebbles2] = :LAVA_STONE ; Variant[:LavaPebbles2] = :VAR_2 - ENUM[411] = :LavaPebbles3 ; NUME[:LavaPebbles3] = 411 ; Caption[:LavaPebbles3] = 'obsidian pebbles' ; Shape[:LavaPebbles3] = :PEBBLES ; Material[:LavaPebbles3] = :LAVA_STONE ; Variant[:LavaPebbles3] = :VAR_3 - ENUM[412] = :LavaPebbles4 ; NUME[:LavaPebbles4] = 412 ; Caption[:LavaPebbles4] = 'obsidian pebbles' ; Shape[:LavaPebbles4] = :PEBBLES ; Material[:LavaPebbles4] = :LAVA_STONE ; Variant[:LavaPebbles4] = :VAR_4 - ENUM[413] = :FeaturePebbles1 ; NUME[:FeaturePebbles1] = 413 ; Caption[:FeaturePebbles1] = 'featstone pebbles' ; Shape[:FeaturePebbles1] = :PEBBLES ; Material[:FeaturePebbles1] = :FEATURE ; Variant[:FeaturePebbles1] = :VAR_1 - ENUM[414] = :FeaturePebbles2 ; NUME[:FeaturePebbles2] = 414 ; Caption[:FeaturePebbles2] = 'featstone pebbles' ; Shape[:FeaturePebbles2] = :PEBBLES ; Material[:FeaturePebbles2] = :FEATURE ; Variant[:FeaturePebbles2] = :VAR_2 - ENUM[415] = :FeaturePebbles3 ; NUME[:FeaturePebbles3] = 415 ; Caption[:FeaturePebbles3] = 'featstone pebbles' ; Shape[:FeaturePebbles3] = :PEBBLES ; Material[:FeaturePebbles3] = :FEATURE ; Variant[:FeaturePebbles3] = :VAR_3 - ENUM[416] = :FeaturePebbles4 ; NUME[:FeaturePebbles4] = 416 ; Caption[:FeaturePebbles4] = 'featstone pebbles' ; Shape[:FeaturePebbles4] = :PEBBLES ; Material[:FeaturePebbles4] = :FEATURE ; Variant[:FeaturePebbles4] = :VAR_4 - ENUM[417] = :MineralWallSmoothRD2 ; NUME[:MineralWallSmoothRD2] = 417 ; Caption[:MineralWallSmoothRD2] = 'smooth vein wall RD2' ; Shape[:MineralWallSmoothRD2] = :WALL ; Material[:MineralWallSmoothRD2] = :MINERAL ; Special[:MineralWallSmoothRD2] = :SMOOTH ; Direction[:MineralWallSmoothRD2] = '--SS--E-' - ENUM[418] = :MineralWallSmoothR2D ; NUME[:MineralWallSmoothR2D] = 418 ; Caption[:MineralWallSmoothR2D] = 'smooth vein wall R2D' ; Shape[:MineralWallSmoothR2D] = :WALL ; Material[:MineralWallSmoothR2D] = :MINERAL ; Special[:MineralWallSmoothR2D] = :SMOOTH ; Direction[:MineralWallSmoothR2D] = '--S---EE' - ENUM[419] = :MineralWallSmoothR2U ; NUME[:MineralWallSmoothR2U] = 419 ; Caption[:MineralWallSmoothR2U] = 'smooth vein wall R2U' ; Shape[:MineralWallSmoothR2U] = :WALL ; Material[:MineralWallSmoothR2U] = :MINERAL ; Special[:MineralWallSmoothR2U] = :SMOOTH ; Direction[:MineralWallSmoothR2U] = 'N-----EE' - ENUM[420] = :MineralWallSmoothRU2 ; NUME[:MineralWallSmoothRU2] = 420 ; Caption[:MineralWallSmoothRU2] = 'smooth vein wall RU2' ; Shape[:MineralWallSmoothRU2] = :WALL ; Material[:MineralWallSmoothRU2] = :MINERAL ; Special[:MineralWallSmoothRU2] = :SMOOTH ; Direction[:MineralWallSmoothRU2] = 'NN----E-' - ENUM[421] = :MineralWallSmoothL2U ; NUME[:MineralWallSmoothL2U] = 421 ; Caption[:MineralWallSmoothL2U] = 'smooth vein wall L2U' ; Shape[:MineralWallSmoothL2U] = :WALL ; Material[:MineralWallSmoothL2U] = :MINERAL ; Special[:MineralWallSmoothL2U] = :SMOOTH ; Direction[:MineralWallSmoothL2U] = 'N---WW--' - ENUM[422] = :MineralWallSmoothLU2 ; NUME[:MineralWallSmoothLU2] = 422 ; Caption[:MineralWallSmoothLU2] = 'smooth vein wall LU2' ; Shape[:MineralWallSmoothLU2] = :WALL ; Material[:MineralWallSmoothLU2] = :MINERAL ; Special[:MineralWallSmoothLU2] = :SMOOTH ; Direction[:MineralWallSmoothLU2] = 'NN--W---' - ENUM[423] = :MineralWallSmoothL2D ; NUME[:MineralWallSmoothL2D] = 423 ; Caption[:MineralWallSmoothL2D] = 'smooth vein wall L2D' ; Shape[:MineralWallSmoothL2D] = :WALL ; Material[:MineralWallSmoothL2D] = :MINERAL ; Special[:MineralWallSmoothL2D] = :SMOOTH ; Direction[:MineralWallSmoothL2D] = '--S-WW--' - ENUM[424] = :MineralWallSmoothLD2 ; NUME[:MineralWallSmoothLD2] = 424 ; Caption[:MineralWallSmoothLD2] = 'smooth vein wall LD2' ; Shape[:MineralWallSmoothLD2] = :WALL ; Material[:MineralWallSmoothLD2] = :MINERAL ; Special[:MineralWallSmoothLD2] = :SMOOTH ; Direction[:MineralWallSmoothLD2] = '--SSW---' - ENUM[425] = :MineralWallSmoothLRUD ; NUME[:MineralWallSmoothLRUD] = 425 ; Caption[:MineralWallSmoothLRUD] = 'smooth vein wall LRUD' ; Shape[:MineralWallSmoothLRUD] = :WALL ; Material[:MineralWallSmoothLRUD] = :MINERAL ; Special[:MineralWallSmoothLRUD] = :SMOOTH ; Direction[:MineralWallSmoothLRUD] = 'N-S-W-E-' - ENUM[426] = :MineralWallSmoothRUD ; NUME[:MineralWallSmoothRUD] = 426 ; Caption[:MineralWallSmoothRUD] = 'smooth vein wall RUD' ; Shape[:MineralWallSmoothRUD] = :WALL ; Material[:MineralWallSmoothRUD] = :MINERAL ; Special[:MineralWallSmoothRUD] = :SMOOTH ; Direction[:MineralWallSmoothRUD] = 'N-S---E-' - ENUM[427] = :MineralWallSmoothLRD ; NUME[:MineralWallSmoothLRD] = 427 ; Caption[:MineralWallSmoothLRD] = 'smooth vein wall LRD' ; Shape[:MineralWallSmoothLRD] = :WALL ; Material[:MineralWallSmoothLRD] = :MINERAL ; Special[:MineralWallSmoothLRD] = :SMOOTH ; Direction[:MineralWallSmoothLRD] = '--S-W-E-' - ENUM[428] = :MineralWallSmoothLRU ; NUME[:MineralWallSmoothLRU] = 428 ; Caption[:MineralWallSmoothLRU] = 'smooth vein wall LRU' ; Shape[:MineralWallSmoothLRU] = :WALL ; Material[:MineralWallSmoothLRU] = :MINERAL ; Special[:MineralWallSmoothLRU] = :SMOOTH ; Direction[:MineralWallSmoothLRU] = 'N---W-E-' - ENUM[429] = :MineralWallSmoothLUD ; NUME[:MineralWallSmoothLUD] = 429 ; Caption[:MineralWallSmoothLUD] = 'smooth vein wall LUD' ; Shape[:MineralWallSmoothLUD] = :WALL ; Material[:MineralWallSmoothLUD] = :MINERAL ; Special[:MineralWallSmoothLUD] = :SMOOTH ; Direction[:MineralWallSmoothLUD] = 'N-S-W---' - ENUM[430] = :MineralWallSmoothRD ; NUME[:MineralWallSmoothRD] = 430 ; Caption[:MineralWallSmoothRD] = 'smooth vein wall RD' ; Shape[:MineralWallSmoothRD] = :WALL ; Material[:MineralWallSmoothRD] = :MINERAL ; Special[:MineralWallSmoothRD] = :SMOOTH ; Direction[:MineralWallSmoothRD] = '--S---E-' - ENUM[431] = :MineralWallSmoothRU ; NUME[:MineralWallSmoothRU] = 431 ; Caption[:MineralWallSmoothRU] = 'smooth vein wall RU' ; Shape[:MineralWallSmoothRU] = :WALL ; Material[:MineralWallSmoothRU] = :MINERAL ; Special[:MineralWallSmoothRU] = :SMOOTH ; Direction[:MineralWallSmoothRU] = 'N-----E-' - ENUM[432] = :MineralWallSmoothLU ; NUME[:MineralWallSmoothLU] = 432 ; Caption[:MineralWallSmoothLU] = 'smooth vein wall LU' ; Shape[:MineralWallSmoothLU] = :WALL ; Material[:MineralWallSmoothLU] = :MINERAL ; Special[:MineralWallSmoothLU] = :SMOOTH ; Direction[:MineralWallSmoothLU] = 'N---W---' - ENUM[433] = :MineralWallSmoothLD ; NUME[:MineralWallSmoothLD] = 433 ; Caption[:MineralWallSmoothLD] = 'smooth vein wall LD' ; Shape[:MineralWallSmoothLD] = :WALL ; Material[:MineralWallSmoothLD] = :MINERAL ; Special[:MineralWallSmoothLD] = :SMOOTH ; Direction[:MineralWallSmoothLD] = '--S-W---' - ENUM[434] = :MineralWallSmoothUD ; NUME[:MineralWallSmoothUD] = 434 ; Caption[:MineralWallSmoothUD] = 'smooth vein wall UD' ; Shape[:MineralWallSmoothUD] = :WALL ; Material[:MineralWallSmoothUD] = :MINERAL ; Special[:MineralWallSmoothUD] = :SMOOTH ; Direction[:MineralWallSmoothUD] = 'N-S-----' - ENUM[435] = :MineralWallSmoothLR ; NUME[:MineralWallSmoothLR] = 435 ; Caption[:MineralWallSmoothLR] = 'smooth vein wall LR' ; Shape[:MineralWallSmoothLR] = :WALL ; Material[:MineralWallSmoothLR] = :MINERAL ; Special[:MineralWallSmoothLR] = :SMOOTH ; Direction[:MineralWallSmoothLR] = '----W-E-' - ENUM[436] = :MineralFortification ; NUME[:MineralFortification] = 436 ; Caption[:MineralFortification] = 'vein fortification' ; Shape[:MineralFortification] = :FORTIFICATION ; Material[:MineralFortification] = :MINERAL - ENUM[437] = :MineralWallWorn1 ; NUME[:MineralWallWorn1] = 437 ; Caption[:MineralWallWorn1] = 'worn 1 vein wall' ; Shape[:MineralWallWorn1] = :WALL ; Material[:MineralWallWorn1] = :MINERAL ; Special[:MineralWallWorn1] = :WORN_1 - ENUM[438] = :MineralWallWorn2 ; NUME[:MineralWallWorn2] = 438 ; Caption[:MineralWallWorn2] = 'worn 2 vein wall' ; Shape[:MineralWallWorn2] = :WALL ; Material[:MineralWallWorn2] = :MINERAL ; Special[:MineralWallWorn2] = :WORN_2 - ENUM[439] = :MineralWallWorn3 ; NUME[:MineralWallWorn3] = 439 ; Caption[:MineralWallWorn3] = 'worn 3 vein wall' ; Shape[:MineralWallWorn3] = :WALL ; Material[:MineralWallWorn3] = :MINERAL ; Special[:MineralWallWorn3] = :WORN_3 - ENUM[440] = :MineralWall ; NUME[:MineralWall] = 440 ; Caption[:MineralWall] = 'vein wall' ; Shape[:MineralWall] = :WALL ; Material[:MineralWall] = :MINERAL ; Special[:MineralWall] = :NORMAL - ENUM[441] = :MineralFloor1 ; NUME[:MineralFloor1] = 441 ; Caption[:MineralFloor1] = 'vein floor' ; Shape[:MineralFloor1] = :FLOOR ; Material[:MineralFloor1] = :MINERAL ; Variant[:MineralFloor1] = :VAR_1 ; Special[:MineralFloor1] = :NORMAL - ENUM[442] = :MineralFloor2 ; NUME[:MineralFloor2] = 442 ; Caption[:MineralFloor2] = 'vein floor' ; Shape[:MineralFloor2] = :FLOOR ; Material[:MineralFloor2] = :MINERAL ; Variant[:MineralFloor2] = :VAR_2 ; Special[:MineralFloor2] = :NORMAL - ENUM[443] = :MineralFloor3 ; NUME[:MineralFloor3] = 443 ; Caption[:MineralFloor3] = 'vein floor' ; Shape[:MineralFloor3] = :FLOOR ; Material[:MineralFloor3] = :MINERAL ; Variant[:MineralFloor3] = :VAR_3 ; Special[:MineralFloor3] = :NORMAL - ENUM[444] = :MineralFloor4 ; NUME[:MineralFloor4] = 444 ; Caption[:MineralFloor4] = 'vein floor' ; Shape[:MineralFloor4] = :FLOOR ; Material[:MineralFloor4] = :MINERAL ; Variant[:MineralFloor4] = :VAR_4 ; Special[:MineralFloor4] = :NORMAL - ENUM[445] = :MineralBoulder ; NUME[:MineralBoulder] = 445 ; Caption[:MineralBoulder] = 'vein boulder' ; Shape[:MineralBoulder] = :BOULDER ; Material[:MineralBoulder] = :MINERAL - ENUM[446] = :MineralPebbles1 ; NUME[:MineralPebbles1] = 446 ; Caption[:MineralPebbles1] = 'vein pebbles' ; Shape[:MineralPebbles1] = :PEBBLES ; Material[:MineralPebbles1] = :MINERAL ; Variant[:MineralPebbles1] = :VAR_1 - ENUM[447] = :MineralPebbles2 ; NUME[:MineralPebbles2] = 447 ; Caption[:MineralPebbles2] = 'vein pebbles' ; Shape[:MineralPebbles2] = :PEBBLES ; Material[:MineralPebbles2] = :MINERAL ; Variant[:MineralPebbles2] = :VAR_2 - ENUM[448] = :MineralPebbles3 ; NUME[:MineralPebbles3] = 448 ; Caption[:MineralPebbles3] = 'vein pebbles' ; Shape[:MineralPebbles3] = :PEBBLES ; Material[:MineralPebbles3] = :MINERAL ; Variant[:MineralPebbles3] = :VAR_3 - ENUM[449] = :MineralPebbles4 ; NUME[:MineralPebbles4] = 449 ; Caption[:MineralPebbles4] = 'vein pebbles' ; Shape[:MineralPebbles4] = :PEBBLES ; Material[:MineralPebbles4] = :MINERAL ; Variant[:MineralPebbles4] = :VAR_4 - ENUM[450] = :FrozenWallSmoothRD2 ; NUME[:FrozenWallSmoothRD2] = 450 ; Caption[:FrozenWallSmoothRD2] = 'smooth ice wall RD2' ; Shape[:FrozenWallSmoothRD2] = :WALL ; Material[:FrozenWallSmoothRD2] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothRD2] = :SMOOTH ; Direction[:FrozenWallSmoothRD2] = '--SS--E-' - ENUM[451] = :FrozenWallSmoothR2D ; NUME[:FrozenWallSmoothR2D] = 451 ; Caption[:FrozenWallSmoothR2D] = 'smooth ice wall R2D' ; Shape[:FrozenWallSmoothR2D] = :WALL ; Material[:FrozenWallSmoothR2D] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothR2D] = :SMOOTH ; Direction[:FrozenWallSmoothR2D] = '--S---EE' - ENUM[452] = :FrozenWallSmoothR2U ; NUME[:FrozenWallSmoothR2U] = 452 ; Caption[:FrozenWallSmoothR2U] = 'smooth ice wall R2U' ; Shape[:FrozenWallSmoothR2U] = :WALL ; Material[:FrozenWallSmoothR2U] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothR2U] = :SMOOTH ; Direction[:FrozenWallSmoothR2U] = 'N-----EE' - ENUM[453] = :FrozenWallSmoothRU2 ; NUME[:FrozenWallSmoothRU2] = 453 ; Caption[:FrozenWallSmoothRU2] = 'smooth ice wall RU2' ; Shape[:FrozenWallSmoothRU2] = :WALL ; Material[:FrozenWallSmoothRU2] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothRU2] = :SMOOTH ; Direction[:FrozenWallSmoothRU2] = 'NN----E-' - ENUM[454] = :FrozenWallSmoothL2U ; NUME[:FrozenWallSmoothL2U] = 454 ; Caption[:FrozenWallSmoothL2U] = 'smooth ice wall L2U' ; Shape[:FrozenWallSmoothL2U] = :WALL ; Material[:FrozenWallSmoothL2U] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothL2U] = :SMOOTH ; Direction[:FrozenWallSmoothL2U] = 'N---WW--' - ENUM[455] = :FrozenWallSmoothLU2 ; NUME[:FrozenWallSmoothLU2] = 455 ; Caption[:FrozenWallSmoothLU2] = 'smooth ice wall LU2' ; Shape[:FrozenWallSmoothLU2] = :WALL ; Material[:FrozenWallSmoothLU2] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothLU2] = :SMOOTH ; Direction[:FrozenWallSmoothLU2] = 'NN--W---' - ENUM[456] = :FrozenWallSmoothL2D ; NUME[:FrozenWallSmoothL2D] = 456 ; Caption[:FrozenWallSmoothL2D] = 'smooth ice wall L2D' ; Shape[:FrozenWallSmoothL2D] = :WALL ; Material[:FrozenWallSmoothL2D] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothL2D] = :SMOOTH ; Direction[:FrozenWallSmoothL2D] = '--S-WW--' - ENUM[457] = :FrozenWallSmoothLD2 ; NUME[:FrozenWallSmoothLD2] = 457 ; Caption[:FrozenWallSmoothLD2] = 'smooth ice wall LD2' ; Shape[:FrozenWallSmoothLD2] = :WALL ; Material[:FrozenWallSmoothLD2] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothLD2] = :SMOOTH ; Direction[:FrozenWallSmoothLD2] = '--SSW---' - ENUM[458] = :FrozenWallSmoothLRUD ; NUME[:FrozenWallSmoothLRUD] = 458 ; Caption[:FrozenWallSmoothLRUD] = 'smooth ice wall LRUD' ; Shape[:FrozenWallSmoothLRUD] = :WALL ; Material[:FrozenWallSmoothLRUD] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothLRUD] = :SMOOTH ; Direction[:FrozenWallSmoothLRUD] = 'N-S-W-E-' - ENUM[459] = :FrozenWallSmoothRUD ; NUME[:FrozenWallSmoothRUD] = 459 ; Caption[:FrozenWallSmoothRUD] = 'smooth ice wall RUD' ; Shape[:FrozenWallSmoothRUD] = :WALL ; Material[:FrozenWallSmoothRUD] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothRUD] = :SMOOTH ; Direction[:FrozenWallSmoothRUD] = 'N-S---E-' - ENUM[460] = :FrozenWallSmoothLRD ; NUME[:FrozenWallSmoothLRD] = 460 ; Caption[:FrozenWallSmoothLRD] = 'smooth ice wall LRD' ; Shape[:FrozenWallSmoothLRD] = :WALL ; Material[:FrozenWallSmoothLRD] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothLRD] = :SMOOTH ; Direction[:FrozenWallSmoothLRD] = '--S-W-E-' - ENUM[461] = :FrozenWallSmoothLRU ; NUME[:FrozenWallSmoothLRU] = 461 ; Caption[:FrozenWallSmoothLRU] = 'smooth ice wall LRU' ; Shape[:FrozenWallSmoothLRU] = :WALL ; Material[:FrozenWallSmoothLRU] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothLRU] = :SMOOTH ; Direction[:FrozenWallSmoothLRU] = 'N---W-E-' - ENUM[462] = :FrozenWallSmoothLUD ; NUME[:FrozenWallSmoothLUD] = 462 ; Caption[:FrozenWallSmoothLUD] = 'smooth ice wall LUD' ; Shape[:FrozenWallSmoothLUD] = :WALL ; Material[:FrozenWallSmoothLUD] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothLUD] = :SMOOTH ; Direction[:FrozenWallSmoothLUD] = 'N-S-W---' - ENUM[463] = :FrozenWallSmoothRD ; NUME[:FrozenWallSmoothRD] = 463 ; Caption[:FrozenWallSmoothRD] = 'smooth ice wall RD' ; Shape[:FrozenWallSmoothRD] = :WALL ; Material[:FrozenWallSmoothRD] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothRD] = :SMOOTH ; Direction[:FrozenWallSmoothRD] = '--S---E-' - ENUM[464] = :FrozenWallSmoothRU ; NUME[:FrozenWallSmoothRU] = 464 ; Caption[:FrozenWallSmoothRU] = 'smooth ice wall RU' ; Shape[:FrozenWallSmoothRU] = :WALL ; Material[:FrozenWallSmoothRU] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothRU] = :SMOOTH ; Direction[:FrozenWallSmoothRU] = 'N-----E-' - ENUM[465] = :FrozenWallSmoothLU ; NUME[:FrozenWallSmoothLU] = 465 ; Caption[:FrozenWallSmoothLU] = 'smooth ice wall LU' ; Shape[:FrozenWallSmoothLU] = :WALL ; Material[:FrozenWallSmoothLU] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothLU] = :SMOOTH ; Direction[:FrozenWallSmoothLU] = 'N---W---' - ENUM[466] = :FrozenWallSmoothLD ; NUME[:FrozenWallSmoothLD] = 466 ; Caption[:FrozenWallSmoothLD] = 'smooth ice wall LD' ; Shape[:FrozenWallSmoothLD] = :WALL ; Material[:FrozenWallSmoothLD] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothLD] = :SMOOTH ; Direction[:FrozenWallSmoothLD] = '--S-W---' - ENUM[467] = :FrozenWallSmoothUD ; NUME[:FrozenWallSmoothUD] = 467 ; Caption[:FrozenWallSmoothUD] = 'smooth ice wall UD' ; Shape[:FrozenWallSmoothUD] = :WALL ; Material[:FrozenWallSmoothUD] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothUD] = :SMOOTH ; Direction[:FrozenWallSmoothUD] = 'N-S-----' - ENUM[468] = :FrozenWallSmoothLR ; NUME[:FrozenWallSmoothLR] = 468 ; Caption[:FrozenWallSmoothLR] = 'smooth ice wall LR' ; Shape[:FrozenWallSmoothLR] = :WALL ; Material[:FrozenWallSmoothLR] = :FROZEN_LIQUID ; Special[:FrozenWallSmoothLR] = :SMOOTH ; Direction[:FrozenWallSmoothLR] = '----W-E-' - ENUM[469] = :RiverRampN ; NUME[:RiverRampN] = 469 ; Caption[:RiverRampN] = 'river ramp N' ; Shape[:RiverRampN] = :RAMP ; Material[:RiverRampN] = :RIVER ; Direction[:RiverRampN] = 'N' - ENUM[470] = :RiverRampS ; NUME[:RiverRampS] = 470 ; Caption[:RiverRampS] = 'river ramp S' ; Shape[:RiverRampS] = :RAMP ; Material[:RiverRampS] = :RIVER ; Direction[:RiverRampS] = 'S' - ENUM[471] = :RiverRampE ; NUME[:RiverRampE] = 471 ; Caption[:RiverRampE] = 'river ramp E' ; Shape[:RiverRampE] = :RAMP ; Material[:RiverRampE] = :RIVER ; Direction[:RiverRampE] = 'E' - ENUM[472] = :RiverRampW ; NUME[:RiverRampW] = 472 ; Caption[:RiverRampW] = 'river ramp W' ; Shape[:RiverRampW] = :RAMP ; Material[:RiverRampW] = :RIVER ; Direction[:RiverRampW] = 'W' - ENUM[473] = :RiverRampNW ; NUME[:RiverRampNW] = 473 ; Caption[:RiverRampNW] = 'river ramp NW' ; Shape[:RiverRampNW] = :RAMP ; Material[:RiverRampNW] = :RIVER ; Direction[:RiverRampNW] = 'NW' - ENUM[474] = :RiverRampNE ; NUME[:RiverRampNE] = 474 ; Caption[:RiverRampNE] = 'river ramp NE' ; Shape[:RiverRampNE] = :RAMP ; Material[:RiverRampNE] = :RIVER ; Direction[:RiverRampNE] = 'NE' - ENUM[475] = :RiverRampSW ; NUME[:RiverRampSW] = 475 ; Caption[:RiverRampSW] = 'river ramp SW' ; Shape[:RiverRampSW] = :RAMP ; Material[:RiverRampSW] = :RIVER ; Direction[:RiverRampSW] = 'SW' - ENUM[476] = :RiverRampSE ; NUME[:RiverRampSE] = 476 ; Caption[:RiverRampSE] = 'river ramp SE' ; Shape[:RiverRampSE] = :RAMP ; Material[:RiverRampSE] = :RIVER ; Direction[:RiverRampSE] = 'SE' - ENUM[493] = :ConstructedFloor ; NUME[:ConstructedFloor] = 493 ; Caption[:ConstructedFloor] = 'constructed floor' ; Shape[:ConstructedFloor] = :FLOOR ; Material[:ConstructedFloor] = :CONSTRUCTION ; Special[:ConstructedFloor] = :SMOOTH - ENUM[494] = :ConstructedFortification ; NUME[:ConstructedFortification] = 494 ; Caption[:ConstructedFortification] = 'constructed fortification' ; Shape[:ConstructedFortification] = :FORTIFICATION ; Material[:ConstructedFortification] = :CONSTRUCTION - ENUM[495] = :ConstructedPillar ; NUME[:ConstructedPillar] = 495 ; Caption[:ConstructedPillar] = 'constructed pillar' ; Shape[:ConstructedPillar] = :WALL ; Material[:ConstructedPillar] = :CONSTRUCTION ; Special[:ConstructedPillar] = :SMOOTH - ENUM[496] = :ConstructedWallRD2 ; NUME[:ConstructedWallRD2] = 496 ; Caption[:ConstructedWallRD2] = 'constructed wall RD2' ; Shape[:ConstructedWallRD2] = :WALL ; Material[:ConstructedWallRD2] = :CONSTRUCTION ; Special[:ConstructedWallRD2] = :SMOOTH ; Direction[:ConstructedWallRD2] = '--SS--E-' - ENUM[497] = :ConstructedWallR2D ; NUME[:ConstructedWallR2D] = 497 ; Caption[:ConstructedWallR2D] = 'constructed wall R2D' ; Shape[:ConstructedWallR2D] = :WALL ; Material[:ConstructedWallR2D] = :CONSTRUCTION ; Special[:ConstructedWallR2D] = :SMOOTH ; Direction[:ConstructedWallR2D] = '--S---EE' - ENUM[498] = :ConstructedWallR2U ; NUME[:ConstructedWallR2U] = 498 ; Caption[:ConstructedWallR2U] = 'constructed wall R2U' ; Shape[:ConstructedWallR2U] = :WALL ; Material[:ConstructedWallR2U] = :CONSTRUCTION ; Special[:ConstructedWallR2U] = :SMOOTH ; Direction[:ConstructedWallR2U] = 'N-----EE' - ENUM[499] = :ConstructedWallRU2 ; NUME[:ConstructedWallRU2] = 499 ; Caption[:ConstructedWallRU2] = 'constructed wall RU2' ; Shape[:ConstructedWallRU2] = :WALL ; Material[:ConstructedWallRU2] = :CONSTRUCTION ; Special[:ConstructedWallRU2] = :SMOOTH ; Direction[:ConstructedWallRU2] = 'NN----E-' - ENUM[500] = :ConstructedWallL2U ; NUME[:ConstructedWallL2U] = 500 ; Caption[:ConstructedWallL2U] = 'constructed wall L2U' ; Shape[:ConstructedWallL2U] = :WALL ; Material[:ConstructedWallL2U] = :CONSTRUCTION ; Special[:ConstructedWallL2U] = :SMOOTH ; Direction[:ConstructedWallL2U] = 'N---WW--' - ENUM[501] = :ConstructedWallLU2 ; NUME[:ConstructedWallLU2] = 501 ; Caption[:ConstructedWallLU2] = 'constructed wall LU2' ; Shape[:ConstructedWallLU2] = :WALL ; Material[:ConstructedWallLU2] = :CONSTRUCTION ; Special[:ConstructedWallLU2] = :SMOOTH ; Direction[:ConstructedWallLU2] = 'NN--W---' - ENUM[502] = :ConstructedWallL2D ; NUME[:ConstructedWallL2D] = 502 ; Caption[:ConstructedWallL2D] = 'constructed wall L2D' ; Shape[:ConstructedWallL2D] = :WALL ; Material[:ConstructedWallL2D] = :CONSTRUCTION ; Special[:ConstructedWallL2D] = :SMOOTH ; Direction[:ConstructedWallL2D] = '--S-WW--' - ENUM[503] = :ConstructedWallLD2 ; NUME[:ConstructedWallLD2] = 503 ; Caption[:ConstructedWallLD2] = 'constructed wall LD2' ; Shape[:ConstructedWallLD2] = :WALL ; Material[:ConstructedWallLD2] = :CONSTRUCTION ; Special[:ConstructedWallLD2] = :SMOOTH ; Direction[:ConstructedWallLD2] = '--SSW---' - ENUM[504] = :ConstructedWallLRUD ; NUME[:ConstructedWallLRUD] = 504 ; Caption[:ConstructedWallLRUD] = 'constructed wall LRUD' ; Shape[:ConstructedWallLRUD] = :WALL ; Material[:ConstructedWallLRUD] = :CONSTRUCTION ; Special[:ConstructedWallLRUD] = :SMOOTH ; Direction[:ConstructedWallLRUD] = 'N-S-W-E-' - ENUM[505] = :ConstructedWallRUD ; NUME[:ConstructedWallRUD] = 505 ; Caption[:ConstructedWallRUD] = 'constructed wall RUD' ; Shape[:ConstructedWallRUD] = :WALL ; Material[:ConstructedWallRUD] = :CONSTRUCTION ; Special[:ConstructedWallRUD] = :SMOOTH ; Direction[:ConstructedWallRUD] = 'N-S---E-' - ENUM[506] = :ConstructedWallLRD ; NUME[:ConstructedWallLRD] = 506 ; Caption[:ConstructedWallLRD] = 'constructed wall LRD' ; Shape[:ConstructedWallLRD] = :WALL ; Material[:ConstructedWallLRD] = :CONSTRUCTION ; Special[:ConstructedWallLRD] = :SMOOTH ; Direction[:ConstructedWallLRD] = '--S-W-E-' - ENUM[507] = :ConstructedWallLRU ; NUME[:ConstructedWallLRU] = 507 ; Caption[:ConstructedWallLRU] = 'constructed wall LRU' ; Shape[:ConstructedWallLRU] = :WALL ; Material[:ConstructedWallLRU] = :CONSTRUCTION ; Special[:ConstructedWallLRU] = :SMOOTH ; Direction[:ConstructedWallLRU] = 'N---W-E-' - ENUM[508] = :ConstructedWallLUD ; NUME[:ConstructedWallLUD] = 508 ; Caption[:ConstructedWallLUD] = 'constructed wall LUD' ; Shape[:ConstructedWallLUD] = :WALL ; Material[:ConstructedWallLUD] = :CONSTRUCTION ; Special[:ConstructedWallLUD] = :SMOOTH ; Direction[:ConstructedWallLUD] = 'N-S-W---' - ENUM[509] = :ConstructedWallRD ; NUME[:ConstructedWallRD] = 509 ; Caption[:ConstructedWallRD] = 'constructed wall RD' ; Shape[:ConstructedWallRD] = :WALL ; Material[:ConstructedWallRD] = :CONSTRUCTION ; Special[:ConstructedWallRD] = :SMOOTH ; Direction[:ConstructedWallRD] = '--S---E-' - ENUM[510] = :ConstructedWallRU ; NUME[:ConstructedWallRU] = 510 ; Caption[:ConstructedWallRU] = 'constructed wall RU' ; Shape[:ConstructedWallRU] = :WALL ; Material[:ConstructedWallRU] = :CONSTRUCTION ; Special[:ConstructedWallRU] = :SMOOTH ; Direction[:ConstructedWallRU] = 'N-----E-' - ENUM[511] = :ConstructedWallLU ; NUME[:ConstructedWallLU] = 511 ; Caption[:ConstructedWallLU] = 'constructed wall LU' ; Shape[:ConstructedWallLU] = :WALL ; Material[:ConstructedWallLU] = :CONSTRUCTION ; Special[:ConstructedWallLU] = :SMOOTH ; Direction[:ConstructedWallLU] = 'N---W---' - ENUM[512] = :ConstructedWallLD ; NUME[:ConstructedWallLD] = 512 ; Caption[:ConstructedWallLD] = 'constructed wall LD' ; Shape[:ConstructedWallLD] = :WALL ; Material[:ConstructedWallLD] = :CONSTRUCTION ; Special[:ConstructedWallLD] = :SMOOTH ; Direction[:ConstructedWallLD] = '--S-W---' - ENUM[513] = :ConstructedWallUD ; NUME[:ConstructedWallUD] = 513 ; Caption[:ConstructedWallUD] = 'constructed wall UD' ; Shape[:ConstructedWallUD] = :WALL ; Material[:ConstructedWallUD] = :CONSTRUCTION ; Special[:ConstructedWallUD] = :SMOOTH ; Direction[:ConstructedWallUD] = 'N-S-----' - ENUM[514] = :ConstructedWallLR ; NUME[:ConstructedWallLR] = 514 ; Caption[:ConstructedWallLR] = 'constructed wall LR' ; Shape[:ConstructedWallLR] = :WALL ; Material[:ConstructedWallLR] = :CONSTRUCTION ; Special[:ConstructedWallLR] = :SMOOTH ; Direction[:ConstructedWallLR] = '----W-E-' - ENUM[515] = :ConstructedStairUD ; NUME[:ConstructedStairUD] = 515 ; Caption[:ConstructedStairUD] = 'constructed stair up/down' ; Shape[:ConstructedStairUD] = :STAIR_UPDOWN ; Material[:ConstructedStairUD] = :CONSTRUCTION - ENUM[516] = :ConstructedStairD ; NUME[:ConstructedStairD] = 516 ; Caption[:ConstructedStairD] = 'constructed stair down' ; Shape[:ConstructedStairD] = :STAIR_DOWN ; Material[:ConstructedStairD] = :CONSTRUCTION - ENUM[517] = :ConstructedStairU ; NUME[:ConstructedStairU] = 517 ; Caption[:ConstructedStairU] = 'constructed stair up' ; Shape[:ConstructedStairU] = :STAIR_UP ; Material[:ConstructedStairU] = :CONSTRUCTION - ENUM[518] = :ConstructedRamp ; NUME[:ConstructedRamp] = 518 ; Caption[:ConstructedRamp] = 'constructed ramp' ; Shape[:ConstructedRamp] = :RAMP ; Material[:ConstructedRamp] = :CONSTRUCTION - ENUM[519] = :StoneFloorTrackN ; NUME[:StoneFloorTrackN] = 519 ; Caption[:StoneFloorTrackN] = 'stone floor track N' ; Shape[:StoneFloorTrackN] = :FLOOR ; Material[:StoneFloorTrackN] = :STONE ; Special[:StoneFloorTrackN] = :TRACK ; Direction[:StoneFloorTrackN] = 'N' - ENUM[520] = :StoneFloorTrackS ; NUME[:StoneFloorTrackS] = 520 ; Caption[:StoneFloorTrackS] = 'stone floor track S' ; Shape[:StoneFloorTrackS] = :FLOOR ; Material[:StoneFloorTrackS] = :STONE ; Special[:StoneFloorTrackS] = :TRACK ; Direction[:StoneFloorTrackS] = 'S' - ENUM[521] = :StoneFloorTrackE ; NUME[:StoneFloorTrackE] = 521 ; Caption[:StoneFloorTrackE] = 'stone floor track E' ; Shape[:StoneFloorTrackE] = :FLOOR ; Material[:StoneFloorTrackE] = :STONE ; Special[:StoneFloorTrackE] = :TRACK ; Direction[:StoneFloorTrackE] = 'E' - ENUM[522] = :StoneFloorTrackW ; NUME[:StoneFloorTrackW] = 522 ; Caption[:StoneFloorTrackW] = 'stone floor track W' ; Shape[:StoneFloorTrackW] = :FLOOR ; Material[:StoneFloorTrackW] = :STONE ; Special[:StoneFloorTrackW] = :TRACK ; Direction[:StoneFloorTrackW] = 'W' - ENUM[523] = :StoneFloorTrackNS ; NUME[:StoneFloorTrackNS] = 523 ; Caption[:StoneFloorTrackNS] = 'stone floor track NS' ; Shape[:StoneFloorTrackNS] = :FLOOR ; Material[:StoneFloorTrackNS] = :STONE ; Special[:StoneFloorTrackNS] = :TRACK ; Direction[:StoneFloorTrackNS] = 'NS' - ENUM[524] = :StoneFloorTrackNE ; NUME[:StoneFloorTrackNE] = 524 ; Caption[:StoneFloorTrackNE] = 'stone floor track NE' ; Shape[:StoneFloorTrackNE] = :FLOOR ; Material[:StoneFloorTrackNE] = :STONE ; Special[:StoneFloorTrackNE] = :TRACK ; Direction[:StoneFloorTrackNE] = 'NE' - ENUM[525] = :StoneFloorTrackNW ; NUME[:StoneFloorTrackNW] = 525 ; Caption[:StoneFloorTrackNW] = 'stone floor track NW' ; Shape[:StoneFloorTrackNW] = :FLOOR ; Material[:StoneFloorTrackNW] = :STONE ; Special[:StoneFloorTrackNW] = :TRACK ; Direction[:StoneFloorTrackNW] = 'NW' - ENUM[526] = :StoneFloorTrackSE ; NUME[:StoneFloorTrackSE] = 526 ; Caption[:StoneFloorTrackSE] = 'stone floor track SE' ; Shape[:StoneFloorTrackSE] = :FLOOR ; Material[:StoneFloorTrackSE] = :STONE ; Special[:StoneFloorTrackSE] = :TRACK ; Direction[:StoneFloorTrackSE] = 'SE' - ENUM[527] = :StoneFloorTrackSW ; NUME[:StoneFloorTrackSW] = 527 ; Caption[:StoneFloorTrackSW] = 'stone floor track SW' ; Shape[:StoneFloorTrackSW] = :FLOOR ; Material[:StoneFloorTrackSW] = :STONE ; Special[:StoneFloorTrackSW] = :TRACK ; Direction[:StoneFloorTrackSW] = 'SW' - ENUM[528] = :StoneFloorTrackEW ; NUME[:StoneFloorTrackEW] = 528 ; Caption[:StoneFloorTrackEW] = 'stone floor track EW' ; Shape[:StoneFloorTrackEW] = :FLOOR ; Material[:StoneFloorTrackEW] = :STONE ; Special[:StoneFloorTrackEW] = :TRACK ; Direction[:StoneFloorTrackEW] = 'EW' - ENUM[529] = :StoneFloorTrackNSE ; NUME[:StoneFloorTrackNSE] = 529 ; Caption[:StoneFloorTrackNSE] = 'stone floor track NSE' ; Shape[:StoneFloorTrackNSE] = :FLOOR ; Material[:StoneFloorTrackNSE] = :STONE ; Special[:StoneFloorTrackNSE] = :TRACK ; Direction[:StoneFloorTrackNSE] = 'NSE' - ENUM[530] = :StoneFloorTrackNSW ; NUME[:StoneFloorTrackNSW] = 530 ; Caption[:StoneFloorTrackNSW] = 'stone floor track NSW' ; Shape[:StoneFloorTrackNSW] = :FLOOR ; Material[:StoneFloorTrackNSW] = :STONE ; Special[:StoneFloorTrackNSW] = :TRACK ; Direction[:StoneFloorTrackNSW] = 'NSW' - ENUM[531] = :StoneFloorTrackNEW ; NUME[:StoneFloorTrackNEW] = 531 ; Caption[:StoneFloorTrackNEW] = 'stone floor track NEW' ; Shape[:StoneFloorTrackNEW] = :FLOOR ; Material[:StoneFloorTrackNEW] = :STONE ; Special[:StoneFloorTrackNEW] = :TRACK ; Direction[:StoneFloorTrackNEW] = 'NEW' - ENUM[532] = :StoneFloorTrackSEW ; NUME[:StoneFloorTrackSEW] = 532 ; Caption[:StoneFloorTrackSEW] = 'stone floor track SEW' ; Shape[:StoneFloorTrackSEW] = :FLOOR ; Material[:StoneFloorTrackSEW] = :STONE ; Special[:StoneFloorTrackSEW] = :TRACK ; Direction[:StoneFloorTrackSEW] = 'SEW' - ENUM[533] = :StoneFloorTrackNSEW ; NUME[:StoneFloorTrackNSEW] = 533 ; Caption[:StoneFloorTrackNSEW] = 'stone floor track NSEW' ; Shape[:StoneFloorTrackNSEW] = :FLOOR ; Material[:StoneFloorTrackNSEW] = :STONE ; Special[:StoneFloorTrackNSEW] = :TRACK ; Direction[:StoneFloorTrackNSEW] = 'NSEW' - ENUM[534] = :LavaFloorTrackN ; NUME[:LavaFloorTrackN] = 534 ; Caption[:LavaFloorTrackN] = 'obsidian floor track N' ; Shape[:LavaFloorTrackN] = :FLOOR ; Material[:LavaFloorTrackN] = :LAVA_STONE ; Special[:LavaFloorTrackN] = :TRACK ; Direction[:LavaFloorTrackN] = 'N' - ENUM[535] = :LavaFloorTrackS ; NUME[:LavaFloorTrackS] = 535 ; Caption[:LavaFloorTrackS] = 'obsidian floor track S' ; Shape[:LavaFloorTrackS] = :FLOOR ; Material[:LavaFloorTrackS] = :LAVA_STONE ; Special[:LavaFloorTrackS] = :TRACK ; Direction[:LavaFloorTrackS] = 'S' - ENUM[536] = :LavaFloorTrackE ; NUME[:LavaFloorTrackE] = 536 ; Caption[:LavaFloorTrackE] = 'obsidian floor track E' ; Shape[:LavaFloorTrackE] = :FLOOR ; Material[:LavaFloorTrackE] = :LAVA_STONE ; Special[:LavaFloorTrackE] = :TRACK ; Direction[:LavaFloorTrackE] = 'E' - ENUM[537] = :LavaFloorTrackW ; NUME[:LavaFloorTrackW] = 537 ; Caption[:LavaFloorTrackW] = 'obsidian floor track W' ; Shape[:LavaFloorTrackW] = :FLOOR ; Material[:LavaFloorTrackW] = :LAVA_STONE ; Special[:LavaFloorTrackW] = :TRACK ; Direction[:LavaFloorTrackW] = 'W' - ENUM[538] = :LavaFloorTrackNS ; NUME[:LavaFloorTrackNS] = 538 ; Caption[:LavaFloorTrackNS] = 'obsidian floor track NS' ; Shape[:LavaFloorTrackNS] = :FLOOR ; Material[:LavaFloorTrackNS] = :LAVA_STONE ; Special[:LavaFloorTrackNS] = :TRACK ; Direction[:LavaFloorTrackNS] = 'NS' - ENUM[539] = :LavaFloorTrackNE ; NUME[:LavaFloorTrackNE] = 539 ; Caption[:LavaFloorTrackNE] = 'obsidian floor track NE' ; Shape[:LavaFloorTrackNE] = :FLOOR ; Material[:LavaFloorTrackNE] = :LAVA_STONE ; Special[:LavaFloorTrackNE] = :TRACK ; Direction[:LavaFloorTrackNE] = 'NE' - ENUM[540] = :LavaFloorTrackNW ; NUME[:LavaFloorTrackNW] = 540 ; Caption[:LavaFloorTrackNW] = 'obsidian floor track NW' ; Shape[:LavaFloorTrackNW] = :FLOOR ; Material[:LavaFloorTrackNW] = :LAVA_STONE ; Special[:LavaFloorTrackNW] = :TRACK ; Direction[:LavaFloorTrackNW] = 'NW' - ENUM[541] = :LavaFloorTrackSE ; NUME[:LavaFloorTrackSE] = 541 ; Caption[:LavaFloorTrackSE] = 'obsidian floor track SE' ; Shape[:LavaFloorTrackSE] = :FLOOR ; Material[:LavaFloorTrackSE] = :LAVA_STONE ; Special[:LavaFloorTrackSE] = :TRACK ; Direction[:LavaFloorTrackSE] = 'SE' - ENUM[542] = :LavaFloorTrackSW ; NUME[:LavaFloorTrackSW] = 542 ; Caption[:LavaFloorTrackSW] = 'obsidian floor track SW' ; Shape[:LavaFloorTrackSW] = :FLOOR ; Material[:LavaFloorTrackSW] = :LAVA_STONE ; Special[:LavaFloorTrackSW] = :TRACK ; Direction[:LavaFloorTrackSW] = 'SW' - ENUM[543] = :LavaFloorTrackEW ; NUME[:LavaFloorTrackEW] = 543 ; Caption[:LavaFloorTrackEW] = 'obsidian floor track EW' ; Shape[:LavaFloorTrackEW] = :FLOOR ; Material[:LavaFloorTrackEW] = :LAVA_STONE ; Special[:LavaFloorTrackEW] = :TRACK ; Direction[:LavaFloorTrackEW] = 'EW' - ENUM[544] = :LavaFloorTrackNSE ; NUME[:LavaFloorTrackNSE] = 544 ; Caption[:LavaFloorTrackNSE] = 'obsidian floor track NSE' ; Shape[:LavaFloorTrackNSE] = :FLOOR ; Material[:LavaFloorTrackNSE] = :LAVA_STONE ; Special[:LavaFloorTrackNSE] = :TRACK ; Direction[:LavaFloorTrackNSE] = 'NSE' - ENUM[545] = :LavaFloorTrackNSW ; NUME[:LavaFloorTrackNSW] = 545 ; Caption[:LavaFloorTrackNSW] = 'obsidian floor track NSW' ; Shape[:LavaFloorTrackNSW] = :FLOOR ; Material[:LavaFloorTrackNSW] = :LAVA_STONE ; Special[:LavaFloorTrackNSW] = :TRACK ; Direction[:LavaFloorTrackNSW] = 'NSW' - ENUM[546] = :LavaFloorTrackNEW ; NUME[:LavaFloorTrackNEW] = 546 ; Caption[:LavaFloorTrackNEW] = 'obsidian floor track NEW' ; Shape[:LavaFloorTrackNEW] = :FLOOR ; Material[:LavaFloorTrackNEW] = :LAVA_STONE ; Special[:LavaFloorTrackNEW] = :TRACK ; Direction[:LavaFloorTrackNEW] = 'NEW' - ENUM[547] = :LavaFloorTrackSEW ; NUME[:LavaFloorTrackSEW] = 547 ; Caption[:LavaFloorTrackSEW] = 'obsidian floor track SEW' ; Shape[:LavaFloorTrackSEW] = :FLOOR ; Material[:LavaFloorTrackSEW] = :LAVA_STONE ; Special[:LavaFloorTrackSEW] = :TRACK ; Direction[:LavaFloorTrackSEW] = 'SEW' - ENUM[548] = :LavaFloorTrackNSEW ; NUME[:LavaFloorTrackNSEW] = 548 ; Caption[:LavaFloorTrackNSEW] = 'obsidian floor track NSEW' ; Shape[:LavaFloorTrackNSEW] = :FLOOR ; Material[:LavaFloorTrackNSEW] = :LAVA_STONE ; Special[:LavaFloorTrackNSEW] = :TRACK ; Direction[:LavaFloorTrackNSEW] = 'NSEW' - ENUM[549] = :FeatureFloorTrackN ; NUME[:FeatureFloorTrackN] = 549 ; Caption[:FeatureFloorTrackN] = 'featstone floor track N' ; Shape[:FeatureFloorTrackN] = :FLOOR ; Material[:FeatureFloorTrackN] = :FEATURE ; Special[:FeatureFloorTrackN] = :TRACK ; Direction[:FeatureFloorTrackN] = 'N' - ENUM[550] = :FeatureFloorTrackS ; NUME[:FeatureFloorTrackS] = 550 ; Caption[:FeatureFloorTrackS] = 'featstone floor track S' ; Shape[:FeatureFloorTrackS] = :FLOOR ; Material[:FeatureFloorTrackS] = :FEATURE ; Special[:FeatureFloorTrackS] = :TRACK ; Direction[:FeatureFloorTrackS] = 'S' - ENUM[551] = :FeatureFloorTrackE ; NUME[:FeatureFloorTrackE] = 551 ; Caption[:FeatureFloorTrackE] = 'featstone floor track E' ; Shape[:FeatureFloorTrackE] = :FLOOR ; Material[:FeatureFloorTrackE] = :FEATURE ; Special[:FeatureFloorTrackE] = :TRACK ; Direction[:FeatureFloorTrackE] = 'E' - ENUM[552] = :FeatureFloorTrackW ; NUME[:FeatureFloorTrackW] = 552 ; Caption[:FeatureFloorTrackW] = 'featstone floor track W' ; Shape[:FeatureFloorTrackW] = :FLOOR ; Material[:FeatureFloorTrackW] = :FEATURE ; Special[:FeatureFloorTrackW] = :TRACK ; Direction[:FeatureFloorTrackW] = 'W' - ENUM[553] = :FeatureFloorTrackNS ; NUME[:FeatureFloorTrackNS] = 553 ; Caption[:FeatureFloorTrackNS] = 'featstone floor track NS' ; Shape[:FeatureFloorTrackNS] = :FLOOR ; Material[:FeatureFloorTrackNS] = :FEATURE ; Special[:FeatureFloorTrackNS] = :TRACK ; Direction[:FeatureFloorTrackNS] = 'NS' - ENUM[554] = :FeatureFloorTrackNE ; NUME[:FeatureFloorTrackNE] = 554 ; Caption[:FeatureFloorTrackNE] = 'featstone floor track NE' ; Shape[:FeatureFloorTrackNE] = :FLOOR ; Material[:FeatureFloorTrackNE] = :FEATURE ; Special[:FeatureFloorTrackNE] = :TRACK ; Direction[:FeatureFloorTrackNE] = 'NE' - ENUM[555] = :FeatureFloorTrackNW ; NUME[:FeatureFloorTrackNW] = 555 ; Caption[:FeatureFloorTrackNW] = 'featstone floor track NW' ; Shape[:FeatureFloorTrackNW] = :FLOOR ; Material[:FeatureFloorTrackNW] = :FEATURE ; Special[:FeatureFloorTrackNW] = :TRACK ; Direction[:FeatureFloorTrackNW] = 'NW' - ENUM[556] = :FeatureFloorTrackSE ; NUME[:FeatureFloorTrackSE] = 556 ; Caption[:FeatureFloorTrackSE] = 'featstone floor track SE' ; Shape[:FeatureFloorTrackSE] = :FLOOR ; Material[:FeatureFloorTrackSE] = :FEATURE ; Special[:FeatureFloorTrackSE] = :TRACK ; Direction[:FeatureFloorTrackSE] = 'SE' - ENUM[557] = :FeatureFloorTrackSW ; NUME[:FeatureFloorTrackSW] = 557 ; Caption[:FeatureFloorTrackSW] = 'featstone floor track SW' ; Shape[:FeatureFloorTrackSW] = :FLOOR ; Material[:FeatureFloorTrackSW] = :FEATURE ; Special[:FeatureFloorTrackSW] = :TRACK ; Direction[:FeatureFloorTrackSW] = 'SW' - ENUM[558] = :FeatureFloorTrackEW ; NUME[:FeatureFloorTrackEW] = 558 ; Caption[:FeatureFloorTrackEW] = 'featstone floor track EW' ; Shape[:FeatureFloorTrackEW] = :FLOOR ; Material[:FeatureFloorTrackEW] = :FEATURE ; Special[:FeatureFloorTrackEW] = :TRACK ; Direction[:FeatureFloorTrackEW] = 'EW' - ENUM[559] = :FeatureFloorTrackNSE ; NUME[:FeatureFloorTrackNSE] = 559 ; Caption[:FeatureFloorTrackNSE] = 'featstone floor track NSE' ; Shape[:FeatureFloorTrackNSE] = :FLOOR ; Material[:FeatureFloorTrackNSE] = :FEATURE ; Special[:FeatureFloorTrackNSE] = :TRACK ; Direction[:FeatureFloorTrackNSE] = 'NSE' - ENUM[560] = :FeatureFloorTrackNSW ; NUME[:FeatureFloorTrackNSW] = 560 ; Caption[:FeatureFloorTrackNSW] = 'featstone floor track NSW' ; Shape[:FeatureFloorTrackNSW] = :FLOOR ; Material[:FeatureFloorTrackNSW] = :FEATURE ; Special[:FeatureFloorTrackNSW] = :TRACK ; Direction[:FeatureFloorTrackNSW] = 'NSW' - ENUM[561] = :FeatureFloorTrackNEW ; NUME[:FeatureFloorTrackNEW] = 561 ; Caption[:FeatureFloorTrackNEW] = 'featstone floor track NEW' ; Shape[:FeatureFloorTrackNEW] = :FLOOR ; Material[:FeatureFloorTrackNEW] = :FEATURE ; Special[:FeatureFloorTrackNEW] = :TRACK ; Direction[:FeatureFloorTrackNEW] = 'NEW' - ENUM[562] = :FeatureFloorTrackSEW ; NUME[:FeatureFloorTrackSEW] = 562 ; Caption[:FeatureFloorTrackSEW] = 'featstone floor track SEW' ; Shape[:FeatureFloorTrackSEW] = :FLOOR ; Material[:FeatureFloorTrackSEW] = :FEATURE ; Special[:FeatureFloorTrackSEW] = :TRACK ; Direction[:FeatureFloorTrackSEW] = 'SEW' - ENUM[563] = :FeatureFloorTrackNSEW ; NUME[:FeatureFloorTrackNSEW] = 563 ; Caption[:FeatureFloorTrackNSEW] = 'featstone floor track NSEW' ; Shape[:FeatureFloorTrackNSEW] = :FLOOR ; Material[:FeatureFloorTrackNSEW] = :FEATURE ; Special[:FeatureFloorTrackNSEW] = :TRACK ; Direction[:FeatureFloorTrackNSEW] = 'NSEW' - ENUM[564] = :MineralFloorTrackN ; NUME[:MineralFloorTrackN] = 564 ; Caption[:MineralFloorTrackN] = 'vein floor track N' ; Shape[:MineralFloorTrackN] = :FLOOR ; Material[:MineralFloorTrackN] = :MINERAL ; Special[:MineralFloorTrackN] = :TRACK ; Direction[:MineralFloorTrackN] = 'N' - ENUM[565] = :MineralFloorTrackS ; NUME[:MineralFloorTrackS] = 565 ; Caption[:MineralFloorTrackS] = 'vein floor track S' ; Shape[:MineralFloorTrackS] = :FLOOR ; Material[:MineralFloorTrackS] = :MINERAL ; Special[:MineralFloorTrackS] = :TRACK ; Direction[:MineralFloorTrackS] = 'S' - ENUM[566] = :MineralFloorTrackE ; NUME[:MineralFloorTrackE] = 566 ; Caption[:MineralFloorTrackE] = 'vein floor track E' ; Shape[:MineralFloorTrackE] = :FLOOR ; Material[:MineralFloorTrackE] = :MINERAL ; Special[:MineralFloorTrackE] = :TRACK ; Direction[:MineralFloorTrackE] = 'E' - ENUM[567] = :MineralFloorTrackW ; NUME[:MineralFloorTrackW] = 567 ; Caption[:MineralFloorTrackW] = 'vein floor track W' ; Shape[:MineralFloorTrackW] = :FLOOR ; Material[:MineralFloorTrackW] = :MINERAL ; Special[:MineralFloorTrackW] = :TRACK ; Direction[:MineralFloorTrackW] = 'W' - ENUM[568] = :MineralFloorTrackNS ; NUME[:MineralFloorTrackNS] = 568 ; Caption[:MineralFloorTrackNS] = 'vein floor track NS' ; Shape[:MineralFloorTrackNS] = :FLOOR ; Material[:MineralFloorTrackNS] = :MINERAL ; Special[:MineralFloorTrackNS] = :TRACK ; Direction[:MineralFloorTrackNS] = 'NS' - ENUM[569] = :MineralFloorTrackNE ; NUME[:MineralFloorTrackNE] = 569 ; Caption[:MineralFloorTrackNE] = 'vein floor track NE' ; Shape[:MineralFloorTrackNE] = :FLOOR ; Material[:MineralFloorTrackNE] = :MINERAL ; Special[:MineralFloorTrackNE] = :TRACK ; Direction[:MineralFloorTrackNE] = 'NE' - ENUM[570] = :MineralFloorTrackNW ; NUME[:MineralFloorTrackNW] = 570 ; Caption[:MineralFloorTrackNW] = 'vein floor track NW' ; Shape[:MineralFloorTrackNW] = :FLOOR ; Material[:MineralFloorTrackNW] = :MINERAL ; Special[:MineralFloorTrackNW] = :TRACK ; Direction[:MineralFloorTrackNW] = 'NW' - ENUM[571] = :MineralFloorTrackSE ; NUME[:MineralFloorTrackSE] = 571 ; Caption[:MineralFloorTrackSE] = 'vein floor track SE' ; Shape[:MineralFloorTrackSE] = :FLOOR ; Material[:MineralFloorTrackSE] = :MINERAL ; Special[:MineralFloorTrackSE] = :TRACK ; Direction[:MineralFloorTrackSE] = 'SE' - ENUM[572] = :MineralFloorTrackSW ; NUME[:MineralFloorTrackSW] = 572 ; Caption[:MineralFloorTrackSW] = 'vein floor track SW' ; Shape[:MineralFloorTrackSW] = :FLOOR ; Material[:MineralFloorTrackSW] = :MINERAL ; Special[:MineralFloorTrackSW] = :TRACK ; Direction[:MineralFloorTrackSW] = 'SW' - ENUM[573] = :MineralFloorTrackEW ; NUME[:MineralFloorTrackEW] = 573 ; Caption[:MineralFloorTrackEW] = 'vein floor track EW' ; Shape[:MineralFloorTrackEW] = :FLOOR ; Material[:MineralFloorTrackEW] = :MINERAL ; Special[:MineralFloorTrackEW] = :TRACK ; Direction[:MineralFloorTrackEW] = 'EW' - ENUM[574] = :MineralFloorTrackNSE ; NUME[:MineralFloorTrackNSE] = 574 ; Caption[:MineralFloorTrackNSE] = 'vein floor track NSE' ; Shape[:MineralFloorTrackNSE] = :FLOOR ; Material[:MineralFloorTrackNSE] = :MINERAL ; Special[:MineralFloorTrackNSE] = :TRACK ; Direction[:MineralFloorTrackNSE] = 'NSE' - ENUM[575] = :MineralFloorTrackNSW ; NUME[:MineralFloorTrackNSW] = 575 ; Caption[:MineralFloorTrackNSW] = 'vein floor track NSW' ; Shape[:MineralFloorTrackNSW] = :FLOOR ; Material[:MineralFloorTrackNSW] = :MINERAL ; Special[:MineralFloorTrackNSW] = :TRACK ; Direction[:MineralFloorTrackNSW] = 'NSW' - ENUM[576] = :MineralFloorTrackNEW ; NUME[:MineralFloorTrackNEW] = 576 ; Caption[:MineralFloorTrackNEW] = 'vein floor track NEW' ; Shape[:MineralFloorTrackNEW] = :FLOOR ; Material[:MineralFloorTrackNEW] = :MINERAL ; Special[:MineralFloorTrackNEW] = :TRACK ; Direction[:MineralFloorTrackNEW] = 'NEW' - ENUM[577] = :MineralFloorTrackSEW ; NUME[:MineralFloorTrackSEW] = 577 ; Caption[:MineralFloorTrackSEW] = 'vein floor track SEW' ; Shape[:MineralFloorTrackSEW] = :FLOOR ; Material[:MineralFloorTrackSEW] = :MINERAL ; Special[:MineralFloorTrackSEW] = :TRACK ; Direction[:MineralFloorTrackSEW] = 'SEW' - ENUM[578] = :MineralFloorTrackNSEW ; NUME[:MineralFloorTrackNSEW] = 578 ; Caption[:MineralFloorTrackNSEW] = 'vein floor track NSEW' ; Shape[:MineralFloorTrackNSEW] = :FLOOR ; Material[:MineralFloorTrackNSEW] = :MINERAL ; Special[:MineralFloorTrackNSEW] = :TRACK ; Direction[:MineralFloorTrackNSEW] = 'NSEW' - ENUM[579] = :FrozenFloorTrackN ; NUME[:FrozenFloorTrackN] = 579 ; Caption[:FrozenFloorTrackN] = 'ice floor track N' ; Shape[:FrozenFloorTrackN] = :FLOOR ; Material[:FrozenFloorTrackN] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackN] = :TRACK ; Direction[:FrozenFloorTrackN] = 'N' - ENUM[580] = :FrozenFloorTrackS ; NUME[:FrozenFloorTrackS] = 580 ; Caption[:FrozenFloorTrackS] = 'ice floor track S' ; Shape[:FrozenFloorTrackS] = :FLOOR ; Material[:FrozenFloorTrackS] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackS] = :TRACK ; Direction[:FrozenFloorTrackS] = 'S' - ENUM[581] = :FrozenFloorTrackE ; NUME[:FrozenFloorTrackE] = 581 ; Caption[:FrozenFloorTrackE] = 'ice floor track E' ; Shape[:FrozenFloorTrackE] = :FLOOR ; Material[:FrozenFloorTrackE] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackE] = :TRACK ; Direction[:FrozenFloorTrackE] = 'E' - ENUM[582] = :FrozenFloorTrackW ; NUME[:FrozenFloorTrackW] = 582 ; Caption[:FrozenFloorTrackW] = 'ice floor track W' ; Shape[:FrozenFloorTrackW] = :FLOOR ; Material[:FrozenFloorTrackW] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackW] = :TRACK ; Direction[:FrozenFloorTrackW] = 'W' - ENUM[583] = :FrozenFloorTrackNS ; NUME[:FrozenFloorTrackNS] = 583 ; Caption[:FrozenFloorTrackNS] = 'ice floor track NS' ; Shape[:FrozenFloorTrackNS] = :FLOOR ; Material[:FrozenFloorTrackNS] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackNS] = :TRACK ; Direction[:FrozenFloorTrackNS] = 'NS' - ENUM[584] = :FrozenFloorTrackNE ; NUME[:FrozenFloorTrackNE] = 584 ; Caption[:FrozenFloorTrackNE] = 'ice floor track NE' ; Shape[:FrozenFloorTrackNE] = :FLOOR ; Material[:FrozenFloorTrackNE] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackNE] = :TRACK ; Direction[:FrozenFloorTrackNE] = 'NE' - ENUM[585] = :FrozenFloorTrackNW ; NUME[:FrozenFloorTrackNW] = 585 ; Caption[:FrozenFloorTrackNW] = 'ice floor track NW' ; Shape[:FrozenFloorTrackNW] = :FLOOR ; Material[:FrozenFloorTrackNW] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackNW] = :TRACK ; Direction[:FrozenFloorTrackNW] = 'NW' - ENUM[586] = :FrozenFloorTrackSE ; NUME[:FrozenFloorTrackSE] = 586 ; Caption[:FrozenFloorTrackSE] = 'ice floor track SE' ; Shape[:FrozenFloorTrackSE] = :FLOOR ; Material[:FrozenFloorTrackSE] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackSE] = :TRACK ; Direction[:FrozenFloorTrackSE] = 'SE' - ENUM[587] = :FrozenFloorTrackSW ; NUME[:FrozenFloorTrackSW] = 587 ; Caption[:FrozenFloorTrackSW] = 'ice floor track SW' ; Shape[:FrozenFloorTrackSW] = :FLOOR ; Material[:FrozenFloorTrackSW] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackSW] = :TRACK ; Direction[:FrozenFloorTrackSW] = 'SW' - ENUM[588] = :FrozenFloorTrackEW ; NUME[:FrozenFloorTrackEW] = 588 ; Caption[:FrozenFloorTrackEW] = 'ice floor track EW' ; Shape[:FrozenFloorTrackEW] = :FLOOR ; Material[:FrozenFloorTrackEW] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackEW] = :TRACK ; Direction[:FrozenFloorTrackEW] = 'EW' - ENUM[589] = :FrozenFloorTrackNSE ; NUME[:FrozenFloorTrackNSE] = 589 ; Caption[:FrozenFloorTrackNSE] = 'ice floor track NSE' ; Shape[:FrozenFloorTrackNSE] = :FLOOR ; Material[:FrozenFloorTrackNSE] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackNSE] = :TRACK ; Direction[:FrozenFloorTrackNSE] = 'NSE' - ENUM[590] = :FrozenFloorTrackNSW ; NUME[:FrozenFloorTrackNSW] = 590 ; Caption[:FrozenFloorTrackNSW] = 'ice floor track NSW' ; Shape[:FrozenFloorTrackNSW] = :FLOOR ; Material[:FrozenFloorTrackNSW] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackNSW] = :TRACK ; Direction[:FrozenFloorTrackNSW] = 'NSW' - ENUM[591] = :FrozenFloorTrackNEW ; NUME[:FrozenFloorTrackNEW] = 591 ; Caption[:FrozenFloorTrackNEW] = 'ice floor track NEW' ; Shape[:FrozenFloorTrackNEW] = :FLOOR ; Material[:FrozenFloorTrackNEW] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackNEW] = :TRACK ; Direction[:FrozenFloorTrackNEW] = 'NEW' - ENUM[592] = :FrozenFloorTrackSEW ; NUME[:FrozenFloorTrackSEW] = 592 ; Caption[:FrozenFloorTrackSEW] = 'ice floor track SEW' ; Shape[:FrozenFloorTrackSEW] = :FLOOR ; Material[:FrozenFloorTrackSEW] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackSEW] = :TRACK ; Direction[:FrozenFloorTrackSEW] = 'SEW' - ENUM[593] = :FrozenFloorTrackNSEW ; NUME[:FrozenFloorTrackNSEW] = 593 ; Caption[:FrozenFloorTrackNSEW] = 'ice floor track NSEW' ; Shape[:FrozenFloorTrackNSEW] = :FLOOR ; Material[:FrozenFloorTrackNSEW] = :FROZEN_LIQUID ; Special[:FrozenFloorTrackNSEW] = :TRACK ; Direction[:FrozenFloorTrackNSEW] = 'NSEW' - ENUM[594] = :ConstructedFloorTrackN ; NUME[:ConstructedFloorTrackN] = 594 ; Caption[:ConstructedFloorTrackN] = 'constructed floor track N' ; Shape[:ConstructedFloorTrackN] = :FLOOR ; Material[:ConstructedFloorTrackN] = :CONSTRUCTION ; Special[:ConstructedFloorTrackN] = :TRACK ; Direction[:ConstructedFloorTrackN] = 'N' - ENUM[595] = :ConstructedFloorTrackS ; NUME[:ConstructedFloorTrackS] = 595 ; Caption[:ConstructedFloorTrackS] = 'constructed floor track S' ; Shape[:ConstructedFloorTrackS] = :FLOOR ; Material[:ConstructedFloorTrackS] = :CONSTRUCTION ; Special[:ConstructedFloorTrackS] = :TRACK ; Direction[:ConstructedFloorTrackS] = 'S' - ENUM[596] = :ConstructedFloorTrackE ; NUME[:ConstructedFloorTrackE] = 596 ; Caption[:ConstructedFloorTrackE] = 'constructed floor track E' ; Shape[:ConstructedFloorTrackE] = :FLOOR ; Material[:ConstructedFloorTrackE] = :CONSTRUCTION ; Special[:ConstructedFloorTrackE] = :TRACK ; Direction[:ConstructedFloorTrackE] = 'E' - ENUM[597] = :ConstructedFloorTrackW ; NUME[:ConstructedFloorTrackW] = 597 ; Caption[:ConstructedFloorTrackW] = 'constructed floor track W' ; Shape[:ConstructedFloorTrackW] = :FLOOR ; Material[:ConstructedFloorTrackW] = :CONSTRUCTION ; Special[:ConstructedFloorTrackW] = :TRACK ; Direction[:ConstructedFloorTrackW] = 'W' - ENUM[598] = :ConstructedFloorTrackNS ; NUME[:ConstructedFloorTrackNS] = 598 ; Caption[:ConstructedFloorTrackNS] = 'constructed floor track NS' ; Shape[:ConstructedFloorTrackNS] = :FLOOR ; Material[:ConstructedFloorTrackNS] = :CONSTRUCTION ; Special[:ConstructedFloorTrackNS] = :TRACK ; Direction[:ConstructedFloorTrackNS] = 'NS' - ENUM[599] = :ConstructedFloorTrackNE ; NUME[:ConstructedFloorTrackNE] = 599 ; Caption[:ConstructedFloorTrackNE] = 'constructed floor track NE' ; Shape[:ConstructedFloorTrackNE] = :FLOOR ; Material[:ConstructedFloorTrackNE] = :CONSTRUCTION ; Special[:ConstructedFloorTrackNE] = :TRACK ; Direction[:ConstructedFloorTrackNE] = 'NE' - ENUM[600] = :ConstructedFloorTrackNW ; NUME[:ConstructedFloorTrackNW] = 600 ; Caption[:ConstructedFloorTrackNW] = 'constructed floor track NW' ; Shape[:ConstructedFloorTrackNW] = :FLOOR ; Material[:ConstructedFloorTrackNW] = :CONSTRUCTION ; Special[:ConstructedFloorTrackNW] = :TRACK ; Direction[:ConstructedFloorTrackNW] = 'NW' - ENUM[601] = :ConstructedFloorTrackSE ; NUME[:ConstructedFloorTrackSE] = 601 ; Caption[:ConstructedFloorTrackSE] = 'constructed floor track SE' ; Shape[:ConstructedFloorTrackSE] = :FLOOR ; Material[:ConstructedFloorTrackSE] = :CONSTRUCTION ; Special[:ConstructedFloorTrackSE] = :TRACK ; Direction[:ConstructedFloorTrackSE] = 'SE' - ENUM[602] = :ConstructedFloorTrackSW ; NUME[:ConstructedFloorTrackSW] = 602 ; Caption[:ConstructedFloorTrackSW] = 'constructed floor track SW' ; Shape[:ConstructedFloorTrackSW] = :FLOOR ; Material[:ConstructedFloorTrackSW] = :CONSTRUCTION ; Special[:ConstructedFloorTrackSW] = :TRACK ; Direction[:ConstructedFloorTrackSW] = 'SW' - ENUM[603] = :ConstructedFloorTrackEW ; NUME[:ConstructedFloorTrackEW] = 603 ; Caption[:ConstructedFloorTrackEW] = 'constructed floor track EW' ; Shape[:ConstructedFloorTrackEW] = :FLOOR ; Material[:ConstructedFloorTrackEW] = :CONSTRUCTION ; Special[:ConstructedFloorTrackEW] = :TRACK ; Direction[:ConstructedFloorTrackEW] = 'EW' - ENUM[604] = :ConstructedFloorTrackNSE ; NUME[:ConstructedFloorTrackNSE] = 604 ; Caption[:ConstructedFloorTrackNSE] = 'constructed floor track NSE' ; Shape[:ConstructedFloorTrackNSE] = :FLOOR ; Material[:ConstructedFloorTrackNSE] = :CONSTRUCTION ; Special[:ConstructedFloorTrackNSE] = :TRACK ; Direction[:ConstructedFloorTrackNSE] = 'NSE' - ENUM[605] = :ConstructedFloorTrackNSW ; NUME[:ConstructedFloorTrackNSW] = 605 ; Caption[:ConstructedFloorTrackNSW] = 'constructed floor track NSW' ; Shape[:ConstructedFloorTrackNSW] = :FLOOR ; Material[:ConstructedFloorTrackNSW] = :CONSTRUCTION ; Special[:ConstructedFloorTrackNSW] = :TRACK ; Direction[:ConstructedFloorTrackNSW] = 'NSW' - ENUM[606] = :ConstructedFloorTrackNEW ; NUME[:ConstructedFloorTrackNEW] = 606 ; Caption[:ConstructedFloorTrackNEW] = 'constructed floor track NEW' ; Shape[:ConstructedFloorTrackNEW] = :FLOOR ; Material[:ConstructedFloorTrackNEW] = :CONSTRUCTION ; Special[:ConstructedFloorTrackNEW] = :TRACK ; Direction[:ConstructedFloorTrackNEW] = 'NEW' - ENUM[607] = :ConstructedFloorTrackSEW ; NUME[:ConstructedFloorTrackSEW] = 607 ; Caption[:ConstructedFloorTrackSEW] = 'constructed floor track SEW' ; Shape[:ConstructedFloorTrackSEW] = :FLOOR ; Material[:ConstructedFloorTrackSEW] = :CONSTRUCTION ; Special[:ConstructedFloorTrackSEW] = :TRACK ; Direction[:ConstructedFloorTrackSEW] = 'SEW' - ENUM[608] = :ConstructedFloorTrackNSEW ; NUME[:ConstructedFloorTrackNSEW] = 608 ; Caption[:ConstructedFloorTrackNSEW] = 'constructed floor track NSEW' ; Shape[:ConstructedFloorTrackNSEW] = :FLOOR ; Material[:ConstructedFloorTrackNSEW] = :CONSTRUCTION ; Special[:ConstructedFloorTrackNSEW] = :TRACK ; Direction[:ConstructedFloorTrackNSEW] = 'NSEW' - ENUM[609] = :StoneRampTrackN ; NUME[:StoneRampTrackN] = 609 ; Caption[:StoneRampTrackN] = 'stone ramp track N' ; Shape[:StoneRampTrackN] = :RAMP ; Material[:StoneRampTrackN] = :STONE ; Special[:StoneRampTrackN] = :TRACK ; Direction[:StoneRampTrackN] = 'N' - ENUM[610] = :StoneRampTrackS ; NUME[:StoneRampTrackS] = 610 ; Caption[:StoneRampTrackS] = 'stone ramp track S' ; Shape[:StoneRampTrackS] = :RAMP ; Material[:StoneRampTrackS] = :STONE ; Special[:StoneRampTrackS] = :TRACK ; Direction[:StoneRampTrackS] = 'S' - ENUM[611] = :StoneRampTrackE ; NUME[:StoneRampTrackE] = 611 ; Caption[:StoneRampTrackE] = 'stone ramp track E' ; Shape[:StoneRampTrackE] = :RAMP ; Material[:StoneRampTrackE] = :STONE ; Special[:StoneRampTrackE] = :TRACK ; Direction[:StoneRampTrackE] = 'E' - ENUM[612] = :StoneRampTrackW ; NUME[:StoneRampTrackW] = 612 ; Caption[:StoneRampTrackW] = 'stone ramp track W' ; Shape[:StoneRampTrackW] = :RAMP ; Material[:StoneRampTrackW] = :STONE ; Special[:StoneRampTrackW] = :TRACK ; Direction[:StoneRampTrackW] = 'W' - ENUM[613] = :StoneRampTrackNS ; NUME[:StoneRampTrackNS] = 613 ; Caption[:StoneRampTrackNS] = 'stone ramp track NS' ; Shape[:StoneRampTrackNS] = :RAMP ; Material[:StoneRampTrackNS] = :STONE ; Special[:StoneRampTrackNS] = :TRACK ; Direction[:StoneRampTrackNS] = 'NS' - ENUM[614] = :StoneRampTrackNE ; NUME[:StoneRampTrackNE] = 614 ; Caption[:StoneRampTrackNE] = 'stone ramp track NE' ; Shape[:StoneRampTrackNE] = :RAMP ; Material[:StoneRampTrackNE] = :STONE ; Special[:StoneRampTrackNE] = :TRACK ; Direction[:StoneRampTrackNE] = 'NE' - ENUM[615] = :StoneRampTrackNW ; NUME[:StoneRampTrackNW] = 615 ; Caption[:StoneRampTrackNW] = 'stone ramp track NW' ; Shape[:StoneRampTrackNW] = :RAMP ; Material[:StoneRampTrackNW] = :STONE ; Special[:StoneRampTrackNW] = :TRACK ; Direction[:StoneRampTrackNW] = 'NW' - ENUM[616] = :StoneRampTrackSE ; NUME[:StoneRampTrackSE] = 616 ; Caption[:StoneRampTrackSE] = 'stone ramp track SE' ; Shape[:StoneRampTrackSE] = :RAMP ; Material[:StoneRampTrackSE] = :STONE ; Special[:StoneRampTrackSE] = :TRACK ; Direction[:StoneRampTrackSE] = 'SE' - ENUM[617] = :StoneRampTrackSW ; NUME[:StoneRampTrackSW] = 617 ; Caption[:StoneRampTrackSW] = 'stone ramp track SW' ; Shape[:StoneRampTrackSW] = :RAMP ; Material[:StoneRampTrackSW] = :STONE ; Special[:StoneRampTrackSW] = :TRACK ; Direction[:StoneRampTrackSW] = 'SW' - ENUM[618] = :StoneRampTrackEW ; NUME[:StoneRampTrackEW] = 618 ; Caption[:StoneRampTrackEW] = 'stone ramp track EW' ; Shape[:StoneRampTrackEW] = :RAMP ; Material[:StoneRampTrackEW] = :STONE ; Special[:StoneRampTrackEW] = :TRACK ; Direction[:StoneRampTrackEW] = 'EW' - ENUM[619] = :StoneRampTrackNSE ; NUME[:StoneRampTrackNSE] = 619 ; Caption[:StoneRampTrackNSE] = 'stone ramp track NSE' ; Shape[:StoneRampTrackNSE] = :RAMP ; Material[:StoneRampTrackNSE] = :STONE ; Special[:StoneRampTrackNSE] = :TRACK ; Direction[:StoneRampTrackNSE] = 'NSE' - ENUM[620] = :StoneRampTrackNSW ; NUME[:StoneRampTrackNSW] = 620 ; Caption[:StoneRampTrackNSW] = 'stone ramp track NSW' ; Shape[:StoneRampTrackNSW] = :RAMP ; Material[:StoneRampTrackNSW] = :STONE ; Special[:StoneRampTrackNSW] = :TRACK ; Direction[:StoneRampTrackNSW] = 'NSW' - ENUM[621] = :StoneRampTrackNEW ; NUME[:StoneRampTrackNEW] = 621 ; Caption[:StoneRampTrackNEW] = 'stone ramp track NEW' ; Shape[:StoneRampTrackNEW] = :RAMP ; Material[:StoneRampTrackNEW] = :STONE ; Special[:StoneRampTrackNEW] = :TRACK ; Direction[:StoneRampTrackNEW] = 'NEW' - ENUM[622] = :StoneRampTrackSEW ; NUME[:StoneRampTrackSEW] = 622 ; Caption[:StoneRampTrackSEW] = 'stone ramp track SEW' ; Shape[:StoneRampTrackSEW] = :RAMP ; Material[:StoneRampTrackSEW] = :STONE ; Special[:StoneRampTrackSEW] = :TRACK ; Direction[:StoneRampTrackSEW] = 'SEW' - ENUM[623] = :StoneRampTrackNSEW ; NUME[:StoneRampTrackNSEW] = 623 ; Caption[:StoneRampTrackNSEW] = 'stone ramp track NSEW' ; Shape[:StoneRampTrackNSEW] = :RAMP ; Material[:StoneRampTrackNSEW] = :STONE ; Special[:StoneRampTrackNSEW] = :TRACK ; Direction[:StoneRampTrackNSEW] = 'NSEW' - ENUM[624] = :LavaRampTrackN ; NUME[:LavaRampTrackN] = 624 ; Caption[:LavaRampTrackN] = 'obsidian ramp track N' ; Shape[:LavaRampTrackN] = :RAMP ; Material[:LavaRampTrackN] = :LAVA_STONE ; Special[:LavaRampTrackN] = :TRACK ; Direction[:LavaRampTrackN] = 'N' - ENUM[625] = :LavaRampTrackS ; NUME[:LavaRampTrackS] = 625 ; Caption[:LavaRampTrackS] = 'obsidian ramp track S' ; Shape[:LavaRampTrackS] = :RAMP ; Material[:LavaRampTrackS] = :LAVA_STONE ; Special[:LavaRampTrackS] = :TRACK ; Direction[:LavaRampTrackS] = 'S' - ENUM[626] = :LavaRampTrackE ; NUME[:LavaRampTrackE] = 626 ; Caption[:LavaRampTrackE] = 'obsidian ramp track E' ; Shape[:LavaRampTrackE] = :RAMP ; Material[:LavaRampTrackE] = :LAVA_STONE ; Special[:LavaRampTrackE] = :TRACK ; Direction[:LavaRampTrackE] = 'E' - ENUM[627] = :LavaRampTrackW ; NUME[:LavaRampTrackW] = 627 ; Caption[:LavaRampTrackW] = 'obsidian ramp track W' ; Shape[:LavaRampTrackW] = :RAMP ; Material[:LavaRampTrackW] = :LAVA_STONE ; Special[:LavaRampTrackW] = :TRACK ; Direction[:LavaRampTrackW] = 'W' - ENUM[628] = :LavaRampTrackNS ; NUME[:LavaRampTrackNS] = 628 ; Caption[:LavaRampTrackNS] = 'obsidian ramp track NS' ; Shape[:LavaRampTrackNS] = :RAMP ; Material[:LavaRampTrackNS] = :LAVA_STONE ; Special[:LavaRampTrackNS] = :TRACK ; Direction[:LavaRampTrackNS] = 'NS' - ENUM[629] = :LavaRampTrackNE ; NUME[:LavaRampTrackNE] = 629 ; Caption[:LavaRampTrackNE] = 'obsidian ramp track NE' ; Shape[:LavaRampTrackNE] = :RAMP ; Material[:LavaRampTrackNE] = :LAVA_STONE ; Special[:LavaRampTrackNE] = :TRACK ; Direction[:LavaRampTrackNE] = 'NE' - ENUM[630] = :LavaRampTrackNW ; NUME[:LavaRampTrackNW] = 630 ; Caption[:LavaRampTrackNW] = 'obsidian ramp track NW' ; Shape[:LavaRampTrackNW] = :RAMP ; Material[:LavaRampTrackNW] = :LAVA_STONE ; Special[:LavaRampTrackNW] = :TRACK ; Direction[:LavaRampTrackNW] = 'NW' - ENUM[631] = :LavaRampTrackSE ; NUME[:LavaRampTrackSE] = 631 ; Caption[:LavaRampTrackSE] = 'obsidian ramp track SE' ; Shape[:LavaRampTrackSE] = :RAMP ; Material[:LavaRampTrackSE] = :LAVA_STONE ; Special[:LavaRampTrackSE] = :TRACK ; Direction[:LavaRampTrackSE] = 'SE' - ENUM[632] = :LavaRampTrackSW ; NUME[:LavaRampTrackSW] = 632 ; Caption[:LavaRampTrackSW] = 'obsidian ramp track SW' ; Shape[:LavaRampTrackSW] = :RAMP ; Material[:LavaRampTrackSW] = :LAVA_STONE ; Special[:LavaRampTrackSW] = :TRACK ; Direction[:LavaRampTrackSW] = 'SW' - ENUM[633] = :LavaRampTrackEW ; NUME[:LavaRampTrackEW] = 633 ; Caption[:LavaRampTrackEW] = 'obsidian ramp track EW' ; Shape[:LavaRampTrackEW] = :RAMP ; Material[:LavaRampTrackEW] = :LAVA_STONE ; Special[:LavaRampTrackEW] = :TRACK ; Direction[:LavaRampTrackEW] = 'EW' - ENUM[634] = :LavaRampTrackNSE ; NUME[:LavaRampTrackNSE] = 634 ; Caption[:LavaRampTrackNSE] = 'obsidian ramp track NSE' ; Shape[:LavaRampTrackNSE] = :RAMP ; Material[:LavaRampTrackNSE] = :LAVA_STONE ; Special[:LavaRampTrackNSE] = :TRACK ; Direction[:LavaRampTrackNSE] = 'NSE' - ENUM[635] = :LavaRampTrackNSW ; NUME[:LavaRampTrackNSW] = 635 ; Caption[:LavaRampTrackNSW] = 'obsidian ramp track NSW' ; Shape[:LavaRampTrackNSW] = :RAMP ; Material[:LavaRampTrackNSW] = :LAVA_STONE ; Special[:LavaRampTrackNSW] = :TRACK ; Direction[:LavaRampTrackNSW] = 'NSW' - ENUM[636] = :LavaRampTrackNEW ; NUME[:LavaRampTrackNEW] = 636 ; Caption[:LavaRampTrackNEW] = 'obsidian ramp track NEW' ; Shape[:LavaRampTrackNEW] = :RAMP ; Material[:LavaRampTrackNEW] = :LAVA_STONE ; Special[:LavaRampTrackNEW] = :TRACK ; Direction[:LavaRampTrackNEW] = 'NEW' - ENUM[637] = :LavaRampTrackSEW ; NUME[:LavaRampTrackSEW] = 637 ; Caption[:LavaRampTrackSEW] = 'obsidian ramp track SEW' ; Shape[:LavaRampTrackSEW] = :RAMP ; Material[:LavaRampTrackSEW] = :LAVA_STONE ; Special[:LavaRampTrackSEW] = :TRACK ; Direction[:LavaRampTrackSEW] = 'SEW' - ENUM[638] = :LavaRampTrackNSEW ; NUME[:LavaRampTrackNSEW] = 638 ; Caption[:LavaRampTrackNSEW] = 'obsidian ramp track NSEW' ; Shape[:LavaRampTrackNSEW] = :RAMP ; Material[:LavaRampTrackNSEW] = :LAVA_STONE ; Special[:LavaRampTrackNSEW] = :TRACK ; Direction[:LavaRampTrackNSEW] = 'NSEW' - ENUM[639] = :FeatureRampTrackN ; NUME[:FeatureRampTrackN] = 639 ; Caption[:FeatureRampTrackN] = 'featstone ramp track N' ; Shape[:FeatureRampTrackN] = :RAMP ; Material[:FeatureRampTrackN] = :FEATURE ; Special[:FeatureRampTrackN] = :TRACK ; Direction[:FeatureRampTrackN] = 'N' - ENUM[640] = :FeatureRampTrackS ; NUME[:FeatureRampTrackS] = 640 ; Caption[:FeatureRampTrackS] = 'featstone ramp track S' ; Shape[:FeatureRampTrackS] = :RAMP ; Material[:FeatureRampTrackS] = :FEATURE ; Special[:FeatureRampTrackS] = :TRACK ; Direction[:FeatureRampTrackS] = 'S' - ENUM[641] = :FeatureRampTrackE ; NUME[:FeatureRampTrackE] = 641 ; Caption[:FeatureRampTrackE] = 'featstone ramp track E' ; Shape[:FeatureRampTrackE] = :RAMP ; Material[:FeatureRampTrackE] = :FEATURE ; Special[:FeatureRampTrackE] = :TRACK ; Direction[:FeatureRampTrackE] = 'E' - ENUM[642] = :FeatureRampTrackW ; NUME[:FeatureRampTrackW] = 642 ; Caption[:FeatureRampTrackW] = 'featstone ramp track W' ; Shape[:FeatureRampTrackW] = :RAMP ; Material[:FeatureRampTrackW] = :FEATURE ; Special[:FeatureRampTrackW] = :TRACK ; Direction[:FeatureRampTrackW] = 'W' - ENUM[643] = :FeatureRampTrackNS ; NUME[:FeatureRampTrackNS] = 643 ; Caption[:FeatureRampTrackNS] = 'featstone ramp track NS' ; Shape[:FeatureRampTrackNS] = :RAMP ; Material[:FeatureRampTrackNS] = :FEATURE ; Special[:FeatureRampTrackNS] = :TRACK ; Direction[:FeatureRampTrackNS] = 'NS' - ENUM[644] = :FeatureRampTrackNE ; NUME[:FeatureRampTrackNE] = 644 ; Caption[:FeatureRampTrackNE] = 'featstone ramp track NE' ; Shape[:FeatureRampTrackNE] = :RAMP ; Material[:FeatureRampTrackNE] = :FEATURE ; Special[:FeatureRampTrackNE] = :TRACK ; Direction[:FeatureRampTrackNE] = 'NE' - ENUM[645] = :FeatureRampTrackNW ; NUME[:FeatureRampTrackNW] = 645 ; Caption[:FeatureRampTrackNW] = 'featstone ramp track NW' ; Shape[:FeatureRampTrackNW] = :RAMP ; Material[:FeatureRampTrackNW] = :FEATURE ; Special[:FeatureRampTrackNW] = :TRACK ; Direction[:FeatureRampTrackNW] = 'NW' - ENUM[646] = :FeatureRampTrackSE ; NUME[:FeatureRampTrackSE] = 646 ; Caption[:FeatureRampTrackSE] = 'featstone ramp track SE' ; Shape[:FeatureRampTrackSE] = :RAMP ; Material[:FeatureRampTrackSE] = :FEATURE ; Special[:FeatureRampTrackSE] = :TRACK ; Direction[:FeatureRampTrackSE] = 'SE' - ENUM[647] = :FeatureRampTrackSW ; NUME[:FeatureRampTrackSW] = 647 ; Caption[:FeatureRampTrackSW] = 'featstone ramp track SW' ; Shape[:FeatureRampTrackSW] = :RAMP ; Material[:FeatureRampTrackSW] = :FEATURE ; Special[:FeatureRampTrackSW] = :TRACK ; Direction[:FeatureRampTrackSW] = 'SW' - ENUM[648] = :FeatureRampTrackEW ; NUME[:FeatureRampTrackEW] = 648 ; Caption[:FeatureRampTrackEW] = 'featstone ramp track EW' ; Shape[:FeatureRampTrackEW] = :RAMP ; Material[:FeatureRampTrackEW] = :FEATURE ; Special[:FeatureRampTrackEW] = :TRACK ; Direction[:FeatureRampTrackEW] = 'EW' - ENUM[649] = :FeatureRampTrackNSE ; NUME[:FeatureRampTrackNSE] = 649 ; Caption[:FeatureRampTrackNSE] = 'featstone ramp track NSE' ; Shape[:FeatureRampTrackNSE] = :RAMP ; Material[:FeatureRampTrackNSE] = :FEATURE ; Special[:FeatureRampTrackNSE] = :TRACK ; Direction[:FeatureRampTrackNSE] = 'NSE' - ENUM[650] = :FeatureRampTrackNSW ; NUME[:FeatureRampTrackNSW] = 650 ; Caption[:FeatureRampTrackNSW] = 'featstone ramp track NSW' ; Shape[:FeatureRampTrackNSW] = :RAMP ; Material[:FeatureRampTrackNSW] = :FEATURE ; Special[:FeatureRampTrackNSW] = :TRACK ; Direction[:FeatureRampTrackNSW] = 'NSW' - ENUM[651] = :FeatureRampTrackNEW ; NUME[:FeatureRampTrackNEW] = 651 ; Caption[:FeatureRampTrackNEW] = 'featstone ramp track NEW' ; Shape[:FeatureRampTrackNEW] = :RAMP ; Material[:FeatureRampTrackNEW] = :FEATURE ; Special[:FeatureRampTrackNEW] = :TRACK ; Direction[:FeatureRampTrackNEW] = 'NEW' - ENUM[652] = :FeatureRampTrackSEW ; NUME[:FeatureRampTrackSEW] = 652 ; Caption[:FeatureRampTrackSEW] = 'featstone ramp track SEW' ; Shape[:FeatureRampTrackSEW] = :RAMP ; Material[:FeatureRampTrackSEW] = :FEATURE ; Special[:FeatureRampTrackSEW] = :TRACK ; Direction[:FeatureRampTrackSEW] = 'SEW' - ENUM[653] = :FeatureRampTrackNSEW ; NUME[:FeatureRampTrackNSEW] = 653 ; Caption[:FeatureRampTrackNSEW] = 'featstone ramp track NSEW' ; Shape[:FeatureRampTrackNSEW] = :RAMP ; Material[:FeatureRampTrackNSEW] = :FEATURE ; Special[:FeatureRampTrackNSEW] = :TRACK ; Direction[:FeatureRampTrackNSEW] = 'NSEW' - ENUM[654] = :MineralRampTrackN ; NUME[:MineralRampTrackN] = 654 ; Caption[:MineralRampTrackN] = 'vein ramp track N' ; Shape[:MineralRampTrackN] = :RAMP ; Material[:MineralRampTrackN] = :MINERAL ; Special[:MineralRampTrackN] = :TRACK ; Direction[:MineralRampTrackN] = 'N' - ENUM[655] = :MineralRampTrackS ; NUME[:MineralRampTrackS] = 655 ; Caption[:MineralRampTrackS] = 'vein ramp track S' ; Shape[:MineralRampTrackS] = :RAMP ; Material[:MineralRampTrackS] = :MINERAL ; Special[:MineralRampTrackS] = :TRACK ; Direction[:MineralRampTrackS] = 'S' - ENUM[656] = :MineralRampTrackE ; NUME[:MineralRampTrackE] = 656 ; Caption[:MineralRampTrackE] = 'vein ramp track E' ; Shape[:MineralRampTrackE] = :RAMP ; Material[:MineralRampTrackE] = :MINERAL ; Special[:MineralRampTrackE] = :TRACK ; Direction[:MineralRampTrackE] = 'E' - ENUM[657] = :MineralRampTrackW ; NUME[:MineralRampTrackW] = 657 ; Caption[:MineralRampTrackW] = 'vein ramp track W' ; Shape[:MineralRampTrackW] = :RAMP ; Material[:MineralRampTrackW] = :MINERAL ; Special[:MineralRampTrackW] = :TRACK ; Direction[:MineralRampTrackW] = 'W' - ENUM[658] = :MineralRampTrackNS ; NUME[:MineralRampTrackNS] = 658 ; Caption[:MineralRampTrackNS] = 'vein ramp track NS' ; Shape[:MineralRampTrackNS] = :RAMP ; Material[:MineralRampTrackNS] = :MINERAL ; Special[:MineralRampTrackNS] = :TRACK ; Direction[:MineralRampTrackNS] = 'NS' - ENUM[659] = :MineralRampTrackNE ; NUME[:MineralRampTrackNE] = 659 ; Caption[:MineralRampTrackNE] = 'vein ramp track NE' ; Shape[:MineralRampTrackNE] = :RAMP ; Material[:MineralRampTrackNE] = :MINERAL ; Special[:MineralRampTrackNE] = :TRACK ; Direction[:MineralRampTrackNE] = 'NE' - ENUM[660] = :MineralRampTrackNW ; NUME[:MineralRampTrackNW] = 660 ; Caption[:MineralRampTrackNW] = 'vein ramp track NW' ; Shape[:MineralRampTrackNW] = :RAMP ; Material[:MineralRampTrackNW] = :MINERAL ; Special[:MineralRampTrackNW] = :TRACK ; Direction[:MineralRampTrackNW] = 'NW' - ENUM[661] = :MineralRampTrackSE ; NUME[:MineralRampTrackSE] = 661 ; Caption[:MineralRampTrackSE] = 'vein ramp track SE' ; Shape[:MineralRampTrackSE] = :RAMP ; Material[:MineralRampTrackSE] = :MINERAL ; Special[:MineralRampTrackSE] = :TRACK ; Direction[:MineralRampTrackSE] = 'SE' - ENUM[662] = :MineralRampTrackSW ; NUME[:MineralRampTrackSW] = 662 ; Caption[:MineralRampTrackSW] = 'vein ramp track SW' ; Shape[:MineralRampTrackSW] = :RAMP ; Material[:MineralRampTrackSW] = :MINERAL ; Special[:MineralRampTrackSW] = :TRACK ; Direction[:MineralRampTrackSW] = 'SW' - ENUM[663] = :MineralRampTrackEW ; NUME[:MineralRampTrackEW] = 663 ; Caption[:MineralRampTrackEW] = 'vein ramp track EW' ; Shape[:MineralRampTrackEW] = :RAMP ; Material[:MineralRampTrackEW] = :MINERAL ; Special[:MineralRampTrackEW] = :TRACK ; Direction[:MineralRampTrackEW] = 'EW' - ENUM[664] = :MineralRampTrackNSE ; NUME[:MineralRampTrackNSE] = 664 ; Caption[:MineralRampTrackNSE] = 'vein ramp track NSE' ; Shape[:MineralRampTrackNSE] = :RAMP ; Material[:MineralRampTrackNSE] = :MINERAL ; Special[:MineralRampTrackNSE] = :TRACK ; Direction[:MineralRampTrackNSE] = 'NSE' - ENUM[665] = :MineralRampTrackNSW ; NUME[:MineralRampTrackNSW] = 665 ; Caption[:MineralRampTrackNSW] = 'vein ramp track NSW' ; Shape[:MineralRampTrackNSW] = :RAMP ; Material[:MineralRampTrackNSW] = :MINERAL ; Special[:MineralRampTrackNSW] = :TRACK ; Direction[:MineralRampTrackNSW] = 'NSW' - ENUM[666] = :MineralRampTrackNEW ; NUME[:MineralRampTrackNEW] = 666 ; Caption[:MineralRampTrackNEW] = 'vein ramp track NEW' ; Shape[:MineralRampTrackNEW] = :RAMP ; Material[:MineralRampTrackNEW] = :MINERAL ; Special[:MineralRampTrackNEW] = :TRACK ; Direction[:MineralRampTrackNEW] = 'NEW' - ENUM[667] = :MineralRampTrackSEW ; NUME[:MineralRampTrackSEW] = 667 ; Caption[:MineralRampTrackSEW] = 'vein ramp track SEW' ; Shape[:MineralRampTrackSEW] = :RAMP ; Material[:MineralRampTrackSEW] = :MINERAL ; Special[:MineralRampTrackSEW] = :TRACK ; Direction[:MineralRampTrackSEW] = 'SEW' - ENUM[668] = :MineralRampTrackNSEW ; NUME[:MineralRampTrackNSEW] = 668 ; Caption[:MineralRampTrackNSEW] = 'vein ramp track NSEW' ; Shape[:MineralRampTrackNSEW] = :RAMP ; Material[:MineralRampTrackNSEW] = :MINERAL ; Special[:MineralRampTrackNSEW] = :TRACK ; Direction[:MineralRampTrackNSEW] = 'NSEW' - ENUM[669] = :FrozenRampTrackN ; NUME[:FrozenRampTrackN] = 669 ; Caption[:FrozenRampTrackN] = 'ice ramp track N' ; Shape[:FrozenRampTrackN] = :RAMP ; Material[:FrozenRampTrackN] = :FROZEN_LIQUID ; Special[:FrozenRampTrackN] = :TRACK ; Direction[:FrozenRampTrackN] = 'N' - ENUM[670] = :FrozenRampTrackS ; NUME[:FrozenRampTrackS] = 670 ; Caption[:FrozenRampTrackS] = 'ice ramp track S' ; Shape[:FrozenRampTrackS] = :RAMP ; Material[:FrozenRampTrackS] = :FROZEN_LIQUID ; Special[:FrozenRampTrackS] = :TRACK ; Direction[:FrozenRampTrackS] = 'S' - ENUM[671] = :FrozenRampTrackE ; NUME[:FrozenRampTrackE] = 671 ; Caption[:FrozenRampTrackE] = 'ice ramp track E' ; Shape[:FrozenRampTrackE] = :RAMP ; Material[:FrozenRampTrackE] = :FROZEN_LIQUID ; Special[:FrozenRampTrackE] = :TRACK ; Direction[:FrozenRampTrackE] = 'E' - ENUM[672] = :FrozenRampTrackW ; NUME[:FrozenRampTrackW] = 672 ; Caption[:FrozenRampTrackW] = 'ice ramp track W' ; Shape[:FrozenRampTrackW] = :RAMP ; Material[:FrozenRampTrackW] = :FROZEN_LIQUID ; Special[:FrozenRampTrackW] = :TRACK ; Direction[:FrozenRampTrackW] = 'W' - ENUM[673] = :FrozenRampTrackNS ; NUME[:FrozenRampTrackNS] = 673 ; Caption[:FrozenRampTrackNS] = 'ice ramp track NS' ; Shape[:FrozenRampTrackNS] = :RAMP ; Material[:FrozenRampTrackNS] = :FROZEN_LIQUID ; Special[:FrozenRampTrackNS] = :TRACK ; Direction[:FrozenRampTrackNS] = 'NS' - ENUM[674] = :FrozenRampTrackNE ; NUME[:FrozenRampTrackNE] = 674 ; Caption[:FrozenRampTrackNE] = 'ice ramp track NE' ; Shape[:FrozenRampTrackNE] = :RAMP ; Material[:FrozenRampTrackNE] = :FROZEN_LIQUID ; Special[:FrozenRampTrackNE] = :TRACK ; Direction[:FrozenRampTrackNE] = 'NE' - ENUM[675] = :FrozenRampTrackNW ; NUME[:FrozenRampTrackNW] = 675 ; Caption[:FrozenRampTrackNW] = 'ice ramp track NW' ; Shape[:FrozenRampTrackNW] = :RAMP ; Material[:FrozenRampTrackNW] = :FROZEN_LIQUID ; Special[:FrozenRampTrackNW] = :TRACK ; Direction[:FrozenRampTrackNW] = 'NW' - ENUM[676] = :FrozenRampTrackSE ; NUME[:FrozenRampTrackSE] = 676 ; Caption[:FrozenRampTrackSE] = 'ice ramp track SE' ; Shape[:FrozenRampTrackSE] = :RAMP ; Material[:FrozenRampTrackSE] = :FROZEN_LIQUID ; Special[:FrozenRampTrackSE] = :TRACK ; Direction[:FrozenRampTrackSE] = 'SE' - ENUM[677] = :FrozenRampTrackSW ; NUME[:FrozenRampTrackSW] = 677 ; Caption[:FrozenRampTrackSW] = 'ice ramp track SW' ; Shape[:FrozenRampTrackSW] = :RAMP ; Material[:FrozenRampTrackSW] = :FROZEN_LIQUID ; Special[:FrozenRampTrackSW] = :TRACK ; Direction[:FrozenRampTrackSW] = 'SW' - ENUM[678] = :FrozenRampTrackEW ; NUME[:FrozenRampTrackEW] = 678 ; Caption[:FrozenRampTrackEW] = 'ice ramp track EW' ; Shape[:FrozenRampTrackEW] = :RAMP ; Material[:FrozenRampTrackEW] = :FROZEN_LIQUID ; Special[:FrozenRampTrackEW] = :TRACK ; Direction[:FrozenRampTrackEW] = 'EW' - ENUM[679] = :FrozenRampTrackNSE ; NUME[:FrozenRampTrackNSE] = 679 ; Caption[:FrozenRampTrackNSE] = 'ice ramp track NSE' ; Shape[:FrozenRampTrackNSE] = :RAMP ; Material[:FrozenRampTrackNSE] = :FROZEN_LIQUID ; Special[:FrozenRampTrackNSE] = :TRACK ; Direction[:FrozenRampTrackNSE] = 'NSE' - ENUM[680] = :FrozenRampTrackNSW ; NUME[:FrozenRampTrackNSW] = 680 ; Caption[:FrozenRampTrackNSW] = 'ice ramp track NSW' ; Shape[:FrozenRampTrackNSW] = :RAMP ; Material[:FrozenRampTrackNSW] = :FROZEN_LIQUID ; Special[:FrozenRampTrackNSW] = :TRACK ; Direction[:FrozenRampTrackNSW] = 'NSW' - ENUM[681] = :FrozenRampTrackNEW ; NUME[:FrozenRampTrackNEW] = 681 ; Caption[:FrozenRampTrackNEW] = 'ice ramp track NEW' ; Shape[:FrozenRampTrackNEW] = :RAMP ; Material[:FrozenRampTrackNEW] = :FROZEN_LIQUID ; Special[:FrozenRampTrackNEW] = :TRACK ; Direction[:FrozenRampTrackNEW] = 'NEW' - ENUM[682] = :FrozenRampTrackSEW ; NUME[:FrozenRampTrackSEW] = 682 ; Caption[:FrozenRampTrackSEW] = 'ice ramp track SEW' ; Shape[:FrozenRampTrackSEW] = :RAMP ; Material[:FrozenRampTrackSEW] = :FROZEN_LIQUID ; Special[:FrozenRampTrackSEW] = :TRACK ; Direction[:FrozenRampTrackSEW] = 'SEW' - ENUM[683] = :FrozenRampTrackNSEW ; NUME[:FrozenRampTrackNSEW] = 683 ; Caption[:FrozenRampTrackNSEW] = 'ice ramp track NSEW' ; Shape[:FrozenRampTrackNSEW] = :RAMP ; Material[:FrozenRampTrackNSEW] = :FROZEN_LIQUID ; Special[:FrozenRampTrackNSEW] = :TRACK ; Direction[:FrozenRampTrackNSEW] = 'NSEW' - ENUM[684] = :ConstructedRampTrackN ; NUME[:ConstructedRampTrackN] = 684 ; Caption[:ConstructedRampTrackN] = 'constructed ramp track N' ; Shape[:ConstructedRampTrackN] = :RAMP ; Material[:ConstructedRampTrackN] = :CONSTRUCTION ; Special[:ConstructedRampTrackN] = :TRACK ; Direction[:ConstructedRampTrackN] = 'N' - ENUM[685] = :ConstructedRampTrackS ; NUME[:ConstructedRampTrackS] = 685 ; Caption[:ConstructedRampTrackS] = 'constructed ramp track S' ; Shape[:ConstructedRampTrackS] = :RAMP ; Material[:ConstructedRampTrackS] = :CONSTRUCTION ; Special[:ConstructedRampTrackS] = :TRACK ; Direction[:ConstructedRampTrackS] = 'S' - ENUM[686] = :ConstructedRampTrackE ; NUME[:ConstructedRampTrackE] = 686 ; Caption[:ConstructedRampTrackE] = 'constructed ramp track E' ; Shape[:ConstructedRampTrackE] = :RAMP ; Material[:ConstructedRampTrackE] = :CONSTRUCTION ; Special[:ConstructedRampTrackE] = :TRACK ; Direction[:ConstructedRampTrackE] = 'E' - ENUM[687] = :ConstructedRampTrackW ; NUME[:ConstructedRampTrackW] = 687 ; Caption[:ConstructedRampTrackW] = 'constructed ramp track W' ; Shape[:ConstructedRampTrackW] = :RAMP ; Material[:ConstructedRampTrackW] = :CONSTRUCTION ; Special[:ConstructedRampTrackW] = :TRACK ; Direction[:ConstructedRampTrackW] = 'W' - ENUM[688] = :ConstructedRampTrackNS ; NUME[:ConstructedRampTrackNS] = 688 ; Caption[:ConstructedRampTrackNS] = 'constructed ramp track NS' ; Shape[:ConstructedRampTrackNS] = :RAMP ; Material[:ConstructedRampTrackNS] = :CONSTRUCTION ; Special[:ConstructedRampTrackNS] = :TRACK ; Direction[:ConstructedRampTrackNS] = 'NS' - ENUM[689] = :ConstructedRampTrackNE ; NUME[:ConstructedRampTrackNE] = 689 ; Caption[:ConstructedRampTrackNE] = 'constructed ramp track NE' ; Shape[:ConstructedRampTrackNE] = :RAMP ; Material[:ConstructedRampTrackNE] = :CONSTRUCTION ; Special[:ConstructedRampTrackNE] = :TRACK ; Direction[:ConstructedRampTrackNE] = 'NE' - ENUM[690] = :ConstructedRampTrackNW ; NUME[:ConstructedRampTrackNW] = 690 ; Caption[:ConstructedRampTrackNW] = 'constructed ramp track NW' ; Shape[:ConstructedRampTrackNW] = :RAMP ; Material[:ConstructedRampTrackNW] = :CONSTRUCTION ; Special[:ConstructedRampTrackNW] = :TRACK ; Direction[:ConstructedRampTrackNW] = 'NW' - ENUM[691] = :ConstructedRampTrackSE ; NUME[:ConstructedRampTrackSE] = 691 ; Caption[:ConstructedRampTrackSE] = 'constructed ramp track SE' ; Shape[:ConstructedRampTrackSE] = :RAMP ; Material[:ConstructedRampTrackSE] = :CONSTRUCTION ; Special[:ConstructedRampTrackSE] = :TRACK ; Direction[:ConstructedRampTrackSE] = 'SE' - ENUM[692] = :ConstructedRampTrackSW ; NUME[:ConstructedRampTrackSW] = 692 ; Caption[:ConstructedRampTrackSW] = 'constructed ramp track SW' ; Shape[:ConstructedRampTrackSW] = :RAMP ; Material[:ConstructedRampTrackSW] = :CONSTRUCTION ; Special[:ConstructedRampTrackSW] = :TRACK ; Direction[:ConstructedRampTrackSW] = 'SW' - ENUM[693] = :ConstructedRampTrackEW ; NUME[:ConstructedRampTrackEW] = 693 ; Caption[:ConstructedRampTrackEW] = 'constructed ramp track EW' ; Shape[:ConstructedRampTrackEW] = :RAMP ; Material[:ConstructedRampTrackEW] = :CONSTRUCTION ; Special[:ConstructedRampTrackEW] = :TRACK ; Direction[:ConstructedRampTrackEW] = 'EW' - ENUM[694] = :ConstructedRampTrackNSE ; NUME[:ConstructedRampTrackNSE] = 694 ; Caption[:ConstructedRampTrackNSE] = 'constructed ramp track NSE' ; Shape[:ConstructedRampTrackNSE] = :RAMP ; Material[:ConstructedRampTrackNSE] = :CONSTRUCTION ; Special[:ConstructedRampTrackNSE] = :TRACK ; Direction[:ConstructedRampTrackNSE] = 'NSE' - ENUM[695] = :ConstructedRampTrackNSW ; NUME[:ConstructedRampTrackNSW] = 695 ; Caption[:ConstructedRampTrackNSW] = 'constructed ramp track NSW' ; Shape[:ConstructedRampTrackNSW] = :RAMP ; Material[:ConstructedRampTrackNSW] = :CONSTRUCTION ; Special[:ConstructedRampTrackNSW] = :TRACK ; Direction[:ConstructedRampTrackNSW] = 'NSW' - ENUM[696] = :ConstructedRampTrackNEW ; NUME[:ConstructedRampTrackNEW] = 696 ; Caption[:ConstructedRampTrackNEW] = 'constructed ramp track NEW' ; Shape[:ConstructedRampTrackNEW] = :RAMP ; Material[:ConstructedRampTrackNEW] = :CONSTRUCTION ; Special[:ConstructedRampTrackNEW] = :TRACK ; Direction[:ConstructedRampTrackNEW] = 'NEW' - ENUM[697] = :ConstructedRampTrackSEW ; NUME[:ConstructedRampTrackSEW] = 697 ; Caption[:ConstructedRampTrackSEW] = 'constructed ramp track SEW' ; Shape[:ConstructedRampTrackSEW] = :RAMP ; Material[:ConstructedRampTrackSEW] = :CONSTRUCTION ; Special[:ConstructedRampTrackSEW] = :TRACK ; Direction[:ConstructedRampTrackSEW] = 'SEW' - ENUM[698] = :ConstructedRampTrackNSEW ; NUME[:ConstructedRampTrackNSEW] = 698 ; Caption[:ConstructedRampTrackNSEW] = 'constructed ramp track NSEW' ; Shape[:ConstructedRampTrackNSEW] = :RAMP ; Material[:ConstructedRampTrackNSEW] = :CONSTRUCTION ; Special[:ConstructedRampTrackNSEW] = :TRACK ; Direction[:ConstructedRampTrackNSEW] = 'NSEW' -end - -class TiletypeMaterial < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Caption = Hash.new - ENUM[-1] = :NONE ; NUME[:NONE] = -1 - ENUM[0] = :AIR ; NUME[:AIR] = 0 ; Caption[:AIR] = 'empty' - ENUM[1] = :SOIL ; NUME[:SOIL] = 1 ; Caption[:SOIL] = 'ordinary soil. material depends on geology' - ENUM[2] = :STONE ; NUME[:STONE] = 2 ; Caption[:STONE] = 'ordinary layer stone. material depends on geology' - ENUM[3] = :FEATURE ; NUME[:FEATURE] = 3 ; Caption[:FEATURE] = 'map special stone. used for things like hell, curious structures, or adamantine tubes. material depends on local/global special' - ENUM[4] = :LAVA_STONE ; NUME[:LAVA_STONE] = 4 ; Caption[:LAVA_STONE] = 'lava stone created by mixing magma and water' - ENUM[5] = :MINERAL ; NUME[:MINERAL] = 5 ; Caption[:MINERAL] = 'vein stone. material depends on mineral veins present' - ENUM[6] = :FROZEN_LIQUID ; NUME[:FROZEN_LIQUID] = 6 ; Caption[:FROZEN_LIQUID] = 'frozen liquid. material depends on ice vein present (which also indicates what was on the tile before it froze)' - ENUM[7] = :CONSTRUCTION ; NUME[:CONSTRUCTION] = 7 ; Caption[:CONSTRUCTION] = 'material depends on the construction present' - ENUM[8] = :GRASS_LIGHT ; NUME[:GRASS_LIGHT] = 8 ; Caption[:GRASS_LIGHT] = 'light grass' - ENUM[9] = :GRASS_DARK ; NUME[:GRASS_DARK] = 9 ; Caption[:GRASS_DARK] = 'dark grass' - ENUM[10] = :GRASS_DRY ; NUME[:GRASS_DRY] = 10 ; Caption[:GRASS_DRY] = 'dry grass' - ENUM[11] = :GRASS_DEAD ; NUME[:GRASS_DEAD] = 11 ; Caption[:GRASS_DEAD] = 'dead grass' - ENUM[12] = :PLANT ; NUME[:PLANT] = 12 ; Caption[:PLANT] = 'plant' - ENUM[13] = :HFS ; NUME[:HFS] = 13 ; Caption[:HFS] = 'the stuff glowing barriers/floors and eerie pits are made of - this makes them different from ordinary walls/floors and chasms' - ENUM[14] = :CAMPFIRE ; NUME[:CAMPFIRE] = 14 ; Caption[:CAMPFIRE] = 'human armies make them when they siege. original tile is lost?' - ENUM[15] = :FIRE ; NUME[:FIRE] = 15 ; Caption[:FIRE] = 'burning grass' - ENUM[16] = :ASHES ; NUME[:ASHES] = 16 ; Caption[:ASHES] = 'what remains from a fire' - ENUM[17] = :MAGMA ; NUME[:MAGMA] = 17 ; Caption[:MAGMA] = 'material for semi-molten rock and magma flow tiles' - ENUM[18] = :DRIFTWOOD ; NUME[:DRIFTWOOD] = 18 ; Caption[:DRIFTWOOD] = 'driftwood. normally shows up on beaches' - ENUM[19] = :POOL ; NUME[:POOL] = 19 ; Caption[:POOL] = 'A pool. Gathers water while it\'s raining.' - ENUM[20] = :BROOK ; NUME[:BROOK] = 20 ; Caption[:BROOK] = 'Brook beds and floors' - ENUM[21] = :RIVER ; NUME[:RIVER] = 21 ; Caption[:RIVER] = 'It\'s a riverbed. Basically a tile that doesn\'t get muddy.' -end - -class TiletypeShape < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Caption = Hash.new - BasicShape = Hash.new(:None) - PassableLow = Hash.new(false) - PassableHigh = Hash.new(false) - PassableFlow = Hash.new(false) - Walkable = Hash.new(false) - WalkableUp = Hash.new(false) - ENUM[-1] = :NONE ; NUME[:NONE] = -1 - ENUM[0] = :EMPTY ; NUME[:EMPTY] = 0 ; BasicShape[:EMPTY] = :Open ; PassableLow[:EMPTY] = true ; PassableHigh[:EMPTY] = true ; PassableFlow[:EMPTY] = true - ENUM[1] = :FLOOR ; NUME[:FLOOR] = 1 ; BasicShape[:FLOOR] = :Floor ; PassableHigh[:FLOOR] = true ; PassableFlow[:FLOOR] = true ; Walkable[:FLOOR] = true - ENUM[2] = :BOULDER ; NUME[:BOULDER] = 2 ; BasicShape[:BOULDER] = :Floor ; PassableHigh[:BOULDER] = true ; PassableFlow[:BOULDER] = true ; Walkable[:BOULDER] = true - ENUM[3] = :PEBBLES ; NUME[:PEBBLES] = 3 ; BasicShape[:PEBBLES] = :Floor ; PassableHigh[:PEBBLES] = true ; PassableFlow[:PEBBLES] = true ; Walkable[:PEBBLES] = true - ENUM[4] = :WALL ; NUME[:WALL] = 4 ; BasicShape[:WALL] = :Wall - ENUM[5] = :FORTIFICATION ; NUME[:FORTIFICATION] = 5 ; BasicShape[:FORTIFICATION] = :Wall ; PassableFlow[:FORTIFICATION] = true - ENUM[6] = :STAIR_UP ; NUME[:STAIR_UP] = 6 ; BasicShape[:STAIR_UP] = :Stair ; PassableHigh[:STAIR_UP] = true ; PassableFlow[:STAIR_UP] = true ; Walkable[:STAIR_UP] = true ; WalkableUp[:STAIR_UP] = true - ENUM[7] = :STAIR_DOWN ; NUME[:STAIR_DOWN] = 7 ; BasicShape[:STAIR_DOWN] = :Stair ; PassableLow[:STAIR_DOWN] = true ; PassableHigh[:STAIR_DOWN] = true ; PassableFlow[:STAIR_DOWN] = true ; Walkable[:STAIR_DOWN] = true - ENUM[8] = :STAIR_UPDOWN ; NUME[:STAIR_UPDOWN] = 8 ; BasicShape[:STAIR_UPDOWN] = :Stair ; PassableLow[:STAIR_UPDOWN] = true ; PassableHigh[:STAIR_UPDOWN] = true ; PassableFlow[:STAIR_UPDOWN] = true ; Walkable[:STAIR_UPDOWN] = true ; WalkableUp[:STAIR_UPDOWN] = true - ENUM[9] = :RAMP ; NUME[:RAMP] = 9 ; Caption[:RAMP] = 'ramps have no direction' ; BasicShape[:RAMP] = :Ramp ; PassableHigh[:RAMP] = true ; PassableFlow[:RAMP] = true ; Walkable[:RAMP] = true ; WalkableUp[:RAMP] = true - ENUM[10] = :RAMP_TOP ; NUME[:RAMP_TOP] = 10 ; Caption[:RAMP_TOP] = 'used for pathing?' ; BasicShape[:RAMP_TOP] = :Open ; PassableLow[:RAMP_TOP] = true ; PassableHigh[:RAMP_TOP] = true ; PassableFlow[:RAMP_TOP] = true ; Walkable[:RAMP_TOP] = true - ENUM[11] = :BROOK_BED ; NUME[:BROOK_BED] = 11 ; Caption[:BROOK_BED] = 'mineable, water-passable rock on the bottom of a brook' ; BasicShape[:BROOK_BED] = :Wall ; PassableFlow[:BROOK_BED] = true - ENUM[12] = :BROOK_TOP ; NUME[:BROOK_TOP] = 12 ; Caption[:BROOK_TOP] = 'water-passable floor on top of BROOK_BED tiles' ; BasicShape[:BROOK_TOP] = :Floor ; PassableHigh[:BROOK_TOP] = true ; PassableFlow[:BROOK_TOP] = true ; Walkable[:BROOK_TOP] = true - ENUM[13] = :TREE ; NUME[:TREE] = 13 ; BasicShape[:TREE] = :Floor - ENUM[14] = :SAPLING ; NUME[:SAPLING] = 14 ; BasicShape[:SAPLING] = :Floor ; PassableHigh[:SAPLING] = true ; PassableFlow[:SAPLING] = true ; Walkable[:SAPLING] = true - ENUM[15] = :SHRUB ; NUME[:SHRUB] = 15 ; BasicShape[:SHRUB] = :Floor ; PassableHigh[:SHRUB] = true ; PassableFlow[:SHRUB] = true ; Walkable[:SHRUB] = true - ENUM[16] = :ENDLESS_PIT ; NUME[:ENDLESS_PIT] = 16 ; Caption[:ENDLESS_PIT] = 'a fake endless pit' ; BasicShape[:ENDLESS_PIT] = :Open ; PassableHigh[:ENDLESS_PIT] = true ; PassableFlow[:ENDLESS_PIT] = true ; Walkable[:ENDLESS_PIT] = true -end - -class TiletypeShapeBasic < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[-1] = :None ; NUME[:None] = -1 - ENUM[0] = :Open ; NUME[:Open] = 0 - ENUM[1] = :Floor ; NUME[:Floor] = 1 - ENUM[2] = :Ramp ; NUME[:Ramp] = 2 - ENUM[3] = :Wall ; NUME[:Wall] = 3 - ENUM[4] = :Stair ; NUME[:Stair] = 4 -end - -class TiletypeSpecial < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Caption = Hash.new - ENUM[-1] = :NONE ; NUME[:NONE] = -1 - ENUM[0] = :NORMAL ; NUME[:NORMAL] = 0 ; Caption[:NORMAL] = 'default for all tiles, nothing special about it' - ENUM[1] = :RIVER_SOURCE ; NUME[:RIVER_SOURCE] = 1 ; Caption[:RIVER_SOURCE] = 'river source, when it exists on a map' - ENUM[2] = :WATERFALL ; NUME[:WATERFALL] = 2 ; Caption[:WATERFALL] = 'waterfall from nowhere, used by cave rivers back in 40d' - ENUM[3] = :SMOOTH ; NUME[:SMOOTH] = 3 ; Caption[:SMOOTH] = 'smooth walls and floors, including constructions' - ENUM[4] = :FURROWED ; NUME[:FURROWED] = 4 ; Caption[:FURROWED] = 'furrowed soil, left by roads/farms and removing constructions' - ENUM[5] = :WET ; NUME[:WET] = 5 ; Caption[:WET] = 'wet soil, found on beaches' - ENUM[6] = :DEAD ; NUME[:DEAD] = 6 ; Caption[:DEAD] = 'dead, used by plants' - ENUM[7] = :WORN_1 ; NUME[:WORN_1] = 7 ; Caption[:WORN_1] = 'partially (25%) mined walls' - ENUM[8] = :WORN_2 ; NUME[:WORN_2] = 8 ; Caption[:WORN_2] = 'partially (50%) mined walls' - ENUM[9] = :WORN_3 ; NUME[:WORN_3] = 9 ; Caption[:WORN_3] = 'partially (75%) mined walls' - ENUM[10] = :TRACK ; NUME[:TRACK] = 10 ; Caption[:TRACK] = 'mine cart track' -end - -class TiletypeVariant < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[-1] = :NONE ; NUME[:NONE] = -1 - ENUM[0] = :VAR_1 ; NUME[:VAR_1] = 0 - ENUM[1] = :VAR_2 ; NUME[:VAR_2] = 1 - ENUM[2] = :VAR_3 ; NUME[:VAR_3] = 2 - ENUM[3] = :VAR_4 ; NUME[:VAR_4] = 3 -end - -class TimedEventType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Caravan ; NUME[:Caravan] = 0 - ENUM[1] = :Migrants ; NUME[:Migrants] = 1 - ENUM[2] = :Diplomat ; NUME[:Diplomat] = 2 - ENUM[3] = :CivAttack ; NUME[:CivAttack] = 3 - ENUM[5] = :Megabeast ; NUME[:Megabeast] = 5 - ENUM[6] = :Wildlife ; NUME[:Wildlife] = 6 - ENUM[7] = :Unk7 ; NUME[:Unk7] = 7 - ENUM[8] = :Unk8 ; NUME[:Unk8] = 8 - ENUM[9] = :Unk9 ; NUME[:Unk9] = 9 -end - -class TissueTemplateFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :THICKENS_ON_STRENGTH ; NUME[:THICKENS_ON_STRENGTH] = 0 - ENUM[1] = :THICKENS_ON_ENERGY_STORAGE ; NUME[:THICKENS_ON_ENERGY_STORAGE] = 1 - ENUM[2] = :ARTERIES ; NUME[:ARTERIES] = 2 - ENUM[3] = :SCARS ; NUME[:SCARS] = 3 - ENUM[4] = :STRUCTURAL ; NUME[:STRUCTURAL] = 4 - ENUM[5] = :NERVOUS ; NUME[:NERVOUS] = 5 - ENUM[6] = :THOUGHT ; NUME[:THOUGHT] = 6 - ENUM[7] = :MUSCULAR ; NUME[:MUSCULAR] = 7 - ENUM[8] = :SMELL ; NUME[:SMELL] = 8 - ENUM[9] = :HEAR ; NUME[:HEAR] = 9 - ENUM[10] = :FLIGHT ; NUME[:FLIGHT] = 10 - ENUM[11] = :BREATHE ; NUME[:BREATHE] = 11 - ENUM[12] = :SIGHT ; NUME[:SIGHT] = 12 - ENUM[13] = :COSMETIC ; NUME[:COSMETIC] = 13 - ENUM[14] = :CONNECTS ; NUME[:CONNECTS] = 14 - ENUM[15] = :FUNCTIONAL ; NUME[:FUNCTIONAL] = 15 - ENUM[16] = :MAJOR_ARTERIES ; NUME[:MAJOR_ARTERIES] = 16 - ENUM[17] = :TISSUE_LEAKS ; NUME[:TISSUE_LEAKS] = 17 - ENUM[18] = :STYLEABLE ; NUME[:STYLEABLE] = 18 - ENUM[19] = :CONNECTIVE_TISSUE_ANCHOR ; NUME[:CONNECTIVE_TISSUE_ANCHOR] = 19 - ENUM[20] = :SETTABLE ; NUME[:SETTABLE] = 20 - ENUM[21] = :SPLINTABLE ; NUME[:SPLINTABLE] = 21 -end - -class ToolFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :HARD_MAT ; NUME[:HARD_MAT] = 0 - ENUM[1] = :METAL_MAT ; NUME[:METAL_MAT] = 1 - ENUM[2] = :HAS_EDGE_ATTACK ; NUME[:HAS_EDGE_ATTACK] = 2 - ENUM[3] = :METAL_WEAPON_MAT ; NUME[:METAL_WEAPON_MAT] = 3 - ENUM[4] = :UNIMPROVABLE ; NUME[:UNIMPROVABLE] = 4 - ENUM[5] = :SOFT_MAT ; NUME[:SOFT_MAT] = 5 - ENUM[6] = :WOOD_MAT ; NUME[:WOOD_MAT] = 6 - ENUM[7] = :INVERTED_TILE ; NUME[:INVERTED_TILE] = 7 - ENUM[8] = :FURNITURE ; NUME[:FURNITURE] = 8 -end - -class ToolUses < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[-1] = :NONE ; NUME[:NONE] = -1 - ENUM[0] = :LIQUID_COOKING ; NUME[:LIQUID_COOKING] = 0 - ENUM[1] = :LIQUID_SCOOP ; NUME[:LIQUID_SCOOP] = 1 - ENUM[2] = :GRIND_POWDER_RECEPTACLE ; NUME[:GRIND_POWDER_RECEPTACLE] = 2 - ENUM[3] = :GRIND_POWDER_GRINDER ; NUME[:GRIND_POWDER_GRINDER] = 3 - ENUM[4] = :MEAT_CARVING ; NUME[:MEAT_CARVING] = 4 - ENUM[5] = :MEAT_BONING ; NUME[:MEAT_BONING] = 5 - ENUM[6] = :MEAT_SLICING ; NUME[:MEAT_SLICING] = 6 - ENUM[7] = :MEAT_CLEAVING ; NUME[:MEAT_CLEAVING] = 7 - ENUM[8] = :HOLD_MEAT_FOR_CARVING ; NUME[:HOLD_MEAT_FOR_CARVING] = 8 - ENUM[9] = :MEAL_CONTAINER ; NUME[:MEAL_CONTAINER] = 9 - ENUM[10] = :LIQUID_CONTAINER ; NUME[:LIQUID_CONTAINER] = 10 - ENUM[11] = :FOOD_STORAGE ; NUME[:FOOD_STORAGE] = 11 - ENUM[12] = :HIVE ; NUME[:HIVE] = 12 - ENUM[13] = :NEST_BOX ; NUME[:NEST_BOX] = 13 - ENUM[14] = :SMALL_OBJECT_STORAGE ; NUME[:SMALL_OBJECT_STORAGE] = 14 - ENUM[15] = :TRACK_CART ; NUME[:TRACK_CART] = 15 - ENUM[16] = :HEAVY_OBJECT_HAULING ; NUME[:HEAVY_OBJECT_HAULING] = 16 -end - -class ToyFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :HARD_MAT ; NUME[:HARD_MAT] = 0 -end - -class TrainingKnowledgeLevel < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :None ; NUME[:None] = 0 - ENUM[1] = :FewFacts ; NUME[:FewFacts] = 1 - ENUM[2] = :GeneralFamiliarity ; NUME[:GeneralFamiliarity] = 2 - ENUM[3] = :Knowledgeable ; NUME[:Knowledgeable] = 3 - ENUM[4] = :Expert ; NUME[:Expert] = 4 - ENUM[5] = :Domesticated ; NUME[:Domesticated] = 5 -end - -class TrapType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Lever ; NUME[:Lever] = 0 - ENUM[1] = :PressurePlate ; NUME[:PressurePlate] = 1 - ENUM[2] = :CageTrap ; NUME[:CageTrap] = 2 - ENUM[3] = :StoneFallTrap ; NUME[:StoneFallTrap] = 3 - ENUM[4] = :WeaponTrap ; NUME[:WeaponTrap] = 4 - ENUM[5] = :TrackStop ; NUME[:TrackStop] = 5 -end - -class TrapcompFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :IS_SCREW ; NUME[:IS_SCREW] = 0 - ENUM[1] = :IS_SPIKE ; NUME[:IS_SPIKE] = 1 - ENUM[2] = :WOOD ; NUME[:WOOD] = 2 - ENUM[3] = :METAL ; NUME[:METAL] = 3 - ENUM[4] = :HAS_EDGE_ATTACK ; NUME[:HAS_EDGE_ATTACK] = 4 -end - -class UiAdvmodeMenu < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Default ; NUME[:Default] = 0 - ENUM[1] = :Look ; NUME[:Look] = 1 - ENUM[2] = :Talk ; NUME[:Talk] = 2 - ENUM[3] = :Inventory ; NUME[:Inventory] = 3 - ENUM[4] = :Drop ; NUME[:Drop] = 4 - ENUM[5] = :ThrowItem ; NUME[:ThrowItem] = 5 - ENUM[6] = :Wear ; NUME[:Wear] = 6 - ENUM[7] = :Remove ; NUME[:Remove] = 7 - ENUM[8] = :Interact ; NUME[:Interact] = 8 - ENUM[9] = :Put ; NUME[:Put] = 9 - ENUM[10] = :Unk10 ; NUME[:Unk10] = 10 - ENUM[11] = :Eat ; NUME[:Eat] = 11 - ENUM[12] = :ThrowAim ; NUME[:ThrowAim] = 12 - ENUM[13] = :Unk13 ; NUME[:Unk13] = 13 - ENUM[14] = :Get ; NUME[:Get] = 14 - ENUM[15] = :Fire ; NUME[:Fire] = 15 - ENUM[16] = :CombatPrefs ; NUME[:CombatPrefs] = 16 - ENUM[17] = :Companions ; NUME[:Companions] = 17 - ENUM[18] = :Unk18 ; NUME[:Unk18] = 18 - ENUM[19] = :Unk19 ; NUME[:Unk19] = 19 - ENUM[20] = :Unk20 ; NUME[:Unk20] = 20 - ENUM[21] = :Announcements ; NUME[:Announcements] = 21 - ENUM[22] = :Attack ; NUME[:Attack] = 22 - ENUM[23] = :UseBuilding ; NUME[:UseBuilding] = 23 - ENUM[24] = :Travel ; NUME[:Travel] = 24 - ENUM[25] = :Unk25 ; NUME[:Unk25] = 25 - ENUM[26] = :Unk26 ; NUME[:Unk26] = 26 - ENUM[27] = :Unk27 ; NUME[:Unk27] = 27 - ENUM[28] = :Unk28 ; NUME[:Unk28] = 28 - ENUM[29] = :Sleep ; NUME[:Sleep] = 29 -end - -class UiSidebarMode < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Default ; NUME[:Default] = 0 - ENUM[1] = :Squads ; NUME[:Squads] = 1 - ENUM[2] = :DesignateMine ; NUME[:DesignateMine] = 2 - ENUM[3] = :DesignateRemoveRamps ; NUME[:DesignateRemoveRamps] = 3 - ENUM[4] = :DesignateUpStair ; NUME[:DesignateUpStair] = 4 - ENUM[5] = :DesignateDownStair ; NUME[:DesignateDownStair] = 5 - ENUM[6] = :DesignateUpDownStair ; NUME[:DesignateUpDownStair] = 6 - ENUM[7] = :DesignateUpRamp ; NUME[:DesignateUpRamp] = 7 - ENUM[8] = :DesignateChannel ; NUME[:DesignateChannel] = 8 - ENUM[9] = :DesignateGatherPlants ; NUME[:DesignateGatherPlants] = 9 - ENUM[10] = :DesignateRemoveDesignation ; NUME[:DesignateRemoveDesignation] = 10 - ENUM[11] = :DesignateSmooth ; NUME[:DesignateSmooth] = 11 - ENUM[12] = :DesignateCarveTrack ; NUME[:DesignateCarveTrack] = 12 - ENUM[13] = :DesignateEngrave ; NUME[:DesignateEngrave] = 13 - ENUM[14] = :DesignateCarveFortification ; NUME[:DesignateCarveFortification] = 14 - ENUM[15] = :Stockpiles ; NUME[:Stockpiles] = 15 - ENUM[16] = :Build ; NUME[:Build] = 16 - ENUM[17] = :QueryBuilding ; NUME[:QueryBuilding] = 17 - ENUM[18] = :Orders ; NUME[:Orders] = 18 - ENUM[19] = :OrdersForbid ; NUME[:OrdersForbid] = 19 - ENUM[20] = :OrdersRefuse ; NUME[:OrdersRefuse] = 20 - ENUM[21] = :OrdersWorkshop ; NUME[:OrdersWorkshop] = 21 - ENUM[22] = :OrdersZone ; NUME[:OrdersZone] = 22 - ENUM[23] = :BuildingItems ; NUME[:BuildingItems] = 23 - ENUM[24] = :ViewUnits ; NUME[:ViewUnits] = 24 - ENUM[25] = :LookAround ; NUME[:LookAround] = 25 - ENUM[26] = :DesignateItemsClaim ; NUME[:DesignateItemsClaim] = 26 - ENUM[27] = :DesignateItemsForbid ; NUME[:DesignateItemsForbid] = 27 - ENUM[28] = :DesignateItemsMelt ; NUME[:DesignateItemsMelt] = 28 - ENUM[29] = :DesignateItemsUnmelt ; NUME[:DesignateItemsUnmelt] = 29 - ENUM[30] = :DesignateItemsDump ; NUME[:DesignateItemsDump] = 30 - ENUM[31] = :DesignateItemsUndump ; NUME[:DesignateItemsUndump] = 31 - ENUM[32] = :DesignateItemsHide ; NUME[:DesignateItemsHide] = 32 - ENUM[33] = :DesignateItemsUnhide ; NUME[:DesignateItemsUnhide] = 33 - ENUM[34] = :DesignateChopTrees ; NUME[:DesignateChopTrees] = 34 - ENUM[35] = :DesignateToggleEngravings ; NUME[:DesignateToggleEngravings] = 35 - ENUM[36] = :Hotkeys ; NUME[:Hotkeys] = 36 - ENUM[37] = :DesignateTrafficHigh ; NUME[:DesignateTrafficHigh] = 37 - ENUM[38] = :DesignateTrafficNormal ; NUME[:DesignateTrafficNormal] = 38 - ENUM[39] = :DesignateTrafficLow ; NUME[:DesignateTrafficLow] = 39 - ENUM[40] = :DesignateTrafficRestricted ; NUME[:DesignateTrafficRestricted] = 40 - ENUM[41] = :Zones ; NUME[:Zones] = 41 - ENUM[42] = :ZonesPenInfo ; NUME[:ZonesPenInfo] = 42 - ENUM[43] = :ZonesPitInfo ; NUME[:ZonesPitInfo] = 43 - ENUM[44] = :ZonesHospitalInfo ; NUME[:ZonesHospitalInfo] = 44 - ENUM[45] = :DesignateRemoveConstruction ; NUME[:DesignateRemoveConstruction] = 45 - ENUM[46] = :DepotAccess ; NUME[:DepotAccess] = 46 - ENUM[47] = :NotesPoints ; NUME[:NotesPoints] = 47 - ENUM[48] = :NotesRoutes ; NUME[:NotesRoutes] = 48 - ENUM[49] = :Burrows ; NUME[:Burrows] = 49 - ENUM[50] = :Hauling ; NUME[:Hauling] = 50 -end - -class UniformCategory < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Body ; NUME[:Body] = 0 - ENUM[1] = :Head ; NUME[:Head] = 1 - ENUM[2] = :Pants ; NUME[:Pants] = 2 - ENUM[3] = :Gloves ; NUME[:Gloves] = 3 - ENUM[4] = :Shoes ; NUME[:Shoes] = 4 - ENUM[5] = :Shield ; NUME[:Shield] = 5 - ENUM[6] = :Weapon ; NUME[:Weapon] = 6 -end - -class UniformMaterialClass < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[-1] = :None ; NUME[:None] = -1 - ENUM[1] = :Leather ; NUME[:Leather] = 1 - ENUM[2] = :Cloth ; NUME[:Cloth] = 2 - ENUM[3] = :Wood ; NUME[:Wood] = 3 - ENUM[5] = :Stone ; NUME[:Stone] = 5 - ENUM[14] = :Metal ; NUME[:Metal] = 14 - ENUM[16] = :Metal2 ; NUME[:Metal2] = 16 - ENUM[17] = :Gem ; NUME[:Gem] = 17 - ENUM[18] = :Bone ; NUME[:Bone] = 18 - ENUM[19] = :Shell ; NUME[:Shell] = 19 - ENUM[20] = :Pearl ; NUME[:Pearl] = 20 - ENUM[21] = :Tooth ; NUME[:Tooth] = 21 - ENUM[22] = :Horn ; NUME[:Horn] = 22 - ENUM[27] = :PlantFiber ; NUME[:PlantFiber] = 27 - ENUM[28] = :Silk ; NUME[:Silk] = 28 - ENUM[29] = :Yarn ; NUME[:Yarn] = 29 -end - -class UnitLabor < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Caption = Hash.new - ENUM[-1] = :NONE ; NUME[:NONE] = -1 - ENUM[0] = :MINE ; NUME[:MINE] = 0 ; Caption[:MINE] = 'Mining' - ENUM[1] = :HAUL_STONE ; NUME[:HAUL_STONE] = 1 ; Caption[:HAUL_STONE] = 'Stone Hauling' - ENUM[2] = :HAUL_WOOD ; NUME[:HAUL_WOOD] = 2 ; Caption[:HAUL_WOOD] = 'Wood Hauling' - ENUM[3] = :HAUL_BODY ; NUME[:HAUL_BODY] = 3 ; Caption[:HAUL_BODY] = 'Burial' - ENUM[4] = :HAUL_FOOD ; NUME[:HAUL_FOOD] = 4 ; Caption[:HAUL_FOOD] = 'Food Hauling' - ENUM[5] = :HAUL_REFUSE ; NUME[:HAUL_REFUSE] = 5 ; Caption[:HAUL_REFUSE] = 'Refuse Hauling' - ENUM[6] = :HAUL_ITEM ; NUME[:HAUL_ITEM] = 6 ; Caption[:HAUL_ITEM] = 'Item Hauling' - ENUM[7] = :HAUL_FURNITURE ; NUME[:HAUL_FURNITURE] = 7 ; Caption[:HAUL_FURNITURE] = 'Furniture Hauling' - ENUM[8] = :HAUL_ANIMAL ; NUME[:HAUL_ANIMAL] = 8 ; Caption[:HAUL_ANIMAL] = 'Animal Hauling' - ENUM[9] = :CLEAN ; NUME[:CLEAN] = 9 ; Caption[:CLEAN] = 'Cleaning' - ENUM[10] = :CUTWOOD ; NUME[:CUTWOOD] = 10 ; Caption[:CUTWOOD] = 'Wood Cutting' - ENUM[11] = :CARPENTER ; NUME[:CARPENTER] = 11 ; Caption[:CARPENTER] = 'Carpentry' - ENUM[12] = :DETAIL ; NUME[:DETAIL] = 12 ; Caption[:DETAIL] = 'Stone Detailing' - ENUM[13] = :MASON ; NUME[:MASON] = 13 ; Caption[:MASON] = 'Masonry' - ENUM[14] = :ARCHITECT ; NUME[:ARCHITECT] = 14 ; Caption[:ARCHITECT] = 'Architecture' - ENUM[15] = :ANIMALTRAIN ; NUME[:ANIMALTRAIN] = 15 ; Caption[:ANIMALTRAIN] = 'Animal Training' - ENUM[16] = :ANIMALCARE ; NUME[:ANIMALCARE] = 16 ; Caption[:ANIMALCARE] = 'Animal Care' - ENUM[17] = :DIAGNOSE ; NUME[:DIAGNOSE] = 17 ; Caption[:DIAGNOSE] = 'Diagnosis' - ENUM[18] = :SURGERY ; NUME[:SURGERY] = 18 ; Caption[:SURGERY] = 'Surgery' - ENUM[19] = :BONE_SETTING ; NUME[:BONE_SETTING] = 19 ; Caption[:BONE_SETTING] = 'Setting Bones' - ENUM[20] = :SUTURING ; NUME[:SUTURING] = 20 ; Caption[:SUTURING] = 'Suturing' - ENUM[21] = :DRESSING_WOUNDS ; NUME[:DRESSING_WOUNDS] = 21 ; Caption[:DRESSING_WOUNDS] = 'Dressing Wounds' - ENUM[22] = :FEED_WATER_CIVILIANS ; NUME[:FEED_WATER_CIVILIANS] = 22 ; Caption[:FEED_WATER_CIVILIANS] = 'Feed Patients/Prisoners' - ENUM[23] = :RECOVER_WOUNDED ; NUME[:RECOVER_WOUNDED] = 23 ; Caption[:RECOVER_WOUNDED] = 'Recovering Wounded' - ENUM[24] = :BUTCHER ; NUME[:BUTCHER] = 24 ; Caption[:BUTCHER] = 'Butchery' - ENUM[25] = :TRAPPER ; NUME[:TRAPPER] = 25 ; Caption[:TRAPPER] = 'Trapping' - ENUM[26] = :DISSECT_VERMIN ; NUME[:DISSECT_VERMIN] = 26 ; Caption[:DISSECT_VERMIN] = 'Small Animal Dissection' - ENUM[27] = :LEATHER ; NUME[:LEATHER] = 27 ; Caption[:LEATHER] = 'Leatherworking' - ENUM[28] = :TANNER ; NUME[:TANNER] = 28 ; Caption[:TANNER] = 'Tanning' - ENUM[29] = :BREWER ; NUME[:BREWER] = 29 ; Caption[:BREWER] = 'Brewing' - ENUM[30] = :ALCHEMIST ; NUME[:ALCHEMIST] = 30 ; Caption[:ALCHEMIST] = 'Alchemy' - ENUM[31] = :SOAP_MAKER ; NUME[:SOAP_MAKER] = 31 ; Caption[:SOAP_MAKER] = 'Soap Maker' - ENUM[32] = :WEAVER ; NUME[:WEAVER] = 32 ; Caption[:WEAVER] = 'Weaving' - ENUM[33] = :CLOTHESMAKER ; NUME[:CLOTHESMAKER] = 33 ; Caption[:CLOTHESMAKER] = 'Clothesmaking' - ENUM[34] = :MILLER ; NUME[:MILLER] = 34 ; Caption[:MILLER] = 'Milling' - ENUM[35] = :PROCESS_PLANT ; NUME[:PROCESS_PLANT] = 35 ; Caption[:PROCESS_PLANT] = 'Plant Processing' - ENUM[36] = :MAKE_CHEESE ; NUME[:MAKE_CHEESE] = 36 ; Caption[:MAKE_CHEESE] = 'Cheese Making' - ENUM[37] = :MILK ; NUME[:MILK] = 37 ; Caption[:MILK] = 'Milking' - ENUM[38] = :COOK ; NUME[:COOK] = 38 ; Caption[:COOK] = 'Cooking' - ENUM[39] = :PLANT ; NUME[:PLANT] = 39 ; Caption[:PLANT] = 'Farming (Fields)' - ENUM[40] = :HERBALIST ; NUME[:HERBALIST] = 40 ; Caption[:HERBALIST] = 'Plant Gathering' - ENUM[41] = :FISH ; NUME[:FISH] = 41 ; Caption[:FISH] = 'Fishing' - ENUM[42] = :CLEAN_FISH ; NUME[:CLEAN_FISH] = 42 ; Caption[:CLEAN_FISH] = 'Fish Cleaning' - ENUM[43] = :DISSECT_FISH ; NUME[:DISSECT_FISH] = 43 ; Caption[:DISSECT_FISH] = 'Fish Dissection' - ENUM[44] = :HUNT ; NUME[:HUNT] = 44 ; Caption[:HUNT] = 'Hunting' - ENUM[45] = :SMELT ; NUME[:SMELT] = 45 ; Caption[:SMELT] = 'Furnace Operating' - ENUM[46] = :FORGE_WEAPON ; NUME[:FORGE_WEAPON] = 46 ; Caption[:FORGE_WEAPON] = 'Weaponsmithing' - ENUM[47] = :FORGE_ARMOR ; NUME[:FORGE_ARMOR] = 47 ; Caption[:FORGE_ARMOR] = 'Armoring' - ENUM[48] = :FORGE_FURNITURE ; NUME[:FORGE_FURNITURE] = 48 ; Caption[:FORGE_FURNITURE] = 'Blacksmithing' - ENUM[49] = :METAL_CRAFT ; NUME[:METAL_CRAFT] = 49 ; Caption[:METAL_CRAFT] = 'Metalcrafting' - ENUM[50] = :CUT_GEM ; NUME[:CUT_GEM] = 50 ; Caption[:CUT_GEM] = 'Gem Cutting' - ENUM[51] = :ENCRUST_GEM ; NUME[:ENCRUST_GEM] = 51 ; Caption[:ENCRUST_GEM] = 'Gem Setting' - ENUM[52] = :WOOD_CRAFT ; NUME[:WOOD_CRAFT] = 52 ; Caption[:WOOD_CRAFT] = 'Woodcrafting' - ENUM[53] = :STONE_CRAFT ; NUME[:STONE_CRAFT] = 53 ; Caption[:STONE_CRAFT] = 'Stonecrafting' - ENUM[54] = :BONE_CARVE ; NUME[:BONE_CARVE] = 54 ; Caption[:BONE_CARVE] = 'Bone Carving' - ENUM[55] = :GLASSMAKER ; NUME[:GLASSMAKER] = 55 ; Caption[:GLASSMAKER] = 'Glassmaking' - ENUM[56] = :EXTRACT_STRAND ; NUME[:EXTRACT_STRAND] = 56 ; Caption[:EXTRACT_STRAND] = 'Strand Extraction' - ENUM[57] = :SIEGECRAFT ; NUME[:SIEGECRAFT] = 57 ; Caption[:SIEGECRAFT] = 'Siege Engineering' - ENUM[58] = :SIEGEOPERATE ; NUME[:SIEGEOPERATE] = 58 ; Caption[:SIEGEOPERATE] = 'Siege Operating' - ENUM[59] = :BOWYER ; NUME[:BOWYER] = 59 ; Caption[:BOWYER] = 'Crossbow-making' - ENUM[60] = :MECHANIC ; NUME[:MECHANIC] = 60 ; Caption[:MECHANIC] = 'Mechanics' - ENUM[61] = :POTASH_MAKING ; NUME[:POTASH_MAKING] = 61 ; Caption[:POTASH_MAKING] = 'Potash Making' - ENUM[62] = :LYE_MAKING ; NUME[:LYE_MAKING] = 62 ; Caption[:LYE_MAKING] = 'Lye Making' - ENUM[63] = :DYER ; NUME[:DYER] = 63 ; Caption[:DYER] = 'Dyeing' - ENUM[64] = :BURN_WOOD ; NUME[:BURN_WOOD] = 64 ; Caption[:BURN_WOOD] = 'Wood Burning' - ENUM[65] = :OPERATE_PUMP ; NUME[:OPERATE_PUMP] = 65 ; Caption[:OPERATE_PUMP] = 'Pump Operating' - ENUM[66] = :SHEARER ; NUME[:SHEARER] = 66 ; Caption[:SHEARER] = 'Shearing' - ENUM[67] = :SPINNER ; NUME[:SPINNER] = 67 ; Caption[:SPINNER] = 'Spinning' - ENUM[68] = :POTTERY ; NUME[:POTTERY] = 68 ; Caption[:POTTERY] = 'Pottery' - ENUM[69] = :GLAZING ; NUME[:GLAZING] = 69 ; Caption[:GLAZING] = 'Glazing' - ENUM[70] = :PRESSING ; NUME[:PRESSING] = 70 ; Caption[:PRESSING] = 'Pressing' - ENUM[71] = :BEEKEEPING ; NUME[:BEEKEEPING] = 71 ; Caption[:BEEKEEPING] = 'Bee Keeping' - ENUM[72] = :WAX_WORKING ; NUME[:WAX_WORKING] = 72 ; Caption[:WAX_WORKING] = 'Wax Working' - ENUM[73] = :PUSH_HAUL_VEHICLE ; NUME[:PUSH_HAUL_VEHICLE] = 73 ; Caption[:PUSH_HAUL_VEHICLE] = 'Push/Haul Vehicle' -end - -class UnitThoughtType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - Value = Hash.new - Caption = Hash.new - ENUM[0] = :Miscarriage ; NUME[:Miscarriage] = 0 ; Value[:Miscarriage] = '-50/-30/-20/-10' ; Caption[:Miscarriage] = 'had a miscarriage recently' - ENUM[1] = :Evicted ; NUME[:Evicted] = 1 ; Value[:Evicted] = '-10' ; Caption[:Evicted] = 'has been evicted lately' - ENUM[2] = :Tired ; NUME[:Tired] = 2 ; Value[:Tired] = '-5' ; Caption[:Tired] = 'has been tired lately' - ENUM[3] = :Exhausted ; NUME[:Exhausted] = 3 ; Value[:Exhausted] = '-30' ; Caption[:Exhausted] = 'has been exhausted lately' - ENUM[4] = :Hunger ; NUME[:Hunger] = 4 ; Value[:Hunger] = '-5' ; Caption[:Hunger] = 'has complained of hunger lately' - ENUM[5] = :Thirst ; NUME[:Thirst] = 5 ; Value[:Thirst] = '-5' ; Caption[:Thirst] = 'has complained of thirst lately' - ENUM[6] = :Starving ; NUME[:Starving] = 6 ; Value[:Starving] = '-30' ; Caption[:Starving] = 'has been starving lately' - ENUM[7] = :Dehydrated ; NUME[:Dehydrated] = 7 ; Value[:Dehydrated] = '-30' ; Caption[:Dehydrated] = 'has been dehydrated lately' - ENUM[8] = :ScarceTaxCollectionEscorts ; NUME[:ScarceTaxCollectionEscorts] = 8 ; Value[:ScarceTaxCollectionEscorts] = '-10' ; Caption[:ScarceTaxCollectionEscorts] = 'was worried by the scarcity of tax collection escorts lately' - ENUM[9] = :ScarceGuards ; NUME[:ScarceGuards] = 9 ; Value[:ScarceGuards] = '-10' ; Caption[:ScarceGuards] = 'was worried by the scarcity of guards lately' - ENUM[10] = :ScarceCageChain ; NUME[:ScarceCageChain] = 10 ; Value[:ScarceCageChain] = '-10' ; Caption[:ScarceCageChain] = 'was worried by the scarcity of cages and chains lately' - ENUM[11] = :Attacked ; NUME[:Attacked] = 11 ; Value[:Attacked] = '-30/-20/-10/-5' ; Caption[:Attacked] = 'has been attacked lately' - ENUM[12] = :AttackedByDead ; NUME[:AttackedByDead] = 12 ; Value[:AttackedByDead] = '-100/-60/-40/-20' ; Caption[:AttackedByDead] = 'has been attacked by a dead (pet/spouse/mother/...) lately' - ENUM[13] = :TaxRoomUnreachable ; NUME[:TaxRoomUnreachable] = 13 ; Value[:TaxRoomUnreachable] = '-5' ; Caption[:TaxRoomUnreachable] = 'was unable to reach a room for tax collection lately' - ENUM[14] = :TaxRoomMisinformed ; NUME[:TaxRoomMisinformed] = 14 ; Value[:TaxRoomMisinformed] = '-5' ; Caption[:TaxRoomMisinformed] = 'was misinformed about a room for tax collection lately' - ENUM[15] = :TaxCollectionRough ; NUME[:TaxCollectionRough] = 15 ; Value[:TaxCollectionRough] = '-10' ; Caption[:TaxCollectionRough] = 'was upset that the tax collection didnt go smoothly lately' - ENUM[16] = :Taxed ; NUME[:Taxed] = 16 ; Value[:Taxed] = '-5' ; Caption[:Taxed] = 'has been taxed recently' - ENUM[17] = :TaxedLostProperty ; NUME[:TaxedLostProperty] = 17 ; Value[:TaxedLostProperty] = '-10' ; Caption[:TaxedLostProperty] = 'has lost property to the tax collectors escorts recently' - ENUM[18] = :DisappointedNoble ; NUME[:DisappointedNoble] = 18 ; Value[:DisappointedNoble] = '-10' ; Caption[:DisappointedNoble] = 'was upset to have disappointed a noble lately' - ENUM[19] = :LackChairs ; NUME[:LackChairs] = 19 ; Value[:LackChairs] = '-?' ; Caption[:LackChairs] = 'has complained of the lack of chairs lately' - ENUM[20] = :CrowdedTables ; NUME[:CrowdedTables] = 20 ; Value[:CrowdedTables] = '-2' ; Caption[:CrowdedTables] = 'has complained of the crowded tables lately' - ENUM[21] = :LackTables ; NUME[:LackTables] = 21 ; Value[:LackTables] = '-?' ; Caption[:LackTables] = 'has complained of the lack of dining tables lately' - ENUM[22] = :EatVermin ; NUME[:EatVermin] = 22 ; Value[:EatVermin] = '-30/-20/-10' ; Caption[:EatVermin] = 'was forced to eat vermin to survive lately' - ENUM[23] = :EatLikedCreature ; NUME[:EatLikedCreature] = 23 ; Value[:EatLikedCreature] = '-50' ; Caption[:EatLikedCreature] = 'was forced to eat a beloved creature to survive lately' - ENUM[24] = :EatPet ; NUME[:EatPet] = 24 ; Value[:EatPet] = '-1000' ; Caption[:EatPet] = 'was forced to eat a treasured pet to survive lately' - ENUM[25] = :LackWell ; NUME[:LackWell] = 25 ; Value[:LackWell] = '-5/-3/-2' ; Caption[:LackWell] = 'has complained of the lack of a well lately' - ENUM[26] = :NastyWater ; NUME[:NastyWater] = 26 ; Value[:NastyWater] = '-10/-5/-3' ; Caption[:NastyWater] = 'has complained of the nasty water lately' - ENUM[27] = :DrinkSlime ; NUME[:DrinkSlime] = 27 ; Value[:DrinkSlime] = '-30/-20/-10/-5' ; Caption[:DrinkSlime] = 'was forced to drink slime lately' - ENUM[28] = :DrinkVomit ; NUME[:DrinkVomit] = 28 ; Value[:DrinkVomit] = '-30/-20/-10/-5' ; Caption[:DrinkVomit] = 'was forced to drink vomit lately' - ENUM[29] = :DrinkBlood ; NUME[:DrinkBlood] = 29 ; Value[:DrinkBlood] = '-30/-20/-10/-5' ; Caption[:DrinkBlood] = 'was forced to drink bloody water lately' - ENUM[30] = :DrinkGoo ; NUME[:DrinkGoo] = 30 ; Value[:DrinkGoo] = '-30/-20/-10/-5' ; Caption[:DrinkGoo] = 'was forced to drink gooey water lately' - ENUM[31] = :DrinkIchor ; NUME[:DrinkIchor] = 31 ; Value[:DrinkIchor] = '-30/-20/-10/-5' ; Caption[:DrinkIchor] = 'was forced to drink ichorous water lately' - ENUM[32] = :DrinkPus ; NUME[:DrinkPus] = 32 ; Value[:DrinkPus] = '-30/-20/-10/-5' ; Caption[:DrinkPus] = 'was forced to drink purulent water lately' - ENUM[33] = :SleepNoise ; NUME[:SleepNoise] = 33 ; Value[:SleepNoise] = '-2' ; Caption[:SleepNoise] = 'slept uneasily due to noise lately' - ENUM[34] = :SleepNoiseMajor ; NUME[:SleepNoiseMajor] = 34 ; Value[:SleepNoiseMajor] = '-5' ; Caption[:SleepNoiseMajor] = 'slept very uneasily due to noise lately' - ENUM[35] = :SleepNoiseWake ; NUME[:SleepNoiseWake] = 35 ; Value[:SleepNoiseWake] = '-10' ; Caption[:SleepNoiseWake] = 'was woken by noise while sleeping lately' - ENUM[36] = :LackProtection ; NUME[:LackProtection] = 36 ; Value[:LackProtection] = '-10' ; Caption[:LackProtection] = 'was worried not to have adequate protection lately' - ENUM[37] = :Drafted ; NUME[:Drafted] = 37 ; Value[:Drafted] = '-30' ; Caption[:Drafted] = 'has complained about the draft lately' - ENUM[38] = :Relieved ; NUME[:Relieved] = 38 ; Value[:Relieved] = '-30' ; Caption[:Relieved] = 'was upset about being relieved from duty' - ENUM[39] = :ArtDefacement ; NUME[:ArtDefacement] = 39 ; Value[:ArtDefacement] = '-200/x' ; Caption[:ArtDefacement] = 'has suffered the travesty of art defacement' - ENUM[40] = :AnnoyedFlies ; NUME[:AnnoyedFlies] = 40 ; Value[:AnnoyedFlies] = '-5/-3/-2' ; Caption[:AnnoyedFlies] = 'has been annoyed by flies' - ENUM[41] = :AnnoyedVermin ; NUME[:AnnoyedVermin] = 41 ; Value[:AnnoyedVermin] = '-30/-20/-10' ; Caption[:AnnoyedVermin] = 'has been accosted by terrible vermin' - ENUM[42] = :AnnoyedCage ; NUME[:AnnoyedCage] = 42 ; Value[:AnnoyedCage] = '-10/-5/-3' ; Caption[:AnnoyedCage] = 'saw something unpleasant in a cage recently' - ENUM[43] = :AnnoyedPond ; NUME[:AnnoyedPond] = 43 ; Value[:AnnoyedPond] = '-10/-5/-3' ; Caption[:AnnoyedPond] = 'saw something unpleasant in a pond recently' - ENUM[44] = :WitnessDeath ; NUME[:WitnessDeath] = 44 ; Value[:WitnessDeath] = '-30/-20/-10/-5' ; Caption[:WitnessDeath] = 'has witnessed death' - ENUM[45] = :LostPet ; NUME[:LostPet] = 45 ; Value[:LostPet] = '-50/-30/-20/-10' ; Caption[:LostPet] = 'has lost a pet recently' - ENUM[46] = :LostPet2 ; NUME[:LostPet2] = 46 ; Value[:LostPet2] = '-50/-30/-20/-10' ; Caption[:LostPet2] = 'has lost a pet recently' - ENUM[47] = :RageKill ; NUME[:RageKill] = 47 ; Value[:RageKill] = '-50/-30/-20/-10' ; Caption[:RageKill] = 'accidentally killed somebody in a fit of rage recently' - ENUM[48] = :SparringAccident ; NUME[:SparringAccident] = 48 ; Value[:SparringAccident] = '-50/-30/-20/-10' ; Caption[:SparringAccident] = 'killed somebody by accident while sparring recently' - ENUM[49] = :LostSpouse ; NUME[:LostSpouse] = 49 ; Value[:LostSpouse] = '-50/-30/-20/-10' ; Caption[:LostSpouse] = 'has lost a spouse to tragedy recently' - ENUM[50] = :LostFriend ; NUME[:LostFriend] = 50 ; Value[:LostFriend] = '-50/-30/-20/-10' ; Caption[:LostFriend] = 'has lost a friend to tragedy recently' - ENUM[51] = :LostSibling ; NUME[:LostSibling] = 51 ; Value[:LostSibling] = '-50/-30/-20/-10' ; Caption[:LostSibling] = 'has lost a sibling to tragedy recently' - ENUM[52] = :LostChild ; NUME[:LostChild] = 52 ; Value[:LostChild] = '-50/-30/-20/-10' ; Caption[:LostChild] = 'has lost a child to tragedy recently' - ENUM[53] = :LostMother ; NUME[:LostMother] = 53 ; Value[:LostMother] = '-50/-30/-20/-10' ; Caption[:LostMother] = 'has lost a mother to tragedy recently' - ENUM[54] = :LostFather ; NUME[:LostFather] = 54 ; Value[:LostFather] = '-50/-30/-20/-10' ; Caption[:LostFather] = 'has lost a father to tragedy recently' - ENUM[55] = :Decay ; NUME[:Decay] = 55 ; Value[:Decay] = '-20/-10/-5/-3' ; Caption[:Decay] = 'was forced to endure the decay of a (pet/spouse/mother..)' - ENUM[56] = :AteRotten ; NUME[:AteRotten] = 56 ; Value[:AteRotten] = '-10' ; Caption[:AteRotten] = 'ate rotten food lately' - ENUM[57] = :DrankSpoiled ; NUME[:DrankSpoiled] = 57 ; Value[:DrankSpoiled] = '-10' ; Caption[:DrankSpoiled] = 'drank something spoiled lately' - ENUM[58] = :LongPatrol ; NUME[:LongPatrol] = 58 ; Value[:LongPatrol] = '-2/-3/-5-/10' ; Caption[:LongPatrol] = 'was (grumbling/depressed/angered/enraged) about long patrol duty lately' - ENUM[59] = :Miasma ; NUME[:Miasma] = 59 ; Value[:Miasma] = '-5/-3/-2' ; Caption[:Miasma] = 'was disgusted by a miasma lately' - ENUM[60] = :Smoke ; NUME[:Smoke] = 60 ; Value[:Smoke] = '-5/-3/-2' ; Caption[:Smoke] = 'choked on smoke underground lately' - ENUM[61] = :Dust ; NUME[:Dust] = 61 ; Value[:Dust] = '-5/-3/-2' ; Caption[:Dust] = 'choked on dust underground lately' - ENUM[62] = :Cavein ; NUME[:Cavein] = 62 ; Value[:Cavein] = '-20/-10/-5/-3' ; Caption[:Cavein] = 'was knocked out during a cave-in lately' - ENUM[63] = :MeetingInDiningRoom ; NUME[:MeetingInDiningRoom] = 63 ; Value[:MeetingInDiningRoom] = '-?' ; Caption[:MeetingInDiningRoom] = 'was embarrassed to have to conduct an official meeting in a dining room' - ENUM[64] = :MeetingInBedroom ; NUME[:MeetingInBedroom] = 64 ; Value[:MeetingInBedroom] = '-?' ; Caption[:MeetingInBedroom] = 'was very embarrassed to have to conduct an official meeting in a bedroom' - ENUM[65] = :NoRooms ; NUME[:NoRooms] = 65 ; Value[:NoRooms] = '-?' ; Caption[:NoRooms] = 'was incredibly embarrassed not to have any rooms lately' - ENUM[66] = :MajorInjuries ; NUME[:MajorInjuries] = 66 ; Value[:MajorInjuries] = '-30/-20/-10/-5' ; Caption[:MajorInjuries] = 'sustained major injuries recently' - ENUM[67] = :MinorInjuries ; NUME[:MinorInjuries] = 67 ; Value[:MinorInjuries] = '-20/-10/-5/-3' ; Caption[:MinorInjuries] = 'sustained minor injuries recently' - ENUM[68] = :SleptMud ; NUME[:SleptMud] = 68 ; Value[:SleptMud] = '-?' ; Caption[:SleptMud] = 'slept in the mud recently' - ENUM[69] = :SleptGrass ; NUME[:SleptGrass] = 69 ; Value[:SleptGrass] = '-?' ; Caption[:SleptGrass] = 'slept in the grass recently' - ENUM[70] = :SleptDirt ; NUME[:SleptDirt] = 70 ; Value[:SleptDirt] = '-?' ; Caption[:SleptDirt] = 'slept in the dirt recently' - ENUM[71] = :SleptRocks ; NUME[:SleptRocks] = 71 ; Value[:SleptRocks] = '-?' ; Caption[:SleptRocks] = 'slept on rocks recently' - ENUM[72] = :SleptRoughFloor ; NUME[:SleptRoughFloor] = 72 ; Value[:SleptRoughFloor] = '-?' ; Caption[:SleptRoughFloor] = 'slept on a rough cave floor recently' - ENUM[73] = :SleptFloor ; NUME[:SleptFloor] = 73 ; Value[:SleptFloor] = '-?' ; Caption[:SleptFloor] = 'slept on the floor recently' - ENUM[74] = :SleptIce ; NUME[:SleptIce] = 74 ; Value[:SleptIce] = '-?' ; Caption[:SleptIce] = 'slept on ice recently' - ENUM[75] = :SleptDriftwood ; NUME[:SleptDriftwood] = 75 ; Value[:SleptDriftwood] = '-?' ; Caption[:SleptDriftwood] = 'slept on a pile of driftwood recently' - ENUM[76] = :BedroomNone ; NUME[:BedroomNone] = 76 ; Value[:BedroomNone] = '-?' ; Caption[:BedroomNone] = 'slept without a proper room recently' - ENUM[77] = :BedroomBad5 ; NUME[:BedroomBad5] = 77 ; Value[:BedroomBad5] = '-20' ; Caption[:BedroomBad5] = 'slept in a horribly substandard bedroom recently' - ENUM[78] = :BedroomBad4 ; NUME[:BedroomBad4] = 78 ; Value[:BedroomBad4] = '-10' ; Caption[:BedroomBad4] = 'slept in a horrible bedroom recently' - ENUM[79] = :BedroomBad3 ; NUME[:BedroomBad3] = 79 ; Value[:BedroomBad3] = '-5' ; Caption[:BedroomBad3] = 'slept in an awful bedroom recently' - ENUM[80] = :BedroomBad2 ; NUME[:BedroomBad2] = 80 ; Value[:BedroomBad2] = '-3' ; Caption[:BedroomBad2] = 'slept in a very poor bedroom recently' - ENUM[81] = :BedroomBad1 ; NUME[:BedroomBad1] = 81 ; Value[:BedroomBad1] = '-2' ; Caption[:BedroomBad1] = 'slept in a poor bedroom recently' - ENUM[82] = :OfficeBad5 ; NUME[:OfficeBad5] = 82 ; Value[:OfficeBad5] = '-30' ; Caption[:OfficeBad5] = 'conducted a meeting in a horribly substandard setting recently' - ENUM[83] = :OfficeBad4 ; NUME[:OfficeBad4] = 83 ; Value[:OfficeBad4] = '-20' ; Caption[:OfficeBad4] = 'conducted a meeting in a horrible setting recently' - ENUM[84] = :OfficeBad3 ; NUME[:OfficeBad3] = 84 ; Value[:OfficeBad3] = '-10' ; Caption[:OfficeBad3] = 'conducted a meeting in an awful setting recently' - ENUM[85] = :OfficeBad2 ; NUME[:OfficeBad2] = 85 ; Value[:OfficeBad2] = '-5' ; Caption[:OfficeBad2] = 'conducted a meeting in a very poor setting recently' - ENUM[86] = :OfficeBad1 ; NUME[:OfficeBad1] = 86 ; Value[:OfficeBad1] = '-3' ; Caption[:OfficeBad1] = 'conducted a meeting in a poor setting recently' - ENUM[87] = :DiningBad5 ; NUME[:DiningBad5] = 87 ; Value[:DiningBad5] = '-20' ; Caption[:DiningBad5] = 'dined in a horribly substandard dining room recently' - ENUM[88] = :DiningBad4 ; NUME[:DiningBad4] = 88 ; Value[:DiningBad4] = '-10' ; Caption[:DiningBad4] = 'dined in a horrible dining room recently' - ENUM[89] = :DiningBad3 ; NUME[:DiningBad3] = 89 ; Value[:DiningBad3] = '-5' ; Caption[:DiningBad3] = 'dined in an awful dining room recently' - ENUM[90] = :DiningBad2 ; NUME[:DiningBad2] = 90 ; Value[:DiningBad2] = '-3' ; Caption[:DiningBad2] = 'dined in a very poor dining room recently' - ENUM[91] = :DiningBad1 ; NUME[:DiningBad1] = 91 ; Value[:DiningBad1] = '-2' ; Caption[:DiningBad1] = 'dined in a poor dining room recently' - ENUM[92] = :DiningNone ; NUME[:DiningNone] = 92 ; Value[:DiningNone] = '-?' ; Caption[:DiningNone] = 'dined without a proper dining room recently' - ENUM[93] = :TombNone ; NUME[:TombNone] = 93 ; Value[:TombNone] = '-?' ; Caption[:TombNone] = 'worried greatly about not having a tomb after gaining another year' - ENUM[94] = :TombBad5 ; NUME[:TombBad5] = 94 ; Value[:TombBad5] = '-30' ; Caption[:TombBad5] = 'worried about having a horribly substandard tomb after gaining another year' - ENUM[95] = :TombBad4 ; NUME[:TombBad4] = 95 ; Value[:TombBad4] = '-20' ; Caption[:TombBad4] = 'worried about having a horrible tomb after gaining another year' - ENUM[96] = :TombBad3 ; NUME[:TombBad3] = 96 ; Value[:TombBad3] = '-10' ; Caption[:TombBad3] = 'worried about having an awful tomb after gaining another year' - ENUM[97] = :TombBad2 ; NUME[:TombBad2] = 97 ; Value[:TombBad2] = '-5' ; Caption[:TombBad2] = 'worried about having a very poor tomb after gaining another year' - ENUM[98] = :TombBad1 ; NUME[:TombBad1] = 98 ; Value[:TombBad1] = '-3' ; Caption[:TombBad1] = 'worried about having a poor tomb after gaining another year' - ENUM[99] = :DemandsAngry3 ; NUME[:DemandsAngry3] = 99 ; Value[:DemandsAngry3] = '-10' ; Caption[:DemandsAngry3] = 'was greatly angered at the state of demands recently' - ENUM[100] = :DemandsAngry2 ; NUME[:DemandsAngry2] = 100 ; Value[:DemandsAngry2] = '-5' ; Caption[:DemandsAngry2] = 'was very angered at the state of demands recently' - ENUM[101] = :DemandsAngry1 ; NUME[:DemandsAngry1] = 101 ; Value[:DemandsAngry1] = '-3' ; Caption[:DemandsAngry1] = 'was angered at the state of demands recently' - ENUM[102] = :MoreChests ; NUME[:MoreChests] = 102 ; Value[:MoreChests] = '-3' ; Caption[:MoreChests] = 'was upset by not having enough chests lately' - ENUM[103] = :MoreCabinets ; NUME[:MoreCabinets] = 103 ; Value[:MoreCabinets] = '-3' ; Caption[:MoreCabinets] = 'was upset by not having enough cabinets lately' - ENUM[104] = :MoreArmorStands ; NUME[:MoreArmorStands] = 104 ; Value[:MoreArmorStands] = '-3' ; Caption[:MoreArmorStands] = 'was upset by not having enough armor stands lately' - ENUM[105] = :MoreWeaponRacks ; NUME[:MoreWeaponRacks] = 105 ; Value[:MoreWeaponRacks] = '-3' ; Caption[:MoreWeaponRacks] = 'was upset by not having enough weapon racks lately' - ENUM[106] = :OldClothing ; NUME[:OldClothing] = 106 ; Value[:OldClothing] = '-3/-2' ; Caption[:OldClothing] = 'was upset to be wearing old clothing lately' - ENUM[107] = :TatteredClothing ; NUME[:TatteredClothing] = 107 ; Value[:TatteredClothing] = '-5/-3/-2' ; Caption[:TatteredClothing] = 'was upset to be wearing tattered clothing lately' - ENUM[108] = :RottedClothing ; NUME[:RottedClothing] = 108 ; Value[:RottedClothing] = '-10/-5/-3' ; Caption[:RottedClothing] = 'was very upset to have worn clothes rot away lately' - ENUM[109] = :Uncovered ; NUME[:Uncovered] = 109 ; Value[:Uncovered] = '-20/-10/-5' ; Caption[:Uncovered] = 'was very embarrassed to be uncovered lately' - ENUM[110] = :NoShirt ; NUME[:NoShirt] = 110 ; Value[:NoShirt] = '-10/-5/-3' ; Caption[:NoShirt] = 'was embarrassed to have no shirt lately' - ENUM[111] = :NoShoes ; NUME[:NoShoes] = 111 ; Value[:NoShoes] = '-10/-5/-3' ; Caption[:NoShoes] = 'was embarrassed to have no shoes lately' - ENUM[112] = :NoCloak ; NUME[:NoCloak] = 112 ; Value[:NoCloak] = '-20/-10/-5' ; Caption[:NoCloak] = 'was very embarrassed to be uncloaked lately' - ENUM[113] = :Rain ; NUME[:Rain] = 113 ; Value[:Rain] = '-3/-2' ; Caption[:Rain] = 'was caught in the rain recently' - ENUM[114] = :SnowStorm ; NUME[:SnowStorm] = 114 ; Value[:SnowStorm] = '-3/-2' ; Caption[:SnowStorm] = 'was caught in a snow storm recently' - ENUM[115] = :FreakishWeather ; NUME[:FreakishWeather] = 115 ; Value[:FreakishWeather] = '-?' ; Caption[:FreakishWeather] = 'was caught in freakish weather recently' - ENUM[116] = :RoomPretension ; NUME[:RoomPretension] = 116 ; Value[:RoomPretension] = '-4*x' ; Caption[:RoomPretension] = 'was (put off/flustered/upset/very upset/greatly upset/angered/enraged/shattered/traumatized/utterly traumatized) by a lessers pretentious (office/sleeping/dining/burial) arrangements lately' - ENUM[117] = :NoHammer ; NUME[:NoHammer] = 117 ; Value[:NoHammer] = '-50' ; Caption[:NoHammer] = 'was unable to find an available hammer lately' - ENUM[118] = :MandateIgnored ; NUME[:MandateIgnored] = 118 ; Value[:MandateIgnored] = '-5' ; Caption[:MandateIgnored] = 'was upset by having a mandate ignored lately' - ENUM[119] = :MandateDeadlineMissed ; NUME[:MandateDeadlineMissed] = 119 ; Value[:MandateDeadlineMissed] = '-3' ; Caption[:MandateDeadlineMissed] = 'was upset by having a mandate deadline missed lately' - ENUM[120] = :RequestIgnored ; NUME[:RequestIgnored] = 120 ; Value[:RequestIgnored] = '-5' ; Caption[:RequestIgnored] = 'was upset by having a request ignored lately' - ENUM[121] = :NoPunishment ; NUME[:NoPunishment] = 121 ; Value[:NoPunishment] = '-10' ; Caption[:NoPunishment] = 'was angered that nobody could be punished for a recent failure' - ENUM[122] = :ImproperPunishment ; NUME[:ImproperPunishment] = 122 ; Value[:ImproperPunishment] = '-5' ; Caption[:ImproperPunishment] = 'was upset that a criminal could not be properly punished' - ENUM[123] = :DelayedPunishment ; NUME[:DelayedPunishment] = 123 ; Value[:DelayedPunishment] = '-5' ; Caption[:DelayedPunishment] = 'was upset by the delayed punishment of a criminal' - ENUM[124] = :GotBeaten ; NUME[:GotBeaten] = 124 ; Value[:GotBeaten] = '-10/-5/-3/-2' ; Caption[:GotBeaten] = 'was beaten recently' - ENUM[125] = :GotHammered ; NUME[:GotHammered] = 125 ; Value[:GotHammered] = '-20/-10/-5/-3' ; Caption[:GotHammered] = 'was beaten with a hammer recently' - ENUM[126] = :Jailed ; NUME[:Jailed] = 126 ; Value[:Jailed] = '-10' ; Caption[:Jailed] = 'is depressed about being confined' - ENUM[127] = :LackWork ; NUME[:LackWork] = 127 ; Value[:LackWork] = '-10' ; Caption[:LackWork] = 'was unhappy with the lack of work last season' - ENUM[128] = :Nightmare ; NUME[:Nightmare] = 128 ; Value[:Nightmare] = '-20' ; Caption[:Nightmare] = 'had a terrifying nightmare about an army of the dead' - ENUM[129] = :AdmireBuilding ; NUME[:AdmireBuilding] = 129 ; Value[:AdmireBuilding] = '+x' ; Caption[:AdmireBuilding] = 'admired a (fine/very fine/splendid/wonderful/completely sublime) (building) lately' - ENUM[130] = :AdmireOwnBuilding ; NUME[:AdmireOwnBuilding] = 130 ; Value[:AdmireOwnBuilding] = '+2x' ; Caption[:AdmireOwnBuilding] = 'admired own (fine/very fine/splendid/wonderful/completely sublime) (building) lately' - ENUM[131] = :AdmireArrangedBuilding ; NUME[:AdmireArrangedBuilding] = 131 ; Value[:AdmireArrangedBuilding] = '+2x' ; Caption[:AdmireArrangedBuilding] = 'admired a (fine/very fine/splendid/wonderful/completely sublime) tastefully arranged (building) lately' - ENUM[132] = :AdmireOwnArrangedBuilding ; NUME[:AdmireOwnArrangedBuilding] = 132 ; Value[:AdmireOwnArrangedBuilding] = '+4x' ; Caption[:AdmireOwnArrangedBuilding] = 'admired own (fine/very fine/splendid/wonderful/completely sublime) tastefully arranged (building) lately' - ENUM[133] = :ComfortedCage ; NUME[:ComfortedCage] = 133 ; Value[:ComfortedCage] = '+3' ; Caption[:ComfortedCage] = 'was comforted by a wonderful creature in a cage recently' - ENUM[134] = :ComfortedPond ; NUME[:ComfortedPond] = 134 ; Value[:ComfortedPond] = '+3' ; Caption[:ComfortedPond] = 'was comforted by a wonderful creature in a pond recently' - ENUM[135] = :RequestApproved ; NUME[:RequestApproved] = 135 ; Value[:RequestApproved] = '+5' ; Caption[:RequestApproved] = 'was pleased by having a request approved lately' - ENUM[136] = :PunishmentReduced ; NUME[:PunishmentReduced] = 136 ; Value[:PunishmentReduced] = '+20' ; Caption[:PunishmentReduced] = 'was glad to have punishment reduced recently' - ENUM[137] = :PunishmentDelayed ; NUME[:PunishmentDelayed] = 137 ; Value[:PunishmentDelayed] = '+20' ; Caption[:PunishmentDelayed] = 'was glad to have punishment delayed recently' - ENUM[138] = :GaveBeating ; NUME[:GaveBeating] = 138 ; Value[:GaveBeating] = '+5' ; Caption[:GaveBeating] = 'beat somebody recently' - ENUM[139] = :GaveHammering ; NUME[:GaveHammering] = 139 ; Value[:GaveHammering] = '+5' ; Caption[:GaveHammering] = 'beat somebody with a hammer recently' - ENUM[140] = :SatisfiedAtWork ; NUME[:SatisfiedAtWork] = 140 ; Value[:SatisfiedAtWork] = '+5' ; Caption[:SatisfiedAtWork] = 'has been satisfied at work lately' - ENUM[141] = :PleasedNoble ; NUME[:PleasedNoble] = 141 ; Value[:PleasedNoble] = '+10' ; Caption[:PleasedNoble] = 'was happy to have pleased a noble lately' - ENUM[142] = :MadeArtifact ; NUME[:MadeArtifact] = 142 ; Value[:MadeArtifact] = '+1000' ; Caption[:MadeArtifact] = 'is quite pleased with making an artifact' - ENUM[143] = :AcquiredItem ; NUME[:AcquiredItem] = 143 ; Value[:AcquiredItem] = '+10' ; Caption[:AcquiredItem] = 'made a satisfying acquisition lately' - ENUM[144] = :AdoptedPet ; NUME[:AdoptedPet] = 144 ; Value[:AdoptedPet] = '+10' ; Caption[:AdoptedPet] = 'adopted a new pet recently' - ENUM[145] = :JoyInSlaughter ; NUME[:JoyInSlaughter] = 145 ; Value[:JoyInSlaughter] = '+10' ; Caption[:JoyInSlaughter] = 'took joy in slaughter lately' - ENUM[146] = :GoodFood1 ; NUME[:GoodFood1] = 146 ; Value[:GoodFood1] = '+2' ; Caption[:GoodFood1] = 'ate a pretty decent meal lately' - ENUM[147] = :GoodFood2 ; NUME[:GoodFood2] = 147 ; Value[:GoodFood2] = '+3' ; Caption[:GoodFood2] = 'ate a fine dish lately' - ENUM[148] = :GoodFood3 ; NUME[:GoodFood3] = 148 ; Value[:GoodFood3] = '+5' ; Caption[:GoodFood3] = 'ate a wonderful dish lately' - ENUM[149] = :GoodFood4 ; NUME[:GoodFood4] = 149 ; Value[:GoodFood4] = '+10' ; Caption[:GoodFood4] = 'ate a truly decadent dish lately' - ENUM[150] = :GoodFood5 ; NUME[:GoodFood5] = 150 ; Value[:GoodFood5] = '+20' ; Caption[:GoodFood5] = 'ate a legendary meal lately' - ENUM[151] = :GoodDrink1 ; NUME[:GoodDrink1] = 151 ; Value[:GoodDrink1] = '+2' ; Caption[:GoodDrink1] = 'had a pretty decent drink lately' - ENUM[152] = :GoodDrink2 ; NUME[:GoodDrink2] = 152 ; Value[:GoodDrink2] = '+3' ; Caption[:GoodDrink2] = 'had a fine drink lately' - ENUM[153] = :GoodDrink3 ; NUME[:GoodDrink3] = 153 ; Value[:GoodDrink3] = '+5' ; Caption[:GoodDrink3] = 'had a wonderful drink lately' - ENUM[154] = :GoodDrink4 ; NUME[:GoodDrink4] = 154 ; Value[:GoodDrink4] = '+10' ; Caption[:GoodDrink4] = 'had a truly decadent drink lately' - ENUM[155] = :GoodDrink5 ; NUME[:GoodDrink5] = 155 ; Value[:GoodDrink5] = '+20' ; Caption[:GoodDrink5] = 'had a legendary drink lately' - ENUM[156] = :ComfortedPet ; NUME[:ComfortedPet] = 156 ; Value[:ComfortedPet] = '+5' ; Caption[:ComfortedPet] = 'was comforted by a pet lately' - ENUM[157] = :ComfortedCreature ; NUME[:ComfortedCreature] = 157 ; Value[:ComfortedCreature] = '+5' ; Caption[:ComfortedCreature] = 'saw a beloved creature lately' - ENUM[158] = :MandateDeadlineMet ; NUME[:MandateDeadlineMet] = 158 ; Value[:MandateDeadlineMet] = '+10' ; Caption[:MandateDeadlineMet] = 'was pleased to have a mandate deadline met lately' - ENUM[159] = :Talked ; NUME[:Talked] = 159 ; Value[:Talked] = '+2' ; Caption[:Talked] = 'talked with (somebody/a pet/a spouse/...) lately' - ENUM[160] = :MadeFriend ; NUME[:MadeFriend] = 160 ; Value[:MadeFriend] = '+5' ; Caption[:MadeFriend] = 'made a friend recently' - ENUM[161] = :TaxCollectionSmooth ; NUME[:TaxCollectionSmooth] = 161 ; Value[:TaxCollectionSmooth] = '+10' ; Caption[:TaxCollectionSmooth] = 'was pleased that the tax collection went smoothly lately' - ENUM[162] = :Waterfall ; NUME[:Waterfall] = 162 ; Value[:Waterfall] = '+5' ; Caption[:Waterfall] = 'was comforted by a lovely waterfall lately' - ENUM[163] = :OfficeGood5 ; NUME[:OfficeGood5] = 163 ; Value[:OfficeGood5] = '+30' ; Caption[:OfficeGood5] = 'conducted a meeting in a setting worthy of legends recently' - ENUM[164] = :OfficeGood4 ; NUME[:OfficeGood4] = 164 ; Value[:OfficeGood4] = '+20' ; Caption[:OfficeGood4] = 'conducted a meeting in a fantastic setting recently' - ENUM[165] = :OfficeGood3 ; NUME[:OfficeGood3] = 165 ; Value[:OfficeGood3] = '+10' ; Caption[:OfficeGood3] = 'conducted a meeting in a great setting recently' - ENUM[166] = :OfficeGood2 ; NUME[:OfficeGood2] = 166 ; Value[:OfficeGood2] = '+5' ; Caption[:OfficeGood2] = 'conducted a meeting in a very good setting recently' - ENUM[167] = :OfficeGood1 ; NUME[:OfficeGood1] = 167 ; Value[:OfficeGood1] = '+3' ; Caption[:OfficeGood1] = 'conducted a meeting in a good setting recently' - ENUM[168] = :DiningGood5 ; NUME[:DiningGood5] = 168 ; Value[:DiningGood5] = '+20' ; Caption[:DiningGood5] = 'dined in a legendary dining room recently' - ENUM[169] = :DiningGood4 ; NUME[:DiningGood4] = 169 ; Value[:DiningGood4] = '+10' ; Caption[:DiningGood4] = 'dined in a fantastic dining room recently' - ENUM[170] = :DiningGood3 ; NUME[:DiningGood3] = 170 ; Value[:DiningGood3] = '+5' ; Caption[:DiningGood3] = 'dined in a great dining room recently' - ENUM[171] = :DiningGood2 ; NUME[:DiningGood2] = 171 ; Value[:DiningGood2] = '+3' ; Caption[:DiningGood2] = 'dined in a very good dining room recently' - ENUM[172] = :DiningGood1 ; NUME[:DiningGood1] = 172 ; Value[:DiningGood1] = '+2' ; Caption[:DiningGood1] = 'dined in a good dining room recently' - ENUM[173] = :BedroomGood5 ; NUME[:BedroomGood5] = 173 ; Value[:BedroomGood5] = '+20' ; Caption[:BedroomGood5] = 'slept in a bedroom like a personal palace recently' - ENUM[174] = :BedroomGood4 ; NUME[:BedroomGood4] = 174 ; Value[:BedroomGood4] = '+10' ; Caption[:BedroomGood4] = 'slept in a fantastic bedroom recently' - ENUM[175] = :BedroomGood3 ; NUME[:BedroomGood3] = 175 ; Value[:BedroomGood3] = '+5' ; Caption[:BedroomGood3] = 'slept in a great bedroom recently' - ENUM[176] = :BedroomGood2 ; NUME[:BedroomGood2] = 176 ; Value[:BedroomGood2] = '+3' ; Caption[:BedroomGood2] = 'slept in a very good bedroom recently' - ENUM[177] = :BedroomGood1 ; NUME[:BedroomGood1] = 177 ; Value[:BedroomGood1] = '+2' ; Caption[:BedroomGood1] = 'slept in a good bedroom recently' - ENUM[178] = :DemandsPleased3 ; NUME[:DemandsPleased3] = 178 ; Value[:DemandsPleased3] = '+10' ; Caption[:DemandsPleased3] = 'was greatly pleased at the state of demands recently' - ENUM[179] = :DemandsPleased2 ; NUME[:DemandsPleased2] = 179 ; Value[:DemandsPleased2] = '+5' ; Caption[:DemandsPleased2] = 'was very pleased at the state of demands recently' - ENUM[180] = :DemandsPleased1 ; NUME[:DemandsPleased1] = 180 ; Value[:DemandsPleased1] = '+3' ; Caption[:DemandsPleased1] = 'was pleased at the state of demands recently' - ENUM[181] = :TombGood5 ; NUME[:TombGood5] = 181 ; Value[:TombGood5] = '+30' ; Caption[:TombGood5] = 'celebrated having a legendary tomb after gaining another year' - ENUM[182] = :TombGood4 ; NUME[:TombGood4] = 182 ; Value[:TombGood4] = '+20' ; Caption[:TombGood4] = 'celebrated having a fantastic tomb after gaining another year' - ENUM[183] = :TombGood3 ; NUME[:TombGood3] = 183 ; Value[:TombGood3] = '+10' ; Caption[:TombGood3] = 'celebrated having a great tomb after gaining another year' - ENUM[184] = :TombGood2 ; NUME[:TombGood2] = 184 ; Value[:TombGood2] = '+5' ; Caption[:TombGood2] = 'celebrated having a very good tomb after gaining another year' - ENUM[185] = :TombGood1 ; NUME[:TombGood1] = 185 ; Value[:TombGood1] = '+3' ; Caption[:TombGood1] = 'celebrated having a good tomb after gaining another year' - ENUM[186] = :FistFight ; NUME[:FistFight] = 186 ; Value[:FistFight] = '+20' ; Caption[:FistFight] = 'enjoyed starting a fist fight recently' - ENUM[187] = :SmashedBuilding ; NUME[:SmashedBuilding] = 187 ; Value[:SmashedBuilding] = '+20' ; Caption[:SmashedBuilding] = 'enjoyed smashing up a building recently' - ENUM[188] = :ToppledStuff ; NUME[:ToppledStuff] = 188 ; Value[:ToppledStuff] = '+10' ; Caption[:ToppledStuff] = 'enjoyed toppling something over recently' - ENUM[189] = :ThrownStuff ; NUME[:ThrownStuff] = 189 ; Value[:ThrownStuff] = '+5' ; Caption[:ThrownStuff] = 'enjoyed throwing something recently' - ENUM[190] = :Spar ; NUME[:Spar] = 190 ; Value[:Spar] = '+10' ; Caption[:Spar] = 'had a satisfying sparring session recently' - ENUM[191] = :Free ; NUME[:Free] = 191 ; Value[:Free] = '+1000' ; Caption[:Free] = 'is happy to be free' - ENUM[192] = :SunNausea ; NUME[:SunNausea] = 192 ; Value[:SunNausea] = '-20' ; Caption[:SunNausea] = 'was nauseated by the sun lately' - ENUM[193] = :SunIrritated ; NUME[:SunIrritated] = 193 ; Value[:SunIrritated] = '-10' ; Caption[:SunIrritated] = 'was irritated by the sun lately' - ENUM[194] = :Rest ; NUME[:Rest] = 194 ; Value[:Rest] = '+10' ; Caption[:Rest] = 'was able to rest and recuperate lately' - ENUM[195] = :ReceivedWater ; NUME[:ReceivedWater] = 195 ; Value[:ReceivedWater] = '+10' ; Caption[:ReceivedWater] = 'received water recently' - ENUM[196] = :ReceivedFood ; NUME[:ReceivedFood] = 196 ; Value[:ReceivedFood] = '+10' ; Caption[:ReceivedFood] = 'received food recently' - ENUM[197] = :Rescued ; NUME[:Rescued] = 197 ; Value[:Rescued] = '+10' ; Caption[:Rescued] = 'was rescued recently' - ENUM[198] = :UnableComplain ; NUME[:UnableComplain] = 198 ; Value[:UnableComplain] = '-10' ; Caption[:UnableComplain] = 'was unable to find somebody to complain to about job scarcity lately' - ENUM[199] = :ReceivedComplaint ; NUME[:ReceivedComplaint] = 199 ; Value[:ReceivedComplaint] = '-6/-4/-3/-2' ; Caption[:ReceivedComplaint] = 'was yelled at by an unhappy citizen lately' - ENUM[200] = :Complained ; NUME[:Complained] = 200 ; Value[:Complained] = '+10' ; Caption[:Complained] = 'was satisfied to bring up job scarcity in a meeting lately' - ENUM[201] = :ElectedMayor ; NUME[:ElectedMayor] = 201 ; Value[:ElectedMayor] = '+30' ; Caption[:ElectedMayor] = 'was very happy to be elected mayor recently' - ENUM[202] = :ReelectedMayor ; NUME[:ReelectedMayor] = 202 ; Value[:ReelectedMayor] = '+30' ; Caption[:ReelectedMayor] = 'was very happy to be re-elected mayor recently' - ENUM[203] = :BecomeExpeditionLeader ; NUME[:BecomeExpeditionLeader] = 203 ; Value[:BecomeExpeditionLeader] = '+30' ; Caption[:BecomeExpeditionLeader] = 'was very satisfied to be chosen as the expedition leader recently' - ENUM[204] = :NoblePromotion ; NUME[:NoblePromotion] = 204 ; Value[:NoblePromotion] = '+30' ; Caption[:NoblePromotion] = 'was very pleased to receive a higher rank of nobility recently' - ENUM[205] = :BecomeNoble ; NUME[:BecomeNoble] = 205 ; Value[:BecomeNoble] = '+50' ; Caption[:BecomeNoble] = 'was greatly pleased to enter the nobility recently' - ENUM[206] = :BecomeMayor ; NUME[:BecomeMayor] = 206 ; Value[:BecomeMayor] = '+30' ; Caption[:BecomeMayor] = 'was proud to have become a mayor recently' - ENUM[207] = :GaveWater ; NUME[:GaveWater] = 207 ; Value[:GaveWater] = '+20/+10/+5/+3/0/-3/-5/-10/-20' ; Caption[:GaveWater] = 'was (overjoyed to be/happy to have been/pleased to have been) able to give somebody water lately' - ENUM[208] = :GaveFood ; NUME[:GaveFood] = 208 ; Value[:GaveFood] = '+20/+10/+5/+3/0/-3/-5/-10/-20' ; Caption[:GaveFood] = 'was (overjoyed to be/happy to have been/pleased to have been) able to give somebody food lately' - ENUM[209] = :RescuedOther ; NUME[:RescuedOther] = 209 ; Value[:RescuedOther] = '+20/+10/+5/+3/0/-3/-5/-10/-20' ; Caption[:RescuedOther] = 'was (overjoyed to be/happy to have been/pleased to have been) able to help somebody to bed lately' - ENUM[210] = :GaveBirth ; NUME[:GaveBirth] = 210 ; Value[:GaveBirth] = '+1000' ; Caption[:GaveBirth] = 'gave birth to (children) recently' - ENUM[211] = :Family ; NUME[:Family] = 211 ; Value[:Family] = '+250' ; Caption[:Family] = 'got (married/new romance/new sibling) recently' - ENUM[212] = :FormedGrudge ; NUME[:FormedGrudge] = 212 ; Value[:FormedGrudge] = '-5' ; Caption[:FormedGrudge] = 'formed a grudge recently' - ENUM[213] = :LostLover ; NUME[:LostLover] = 213 ; Value[:LostLover] = '-50/-30/-20/-10' ; Caption[:LostLover] = 'has lost a lover to tragedy recently' - ENUM[214] = :LostGrudge ; NUME[:LostGrudge] = 214 ; Value[:LostGrudge] = '-10/-5/-3/-2' ; Caption[:LostGrudge] = '(has lost/was just a little happy to lose/was happy to lose/was thrilled to lose) an annoying acquaintance to tragedy recently' - ENUM[215] = :SameFood ; NUME[:SameFood] = 215 ; Value[:SameFood] = '-5' ; Caption[:SameFood] = 'has been tired of eating the same old food lately' - ENUM[216] = :SameBooze ; NUME[:SameBooze] = 216 ; Value[:SameBooze] = '-5' ; Caption[:SameBooze] = 'has been tired of drinking the same old booze lately' - ENUM[217] = :TalkToNoble ; NUME[:TalkToNoble] = 217 ; Value[:TalkToNoble] = '-5/-3/-2/+5/+10/+20' ; Caption[:TalkToNoble] = 'was (disgusted/upset/irritated) to be forced to talk to a pillar of society recently' - ENUM[218] = :SoapyBath ; NUME[:SoapyBath] = 218 ; Value[:SoapyBath] = '+10' ; Caption[:SoapyBath] = 'had a wonderful soapy bath recently' - ENUM[219] = :Bath ; NUME[:Bath] = 219 ; Value[:Bath] = '+3' ; Caption[:Bath] = 'had a nice bath recently' - ENUM[220] = :GhostHaunt ; NUME[:GhostHaunt] = 220 ; Value[:GhostHaunt] = '-20/-50/-100/-200' ; Caption[:GhostHaunt] = 'has been (haunted/tormented/possessed/tortured) by the (dead/dead pet/...) lately' - ENUM[221] = :GhostNightmare ; NUME[:GhostNightmare] = 221 ; Value[:GhostNightmare] = '-20/-50/-100/-200' ; Caption[:GhostNightmare] = 'has been tormented in nightmares by the (dead/dead pet/...) lately' - ENUM[222] = :Conviction ; NUME[:Conviction] = 222 ; Value[:Conviction] = '-?' ; Caption[:Conviction] = 'was outraged at the ridiculous conviction of X recently/was pleased to have received justice recently' - ENUM[223] = :LostTrainingAnimal ; NUME[:LostTrainingAnimal] = 223 ; Value[:LostTrainingAnimal] = '-?' ; Caption[:LostTrainingAnimal] = 'has lost an animal training partner to tragedy recently' - ENUM[224] = :BondTrainingAnimal ; NUME[:BondTrainingAnimal] = 224 ; Value[:BondTrainingAnimal] = '+?' ; Caption[:BondTrainingAnimal] = 'formed a bond with an animal training partner recently' -end - -class UnitsOtherId < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :ANY_RIDER ; NUME[:ANY_RIDER] = 0 - ENUM[1] = :ANY_ANIMAL ; NUME[:ANY_ANIMAL] = 1 - ENUM[2] = :ANY_BABY2 ; NUME[:ANY_BABY2] = 2 -end - -class WeaponFlags < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :CAN_STONE ; NUME[:CAN_STONE] = 0 - ENUM[1] = :HAS_EDGE_ATTACK ; NUME[:HAS_EDGE_ATTACK] = 1 - ENUM[2] = :TRAINING ; NUME[:TRAINING] = 2 -end - -class WeatherType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :None ; NUME[:None] = 0 - ENUM[1] = :Rain ; NUME[:Rain] = 1 - ENUM[2] = :Snow ; NUME[:Snow] = 2 -end - -class WorkshopType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Carpenters ; NUME[:Carpenters] = 0 - ENUM[1] = :Farmers ; NUME[:Farmers] = 1 - ENUM[2] = :Masons ; NUME[:Masons] = 2 - ENUM[3] = :Craftsdwarfs ; NUME[:Craftsdwarfs] = 3 - ENUM[4] = :Jewelers ; NUME[:Jewelers] = 4 - ENUM[5] = :MetalsmithsForge ; NUME[:MetalsmithsForge] = 5 - ENUM[6] = :MagmaForge ; NUME[:MagmaForge] = 6 - ENUM[7] = :Bowyers ; NUME[:Bowyers] = 7 - ENUM[8] = :Mechanics ; NUME[:Mechanics] = 8 - ENUM[9] = :Siege ; NUME[:Siege] = 9 - ENUM[10] = :Butchers ; NUME[:Butchers] = 10 - ENUM[11] = :Leatherworks ; NUME[:Leatherworks] = 11 - ENUM[12] = :Tanners ; NUME[:Tanners] = 12 - ENUM[13] = :Clothiers ; NUME[:Clothiers] = 13 - ENUM[14] = :Fishery ; NUME[:Fishery] = 14 - ENUM[15] = :Still ; NUME[:Still] = 15 - ENUM[16] = :Loom ; NUME[:Loom] = 16 - ENUM[17] = :Quern ; NUME[:Quern] = 17 - ENUM[18] = :Kennels ; NUME[:Kennels] = 18 - ENUM[19] = :Kitchen ; NUME[:Kitchen] = 19 - ENUM[20] = :Ashery ; NUME[:Ashery] = 20 - ENUM[21] = :Dyers ; NUME[:Dyers] = 21 - ENUM[22] = :Millstone ; NUME[:Millstone] = 22 - ENUM[23] = :Custom ; NUME[:Custom] = 23 - ENUM[24] = :Tool ; NUME[:Tool] = 24 -end - -class WorldConstructionType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :ROAD ; NUME[:ROAD] = 0 - ENUM[1] = :TUNNEL ; NUME[:TUNNEL] = 1 - ENUM[2] = :BRIDGE ; NUME[:BRIDGE] = 2 - ENUM[3] = :WALL ; NUME[:WALL] = 3 -end - -class WorldPopulationType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Animal ; NUME[:Animal] = 0 - ENUM[1] = :Vermin ; NUME[:Vermin] = 1 - ENUM[2] = :Unk2 ; NUME[:Unk2] = 2 - ENUM[3] = :VerminInnumerable ; NUME[:VerminInnumerable] = 3 - ENUM[4] = :ColonyInsect ; NUME[:ColonyInsect] = 4 - ENUM[5] = :Tree ; NUME[:Tree] = 5 - ENUM[6] = :Grass ; NUME[:Grass] = 6 - ENUM[7] = :Bush ; NUME[:Bush] = 7 -end - -class WorldgenRangeType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :ELEVATION ; NUME[:ELEVATION] = 0 - ENUM[1] = :RAINFALL ; NUME[:RAINFALL] = 1 - ENUM[3] = :TEMPERATURE ; NUME[:TEMPERATURE] = 3 - ENUM[5] = :DRAINAGE ; NUME[:DRAINAGE] = 5 - ENUM[6] = :VOLCANISM ; NUME[:VOLCANISM] = 6 - ENUM[7] = :SAVAGERY ; NUME[:SAVAGERY] = 7 -end - -class WorldgenRegionType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :SWAMP ; NUME[:SWAMP] = 0 - ENUM[1] = :DESERT ; NUME[:DESERT] = 1 - ENUM[2] = :FOREST ; NUME[:FOREST] = 2 - ENUM[3] = :MOUNTAINS ; NUME[:MOUNTAINS] = 3 - ENUM[4] = :OCEAN ; NUME[:OCEAN] = 4 - ENUM[5] = :LAKE ; NUME[:LAKE] = 5 - ENUM[6] = :GLACIER ; NUME[:GLACIER] = 6 - ENUM[7] = :TUNDRA ; NUME[:TUNDRA] = 7 - ENUM[8] = :GRASSLAND ; NUME[:GRASSLAND] = 8 - ENUM[9] = :HILLS ; NUME[:HILLS] = 9 -end - -class ActivityEntry < MemHack::Compound - sizeof 24 - - field(:id, 0) { - number 32, true - } - field(:is_individual, 4) { - number 16, true - } - field(:events, 8) { - stl_vector(4) { - pointer { - global :ActivityEvent - } - } - } - field(:unk2, 20) { - number 32, true - } -end - -class ActivityEvent < MemHack::Compound - sizeof 76 - - rtti_classname :activity_eventst - - field(:event_id, 4) { - number 32, true - } - field(:activity_id, 8) { - number 32, true - } - def activity_tg ; df.world.activities.all[activity_id] ; end - field(:subevent_id, 12) { - number 32, true - } - field(:num_subevents, 16) { - number 32, true - } - field(:hist_figure_ids, 20) { - stl_vector(4) { - number 32, true - } - } - def hist_figure_tgs ; hist_figure_ids.map { |i| df.world.history.figures[i] } ; end - field(:participant_ids, 32) { - stl_vector(4) { - number 32, true - } - } - def participant_tgs ; participant_ids.map { |i| df.world.units.all[i] } ; end - field(:hist_figure_ids2, 44) { - stl_vector(4) { - number 32, true - } - } - def hist_figure_tgs2 ; hist_figure_ids2.map { |i| df.world.history.figures[i] } ; end - field(:participant_ids2, 56) { - stl_vector(4) { - number 32, true - } - } - def participant_tgs2 ; participant_ids2.map { |i| df.world.units.all[i] } ; end - field(:activity_id2, 68) { - number 32, true - } - def activity_tg2 ; df.world.activities.all[activity_id2] ; end - field(:event_id2, 72) { - number 32, true - } - def getType() - ActivityEventType.sym(DFHack.vmethod_call(self, 0)) - end - def write_file(arg0) - DFHack.vmethod_call(self, 4, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 8, arg0, loadversion) ; nil - end - def getHistFigVector() - ptr = DFHack.vmethod_call(self, 32) - class << self - stl_vector(4) { - number 32, true - } - end._at(ptr) if ptr != 0 - end - def setSkillDemoUnk5(unk5) - DFHack.vmethod_call(self, 60, unk5) ; nil - end - def setSkillDemoUnk789(unk7, unk8, unk9) - DFHack.vmethod_call(self, 64, unk7, unk8, unk9) ; nil - end - def adjustUnkA(amount) - DFHack.vmethod_call(self, 68, amount) ; nil - end - def getOrganizer(hist_figure_id, unit_id) - DFHack.vmethod_call(self, 72, hist_figure_id, unit_id) ; nil - end - def getBuilding() - ptr = DFHack.vmethod_call(self, 76) - class << self - number 32, true - end._at(ptr) if ptr != 0 - end - def getName(arg0, str) - DFHack.vmethod_call(self, 88, arg0, str) ; nil - end -end - -class ActivityEventCombatTrainingst < ActivityEvent - sizeof 92 - - rtti_classname :activity_event_combat_trainingst - - field(:building_id, 76) { - number 32, true - } - def building_tg ; df.world.buildings.all[building_id] ; end - field(:hist_figure_id, 80) { - number 32, true - } - def hist_figure_tg ; df.world.history.figures[hist_figure_id] ; end - field(:unit_id, 84) { - number 32, true - } - def unit_tg ; df.world.units.all[unit_id] ; end - field(:unk5, 88) { - number 32, true - } -end - -class ActivityEventIndividualSkillDrillst < ActivityEvent - sizeof 84 - - rtti_classname :activity_event_individual_skill_drillst - - field(:building_id, 76) { - number 32, true - } - def building_tg ; df.world.buildings.all[building_id] ; end - field(:unk5, 80) { - number 32, true - } -end - -class ActivityEventRangedPracticest < ActivityEvent - sizeof 84 - - rtti_classname :activity_event_ranged_practicest - - field(:anon_1, 76) { - number 32, true - } - field(:anon_2, 80) { - number 32, true - } -end - -class ActivityEventSkillDemonstrationst < ActivityEvent - sizeof 108 - - rtti_classname :activity_event_skill_demonstrationst - - field(:building_id, 76) { - number 32, true - } - def building_tg ; df.world.buildings.all[building_id] ; end - field(:hist_figure_id, 80) { - number 32, true - } - def hist_figure_tg ; df.world.history.figures[hist_figure_id] ; end - field(:unit_id, 84) { - number 32, true - } - def unit_tg ; df.world.units.all[unit_id] ; end - field(:unk5, 88) { - number 16, true - } - field(:unk6, 92) { - number 32, true - } - field(:unk7, 96) { - number 32, true - } - field(:unk8, 100) { - number 32, true - } - field(:unk9, 104) { - number 32, true - } -end - -class ActivityEventSparringst < ActivityEvent - sizeof 96 - - rtti_classname :activity_event_sparringst - - field(:anon_1, 76) { - number 32, true - } - field(:anon_2, 80) { - stl_vector - } - field(:anon_3, 92) { - number 32, true - } -end - -class ActivityEventTrainingSessionst < ActivityEvent - sizeof 76 - - rtti_classname :activity_event_training_sessionst - -end - -class ActivityInfo < MemHack::Compound - sizeof 28 - - field(:unk1, 0) { - number 32, true - } - field(:person1, 4) { - pointer { - global :Unit - } - } - field(:person2, 8) { - pointer { - global :Unit - } - } - field(:place, 12) { - pointer { - global :Building - } - } - field(:unk2, 16) { - number 16, true - } - field(:unk3, 18) { - number 8, false - } - field(:unk4, 20) { - number 16, true - } - field(:unk5, 24) { - number 32, true - } -end - -class AdvTask < MemHack::Compound - sizeof 48 - - rtti_classname :taskst - - field(:link, 4) { - pointer { - global :QuestListLink - } - } - field(:id, 8) { - number 32, true - } - field(:quest_giver_id, 12) { - number 32, true - } - def quest_giver_tg ; df.world.history.figures[quest_giver_id] ; end - field(:anon_1, 16) { - number 32, true - } - def anon_1_tg ; df.world.world_data.sites[anon_1] ; end - field(:anon_2, 20) { - number 32, true - } - field(:adventurer_id, 24) { - number 32, true - } - def adventurer_tg ; df.world.history.figures[adventurer_id] ; end - field(:anon_3, 28) { - number 32, true - } - field(:target_pos, 32) { - global :Coord2d - } - field(:giver_pos, 36) { - global :Coord2d - } - field(:anon_4, 40) { - number 32, true - } - field(:anon_5, 44) { - number 32, true - } -end - -class AdventureMovementOption < MemHack::Compound - sizeof 4 - - rtti_classname :adventure_movement_optionst - -end - -class AnnouncementFlags < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:DO_MEGA, 0) { bit 0 } - field(:PAUSE, 0) { bit 1 } - field(:RECENTER, 0) { bit 2 } - field(:A_DISPLAY, 0) { bit 3 } - field(:D_DISPLAY, 0) { bit 4 } - field(:UNIT_COMBAT_REPORT, 0) { bit 5 } - field(:UNIT_COMBAT_REPORT_ALL_ACTIVE, 0) { bit 6 } -end - -class Announcements < MemHack::Compound - sizeof 644 - - field(:flags, 0) { - static_array(161, 4, AnnouncementType) { - global :AnnouncementFlags - } - } -end - -class ArmorProperties < MemHack::Compound - sizeof 20 - - field(:flags, 0) { - df_flagarray(ArmorGeneralFlags) - } - field(:layer, 8) { - number 32, true - } - field(:layer_size, 12) { - number 16, true - } - field(:layer_permit, 14) { - number 16, true - } - field(:coverage, 16) { - number 16, true - } -end - -class ArtImage < MemHack::Compound - sizeof 132 - - field(:elements, 0) { - stl_vector(4) { - pointer { - global :ArtImageElement - } - } - } - field(:properties, 12) { - stl_vector(4) { - pointer { - global :ArtImageProperty - } - } - } - field(:event, 24) { - number 32, true - } - def event_tg ; df.world.history.events[event] ; end - field(:name, 28) { - global :LanguageName - } - field(:anon_1, 88) { - number 32, true - } - field(:mat_type, 92) { - number 16, true - } - field(:mat_index, 96) { - number 32, true - } - field(:quality, 100) { - number 16, true, nil, ItemQuality - } - field(:artist, 104) { - number 32, true - } - def artist_tg ; df.world.history.figures[artist] ; end - field(:site, 108) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site] ; end - field(:anon_2, 112) { - pointer { - global :GeneralRef - } - } - field(:year, 116) { - number 32, true - } - field(:anon_3, 120) { - number 32, true - } - field(:id, 124) { - number 32, true - } - def id_tg ; df.world.art_images[id] ; end - field(:subid, 128) { - number 16, true - } -end - -class ArtImageCollection < MemHack::Compound - sizeof 2004 - - field(:id, 0) { - number 32, true - } - field(:images, 4) { - static_array(500, 4) { - pointer { - global :ArtImage - } - } - } -end - -class ArtImageElement < MemHack::Compound - sizeof 8 - - rtti_classname :art_image_elementst - - field(:count, 4) { - number 32, true - } - def write_file(arg0) - DFHack.vmethod_call(self, 0, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 4, arg0, loadversion) ; nil - end - def getType() - ArtImageElementType.sym(DFHack.vmethod_call(self, 8)) - end - def setID(iD) - DFHack.vmethod_call(self, 12, iD) ; nil - end - def clone() - ptr = DFHack.vmethod_call(self, 24) - class << self - global :ArtImageElement - end._at(ptr) if ptr != 0 - end - def getSymbol(sym, arg1) - DFHack.vmethod_call(self, 28, sym, arg1) ; nil - end - def getName1(arg0, arg1, arg2) - DFHack.vmethod_call(self, 32, arg0, arg1, arg2) ; nil - end - def getName2(arg0, arg1) - DFHack.vmethod_call(self, 36, arg0, arg1) ; nil - end -end - -class ArtImageElementCreaturest < ArtImageElement - sizeof 20 - - rtti_classname :art_image_element_creaturest - - field(:race, 8) { - number 32, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:caste, 12) { - number 16, true - } - field(:histfig, 16) { - number 32, true - } - def histfig_tg ; df.world.history.figures[histfig] ; end -end - -class ArtImageElementItemst < ArtImageElement - sizeof 24 - - rtti_classname :art_image_element_itemst - - field(:item_type, 8) { - number 16, true, nil, ItemType - } - field(:item_subtype, 10) { - number 16, true - } - field(:mat_type, 12) { - number 16, true - } - field(:mat_index, 14) { - number 16, true - } - field(:flags, 16) { - global :ItemFlags - } - field(:item_id, 20) { - number 32, true - } - def item_tg ; df.world.items.all[item_id] ; end -end - -class ArtImageElementPlantst < ArtImageElement - sizeof 12 - - rtti_classname :art_image_element_plantst - - field(:plant_id, 8) { - number 32, true - } - def plant_tg ; df.world.raws.plants.all[plant_id] ; end -end - -class ArtImageElementShapest < ArtImageElement - sizeof 16 - - rtti_classname :art_image_element_shapest - - field(:shape_id, 8) { - number 32, true - } - def shape_tg ; df.world.raws.language.shapes[shape_id] ; end - field(:anon_1, 12) { - number 16, true - } -end - -class ArtImageElementTreest < ArtImageElement - sizeof 12 - - rtti_classname :art_image_element_treest - - field(:plant_id, 8) { - number 32, true - } - def plant_tg ; df.world.raws.plants.all[plant_id] ; end -end - -class ArtImageProperty < MemHack::Compound - sizeof 12 - - rtti_classname :art_image_propertyst - - field(:flags, 4) { - df_flagarray - } - def write_file(arg0) - DFHack.vmethod_call(self, 0, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 4, arg0, loadversion) ; nil - end - def getType() - ArtImagePropertyType.sym(DFHack.vmethod_call(self, 8)) - end - def clone() - ptr = DFHack.vmethod_call(self, 20) - class << self - global :ArtImageElement - end._at(ptr) if ptr != 0 - end - def getName(arg0, arg1, arg2) - DFHack.vmethod_call(self, 24, arg0, arg1, arg2) ; nil - end -end - -class ArtImagePropertyIntransitiveVerbst < ArtImageProperty - sizeof 20 - - rtti_classname :art_image_property_intransitive_verbst - - field(:anon_1, 12) { - number 32, true - } - field(:verb, 16) { - number 16, true, nil, ArtImagePropertyVerb - } -end - -class ArtImagePropertyTransitiveVerbst < ArtImageProperty - sizeof 24 - - rtti_classname :art_image_property_transitive_verbst - - field(:subject, 12) { - number 32, true - } - field(:object, 16) { - number 32, true - } - field(:verb, 20) { - number 16, true, nil, ArtImagePropertyVerb - } -end - -class ArtImageRef < MemHack::Compound - sizeof 16 - - field(:id, 0) { - number 32, true - } - def id_tg ; df.world.art_images[id] ; end - field(:subid, 4) { - number 16, true - } - field(:civ_id, 8) { - number 32, true - } - def civ_tg ; df.world.entities.all[civ_id] ; end - field(:site_id, 12) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site_id] ; end -end - -class ArtifactRecord < MemHack::Compound - sizeof 88 - - field(:id, 0) { - number 32, true - } - field(:name, 4) { - global :LanguageName - } - field(:flags, 64) { - df_flagarray - } - field(:item, 72) { - pointer { - global :Item - } - } - field(:anon_1, 76) { - number 32, true - } - field(:anon_2, 80) { - number 32, true - } - field(:anon_3, 84) { - number 32, true - } -end - -class AssignTradeStatus < MemHack::Compound - sizeof 20 - - field(:item, 0) { - pointer { - global :Item - } - } - field(:distance, 4) { - number 32, true - } - field(:status, 8) { - class ::DFHack::AssignTradeStatus_TStatus < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[-2] = :RemoveTrading ; NUME[:RemoveTrading] = -2 - ENUM[-1] = :RemovePending ; NUME[:RemovePending] = -1 - ENUM[0] = :None ; NUME[:None] = 0 - ENUM[1] = :AddPending ; NUME[:AddPending] = 1 - ENUM[2] = :Pending ; NUME[:Pending] = 2 - ENUM[3] = :Trading ; NUME[:Trading] = 3 - end - - number 8, false, nil, AssignTradeStatus_TStatus - } - field(:unk, 9) { - number 8, true, nil, BooleanEnum - } - field(:value, 12) { - number 32, true - } - field(:weight, 16) { - number 32, true - } -end - -class AssumedIdentity < MemHack::Compound - sizeof 88 - - field(:id, 0) { - number 32, true - } - field(:name, 4) { - global :LanguageName - } - field(:race, 64) { - number 32, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:caste, 68) { - number 16, true - } - field(:histfig_id, 72) { - number 32, true - } - def histfig_tg ; df.world.history.figures[histfig_id] ; end - field(:anon_1, 76) { - number 32, true - } - field(:birth_year, 80) { - number 32, true - } - field(:birth_second, 84) { - number 32, true - } -end - -class BlockBurrow < MemHack::Compound - sizeof 40 - - field(:id, 0) { - number 32, true - } - def id_tg ; df.ui.burrows.list[id] ; end - field(:tile_bitmask, 4) { - global :TileBitmask - } - field(:link, 36) { - pointer { - global :BlockBurrowLink - } - } -end - -class BlockBurrowLink < MemHack::Compound - sizeof 12 - - field(:item, 0) { - pointer { - global :BlockBurrow - } - } - field(:prev, 4) { - pointer { - global :BlockBurrowLink - } - } - field(:next, 8) { - pointer { - global :BlockBurrowLink - } - } -end - -class BlockFlags < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:designated, 0) { bit 0 } - field(:update_temperature, 0) { bit 1 } - field(:update_liquid, 0) { bit 2 } - field(:update_liquid_twice, 0) { bit 3 } -end - -class BlockSquareEvent < MemHack::Compound - sizeof 4 - - rtti_classname :block_square_eventst - - def getType() - BlockSquareEventType.sym(DFHack.vmethod_call(self, 0)) - end - def write_file(arg0) - DFHack.vmethod_call(self, 4, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 8, arg0, loadversion) ; nil - end - def isEmpty() - val = DFHack.vmethod_call(self, 12) - (val & 1) != 0 - end - def checkTemperature(x, y, temperature) - DFHack.vmethod_call(self, 24, x, y, temperature) ; nil - end -end - -class BlockSquareEventFrozenLiquidst < BlockSquareEvent - sizeof 772 - - rtti_classname :block_square_event_frozen_liquidst - - field(:tiles, 4) { - static_array(16, 32) { - static_array(16, 2) { - number 16, true, nil, Tiletype - } - } - } - field(:liquid_type, 516) { - static_array(16, 16) { - static_array(16, 1) { - number 8, false, nil, TileLiquid - } - } - } -end - -class BlockSquareEventGrassst < BlockSquareEvent - sizeof 264 - - rtti_classname :block_square_event_grassst - - field(:plant_index, 4) { - number 32, true - } - def plant_index_tg ; df.world.raws.plants.all[plant_index] ; end - field(:amount, 8) { - static_array(16, 16) { - static_array(16, 1) { - number 8, false - } - } - } -end - -class BlockSquareEventMaterialSpatterst < BlockSquareEvent - sizeof 276 - - rtti_classname :block_square_event_material_spatterst - - field(:mat_type, 4) { - number 16, true - } - field(:mat_index, 8) { - number 32, true - } - field(:mat_state, 12) { - number 16, true - } - field(:amount, 14) { - static_array(16, 16) { - static_array(16, 1) { - number 8, false - } - } - } - field(:min_temperature, 270) { - number 16, true - } - field(:max_temperature, 272) { - number 16, true - } -end - -class BlockSquareEventMineralst < BlockSquareEvent - sizeof 44 - - rtti_classname :block_square_event_mineralst - - field(:inorganic_mat, 4) { - number 32, true - } - def inorganic_mat_tg ; df.world.raws.inorganics[inorganic_mat] ; end - field(:tile_bitmask, 8) { - global :TileBitmask - } - field(:flags, 40) { - number 32, false - } -end - -class BlockSquareEventWorldConstructionst < BlockSquareEvent - sizeof 40 - - rtti_classname :block_square_event_world_constructionst - - field(:inorganic_mat, 4) { - number 32, true - } - def inorganic_mat_tg ; df.world.raws.inorganics[inorganic_mat] ; end - field(:tile_bitmask, 8) { - global :TileBitmask - } -end - -class BodyComponentInfo < MemHack::Compound - sizeof 96 - - field(:body_part_308, 0) { - stl_vector(4) { - number 32, false - } - } - field(:unk_318, 12) { - stl_vector(4) { - number 32, false - } - } - field(:body_layer_328, 24) { - stl_vector(4) { - number 32, false - } - } - field(:body_layer_338, 36) { - stl_vector(4) { - number 32, false - } - } - field(:body_layer_348, 48) { - stl_vector(4) { - number 32, false - } - } - field(:body_layer_358, 60) { - stl_vector(4) { - number 32, false - } - } - field(:body_layer_368, 72) { - stl_vector(4) { - number 32, false - } - } - field(:body_layer_378, 84) { - stl_vector(4) { - number 32, false - } - } -end - -class BodyDetailPlan < MemHack::Compound - sizeof 304 - - field(:id, 0) { - stl_string - } - field(:add_material_name, 4) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:add_material_template, 16) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:add_tissue_name, 28) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:add_tissue_template, 40) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:unk5c, 52) { - stl_vector - } - field(:unk6c, 64) { - stl_vector - } - field(:unk7c, 76) { - stl_vector - } - field(:bp_layers_selection, 88) { - stl_vector - } - field(:bp_layers_criteria, 100) { - stl_vector - } - field(:bp_layers_tissue, 112) { - stl_vector - } - field(:bp_layers_thickness, 124) { - stl_vector - } - field(:bp_layers_position, 136) { - stl_vector - } - field(:bp_layers_over_under, 148) { - stl_vector - } - field(:bp_relsize_selection, 160) { - stl_vector - } - field(:bp_relsize_criteria, 172) { - stl_vector - } - field(:bp_relsize_value, 184) { - stl_vector - } - field(:bp_position_selection, 196) { - stl_vector - } - field(:bp_position_criteria, 208) { - stl_vector - } - field(:bp_position_value, 220) { - stl_vector - } - field(:bp_relation_selection_1, 232) { - stl_vector - } - field(:bp_relation_criteria_1, 244) { - stl_vector - } - field(:bp_relation_value_1, 256) { - stl_vector - } - field(:bp_relation_selection_2, 268) { - stl_vector - } - field(:bp_relation_criteria_2, 280) { - stl_vector - } - field(:bp_relation_extent, 292) { - stl_vector - } -end - -class BodyPartLayerRaw < MemHack::Compound - sizeof 80 - - field(:layer_name, 0) { - stl_string - } - field(:tissue_id, 4) { - number 32, true - } - field(:flags, 8) { - df_flagarray - } - field(:unk2, 16) { - number 32, true - } - field(:healing_rate, 20) { - number 32, true - } - field(:vascular, 24) { - number 32, true - } - field(:pain_receptors, 28) { - number 32, true - } - field(:unk6, 32) { - number 32, true - } - field(:unk7, 36) { - number 16, true - } - field(:unk8, 40) { - stl_vector - } - field(:layer_id, 52) { - number 32, true - } - field(:unk10, 56) { - number 32, true - } - field(:unk11, 60) { - number 32, true - } - field(:layer_depth, 64) { - number 32, true - } - field(:unk13, 68) { - number 32, true - } - field(:unk14, 72) { - number 32, true - } - field(:unk15, 76) { - number 32, true - } -end - -class BodyPartRaw < MemHack::Compound - sizeof 120 - - field(:token, 0) { - stl_string - } - field(:category, 4) { - stl_string - } - field(:con_part_id, 8) { - number 16, true - } - field(:flags, 12) { - df_flagarray(BodyPartRawFlags) - } - field(:layers, 20) { - stl_vector(4) { - pointer { - global :BodyPartLayerRaw - } - } - } - field(:unk2, 32) { - number 32, true - } - field(:unk3, 36) { - number 32, true - } - field(:unk4, 40) { - number 32, true - } - field(:unk5, 44) { - number 32, true - } - field(:relsize, 48) { - number 32, true - } - field(:unk7, 52) { - number 32, true - } - field(:unk7b, 56) { - number 16, true - } - field(:name_singular, 60) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:name_plural, 72) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:bp_relation_part_id, 84) { - pointer { - stl_vector(2) { - number 16, true - } - } - } - field(:bp_relation_code, 88) { - pointer { - stl_vector(2) { - number 16, true - } - } - } - field(:bp_relation_coverage, 92) { - pointer { - stl_vector(2) { - number 16, true - } - } - } - field(:min_temp, 96) { - number 16, false - } - field(:max_temp, 98) { - number 16, false - } - field(:temp_factor, 100) { - number 16, false - } - field(:unused, 104) { - number 32, true - } - field(:insulation_muscle, 108) { - number 16, true - } - field(:insulation_fat, 110) { - number 16, true - } - field(:insulation_base, 112) { - number 16, true - } - field(:clothing_item_id, 116) { - number 32, true, -1 - } -end - -class BodyPartTemplate < MemHack::Compound - sizeof 60 - - field(:id, 0) { - stl_string - } - field(:con, 4) { - stl_string - } - field(:category, 8) { - stl_string - } - field(:con_cat, 12) { - stl_string - } - field(:contype, 16) { - number 16, true, nil, BodyPartTemplateContype - } - field(:flags, 20) { - df_flagarray(BodyPartTemplateFlags) - } - field(:default_relsize, 28) { - number 32, true - } - field(:number, 32) { - number 32, true - } - field(:name_singular, 36) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:name_plural, 48) { - stl_vector(4) { - pointer { - stl_string - } - } - } -end - -class BodyTemplate < MemHack::Compound - sizeof 16 - - field(:id, 0) { - stl_string - } - field(:parts, 4) { - stl_vector(4) { - pointer { - global :BodyPartTemplate - } - } - } -end - -class BuildReqChoicest < MemHack::Compound - sizeof 8 - - rtti_classname :build_req_choicest - - field(:distance, 4) { - number 32, true - } - def getType() - BuildReqChoiceType.sym(DFHack.vmethod_call(self, 0)) - end - def getName(str) - DFHack.vmethod_call(self, 4, str) ; nil - end - def isCandidate(item_id) - val = DFHack.vmethod_call(self, 12, item_id) - (val & 1) != 0 - end - def getUsedCount() - val = DFHack.vmethod_call(self, 20) - end - def getNumCandidates() - val = DFHack.vmethod_call(self, 24) - end -end - -class BuildReqChoiceGenst < BuildReqChoicest - sizeof 36 - - rtti_classname :build_req_choice_genst - - field(:item_type, 8) { - number 16, true, nil, ItemType - } - field(:item_subtype, 10) { - number 16, true - } - field(:mat_type, 12) { - number 16, true - } - field(:mat_index, 16) { - number 32, true - } - field(:candidates, 20) { - stl_vector(4) { - number 32, true - } - } - field(:used_count, 32) { - number 32, true - } -end - -class BuildReqChoiceSpecst < BuildReqChoicest - sizeof 16 - - rtti_classname :build_req_choice_specst - - field(:candidate, 8) { - pointer { - global :Item - } - } - field(:candidate_id, 12) { - number 32, true - } -end - -class Building < MemHack::Compound - sizeof 180 - - rtti_classname :buildingst - - field(:x1, 4) { - number 32, true - } - field(:y1, 8) { - number 32, true - } - field(:centerx, 12) { - number 32, true - } - field(:x2, 16) { - number 32, true - } - field(:y2, 20) { - number 32, true - } - field(:centery, 24) { - number 32, true - } - field(:z, 28) { - number 32, true - } - field(:flags, 32) { - global :BuildingFlags - } - field(:mat_type, 36) { - number 16, true - } - field(:mat_index, 40) { - number 32, true, -1 - } - field(:room, 44) { - global :BuildingExtents - } - field(:age, 64) { - number 32, true - } - field(:race, 68) { - number 16, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:id, 72) { - number 32, true, -1 - } - field(:jobs, 76) { - stl_vector(4) { - pointer { - global :Job - } - } - } - field(:specific_refs, 88) { - stl_vector(4) { - pointer { - global :SpecificRef - } - } - } - field(:refs, 100) { - stl_vector(4) { - pointer { - global :GeneralRef - } - } - } - field(:is_room, 112) { - number 8, true, nil, BooleanEnum - } - field(:children, 116) { - stl_vector(4) { - pointer { - global :Building - } - } - } - field(:parents, 128) { - stl_vector(4) { - pointer { - global :Building - } - } - } - field(:owner, 140) { - pointer { - global :Unit - } - } - field(:unk7, 144) { - stl_vector(4) { - pointer { - } - } - } - field(:name, 156) { - stl_string - } - field(:activities, 160) { - stl_vector(4) { - pointer { - compound(:Building_TActivities) { - sizeof 8 - - field(:id, 0) { - number 32, true - } - def id_tg ; df.world.activities.all[id] ; end - field(:is_group, 4) { - number 32, true - } - } - } - } - } - field(:world_data_id, 172) { - number 32, true, -1 - } - field(:world_data_subid, 176) { - number 32, true, -1 - } - def getCustomType() - val = DFHack.vmethod_call(self, 0) - end - def setCustomType(type) - DFHack.vmethod_call(self, 4, type) ; nil - end - def countHospitalSupplies(supplies) - DFHack.vmethod_call(self, 8, supplies) ; nil - end - def detachWorldData() - DFHack.vmethod_call(self, 16) ; nil - end - def getUsers() - ptr = DFHack.vmethod_call(self, 24) - class << self - global :BuildingUsers - end._at(ptr) if ptr != 0 - end - def moveBuilding(delta_x, delta_y, delta_z) - DFHack.vmethod_call(self, 28, delta_x, delta_y, delta_z) ; nil - end - def initOccupancy(abs_x, abs_y) - DFHack.vmethod_call(self, 32, abs_x, abs_y) ; nil - end - def setFillTimer(arg0, arg1) - DFHack.vmethod_call(self, 36, JobType.int(arg0), arg1) ; nil - end - def isOnFire() - val = DFHack.vmethod_call(self, 40) - (val & 1) != 0 - end - def isUnpowered() - val = DFHack.vmethod_call(self, 44) - (val & 1) != 0 - end - def canCollapse() - val = DFHack.vmethod_call(self, 48) - (val & 1) != 0 - end - def getPassableOccupancy() - val = DFHack.vmethod_call(self, 52) - val & ((1 << 32) - 1) - end - def getImpassableOccupancy() - val = DFHack.vmethod_call(self, 56) - val & ((1 << 32) - 1) - end - def isPowerSource() - val = DFHack.vmethod_call(self, 60) - (val & 1) != 0 - end - def updateFromWeather() - DFHack.vmethod_call(self, 64) ; nil - end - def updateTemperature() - DFHack.vmethod_call(self, 68) ; nil - end - def updateItems() - DFHack.vmethod_call(self, 72) ; nil - end - def updateTempFromTile(temp, arg1, arg2) - DFHack.vmethod_call(self, 76, temp, arg1, arg2) ; nil - end - def isNormalFurniture() - val = DFHack.vmethod_call(self, 80) - (val & 1) != 0 - end - def isFarmPlot() - val = DFHack.vmethod_call(self, 84) - (val & 1) != 0 - end - def getWorkshopProfile() - ptr = DFHack.vmethod_call(self, 88) - class << self - global :WorkshopProfile - end._at(ptr) if ptr != 0 - end - def getMachineInfo() - ptr = DFHack.vmethod_call(self, 92) - class << self - global :MachineInfo - end._at(ptr) if ptr != 0 - end - def getPowerInfo(power_info) - DFHack.vmethod_call(self, 96, power_info) ; nil - end - def canConnectToMachine(arg0) - val = DFHack.vmethod_call(self, 100, arg0) - (val & 1) != 0 - end - def getType() - BuildingType.sym(DFHack.vmethod_call(self, 104)) - end - def getSubtype() - val = DFHack.vmethod_call(self, 108) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def setSubtype(subtype) - DFHack.vmethod_call(self, 112, subtype) ; nil - end - def isActual() - val = DFHack.vmethod_call(self, 116) - (val & 1) != 0 - end - def isCoffin2() - val = DFHack.vmethod_call(self, 120) - (val & 1) != 0 - end - def updateAction() - DFHack.vmethod_call(self, 124) ; nil - end - def isStatueOrRestraint() - val = DFHack.vmethod_call(self, 128) - (val & 1) != 0 - end - def setMaterialAmount(arg0) - DFHack.vmethod_call(self, 132, arg0) ; nil - end - def setBuildStage(stage) - DFHack.vmethod_call(self, 136, stage) ; nil - end - def getBuildStage() - val = DFHack.vmethod_call(self, 140) - end - def getMaxBuildStage() - val = DFHack.vmethod_call(self, 144) - end - def getArchitectureValue() - val = DFHack.vmethod_call(self, 148) - end - def isSettingOccupancy() - val = DFHack.vmethod_call(self, 152) - (val & 1) != 0 - end - def isActual2() - val = DFHack.vmethod_call(self, 156) - (val & 1) != 0 - end - def isExtentShaped() - val = DFHack.vmethod_call(self, 160) - (val & 1) != 0 - end - def updateOccupancy(abs_x, abs_y) - DFHack.vmethod_call(self, 164, abs_x, abs_y) ; nil - end - def getRoomValue(arg0) - val = DFHack.vmethod_call(self, 168, arg0) - end - def getPersonalValue(arg0) - val = DFHack.vmethod_call(self, 172, arg0) - end - def canBeRoom() - val = DFHack.vmethod_call(self, 176) - (val & 1) != 0 - end - def getConstructionValue() - val = DFHack.vmethod_call(self, 180) - end - def queueDestroy() - DFHack.vmethod_call(self, 184) ; nil - end - def isImpassableTile(rel_x, rel_y) - val = DFHack.vmethod_call(self, 188, rel_x, rel_y) - (val & 1) != 0 - end - def getFreeCapacity(exclude_in_room, subtract_pending_jobs) - val = DFHack.vmethod_call(self, 192, exclude_in_room, subtract_pending_jobs) - end - def canStoreItem(arg0, subtract_pending_jobs) - val = DFHack.vmethod_call(self, 196, arg0, subtract_pending_jobs) - (val & 1) != 0 - end - def getName(name) - DFHack.vmethod_call(self, 200, name) ; nil - end - def getNameColor() - DFHack.vmethod_call(self, 204) ; nil - end - def initFarmSeasons() - DFHack.vmethod_call(self, 208) ; nil - end - def initBurialFlags() - DFHack.vmethod_call(self, 212) ; nil - end - def clearBurialFlags() - DFHack.vmethod_call(self, 216) ; nil - end - def clearBurialFlags2() - DFHack.vmethod_call(self, 220) ; nil - end - def getClutterLevel() - val = DFHack.vmethod_call(self, 224) - end - def needsDesign() - val = DFHack.vmethod_call(self, 228) - (val & 1) != 0 - end - def canUseForMood(arg0) - val = DFHack.vmethod_call(self, 232, JobType.int(arg0)) - (val & 1) != 0 - end - def canBeRoomSubset() - val = DFHack.vmethod_call(self, 236) - (val & 1) != 0 - end - def isCoffin() - val = DFHack.vmethod_call(self, 240) - (val & 1) != 0 - end - def canUseSpouseRoom() - val = DFHack.vmethod_call(self, 244) - (val & 1) != 0 - end - def canMakeRoom() - val = DFHack.vmethod_call(self, 248) - (val & 1) != 0 - end - def isJusticeRestraint() - val = DFHack.vmethod_call(self, 252) - (val & 1) != 0 - end - def detachRestrainedUnit(arg0) - DFHack.vmethod_call(self, 256, arg0) ; nil - end - def write_file(arg0) - DFHack.vmethod_call(self, 260, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 264, arg0, loadversion) ; nil - end - def isImpassableAtCreation() - val = DFHack.vmethod_call(self, 268) - (val & 1) != 0 - end - def categorize(arg0) - DFHack.vmethod_call(self, 272, arg0) ; nil - end - def uncategorize() - DFHack.vmethod_call(self, 276) ; nil - end - def getBaseValue() - val = DFHack.vmethod_call(self, 280) - end - def setMachineState(new_state) - DFHack.vmethod_call(self, 284, new_state) ; nil - end - def checkAdvmodeLocked() - DFHack.vmethod_call(self, 288) ; nil - end - def drawAdvmodeUnlockUI() - DFHack.vmethod_call(self, 292) ; nil - end - def advmodeUnlock(arg0) - DFHack.vmethod_call(self, 296, arg0) ; nil - end - def needsMagma() - val = DFHack.vmethod_call(self, 300) - (val & 1) != 0 - end - def removeUses(noscatter, lost) - DFHack.vmethod_call(self, 304, noscatter, lost) ; nil - end - def deconstructItems(noscatter, lost) - DFHack.vmethod_call(self, 308, noscatter, lost) ; nil - end - def cleanupMap() - DFHack.vmethod_call(self, 312) ; nil - end - def fillSidebarMenu() - DFHack.vmethod_call(self, 320) ; nil - end - def isForbidden() - val = DFHack.vmethod_call(self, 324) - (val & 1) != 0 - end - def isHidden() - val = DFHack.vmethod_call(self, 328) - (val & 1) != 0 - end - def isVisibleInUI() - val = DFHack.vmethod_call(self, 332) - (val & 1) != 0 - end - def drawBuilding(arg0, arg1) - DFHack.vmethod_call(self, 344, arg0, arg1) ; nil - end - def setSquadUse(squad, arg1) - DFHack.vmethod_call(self, 348, squad, arg1) ; nil - end - def getSquads() - ptr = DFHack.vmethod_call(self, 352) - class << self - stl_vector(4) { - pointer { - global :BuildingSquadUse - } - } - end._at(ptr) if ptr != 0 - end - def getSpecificSquad() - val = DFHack.vmethod_call(self, 356) - end - def getSpecificPosition() - val = DFHack.vmethod_call(self, 360) - end - def setSpecificSquadPos(arg0, arg1) - DFHack.vmethod_call(self, 364, arg0, arg1) ; nil - end - def clearSpecificSquad() - DFHack.vmethod_call(self, 368) ; nil - end -end - -class BuildingActual < Building - sizeof 200 - - rtti_classname :building_actualst - - field(:construction_stage, 180) { - number 16, true - } - field(:contained_items, 184) { - stl_vector(4) { - pointer { - compound(:BuildingActual_TContainedItems) { - sizeof 8 - - field(:item, 0) { - pointer { - global :Item - } - } - field(:use_mode, 4) { - number 16, true - } - } - } - } - } - field(:design, 196) { - pointer { - global :BuildingDesign - } - } - def isDestroyedByItemRemoval() - val = DFHack.vmethod_call(self, 0) - (val & 1) != 0 - end -end - -class BuildingAnimaltrapst < BuildingActual - sizeof 204 - - rtti_classname :building_animaltrapst - - field(:bait_type, 200) { - number 16, true, -1 - } - field(:fill_timer, 202) { - number 16, true - } -end - -class BuildingArcherytargetst < BuildingActual - sizeof 204 - - rtti_classname :building_archerytargetst - - field(:archery_direction, 200) { - class ::DFHack::BuildingArcherytargetst_TArcheryDirection < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :TopToBottom ; NUME[:TopToBottom] = 0 - ENUM[1] = :BottomToTop ; NUME[:BottomToTop] = 1 - ENUM[2] = :LeftToRight ; NUME[:LeftToRight] = 2 - ENUM[3] = :RightToLeft ; NUME[:RightToLeft] = 3 - end - - number 8, false, nil, BuildingArcherytargetst_TArcheryDirection - } -end - -class BuildingArmorstandst < BuildingActual - sizeof 224 - - rtti_classname :building_armorstandst - - field(:unk_c0, 200) { - number 16, true - } - field(:squads, 204) { - stl_vector(4) { - pointer { - global :BuildingSquadUse - } - } - } - field(:specific_squad, 216) { - number 32, true - } - def specific_squad_tg ; df.world.squads.all[specific_squad] ; end - field(:specific_position, 220) { - number 32, true, -1 - } -end - -class BuildingAxleHorizontalst < BuildingActual - sizeof 212 - - rtti_classname :building_axle_horizontalst - - field(:machine, 200) { - global :MachineInfo - } - field(:is_vertical, 208) { - number 8, true, nil, BooleanEnum - } -end - -class BuildingAxleVerticalst < BuildingActual - sizeof 208 - - rtti_classname :building_axle_verticalst - - field(:machine, 200) { - global :MachineInfo - } -end - -class BuildingBarsFloorst < BuildingActual - sizeof 204 - - rtti_classname :building_bars_floorst - - field(:gate_flags, 200) { - global :GateFlags - } - field(:timer, 202) { - number 8, false - } -end - -class BuildingBarsVerticalst < BuildingActual - sizeof 204 - - rtti_classname :building_bars_verticalst - - field(:gate_flags, 200) { - global :GateFlags - } - field(:timer, 202) { - number 8, false - } -end - -class BuildingBedst < BuildingActual - sizeof 248 - - rtti_classname :building_bedst - - field(:anon_1, 200) { - compound(:BuildingBedst_TAnon1) { - field(:_whole, 0) { - number 16, false - } - field(:barracks, 0) { bit 0 } - field(:dormitory, 0) { bit 1 } - } - } - field(:squads, 204) { - stl_vector(4) { - pointer { - global :BuildingSquadUse - } - } - } - field(:specific_squad, 216) { - number 32, true - } - def specific_squad_tg ; df.world.squads.all[specific_squad] ; end - field(:specific_position, 220) { - number 32, true, -1 - } - field(:users, 224) { - global :BuildingUsers - } -end - -class BuildingBoxst < BuildingActual - sizeof 224 - - rtti_classname :building_boxst - - field(:anon_1, 200) { - number 16, true - } - field(:squads, 204) { - stl_vector(4) { - pointer { - global :BuildingSquadUse - } - } - } - field(:specific_squad, 216) { - number 32, true - } - def specific_squad_tg ; df.world.squads.all[specific_squad] ; end - field(:specific_position, 220) { - number 32, true, -1 - } -end - -class BuildingBridgest < BuildingActual - sizeof 208 - - rtti_classname :building_bridgest - - field(:gate_flags, 200) { - global :GateFlags - } - field(:timer, 202) { - number 8, false - } - field(:direction, 203) { - class ::DFHack::BuildingBridgest_TDirection < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[-1] = :Retracting ; NUME[:Retracting] = -1 - ENUM[0] = :Left ; NUME[:Left] = 0 - ENUM[1] = :Right ; NUME[:Right] = 1 - ENUM[2] = :Up ; NUME[:Up] = 2 - ENUM[3] = :Down ; NUME[:Down] = 3 - end - - number 8, false, nil, BuildingBridgest_TDirection - } - field(:material_amount, 204) { - number 32, true - } -end - -class BuildingCabinetst < BuildingActual - sizeof 224 - - rtti_classname :building_cabinetst - - field(:anon_1, 200) { - number 16, true - } - field(:squads, 204) { - stl_vector(4) { - pointer { - global :BuildingSquadUse - } - } - } - field(:specific_squad, 216) { - number 32, true - } - def specific_squad_tg ; df.world.squads.all[specific_squad] ; end - field(:specific_position, 220) { - number 32, true, -1 - } -end - -class BuildingCagest < BuildingActual - sizeof 228 - - rtti_classname :building_cagest - - field(:assigned_creature, 200) { - stl_vector(4) { - number 32, true - } - } - def assigned_creature_tg ; assigned_creature.map { |i| df.world.units.all[i] } ; end - field(:assigned_vermin, 212) { - stl_vector(4) { - number 32, true - } - } - def assigned_vermin_tg ; assigned_vermin.map { |i| df.world.items.all[i] } ; end - field(:anon_1, 224) { - number 16, true - } - field(:fill_timer, 226) { - number 16, true - } -end - -class BuildingChainst < BuildingActual - sizeof 212 - - rtti_classname :building_chainst - - field(:assigned, 200) { - pointer { - global :Unit - } - } - field(:chained, 204) { - pointer { - global :Unit - } - } - field(:unk, 208) { - number 16, true - } -end - -class BuildingChairst < BuildingActual - sizeof 228 - - rtti_classname :building_chairst - - field(:anon_1, 200) { - number 16, true - } - field(:users, 204) { - global :BuildingUsers - } -end - -class BuildingCivzonest < Building - sizeof 308 - - rtti_classname :building_civzonest - - field(:assigned_creature, 180) { - stl_vector(4) { - number 32, true - } - } - def assigned_creature_tg ; assigned_creature.map { |i| df.world.units.all[i] } ; end - field(:assigned_vermin, 192) { - stl_vector(4) { - number 32, true - } - } - def assigned_vermin_tg ; assigned_vermin.map { |i| df.world.items.all[i] } ; end - field(:type, 204) { - number 16, true, nil, CivzoneType - } - field(:anon_1, 206) { - number 16, true - } - field(:zone_flags, 208) { - compound(:BuildingCivzonest_TZoneFlags) { - field(:_whole, 0) { - number 32, false - } - field(:water_source, 0) { bit 0 } - field(:garbage_dump, 0) { bit 1 } - field(:sand, 0) { bit 2 } - field(:active, 0) { bit 3 } - field(:fishing, 0) { bit 4 } - field(:pit_pond, 0) { bit 5 } - field(:meeting_area, 0) { bit 6 } - field(:hospital, 0) { bit 7 } - field(:pen_pasture, 0) { bit 8 } - field(:clay, 0) { bit 9 } - field(:animal_training, 0) { bit 10 } - } - } - field(:anon_2, 212) { - number 32, true, -1 - } - field(:anon_3, 216) { - number 32, true, -1 - } - field(:anon_4, 220) { - number 32, true, -1 - } - field(:anon_5, 224) { - number 32, true, -1 - } - field(:zone_num, 228) { - number 32, true, -1 - } - field(:anon_6, 232) { - number 32, true - } - field(:pit_flags, 236) { - compound(:BuildingCivzonest_TPitFlags) { - field(:_whole, 0) { - number 32, false - } - field(:is_pond, 0) { bit 1 } - } - } - field(:fill_timer, 240) { - number 16, true - } - field(:hospital, 244) { - global :HospitalSupplies - } -end - -class BuildingCoffinst < BuildingActual - sizeof 204 - - rtti_classname :building_coffinst - - field(:burial_mode, 200) { - compound(:BuildingCoffinst_TBurialMode) { - field(:_whole, 0) { - number 16, false - } - field(:allow_burial, 0) { bit 0 } - field(:no_citizens, 0) { bit 1 } - field(:no_pets, 0) { bit 2 } - } - } -end - -class BuildingConstructionst < BuildingActual - sizeof 204 - - rtti_classname :building_constructionst - - field(:type, 200) { - number 16, true, nil, ConstructionType - } -end - -class BuildingDef < MemHack::Compound - sizeof 16424 - - rtti_classname :building_defst - - field(:code, 4) { - stl_string - } - field(:id, 8) { - number 32, true - } - field(:name, 12) { - stl_string - } - field(:unk_40, 16) { - number 32, true - } - field(:unk_44, 20) { - number 32, true - } - field(:name_color, 24) { - static_array(3, 2) { - number 16, true - } - } - field(:tile, 30) { - static_array(4, 961) { - static_array(31, 31) { - static_array(31, 1) { - number 8, false - } - } - } - } - field(:tile_color, 3874) { - static_array(3, 3844) { - static_array(4, 961) { - static_array(31, 31) { - static_array(31, 1) { - number 8, false - } - } - } - } - } - field(:tile_block, 15406) { - static_array(31, 31) { - static_array(31, 1) { - number 8, false - } - } - } - field(:build_key, 16368) { - number 32, true - } - field(:needs_magma, 16372) { - number 8, true, nil, BooleanEnum - } - field(:build_items, 16376) { - stl_vector(4) { - pointer { - global :BuildingDefItem - } - } - } - field(:dim_x, 16388) { - number 32, true - } - field(:dim_y, 16392) { - number 32, true - } - field(:workloc_x, 16396) { - number 32, true - } - field(:workloc_y, 16400) { - number 32, true - } - field(:build_labors, 16404) { - stl_vector(4) { - number 32, true, nil, UnitLabor - } - } - field(:labor_description, 16416) { - stl_string - } - field(:build_stages, 16420) { - number 32, true - } - def parseRaws(arg0, arg1, arg2, arg3) - DFHack.vmethod_call(self, 0, arg0, arg1, arg2, arg3) ; nil - end - def categorize() - DFHack.vmethod_call(self, 4) ; nil - end - def finalize() - DFHack.vmethod_call(self, 8) ; nil - end -end - -class BuildingDefFurnacest < BuildingDef - sizeof 16424 - - rtti_classname :building_def_furnacest - -end - -class BuildingDefItem < MemHack::Compound - sizeof 76 - - field(:item_type, 0) { - number 16, true, nil, ItemType - } - field(:item_subtype, 2) { - number 16, true - } - field(:mat_type, 4) { - number 16, true - } - field(:mat_index, 6) { - number 16, true, -1 - } - field(:reaction_class, 8) { - stl_string - } - field(:has_material_reaction_product, 12) { - stl_string - } - field(:flags1, 16) { - global :JobItemFlags1 - } - field(:flags2, 20) { - global :JobItemFlags2 - } - field(:flags3, 24) { - global :JobItemFlags3 - } - field(:flags4, 28) { - number 32, false - } - field(:flags5, 32) { - number 32, false - } - field(:metal_ore, 36) { - number 32, true - } - def metal_ore_tg ; df.world.raws.inorganics[metal_ore] ; end - field(:min_dimension, 40) { - number 32, true - } - field(:quantity, 44) { - number 32, true - } - field(:has_tool_use, 48) { - number 16, true, nil, ToolUses - } - field(:item_str, 52) { - static_array(2, 4) { - stl_string - } - } - field(:material_str, 60) { - static_array(3, 4) { - stl_string - } - } - field(:metal_ore_str, 72) { - stl_string - } -end - -class BuildingDefWorkshopst < BuildingDef - sizeof 16424 - - rtti_classname :building_def_workshopst - -end - -class BuildingDesign < MemHack::Compound - sizeof 48 - - field(:architect, 0) { - number 32, true - } - def architect_tg ; df.world.history.figures[architect] ; end - field(:unk2, 4) { - number 32, true, -1 - } - field(:unk3, 8) { - number 16, true - } - field(:builder1, 12) { - number 32, true - } - def builder1_tg ; df.world.history.figures[builder1] ; end - field(:unk5, 16) { - number 32, true, -1 - } - field(:unk6, 20) { - number 16, true - } - field(:build_timer1, 22) { - number 16, true - } - field(:builder2, 24) { - number 32, true - } - def builder2_tg ; df.world.history.figures[builder2] ; end - field(:build_timer2, 28) { - number 16, true - } - field(:quality1, 30) { - number 16, true, nil, ItemQuality - } - field(:quality2, 32) { - number 16, true, nil, ItemQuality - } - field(:flags, 36) { - compound(:BuildingDesign_TFlags) { - field(:_whole, 0) { - number 32, false - } - field(:rough, 0) { bit 0 } - field(:built, 0) { bit 1 } - field(:designed, 0) { bit 2 } - } - } - field(:unk11, 40) { - number 32, true - } - field(:unk12, 44) { - number 32, true - } -end - -class BuildingDoorst < BuildingActual - sizeof 204 - - rtti_classname :building_doorst - - field(:flags, 200) { - global :DoorFlags - } - field(:close_timer, 202) { - number 16, true - } -end - -class BuildingExtents < MemHack::Compound - sizeof 20 - - field(:extents, 0) { - pointer_ary(1) { - number 8, false - } - } - field(:x, 4) { - number 32, true - } - field(:y, 8) { - number 32, true - } - field(:width, 12) { - number 32, true - } - field(:height, 16) { - number 32, true - } -end - -class BuildingFarmplotst < BuildingActual - sizeof 232 - - rtti_classname :building_farmplotst - - field(:plant_id, 200) { - static_array(4, 2) { - number 16, true - } - } - field(:material_amount, 208) { - number 32, true - } - field(:seasonal_fertilize, 212) { - number 32, true - } - field(:anon_1, 216) { - number 8, false, -1 - } - field(:current_fertilization, 220) { - number 32, true - } - field(:max_fertilization, 224) { - number 32, true - } - field(:terrain_purge_timer, 228) { - number 16, true, 500 - } -end - -class BuildingFlags < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:exists, 0) { bit 0 } - field(:site_blocked, 0) { bit 1 } - field(:room_collision, 0) { bit 2 } - field(:justice, 0) { bit 4 } - field(:almost_deleted, 0) { bit 5 } - field(:in_update, 0) { bit 6 } -end - -class BuildingFloodgatest < BuildingActual - sizeof 204 - - rtti_classname :building_floodgatest - - field(:gate_flags, 200) { - global :GateFlags - } - field(:timer, 202) { - number 8, false - } -end - -class BuildingFurnacest < BuildingActual - sizeof 288 - - rtti_classname :building_furnacest - - field(:melt_remainder, 200) { - stl_vector(4) { - number 32, true - } - } - field(:unk_108, 212) { - number 16, true - } - field(:type, 214) { - number 16, true, nil, FurnaceType - } - field(:profile, 216) { - global :WorkshopProfile - } - field(:give_to_pile, 236) { - stl_vector(4) { - pointer { - global :BuildingStockpilest - } - } - } - field(:take_from_pile, 248) { - stl_vector(4) { - pointer { - global :BuildingStockpilest - } - } - } - field(:unk14, 260) { - stl_vector - } - field(:unk15, 272) { - stl_vector - } - field(:custom_type, 284) { - number 32, true - } - def custom_type_tg ; df.world.raws.buildings.all[custom_type] ; end -end - -class BuildingGearAssemblyst < BuildingActual - sizeof 212 - - rtti_classname :building_gear_assemblyst - - field(:machine, 200) { - global :MachineInfo - } - field(:gear_flags, 208) { - compound(:BuildingGearAssemblyst_TGearFlags) { - field(:_whole, 0) { - number 32, true - } - field(:disengaged, 0) { bit 0 } - } - } -end - -class BuildingGrateFloorst < BuildingActual - sizeof 204 - - rtti_classname :building_grate_floorst - - field(:gate_flags, 200) { - global :GateFlags - } - field(:timer, 202) { - number 8, false - } -end - -class BuildingGrateWallst < BuildingActual - sizeof 204 - - rtti_classname :building_grate_wallst - - field(:gate_flags, 200) { - global :GateFlags - } - field(:timer, 202) { - number 8, false - } -end - -class BuildingHatchst < BuildingActual - sizeof 204 - - rtti_classname :building_hatchst - - field(:flags, 200) { - global :DoorFlags - } - field(:close_timer, 202) { - number 16, true - } -end - -class BuildingHivest < BuildingActual - sizeof 220 - - rtti_classname :building_hivest - - field(:anon_1, 200) { - number 32, true, 3 - } - field(:anon_2, 204) { - number 32, true - } - field(:anon_3, 208) { - number 32, true - } - field(:anon_4, 212) { - number 32, true - } - field(:anon_5, 216) { - number 32, true - } -end - -class BuildingNestBoxst < BuildingActual - sizeof 208 - - rtti_classname :building_nest_boxst - - field(:claimed_by, 200) { - number 32, true - } - def claimed_by_tg ; df.world.units.all[claimed_by] ; end - field(:anon_1, 204) { - number 32, true - } -end - -class BuildingNestst < BuildingActual - sizeof 200 - - rtti_classname :building_nestst - -end - -class BuildingRoadst < BuildingActual - sizeof 200 - - rtti_classname :building_roadst - -end - -class BuildingRoadDirtst < BuildingRoadst - sizeof 204 - - rtti_classname :building_road_dirtst - - field(:material_amount, 200) { - number 32, true - } -end - -class BuildingRoadPavedst < BuildingRoadst - sizeof 208 - - rtti_classname :building_road_pavedst - - field(:material_amount, 200) { - number 32, true - } - field(:terrain_purge_timer, 204) { - number 16, true, 500 - } -end - -class BuildingRollersst < BuildingActual - sizeof 216 - - rtti_classname :building_rollersst - - field(:machine, 200) { - global :MachineInfo - } - field(:direction, 208) { - number 32, true, nil, ScrewPumpDirection - } - field(:speed, 212) { - number 32, true, 50000 - } -end - -class BuildingScrewPumpst < BuildingActual - sizeof 212 - - rtti_classname :building_screw_pumpst - - field(:machine, 200) { - global :MachineInfo - } - field(:unk_100, 208) { - number 8, false - } - field(:direction, 209) { - number 8, false, nil, ScrewPumpDirection - } - field(:pump_manually, 210) { - number 8, true, nil, BooleanEnum - } -end - -class BuildingShopst < BuildingActual - sizeof 212 - - rtti_classname :building_shopst - - field(:has_owner, 200) { - number 32, true - } - field(:owner, 204) { - number 32, true - } - field(:flags, 208) { - compound(:BuildingShopst_TFlags) { - field(:_whole, 0) { - number 16, true, 1 - } - field(:for_sale, 0) { bit 0 } - } - } - field(:type, 210) { - number 16, true, nil, ShopType - } -end - -class BuildingSiegeenginest < BuildingActual - sizeof 208 - - rtti_classname :building_siegeenginest - - field(:type, 200) { - number 16, true, nil, SiegeengineType - } - field(:facing, 202) { - class ::DFHack::BuildingSiegeenginest_TFacing < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Left ; NUME[:Left] = 0 - ENUM[1] = :Up ; NUME[:Up] = 1 - ENUM[2] = :Right ; NUME[:Right] = 2 - ENUM[3] = :Down ; NUME[:Down] = 3 - end - - number 8, false, nil, BuildingSiegeenginest_TFacing - } - field(:action, 203) { - class ::DFHack::BuildingSiegeenginest_TAction < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :NotInUse ; NUME[:NotInUse] = 0 - ENUM[1] = :PrepareToFire ; NUME[:PrepareToFire] = 1 - ENUM[2] = :FireAtWill ; NUME[:FireAtWill] = 2 - end - - number 8, false, nil, BuildingSiegeenginest_TAction - } - field(:fire_timer, 204) { - number 8, false - } - field(:fill_timer, 206) { - number 16, true - } -end - -class BuildingSlabst < BuildingActual - sizeof 204 - - rtti_classname :building_slabst - - field(:anon_1, 200) { - number 16, true - } -end - -class BuildingSquadUse < MemHack::Compound - sizeof 8 - - field(:squad_id, 0) { - number 32, true - } - def squad_tg ; df.world.squads.all[squad_id] ; end - field(:mode, 4) { - global :SquadUseFlags - } -end - -class BuildingStatuest < BuildingActual - sizeof 204 - - rtti_classname :building_statuest - - field(:anon_1, 200) { - number 16, true - } -end - -class BuildingStockpilest < Building - sizeof 1260 - - rtti_classname :building_stockpilest - - field(:settings, 180) { - global :StockpileSettings - } - field(:max_barrels, 1136) { - number 16, true - } - field(:max_bins, 1138) { - number 16, true - } - field(:max_wheelbarrows, 1140) { - number 16, true - } - field(:container_type, 1144) { - stl_vector(2) { - number 16, true, nil, ItemType - } - } - field(:container_item_id, 1156) { - stl_vector(4) { - number 32, true - } - } - def container_item_tg ; container_item_id.map { |i| df.world.items.all[i] } ; end - field(:container_x, 1168) { - stl_vector(2) { - number 16, true - } - } - field(:container_y, 1180) { - stl_vector(2) { - number 16, true - } - } - field(:give_to, 1192) { - stl_vector(4) { - pointer { - global :BuildingStockpilest - } - } - } - field(:take_from, 1204) { - stl_vector(4) { - pointer { - global :BuildingStockpilest - } - } - } - field(:give_to_workshop, 1216) { - stl_vector(4) { - pointer { - global :Building - } - } - } - field(:take_from_workshop, 1228) { - stl_vector(4) { - pointer { - global :Building - } - } - } - field(:use_links_only, 1240) { - number 32, true - } - field(:stockpile_number, 1244) { - number 32, true, -1 - } - field(:linked_stops, 1248) { - stl_vector(4) { - pointer { - global :HaulingStop - } - } - } -end - -class BuildingSupportst < BuildingActual - sizeof 204 - - rtti_classname :building_supportst - - field(:anon_1, 200) { - number 16, true - } -end - -class BuildingTablest < BuildingActual - sizeof 228 - - rtti_classname :building_tablest - - field(:flags, 200) { - compound(:BuildingTablest_TFlags) { - field(:_whole, 0) { - number 16, true - } - field(:meeting_hall, 0) { bit 0 } - } - } - field(:users, 204) { - global :BuildingUsers - } -end - -class BuildingTractionBenchst < BuildingActual - sizeof 228 - - rtti_classname :building_traction_benchst - - field(:anon_1, 200) { - number 16, true - } - field(:users, 204) { - global :BuildingUsers - } -end - -class BuildingTradedepotst < BuildingActual - sizeof 208 - - rtti_classname :building_tradedepotst - - field(:flags, 200) { - compound(:BuildingTradedepotst_TFlags) { - field(:_whole, 0) { - number 32, false - } - field(:trader_requested, 0) { bit 0 } - field(:anyone_can_trade, 0) { bit 1 } - } - } - field(:anon_1, 204) { - number 32, true - } -end - -class BuildingTrapst < BuildingActual - sizeof 348 - - rtti_classname :building_trapst - - field(:trap_type, 200) { - number 16, true, nil, TrapType - } - field(:state, 202) { - number 8, false - } - field(:unk_cc, 204) { - number 16, true - } - field(:fill_timer, 206) { - number 16, true - } - field(:unk_d0, 208) { - number 16, true - } - field(:linked_mechanisms, 212) { - stl_vector(4) { - pointer { - global :Item - } - } - } - field(:anon_1, 224) { - stl_vector(4) { - number 32, true - } - } - field(:anon_2, 236) { - stl_vector(4) { - number 32, true - } - } - field(:anon_3, 248) { - number 32, true - } - field(:anon_4, 252) { - number 32, true, 3000 - } - field(:unk12, 256) { - stl_vector - } - field(:unk13, 268) { - stl_vector - } - field(:unk14, 280) { - stl_vector - } - field(:unk15, 292) { - stl_vector - } - field(:plate_info, 304) { - global :PressurePlateInfo - } - field(:friction, 328) { - number 32, true, 50000 - } - field(:use_dump, 332) { - number 32, true - } - field(:dump_x_shift, 336) { - number 32, true - } - field(:dump_y_shift, 340) { - number 32, true - } - field(:unk19, 344) { - number 8, false - } -end - -class BuildingUsers < MemHack::Compound - sizeof 24 - - field(:unit, 0) { - stl_vector(4) { - number 32, true - } - } - def unit_tg ; unit.map { |i| df.world.units.all[i] } ; end - field(:mode, 12) { - stl_vector(2) { - number 16, true - } - } -end - -class BuildingWagonst < BuildingActual - sizeof 200 - - rtti_classname :building_wagonst - -end - -class BuildingWaterWheelst < BuildingActual - sizeof 212 - - rtti_classname :building_water_wheelst - - field(:machine, 200) { - global :MachineInfo - } - field(:is_vertical, 208) { - number 8, true, nil, BooleanEnum - } - field(:gives_power, 209) { - number 8, true, nil, BooleanEnum - } -end - -class BuildingWeaponrackst < BuildingActual - sizeof 220 - - rtti_classname :building_weaponrackst - - field(:unk_c0, 200) { - number 16, true - } - field(:squads, 204) { - stl_vector(4) { - pointer { - global :BuildingSquadUse - } - } - } - field(:specific_squad, 216) { - number 32, true - } - def specific_squad_tg ; df.world.squads.all[specific_squad] ; end -end - -class BuildingWeaponst < BuildingActual - sizeof 204 - - rtti_classname :building_weaponst - - field(:gate_flags, 200) { - global :GateFlags - } - field(:timer, 202) { - number 8, false - } -end - -class BuildingWellst < BuildingActual - sizeof 212 - - rtti_classname :building_wellst - - field(:flags, 200) { - compound(:BuildingWellst_TFlags) { - field(:_whole, 0) { - number 16, true - } - field(:lowering, 0) { bit 0 } - } - } - field(:anon_1, 202) { - number 8, false - } - field(:bucket_z, 204) { - number 16, true - } - field(:bucket_timer, 206) { - number 8, false - } - field(:unk_timer, 208) { - number 16, true - } -end - -class BuildingWindmillst < BuildingActual - sizeof 220 - - rtti_classname :building_windmillst - - field(:machine, 200) { - global :MachineInfo - } - field(:orient_angle, 208) { - number 16, true, -1 - } - field(:orient_mode, 210) { - number 16, true - } - field(:is_working, 212) { - number 16, true - } - field(:visual_rotated, 214) { - number 8, true, nil, BooleanEnum - } - field(:rotate_timer, 216) { - number 16, true - } - field(:orient_timer, 218) { - number 16, true - } -end - -class BuildingWindowst < BuildingActual - sizeof 204 - - rtti_classname :building_windowst - - field(:anon_1, 200) { - number 16, true - } -end - -class BuildingWindowGemst < BuildingWindowst - sizeof 204 - - rtti_classname :building_window_gemst - -end - -class BuildingWindowGlassst < BuildingWindowst - sizeof 204 - - rtti_classname :building_window_glassst - -end - -class BuildingWorkshopst < BuildingActual - sizeof 284 - - rtti_classname :building_workshopst - - field(:type, 200) { - number 16, true, nil, WorkshopType - } - field(:profile, 204) { - global :WorkshopProfile - } - field(:give_to_pile, 224) { - stl_vector(4) { - pointer { - global :BuildingStockpilest - } - } - } - field(:take_from_pile, 236) { - stl_vector(4) { - pointer { - global :BuildingStockpilest - } - } - } - field(:unk14, 248) { - stl_vector - } - field(:unk15, 260) { - stl_vector - } - field(:machine, 272) { - global :MachineInfo - } - field(:custom_type, 280) { - number 32, true - } - def custom_type_tg ; df.world.raws.buildings.all[custom_type] ; end -end - -class Burrow < MemHack::Compound - sizeof 64 - - field(:id, 0) { - number 32, true - } - field(:name, 4) { - stl_string - } - field(:tile, 8) { - number 8, false - } - field(:fg_color, 10) { - number 16, true - } - field(:bg_color, 12) { - number 16, true - } - field(:block_x, 16) { - stl_vector(4) { - number 32, true - } - } - field(:block_y, 28) { - stl_vector(4) { - number 32, true - } - } - field(:block_z, 40) { - stl_vector(4) { - number 32, true - } - } - field(:units, 52) { - stl_vector(4) { - number 32, true - } - } - def units_tg ; units.map { |i| df.world.units.all[i] } ; end -end - -class CaravanState < MemHack::Compound - sizeof 8396 - - field(:anon_1, 0) { - number 32, true - } - field(:anon_2, 4) { - number 32, true - } - field(:trade_state, 8) { - number 8, false - } - field(:depot_notified, 9) { - number 8, false - } - field(:time_remaining, 10) { - number 16, true - } - field(:entity, 12) { - number 32, true - } - def entity_tg ; df.world.entities.all[entity] ; end - field(:activity_stats, 16) { - global :EntityActivityStatistics - } - field(:flags, 8336) { - number 32, true - } - field(:anon_3, 8340) { - number 32, true - } - field(:anon_4, 8344) { - number 32, true - } - field(:anon_5, 8348) { - number 32, true - } - field(:anon_6, 8352) { - number 32, true - } - field(:animals, 8356) { - stl_vector(4) { - number 32, true - } - } - def animals_tg ; animals.map { |i| df.world.units.all[i] } ; end - field(:anon_7, 8368) { - pointer { - } - } - field(:anon_8, 8372) { - pointer { - compound(:CaravanState_TAnon8) { - sizeof 16 - - field(:unk_0, 0) { - pointer { - compound(:CaravanState_TAnon8_TUnk0) { - sizeof 72 - - field(:unk_0, 0) { - stl_vector(2) { - number 16, true - } - } - field(:unk_10, 12) { - stl_vector(2) { - number 16, true - } - } - field(:unk_20, 24) { - stl_vector(2) { - number 16, true - } - } - field(:unk_30, 36) { - stl_vector(2) { - number 16, true - } - } - field(:unk_40, 48) { - stl_vector(4) { - number 32, true - } - } - field(:unk_50, 60) { - stl_vector(1) { - number 8, false - } - } - } - } - } - field(:unk_4, 4) { - stl_vector(4) { - number 32, true - } - } - } - } - } - field(:goods, 8376) { - stl_vector(4) { - number 32, true - } - } - def goods_tg ; goods.map { |i| df.world.items.all[i] } ; end - field(:anon_9, 8388) { - number 32, true - } - field(:anon_10, 8392) { - pointer { - } - } -end - -class CasteBodyInfo < MemHack::Compound - sizeof 160 - - field(:body_parts, 0) { - stl_vector(4) { - pointer { - global :BodyPartRaw - } - } - } - field(:attacks, 12) { - stl_vector(4) { - pointer { - } - } - } - field(:interactions, 24) { - stl_vector(4) { - pointer { - } - } - } - field(:extra_butcher_objects, 36) { - stl_vector(4) { - pointer { - } - } - } - field(:unk8, 48) { - number 32, true - } - field(:layer_part, 52) { - stl_vector(2) { - number 16, true - } - } - field(:layer_idx, 64) { - stl_vector(2) { - number 16, true - } - } - field(:unk10, 76) { - stl_vector(4) { - number 32, true - } - } - field(:layer_nonsolid, 88) { - stl_vector(4) { - number 32, true - } - } - field(:nonsolid_layers, 100) { - stl_vector(4) { - number 32, true - } - } - field(:anon_1, 112) { - number 32, true - } - field(:materials, 116) { - global :MaterialVecRef - } - field(:unk15a, 140) { - number 32, true - } - field(:unk15b, 144) { - number 32, true - } - field(:unk15c, 148) { - number 32, true - } - field(:unk15d, 152) { - number 32, true - } - field(:clothing_items, 156) { - pointer { - stl_vector(4) { - pointer { - global :CasteClothingItem - } - } - } - } -end - -class CasteClothingItem < MemHack::Compound - sizeof 68 - - field(:body_part_id, 0) { - number 16, true - } - field(:unk_4, 4) { - number 32, true - } - field(:item, 8) { - static_array(3, 4) { - pointer { - global :Item - } - } - } - field(:unk_14, 20) { - static_array(3, 4) { - number 32, true - } - } - field(:size, 32) { - static_array(3, 4) { - number 32, true - } - } - field(:permit, 44) { - static_array(3, 4) { - number 32, true - } - } - field(:unk_38, 56) { - static_array(3, 4) { - number 32, true - } - } -end - -class CasteRaw < MemHack::Compound - sizeof 5628 - - field(:caste_id, 0) { - stl_string - } - field(:caste_name, 4) { - static_array(3, 4) { - stl_string - } - } - field(:vermin_bite_txt, 16) { - stl_string - } - field(:gnawer_txt, 20) { - stl_string - } - field(:baby_name, 24) { - static_array(2, 4) { - stl_string - } - } - field(:child_name, 32) { - static_array(2, 4) { - stl_string - } - } - field(:itemcorpse_str, 40) { - static_array(5, 4) { - stl_string - } - } - field(:remains, 60) { - static_array(2, 4) { - stl_string - } - } - field(:description, 68) { - stl_string - } - field(:mannerisms, 72) { - static_array(17, 4) { - stl_string - } - } - field(:caste_tile, 140) { - number 8, false - } - field(:caste_soldier_tile, 141) { - number 8, false - } - field(:caste_alttile, 142) { - number 8, false - } - field(:caste_soldier_alttile, 143) { - number 8, false - } - field(:caste_glowtile, 144) { - number 8, false - } - field(:homeotherm, 146) { - number 16, false - } - field(:unk1_1, 148) { - number 16, true - } - field(:unk1_2, 150) { - number 16, true - } - field(:fixed_temp, 152) { - number 16, false - } - field(:caste_color, 154) { - static_array(3, 2) { - number 16, true - } - } - field(:misc, 160) { - compound(:CasteRaw_TMisc) { - field(:litter_size_min, 0) { - number 16, true - } - field(:litter_size_max, 2) { - number 16, true - } - field(:penetratepower, 4) { - number 16, true - } - field(:vermin_bite_chance, 6) { - number 16, true - } - field(:grasstrample, 8) { - number 16, true - } - field(:buildingdestroyer, 10) { - number 16, true - } - field(:itemcorpse_itemtype, 12) { - number 16, true, nil, ItemType - } - field(:itemcorpse_itemsubtype, 14) { - number 16, true - } - field(:itemcorpse_materialtype, 16) { - number 16, true - } - field(:itemcorpse_materialindex, 18) { - number 16, true - } - field(:itemcorpse_quality, 20) { - number 16, true - } - field(:remains_color, 22) { - static_array(3, 2) { - number 16, true - } - } - field(:difficulty, 28) { - number 16, true - } - field(:caste_glowcolor, 30) { - static_array(3, 2) { - number 16, true - } - } - field(:beach_frequency, 36) { - number 16, true - } - field(:clutch_size_min, 38) { - number 16, true - } - field(:clutch_size_max, 40) { - number 16, true - } - field(:speed, 44) { - number 32, true - } - field(:modvalue, 48) { - number 32, true - } - field(:petvalue, 52) { - number 32, true - } - field(:milkable, 56) { - number 32, true - } - field(:viewrange, 60) { - number 32, true - } - field(:maxage_min, 64) { - number 32, true - } - field(:maxage_max, 68) { - number 32, true - } - field(:baby_age, 72) { - number 32, true - } - field(:child_age, 76) { - number 32, true - } - field(:swim_speed, 80) { - number 32, true - } - field(:trade_capacity, 84) { - number 32, true - } - field(:unk4, 88) { - number 32, true - } - field(:pop_ratio, 92) { - number 32, true - } - field(:adult_size, 96) { - number 32, true - } - field(:unk5, 100) { - static_array(4, 4) { - number 32, true - } - } - field(:attack_trigger, 116) { - static_array(3, 4) { - number 32, true - } - } - field(:egg_size, 128) { - number 32, true - } - field(:grazer, 132) { - number 32, true - } - field(:petvalue_divisor, 136) { - number 32, true - } - field(:prone_to_rage, 140) { - number 32, true - } - field(:unk6, 144) { - static_array(29, 4) { - number 32, true - } - } - } - } - field(:personality, 420) { - compound(:CasteRaw_TPersonality) { - field(:a, 0) { - static_array(30, 2, PersonalityFacetType) { - number 16, true - } - } - field(:b, 60) { - static_array(30, 2, PersonalityFacetType) { - number 16, true - } - } - field(:c, 120) { - static_array(30, 2, PersonalityFacetType) { - number 16, true - } - } - } - } - field(:flags, 600) { - df_flagarray(CasteRawFlags) - } - field(:index, 608) { - number 32, true - } - field(:body_info, 612) { - global :CasteBodyInfo - } - field(:caste_speech_1, 772) { - stl_vector - } - field(:caste_speech_2, 784) { - stl_vector - } - field(:skill_rates, 796) { - static_array(4, 464) { - static_array(116, 4, JobSkill) { - number 32, true - } - } - } - field(:attributes, 2652) { - compound(:CasteRaw_TAttributes) { - field(:phys_att_range, 0) { - static_array(6, 28, PhysicalAttributeType) { - static_array(7, 4) { - number 32, true - } - } - } - field(:ment_att_range, 168) { - static_array(13, 28, MentalAttributeType) { - static_array(7, 4) { - number 32, true - } - } - } - field(:phys_att_rates, 532) { - static_array(6, 16, PhysicalAttributeType) { - static_array(4, 4) { - number 32, true - } - } - } - field(:ment_att_rates, 628) { - static_array(13, 16, MentalAttributeType) { - static_array(4, 4) { - number 32, true - } - } - } - field(:phys_att_cap_perc, 836) { - static_array(6, 4, PhysicalAttributeType) { - number 32, true - } - } - field(:ment_att_cap_perc, 860) { - static_array(13, 4, MentalAttributeType) { - number 32, true - } - } - } - } - field(:gender, 3564) { - number 8, false - } - field(:body_size_1, 3568) { - stl_vector(4) { - number 32, true - } - } - field(:body_size_2, 3580) { - stl_vector(4) { - number 32, true - } - } - field(:body_appearance_modifiers, 3592) { - stl_vector - } - field(:tissue_appearance_modifiers, 3604) { - stl_vector - } - field(:unk_1184, 3616) { - stl_vector(4) { - number 32, true - } - } - field(:unk_1194, 3628) { - stl_vector(2) { - number 16, true - } - } - field(:unk_11a4, 3640) { - stl_vector(2) { - number 16, true - } - } - field(:unk_11b4, 3652) { - stl_vector(2) { - number 16, true - } - } - field(:unk_11c4, 3664) { - stl_vector(2) { - number 16, true - } - } - field(:unk_11d4, 3676) { - stl_vector(4) { - number 32, true - } - } - field(:color_modifiers, 3688) { - stl_vector(4) { - pointer { - global :ColorModifierRaw - } - } - } - field(:unk_11f4, 3700) { - stl_vector - } - field(:unk_1204, 3712) { - stl_vector - } - field(:unk16a, 3724) { - static_array(4, 12) { - stl_vector - } - } - field(:unk16b, 3772) { - static_array(4, 12) { - stl_vector - } - } - field(:unk18, 3820) { - static_array(2, 4) { - number 32, true - } - } - field(:natural_skill_id, 3828) { - stl_vector(2) { - number 16, true - } - } - field(:natural_skill_exp, 3840) { - stl_vector(4) { - number 32, true - } - } - field(:natural_skill_lvl, 3852) { - stl_vector(4) { - number 32, true - } - } - field(:caste_profession_name, 3864) { - compound(:CasteRaw_TCasteProfessionName) { - field(:singular, 0) { - static_array(106, 4, Profession) { - stl_string - } - } - field(:plural, 424) { - static_array(106, 4, Profession) { - stl_string - } - } - } - } - field(:extracts, 4712) { - compound(:CasteRaw_TExtracts) { - field(:extract_mat, 0) { - stl_vector(2) { - number 16, true - } - } - field(:extract_matidx, 12) { - stl_vector(4) { - number 32, true - } - } - field(:extract_str, 24) { - static_array(3, 12) { - stl_vector(4) { - pointer { - stl_string - } - } - } - } - field(:milkable_mat, 60) { - number 16, true - } - field(:milkable_matidx, 64) { - number 32, true - } - field(:milkable_str, 68) { - static_array(3, 4) { - stl_string - } - } - field(:webber_mat, 80) { - number 16, true - } - field(:webber_matidx, 84) { - number 32, true - } - field(:webber_str, 88) { - static_array(3, 4) { - stl_string - } - } - field(:vermin_bite_mat, 100) { - number 16, true - } - field(:vermin_bite_matidx, 104) { - number 32, true - } - field(:vermin_bite_chance, 108) { - number 16, true - } - field(:vermin_bite_str, 112) { - static_array(3, 4) { - stl_string - } - } - field(:tendons_mat, 124) { - number 16, true - } - field(:tendons_matidx, 128) { - number 32, true - } - field(:tendons_str, 132) { - static_array(3, 4) { - stl_string - } - } - field(:tendons_heal, 144) { - number 32, true - } - field(:ligaments_mat, 148) { - number 16, true - } - field(:ligaments_matidx, 152) { - number 32, true - } - field(:ligaments_str, 156) { - static_array(3, 4) { - stl_string - } - } - field(:ligaments_heal, 168) { - number 32, true - } - field(:blood_state, 172) { - number 16, true - } - field(:blood_mat, 174) { - number 16, true - } - field(:blood_matidx, 176) { - number 32, true - } - field(:blood_str, 180) { - static_array(3, 4) { - stl_string - } - } - field(:pus_state, 192) { - number 16, true - } - field(:pus_mat, 194) { - number 16, true - } - field(:pus_matidx, 196) { - number 32, true - } - field(:pus_str, 200) { - static_array(3, 4) { - stl_string - } - } - field(:egg_material_mattype, 212) { - stl_vector(2) { - number 16, true - } - } - field(:egg_material_matindex, 224) { - stl_vector(4) { - number 32, true - } - } - field(:egg_material_str, 236) { - static_array(3, 12) { - stl_vector(4) { - pointer { - stl_string - } - } - } - } - field(:lays_unusual_eggs_itemtype, 272) { - stl_vector(2) { - number 16, true, nil, ItemType - } - } - field(:lays_unusual_eggs_itemsubtype, 284) { - stl_vector - } - field(:lays_unusual_eggs_mattype, 296) { - stl_vector(2) { - number 16, true - } - } - field(:lays_unusual_eggs_matindex, 308) { - stl_vector(4) { - number 32, true - } - } - field(:lays_unusual_eggs_str, 320) { - static_array(5, 12) { - stl_vector(4) { - pointer { - stl_string - } - } - } - } - } - } - field(:unk22, 5092) { - stl_vector - } - field(:creature_class, 5104) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:unknown2, 5116) { - compound(:CasteRaw_TUnknown2) { - field(:unk23a, 0) { - stl_vector(4) { - number 32, true - } - } - field(:unk23b, 12) { - stl_vector(4) { - number 32, true - } - } - field(:unk23c, 24) { - stl_vector(4) { - number 32, true - } - } - field(:anon_1, 36) { - stl_vector(4) { - number 32, true - } - } - field(:anon_2, 48) { - stl_vector(4) { - number 32, true - } - } - field(:anon_3, 60) { - stl_vector(4) { - number 32, true - } - } - field(:anon_4, 72) { - stl_vector(4) { - number 32, true - } - } - field(:unk24_flags, 84) { - df_flagarray - } - field(:unk25_flags, 92) { - df_flagarray - } - field(:unk26, 100) { - static_array(33, 4) { - number 32, true - } - } - field(:materials, 232) { - global :MaterialVecRef - } - field(:unk_2f20, 256) { - stl_vector(2) { - number 16, true - } - } - field(:unk_2f30, 268) { - stl_vector(1) { - number 8, false - } - } - field(:unk_2f40, 280) { - stl_vector(4) { - number 32, true - } - } - field(:unk_2f50, 292) { - stl_vector(2) { - number 16, true - } - } - field(:mat_type, 304) { - number 16, true - } - field(:mat_index, 308) { - number 32, true - } - } - } - field(:habit_num, 5428) { - static_array(2, 4) { - number 32, true - } - } - field(:habit, 5436) { - static_array(2, 12) { - stl_vector - } - } - field(:lair, 5460) { - static_array(2, 12) { - stl_vector - } - } - field(:lair_characteristic, 5484) { - static_array(2, 12) { - stl_vector - } - } - field(:lair_hunter_speech, 5508) { - static_array(2, 12) { - stl_vector - } - } - field(:unk29, 5532) { - static_array(2, 12) { - stl_vector - } - } - field(:specific_food, 5556) { - static_array(2, 12) { - stl_vector - } - } - field(:sound, 5580) { - stl_vector(4) { - pointer { - } - } - } - field(:sound_alert, 5592) { - stl_vector(4) { - number 32, true - } - } - field(:sound_peaceful_intermittent, 5604) { - stl_vector(4) { - number 32, true - } - } - field(:anon_1, 5616) { - stl_vector(4) { - pointer { - } - } - } -end - -class CaveColumnLink < MemHack::Compound - sizeof 12 - - field(:item, 0) { - pointer { - } - } - field(:prev, 4) { - pointer { - global :CaveColumnLink - } - } - field(:next, 8) { - pointer { - global :CaveColumnLink - } - } -end - -class CieAddTagMask1 < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:EXTRAVISION, 0) { bit 0 } - field(:OPPOSED_TO_LIFE, 0) { bit 1 } - field(:NOT_LIVING, 0) { bit 2 } - field(:NOEXERT, 0) { bit 3 } - field(:NOPAIN, 0) { bit 4 } - field(:NOBREATHE, 0) { bit 5 } - field(:HAS_BLOOD, 0) { bit 6 } - field(:NOSTUN, 0) { bit 7 } - field(:NONAUSEA, 0) { bit 8 } - field(:NO_DIZZINESS, 0) { bit 9 } - field(:NO_FEVERS, 0) { bit 10 } - field(:TRANCES, 0) { bit 11 } - field(:NOEMOTION, 0) { bit 12 } - field(:LIKES_FIGHTING, 0) { bit 13 } - field(:PARALYZEIMMUNE, 0) { bit 14 } - field(:NOFEAR, 0) { bit 15 } - field(:NO_EAT, 0) { bit 16 } - field(:NO_DRINK, 0) { bit 17 } - field(:NO_SLEEP, 0) { bit 18 } - field(:MISCHIEVOUS, 0) { bit 19 } - field(:NO_PHYS_ATT_GAIN, 0) { bit 20 } - field(:NO_PHYS_ATT_RUST, 0) { bit 21 } - field(:NOTHOUGHT, 0) { bit 22 } - field(:NO_THOUGHT_CENTER_FOR_MOVEMENT, 0) { bit 23 } - field(:CAN_SPEAK, 0) { bit 24 } - field(:CAN_LEARN, 0) { bit 25 } - field(:UTTERANCES, 0) { bit 26 } - field(:CRAZED, 0) { bit 27 } - field(:BLOODSUCKER, 0) { bit 28 } - field(:NO_CONNECTIONS_FOR_MOVEMENT, 0) { bit 29 } - field(:SUPERNATURAL, 0) { bit 30 } -end - -class CieAddTagMask2 < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:NO_AGING, 0) { bit 0 } - field(:MORTAL, 0) { bit 1 } - field(:STERILE, 0) { bit 2 } - field(:FIT_FOR_ANIMATION, 0) { bit 3 } - field(:FIT_FOR_RESURRECTION, 0) { bit 4 } -end - -class ColorModifierRaw < MemHack::Compound - sizeof 104 - - field(:color_indexes, 0) { - stl_vector(4) { - number 32, true - } - } - def color_indexes_tg ; color_indexes.map { |i| df.world.raws.language.colors[i] } ; end - field(:unk2, 12) { - stl_vector(4) { - number 32, true - } - } - field(:unk3, 24) { - stl_vector(2) { - number 16, true - } - } - field(:unk4, 36) { - stl_vector(2) { - number 16, true - } - } - field(:unk5, 48) { - number 16, true - } - field(:start_date, 52) { - number 32, true - } - field(:end_date, 56) { - number 32, true - } - field(:unk6, 60) { - number 32, true - } - field(:part, 64) { - stl_string - } - field(:unk_6c, 68) { - number 16, true - } - field(:unk_6e, 70) { - number 16, true - } - field(:unk_70, 72) { - number 32, true - } - field(:unk_74, 76) { - number 32, true - } - field(:unk_78, 80) { - stl_vector(4) { - pointer { - } - } - } - field(:unk_88, 92) { - stl_vector(4) { - pointer { - } - } - } -end - -class Construction < MemHack::Compound - sizeof 20 - - field(:pos, 0) { - global :Coord - } - field(:item_type, 6) { - number 16, true, nil, ItemType - } - field(:item_subtype, 8) { - number 16, true - } - field(:mat_type, 10) { - number 16, true - } - field(:mat_index, 12) { - number 32, true - } - field(:flags, 16) { - global :ConstructionFlags - } - field(:original_tile, 18) { - number 16, true, nil, Tiletype - } -end - -class ConstructionFlags < MemHack::Compound - field(:_whole, 0) { - number 8, false - } - field(:top_of_wall, 0) { bit 1 } -end - -class Contaminant < MemHack::Compound - sizeof 24 - - field(:mat_type, 0) { - number 16, true - } - field(:mat_index, 4) { - number 32, true - } - field(:mat_state, 8) { - number 16, true, nil, MatterState - } - field(:temperature, 10) { - number 16, false - } - field(:temperature_fraction, 12) { - number 16, false - } - field(:size, 16) { - number 32, true - } - field(:unk, 20) { - number 16, true - } - field(:flags, 22) { - number 16, false - } -end - -class Coord < MemHack::Compound - sizeof 6 - - field(:x, 0) { - number 16, true, -30000 - } - field(:y, 2) { - number 16, true, -30000 - } - field(:z, 4) { - number 16, true, -30000 - } -end - -class Coord2d < MemHack::Compound - sizeof 4 - - field(:x, 0) { - number 16, true, -30000 - } - field(:y, 2) { - number 16, true, -30000 - } -end - -class Coord2dPath < MemHack::Compound - sizeof 24 - - field(:x, 0) { - stl_vector(2) { - number 16, true - } - } - field(:y, 12) { - stl_vector(2) { - number 16, true - } - } -end - -class CoordPath < MemHack::Compound - sizeof 36 - - field(:x, 0) { - stl_vector(2) { - number 16, true - } - } - field(:y, 12) { - stl_vector(2) { - number 16, true - } - } - field(:z, 24) { - stl_vector(2) { - number 16, true - } - } -end - -class CreatureInteractionEffect < MemHack::Compound - sizeof 92 - - rtti_classname :creature_interaction_effectst - - field(:flags, 4) { - global :CreatureInteractionEffectFlags - } - field(:prob, 8) { - number 32, true - } - field(:start, 12) { - number 32, true - } - field(:peak, 16) { - number 32, true - } - field(:end, 20) { - number 32, true - } - field(:syn_id, 24) { - number 32, true - } - def syn_tg ; df.world.raws.syndromes.all[syn_id] ; end - field(:id, 28) { - number 32, true - } - field(:syn_index, 32) { - number 32, true - } - field(:unk_4, 36) { - number 32, true - } - field(:unk_8, 40) { - number 32, true - } - field(:counter_trigger, 44) { - compound(:CreatureInteractionEffect_TCounterTrigger) { - field(:counter, 0) { - stl_vector(4) { - number 32, true, nil, MiscTraitType - } - } - field(:minval, 12) { - stl_vector(4) { - number 32, true - } - } - field(:maxval, 24) { - stl_vector(4) { - number 32, true - } - } - field(:required, 36) { - stl_vector(4) { - number 32, true - } - } - } - } - def getType() - CreatureInteractionEffectType.sym(DFHack.vmethod_call(self, 0)) - end - def clone() - ptr = DFHack.vmethod_call(self, 4) - class << self - global :CreatureInteractionEffect - end._at(ptr) if ptr != 0 - end - def getVector1() - ptr = DFHack.vmethod_call(self, 24) - class << self - stl_vector - end._at(ptr) if ptr != 0 - end - def getVector2() - ptr = DFHack.vmethod_call(self, 28) - class << self - stl_vector - end._at(ptr) if ptr != 0 - end - def getVector3() - ptr = DFHack.vmethod_call(self, 32) - class << self - stl_vector - end._at(ptr) if ptr != 0 - end - def checkAddFlag1(arg0) - val = DFHack.vmethod_call(self, 36, arg0) - (val & 1) != 0 - end - def setBodyMatInteractionName(arg0) - DFHack.vmethod_call(self, 40, arg0) ; nil - end - def parseSynAcquireType(type) - DFHack.vmethod_call(self, 44, type) ; nil - end - def setBodyTransform(race, caste) - DFHack.vmethod_call(self, 48, race, caste) ; nil - end - def checkMoonPhase(arg0, arg1, arg2) - DFHack.vmethod_call(self, 52, arg0, arg1, arg2) ; nil - end - def checkCounter(arg0, arg1, arg2, arg3) - DFHack.vmethod_call(self, 56, arg0, arg1, arg2, arg3) ; nil - end -end - -class CreatureInteractionEffectAddSimpleFlagst < CreatureInteractionEffect - sizeof 100 - - rtti_classname :creature_interaction_effect_add_simple_flagst - - field(:tags1, 92) { - global :CieAddTagMask1 - } - field(:tags2, 96) { - global :CieAddTagMask2 - } -end - -class CreatureInteractionEffectBleedingst < CreatureInteractionEffect - sizeof 132 - - rtti_classname :creature_interaction_effect_bleedingst - - field(:sev, 92) { - number 32, true - } - field(:target, 96) { - global :CreatureInteractionEffectTarget - } -end - -class CreatureInteractionEffectBlistersst < CreatureInteractionEffect - sizeof 132 - - rtti_classname :creature_interaction_effect_blistersst - - field(:sev, 92) { - number 32, true - } - field(:target, 96) { - global :CreatureInteractionEffectTarget - } -end - -class CreatureInteractionEffectBodyMatInteractionst < CreatureInteractionEffect - sizeof 112 - - rtti_classname :creature_interaction_effect_body_mat_interactionst - - field(:unk_6c, 92) { - stl_string - } - field(:unk_88, 96) { - number 32, true - } - field(:unk_8c, 100) { - number 32, true - } - field(:unk_90, 104) { - number 32, true - } - field(:unk_94, 108) { - stl_string - } -end - -class CreatureInteractionEffectBodyTransformationst < CreatureInteractionEffect - sizeof 112 - - rtti_classname :creature_interaction_effect_body_transformationst - - field(:unk_6c, 92) { - number 32, true - } - field(:race_str, 96) { - stl_string - } - field(:caste_str, 100) { - stl_string - } - field(:race, 104) { - number 32, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:caste, 108) { - number 16, true - } -end - -class CreatureInteractionEffectBpAppearanceModifierst < CreatureInteractionEffect - sizeof 136 - - rtti_classname :creature_interaction_effect_bp_appearance_modifierst - - field(:unk_6c, 92) { - number 16, true - } - field(:value, 96) { - number 32, true - } - field(:target, 100) { - global :CreatureInteractionEffectTarget - } -end - -class CreatureInteractionEffectBruisingst < CreatureInteractionEffect - sizeof 132 - - rtti_classname :creature_interaction_effect_bruisingst - - field(:sev, 92) { - number 32, true - } - field(:target, 96) { - global :CreatureInteractionEffectTarget - } -end - -class CreatureInteractionEffectCanDoInteractionst < CreatureInteractionEffect - sizeof 288 - - rtti_classname :creature_interaction_effect_can_do_interactionst - - field(:unk_6c, 92) { - stl_vector - } - field(:unk_7c, 104) { - stl_vector - } - field(:unk_8c, 116) { - stl_string - } - field(:unk_a8, 120) { - stl_string - } - field(:unk_c4, 124) { - stl_string - } - field(:unk_e0, 128) { - number 16, true - } - field(:unk_e2, 130) { - } - field(:unk_e4, 132) { - stl_string - } - field(:unk_100, 136) { - stl_string - } - field(:unk_11c, 140) { - stl_string - } - field(:unk_138, 144) { - stl_string - } - field(:unk_154, 148) { - stl_string - } - field(:unk_170, 152) { - stl_string - } - field(:unk_18c, 156) { - stl_string - } - field(:unk_1a8, 160) { - stl_string - } - field(:unk_1c4, 164) { - number 32, true - } - field(:unk_1c8, 168) { - stl_vector - } - field(:unk_1d8, 180) { - stl_vector - } - field(:unk_1e8, 192) { - number 32, true - } - field(:unk_1ec, 196) { - stl_vector(4) { - pointer { - } - } - } - field(:unk_1fc, 208) { - stl_vector(4) { - number 32, true - } - } - field(:unk_20c, 220) { - stl_vector(4) { - number 32, true - } - } - field(:unk_21c, 232) { - stl_vector - } - field(:unk_22c, 244) { - stl_vector - } - field(:unk_23c, 256) { - stl_vector - } - field(:unk_24c, 268) { - stl_vector - } - field(:unk_25c, 280) { - stl_string - } - field(:unk_278, 284) { - number 32, true - } -end - -class CreatureInteractionEffectCoughBloodst < CreatureInteractionEffect - sizeof 96 - - rtti_classname :creature_interaction_effect_cough_bloodst - - field(:sev, 92) { - number 32, true - } -end - -class CreatureInteractionEffectDisplayNamest < CreatureInteractionEffect - sizeof 108 - - rtti_classname :creature_interaction_effect_display_namest - - field(:name, 92) { - stl_string - } - field(:name_plural, 96) { - stl_string - } - field(:name_adj, 100) { - stl_string - } - field(:anon_1, 104) { - number 32, true - } -end - -class CreatureInteractionEffectDisplaySymbolst < CreatureInteractionEffect - sizeof 100 - - rtti_classname :creature_interaction_effect_display_symbolst - - field(:unk_6c, 92) { - number 32, true - } - field(:unk_70, 96) { - number 32, true - } -end - -class CreatureInteractionEffectDizzinessst < CreatureInteractionEffect - sizeof 96 - - rtti_classname :creature_interaction_effect_dizzinessst - - field(:sev, 92) { - number 32, true - } -end - -class CreatureInteractionEffectDrowsinessst < CreatureInteractionEffect - sizeof 96 - - rtti_classname :creature_interaction_effect_drowsinessst - - field(:sev, 92) { - number 32, true - } -end - -class CreatureInteractionEffectFeverst < CreatureInteractionEffect - sizeof 96 - - rtti_classname :creature_interaction_effect_feverst - - field(:sev, 92) { - number 32, true - } -end - -class CreatureInteractionEffectFlags < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:SIZE_DELAYS, 0) { bit 0 } - field(:SIZE_DILUTES, 0) { bit 1 } - field(:VASCULAR_ONLY, 0) { bit 2 } - field(:MUSCULAR_ONLY, 0) { bit 3 } - field(:RESISTABLE, 0) { bit 4 } - field(:LOCALIZED, 0) { bit 5 } -end - -class CreatureInteractionEffectFlashSymbolst < CreatureInteractionEffect - sizeof 108 - - rtti_classname :creature_interaction_effect_flash_symbolst - - field(:sym_color, 92) { - number 32, true - } - field(:period, 96) { - number 32, true - } - field(:time, 100) { - number 32, true - } - field(:unk_78, 104) { - number 32, true - } -end - -class CreatureInteractionEffectImpairFunctionst < CreatureInteractionEffect - sizeof 132 - - rtti_classname :creature_interaction_effect_impair_functionst - - field(:sev, 92) { - number 32, true - } - field(:target, 96) { - global :CreatureInteractionEffectTarget - } -end - -class CreatureInteractionEffectMaterialForceAdjustst < CreatureInteractionEffect - sizeof 120 - - rtti_classname :creature_interaction_effect_material_force_adjustst - - field(:unk_6c, 92) { - stl_string - } - field(:unk_88, 96) { - stl_string - } - field(:unk_a4, 100) { - stl_string - } - field(:unk_c0, 104) { - number 16, true - } - field(:unk_c2, 106) { - } - field(:unk_c4, 108) { - number 32, true - } - field(:unk_c8, 112) { - number 32, true - } - field(:unk_cc, 116) { - number 32, true - } -end - -class CreatureInteractionEffectMentAttChangest < CreatureInteractionEffect - sizeof 196 - - rtti_classname :creature_interaction_effect_ment_att_changest - - field(:ment_att_perc, 92) { - static_array(13, 4, MentalAttributeType) { - number 32, true - } - } - field(:ment_att_unk, 144) { - static_array(13, 4, MentalAttributeType) { - number 32, true - } - } -end - -class CreatureInteractionEffectNauseast < CreatureInteractionEffect - sizeof 96 - - rtti_classname :creature_interaction_effect_nauseast - - field(:sev, 92) { - number 32, true - } -end - -class CreatureInteractionEffectNecrosisst < CreatureInteractionEffect - sizeof 132 - - rtti_classname :creature_interaction_effect_necrosisst - - field(:sev, 92) { - number 32, true - } - field(:target, 96) { - global :CreatureInteractionEffectTarget - } -end - -class CreatureInteractionEffectNumbnessst < CreatureInteractionEffect - sizeof 132 - - rtti_classname :creature_interaction_effect_numbnessst - - field(:sev, 92) { - number 32, true - } - field(:target, 96) { - global :CreatureInteractionEffectTarget - } -end - -class CreatureInteractionEffectOozingst < CreatureInteractionEffect - sizeof 132 - - rtti_classname :creature_interaction_effect_oozingst - - field(:sev, 92) { - number 32, true - } - field(:target, 96) { - global :CreatureInteractionEffectTarget - } -end - -class CreatureInteractionEffectPainst < CreatureInteractionEffect - sizeof 132 - - rtti_classname :creature_interaction_effect_painst - - field(:sev, 92) { - number 32, true - } - field(:target, 96) { - global :CreatureInteractionEffectTarget - } -end - -class CreatureInteractionEffectParalysisst < CreatureInteractionEffect - sizeof 132 - - rtti_classname :creature_interaction_effect_paralysisst - - field(:sev, 92) { - number 32, true - } - field(:target, 96) { - global :CreatureInteractionEffectTarget - } -end - -class CreatureInteractionEffectPhysAttChangest < CreatureInteractionEffect - sizeof 140 - - rtti_classname :creature_interaction_effect_phys_att_changest - - field(:phys_att_perc, 92) { - static_array(6, 4, PhysicalAttributeType) { - number 32, true - } - } - field(:phys_att_unk, 116) { - static_array(6, 4, PhysicalAttributeType) { - number 32, true - } - } -end - -class CreatureInteractionEffectRemoveSimpleFlagst < CreatureInteractionEffect - sizeof 100 - - rtti_classname :creature_interaction_effect_remove_simple_flagst - - field(:tags1, 92) { - global :CieAddTagMask1 - } - field(:tags2, 96) { - global :CieAddTagMask2 - } -end - -class CreatureInteractionEffectSkillRollAdjustst < CreatureInteractionEffect - sizeof 100 - - rtti_classname :creature_interaction_effect_skill_roll_adjustst - - field(:unk_6c, 92) { - number 32, true - } - field(:unk_70, 96) { - number 32, true - } -end - -class CreatureInteractionEffectSpeedChangest < CreatureInteractionEffect - sizeof 100 - - rtti_classname :creature_interaction_effect_speed_changest - - field(:unk_6c, 92) { - number 32, true - } - field(:unk_70, 96) { - number 32, true - } -end - -class CreatureInteractionEffectSwellingst < CreatureInteractionEffect - sizeof 132 - - rtti_classname :creature_interaction_effect_swellingst - - field(:sev, 92) { - number 32, true - } - field(:target, 96) { - global :CreatureInteractionEffectTarget - } -end - -class CreatureInteractionEffectTarget < MemHack::Compound - sizeof 36 - - field(:mode, 0) { - stl_vector(2) { - class ::DFHack::CreatureInteractionEffectTarget_TMode < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :BY_TYPE ; NUME[:BY_TYPE] = 0 - ENUM[1] = :BY_TOKEN ; NUME[:BY_TOKEN] = 1 - ENUM[2] = :BY_CATEGORY ; NUME[:BY_CATEGORY] = 2 - end - - number 16, true, nil, CreatureInteractionEffectTarget_TMode - } - } - field(:key, 12) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:tissue, 24) { - stl_vector(4) { - pointer { - stl_string - } - } - } -end - -class CreatureInteractionEffectUnconsciousnessst < CreatureInteractionEffect - sizeof 96 - - rtti_classname :creature_interaction_effect_unconsciousnessst - - field(:sev, 92) { - number 32, true - } -end - -class CreatureInteractionEffectVomitBloodst < CreatureInteractionEffect - sizeof 96 - - rtti_classname :creature_interaction_effect_vomit_bloodst - - field(:sev, 92) { - number 32, true - } -end - -class CreatureRaw < MemHack::Compound - sizeof 8088 - - field(:creature_id, 0) { - stl_string - } - field(:name, 4) { - static_array(3, 4) { - stl_string - } - } - field(:general_baby_name, 16) { - static_array(2, 4) { - stl_string - } - } - field(:general_child_name, 24) { - static_array(2, 4) { - stl_string - } - } - field(:creature_tile, 32) { - number 8, false - } - field(:creature_soldier_tile, 33) { - number 8, false - } - field(:alttile, 34) { - number 8, false - } - field(:soldier_alttile, 35) { - number 8, false - } - field(:glowtile, 36) { - number 8, false - } - field(:temperature1, 38) { - number 16, false - } - field(:temperature2, 40) { - number 16, false - } - field(:frequency, 42) { - number 16, true - } - field(:population_number, 44) { - static_array(2, 2) { - number 16, true - } - } - field(:cluster_number, 48) { - static_array(2, 2) { - number 16, true - } - } - field(:triggerable_group, 52) { - static_array(2, 2) { - number 16, true - } - } - field(:color, 56) { - static_array(3, 2) { - number 16, true - } - } - field(:glowcolor, 62) { - static_array(3, 2) { - number 16, true - } - } - field(:adultsize, 68) { - number 32, true - } - field(:prefstring, 72) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:sphere, 84) { - stl_vector(2) { - number 16, true - } - } - field(:caste, 96) { - stl_vector(4) { - pointer { - global :CasteRaw - } - } - } - field(:pop_ratio, 108) { - stl_vector(4) { - number 32, true - } - } - field(:flags, 120) { - df_flagarray(CreatureRawFlags) - } - field(:stuff, 128) { - } - field(:unk5, 6988) { - stl_vector - } - field(:speech1, 7000) { - stl_vector(1) { - number 8, false - } - } - field(:speech2, 7012) { - stl_vector(4) { - number 32, true - } - } - field(:speech3, 7024) { - stl_vector - } - field(:material, 7036) { - stl_vector(4) { - pointer { - global :Material - } - } - } - field(:tissue, 7048) { - stl_vector(4) { - pointer { - } - } - } - field(:profession_name, 7060) { - compound(:CreatureRaw_TProfessionName) { - field(:singular, 0) { - static_array(106, 4, Profession) { - stl_string - } - } - field(:plural, 424) { - static_array(106, 4, Profession) { - stl_string - } - } - } - } - field(:unk6pa, 7908) { - pointer { - } - } - field(:unk6pb, 7912) { - pointer { - } - } - field(:unk6, 7916) { - stl_vector(4) { - number 32, true - } - } - field(:unk7, 7928) { - stl_vector(4) { - number 32, true - } - } - field(:hive_product_0, 7940) { - stl_vector(4) { - number 32, true - } - } - field(:hive_product_1, 7952) { - stl_vector(4) { - number 32, true - } - } - field(:hive_product_2, 7964) { - stl_vector(2) { - number 16, true - } - } - field(:hive_product_3, 7976) { - stl_vector(2) { - number 16, true - } - } - field(:hive_product_4, 7988) { - stl_vector(2) { - number 16, true - } - } - field(:hive_product_5, 8000) { - stl_vector(4) { - number 32, true - } - } - field(:hive_product_tmpstr, 8012) { - static_array(5, 12) { - stl_vector(4) { - pointer { - stl_string - } - } - } - } - field(:unk8, 8072) { - number 32, true - } - field(:raws, 8076) { - stl_vector(4) { - pointer { - stl_string - } - } - } -end - -class CreatureVariation < MemHack::Compound - sizeof 40 - - field(:id, 0) { - stl_string - } - field(:cv_convert_tag, 4) { - stl_vector(4) { - pointer { - global :CreatureVariationConvertTag - } - } - } - field(:cv_new_tag, 16) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:cv_remove_tag, 28) { - stl_vector(4) { - pointer { - stl_string - } - } - } -end - -class CreatureVariationConvertTag < MemHack::Compound - sizeof 12 - - field(:cvct_master, 0) { - stl_string - } - field(:cvct_target, 4) { - stl_string - } - field(:cvct_replacement, 8) { - stl_string - } -end - -class CriminalCase < MemHack::Compound - sizeof 76 - - field(:id, 0) { - number 32, true - } - field(:mode, 4) { - class ::DFHack::CriminalCase_TMode < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :ProductionOrderViolation ; NUME[:ProductionOrderViolation] = 0 - ENUM[1] = :ExportViolation ; NUME[:ExportViolation] = 1 - ENUM[2] = :JobOrderViolation ; NUME[:JobOrderViolation] = 2 - ENUM[3] = :ConspiracyToSlowLabor ; NUME[:ConspiracyToSlowLabor] = 3 - ENUM[4] = :Murder ; NUME[:Murder] = 4 - ENUM[5] = :DisorderlyBehavior ; NUME[:DisorderlyBehavior] = 5 - ENUM[6] = :BuildingDestruction ; NUME[:BuildingDestruction] = 6 - ENUM[7] = :Vandalism ; NUME[:Vandalism] = 7 - end - - number 32, true, nil, CriminalCase_TMode - } - field(:anon_1, 8) { - number 32, true - } - field(:anon_2, 12) { - number 32, true - } - field(:anon_3, 16) { - number 32, true - } - field(:criminal, 20) { - number 32, true - } - def criminal_tg ; df.world.units.all[criminal] ; end - field(:convicted, 24) { - number 32, true - } - def convicted_tg ; df.world.units.all[convicted] ; end - field(:victim, 28) { - number 32, true - } - def victim_tg ; df.world.units.all[victim] ; end - field(:flags, 32) { - compound(:CriminalCase_TFlags) { - field(:_whole, 0) { - number 32, true - } - field(:sentenced, 0) { bit 0 } - field(:discovered, 0) { bit 1 } - field(:needs_trial, 0) { bit 2 } - } - } - field(:death_id, 36) { - number 32, true - } - def death_tg ; df.world.deaths.all[death_id] ; end - field(:event_year, 40) { - number 32, true - } - field(:event_time, 44) { - number 32, true - } - field(:discovered_year, 48) { - number 32, true - } - field(:discovered_time, 52) { - number 32, true - } - field(:site, 56) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site] ; end - field(:entity, 60) { - number 32, true - } - def entity_tg ; df.world.entities.all[entity] ; end - field(:anon_4, 64) { - stl_vector(4) { - pointer { - compound(:CriminalCase_TAnon4) { - sizeof 36 - - field(:unk_0, 0) { - number 32, true - } - field(:unk_4, 4) { - number 32, true - } - field(:unk_8, 8) { - number 32, true - } - field(:event_year, 12) { - number 32, true - } - field(:event_time, 16) { - number 32, true - } - field(:witness, 20) { - number 32, true - } - def witness_tg ; df.world.units.all[witness] ; end - field(:accuses, 24) { - number 32, true - } - def accuses_tg ; df.world.units.all[accuses] ; end - field(:report_year, 28) { - number 32, true - } - field(:report_time, 32) { - number 32, true - } - } - } - } - } -end - -class DInit < MemHack::Compound - sizeof 232 - - field(:flags1, 0) { - df_flagarray(DInitFlags1) - } - field(:nickname_dwarf, 8) { - number 32, true, nil, DInitNickname - } - field(:nickname_adventure, 12) { - number 32, true, nil, DInitNickname - } - field(:nickname_legends, 16) { - number 32, true, nil, DInitNickname - } - field(:nickname_dwarf2, 20) { - number 32, true, nil, DInitNickname - } - field(:unk_18, 24) { - number 32, true - } - field(:unk_1c, 28) { - number 32, true - } - field(:sky_tile, 32) { - number 8, false - } - field(:sky_color, 34) { - static_array(3, 2) { - number 16, true - } - } - field(:chasm_tile, 40) { - number 8, false - } - field(:pillar_tile, 41) { - number 8, false - } - field(:anon_1, 42) { - } - field(:chasm_color, 102) { - static_array(3, 2) { - number 16, true - } - } - field(:wound_color, 108) { - compound(:DInit_TWoundColor) { - field(:none, 0) { - static_array(3, 2) { - number 16, true - } - } - field(:minor, 6) { - static_array(3, 2) { - number 16, true - } - } - field(:inhibited, 12) { - static_array(3, 2) { - number 16, true - } - } - field(:function_loss, 18) { - static_array(3, 2) { - number 16, true - } - } - field(:broken, 24) { - static_array(3, 2) { - number 16, true - } - } - field(:missing, 30) { - static_array(3, 2) { - number 16, true - } - } - } - } - field(:idlers, 144) { - number 16, true, nil, DInitIdlers - } - field(:show_embark_tunnel, 146) { - number 16, true, nil, DInitTunnel - } - field(:flags2, 148) { - df_flagarray(DInitFlags2) - } - field(:display_length, 156) { - number 32, true - } - field(:adventurer_z_view, 160) { - number 32, true, nil, DInitZView - } - field(:adventurer_z_view_size, 164) { - number 32, true - } - field(:flags3, 168) { - df_flagarray(DInitFlags3) - } - field(:population_cap, 176) { - number 32, true - } - field(:baby_cap_absolute, 180) { - number 32, true - } - field(:baby_cap_percent, 184) { - number 32, true - } - field(:path_cost, 188) { - static_array(4, 4) { - number 32, true - } - } - field(:embark_rect, 204) { - static_array(2, 2) { - number 16, true - } - } - field(:store_dist, 208) { - compound(:DInit_TStoreDist) { - field(:item_decrease, 0) { - number 16, true - } - field(:seed_combine, 2) { - number 16, true - } - field(:bucket_combine, 4) { - number 16, true - } - field(:barrel_combine, 6) { - number 16, true - } - field(:bin_combine, 8) { - number 16, true - } - } - } - field(:set_labor_lists, 218) { - number 8, true, nil, BooleanEnum - } - field(:anon_2, 220) { - number 32, true - } - field(:flags4, 224) { - df_flagarray(DInitFlags4) - } -end - -class DeathInfo < MemHack::Compound - sizeof 56 - - field(:id, 0) { - number 32, true - } - field(:unk_4, 4) { - number 32, true - } - field(:unk_8, 8) { - stl_vector(4) { - number 32, true - } - } - def unk_8_tg ; unk_8.map { |i| df.world.units.all[i] } ; end - field(:victim, 20) { - number 32, true - } - def victim_tg ; df.world.units.all[victim] ; end - field(:killer, 24) { - number 32, true - } - def killer_tg ; df.world.units.all[killer] ; end - field(:crime_id, 28) { - number 32, true - } - def crime_tg ; df.world.criminal_cases.all[crime_id] ; end - field(:site, 32) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site] ; end - field(:entity, 36) { - number 32, true - } - def entity_tg ; df.world.entities.all[entity] ; end - field(:event_year, 40) { - number 32, true - } - field(:event_time, 44) { - number 32, true - } - field(:flags, 48) { - compound(:DeathInfo_TFlags) { - field(:_whole, 0) { - number 32, true - } - field(:announced_missing, 0) { bit 0 } - field(:discovered, 0) { bit 1 } - } - } - field(:death_cause, 52) { - number 16, true - } -end - -class DescriptorColor < MemHack::Compound - sizeof 48 - - field(:id, 0) { - stl_string - } - field(:word_unk, 4) { - stl_vector - } - field(:words, 16) { - stl_vector(4) { - number 32, true - } - } - def words_tg ; words.map { |i| df.world.raws.language.words[i] } ; end - field(:name, 28) { - stl_string - } - field(:unk_58, 32) { - number 16, true - } - field(:red, 36) { - float - } - field(:green, 40) { - float - } - field(:blue, 44) { - float - } -end - -class DescriptorPattern < MemHack::Compound - sizeof 32 - - field(:id, 0) { - stl_string - } - field(:colors, 4) { - stl_vector(2) { - number 16, true - } - } - def colors_tg ; colors.map { |i| df.world.raws.language.colors[i] } ; end - field(:pattern, 16) { - number 16, true, nil, PatternType - } - field(:cp_color, 20) { - stl_vector - } -end - -class DescriptorShape < MemHack::Compound - sizeof 56 - - field(:id, 0) { - stl_string - } - field(:word_unk, 4) { - stl_vector - } - field(:words, 16) { - stl_vector(4) { - number 32, true - } - } - def words_tg ; words.map { |i| df.world.raws.language.words[i] } ; end - field(:name, 28) { - stl_string - } - field(:name_plural, 32) { - stl_string - } - field(:adj, 36) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:gems_use, 48) { - compound(:DescriptorShape_TGemsUse) { - field(:_whole, 0) { - number 32, true - } - field(:noun, 0) { bit 0 } - field(:adj, 0) { bit 1 } - field(:adj_noun, 0) { bit 2 } - } - } - field(:tile, 52) { - number 8, false - } -end - -class DfhackMaterialCategory < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:plant, 0) { bit 0 } - field(:wood, 0) { bit 1 } - field(:cloth, 0) { bit 2 } - field(:silk, 0) { bit 3 } - field(:leather, 0) { bit 4 } - field(:bone, 0) { bit 5 } - field(:shell, 0) { bit 6 } - field(:wood2, 0) { bit 7 } - field(:soap, 0) { bit 8 } - field(:tooth, 0) { bit 9 } - field(:horn, 0) { bit 10 } - field(:pearl, 0) { bit 11 } - field(:yarn, 0) { bit 12 } - field(:metal, 0) { bit 13 } - field(:stone, 0) { bit 14 } - field(:sand, 0) { bit 15 } - field(:glass, 0) { bit 16 } - field(:clay, 0) { bit 17 } -end - -class DipscriptInfo < MemHack::Compound - sizeof 36 - - field(:unk1, 0) { - number 32, true - } - field(:script_file, 4) { - stl_string - } - field(:script_steps, 8) { - stl_vector(4) { - pointer { - } - } - } - field(:unknown, 20) { - stl_vector - } - field(:code, 32) { - stl_string - } -end - -class DoorFlags < MemHack::Compound - field(:_whole, 0) { - number 16, false - } - field(:forbidden, 0) { bit 0 } - field(:internal, 0) { bit 1 } - field(:taken_by_invaders, 0) { bit 2 } - field(:used_by_intruder, 0) { bit 3 } - field(:closed, 0) { bit 4 } - field(:operated_by_mechanisms, 0) { bit 5 } - field(:pet_passable, 0) { bit 6 } -end - -class DyeInfo < MemHack::Compound - sizeof 20 - - field(:mat_type, 0) { - number 16, true - } - field(:mat_index, 4) { - number 32, true - } - field(:dyer, 8) { - number 32, true - } - def dyer_tg ; df.world.history.figures[dyer] ; end - field(:quality, 12) { - number 16, true, nil, ItemQuality - } - field(:skill_rating, 14) { - number 16, true - } - field(:anon_1, 16) { - number 32, true - } -end - -class EffectInfo < MemHack::Compound - sizeof 28 - - field(:anon_1, 0) { - number 32, true - } - field(:anon_2, 4) { - pointer { - global :Job - } - } - field(:type, 8) { - number 16, true - } - field(:foreground, 10) { - number 16, true - } - field(:background, 12) { - number 16, true - } - field(:bright, 14) { - number 8, false - } - field(:pos, 16) { - global :Coord - } - field(:timer, 24) { - number 32, true - } -end - -class Enabler < MemHack::Compound - sizeof 604 - - field(:fullscreen, 0) { - number 8, true, nil, BooleanEnum - } - field(:overridden_grid_sizes, 4) { - stl_deque(8) { - compound(:Enabler_TOverriddenGridSizes) { - field(:anon_1, 0) { - number 32, true - } - field(:anon_2, 4) { - number 32, true - } - } - } - } - field(:renderer, 44) { - pointer { - } - } - field(:calculated_fps, 48) { - number 32, true - } - field(:calculated_gfps, 52) { - number 32, true - } - field(:frame_timings, 56) { - stl_deque(4) { - number 32, true - } - } - field(:gframe_timings, 96) { - stl_deque(4) { - number 32, true - } - } - field(:frame_sum, 136) { - number 32, true - } - field(:gframe_sum, 140) { - number 32, true - } - field(:frame_last, 144) { - number 32, true - } - field(:gframe_last, 148) { - number 32, true - } - field(:fps, 152) { - float - } - field(:gfps, 156) { - float - } - field(:fps_per_gfps, 160) { - float - } - field(:last_tick, 164) { - number 32, false - } - field(:outstanding_frames, 168) { - float - } - field(:outstanding_gframes, 172) { - float - } - field(:async_frames, 176) { - number 32, false - } - field(:async_paused, 180) { - number 8, true, nil, BooleanEnum - } - field(:async_tobox, 184) { - compound(:Enabler_TAsyncTobox) { - field(:sem, 0) { - pointer { - } - } - field(:queue, 4) { - stl_deque(8) { - compound(:Enabler_TAsyncTobox_TQueue) { - field(:cmd, 0) { - class ::DFHack::Enabler_TAsyncTobox_TQueue_TCmd < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Pause ; NUME[:Pause] = 0 - ENUM[1] = :Start ; NUME[:Start] = 1 - ENUM[2] = :Render ; NUME[:Render] = 2 - ENUM[3] = :Inc ; NUME[:Inc] = 3 - ENUM[4] = :SetFps ; NUME[:SetFps] = 4 - end - - number 32, true, nil, Enabler_TAsyncTobox_TQueue_TCmd - } - field(:val, 4) { - number 32, true - } - } - } - } - field(:sem_fill, 44) { - pointer { - } - } - } - } - field(:async_frombox, 232) { - compound(:Enabler_TAsyncFrombox) { - field(:sem, 0) { - pointer { - } - } - field(:queue, 4) { - stl_deque(12) { - compound(:Enabler_TAsyncFrombox_TQueue) { - field(:msg, 0) { - class ::DFHack::Enabler_TAsyncFrombox_TQueue_TMsg < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Quit ; NUME[:Quit] = 0 - ENUM[1] = :Complete ; NUME[:Complete] = 1 - ENUM[2] = :SetFps ; NUME[:SetFps] = 2 - ENUM[3] = :SetGfps ; NUME[:SetGfps] = 3 - ENUM[4] = :PushResize ; NUME[:PushResize] = 4 - ENUM[5] = :PopResize ; NUME[:PopResize] = 5 - ENUM[6] = :ResetTextures ; NUME[:ResetTextures] = 6 - end - - number 32, true, nil, Enabler_TAsyncFrombox_TQueue_TMsg - } - field(:fps, 4) { - number 32, true - } - field(:x, 4) { - number 32, true - } - field(:y, 8) { - number 32, true - } - } - } - } - field(:sem_fill, 44) { - pointer { - } - } - } - } - field(:async_zoom, 280) { - compound(:Enabler_TAsyncZoom) { - field(:sem, 0) { - pointer { - } - } - field(:queue, 4) { - stl_deque(4) { - class ::DFHack::Enabler_TAsyncZoom_TQueue < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :ZoomIn ; NUME[:ZoomIn] = 0 - ENUM[1] = :ZoomOut ; NUME[:ZoomOut] = 1 - ENUM[2] = :ZoomReset ; NUME[:ZoomReset] = 2 - ENUM[3] = :ZoomFullscreen ; NUME[:ZoomFullscreen] = 3 - ENUM[4] = :ZoomResetgrid ; NUME[:ZoomResetgrid] = 4 - end - - number 32, true, nil, Enabler_TAsyncZoom_TQueue - } - } - field(:sem_fill, 44) { - pointer { - } - } - } - } - field(:async_fromcomplete, 328) { - pointer { - } - } - field(:renderer_threadid, 332) { - number 32, false - } - field(:command_line, 336) { - stl_string - } - field(:ccolor, 340) { - static_array(16, 12) { - static_array(3, 4) { - float - } - } - } - field(:flag, 532) { - compound(:Enabler_TFlag) { - field(:_whole, 0) { - number 32, true - } - field(:render, 0) { bit 0 } - field(:maxfps, 0) { bit 1 } - } - } - field(:mouse_lbut, 536) { - number 8, false - } - field(:mouse_rbut, 537) { - number 8, false - } - field(:mouse_lbut_down, 538) { - number 8, false - } - field(:mouse_rbut_down, 539) { - number 8, false - } - field(:mouse_lbut_lift, 540) { - number 8, false - } - field(:mouse_rbut_lift, 541) { - number 8, false - } - field(:tracking_on, 542) { - number 8, false - } - field(:textures, 544) { - compound(:Enabler_TTextures) { - field(:raws, 0) { - stl_vector(4) { - pointer { - } - } - } - field(:uploaded, 12) { - number 8, true, nil, BooleanEnum - } - field(:gl_catalog, 16) { - number 32, false - } - field(:gl_texpos, 20) { - pointer { - } - } - } - } - field(:sync, 568) { - number 32, true - } - field(:text_system, 572) { - stl_vector(4) { - pointer { - } - } - } - field(:simticks, 584) { - compound(:Enabler_TSimticks) { - field(:sem, 0) { - pointer { - } - } - field(:value, 4) { - number 32, true - } - } - } - field(:gputicks, 592) { - compound(:Enabler_TGputicks) { - field(:sem, 0) { - pointer { - } - } - field(:value, 4) { - number 32, true - } - } - } - field(:clock, 600) { - number 32, false - } -end - -class Engraving < MemHack::Compound - sizeof 44 - - field(:artist, 0) { - number 32, true - } - def artist_tg ; df.world.history.figures[artist] ; end - field(:masterpiece_event, 4) { - number 32, true - } - def masterpiece_event_tg ; df.world.history.events[masterpiece_event] ; end - field(:skill_rating, 8) { - number 32, true - } - field(:pos, 12) { - global :Coord - } - field(:flags, 20) { - global :EngravingFlags - } - field(:tile, 24) { - number 8, false - } - field(:art_id, 28) { - number 32, true - } - def art_tg ; df.world.art_images[art_id] ; end - field(:art_subid, 32) { - number 16, true - } - field(:quality, 34) { - number 16, true, nil, ItemQuality - } - field(:unk1, 36) { - number 32, true, -1 - } - field(:unk2, 40) { - number 32, true, -1 - } -end - -class EngravingFlags < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:floor, 0) { bit 0 } - field(:west, 0) { bit 1 } - field(:east, 0) { bit 2 } - field(:north, 0) { bit 3 } - field(:south, 0) { bit 4 } - field(:hidden, 0) { bit 5 } - field(:northwest, 0) { bit 6 } - field(:northeast, 0) { bit 7 } - field(:southwest, 0) { bit 8 } - field(:southeast, 0) { bit 9 } -end - -class EntityActivityStatistics < MemHack::Compound - sizeof 8320 - - field(:food, 0) { - compound(:EntityActivityStatistics_TFood) { - field(:total, 0) { - number 32, true - } - field(:meat, 4) { - number 32, true - } - field(:fish, 8) { - number 32, true - } - field(:other, 12) { - number 32, true - } - field(:seeds, 16) { - number 32, true - } - field(:plant, 20) { - number 32, true - } - field(:drink, 24) { - number 32, true - } - } - } - field(:anon_1, 28) { - static_array(152, 2, Profession) { - number 16, true - } - } - field(:anon_2, 332) { - number 16, true - } - field(:anon_3, 334) { - number 16, true - } - field(:anon_4, 336) { - number 16, true - } - field(:anon_5, 338) { - number 16, true - } - field(:anon_6, 340) { - number 16, true - } - field(:anon_7, 342) { - number 16, true - } - field(:anon_8, 344) { - number 16, true - } - field(:anon_9, 348) { - number 32, true - } - field(:anon_10, 352) { - static_array(112, 4, ItemType) { - number 32, true - } - } - field(:unk530, 800) { - stl_vector(4) { - number 32, true - } - } - field(:wealth, 812) { - compound(:EntityActivityStatistics_TWealth) { - field(:total, 0) { - number 32, true - } - field(:weapons, 4) { - number 32, true - } - field(:armor, 8) { - number 32, true - } - field(:furniture, 12) { - number 32, true - } - field(:other, 16) { - number 32, true - } - field(:architecture, 20) { - number 32, true - } - field(:displayed, 24) { - number 32, true - } - field(:held, 28) { - number 32, true - } - field(:imported, 32) { - number 32, true - } - field(:anon_1, 36) { - number 32, true - } - field(:exported, 40) { - number 32, true - } - } - } - field(:anon_11, 856) { - static_array(7, 1040) { - static_array(260, 4, JobType) { - number 32, true - } - } - } - field(:anon_12, 8136) { - number 32, true - } - field(:anon_13, 8140) { - static_array(4, 20) { - static_array(5, 4) { - number 32, true - } - } - } - field(:anon_14, 8220) { - number 32, true - } - field(:anon_15, 8224) { - number 32, true - } - field(:anon_16, 8228) { - number 32, true - } - field(:anon_17, 8232) { - number 32, true - } - field(:anon_18, 8236) { - number 32, true - } - field(:unk2298, 8240) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:unk22a4, 8252) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:unk22b0, 8264) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:known_plants, 8276) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:anon_19, 8288) { - number 16, true - } - field(:anon_20, 8290) { - number 16, true - } - field(:anon_21, 8292) { - number 16, true - } - field(:anon_22, 8294) { - number 16, true - } - field(:anon_23, 8296) { - number 16, true - } - field(:anon_24, 8300) { - number 32, true - } - field(:unk22d8, 8304) { - stl_vector(4) { - number 32, true - } - } - field(:anon_25, 8316) { - number 32, true - } -end - -class EntityPopulation < MemHack::Compound - sizeof 128 - - field(:name, 0) { - global :LanguageName - } - field(:unk1, 60) { - stl_vector(2) { - number 16, true - } - } - def unk1_tg ; unk1.map { |i| df.world.raws.creatures.all[i] } ; end - field(:unk2, 72) { - stl_vector(4) { - number 32, true - } - } - field(:unk3, 84) { - stl_vector(4) { - number 32, true - } - } - field(:unk4, 96) { - stl_vector(4) { - pointer { - global :EntityPopulationUnk4 - } - } - } - field(:unk5, 108) { - number 32, true - } - field(:unk6, 112) { - number 32, true - } - field(:id, 116) { - number 32, true - } - field(:unk7, 120) { - number 8, true, nil, BooleanEnum - } - field(:civ_id, 124) { - number 32, true - } - def civ_tg ; df.world.entities.all[civ_id] ; end -end - -class EntityPopulationUnk4 < MemHack::Compound - sizeof 36 - - field(:anon_1, 0) { - stl_vector(4) { - pointer { - compound(:EntityPopulationUnk4_TAnon1) { - sizeof 12 - - field(:idx, 0) { - number 32, true - } - field(:unk1, 4) { - number 32, true - } - field(:unk2, 8) { - number 32, true - } - } - } - } - } - field(:anon_2, 12) { - stl_vector - } - field(:anon_3, 24) { - stl_vector(4) { - pointer { - compound(:EntityPopulationUnk4_TAnon3) { - sizeof 8 - - field(:idx, 0) { - number 32, true - } - field(:unk1, 4) { - number 32, true - } - } - } - } - } -end - -class EntityPosition < MemHack::Compound - sizeof 292 - - field(:code, 0) { - stl_string - } - field(:id, 4) { - number 32, true - } - field(:flags, 8) { - df_flagarray(EntityPositionFlags) - } - field(:allowed_creature, 16) { - stl_vector(4) { - number 32, true - } - } - field(:allowed_class, 28) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:rejected_creature, 40) { - stl_vector(4) { - number 32, true - } - } - field(:rejected_class, 52) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:name, 64) { - static_array(2, 4) { - stl_string - } - } - field(:name_female, 72) { - static_array(2, 4) { - stl_string - } - } - field(:name_male, 80) { - static_array(2, 4) { - stl_string - } - } - field(:spouse, 88) { - static_array(2, 4) { - stl_string - } - } - field(:spouse_female, 96) { - static_array(2, 4) { - stl_string - } - } - field(:spouse_male, 104) { - static_array(2, 4) { - stl_string - } - } - field(:squad, 112) { - static_array(2, 4) { - stl_string - } - } - field(:land_name, 120) { - stl_string - } - field(:squad_size, 124) { - number 16, true - } - field(:commander_id, 128) { - stl_vector(4) { - number 32, true - } - } - field(:commander_civ, 140) { - stl_vector(4) { - number 32, true - } - } - def commander_civ_tg ; commander_civ.map { |i| df.world.entities.all[i] } ; end - field(:commander_types, 152) { - stl_vector(2) { - number 16, true - } - } - field(:land_holder, 164) { - number 16, true - } - field(:requires_population, 166) { - number 16, true - } - field(:anon_1, 168) { - number 16, true - } - field(:precedence, 172) { - number 32, true, 30001 - } - field(:replaced_by, 176) { - number 32, true, -1 - } - field(:number, 180) { - number 16, true, 1 - } - field(:appointed_by, 184) { - stl_vector(4) { - number 32, true - } - } - field(:appointed_by_civ, 196) { - stl_vector(4) { - number 32, true - } - } - def appointed_by_civ_tg ; appointed_by_civ.map { |i| df.world.entities.all[i] } ; end - field(:succession_by_position, 208) { - stl_vector(4) { - number 32, true - } - } - field(:responsibilities, 220) { - static_array(25, 1, EntityPositionResponsibility) { - number 8, true, nil, BooleanEnum - } - } - field(:color, 246) { - static_array(3, 2) { - number 16, true - } - } - field(:required_boxes, 252) { - number 32, true - } - field(:required_cabinets, 256) { - number 32, true - } - field(:required_racks, 260) { - number 32, true - } - field(:required_stands, 264) { - number 32, true - } - field(:required_office, 268) { - number 32, true - } - field(:required_bedroom, 272) { - number 32, true - } - field(:required_dining, 276) { - number 32, true - } - field(:required_tomb, 280) { - number 32, true - } - field(:mandate_max, 284) { - number 32, true - } - field(:demand_max, 288) { - number 32, true - } -end - -class EntityPositionAssignment < MemHack::Compound - sizeof 32 - - field(:id, 0) { - number 32, true - } - field(:histfig, 4) { - number 32, true - } - def histfig_tg ; df.world.history.figures[histfig] ; end - field(:position_id, 8) { - number 32, true - } - field(:flags, 12) { - df_flagarray - } - field(:squad_id, 20) { - number 32, true - } - def squad_tg ; df.world.squads.all[squad_id] ; end - field(:anon_1, 24) { - number 32, true, -1 - } - field(:anon_2, 28) { - number 32, true, -1 - } -end - -class EntityPositionRaw < MemHack::Compound - sizeof 352 - - field(:code, 0) { - stl_string - } - field(:id, 4) { - number 32, true - } - field(:flags, 8) { - df_flagarray(EntityPositionRawFlags) - } - field(:allowed_creature_str, 16) { - static_array(2, 12) { - stl_vector(4) { - pointer { - stl_string - } - } - } - } - field(:allowed_creature, 40) { - stl_vector(4) { - number 32, true - } - } - field(:allowed_class, 52) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:rejected_creature_str, 64) { - static_array(2, 12) { - stl_vector(4) { - pointer { - stl_string - } - } - } - } - field(:rejected_creature, 88) { - stl_vector(4) { - number 32, true - } - } - field(:rejected_class, 100) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:name, 112) { - static_array(2, 4) { - stl_string - } - } - field(:name_female, 120) { - static_array(2, 4) { - stl_string - } - } - field(:name_male, 128) { - static_array(2, 4) { - stl_string - } - } - field(:spouse, 136) { - static_array(2, 4) { - stl_string - } - } - field(:spouse_female, 144) { - static_array(2, 4) { - stl_string - } - } - field(:spouse_male, 152) { - static_array(2, 4) { - stl_string - } - } - field(:squad, 160) { - static_array(2, 4) { - stl_string - } - } - field(:land_name, 168) { - stl_string - } - field(:squad_size, 172) { - number 16, true - } - field(:commander_str, 176) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:commander_id, 188) { - stl_vector(4) { - number 32, true - } - } - field(:commander_types, 200) { - stl_vector(2) { - number 16, true - } - } - field(:land_holder, 212) { - number 16, true - } - field(:number, 214) { - number 16, true - } - field(:requires_population, 216) { - number 16, true - } - field(:precedence, 220) { - number 32, true - } - field(:replaced_by_str, 224) { - stl_string - } - field(:replaced_by, 228) { - number 32, true - } - field(:appointed_by_str, 232) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:appointed_by, 244) { - stl_vector(4) { - number 32, true - } - } - field(:succession_by_position_str, 256) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:succession_by_position, 268) { - stl_vector(4) { - number 32, true - } - } - field(:responsibilities, 280) { - static_array(25, 1, EntityPositionResponsibility) { - number 8, true, nil, BooleanEnum - } - } - field(:color, 306) { - static_array(3, 2) { - number 16, true - } - } - field(:required_boxes, 312) { - number 32, true - } - field(:required_cabinets, 316) { - number 32, true - } - field(:required_racks, 320) { - number 32, true - } - field(:required_stands, 324) { - number 32, true - } - field(:required_office, 328) { - number 32, true - } - field(:required_bedroom, 332) { - number 32, true - } - field(:required_dining, 336) { - number 32, true - } - field(:required_tomb, 340) { - number 32, true - } - field(:mandate_max, 344) { - number 32, true - } - field(:demand_max, 348) { - number 32, true - } -end - -class EntityRaw < MemHack::Compound - sizeof 6592 - - field(:code, 0) { - stl_string - } - field(:creature_ids, 4) { - stl_vector(2) { - number 16, true - } - } - def creature_tgs ; creature_ids.map { |i| df.world.raws.creatures.all[i] } ; end - field(:creatures, 16) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:equipment, 28) { - compound(:EntityRaw_TEquipment) { - field(:digger_id, 0) { - stl_vector(2) { - number 16, true - } - } - def digger_tg ; digger_id.map { |i| df.world.raws.itemdefs.weapons[i] } ; end - field(:weapon_id, 12) { - stl_vector(2) { - number 16, true - } - } - def weapon_tg ; weapon_id.map { |i| df.world.raws.itemdefs.weapons[i] } ; end - field(:armor_id, 24) { - stl_vector(2) { - number 16, true - } - } - def armor_tg ; armor_id.map { |i| df.world.raws.itemdefs.armor[i] } ; end - field(:ammo_id, 36) { - stl_vector(2) { - number 16, true - } - } - def ammo_tg ; ammo_id.map { |i| df.world.raws.itemdefs.ammo[i] } ; end - field(:helm_id, 48) { - stl_vector(2) { - number 16, true - } - } - def helm_tg ; helm_id.map { |i| df.world.raws.itemdefs.helms[i] } ; end - field(:gloves_id, 60) { - stl_vector(2) { - number 16, true - } - } - def gloves_tg ; gloves_id.map { |i| df.world.raws.itemdefs.gloves[i] } ; end - field(:shoes_id, 72) { - stl_vector(2) { - number 16, true - } - } - def shoes_tg ; shoes_id.map { |i| df.world.raws.itemdefs.shoes[i] } ; end - field(:pants_id, 84) { - stl_vector(2) { - number 16, true - } - } - def pants_tg ; pants_id.map { |i| df.world.raws.itemdefs.pants[i] } ; end - field(:shield_id, 96) { - stl_vector(2) { - number 16, true - } - } - def shield_tg ; shield_id.map { |i| df.world.raws.itemdefs.shields[i] } ; end - field(:trapcomp_id, 108) { - stl_vector(2) { - number 16, true - } - } - def trapcomp_tg ; trapcomp_id.map { |i| df.world.raws.itemdefs.trapcomps[i] } ; end - field(:toy_id, 120) { - stl_vector(2) { - number 16, true - } - } - def toy_tg ; toy_id.map { |i| df.world.raws.itemdefs.toys[i] } ; end - field(:instrument_id, 132) { - stl_vector(2) { - number 16, true - } - } - def instrument_tg ; instrument_id.map { |i| df.world.raws.itemdefs.instruments[i] } ; end - field(:tool_id, 144) { - stl_vector(2) { - number 16, true - } - } - def tool_tg ; tool_id.map { |i| df.world.raws.itemdefs.tools[i] } ; end - field(:siegeammo_id, 156) { - stl_vector(2) { - number 16, true - } - } - def siegeammo_tg ; siegeammo_id.map { |i| df.world.raws.itemdefs.siege_ammo[i] } ; end - field(:armor_rarity, 168) { - stl_vector(1) { - number 8, false - } - } - field(:helm_rarity, 180) { - stl_vector(1) { - number 8, false - } - } - field(:gloves_rarity, 192) { - stl_vector(1) { - number 8, false - } - } - field(:shoes_rarity, 204) { - stl_vector(1) { - number 8, false - } - } - field(:pants_rarity, 216) { - stl_vector(1) { - number 8, false - } - } - field(:digger_str, 228) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:weapon_str, 240) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:armor_str, 252) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:ammo_str, 264) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:helm_str, 276) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:gloves_str, 288) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:shoes_str, 300) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:pants_str, 312) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:shield_str, 324) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:trapcomp_str, 336) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:toy_str, 348) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:instrument_str, 360) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:siegeammo_str, 372) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:tool_str, 384) { - stl_vector(4) { - pointer { - stl_string - } - } - } - } - } - field(:currency_value, 424) { - stl_vector(4) { - number 32, true - } - } - field(:flags, 436) { - df_flagarray(EntityRawFlags) - } - field(:translation, 444) { - stl_string - } - field(:symbols, 448) { - compound(:EntityRaw_TSymbols) { - field(:symbols1, 0) { - static_array(14, 144) { - static_array(12, 12) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:symbols2, 2016) { - static_array(14, 144) { - static_array(12, 12) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:symbols3, 4032) { - static_array(14, 12) { - stl_vector - } - } - field(:symbols4, 4200) { - static_array(14, 12) { - stl_vector - } - } - field(:cull_symbol, 4368) { - static_array(14, 12) { - stl_vector - } - } - } - } - field(:habitat, 4984) { - compound(:EntityRaw_THabitat) { - field(:sphere_alignment, 0) { - static_array(130, 4, SphereType) { - number 32, true - } - } - field(:art_facet_modifier, 520) { - static_array(4, 4, ArtFacetType) { - number 32, true - } - } - field(:art_image_element_modifier, 536) { - static_array(5, 4, ArtImageElementType) { - number 32, true - } - } - field(:item_improvement_modifier, 556) { - static_array(11, 4, ImprovementType) { - number 32, true - } - } - field(:adventure_tier, 600) { - number 32, true - } - field(:friendly_color, 604) { - static_array(3, 2) { - number 16, true - } - } - field(:default_site_type, 612) { - number 32, true - } - field(:likes_site, 616) { - static_array(11, 1, SiteType) { - number 8, false - } - } - field(:tolerates_site, 627) { - static_array(11, 1, SiteType) { - number 8, false - } - } - field(:biome_support, 640) { - static_array(51, 4, BiomeType) { - number 32, true - } - } - field(:start_biome, 844) { - static_array(51, 1, BiomeType) { - number 8, false - } - } - field(:active_season, 895) { - static_array(4, 1) { - number 8, false - } - } - } - } - field(:progress_trigger, 5884) { - compound(:EntityRaw_TProgressTrigger) { - field(:population, 0) { - number 16, true - } - field(:production, 2) { - number 16, true - } - field(:trade, 4) { - number 16, true - } - field(:pop_siege, 6) { - number 16, true - } - field(:prod_siege, 8) { - number 16, true - } - field(:trade_siege, 10) { - number 16, true - } - } - } - field(:ethic, 5896) { - static_array(22, 2, EthicType) { - number 16, true, nil, EthicResponse - } - } - field(:max_site_pop_number, 5940) { - number 32, true - } - field(:max_pop_number, 5944) { - number 32, true - } - field(:max_starting_civ_number, 5948) { - number 32, true - } - field(:religion, 5952) { - stl_vector(2) { - number 16, true - } - } - field(:religion_sphere, 5964) { - stl_vector(2) { - number 16, true, nil, SphereType - } - } - field(:jobs, 5976) { - compound(:EntityRaw_TJobs) { - field(:permitted_job, 0) { - static_array(106, 1, Profession) { - number 8, true, nil, BooleanEnum - } - } - field(:permitted_labor, 106) { - static_array(94, 1, UnitLabor) { - number 8, true, nil, BooleanEnum - } - } - field(:permitted_skill, 200) { - static_array(116, 1, JobSkill) { - number 8, true, nil, BooleanEnum - } - } - field(:world_construction, 316) { - static_array(4, 1, WorldConstructionType) { - number 8, true, nil, BooleanEnum - } - } - } - } - field(:positions, 6296) { - stl_vector(4) { - pointer { - global :EntityPositionRaw - } - } - } - field(:variable_positions, 6308) { - static_array(25, 1, EntityPositionResponsibility) { - number 8, false - } - } - field(:tissue_style, 6336) { - stl_vector(4) { - pointer { - } - } - } - field(:workshops, 6348) { - compound(:EntityRaw_TWorkshops) { - field(:permitted_building_str, 0) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:permitted_building_id, 12) { - stl_vector(4) { - number 32, true - } - } - def permitted_building_tg ; permitted_building_id.map { |i| df.world.raws.buildings.all[i] } ; end - field(:permitted_reaction_str, 24) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:permitted_reaction_id, 36) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:land_holder_trigger, 6396) { - compound(:EntityRaw_TLandHolderTrigger) { - field(:num, 0) { - static_array(10, 4) { - number 32, true - } - } - field(:population, 40) { - static_array(10, 4) { - number 32, true - } - } - field(:wealth, 80) { - static_array(10, 4) { - number 32, true - } - } - } - } - field(:banditry, 6516) { - number 32, true - } - field(:unk2, 6520) { - stl_vector - } - field(:currency, 6532) { - stl_vector - } - field(:gem_shapes, 6544) { - stl_vector(4) { - number 32, true - } - } - def gem_shapes_tg ; gem_shapes.map { |i| df.world.raws.language.shapes[i] } ; end - field(:stone_shapes, 6556) { - stl_vector(4) { - number 32, true - } - } - def stone_shapes_tg ; stone_shapes.map { |i| df.world.raws.language.shapes[i] } ; end - field(:anon_1, 6568) { - stl_vector - } - field(:anon_2, 6580) { - stl_vector - } -end - -class EntityUniform < MemHack::Compound - sizeof 268 - - field(:id, 0) { - number 32, true - } - field(:unk_4, 4) { - number 16, true - } - field(:uniform_item_types, 8) { - static_array(7, 12, UniformCategory) { - stl_vector(2) { - number 16, true, nil, ItemType - } - } - } - field(:uniform_item_subtypes, 92) { - static_array(7, 12, UniformCategory) { - stl_vector(2) { - number 16, true - } - } - } - field(:uniform_item_info, 176) { - static_array(7, 12, UniformCategory) { - stl_vector(4) { - pointer { - global :EntityUniformItem - } - } - } - } - field(:name, 260) { - stl_string - } - field(:flags, 264) { - global :UniformFlags - } -end - -class EntityUniformItem < MemHack::Compound - sizeof 32 - - field(:unk_0, 0) { - number 16, true - } - field(:color, 2) { - number 16, true - } - field(:unk_4, 4) { - number 32, true - } - field(:unk_8, 8) { - number 32, true - } - field(:unk_c, 12) { - number 32, true - } - field(:indiv_choice, 16) { - global :UniformIndivChoice - } - field(:mattype, 20) { - number 16, true - } - field(:matindex, 24) { - number 32, true - } - field(:material_class, 28) { - number 16, true, nil, UniformMaterialClass - } -end - -class Feature < MemHack::Compound - sizeof 72 - - rtti_classname :featurest - - field(:population, 4) { - stl_vector(4) { - pointer { - global :WorldPopulation - } - } - } - field(:anon_1, 16) { - number 32, true - } - field(:anon_2, 20) { - number 16, true - } - field(:embark_pos, 24) { - global :Coord2dPath - } - field(:anon_3, 48) { - stl_vector(2) { - number 16, true - } - } - field(:anon_4, 60) { - stl_vector(2) { - number 16, true - } - } - def getType() - FeatureType.sym(DFHack.vmethod_call(self, 0)) - end - def write_file(arg0) - DFHack.vmethod_call(self, 4, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 8, arg0, loadversion) ; nil - end -end - -class FeatureAlteration < MemHack::Compound - sizeof 4 - - rtti_classname :feature_alterationst - - def getType() - FeatureAlterationType.sym(DFHack.vmethod_call(self, 0)) - end - def write_file(arg0) - DFHack.vmethod_call(self, 4, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 8, arg0, loadversion) ; nil - end -end - -class FeatureAlterationNewLavaFillZst < FeatureAlteration - sizeof 8 - - rtti_classname :feature_alteration_new_lava_fill_zst - - field(:anon_1, 4) { - number 32, true - } -end - -class FeatureAlterationNewPopMaxst < FeatureAlteration - sizeof 12 - - rtti_classname :feature_alteration_new_pop_maxst - - field(:anon_1, 4) { - number 32, true - } - field(:anon_2, 8) { - number 32, true - } -end - -class FeatureCavest < Feature - sizeof 72 - - rtti_classname :feature_cavest - -end - -class FeatureDeepSpecialTubest < Feature - sizeof 72 - - rtti_classname :feature_deep_special_tubest - -end - -class FeatureDeepSurfacePortalst < Feature - sizeof 72 - - rtti_classname :feature_deep_surface_portalst - -end - -class FeatureInit < MemHack::Compound - sizeof 36 - - rtti_classname :feature_initst - - field(:flags, 4) { - df_flagarray(FeatureInitFlags) - } - field(:anon_1, 12) { - stl_vector - } - field(:start_x, 24) { - number 16, true - } - field(:start_y, 26) { - number 16, true - } - field(:end_x, 28) { - number 16, true - } - field(:end_y, 30) { - number 16, true - } - field(:start_depth, 32) { - number 16, true - } - field(:end_depth, 34) { - number 16, true - } - def getType() - FeatureType.sym(DFHack.vmethod_call(self, 0)) - end - def write_file(arg0) - DFHack.vmethod_call(self, 4, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 8, arg0, loadversion) ; nil - end - def createFeature() - ptr = DFHack.vmethod_call(self, 12) - class << self - global :Feature - end._at(ptr) if ptr != 0 - end - def recreateFeature() - ptr = DFHack.vmethod_call(self, 16) - class << self - global :Feature - end._at(ptr) if ptr != 0 - end - def destroyFeature() - DFHack.vmethod_call(self, 20) ; nil - end - def getFeature() - ptr = DFHack.vmethod_call(self, 24) - class << self - global :Feature - end._at(ptr) if ptr != 0 - end - def getMaterial(mat_type, mat_index) - DFHack.vmethod_call(self, 36, mat_type, mat_index) ; nil - end - def getColor(foreground, background, bright) - DFHack.vmethod_call(self, 56, foreground, background, bright) ; nil - end - def getName(name) - DFHack.vmethod_call(self, 60, name) ; nil - end - def getLayer() - val = DFHack.vmethod_call(self, 88) - end -end - -class FeatureInitCavest < FeatureInit - sizeof 40 - - rtti_classname :feature_init_cavest - - field(:feature, 36) { - pointer { - global :FeatureCavest - } - } -end - -class FeatureInitDeepSpecialTubest < FeatureInit - sizeof 48 - - rtti_classname :feature_init_deep_special_tubest - - field(:mat_type, 36) { - number 16, true - } - field(:mat_index, 40) { - number 32, true - } - field(:feature, 44) { - pointer { - global :FeatureDeepSpecialTubest - } - } -end - -class FeatureInitDeepSurfacePortalst < FeatureInit - sizeof 48 - - rtti_classname :feature_init_deep_surface_portalst - - field(:mat_type, 36) { - number 16, true - } - field(:mat_index, 40) { - number 32, true - } - field(:feature, 44) { - pointer { - global :FeatureDeepSurfacePortalst - } - } -end - -class FeatureInitMagmaCoreFromLayerst < FeatureInit - sizeof 44 - - rtti_classname :feature_init_magma_core_from_layerst - - field(:layer, 36) { - number 32, true - } - def layer_tg ; df.world.world_data.underground_regions[layer] ; end - field(:feature, 40) { - pointer { - global :FeatureMagmaCoreFromLayerst - } - } -end - -class FeatureInitMagmaPoolst < FeatureInit - sizeof 40 - - rtti_classname :feature_init_magma_poolst - - field(:feature, 36) { - pointer { - global :FeatureMagmaPoolst - } - } -end - -class FeatureInitOutdoorRiverst < FeatureInit - sizeof 40 - - rtti_classname :feature_init_outdoor_riverst - - field(:feature, 36) { - pointer { - global :FeatureOutdoorRiverst - } - } -end - -class FeatureInitPitst < FeatureInit - sizeof 40 - - rtti_classname :feature_init_pitst - - field(:feature, 36) { - pointer { - global :FeaturePitst - } - } -end - -class FeatureInitSubterraneanFromLayerst < FeatureInit - sizeof 44 - - rtti_classname :feature_init_subterranean_from_layerst - - field(:layer, 36) { - number 32, true - } - def layer_tg ; df.world.world_data.underground_regions[layer] ; end - field(:feature, 40) { - pointer { - global :FeatureSubterraneanFromLayerst - } - } -end - -class FeatureInitUnderworldFromLayerst < FeatureInit - sizeof 52 - - rtti_classname :feature_init_underworld_from_layerst - - field(:layer, 36) { - number 32, true - } - def layer_tg ; df.world.world_data.underground_regions[layer] ; end - field(:mat_type, 40) { - number 16, true - } - field(:mat_index, 44) { - number 32, true - } - field(:feature, 48) { - pointer { - global :FeatureUnderworldFromLayerst - } - } -end - -class FeatureInitVolcanost < FeatureInit - sizeof 40 - - rtti_classname :feature_init_volcanost - - field(:feature, 36) { - pointer { - global :FeatureVolcanost - } - } -end - -class FeatureMagmaCoreFromLayerst < Feature - sizeof 72 - - rtti_classname :feature_magma_core_from_layerst - -end - -class FeatureMagmaPoolst < Feature - sizeof 76 - - rtti_classname :feature_magma_poolst - - field(:anon_1, 72) { - number 32, true - } -end - -class FeatureOutdoorRiverst < Feature - sizeof 72 - - rtti_classname :feature_outdoor_riverst - -end - -class FeaturePitst < Feature - sizeof 72 - - rtti_classname :feature_pitst - -end - -class FeatureSubterraneanFromLayerst < Feature - sizeof 72 - - rtti_classname :feature_subterranean_from_layerst - -end - -class FeatureUnderworldFromLayerst < Feature - sizeof 72 - - rtti_classname :feature_underworld_from_layerst - -end - -class FeatureVolcanost < Feature - sizeof 76 - - rtti_classname :feature_volcanost - - field(:anon_1, 72) { - number 32, true - } -end - -class FlowInfo < MemHack::Compound - sizeof 28 - - field(:type, 0) { - number 16, true, nil, FlowType - } - field(:mat_type, 2) { - number 16, true - } - field(:mat_index, 4) { - number 32, true - } - field(:density, 8) { - number 16, true - } - field(:x, 10) { - number 16, true - } - field(:y, 12) { - number 16, true - } - field(:z, 14) { - number 16, true - } - field(:anon_1, 16) { - number 16, true - } - field(:anon_2, 18) { - number 16, true - } - field(:anon_3, 20) { - number 16, true - } - field(:anon_4, 22) { - number 16, true - } - field(:anon_5, 24) { - number 32, true - } -end - -class GateFlags < MemHack::Compound - field(:_whole, 0) { - number 16, false - } - field(:closed, 0) { bit 0 } - field(:closing, 0) { bit 1 } - field(:opening, 0) { bit 2 } - field(:collapsing, 0) { bit 3 } - field(:has_support, 0) { bit 4 } -end - -class GeneralRef < MemHack::Compound - sizeof 4 - - rtti_classname :general_refst - - def write_file(arg0) - DFHack.vmethod_call(self, 0, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 4, arg0, loadversion) ; nil - end - def getType() - GeneralRefType.sym(DFHack.vmethod_call(self, 8)) - end - def getItem() - ptr = DFHack.vmethod_call(self, 12) - class << self - global :Item - end._at(ptr) if ptr != 0 - end - def getUnit() - ptr = DFHack.vmethod_call(self, 16) - class << self - global :Unit - end._at(ptr) if ptr != 0 - end - def getProjectile() - ptr = DFHack.vmethod_call(self, 20) - class << self - global :Projectile - end._at(ptr) if ptr != 0 - end - def getBuilding() - ptr = DFHack.vmethod_call(self, 24) - class << self - global :Building - end._at(ptr) if ptr != 0 - end - def getEntity() - ptr = DFHack.vmethod_call(self, 28) - class << self - global :HistoricalEntity - end._at(ptr) if ptr != 0 - end - def getArtifact() - ptr = DFHack.vmethod_call(self, 32) - class << self - global :ArtifactRecord - end._at(ptr) if ptr != 0 - end - def getNemesis() - ptr = DFHack.vmethod_call(self, 36) - class << self - global :NemesisRecord - end._at(ptr) if ptr != 0 - end - def setID(arg0) - DFHack.vmethod_call(self, 40, arg0) ; nil - end - def getID() - val = DFHack.vmethod_call(self, 44) - end - def clone() - ptr = DFHack.vmethod_call(self, 64) - class << self - global :GeneralRef - end._at(ptr) if ptr != 0 - end -end - -class GeneralRefAbstractBuildingst < GeneralRef - sizeof 12 - - rtti_classname :general_ref_abstract_buildingst - - field(:anon_1, 4) { - number 32, true - } - field(:anon_2, 8) { - number 32, true - } -end - -class GeneralRefArtifact < GeneralRef - sizeof 8 - - rtti_classname :general_ref_artifactst - - field(:artifact_id, 4) { - number 32, true - } - def artifact_tg ; df.world.artifacts.all[artifact_id] ; end -end - -class GeneralRefBuilding < GeneralRef - sizeof 8 - - rtti_classname :general_ref_buildingst - - field(:building_id, 4) { - number 32, true - } - def building_tg ; df.world.buildings.all[building_id] ; end -end - -class GeneralRefBuildingCagedst < GeneralRefBuilding - sizeof 8 - - rtti_classname :general_ref_building_cagedst - -end - -class GeneralRefBuildingChainst < GeneralRefBuilding - sizeof 8 - - rtti_classname :general_ref_building_chainst - -end - -class GeneralRefBuildingCivzoneAssignedst < GeneralRefBuilding - sizeof 8 - - rtti_classname :general_ref_building_civzone_assignedst - -end - -class GeneralRefBuildingDestinationst < GeneralRefBuilding - sizeof 8 - - rtti_classname :general_ref_building_destinationst - -end - -class GeneralRefBuildingHolderst < GeneralRefBuilding - sizeof 8 - - rtti_classname :general_ref_building_holderst - -end - -class GeneralRefBuildingNestBoxst < GeneralRefBuilding - sizeof 8 - - rtti_classname :general_ref_building_nest_boxst - -end - -class GeneralRefBuildingTriggerst < GeneralRefBuilding - sizeof 8 - - rtti_classname :general_ref_building_triggerst - -end - -class GeneralRefBuildingTriggertargetst < GeneralRefBuilding - sizeof 8 - - rtti_classname :general_ref_building_triggertargetst - -end - -class GeneralRefBuildingUseTarget1st < GeneralRefBuilding - sizeof 8 - - rtti_classname :general_ref_building_use_target_1st - -end - -class GeneralRefBuildingUseTarget2st < GeneralRefBuilding - sizeof 8 - - rtti_classname :general_ref_building_use_target_2st - -end - -class GeneralRefBuildingWellTag < GeneralRefBuilding - sizeof 12 - - rtti_classname :general_ref_building_well_tagst - - field(:unk, 8) { - number 8, true, nil, BooleanEnum - } -end - -class GeneralRefCoinbatch < GeneralRef - sizeof 8 - - rtti_classname :general_ref_coinbatchst - - field(:batch, 4) { - number 32, true - } -end - -class GeneralRefItem < GeneralRef - sizeof 8 - - rtti_classname :general_ref_itemst - - field(:item_id, 4) { - number 32, true - } - def item_tg ; df.world.items.all[item_id] ; end -end - -class GeneralRefContainedInItemst < GeneralRefItem - sizeof 8 - - rtti_classname :general_ref_contained_in_itemst - -end - -class GeneralRefContainsItemst < GeneralRefItem - sizeof 8 - - rtti_classname :general_ref_contains_itemst - -end - -class GeneralRefUnit < GeneralRef - sizeof 8 - - rtti_classname :general_ref_unitst - - field(:unit_id, 4) { - number 32, true - } - def unit_tg ; df.world.units.all[unit_id] ; end -end - -class GeneralRefContainsUnitst < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_contains_unitst - -end - -class GeneralRefCreaturest < GeneralRef - sizeof 24 - - rtti_classname :general_ref_creaturest - - field(:anon_1, 4) { - number 32, true - } - field(:anon_2, 8) { - number 32, true - } - field(:anon_3, 12) { - number 32, true - } - field(:anon_4, 16) { - number 32, true - } - field(:anon_5, 20) { - number 32, true - } -end - -class GeneralRefEntity < GeneralRef - sizeof 8 - - rtti_classname :general_ref_entityst - - field(:entity_id, 4) { - number 32, true - } - def entity_tg ; df.world.entities.all[entity_id] ; end -end - -class GeneralRefEntityArtImage < GeneralRef - sizeof 12 - - rtti_classname :general_ref_entity_art_imagest - - field(:entity_id, 4) { - number 32, true - } - def entity_tg ; df.world.entities.all[entity_id] ; end - field(:unk, 8) { - number 32, true - } -end - -class GeneralRefEntityItemownerst < GeneralRefEntity - sizeof 8 - - rtti_classname :general_ref_entity_itemownerst - -end - -class GeneralRefEntityOfferedst < GeneralRefEntity - sizeof 8 - - rtti_classname :general_ref_entity_offeredst - -end - -class GeneralRefEntityPopst < GeneralRef - sizeof 20 - - rtti_classname :general_ref_entity_popst - - field(:anon_1, 4) { - number 32, true - } - field(:anon_2, 8) { - number 32, true - } - field(:anon_3, 12) { - number 32, true - } - field(:anon_4, 16) { - number 32, true - } -end - -class GeneralRefEntityStolenst < GeneralRefEntity - sizeof 8 - - rtti_classname :general_ref_entity_stolenst - -end - -class GeneralRefFeatureLayerst < GeneralRef - sizeof 8 - - rtti_classname :general_ref_feature_layerst - - field(:anon_1, 4) { - number 32, true - } -end - -class GeneralRefHistoricalEventst < GeneralRef - sizeof 8 - - rtti_classname :general_ref_historical_eventst - - field(:anon_1, 4) { - number 32, true - } -end - -class GeneralRefHistoricalFigurest < GeneralRef - sizeof 8 - - rtti_classname :general_ref_historical_figurest - - field(:anon_1, 4) { - number 32, true - } -end - -class GeneralRefInteractionst < GeneralRef - sizeof 20 - - rtti_classname :general_ref_interactionst - - field(:anon_1, 4) { - number 32, true - } - field(:anon_2, 8) { - number 32, true - } - field(:anon_3, 12) { - number 32, true - } - field(:anon_4, 16) { - number 32, true - } -end - -class GeneralRefIsArtifactst < GeneralRefArtifact - sizeof 8 - - rtti_classname :general_ref_is_artifactst - -end - -class GeneralRefNemesis < GeneralRef - sizeof 8 - - rtti_classname :general_ref_nemesisst - - field(:nemesis_id, 4) { - number 32, true - } - def nemesis_tg ; df.world.nemesis.all[nemesis_id] ; end -end - -class GeneralRefIsNemesisst < GeneralRefNemesis - sizeof 8 - - rtti_classname :general_ref_is_nemesisst - -end - -class GeneralRefItemType < GeneralRef - sizeof 16 - - rtti_classname :general_ref_item_typest - - field(:type, 4) { - number 32, true, nil, ItemType - } - field(:subtype, 8) { - number 32, true - } - field(:mat_type, 12) { - number 16, true - } - field(:mat_index, 14) { - number 16, true, -1 - } -end - -class GeneralRefLocationst < GeneralRef - sizeof 16 - - rtti_classname :general_ref_locationst - - field(:anon_1, 4) { - number 32, true - } - field(:anon_2, 8) { - number 32, true - } - field(:anon_3, 12) { - number 32, true - } -end - -class GeneralRefMapsquare < GeneralRef - sizeof 12 - - rtti_classname :general_ref_mapsquarest - - field(:unk1, 4) { - number 16, true - } - field(:unk2, 6) { - number 16, true - } - field(:unk3, 8) { - number 32, true - } -end - -class GeneralRefProjectile < GeneralRef - sizeof 8 - - rtti_classname :general_ref_projectilest - - field(:projectile_id, 4) { - number 32, true - } -end - -class GeneralRefSitest < GeneralRef - sizeof 8 - - rtti_classname :general_ref_sitest - - field(:anon_1, 4) { - number 32, true - } -end - -class GeneralRefSpherest < GeneralRef - sizeof 8 - - rtti_classname :general_ref_spherest - - field(:anon_1, 4) { - number 16, true - } -end - -class GeneralRefSubregionst < GeneralRef - sizeof 8 - - rtti_classname :general_ref_subregionst - - field(:anon_1, 4) { - number 32, true - } -end - -class GeneralRefUnitBeateest < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_beateest - -end - -class GeneralRefUnitCageest < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_cageest - -end - -class GeneralRefUnitFoodreceiverst < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_foodreceiverst - -end - -class GeneralRefUnitHolderst < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_holderst - -end - -class GeneralRefUnitInfantst < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_infantst - -end - -class GeneralRefUnitItemownerst < GeneralRefUnit - sizeof 12 - - rtti_classname :general_ref_unit_itemownerst - - field(:anon_1, 8) { - number 32, true - } -end - -class GeneralRefUnitKidnapeest < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_kidnapeest - -end - -class GeneralRefUnitMilkeest < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_milkeest - -end - -class GeneralRefUnitPatientst < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_patientst - -end - -class GeneralRefUnitReporteest < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_reporteest - -end - -class GeneralRefUnitRiderst < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_riderst - -end - -class GeneralRefUnitSheareest < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_sheareest - -end - -class GeneralRefUnitSlaughtereest < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_slaughtereest - -end - -class GeneralRefUnitSuckeest < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_suckeest - -end - -class GeneralRefUnitTradebringerst < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_tradebringerst - -end - -class GeneralRefUnitTraineest < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_traineest - -end - -class GeneralRefUnitWorkerst < GeneralRefUnit - sizeof 8 - - rtti_classname :general_ref_unit_workerst - -end - -class Graphic < MemHack::Compound - sizeof 892 - - field(:screenx, 0) { - number 32, true - } - field(:screeny, 4) { - number 32, true - } - field(:screenf, 8) { - number 8, false - } - field(:screenb, 9) { - number 8, false - } - field(:screenbright, 10) { - number 8, false - } - field(:screen, 12) { - pointer_ary(1) { - number 8, false - } - } - field(:screentexpos, 16) { - pointer_ary(4) { - number 32, true - } - } - field(:screentexpos_addcolor, 20) { - pointer_ary(1) { - number 8, false - } - } - field(:screentexpos_grayscale, 24) { - pointer_ary(1) { - number 8, false - } - } - field(:screentexpos_cf, 28) { - pointer_ary(1) { - number 8, false - } - } - field(:screentexpos_cbr, 32) { - pointer_ary(1) { - number 8, false - } - } - field(:clipx, 36) { - static_array(2, 4) { - number 32, true - } - } - field(:clipy, 44) { - static_array(2, 4) { - number 32, true - } - } - field(:tex_pos, 52) { - static_array(1, 4) { - number 32, true - } - } - field(:rect_id, 56) { - number 32, true - } - field(:print_time, 60) { - static_array(100, 8) { - number 64, true - } - } - field(:print_index, 860) { - number 32, true - } - field(:display_frames, 864) { - number 8, false - } - field(:force_full_display_count, 866) { - number 16, true - } - field(:original_rect, 868) { - number 8, false - } - field(:dimx, 872) { - number 32, true - } - field(:dimy, 876) { - number 32, true - } - field(:mouse_x, 880) { - number 32, true - } - field(:mouse_y, 884) { - number 32, true - } - field(:screen_limit, 888) { - pointer { - number 8, false - } - } -end - -class HaulingRoute < MemHack::Compound - sizeof 44 - - field(:id, 0) { - number 32, true - } - field(:name, 4) { - stl_string - } - field(:stops, 8) { - stl_vector(4) { - pointer { - global :HaulingStop - } - } - } - field(:vehicle_ids, 20) { - stl_vector(4) { - number 32, true - } - } - def vehicle_tgs ; vehicle_ids.map { |i| df.world.vehicles.all[i] } ; end - field(:vehicle_stops, 32) { - stl_vector(4) { - number 32, true - } - } -end - -class HaulingStop < MemHack::Compound - sizeof 1004 - - field(:id, 0) { - number 32, true - } - field(:name, 4) { - stl_string - } - field(:pos, 8) { - global :Coord - } - field(:settings, 16) { - global :StockpileSettings - } - field(:conditions, 972) { - stl_vector(4) { - pointer { - global :StopDepartCondition - } - } - } - field(:stockpiles, 984) { - stl_vector(4) { - pointer { - global :RouteStockpileLink - } - } - } - field(:time_waiting, 996) { - number 32, true - } - field(:cart_id, 1000) { - number 32, true - } - def cart_tg ; df.world.items.all[cart_id] ; end -end - -class HealthViewBits1 < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:bleeding_heavy, 0) { bit 0 } - field(:bleeding, 0) { bit 1 } - field(:pale, 0) { bit 2 } - field(:blood_loss_severe, 0) { bit 3 } - field(:faint, 0) { bit 4 } - field(:blood_loss, 0) { bit 5 } - field(:paralyzed, 0) { bit 6 } - field(:paralyzed_partially, 0) { bit 7 } - field(:sluggish, 0) { bit 8 } - field(:numb_completely, 0) { bit 9 } - field(:numb_partially, 0) { bit 10 } - field(:numb_slightly, 0) { bit 11 } - field(:fever_serious, 0) { bit 12 } - field(:fever_moderate, 0) { bit 13 } - field(:fever_slight, 0) { bit 14 } - field(:pain_extreme, 0) { bit 15 } - field(:pain_moderate, 0) { bit 16 } - field(:pain_slight, 0) { bit 17 } - field(:exhausted, 0) { bit 18 } - field(:overexerted, 0) { bit 19 } - field(:tired, 0) { bit 20 } - field(:stunned, 0) { bit 21 } - field(:dizzy, 0) { bit 22 } - field(:drowning, 0) { bit 23 } - field(:winded, 0) { bit 24 } - field(:nauseous, 0) { bit 25 } - field(:drowsy_very, 0) { bit 26 } - field(:drowsy, 0) { bit 27 } - field(:dehydrated, 0) { bit 28 } - field(:thirsty, 0) { bit 29 } - field(:starving, 0) { bit 30 } - field(:hungry, 0) { bit 31 } -end - -class HealthViewBits2 < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:breathe_cant, 0) { bit 0 } - field(:breathe_trouble, 0) { bit 1 } - field(:vision_lost, 0) { bit 2 } - field(:vision_impaired, 0) { bit 3 } - field(:vision_impaired2, 0) { bit 4 } - field(:stand_cant, 0) { bit 5 } - field(:stand_impaired, 0) { bit 6 } - field(:grasp_cant, 0) { bit 7 } - field(:grasp_impaired, 0) { bit 8 } - field(:fly_cant, 0) { bit 9 } - field(:fly_impaired, 0) { bit 10 } - field(:motor_nerve, 0) { bit 11 } - field(:sensory_nerve, 0) { bit 12 } - field(:spilled, 0) { bit 13 } - field(:artery_major, 0) { bit 14 } - field(:artery, 0) { bit 15 } - field(:tendon_torn, 0) { bit 16 } - field(:tendon_strain, 0) { bit 17 } - field(:tendon_bruise, 0) { bit 18 } - field(:ligament_torn, 0) { bit 19 } - field(:ligament_sprain, 0) { bit 20 } - field(:ligament_bruise, 0) { bit 21 } - field(:fracture_compound, 0) { bit 22 } - field(:fracture_overlap, 0) { bit 23 } - field(:need_setting, 0) { bit 24 } - field(:tissue_broken, 0) { bit 25 } - field(:tissue_part_broken, 0) { bit 26 } - field(:damage_heavy, 0) { bit 27 } - field(:damage_moderate, 0) { bit 28 } - field(:damage_light, 0) { bit 29 } - field(:pain_extreme, 0) { bit 30 } - field(:pain_moderate, 0) { bit 31 } -end - -class HealthViewBits3 < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:pain_minor, 0) { bit 0 } - field(:swell_extreme, 0) { bit 1 } - field(:swell_medium, 0) { bit 2 } - field(:swell_minor, 0) { bit 3 } - field(:infection, 0) { bit 4 } - field(:rq_diagnosis, 0) { bit 5 } - field(:rq_crutch, 0) { bit 6 } - field(:inoperable_rot, 0) { bit 7 } - field(:rq_cleaning, 0) { bit 8 } - field(:rq_surgery, 0) { bit 9 } - field(:rq_suture, 0) { bit 10 } - field(:rq_setting, 0) { bit 11 } - field(:rq_dressing, 0) { bit 12 } - field(:rq_traction, 0) { bit 13 } - field(:rq_immobilize, 0) { bit 14 } -end - -class HistfigEntityLink < MemHack::Compound - sizeof 12 - - rtti_classname :histfig_entity_linkst - - field(:entity_id, 4) { - number 32, true - } - def entity_tg ; df.world.entities.all[entity_id] ; end - field(:link_strength, 8) { - number 16, true - } - def getType() - HistfigEntityLinkType.sym(DFHack.vmethod_call(self, 0)) - end - def write_file(arg0) - DFHack.vmethod_call(self, 12, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 16, arg0, loadversion) ; nil - end - def getPosition() - val = DFHack.vmethod_call(self, 20) - end - def getPositionStartYear() - val = DFHack.vmethod_call(self, 24) - end - def getPositionEndYear() - val = DFHack.vmethod_call(self, 28) - end -end - -class HistfigEntityLinkCriminalst < HistfigEntityLink - sizeof 12 - - rtti_classname :histfig_entity_link_criminalst - -end - -class HistfigEntityLinkEnemyst < HistfigEntityLink - sizeof 12 - - rtti_classname :histfig_entity_link_enemyst - -end - -class HistfigEntityLinkFormerMemberst < HistfigEntityLink - sizeof 12 - - rtti_classname :histfig_entity_link_former_memberst - -end - -class HistfigEntityLinkFormerMercenaryst < HistfigEntityLink - sizeof 12 - - rtti_classname :histfig_entity_link_former_mercenaryst - -end - -class HistfigEntityLinkFormerPositionst < HistfigEntityLink - sizeof 24 - - rtti_classname :histfig_entity_link_former_positionst - - field(:assignment_id, 12) { - number 32, true - } - field(:start_year, 16) { - number 32, true - } - field(:end_year, 20) { - number 32, true - } -end - -class HistfigEntityLinkFormerPrisonerst < HistfigEntityLink - sizeof 12 - - rtti_classname :histfig_entity_link_former_prisonerst - -end - -class HistfigEntityLinkFormerSlavest < HistfigEntityLink - sizeof 12 - - rtti_classname :histfig_entity_link_former_slavest - -end - -class HistfigEntityLinkHerost < HistfigEntityLink - sizeof 12 - - rtti_classname :histfig_entity_link_herost - -end - -class HistfigEntityLinkMemberst < HistfigEntityLink - sizeof 12 - - rtti_classname :histfig_entity_link_memberst - -end - -class HistfigEntityLinkMercenaryst < HistfigEntityLink - sizeof 12 - - rtti_classname :histfig_entity_link_mercenaryst - -end - -class HistfigEntityLinkPositionst < HistfigEntityLink - sizeof 20 - - rtti_classname :histfig_entity_link_positionst - - field(:assignment_id, 12) { - number 32, true - } - field(:start_year, 16) { - number 32, true - } -end - -class HistfigEntityLinkPrisonerst < HistfigEntityLink - sizeof 12 - - rtti_classname :histfig_entity_link_prisonerst - -end - -class HistfigEntityLinkSlavest < HistfigEntityLink - sizeof 12 - - rtti_classname :histfig_entity_link_slavest - -end - -class HistfigHfLink < MemHack::Compound - sizeof 12 - - rtti_classname :histfig_hf_linkst - - field(:anon_1, 4) { - number 32, true - } - def anon_1_tg ; df.world.history.figures[anon_1] ; end - field(:link_strength, 8) { - number 16, true - } - def getType() - HistfigHfLinkType.sym(DFHack.vmethod_call(self, 0)) - end - def write_file(arg0) - DFHack.vmethod_call(self, 12, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 16, arg0, loadversion) ; nil - end -end - -class HistfigHfLinkApprenticest < HistfigHfLink - sizeof 12 - - rtti_classname :histfig_hf_link_apprenticest - -end - -class HistfigHfLinkChildst < HistfigHfLink - sizeof 12 - - rtti_classname :histfig_hf_link_childst - -end - -class HistfigHfLinkDeityst < HistfigHfLink - sizeof 12 - - rtti_classname :histfig_hf_link_deityst - -end - -class HistfigHfLinkFatherst < HistfigHfLink - sizeof 12 - - rtti_classname :histfig_hf_link_fatherst - -end - -class HistfigHfLinkImprisonerst < HistfigHfLink - sizeof 12 - - rtti_classname :histfig_hf_link_imprisonerst - -end - -class HistfigHfLinkLoverst < HistfigHfLink - sizeof 12 - - rtti_classname :histfig_hf_link_loverst - -end - -class HistfigHfLinkMasterst < HistfigHfLink - sizeof 12 - - rtti_classname :histfig_hf_link_masterst - -end - -class HistfigHfLinkMotherst < HistfigHfLink - sizeof 12 - - rtti_classname :histfig_hf_link_motherst - -end - -class HistfigHfLinkPrisonerst < HistfigHfLink - sizeof 12 - - rtti_classname :histfig_hf_link_prisonerst - -end - -class HistfigHfLinkSpousest < HistfigHfLink - sizeof 12 - - rtti_classname :histfig_hf_link_spousest - -end - -class HistfigSiteLink < MemHack::Compound - sizeof 16 - - rtti_classname :histfig_site_linkst - - field(:anon_1, 4) { - number 32, true - } - field(:anon_2, 8) { - number 32, true - } - field(:anon_3, 12) { - number 32, true - } - def getType() - HistfigSiteLinkType.sym(DFHack.vmethod_call(self, 0)) - end - def write_file(arg0) - DFHack.vmethod_call(self, 12, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 16, arg0, loadversion) ; nil - end -end - -class HistfigSiteLinkHangoutst < HistfigSiteLink - sizeof 16 - - rtti_classname :histfig_site_link_hangoutst - -end - -class HistfigSiteLinkHomeSiteAbstractBuildingst < HistfigSiteLink - sizeof 16 - - rtti_classname :histfig_site_link_home_site_abstract_buildingst - -end - -class HistfigSiteLinkHomeSiteRealizationBuildingst < HistfigSiteLink - sizeof 16 - - rtti_classname :histfig_site_link_home_site_realization_buildingst - -end - -class HistfigSiteLinkHomeSiteRealizationSulst < HistfigSiteLink - sizeof 16 - - rtti_classname :histfig_site_link_home_site_realization_sulst - -end - -class HistfigSiteLinkLairst < HistfigSiteLink - sizeof 16 - - rtti_classname :histfig_site_link_lairst - -end - -class HistfigSiteLinkSeatOfPowerst < HistfigSiteLink - sizeof 16 - - rtti_classname :histfig_site_link_seat_of_powerst - -end - -class HistfigSiteLinkShopkeeperst < HistfigSiteLink - sizeof 16 - - rtti_classname :histfig_site_link_shopkeeperst - -end - -class HistoricalEntity < MemHack::Compound - sizeof 3848 - - field(:type, 0) { - number 16, true - } - field(:id, 4) { - number 32, true - } - field(:entity_raw, 8) { - pointer { - global :EntityRaw - } - } - field(:save_file_id, 12) { - number 32, true - } - field(:next_member_idx, 16) { - number 16, true - } - field(:name, 20) { - global :LanguageName - } - field(:race, 80) { - number 16, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:unk5, 84) { - number 32, true - } - field(:unk6a, 88) { - stl_vector(4) { - pointer { - compound(:HistoricalEntity_TUnk6a) { - sizeof 12 - - field(:unk1, 0) { - number 16, true - } - field(:unk2, 4) { - number 32, true - } - field(:unk3, 8) { - number 16, true - } - } - } - } - } - field(:unk6b, 100) { - stl_vector(4) { - pointer { - compound(:HistoricalEntity_TUnk6b) { - sizeof 16 - - field(:unk1, 0) { - number 16, true - } - field(:unk2, 4) { - number 32, true - } - field(:unk2b, 8) { - number 32, true - } - field(:unk3, 12) { - number 16, true - } - } - } - } - } - field(:unit_ids, 112) { - stl_vector(4) { - number 32, true - } - } - def unit_tgs ; unit_ids.map { |i| df.world.units.all[i] } ; end - field(:unk7, 124) { - stl_vector(4) { - number 32, true - } - } - field(:nemesis_ids, 136) { - stl_vector(4) { - number 32, true - } - } - def nemesis_tgs ; nemesis_ids.map { |i| df.world.history.figures[i] } ; end - field(:resources, 148) { - compound(:HistoricalEntity_TResources) { - field(:unk8, 0) { - static_array(15, 12) { - stl_vector(2) { - number 16, true - } - } - } - field(:metals, 180) { - static_array(7, 24) { - global :MaterialVecRef - } - } - field(:organic, 348) { - compound(:HistoricalEntity_TResources_TOrganic) { - field(:leather, 0) { - global :MaterialVecRef - } - field(:fiber, 24) { - global :MaterialVecRef - } - field(:silk, 48) { - global :MaterialVecRef - } - field(:wool, 72) { - global :MaterialVecRef - } - field(:wood, 96) { - global :MaterialVecRef - } - } - } - field(:unk10, 468) { - static_array(3, 12) { - stl_vector(4) { - number 32, true - } - } - } - field(:refuse, 504) { - compound(:HistoricalEntity_TResources_TRefuse) { - field(:bone, 0) { - global :MaterialVecRef - } - field(:shell, 24) { - global :MaterialVecRef - } - field(:unk1, 48) { - global :MaterialVecRef - } - field(:tooth, 72) { - global :MaterialVecRef - } - field(:hoof, 96) { - global :MaterialVecRef - } - } - } - field(:misc_mat, 624) { - compound(:HistoricalEntity_TResources_TMiscMat) { - field(:unk2, 0) { - global :MaterialVecRef - } - field(:glass, 24) { - global :MaterialVecRef - } - field(:sand, 48) { - global :MaterialVecRef - } - field(:clay, 72) { - global :MaterialVecRef - } - field(:rock_bone_metal, 96) { - global :MaterialVecRef - } - field(:unk4, 120) { - global :MaterialVecRef - } - field(:wood, 144) { - global :MaterialVecRef - } - field(:metal_leather, 168) { - global :MaterialVecRef - } - field(:leather, 192) { - global :MaterialVecRef - } - field(:leather2, 216) { - global :MaterialVecRef - } - field(:metal, 240) { - global :MaterialVecRef - } - field(:wood2, 264) { - global :MaterialVecRef - } - field(:rock_metal, 288) { - global :MaterialVecRef - } - field(:booze, 312) { - global :MaterialVecRef - } - field(:cheese, 336) { - global :MaterialVecRef - } - field(:powders, 360) { - global :MaterialVecRef - } - field(:extracts, 384) { - global :MaterialVecRef - } - field(:meat, 408) { - global :MaterialVecRef - } - } - } - field(:fish_races, 1056) { - stl_vector(4) { - number 32, true - } - } - def fish_races_tg ; fish_races.map { |i| df.world.raws.creatures.all[i] } ; end - field(:fish_castes, 1068) { - stl_vector(2) { - number 16, true - } - } - field(:egg_races, 1080) { - stl_vector(4) { - number 32, true - } - } - def egg_races_tg ; egg_races.map { |i| df.world.raws.creatures.all[i] } ; end - field(:egg_castes, 1092) { - stl_vector(2) { - number 16, true - } - } - field(:plants, 1104) { - global :MaterialVecRef - } - field(:seeds, 1128) { - global :MaterialVecRef - } - field(:wood_products, 1152) { - compound(:HistoricalEntity_TResources_TWoodProducts) { - field(:item_type, 0) { - stl_vector(2) { - number 16, true, nil, ItemType - } - } - field(:item_subtype, 12) { - stl_vector(2) { - number 16, true - } - } - field(:material, 24) { - global :MaterialVecRef - } - } - } - field(:animals, 1200) { - compound(:HistoricalEntity_TResources_TAnimals) { - field(:pet_races, 0) { - stl_vector(4) { - number 32, true - } - } - def pet_races_tg ; pet_races.map { |i| df.world.raws.creatures.all[i] } ; end - field(:wagon_races, 12) { - stl_vector(4) { - number 32, true - } - } - def wagon_races_tg ; wagon_races.map { |i| df.world.raws.creatures.all[i] } ; end - field(:pack_animal_races, 24) { - stl_vector(4) { - number 32, true - } - } - def pack_animal_races_tg ; pack_animal_races.map { |i| df.world.raws.creatures.all[i] } ; end - field(:wagon_puller_races, 36) { - stl_vector(4) { - number 32, true - } - } - def wagon_puller_races_tg ; wagon_puller_races.map { |i| df.world.raws.creatures.all[i] } ; end - field(:mount_races, 48) { - stl_vector(4) { - number 32, true - } - } - def mount_races_tg ; mount_races.map { |i| df.world.raws.creatures.all[i] } ; end - field(:war_exotic_races, 60) { - stl_vector(4) { - number 32, true - } - } - def war_exotic_races_tg ; war_exotic_races.map { |i| df.world.raws.creatures.all[i] } ; end - field(:unk728_races, 72) { - stl_vector(4) { - number 32, true - } - } - def unk728_races_tg ; unk728_races.map { |i| df.world.raws.creatures.all[i] } ; end - field(:pet_castes, 84) { - stl_vector(2) { - number 16, true - } - } - field(:wagon_castes, 96) { - stl_vector(2) { - number 16, true - } - } - field(:pack_animal_castes, 108) { - stl_vector(2) { - number 16, true - } - } - field(:wagon_puller_castes, 120) { - stl_vector(2) { - number 16, true - } - } - field(:mount_castes, 132) { - stl_vector(2) { - number 16, true - } - } - field(:war_exotic_castes, 144) { - stl_vector(2) { - number 16, true - } - } - field(:unk728_castes, 156) { - stl_vector(2) { - number 16, true - } - } - } - } - field(:unk798, 1368) { - stl_vector(4) { - number 32, true - } - } - field(:unk7a8, 1380) { - stl_vector(4) { - number 32, true - } - } - field(:unk13, 1392) { - static_array(3, 8) { - compound(:HistoricalEntity_TResources_TUnk13) { - field(:unk1, 0) { - number 16, true, -1 - } - field(:unk2, 4) { - number 32, true - } - } - } - } - field(:unk14, 1416) { - stl_vector(4) { - pointer { - } - } - } - field(:unk15a, 1428) { - number 16, true - } - field(:unk15b, 1430) { - number 16, true - } - field(:ethic, 1432) { - static_array(22, 2, EthicType) { - number 16, true, nil, EthicResponse - } - } - field(:unk_metal16, 1476) { - global :MaterialVecRef - } - field(:unk18, 1500) { - stl_vector(2) { - number 16, true - } - } - field(:unk19, 1512) { - stl_vector(1) { - number 8, false - } - } - field(:unk20, 1524) { - stl_vector(1) { - number 8, false - } - } - field(:unk21, 1536) { - stl_vector(1) { - number 8, false - } - } - field(:unk22, 1548) { - stl_vector(1) { - number 8, false - } - } - field(:unk23, 1560) { - stl_vector(2) { - number 16, true - } - } - field(:unk24, 1572) { - stl_vector(2) { - number 16, true - } - } - } - } - field(:uniforms, 1732) { - stl_vector(4) { - pointer { - global :EntityUniform - } - } - } - field(:unknown1b, 1744) { - compound(:HistoricalEntity_TUnknown1b) { - field(:unk26a, 0) { - number 16, true - } - field(:unk26b, 2) { - number 16, true - } - field(:unk27, 4) { - number 16, true, -1 - } - field(:unk28, 8) { - number 32, true, -1 - } - field(:unk29, 12) { - number 32, true - } - field(:unk30, 16) { - number 32, true, -1 - } - field(:unk31, 20) { - number 32, true, -1 - } - field(:flags, 24) { - df_flagarray - } - field(:unk32a, 32) { - stl_vector(4) { - pointer { - } - } - } - field(:unk32b, 44) { - stl_vector(4) { - number 32, true - } - } - field(:unk32c, 56) { - stl_vector(4) { - number 32, true - } - } - field(:unk32d, 68) { - stl_vector(4) { - number 32, true - } - } - field(:unk32e, 80) { - stl_vector(4) { - pointer { - } - } - } - field(:unk32f, 92) { - stl_vector(4) { - pointer { - } - } - } - field(:unk33, 104) { - number 16, true - } - field(:unk34a, 108) { - stl_vector(2) { - number 16, true - } - } - field(:unk34b, 120) { - stl_vector(2) { - number 16, true - } - } - field(:unk34c, 132) { - stl_vector(2) { - number 16, true - } - } - field(:unk34d, 144) { - stl_vector(4) { - pointer { - } - } - } - field(:unk34e, 156) { - stl_vector(4) { - pointer { - } - } - } - } - } - field(:positions, 1912) { - compound(:HistoricalEntity_TPositions) { - field(:own, 0) { - stl_vector(4) { - pointer { - global :EntityPosition - } - } - } - field(:site, 12) { - stl_vector(4) { - pointer { - global :EntityPosition - } - } - } - field(:conquered_site, 24) { - stl_vector(4) { - pointer { - global :EntityPosition - } - } - } - field(:next_position_id, 36) { - number 32, true - } - field(:assignments, 40) { - stl_vector(4) { - pointer { - global :EntityPositionAssignment - } - } - } - field(:next_assignment_id, 52) { - number 32, true - } - } - } - field(:unknown1c, 1968) { - compound(:HistoricalEntity_TUnknown1c) { - field(:unk38, 0) { - stl_vector(4) { - pointer { - } - } - } - field(:unk39, 12) { - number 32, true - } - field(:unk40, 16) { - stl_vector(4) { - pointer { - } - } - } - } - } - field(:squads, 1996) { - stl_vector(4) { - number 32, true - } - } - def squads_tg ; squads.map { |i| df.world.squads.all[i] } ; end - field(:unknown1d, 2008) { - compound(:HistoricalEntity_TUnknown1d) { - field(:unk42, 0) { - number 32, true - } - field(:unk43, 4) { - stl_vector(4) { - pointer { - } - } - } - field(:unk44, 16) { - number 32, true - } - field(:unk44a, 20) { - static_array(16, 4) { - number 32, true - } - } - field(:training_knowledge, 84) { - pointer { - compound(:HistoricalEntity_TUnknown1d_TTrainingKnowledge) { - sizeof 24 - - field(:level, 0) { - stl_vector(4) { - number 32, true, nil, TrainingKnowledgeLevel - } - } - field(:unk_10, 12) { - stl_vector(4) { - number 32, true - } - } - } - } - } - field(:unk45, 88) { - stl_vector(4) { - pointer { - } - } - } - field(:unk46, 100) { - pointer { - } - } - field(:unk47, 104) { - number 16, true - } - field(:unk48, 108) { - number 32, true - } - field(:unk49, 112) { - static_array(15, 4) { - number 32, true - } - } - field(:unk50, 172) { - stl_vector(4) { - pointer { - } - } - } - } - } - field(:hist_figures, 2192) { - stl_vector(4) { - pointer { - global :HistoricalFigure - } - } - } - field(:nemesis, 2204) { - stl_vector(4) { - pointer { - global :NemesisRecord - } - } - } - field(:unknown2, 2216) { - compound(:HistoricalEntity_TUnknown2) { - field(:flour_sugar, 0) { - global :MaterialVecRef - } - field(:dye, 24) { - global :MaterialVecRef - } - field(:unk5, 48) { - static_array(30, 12) { - stl_vector(2) { - number 16, true - } - } - } - field(:unk6, 408) { - static_array(25, 12) { - stl_vector(4) { - pointer { - global :EntityPositionAssignment - } - } - } - } - field(:unk6b, 708) { - static_array(6, 12) { - stl_vector(2) { - number 16, true - } - } - } - field(:unk8, 780) { - stl_vector(4) { - number 32, true - } - } - field(:unk9, 792) { - number 32, true - } - field(:unk10, 796) { - stl_vector(2) { - number 16, true - } - } - field(:unk11, 808) { - pointer { - } - } - field(:unk12a, 812) { - number 16, true, -1 - } - field(:unk12b, 814) { - number 16, true - } - field(:unk13, 816) { - number 8, true, nil, BooleanEnum - } - field(:unk14, 820) { - number 32, true - } - field(:unk15, 824) { - number 32, true - } - field(:unk16, 828) { - number 32, true - } - field(:unk17, 832) { - number 16, true - } - field(:unk18, 836) { - stl_vector(4) { - pointer { - } - } - } - field(:unk19, 848) { - stl_vector(4) { - pointer { - } - } - } - field(:unk20, 860) { - number 16, true - } - field(:unk21, 864) { - number 32, true - } - field(:unk22, 868) { - number 32, true - } - field(:unk23, 872) { - number 32, true - } - field(:unk24, 876) { - stl_vector(4) { - pointer { - } - } - } - field(:unk25, 888) { - stl_vector(4) { - pointer { - } - } - } - field(:unk26, 900) { - static_array(177, 4) { - number 32, true - } - } - field(:unk28, 1608) { - stl_vector(4) { - pointer { - } - } - } - field(:unk29, 1620) { - stl_vector(4) { - pointer { - } - } - } - } - } -end - -class HistoricalFigure < MemHack::Compound - sizeof 204 - - field(:profession, 0) { - number 16, true, nil, Profession - } - field(:race, 2) { - number 16, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:caste, 4) { - number 16, true - } - field(:sex, 6) { - number 8, false - } - field(:appeared_year, 8) { - number 32, true - } - field(:born_year, 12) { - number 32, true - } - field(:born_seconds, 16) { - number 32, true - } - field(:curse_year, 20) { - number 32, true - } - field(:curse_seconds, 24) { - number 32, true - } - field(:anon_1, 28) { - number 32, true - } - field(:anon_2, 32) { - number 32, true - } - field(:old_year, 36) { - number 32, true - } - field(:old_seconds, 40) { - number 32, true - } - field(:died_year, 44) { - number 32, true - } - field(:died_seconds, 48) { - number 32, true - } - field(:name, 52) { - global :LanguageName - } - field(:civ_id, 112) { - number 32, true - } - def civ_tg ; df.world.entities.all[civ_id] ; end - field(:population_id, 116) { - number 32, true - } - def population_tg ; df.world.entity_populations[population_id] ; end - field(:anon_3, 120) { - number 32, true - } - field(:flags, 124) { - df_flagarray - } - field(:unit_id, 132) { - number 32, true - } - def unit_tg ; df.world.units.all[unit_id] ; end - field(:id, 136) { - number 32, true - } - field(:unk4, 140) { - number 32, true - } - field(:entity_links, 144) { - stl_vector(4) { - pointer { - global :HistfigEntityLink - } - } - } - field(:site_links, 156) { - stl_vector(4) { - pointer { - global :HistfigSiteLink - } - } - } - field(:histfig_links, 168) { - stl_vector(4) { - pointer { - global :HistfigHfLink - } - } - } - field(:info, 180) { - pointer { - global :HistoricalFigureInfo - } - } - field(:worldgen, 184) { - compound(:HistoricalFigure_TWorldgen) { - field(:unk_0, 0) { - pointer { - global :WorldSite - } - } - field(:unk_4, 4) { - pointer { - global :LanguageName - } - } - field(:unk_8, 8) { - pointer { - global :WorldUndergroundRegion - } - } - field(:unk_c, 12) { - pointer { - compound(:HistoricalFigure_TWorldgen_TUnkC) { - sizeof 16 - - field(:unk_0, 0) { - df_array(1) { - number 8, false - } - } - field(:unk_8, 8) { - df_array(2) { - number 16, true - } - } - } - } - } - field(:unk_10, 16) { - number 32, true - } - } - } -end - -class HistoricalFigureInfo < MemHack::Compound - sizeof 48 - - field(:spheres, 0) { - pointer { - stl_vector(2) { - number 16, true, nil, SphereType - } - } - } - field(:skills, 4) { - pointer { - compound(:HistoricalFigureInfo_TSkills) { - sizeof 76 - - field(:skills, 0) { - stl_vector(2) { - number 16, true, nil, JobSkill - } - } - field(:points, 12) { - stl_vector(4) { - number 32, true - } - } - field(:unk_20, 24) { - stl_vector(2) { - number 16, true - } - } - field(:unk_30, 36) { - stl_vector(4) { - number 32, true - } - } - field(:unk_40, 48) { - stl_vector(2) { - number 16, true - } - } - field(:unk_50, 60) { - stl_vector(2) { - number 16, true - } - } - field(:unk_60, 72) { - number 16, true - } - } - } - } - field(:pets, 8) { - pointer { - stl_vector(2) { - number 16, true - } - } - } - field(:unk_c, 12) { - pointer { - compound(:HistoricalFigureInfo_TUnkC) { - sizeof 96 - - field(:traits, 0) { - static_array(30, 2, PersonalityFacetType) { - number 16, false - } - } - field(:unk_3c, 60) { - stl_vector(4) { - pointer { - compound(:HistoricalFigureInfo_TUnkC_TUnk3c) { - sizeof 4 - - field(:a, 0) { - number 16, true - } - field(:b, 2) { - number 16, true - } - } - } - } - } - field(:unk_4c, 72) { - stl_vector(2) { - number 16, true - } - } - field(:unk_5c, 84) { - stl_vector - } - } - } - } - field(:masterpieces, 16) { - pointer { - compound(:HistoricalFigureInfo_TMasterpieces) { - sizeof 24 - - field(:events, 0) { - stl_vector(4) { - number 32, true - } - } - def events_tg ; events.map { |i| df.world.history.events[i] } ; end - field(:events2, 12) { - stl_vector(4) { - number 32, true - } - } - def events2_tg ; events2.map { |i| df.world.history.events[i] } ; end - } - } - } - field(:unk_14, 20) { - pointer { - compound(:HistoricalFigureInfo_TUnk14) { - sizeof 32 - - field(:unk_0, 0) { - number 16, true - } - field(:site, 4) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site] ; end - field(:unk_8, 8) { - number 32, true - } - field(:unk_c, 12) { - number 32, true - } - field(:region, 16) { - global :Coord2d - } - field(:unk_14, 20) { - number 8, false - } - field(:unk_18, 24) { - number 32, true - } - field(:unk_1c, 28) { - number 32, true - } - } - } - } - field(:kills, 24) { - pointer { - global :HistoricalKills - } - } - field(:wounds, 28) { - pointer { - compound(:HistoricalFigureInfo_TWounds) { - sizeof 32 - - field(:events, 0) { - stl_vector(4) { - number 32, true - } - } - def events_tg ; events.map { |i| df.world.history.events[i] } ; end - field(:status, 12) { - stl_bit_vector - } - } - } - } - field(:secret, 32) { - pointer { - compound(:HistoricalFigureInfo_TSecret) { - sizeof 28 - - field(:interactions, 0) { - stl_vector(4) { - pointer { - global :Interaction - } - } - } - field(:unk_10, 12) { - number 32, true - } - field(:unk_14, 16) { - stl_vector - } - } - } - } - field(:curse, 36) { - pointer { - compound(:HistoricalFigureInfo_TCurse) { - sizeof 136 - - field(:active_interactions, 0) { - stl_vector(4) { - pointer { - global :Interaction - } - } - } - field(:active_effects, 12) { - stl_vector(4) { - pointer { - } - } - } - field(:can_do, 24) { - stl_vector(4) { - pointer { - global :Interaction - } - } - } - field(:unk_30, 36) { - number 16, true - } - field(:unk_32, 38) { - number 16, true - } - field(:unk_34, 40) { - number 32, true - } - field(:unk_38, 44) { - number 32, true - } - field(:unk_3c, 48) { - number 32, true - } - field(:unk_40, 52) { - number 8, false - } - field(:name, 56) { - stl_string - } - field(:name_plural, 60) { - stl_string - } - field(:name_adjective, 64) { - stl_string - } - field(:race, 68) { - number 32, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:caste, 72) { - number 16, true - } - field(:unk_a0, 76) { - stl_vector - } - field(:unk_b0, 88) { - stl_vector - } - field(:unk_c0, 100) { - stl_vector(4) { - number 32, true - } - } - field(:unk_d0, 112) { - number 32, true - } - field(:unk_d4, 116) { - number 32, true - } - field(:unk_d8, 120) { - number 32, true - } - field(:unk_dc, 124) { - number 32, true - } - field(:unk_e0, 128) { - stl_string - } - field(:unk_fc, 132) { - number 32, true - } - } - } - } - field(:books, 40) { - pointer { - stl_vector(4) { - pointer { - global :ArtifactRecord - } - } - } - } - field(:reputation, 44) { - pointer { - compound(:HistoricalFigureInfo_TReputation) { - sizeof 28 - - field(:wanted, 0) { - stl_vector(4) { - pointer { - compound(:HistoricalFigureInfo_TReputation_TWanted) { - sizeof 16 - - field(:entity_id, 0) { - number 32, true - } - def entity_tg ; df.world.entities.all[entity_id] ; end - field(:discovered_year, 4) { - number 32, true - } - field(:discovered_time, 8) { - number 32, true - } - field(:unsolved_murders, 12) { - number 32, true - } - } - } - } - } - field(:cur_identity, 12) { - number 32, true - } - def cur_identity_tg ; df.world.assumed_identities.all[cur_identity] ; end - field(:all_identities, 16) { - stl_vector(4) { - number 32, true - } - } - def all_identities_tg ; all_identities.map { |i| df.world.assumed_identities.all[i] } ; end - } - } - } -end - -class HistoricalKills < MemHack::Compound - sizeof 96 - - field(:events, 0) { - stl_vector(4) { - number 32, true - } - } - def events_tg ; events.map { |i| df.world.history.events[i] } ; end - field(:killed_race, 12) { - stl_vector(2) { - number 16, true - } - } - def killed_race_tg ; killed_race.map { |i| df.world.raws.creatures.all[i] } ; end - field(:killed_caste, 24) { - stl_vector(2) { - number 16, true - } - } - field(:unk_30, 36) { - stl_vector(4) { - number 32, true - } - } - field(:unk_40, 48) { - stl_vector(4) { - number 32, true - } - } - field(:killed_site, 60) { - stl_vector(4) { - number 32, true - } - } - def killed_site_tg ; killed_site.map { |i| df.world.world_data.sites[i] } ; end - field(:killed_undead, 72) { - stl_vector(2) { - compound(:HistoricalKills_TKilledUndead) { - field(:_whole, 0) { - number 16, false - } - field(:skeletal, 0) { bit 0 } - field(:zombie, 0) { bit 1 } - field(:ghostly, 0) { bit 2 } - } - } - } - field(:killed_count, 84) { - stl_vector(4) { - number 32, true - } - } -end - -class HistoryEvent < MemHack::Compound - sizeof 24 - - rtti_classname :history_eventst - - field(:year, 4) { - number 32, true - } - field(:seconds, 8) { - number 32, true - } - field(:flags, 12) { - df_flagarray - } - field(:id, 20) { - number 32, true - } - def getType() - HistoryEventType.sym(DFHack.vmethod_call(self, 0)) - end - def generate_xml(arg0, arg1) - DFHack.vmethod_call(self, 136, arg0, arg1) ; nil - end - def write_file(arg0) - DFHack.vmethod_call(self, 140, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 144, arg0, loadversion) ; nil - end -end - -class HistoryEventAddHfEntityLinkst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_add_hf_entity_linkst - - field(:entity_id, 24) { - number 32, true - } - def entity_tg ; df.world.entities.all[entity_id] ; end - field(:hfid, 28) { - number 32, true - } - def hfid_tg ; df.world.history.figures[hfid] ; end - field(:anon_1, 32) { - number 32, true - } - field(:anon_2, 36) { - number 32, true - } -end - -class HistoryEventAddHfHfLinkst < HistoryEvent - sizeof 36 - - rtti_classname :history_event_add_hf_hf_linkst - - field(:hfid, 24) { - number 32, true - } - def hfid_tg ; df.world.history.figures[hfid] ; end - field(:hfid2, 28) { - number 32, true - } - def hfid2_tg ; df.world.history.figures[hfid2] ; end - field(:type, 32) { - number 32, true, nil, HistfigHfLinkType - } -end - -class HistoryEventAddHfSiteLinkst < HistoryEvent - sizeof 44 - - rtti_classname :history_event_add_hf_site_linkst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } -end - -class HistoryEventAgreementsVoidedst < HistoryEvent - sizeof 32 - - rtti_classname :history_event_agreements_voidedst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } -end - -class HistoryEventArtifactCreatedst < HistoryEvent - sizeof 44 - - rtti_classname :history_event_artifact_createdst - - field(:artifact_id, 24) { - number 32, true - } - def artifact_tg ; df.world.artifacts.all[artifact_id] ; end - field(:unit_id, 28) { - number 32, true - } - def unit_tg ; df.world.units.all[unit_id] ; end - field(:hfid, 32) { - number 32, true - } - def hfid_tg ; df.world.history.figures[hfid] ; end - field(:site, 36) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site] ; end - field(:anon_1, 40) { - number 32, true - } -end - -class HistoryEventArtifactDroppedst < HistoryEvent - sizeof 48 - - rtti_classname :history_event_artifact_droppedst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } - field(:anon_6, 44) { - number 32, true - } -end - -class HistoryEventArtifactFoundst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_artifact_foundst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventArtifactHiddenst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_artifact_hiddenst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventArtifactLostst < HistoryEvent - sizeof 32 - - rtti_classname :history_event_artifact_lostst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } -end - -class HistoryEventArtifactPossessedst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_artifact_possessedst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventArtifactRecoveredst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_artifact_recoveredst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventArtifactStoredst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_artifact_storedst - - field(:artifact_id, 24) { - number 32, true - } - def artifact_tg ; df.world.artifacts.all[artifact_id] ; end - field(:unit_id, 28) { - number 32, true - } - def unit_tg ; df.world.units.all[unit_id] ; end - field(:hfid, 32) { - number 32, true - } - def hfid_tg ; df.world.history.figures[hfid] ; end - field(:site, 36) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site] ; end -end - -class HistoryEventAssumeIdentityst < HistoryEvent - sizeof 36 - - rtti_classname :history_event_assume_identityst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } -end - -class HistoryEventBodyAbusedst < HistoryEvent - sizeof 84 - - rtti_classname :history_event_body_abusedst - - field(:anon_1, 24) { - stl_vector - } - field(:anon_2, 36) { - number 32, true - } - field(:anon_3, 40) { - number 32, true - } - field(:anon_4, 44) { - number 32, true - } - field(:anon_5, 48) { - number 32, true - } - field(:anon_6, 52) { - number 32, true - } - field(:anon_7, 56) { - number 32, true - } - field(:anon_8, 60) { - number 16, true - } - field(:anon_9, 62) { - number 16, true - } - field(:anon_10, 64) { - number 16, true - } - field(:anon_11, 68) { - number 32, true - } - field(:anon_12, 72) { - number 32, true - } - field(:anon_13, 76) { - number 32, true - } - field(:anon_14, 80) { - number 32, true - } -end - -class HistoryEventChangeCreatureTypest < HistoryEvent - sizeof 48 - - rtti_classname :history_event_change_creature_typest - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } - field(:anon_6, 44) { - number 32, true - } -end - -class HistoryEventChangeHfBodyStatest < HistoryEvent - sizeof 52 - - rtti_classname :history_event_change_hf_body_statest - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } - field(:anon_6, 44) { - number 32, true - } - field(:anon_7, 48) { - number 32, true - } -end - -class HistoryEventChangeHfJobst < HistoryEvent - sizeof 44 - - rtti_classname :history_event_change_hf_jobst - - field(:hfid, 24) { - number 32, true - } - def hfid_tg ; df.world.history.figures[hfid] ; end - field(:new_job, 28) { - number 16, true, nil, Profession - } - field(:old_job, 30) { - number 16, true, nil, Profession - } - field(:site, 32) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site] ; end - field(:anon_1, 36) { - number 32, true - } - field(:anon_2, 40) { - number 32, true - } -end - -class HistoryEventChangeHfStatest < HistoryEvent - sizeof 52 - - rtti_classname :history_event_change_hf_statest - - field(:hfid, 24) { - number 32, true - } - def hfid_tg ; df.world.history.figures[hfid] ; end - field(:anon_1, 28) { - number 16, true - } - field(:anon_2, 32) { - number 32, true - } - field(:site, 36) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site] ; end - field(:region, 40) { - number 32, true - } - def region_tg ; df.world.world_data.regions[region] ; end - field(:anon_3, 44) { - number 32, true - } - field(:region_pos, 48) { - global :Coord2d - } -end - -class HistoryEventCollection < MemHack::Compound - sizeof 56 - - rtti_classname :history_event_collectionst - - field(:anon_1, 4) { - stl_vector - } - field(:anon_2, 16) { - stl_vector - } - field(:anon_3, 28) { - number 32, true - } - field(:anon_4, 32) { - number 32, true - } - field(:anon_5, 36) { - number 32, true - } - field(:anon_6, 40) { - number 32, true - } - field(:anon_7, 44) { - df_flagarray - } - field(:id, 52) { - number 32, true - } - def getType() - HistoryEventCollectionType.sym(DFHack.vmethod_call(self, 0)) - end - def generate_xml(arg0, arg1) - DFHack.vmethod_call(self, 4, arg0, arg1) ; nil - end - def write_file(arg0) - DFHack.vmethod_call(self, 8, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 12, arg0, loadversion) ; nil - end - def updateTime() - DFHack.vmethod_call(self, 44) ; nil - end -end - -class HistoryEventCollectionAbductionst < HistoryEventCollection - sizeof 124 - - rtti_classname :history_event_collection_abductionst - - field(:anon_1, 56) { - number 32, true - } - field(:anon_2, 60) { - number 32, true - } - field(:anon_3, 64) { - number 32, true - } - field(:anon_4, 68) { - number 32, true - } - field(:anon_5, 72) { - number 16, true - } - field(:anon_6, 74) { - number 16, true - } - field(:anon_7, 76) { - number 32, true - } - field(:anon_8, 80) { - number 32, true - } - field(:anon_9, 84) { - stl_vector - } - field(:anon_10, 96) { - stl_vector - } - field(:anon_11, 108) { - stl_vector - } - field(:anon_12, 120) { - number 32, true - } -end - -class HistoryEventCollectionBattlest < HistoryEventCollection - sizeof 320 - - rtti_classname :history_event_collection_battlest - - field(:anon_1, 56) { - global :LanguageName - } - field(:anon_2, 116) { - number 32, true - } - field(:anon_3, 120) { - number 32, true - } - field(:anon_4, 124) { - number 32, true - } - field(:anon_5, 128) { - number 32, true - } - field(:anon_6, 132) { - number 16, true - } - field(:anon_7, 134) { - number 16, true - } - field(:anon_8, 136) { - stl_vector - } - field(:anon_9, 148) { - stl_vector - } - field(:anon_10, 160) { - stl_vector - } - field(:anon_11, 172) { - stl_vector - } - field(:anon_12, 184) { - stl_vector - } - field(:anon_13, 196) { - stl_vector - } - field(:anon_14, 208) { - stl_vector - } - field(:anon_15, 220) { - stl_vector - } - field(:anon_16, 232) { - stl_vector - } - field(:anon_17, 244) { - stl_vector - } - field(:anon_18, 256) { - stl_vector - } - field(:anon_19, 268) { - stl_vector - } - field(:anon_20, 280) { - stl_vector - } - field(:anon_21, 292) { - stl_vector - } - field(:anon_22, 304) { - stl_vector - } - field(:anon_23, 316) { - number 32, true - } -end - -class HistoryEventCollectionBeastAttackst < HistoryEventCollection - sizeof 96 - - rtti_classname :history_event_collection_beast_attackst - - field(:anon_1, 56) { - number 32, true - } - field(:anon_2, 60) { - number 32, true - } - field(:anon_3, 64) { - number 32, true - } - field(:anon_4, 68) { - number 32, true - } - field(:anon_5, 72) { - number 16, true - } - field(:anon_6, 74) { - number 16, true - } - field(:anon_7, 76) { - number 32, true - } - field(:anon_8, 80) { - stl_vector - } - field(:anon_9, 92) { - number 32, true - } -end - -class HistoryEventCollectionDuelst < HistoryEventCollection - sizeof 92 - - rtti_classname :history_event_collection_duelst - - field(:anon_1, 56) { - number 32, true - } - field(:anon_2, 60) { - number 32, true - } - field(:anon_3, 64) { - number 32, true - } - field(:anon_4, 68) { - number 32, true - } - field(:anon_5, 72) { - number 16, true - } - field(:anon_6, 74) { - number 16, true - } - field(:anon_7, 76) { - number 32, true - } - field(:anon_8, 80) { - number 32, true - } - field(:anon_9, 84) { - number 32, true - } - field(:anon_10, 88) { - number 8, false - } -end - -class HistoryEventCollectionJourneyst < HistoryEventCollection - sizeof 72 - - rtti_classname :history_event_collection_journeyst - - field(:anon_1, 56) { - stl_vector - } - field(:anon_2, 68) { - number 32, true - } -end - -class HistoryEventCollectionSiteConqueredst < HistoryEventCollection - sizeof 96 - - rtti_classname :history_event_collection_site_conqueredst - - field(:anon_1, 56) { - number 32, true - } - field(:anon_2, 60) { - number 32, true - } - field(:anon_3, 64) { - stl_vector - } - field(:anon_4, 76) { - stl_vector - } - field(:anon_5, 88) { - number 32, true - } - field(:anon_6, 92) { - number 32, true - } -end - -class HistoryEventCollectionTheftst < HistoryEventCollection - sizeof 244 - - rtti_classname :history_event_collection_theftst - - field(:anon_1, 56) { - number 32, true - } - field(:anon_2, 60) { - number 32, true - } - field(:anon_3, 64) { - number 32, true - } - field(:anon_4, 68) { - number 32, true - } - field(:anon_5, 72) { - number 16, true - } - field(:anon_6, 74) { - number 16, true - } - field(:anon_7, 76) { - number 32, true - } - field(:anon_8, 80) { - number 32, true - } - field(:anon_9, 84) { - stl_vector - } - field(:anon_10, 96) { - stl_vector - } - field(:anon_11, 108) { - stl_vector - } - field(:anon_12, 120) { - stl_vector - } - field(:anon_13, 132) { - stl_vector - } - field(:anon_14, 144) { - stl_vector - } - field(:anon_15, 156) { - stl_vector - } - field(:anon_16, 168) { - stl_vector - } - field(:anon_17, 180) { - stl_vector - } - field(:anon_18, 192) { - stl_vector - } - field(:anon_19, 204) { - stl_vector - } - field(:anon_20, 216) { - stl_vector - } - field(:anon_21, 228) { - stl_vector - } - field(:anon_22, 240) { - number 32, true - } -end - -class HistoryEventCollectionWarst < HistoryEventCollection - sizeof 296 - - rtti_classname :history_event_collection_warst - - field(:anon_1, 56) { - global :LanguageName - } - field(:anon_2, 116) { - stl_vector - } - field(:anon_3, 128) { - stl_vector - } - field(:unk, 140) { - compound(:HistoryEventCollectionWarst_TUnk) { - field(:anon_1, 0) { - stl_vector - } - field(:anon_2, 12) { - stl_vector - } - field(:anon_3, 24) { - stl_vector - } - field(:anon_4, 36) { - stl_vector - } - field(:anon_5, 48) { - stl_vector - } - field(:anon_6, 60) { - number 32, true - } - field(:anon_7, 64) { - stl_vector - } - field(:anon_8, 76) { - stl_vector - } - field(:anon_9, 88) { - stl_vector - } - field(:anon_10, 100) { - stl_vector - } - field(:anon_11, 112) { - number 32, true - } - field(:anon_12, 116) { - stl_vector - } - field(:anon_13, 128) { - stl_vector - } - field(:anon_14, 140) { - stl_vector - } - field(:anon_15, 152) { - number 32, true - } - } - } -end - -class HistoryEventCreateEntityPositionst < HistoryEvent - sizeof 44 - - rtti_classname :history_event_create_entity_positionst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 16, true - } -end - -class HistoryEventCreatedBuildingst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_created_buildingst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventCreatedSitest < HistoryEvent - sizeof 36 - - rtti_classname :history_event_created_sitest - - field(:civ_id, 24) { - number 32, true - } - def civ_tg ; df.world.entities.all[civ_id] ; end - field(:group_id, 28) { - number 32, true - } - def group_tg ; df.world.entities.all[group_id] ; end - field(:site_id, 32) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site_id] ; end -end - -class HistoryEventCreatedWorldConstructionst < HistoryEvent - sizeof 48 - - rtti_classname :history_event_created_world_constructionst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } - field(:anon_6, 44) { - number 32, true - } -end - -class HistoryEventCreatureDevouredst < HistoryEvent - sizeof 56 - - rtti_classname :history_event_creature_devouredst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 16, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } - field(:anon_6, 44) { - number 32, true - } - field(:anon_7, 48) { - number 32, true - } - field(:anon_8, 52) { - number 32, true - } -end - -class HistoryEventDiplomatLostst < HistoryEvent - sizeof 36 - - rtti_classname :history_event_diplomat_lostst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } -end - -class HistoryEventEntityActionst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_entity_actionst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventEntityCreatedst < HistoryEvent - sizeof 36 - - rtti_classname :history_event_entity_createdst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } -end - -class HistoryEventEntityIncorporatedst < HistoryEvent - sizeof 36 - - rtti_classname :history_event_entity_incorporatedst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } -end - -class HistoryEventEntityLawst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_entity_lawst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventEntityRazedBuildingst < HistoryEvent - sizeof 36 - - rtti_classname :history_event_entity_razed_buildingst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } -end - -class HistoryEventFirstContactFailedst < HistoryEvent - sizeof 36 - - rtti_classname :history_event_first_contact_failedst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } -end - -class HistoryEventFirstContactst < HistoryEvent - sizeof 36 - - rtti_classname :history_event_first_contactst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } -end - -class HistoryEventHfActOnBuildingst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_hf_act_on_buildingst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventHfConfrontedst < HistoryEvent - sizeof 64 - - rtti_classname :history_event_hf_confrontedst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } - field(:anon_6, 44) { - number 32, true - } - field(:anon_7, 48) { - number 32, true - } - field(:anon_8, 52) { - number 32, true - } - field(:anon_9, 56) { - number 32, true - } - field(:anon_10, 60) { - number 32, true - } -end - -class HistoryEventHfDestroyedSitest < HistoryEvent - sizeof 40 - - rtti_classname :history_event_hf_destroyed_sitest - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventHfDoesInteractionst < HistoryEvent - sizeof 52 - - rtti_classname :history_event_hf_does_interactionst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } - field(:anon_6, 44) { - number 32, true - } - field(:anon_7, 48) { - number 32, true - } -end - -class HistoryEventHfGainsSecretGoalst < HistoryEvent - sizeof 32 - - rtti_classname :history_event_hf_gains_secret_goalst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } -end - -class HistoryEventHfLearnsSecretst < HistoryEvent - sizeof 44 - - rtti_classname :history_event_hf_learns_secretst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } -end - -class HistoryEventHfRazedBuildingst < HistoryEvent - sizeof 36 - - rtti_classname :history_event_hf_razed_buildingst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } -end - -class HistoryEventHistFigureAbductedst < HistoryEvent - sizeof 44 - - rtti_classname :history_event_hist_figure_abductedst - - field(:hfid, 24) { - number 32, true - } - def hfid_tg ; df.world.history.figures[hfid] ; end - field(:snatcher, 28) { - number 32, true - } - def snatcher_tg ; df.world.history.figures[snatcher] ; end - field(:site, 32) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site] ; end - field(:region, 36) { - number 32, true - } - def region_tg ; df.world.world_data.regions[region] ; end - field(:layer, 40) { - number 32, true - } - def layer_tg ; df.world.world_data.underground_regions[layer] ; end -end - -class HistoryEventHistFigureDiedst < HistoryEvent - sizeof 88 - - rtti_classname :history_event_hist_figure_diedst - - field(:hfid, 24) { - number 32, true - } - def hfid_tg ; df.world.history.figures[hfid] ; end - field(:slayer, 28) { - number 32, true - } - def slayer_tg ; df.world.history.figures[slayer] ; end - field(:slayer_race, 32) { - number 32, true - } - def slayer_race_tg ; df.world.raws.creatures.all[slayer_race] ; end - field(:slayer_caste, 36) { - number 32, true - } - field(:weapon, 40) { - global :HistoryHitItem - } - field(:site, 72) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site] ; end - field(:region, 76) { - number 32, true - } - def region_tg ; df.world.world_data.regions[region] ; end - field(:layer, 80) { - number 32, true - } - def layer_tg ; df.world.world_data.underground_regions[layer] ; end - field(:death_cause, 84) { - number 16, true - } -end - -class HistoryEventHistFigureNewPetst < HistoryEvent - sizeof 64 - - rtti_classname :history_event_hist_figure_new_petst - - field(:figures, 24) { - stl_vector(4) { - number 32, true - } - } - def figures_tg ; figures.map { |i| df.world.history.figures[i] } ; end - field(:pets, 36) { - stl_vector(2) { - number 16, true - } - } - def pets_tg ; pets.map { |i| df.world.raws.creatures.all[i] } ; end - field(:site, 48) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site] ; end - field(:region, 52) { - number 32, true - } - def region_tg ; df.world.world_data.regions[region] ; end - field(:layer, 56) { - number 32, true - } - def layer_tg ; df.world.world_data.underground_regions[layer] ; end - field(:region_pos, 60) { - global :Coord2d - } -end - -class HistoryEventHistFigureReachSummitst < HistoryEvent - sizeof 48 - - rtti_classname :history_event_hist_figure_reach_summitst - - field(:anon_1, 24) { - stl_vector - } - field(:anon_2, 36) { - number 32, true - } - field(:anon_3, 40) { - number 32, true - } - field(:anon_4, 44) { - number 16, true - } - field(:anon_5, 46) { - number 16, true - } -end - -class HistoryEventHistFigureReunionst < HistoryEvent - sizeof 60 - - rtti_classname :history_event_hist_figure_reunionst - - field(:anon_1, 24) { - stl_vector - } - field(:anon_2, 36) { - stl_vector - } - field(:anon_3, 48) { - number 32, true - } - field(:anon_4, 52) { - number 32, true - } - field(:anon_5, 56) { - number 32, true - } -end - -class HistoryEventHistFigureRevivedst < HistoryEvent - sizeof 48 - - rtti_classname :history_event_hist_figure_revivedst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 16, true - } - field(:anon_6, 44) { - number 32, true - } -end - -class HistoryEventHistFigureSimpleBattleEventst < HistoryEvent - sizeof 64 - - rtti_classname :history_event_hist_figure_simple_battle_eventst - - field(:side1, 24) { - stl_vector(4) { - number 32, true - } - } - def side1_tg ; side1.map { |i| df.world.history.figures[i] } ; end - field(:side2, 36) { - stl_vector(4) { - number 32, true - } - } - def side2_tg ; side2.map { |i| df.world.history.figures[i] } ; end - field(:site, 48) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site] ; end - field(:region, 52) { - number 32, true - } - def region_tg ; df.world.world_data.regions[region] ; end - field(:layer, 56) { - number 32, true - } - def layer_tg ; df.world.world_data.underground_regions[layer] ; end - field(:subtype, 60) { - number 16, true - } -end - -class HistoryEventHistFigureTravelst < HistoryEvent - sizeof 56 - - rtti_classname :history_event_hist_figure_travelst - - field(:figures, 24) { - stl_vector(4) { - number 32, true - } - } - def figures_tg ; figures.map { |i| df.world.history.figures[i] } ; end - field(:anon_1, 36) { - number 32, true - } - field(:anon_2, 40) { - number 32, true - } - field(:anon_3, 44) { - number 32, true - } - field(:anon_4, 48) { - number 32, true - } - field(:region_pos, 52) { - global :Coord2d - } -end - -class HistoryEventHistFigureWoundedst < HistoryEvent - sizeof 56 - - rtti_classname :history_event_hist_figure_woundedst - - field(:victim, 24) { - number 32, true - } - def victim_tg ; df.world.history.figures[victim] ; end - field(:attacker, 28) { - number 32, true - } - def attacker_tg ; df.world.history.figures[attacker] ; end - field(:anon_1, 32) { - number 32, true - } - field(:anon_2, 36) { - number 32, true - } - field(:anon_3, 40) { - number 32, true - } - field(:anon_4, 44) { - number 32, true - } - field(:anon_5, 48) { - number 16, true - } - field(:anon_6, 50) { - number 16, true - } - field(:anon_7, 52) { - number 16, true - } - field(:anon_8, 54) { - number 8, false - } -end - -class HistoryEventItemStolenst < HistoryEvent - sizeof 72 - - rtti_classname :history_event_item_stolenst - - field(:item_type, 24) { - number 16, true, nil, ItemType - } - field(:item_subtype, 26) { - number 16, true - } - field(:mattype, 28) { - number 16, true - } - field(:matindex, 32) { - number 32, true - } - field(:anon_1, 36) { - number 32, true - } - field(:entity_id, 40) { - number 32, true - } - def entity_tg ; df.world.entities.all[entity_id] ; end - field(:hfid, 44) { - number 32, true - } - def hfid_tg ; df.world.history.figures[hfid] ; end - field(:site, 48) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site] ; end - field(:anon_2, 52) { - number 32, true - } - field(:anon_3, 56) { - number 32, true - } - field(:anon_4, 60) { - number 32, true - } - field(:region_pos, 64) { - global :Coord2d - } - field(:anon_5, 68) { - number 32, true - } -end - -class HistoryEventMasterpieceCreatedst < HistoryEvent - sizeof 36 - - rtti_classname :history_event_masterpiece_createdst - - field(:maker, 24) { - number 32, true - } - def maker_tg ; df.world.history.figures[maker] ; end - field(:maker_entity, 28) { - number 32, true - } - def maker_entity_tg ; df.world.entities.all[maker_entity] ; end - field(:site, 32) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site] ; end -end - -class HistoryEventMasterpieceCreatedArchConstructst < HistoryEventMasterpieceCreatedst - sizeof 52 - - rtti_classname :history_event_masterpiece_created_arch_constructst - - field(:anon_1, 36) { - number 32, true - } - field(:anon_2, 40) { - number 16, true - } - field(:anon_3, 42) { - number 16, true - } - field(:anon_4, 44) { - number 32, true - } - field(:anon_5, 48) { - number 32, true - } -end - -class HistoryEventMasterpieceCreatedArchDesignst < HistoryEventMasterpieceCreatedst - sizeof 52 - - rtti_classname :history_event_masterpiece_created_arch_designst - - field(:anon_1, 36) { - number 32, true - } - field(:anon_2, 40) { - number 16, true - } - field(:anon_3, 42) { - number 16, true - } - field(:anon_4, 44) { - number 32, true - } - field(:anon_5, 48) { - number 32, true - } -end - -class HistoryEventMasterpieceCreatedDyeItemst < HistoryEventMasterpieceCreatedst - sizeof 64 - - rtti_classname :history_event_masterpiece_created_dye_itemst - - field(:anon_1, 36) { - number 32, true - } - field(:anon_2, 40) { - number 16, true - } - field(:anon_3, 42) { - number 16, true - } - field(:anon_4, 44) { - number 16, true - } - field(:anon_5, 48) { - number 32, true - } - field(:anon_6, 52) { - number 32, true - } - field(:anon_7, 56) { - number 16, true - } - field(:anon_8, 60) { - number 32, true - } -end - -class HistoryEventMasterpieceCreatedEngravingst < HistoryEventMasterpieceCreatedst - sizeof 48 - - rtti_classname :history_event_masterpiece_created_engravingst - - field(:skill_rating, 36) { - number 32, true - } - field(:type, 40) { - number 32, true - } - field(:subtype, 44) { - number 16, true - } -end - -class HistoryEventMasterpieceCreatedFoodst < HistoryEventMasterpieceCreatedst - sizeof 48 - - rtti_classname :history_event_masterpiece_created_foodst - - field(:unk1, 36) { - number 32, true - } - field(:item_subtype, 40) { - number 16, true - } - def item_subtype_tg ; df.world.raws.itemdefs.food[item_subtype] ; end - field(:item_id, 44) { - number 32, true - } - def item_tg ; df.world.items.all[item_id] ; end -end - -class HistoryEventMasterpieceCreatedItemImprovementst < HistoryEventMasterpieceCreatedst - sizeof 80 - - rtti_classname :history_event_masterpiece_created_item_improvementst - - field(:anon_1, 36) { - number 32, true - } - field(:anon_2, 40) { - number 16, true - } - field(:anon_3, 42) { - number 16, true - } - field(:anon_4, 44) { - number 16, true - } - field(:anon_5, 48) { - number 32, true - } - field(:anon_6, 52) { - number 32, true - } - field(:anon_7, 56) { - number 16, true - } - field(:anon_8, 60) { - number 32, true - } - field(:anon_9, 64) { - number 16, true - } - field(:anon_10, 68) { - number 32, true - } - field(:anon_11, 72) { - number 32, true - } - field(:anon_12, 76) { - number 16, true - } -end - -class HistoryEventMasterpieceCreatedItemst < HistoryEventMasterpieceCreatedst - sizeof 52 - - rtti_classname :history_event_masterpiece_created_itemst - - field(:skill_used, 36) { - number 32, true, nil, JobSkill - } - field(:item_type, 40) { - number 16, true, nil, ItemType - } - field(:item_subtype, 42) { - number 16, true - } - field(:mat_type, 44) { - number 16, true - } - field(:mat_index, 46) { - number 16, true - } - field(:item_id, 48) { - number 32, true - } - def item_tg ; df.world.items.all[item_id] ; end -end - -class HistoryEventMasterpieceLostst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_masterpiece_lostst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventMerchantst < HistoryEvent - sizeof 44 - - rtti_classname :history_event_merchantst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } -end - -class HistoryEventReclaimSitest < HistoryEvent - sizeof 36 - - rtti_classname :history_event_reclaim_sitest - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } -end - -class HistoryEventRemoveHfEntityLinkst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_remove_hf_entity_linkst - - field(:entity_id, 24) { - number 32, true - } - def entity_tg ; df.world.entities.all[entity_id] ; end - field(:hfid, 28) { - number 32, true - } - def hfid_tg ; df.world.history.figures[hfid] ; end - field(:anon_1, 32) { - number 32, true - } - field(:anon_2, 36) { - number 32, true - } -end - -class HistoryEventRemoveHfHfLinkst < HistoryEvent - sizeof 36 - - rtti_classname :history_event_remove_hf_hf_linkst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } -end - -class HistoryEventRemoveHfSiteLinkst < HistoryEvent - sizeof 44 - - rtti_classname :history_event_remove_hf_site_linkst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } -end - -class HistoryEventReplacedBuildingst < HistoryEvent - sizeof 44 - - rtti_classname :history_event_replaced_buildingst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } -end - -class HistoryEventSiteAbandonedst < HistoryEvent - sizeof 36 - - rtti_classname :history_event_site_abandonedst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } -end - -class HistoryEventSiteDiedst < HistoryEvent - sizeof 36 - - rtti_classname :history_event_site_diedst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } -end - -class HistoryEventTopicagreementConcludedst < HistoryEvent - sizeof 44 - - rtti_classname :history_event_topicagreement_concludedst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 16, true - } - field(:anon_5, 40) { - number 32, true - } -end - -class HistoryEventTopicagreementMadest < HistoryEvent - sizeof 40 - - rtti_classname :history_event_topicagreement_madest - - field(:anon_1, 24) { - number 16, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventTopicagreementRejectedst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_topicagreement_rejectedst - - field(:anon_1, 24) { - number 16, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventWarAttackedSitest < HistoryEvent - sizeof 48 - - rtti_classname :history_event_war_attacked_sitest - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } - field(:anon_6, 44) { - number 32, true - } -end - -class HistoryEventWarDestroyedSitest < HistoryEvent - sizeof 40 - - rtti_classname :history_event_war_destroyed_sitest - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventWarFieldBattlest < HistoryEvent - sizeof 52 - - rtti_classname :history_event_war_field_battlest - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 16, true - } - field(:anon_6, 42) { - number 16, true - } - field(:anon_7, 44) { - number 32, true - } - field(:anon_8, 48) { - number 32, true - } -end - -class HistoryEventWarPeaceAcceptedst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_war_peace_acceptedst - - field(:anon_1, 24) { - number 16, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventWarPeaceRejectedst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_war_peace_rejectedst - - field(:anon_1, 24) { - number 16, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventWarPlunderedSitest < HistoryEvent - sizeof 40 - - rtti_classname :history_event_war_plundered_sitest - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryEventWarSiteNewLeaderst < HistoryEvent - sizeof 60 - - rtti_classname :history_event_war_site_new_leaderst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } - field(:anon_6, 44) { - number 32, true - } - field(:anon_7, 48) { - number 32, true - } - field(:anon_8, 52) { - number 32, true - } - field(:anon_9, 56) { - number 32, true - } -end - -class HistoryEventWarSiteTakenOverst < HistoryEvent - sizeof 44 - - rtti_classname :history_event_war_site_taken_overst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } -end - -class HistoryEventWarSiteTributeForcedst < HistoryEvent - sizeof 40 - - rtti_classname :history_event_war_site_tribute_forcedst - - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } -end - -class HistoryHitItem < MemHack::Compound - sizeof 32 - - field(:item, 0) { - number 32, true - } - def item_tg ; df.world.items.all[item] ; end - field(:item_type, 4) { - number 16, true, nil, ItemType - } - field(:item_subtype, 6) { - number 16, true - } - field(:mattype, 8) { - number 16, true - } - field(:matindex, 12) { - number 32, true - } - field(:bow_item, 16) { - number 32, true - } - def bow_item_tg ; df.world.items.all[bow_item] ; end - field(:bow_item_type, 20) { - number 16, true, nil, ItemType - } - field(:bow_item_subtype, 22) { - number 16, true - } - field(:bow_mattype, 24) { - number 16, true - } - field(:bow_matindex, 28) { - number 32, true - } -end - -class HospitalSupplies < MemHack::Compound - sizeof 64 - - field(:supplies_needed, 0) { - compound(:HospitalSupplies_TSuppliesNeeded) { - field(:_whole, 0) { - number 32, false - } - field(:splints, 0) { bit 0 } - field(:thread, 0) { bit 1 } - field(:cloth, 0) { bit 2 } - field(:crutches, 0) { bit 3 } - field(:plaster, 0) { bit 4 } - field(:buckets, 0) { bit 5 } - field(:soap, 0) { bit 6 } - } - } - field(:max_splints, 4) { - number 32, true, 5 - } - field(:max_thread, 8) { - number 32, true, 75000 - } - field(:max_cloth, 12) { - number 32, true, 50000 - } - field(:max_crutches, 16) { - number 32, true, 5 - } - field(:max_plaster, 20) { - number 32, true, 750 - } - field(:max_buckets, 24) { - number 32, true, 2 - } - field(:max_soap, 28) { - number 32, true, 750 - } - field(:cur_splints, 32) { - number 32, true - } - field(:cur_thread, 36) { - number 32, true - } - field(:cur_cloth, 40) { - number 32, true - } - field(:cur_crutches, 44) { - number 32, true - } - field(:cur_plaster, 48) { - number 32, true - } - field(:cur_buckets, 52) { - number 32, true - } - field(:cur_soap, 56) { - number 32, true - } - field(:supply_recheck_timer, 60) { - number 32, true - } -end - -class Init < MemHack::Compound - sizeof 4232 - - field(:display, 0) { - global :InitDisplay - } - field(:media, 40) { - global :InitMedia - } - field(:input, 52) { - global :InitInput - } - field(:font, 88) { - global :InitFont - } - field(:window, 4224) { - global :InitWindow - } -end - -class InitDisplay < MemHack::Compound - sizeof 40 - - field(:flag, 0) { - df_flagarray(InitDisplayFlags) - } - field(:windowed, 8) { - class ::DFHack::InitDisplay_TWindowed < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :True ; NUME[:True] = 0 - ENUM[1] = :False ; NUME[:False] = 1 - ENUM[2] = :Prompt ; NUME[:Prompt] = 2 - end - - number 32, true, nil, InitDisplay_TWindowed - } - field(:grid_x, 12) { - number 32, true - } - field(:grid_y, 16) { - number 32, true - } - field(:desired_fullscreen_width, 20) { - number 32, true - } - field(:desired_fullscreen_height, 24) { - number 32, true - } - field(:desired_windowed_width, 28) { - number 32, true - } - field(:desired_windowed_height, 32) { - number 32, true - } - field(:partial_print_count, 36) { - number 8, false - } -end - -class InitFont < MemHack::Compound - sizeof 4136 - - field(:small_font_texpos, 0) { - static_array(256, 4) { - number 32, true - } - } - field(:large_font_texpos, 1024) { - static_array(256, 4) { - number 32, true - } - } - field(:small_font_datapos, 2048) { - static_array(256, 4) { - number 32, true - } - } - field(:large_font_datapos, 3072) { - static_array(256, 4) { - number 32, true - } - } - field(:small_font_adjx, 4096) { - float - } - field(:small_font_adjy, 4100) { - float - } - field(:large_font_adjx, 4104) { - float - } - field(:large_font_adjy, 4108) { - float - } - field(:small_font_dispx, 4112) { - number 32, true - } - field(:small_font_dispy, 4116) { - number 32, true - } - field(:large_font_dispx, 4120) { - number 32, true - } - field(:large_font_dispy, 4124) { - number 32, true - } - field(:use_ttf, 4128) { - class ::DFHack::InitFont_TUseTtf < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :TTF_OFF ; NUME[:TTF_OFF] = 0 - ENUM[1] = :TTF_ON ; NUME[:TTF_ON] = 1 - ENUM[2] = :TTF_AUTO ; NUME[:TTF_AUTO] = 2 - end - - number 32, true, nil, InitFont_TUseTtf - } - field(:ttf_limit, 4132) { - number 32, true - } -end - -class InitInput < MemHack::Compound - sizeof 36 - - field(:hold_time, 0) { - number 32, true - } - field(:repeat_time, 4) { - number 32, true - } - field(:macro_time, 8) { - number 32, true - } - field(:pause_zoom_no_interface_ms, 12) { - number 32, true - } - field(:flag, 16) { - df_flagarray(InitInputFlags) - } - field(:zoom_speed, 24) { - number 32, true - } - field(:repeat_accel_start, 28) { - number 32, true - } - field(:repeat_accel_limit, 32) { - number 32, true - } -end - -class InitMedia < MemHack::Compound - sizeof 12 - - field(:flag, 0) { - df_flagarray(InitMediaFlags) - } - field(:volume, 8) { - number 32, true - } -end - -class InitWindow < MemHack::Compound - sizeof 8 - - field(:flag, 0) { - df_flagarray(InitWindowFlags) - } -end - -class InorganicRaw < MemHack::Compound - sizeof 756 - - field(:id, 0) { - stl_string - } - field(:str, 4) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:flags, 16) { - df_flagarray(InorganicFlags) - } - field(:metal_ore, 24) { - compound(:InorganicRaw_TMetalOre) { - field(:str, 0) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:mat_index, 12) { - stl_vector(2) { - number 16, true - } - } - def mat_index_tg ; mat_index.map { |i| df.world.raws.inorganics[i] } ; end - field(:probability, 24) { - stl_vector(2) { - number 16, true - } - } - } - } - field(:thread_metal, 60) { - compound(:InorganicRaw_TThreadMetal) { - field(:str, 0) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:mat_index, 12) { - stl_vector(2) { - number 16, true - } - } - def mat_index_tg ; mat_index.map { |i| df.world.raws.inorganics[i] } ; end - field(:probability, 24) { - stl_vector(2) { - number 16, true - } - } - } - } - field(:unk1, 96) { - stl_vector(4) { - number 32, true - } - } - field(:environment_spec, 108) { - compound(:InorganicRaw_TEnvironmentSpec) { - field(:str, 0) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:mat_index, 12) { - stl_vector(2) { - number 16, true - } - } - def mat_index_tg ; mat_index.map { |i| df.world.raws.inorganics[i] } ; end - field(:inclusion_type, 24) { - stl_vector(2) { - number 16, true, nil, InclusionType - } - } - field(:probability, 36) { - stl_vector(1) { - number 8, false - } - } - } - } - field(:environment, 156) { - compound(:InorganicRaw_TEnvironment) { - field(:location, 0) { - stl_vector(2) { - number 16, true, nil, EnvironmentType - } - } - field(:type, 12) { - stl_vector(2) { - number 16, true, nil, InclusionType - } - } - field(:probability, 24) { - stl_vector(1) { - number 8, false - } - } - } - } - field(:unk2, 192) { - number 32, true - } - field(:material, 196) { - global :Material - } -end - -class Interaction < MemHack::Compound - sizeof 64 - - field(:name, 0) { - stl_string - } - field(:id, 4) { - number 32, true - } - field(:str, 8) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:flags, 20) { - df_flagarray - } - field(:sources, 28) { - stl_vector(4) { - pointer { - } - } - } - field(:targets, 40) { - stl_vector(4) { - pointer { - } - } - } - field(:effects, 52) { - stl_vector(4) { - pointer { - } - } - } -end - -class InterfaceButton < MemHack::Compound - sizeof 12 - - rtti_classname :interface_buttonst - - field(:hotkey_id, 4) { - number 32, true - } - field(:is_hidden, 8) { - number 8, true, nil, BooleanEnum - } - def getLabel(str) - DFHack.vmethod_call(self, 4, str) ; nil - end - def click() - DFHack.vmethod_call(self, 8) ; nil - end - def setColor(selected) - DFHack.vmethod_call(self, 12, selected) ; nil - end -end - -class InterfaceButtonBuildingst < InterfaceButton - sizeof 16 - - rtti_classname :interface_button_buildingst - - field(:building, 12) { - pointer { - global :Building - } - } -end - -class InterfaceButtonBuildingCategorySelectorst < InterfaceButtonBuildingst - sizeof 24 - - rtti_classname :interface_button_building_category_selectorst - - field(:category_id, 16) { - number 32, true - } - field(:unk_14, 20) { - number 8, false - } -end - -class InterfaceButtonBuildingMaterialSelectorst < InterfaceButtonBuildingst - sizeof 32 - - rtti_classname :interface_button_building_material_selectorst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:material_category, 24) { - global :JobMaterialCategory - } - field(:unk_1c, 28) { - number 8, false - } -end - -class InterfaceButtonBuildingNewJobst < InterfaceButtonBuildingst - sizeof 52 - - rtti_classname :interface_button_building_new_jobst - - field(:job_type, 16) { - number 32, true, nil, JobType - } - field(:reaction_name, 20) { - stl_string - } - field(:unused_30, 24) { - number 16, true - } - field(:item_subtype, 26) { - number 16, true - } - field(:mat_type, 28) { - number 16, true - } - field(:mat_index, 32) { - number 32, true - } - field(:item_category, 36) { - global :StockpileGroupSet - } - field(:hist_figure_id, 40) { - number 32, true - } - def hist_figure_tg ; df.world.history.figures[hist_figure_id] ; end - field(:material_category, 44) { - global :JobMaterialCategory - } - field(:unk_48, 48) { - number 8, true, nil, BooleanEnum - } - field(:is_custom, 49) { - number 8, true, nil, BooleanEnum - } -end - -class InterfaceButtonButtonst < InterfaceButton - sizeof 12 - - rtti_classname :interface_button_buttonst - - field(:anon_1, 9) { - number 8, true, nil, BooleanEnum - } -end - -class InterfaceButtonButtonDesignateSelectst < InterfaceButtonButtonst - sizeof 12 - - rtti_classname :interface_button_button_designate_selectst - -end - -class InterfaceButtonButtonDonest < InterfaceButtonButtonst - sizeof 12 - - rtti_classname :interface_button_button_donest - -end - -class InterfaceButtonButtonOpenBitemDesignationst < InterfaceButtonButtonst - sizeof 12 - - rtti_classname :interface_button_button_open_bitem_designationst - -end - -class InterfaceButtonButtonOpenTrafficDesignationst < InterfaceButtonButtonst - sizeof 12 - - rtti_classname :interface_button_button_open_traffic_designationst - -end - -class InterfaceButtonConstructionst < InterfaceButton - sizeof 16 - - rtti_classname :interface_button_constructionst - - field(:unused_c, 12) { - pointer { - } - } -end - -class InterfaceButtonConstructionBuildingSelectorst < InterfaceButtonConstructionst - sizeof 28 - - rtti_classname :interface_button_construction_building_selectorst - - field(:building_type, 16) { - number 16, true - } - field(:building_subtype, 18) { - number 16, true - } - field(:custom_type, 20) { - number 32, true - } - def custom_type_tg ; df.world.raws.buildings.all[custom_type] ; end - field(:existing_count, 24) { - number 32, true - } -end - -class InterfaceButtonConstructionCategorySelectorst < InterfaceButtonConstructionst - sizeof 20 - - rtti_classname :interface_button_construction_category_selectorst - - field(:category_id, 16) { - number 32, true - } -end - -class InterfaceButtonConstructionDonest < InterfaceButtonConstructionst - sizeof 16 - - rtti_classname :interface_button_construction_donest - -end - -class Interfacest < MemHack::Compound - sizeof 1812876 - - field(:original_fps, 0) { - number 32, true - } - field(:view, 4) { - global :Viewscreen - } - field(:flag, 20) { - number 32, false - } - field(:shutdown_interface_tickcount, 24) { - number 32, true - } - field(:shutdown_interface_for_ms, 28) { - number 32, true - } - field(:supermovie_on, 32) { - number 8, false - } - field(:supermovie_pos, 36) { - number 32, true - } - field(:supermovie_delayrate, 40) { - number 32, true - } - field(:supermovie_delaystep, 44) { - number 32, true - } - field(:supermovie_sound, 48) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:supermovie_sound_time, 60) { - static_array(16, 800) { - static_array(200, 4) { - number 32, true - } - } - } - field(:supermoviebuffer, 12860) { - } - field(:supermoviebuffer_comp, 812860) { - } - field(:currentblocksize, 1812860) { - number 32, true - } - field(:nextfilepos, 1812864) { - number 32, true - } - field(:first_movie_write, 1812868) { - number 8, false - } - field(:movie_file, 1812872) { - stl_string - } -end - -class InvasionInfo < MemHack::Compound - sizeof 28 - - field(:id, 0) { - number 32, true - } - field(:civ_id, 4) { - number 32, true - } - def civ_tg ; df.world.entities.all[civ_id] ; end - field(:active_size1, 8) { - number 32, true - } - field(:active_size2, 12) { - number 32, true - } - field(:size, 16) { - number 32, true - } - field(:duration_counter, 20) { - number 32, true - } - field(:flags, 24) { - compound(:InvasionInfo_TFlags) { - field(:_whole, 0) { - number 16, false - } - field(:active, 0) { bit 0 } - field(:siege, 0) { bit 1 } - } - } - field(:unk4b, 26) { - number 16, true - } -end - -class Item < MemHack::Compound - sizeof 92 - - rtti_classname :itemst - - field(:pos, 4) { - global :Coord - } - field(:flags, 12) { - global :ItemFlags - } - field(:flags2, 16) { - global :ItemFlags2 - } - field(:age, 20) { - number 32, false - } - field(:id, 24) { - number 32, true - } - field(:specific_refs, 28) { - stl_vector(4) { - pointer { - global :SpecificRef - } - } - } - field(:itemrefs, 40) { - stl_vector(4) { - pointer { - global :GeneralRef - } - } - } - field(:world_data_id, 52) { - number 32, true, -1 - } - field(:world_data_subid, 56) { - number 32, true, -1 - } - field(:temp, 60) { - compound(:Item_TTemp) { - field(:unk1a, 0) { - number 8, false - } - field(:unk1b, 1) { - number 8, false - } - field(:unk2, 2) { - number 16, true - } - field(:unk3, 4) { - number 16, true - } - field(:unk4, 6) { - number 16, true - } - field(:unk5, 8) { - number 16, true - } - field(:spec_heat, 10) { - number 16, true - } - field(:ignite_point, 12) { - number 16, true - } - field(:heatdam_point, 14) { - number 16, true - } - field(:colddam_point, 16) { - number 16, true - } - field(:boiling_point, 18) { - number 16, true - } - field(:melting_point, 20) { - number 16, true - } - field(:fixed_temp, 22) { - number 16, true - } - } - } - field(:weight, 84) { - number 32, true - } - field(:weight_fraction, 88) { - number 32, true - } - def getType() - ItemType.sym(DFHack.vmethod_call(self, 0)) - end - def getSubtype() - val = DFHack.vmethod_call(self, 4) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def getMaterial() - val = DFHack.vmethod_call(self, 8) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def getMaterialIndex() - val = DFHack.vmethod_call(self, 12) - end - def setSubtype(arg0) - DFHack.vmethod_call(self, 16, arg0) ; nil - end - def setMaterial(arg0) - DFHack.vmethod_call(self, 20, arg0) ; nil - end - def setMaterialIndex(arg0) - DFHack.vmethod_call(self, 24, arg0) ; nil - end - def getActualMaterial() - val = DFHack.vmethod_call(self, 28) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def getActualMaterialIndex() - val = DFHack.vmethod_call(self, 32) - end - def getRace() - val = DFHack.vmethod_call(self, 36) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def getCaste() - val = DFHack.vmethod_call(self, 40) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def getPlantID() - val = DFHack.vmethod_call(self, 44) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def getTotalDimension() - val = DFHack.vmethod_call(self, 48) - end - def setDimension(amount) - DFHack.vmethod_call(self, 52, amount) ; nil - end - def subtractDimension(amount) - val = DFHack.vmethod_call(self, 56, amount) - (val & 1) != 0 - end - def isFoodStorage() - val = DFHack.vmethod_call(self, 60) - (val & 1) != 0 - end - def isTrackCart() - val = DFHack.vmethod_call(self, 64) - (val & 1) != 0 - end - def isWheelbarrow() - val = DFHack.vmethod_call(self, 68) - (val & 1) != 0 - end - def getVehicleID() - val = DFHack.vmethod_call(self, 72) - end - def getStockpile() - ptr = DFHack.vmethod_call(self, 76) - class << self - global :ItemStockpileRef - end._at(ptr) if ptr != 0 - end - def containsPlaster() - val = DFHack.vmethod_call(self, 80) - (val & 1) != 0 - end - def isPlaster() - val = DFHack.vmethod_call(self, 84) - (val & 1) != 0 - end - def getColorOverride(arg0) - val = DFHack.vmethod_call(self, 88, arg0) - (val & 1) != 0 - end - def getHistoryInfo() - ptr = DFHack.vmethod_call(self, 92) - class << self - pointer { - global :ItemHistoryInfo - } - end._at(ptr) if ptr != 0 - end - def hasToolUse(arg0) - val = DFHack.vmethod_call(self, 96, arg0) - (val & 1) != 0 - end - def becomePaste() - DFHack.vmethod_call(self, 104) ; nil - end - def becomePressed() - DFHack.vmethod_call(self, 108) ; nil - end - def calculateWeight() - DFHack.vmethod_call(self, 112) ; nil - end - def isSharpStone() - val = DFHack.vmethod_call(self, 116) - (val & 1) != 0 - end - def isCrystalGlassable() - val = DFHack.vmethod_call(self, 120) - (val & 1) != 0 - end - def isMetalOre(matIndex) - val = DFHack.vmethod_call(self, 124, matIndex) - (val & 1) != 0 - end - def getSpecHeat() - val = DFHack.vmethod_call(self, 136) - val & ((1 << 16) - 1) - end - def getIgnitePoint() - val = DFHack.vmethod_call(self, 140) - val & ((1 << 16) - 1) - end - def getHeatdamPoint() - val = DFHack.vmethod_call(self, 144) - val & ((1 << 16) - 1) - end - def getColddamPoint() - val = DFHack.vmethod_call(self, 148) - val & ((1 << 16) - 1) - end - def getBoilingPoint() - val = DFHack.vmethod_call(self, 152) - val & ((1 << 16) - 1) - end - def getMeltingPoint() - val = DFHack.vmethod_call(self, 156) - val & ((1 << 16) - 1) - end - def getFixedTemp() - val = DFHack.vmethod_call(self, 160) - val & ((1 << 16) - 1) - end - def getSolidDensity() - val = DFHack.vmethod_call(self, 164) - end - def materialRots() - val = DFHack.vmethod_call(self, 168) - (val & 1) != 0 - end - def getTemperature() - val = DFHack.vmethod_call(self, 172) - val & ((1 << 16) - 1) - end - def adjustTemperature(target, unk) - val = DFHack.vmethod_call(self, 176, target, unk) - (val & 1) != 0 - end - def extinguish() - DFHack.vmethod_call(self, 184) ; nil - end - def getGloveHandedness() - val = DFHack.vmethod_call(self, 188) - val &= ((1 << 8) - 1) - ((val >> (8-1)) & 1) == 0 ? val : val - (1 << 8) - end - def setGloveHandedness(arg0) - DFHack.vmethod_call(self, 192, arg0) ; nil - end - def isSpike() - val = DFHack.vmethod_call(self, 196) - (val & 1) != 0 - end - def isScrew() - val = DFHack.vmethod_call(self, 200) - (val & 1) != 0 - end - def isBuildMat() - val = DFHack.vmethod_call(self, 204) - (val & 1) != 0 - end - def isTemperatureSafe(arg0) - val = DFHack.vmethod_call(self, 208, arg0) - (val & 1) != 0 - end - def setRandSubtype(arg0) - DFHack.vmethod_call(self, 212, arg0) ; nil - end - def getWear() - val = DFHack.vmethod_call(self, 220) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def setWear(arg0) - DFHack.vmethod_call(self, 224, arg0) ; nil - end - def getMaker() - val = DFHack.vmethod_call(self, 228) - end - def setMaker(unit_id) - DFHack.vmethod_call(self, 232, unit_id) ; nil - end - def getCorpseInfo(prace, pcaste, phfig, punit) - DFHack.vmethod_call(self, 236, prace, pcaste, phfig, punit) ; nil - end - def getGloveFlags() - ptr = DFHack.vmethod_call(self, 244) - class << self - df_flagarray - end._at(ptr) if ptr != 0 - end - def getItemShapeDesc() - ptr = DFHack.vmethod_call(self, 248) - class << self - stl_string - end._at(ptr) if ptr != 0 - end - def isMatchingAmmoItem(arg0) - val = DFHack.vmethod_call(self, 252, arg0) - (val & 1) != 0 - end - def setSeedsUnk84(arg0) - DFHack.vmethod_call(self, 268, arg0) ; nil - end - def getCorpseUnk17c() - val = DFHack.vmethod_call(self, 272) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def ageItem(amount) - DFHack.vmethod_call(self, 276, amount) ; nil - end - def getCritterUnk80() - val = DFHack.vmethod_call(self, 280) - end - def setCritterUnk80(arg0) - DFHack.vmethod_call(self, 284, arg0) ; nil - end - def incrementCritterUnk80() - DFHack.vmethod_call(self, 288) ; nil - end - def getRotTimer() - val = DFHack.vmethod_call(self, 292) - end - def setRotTimer(val) - DFHack.vmethod_call(self, 296, val) ; nil - end - def incrementRotTimer() - DFHack.vmethod_call(self, 300) ; nil - end - def isBogeymanCorpse() - val = DFHack.vmethod_call(self, 304) - (val & 1) != 0 - end - def getAmmoType(arg0) - ptr = DFHack.vmethod_call(self, 312, arg0) - class << self - stl_string - end._at(ptr) if ptr != 0 - end - def isLiquidPowder() - val = DFHack.vmethod_call(self, 316) - (val & 1) != 0 - end - def isLiquid() - val = DFHack.vmethod_call(self, 320) - (val & 1) != 0 - end - def getVolume() - val = DFHack.vmethod_call(self, 328) - end - def isArmorNotClothing() - val = DFHack.vmethod_call(self, 340) - (val & 1) != 0 - end - def isMillable() - val = DFHack.vmethod_call(self, 344) - (val & 1) != 0 - end - def isProcessableThread() - val = DFHack.vmethod_call(self, 348) - (val & 1) != 0 - end - def isProcessableVial() - val = DFHack.vmethod_call(self, 352) - (val & 1) != 0 - end - def isProcessableBag() - val = DFHack.vmethod_call(self, 356) - (val & 1) != 0 - end - def isProcessableBarrel() - val = DFHack.vmethod_call(self, 360) - (val & 1) != 0 - end - def isEdiblePlant() - val = DFHack.vmethod_call(self, 364) - (val & 1) != 0 - end - def isEdibleRaw(hunger) - val = DFHack.vmethod_call(self, 368, hunger) - (val & 1) != 0 - end - def isEdibleMeat(hunger) - val = DFHack.vmethod_call(self, 372, hunger) - (val & 1) != 0 - end - def isEdibleCorpse(hunger) - val = DFHack.vmethod_call(self, 376, hunger) - (val & 1) != 0 - end - def moveToGround(arg0, arg1, arg2) - val = DFHack.vmethod_call(self, 380, arg0, arg1, arg2) - (val & 1) != 0 - end - def categorize(arg0) - DFHack.vmethod_call(self, 384, arg0) ; nil - end - def uncategorize() - DFHack.vmethod_call(self, 388) ; nil - end - def isFurniture(empty) - val = DFHack.vmethod_call(self, 392, empty) - (val & 1) != 0 - end - def isPressed() - val = DFHack.vmethod_call(self, 396) - (val & 1) != 0 - end - def isCageOrTrap() - val = DFHack.vmethod_call(self, 400) - (val & 1) != 0 - end - def assignQuality(maker, job_skill) - DFHack.vmethod_call(self, 404, maker, JobSkill.int(job_skill)) ; nil - end - def notifyLostMasterwork() - DFHack.vmethod_call(self, 408) ; nil - end - def isDamagedByHeat() - val = DFHack.vmethod_call(self, 436) - (val & 1) != 0 - end - def needTwoHandedWield(arg0) - val = DFHack.vmethod_call(self, 440, arg0) - (val & 1) != 0 - end - def splitStack(arg0, arg1) - ptr = DFHack.vmethod_call(self, 444, arg0, arg1) - class << self - global :Item - end._at(ptr) if ptr != 0 - end - def isTameableVermin() - val = DFHack.vmethod_call(self, 448) - (val & 1) != 0 - end - def isDistillable(checkKitchenSettings) - val = DFHack.vmethod_call(self, 452, checkKitchenSettings) - (val & 1) != 0 - end - def isDye() - val = DFHack.vmethod_call(self, 456) - (val & 1) != 0 - end - def isMilkable() - val = DFHack.vmethod_call(self, 460) - (val & 1) != 0 - end - def isSandBearing() - val = DFHack.vmethod_call(self, 464) - (val & 1) != 0 - end - def isLyeBearing() - val = DFHack.vmethod_call(self, 468) - (val & 1) != 0 - end - def isAnimalProduct() - val = DFHack.vmethod_call(self, 472) - (val & 1) != 0 - end - def addWear(delta, simple, lose_masterwork) - val = DFHack.vmethod_call(self, 480, delta, simple, lose_masterwork) - (val & 1) != 0 - end - def incWearTimer(delta) - val = DFHack.vmethod_call(self, 484, delta) - (val & 1) != 0 - end - def checkWearDestroy(simple, lose_masterwork) - val = DFHack.vmethod_call(self, 488, simple, lose_masterwork) - (val & 1) != 0 - end - def addContaminant(mat_type, mat_index, mat_state, temp, size, unk, flags) - DFHack.vmethod_call(self, 492, mat_type, mat_index, MatterState.int(mat_state), temp, size, unk, flags) ; nil - end - def removeContaminantByIdx(index, amount) - DFHack.vmethod_call(self, 496, index, amount) ; nil - end - def removeContaminant(mat_type, mat_index, amount) - DFHack.vmethod_call(self, 500, mat_type, mat_index, amount) ; nil - end - def tradeUnitContaminants(arg0, body_part_id) - DFHack.vmethod_call(self, 504, arg0, body_part_id) ; nil - end - def tradeItemContaminants(arg0) - DFHack.vmethod_call(self, 508, arg0) ; nil - end - def tradeItemContaminants2(arg0) - DFHack.vmethod_call(self, 512, arg0) ; nil - end - def contaminateWound(arg0, arg1, shift, body_part_id) - DFHack.vmethod_call(self, 516, arg0, arg1, shift, body_part_id) ; nil - end - def write_file(arg0) - DFHack.vmethod_call(self, 520, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 524, arg0, loadversion) ; nil - end - def getWeaponAttacks() - ptr = DFHack.vmethod_call(self, 528) - class << self - stl_vector(4) { - pointer { - } - } - end._at(ptr) if ptr != 0 - end - def isBag() - val = DFHack.vmethod_call(self, 552) - (val & 1) != 0 - end - def isSand() - val = DFHack.vmethod_call(self, 556) - (val & 1) != 0 - end - def getStackSize() - val = DFHack.vmethod_call(self, 564) - end - def addStackSize(amount) - DFHack.vmethod_call(self, 568, amount) ; nil - end - def setStackSize(amount) - DFHack.vmethod_call(self, 572, amount) ; nil - end - def isAmmoClass(arg0) - val = DFHack.vmethod_call(self, 576, arg0) - (val & 1) != 0 - end - def updateTempFromMap(local, contained, adjust, multiplier) - val = DFHack.vmethod_call(self, 596, local, contained, adjust, multiplier) - (val & 1) != 0 - end - def updateTemperature(temp, local, contained, adjust, multiplier) - val = DFHack.vmethod_call(self, 600, temp, local, contained, adjust, multiplier) - (val & 1) != 0 - end - def updateFromWeather() - val = DFHack.vmethod_call(self, 604) - (val & 1) != 0 - end - def updateContaminants() - val = DFHack.vmethod_call(self, 608) - (val & 1) != 0 - end - def checkTemperatureDamage() - val = DFHack.vmethod_call(self, 612) - (val & 1) != 0 - end - def checkHeatColdDamage() - val = DFHack.vmethod_call(self, 616) - (val & 1) != 0 - end - def checkMeltBoil() - val = DFHack.vmethod_call(self, 620) - (val & 1) != 0 - end - def getMeleeSkill() - val = DFHack.vmethod_call(self, 624) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def getRangedSkill() - val = DFHack.vmethod_call(self, 628) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def setQuality(quality) - DFHack.vmethod_call(self, 632, quality) ; nil - end - def getQuality() - val = DFHack.vmethod_call(self, 636) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def getOverallQuality() - val = DFHack.vmethod_call(self, 640) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def getImprovementQuality() - val = DFHack.vmethod_call(self, 644) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def getProjectileSize() - val = DFHack.vmethod_call(self, 648) - end - def isImprovable(arg0, arg1, arg2) - val = DFHack.vmethod_call(self, 652, arg0, arg1, arg2) - (val & 1) != 0 - end - def setSharpness(unk1, unk2) - DFHack.vmethod_call(self, 656, unk1, unk2) ; nil - end - def getSharpness() - val = DFHack.vmethod_call(self, 660) - end - def isTotemable() - val = DFHack.vmethod_call(self, 664) - (val & 1) != 0 - end - def isDyeable() - val = DFHack.vmethod_call(self, 668) - (val & 1) != 0 - end - def isNotDyed() - val = DFHack.vmethod_call(self, 672) - (val & 1) != 0 - end - def isDyed() - val = DFHack.vmethod_call(self, 676) - (val & 1) != 0 - end - def canSewImage() - val = DFHack.vmethod_call(self, 680) - (val & 1) != 0 - end - def isProcessableVialAtStill() - val = DFHack.vmethod_call(self, 688) - (val & 1) != 0 - end - def getBlockChance() - val = DFHack.vmethod_call(self, 696) - end - def getMakerRace() - val = DFHack.vmethod_call(self, 704) - val &= ((1 << 16) - 1) - ((val >> (16-1)) & 1) == 0 ? val : val - (1 << 16) - end - def setMakerRace(arg0) - DFHack.vmethod_call(self, 708, arg0) ; nil - end - def getEffectiveArmorLevel() - val = DFHack.vmethod_call(self, 712) - val &= ((1 << 8) - 1) - ((val >> (8-1)) & 1) == 0 ? val : val - (1 << 8) - end - def isOrganicCloth() - val = DFHack.vmethod_call(self, 720) - (val & 1) != 0 - end - def coverWithContaminant(mat_type, mat_index, mat_state, temperature) - DFHack.vmethod_call(self, 728, mat_type, mat_index, MatterState.int(mat_state), temperature) ; nil - end - def isImproved() - val = DFHack.vmethod_call(self, 736) - (val & 1) != 0 - end - def getMagic() - ptr = DFHack.vmethod_call(self, 740) - class << self - stl_vector(4) { - pointer { - global :ItemMagicness - } - } - end._at(ptr) if ptr != 0 - end - def getItemDescription(arg0, mode) - DFHack.vmethod_call(self, 744, arg0, mode) ; nil - end - def getItemDescriptionPrefix(arg0, mode) - DFHack.vmethod_call(self, 748, arg0, mode) ; nil - end - def getItemBasicName(arg0) - DFHack.vmethod_call(self, 752, arg0) ; nil - end - def getImprovementsValue(entity_id) - val = DFHack.vmethod_call(self, 756, entity_id) - end - def isExtractBearingFish() - val = DFHack.vmethod_call(self, 760) - (val & 1) != 0 - end - def isExtractBearingVermin() - val = DFHack.vmethod_call(self, 764) - (val & 1) != 0 - end - def getBaseWeight() - val = DFHack.vmethod_call(self, 772) - end - def getWeightShiftBits() - val = DFHack.vmethod_call(self, 776) - end - def isCollected() - val = DFHack.vmethod_call(self, 780) - (val & 1) != 0 - end - def isEdibleVermin() - val = DFHack.vmethod_call(self, 784) - (val & 1) != 0 - end - def drawSelf() - DFHack.vmethod_call(self, 788) ; nil - end - def isRangedWeapon() - val = DFHack.vmethod_call(self, 792) - (val & 1) != 0 - end - def isClothing() - val = DFHack.vmethod_call(self, 796) - (val & 1) != 0 - end - def isWet() - val = DFHack.vmethod_call(self, 800) - (val & 1) != 0 - end - def isAssignedToStockpile() - val = DFHack.vmethod_call(self, 808) - (val & 1) != 0 - end - def isAssignedToThisStockpile(arg0) - val = DFHack.vmethod_call(self, 812, arg0) - (val & 1) != 0 - end - def removeStockpileAssignment() - DFHack.vmethod_call(self, 820) ; nil - end - def getStockpile2() - ptr = DFHack.vmethod_call(self, 824) - class << self - global :ItemStockpileRef - end._at(ptr) if ptr != 0 - end - def getThreadDyeValue(arg0) - val = DFHack.vmethod_call(self, 840, arg0) - end - def getSlabEngravingType() - SlabEngravingType.sym(DFHack.vmethod_call(self, 892)) - end - def getAbsorption() - val = DFHack.vmethod_call(self, 896) - end - def isGemMaterial() - val = DFHack.vmethod_call(self, 904) - (val & 1) != 0 - end - def setGemShape(shape) - DFHack.vmethod_call(self, 908, shape) ; nil - end - def hasGemShape() - val = DFHack.vmethod_call(self, 912) - (val & 1) != 0 - end - def getGemShape() - val = DFHack.vmethod_call(self, 916) - end -end - -class ItemActual < Item - sizeof 128 - - rtti_classname :item_actualst - - field(:stack_size, 92) { - number 32, true - } - field(:history_info, 96) { - pointer { - pointer { - global :ItemHistoryInfo - } - } - } - field(:magic, 100) { - pointer { - stl_vector(4) { - pointer { - global :ItemMagicness - } - } - } - } - field(:contaminants, 104) { - pointer { - stl_vector(4) { - pointer { - global :Contaminant - } - } - } - } - field(:temperature, 108) { - number 16, false - } - field(:temperature_fraction, 110) { - number 16, false - } - field(:wear, 112) { - number 16, true - } - field(:wear_timer, 116) { - number 32, true - } - field(:anon_1, 120) { - number 32, true, -1 - } - field(:temp_updated_frame, 124) { - number 32, true, -1 - } -end - -class ItemCrafted < ItemActual - sizeof 152 - - rtti_classname :item_craftedst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } - field(:maker_race, 136) { - number 16, true - } - def maker_race_tg ; df.world.raws.creatures.all[maker_race] ; end - field(:quality, 138) { - number 16, true, nil, ItemQuality - } - field(:skill_used, 140) { - number 32, true, nil, JobSkill - } - field(:maker, 144) { - number 32, true - } - def maker_tg ; df.world.history.figures[maker] ; end - field(:masterpiece_event, 148) { - number 32, true - } - def masterpiece_event_tg ; df.world.history.events[masterpiece_event] ; end -end - -class ItemConstructed < ItemCrafted - sizeof 164 - - rtti_classname :item_constructedst - - field(:improvements, 152) { - stl_vector(4) { - pointer { - global :Itemimprovement - } - } - } -end - -class ItemAmmost < ItemConstructed - sizeof 172 - - rtti_classname :item_ammost - - field(:subtype, 164) { - pointer { - global :ItemdefAmmost - } - } - field(:sharpness, 168) { - number 32, true - } -end - -class ItemAmuletst < ItemConstructed - sizeof 164 - - rtti_classname :item_amuletst - -end - -class ItemAnimaltrapst < ItemConstructed - sizeof 164 - - rtti_classname :item_animaltrapst - -end - -class ItemAnvilst < ItemConstructed - sizeof 164 - - rtti_classname :item_anvilst - -end - -class ItemArmorst < ItemConstructed - sizeof 168 - - rtti_classname :item_armorst - - field(:subtype, 164) { - pointer { - global :ItemdefArmorst - } - } -end - -class ItemArmorstandst < ItemConstructed - sizeof 164 - - rtti_classname :item_armorstandst - -end - -class ItemBackpackst < ItemConstructed - sizeof 164 - - rtti_classname :item_backpackst - -end - -class ItemBallistaarrowheadst < ItemActual - sizeof 136 - - rtti_classname :item_ballistaarrowheadst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } -end - -class ItemBallistapartsst < ItemConstructed - sizeof 164 - - rtti_classname :item_ballistapartsst - -end - -class ItemBarrelst < ItemConstructed - sizeof 172 - - rtti_classname :item_barrelst - - field(:stockpile, 164) { - global :ItemStockpileRef - } -end - -class ItemBarst < ItemActual - sizeof 140 - - rtti_classname :item_barst - - field(:subtype, 128) { - number 16, true - } - field(:mat_type, 130) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } - field(:dimension, 136) { - number 32, true - } -end - -class ItemBedst < ItemConstructed - sizeof 164 - - rtti_classname :item_bedst - -end - -class ItemBinst < ItemConstructed - sizeof 172 - - rtti_classname :item_binst - - field(:stockpile, 164) { - global :ItemStockpileRef - } -end - -class ItemBlocksst < ItemActual - sizeof 136 - - rtti_classname :item_blocksst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } -end - -class ItemBodyComponent < ItemActual - sizeof 628 - - rtti_classname :item_body_componentst - - field(:race, 128) { - number 16, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:hist_figure_id, 132) { - number 32, true - } - def hist_figure_tg ; df.world.history.figures[hist_figure_id] ; end - field(:unit_id, 136) { - number 32, true - } - def unit_tg ; df.world.units.all[unit_id] ; end - field(:caste, 140) { - number 16, true - } - field(:sex, 142) { - number 8, false - } - field(:race2, 144) { - number 16, true - } - def race2_tg ; df.world.raws.creatures.all[race2] ; end - field(:caste2, 146) { - number 16, true - } - field(:unk_88, 148) { - number 32, true - } - field(:unk_8c, 152) { - number 8, false - } - field(:body, 156) { - compound(:ItemBodyComponent_TBody) { - field(:wounds, 0) { - stl_vector(4) { - pointer { - } - } - } - field(:unk_100, 12) { - static_array(10, 4) { - number 32, true - } - } - field(:unk_c8, 52) { - number 32, true - } - field(:components, 56) { - global :BodyComponentInfo - } - field(:physical_attr_unk1, 152) { - static_array(6, 4, PhysicalAttributeType) { - number 32, true - } - } - field(:physical_attr_unk2, 176) { - static_array(6, 4, PhysicalAttributeType) { - number 32, true - } - } - field(:physical_attr_unk3, 200) { - static_array(6, 4, PhysicalAttributeType) { - number 32, true - } - } - field(:unk_194, 224) { - stl_vector(4) { - number 32, true - } - } - field(:unk_1a4, 236) { - stl_vector(4) { - number 32, true - } - } - field(:unk_1b4, 248) { - stl_vector(4) { - number 32, true - } - } - field(:unk_18c, 260) { - number 32, true - } - } - } - field(:birth_year, 420) { - number 32, true - } - field(:birth_time, 424) { - number 32, true - } - field(:curse_year, 428) { - number 32, true - } - field(:curse_time, 432) { - number 32, true - } - field(:anon_1, 436) { - number 32, true - } - field(:anon_2, 440) { - number 32, true - } - field(:death_year, 444) { - number 32, true - } - field(:death_time, 448) { - number 32, true - } - field(:appearance, 452) { - compound(:ItemBodyComponent_TAppearance) { - field(:colors, 0) { - stl_vector(4) { - number 32, true - } - } - field(:unk_1e8, 12) { - stl_vector(2) { - number 16, true - } - } - field(:unk_1f8, 24) { - stl_vector(4) { - number 32, true - } - } - field(:unk_208, 36) { - stl_vector(4) { - number 32, true - } - } - field(:unk_218, 48) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:blood_count, 512) { - number 32, true - } - field(:unk_1e0, 516) { - number 32, true - } - field(:hist_figure_id2, 520) { - number 32, true - } - def hist_figure_tg2 ; df.world.history.figures[hist_figure_id2] ; end - field(:anon_3, 524) { - number 32, true - } - field(:unit_id2, 528) { - number 32, true - } - def unit_tg2 ; df.world.units.all[unit_id2] ; end - field(:corpse_flags, 532) { - compound(:ItemBodyComponent_TCorpseFlags) { - field(:_whole, 0) { - number 32, true - } - field(:unbutchered, 0) { bit 0 } - field(:bone, 0) { bit 4 } - field(:shell, 0) { bit 5 } - field(:skull, 0) { bit 12 } - field(:separated_part, 0) { bit 13 } - field(:hair_wool, 0) { bit 14 } - field(:yarn, 0) { bit 15 } - } - } - field(:material_amount, 536) { - static_array(19, 4, CorpseMaterialType) { - number 32, true - } - } - field(:bone1, 612) { - compound(:ItemBodyComponent_TBone1) { - field(:mat_type, 0) { - number 16, true - } - field(:mat_index, 4) { - number 32, true - } - } - } - field(:bone2, 620) { - compound(:ItemBodyComponent_TBone2) { - field(:mat_type, 0) { - number 16, true - } - field(:mat_index, 4) { - number 32, true - } - } - } -end - -class ItemBookst < ItemConstructed - sizeof 168 - - rtti_classname :item_bookst - - field(:title, 164) { - stl_string - } -end - -class ItemBoulderst < ItemActual - sizeof 136 - - rtti_classname :item_boulderst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } -end - -class ItemBoxst < ItemConstructed - sizeof 164 - - rtti_classname :item_boxst - -end - -class ItemBraceletst < ItemConstructed - sizeof 164 - - rtti_classname :item_braceletst - -end - -class ItemBucketst < ItemConstructed - sizeof 164 - - rtti_classname :item_bucketst - -end - -class ItemCabinetst < ItemConstructed - sizeof 164 - - rtti_classname :item_cabinetst - -end - -class ItemCagest < ItemConstructed - sizeof 164 - - rtti_classname :item_cagest - -end - -class ItemCatapultpartsst < ItemConstructed - sizeof 164 - - rtti_classname :item_catapultpartsst - -end - -class ItemChainst < ItemConstructed - sizeof 164 - - rtti_classname :item_chainst - -end - -class ItemChairst < ItemConstructed - sizeof 164 - - rtti_classname :item_chairst - -end - -class ItemCheesest < ItemActual - sizeof 140 - - rtti_classname :item_cheesest - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } - field(:rot_timer, 136) { - number 32, true - } -end - -class ItemClothst < ItemConstructed - sizeof 168 - - rtti_classname :item_clothst - - field(:dimension, 164) { - number 32, true - } -end - -class ItemCoffinst < ItemConstructed - sizeof 164 - - rtti_classname :item_coffinst - -end - -class ItemCoinst < ItemConstructed - sizeof 168 - - rtti_classname :item_coinst - - field(:unk_a0, 164) { - number 16, true - } -end - -class ItemCorpsepiecest < ItemBodyComponent - sizeof 628 - - rtti_classname :item_corpsepiecest - -end - -class ItemCorpsest < ItemBodyComponent - sizeof 628 - - rtti_classname :item_corpsest - -end - -class ItemCritter < ItemActual - sizeof 140 - - rtti_classname :item_critterst - - field(:race, 128) { - number 16, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:caste, 130) { - number 16, true - } - field(:unk_7c, 132) { - number 32, true - } - field(:unk_80, 136) { - number 32, true - } -end - -class ItemCrownst < ItemConstructed - sizeof 164 - - rtti_classname :item_crownst - -end - -class ItemCrutchst < ItemConstructed - sizeof 164 - - rtti_classname :item_crutchst - -end - -class ItemDoorst < ItemConstructed - sizeof 164 - - rtti_classname :item_doorst - -end - -class ItemLiquipowder < ItemActual - sizeof 144 - - rtti_classname :item_liquipowderst - - field(:mat_state, 128) { - global :ItemMatstate - } - field(:dimension, 132) { - number 32, true - } - field(:mat_type, 136) { - number 16, true - } - field(:mat_index, 140) { - number 32, true - } -end - -class ItemLiquid < ItemLiquipowder - sizeof 144 - - rtti_classname :item_liquidst - -end - -class ItemDrinkst < ItemLiquid - sizeof 144 - - rtti_classname :item_drinkst - -end - -class ItemEarringst < ItemConstructed - sizeof 164 - - rtti_classname :item_earringst - -end - -class ItemEggst < ItemActual - sizeof 244 - - rtti_classname :item_eggst - - field(:race, 128) { - number 16, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:caste, 130) { - number 16, true - } - field(:unk_7c, 132) { - number 32, true - } - field(:egg_materials, 136) { - global :MaterialVecRef - } - field(:anon_1, 160) { - } - field(:anon_2, 204) { - number 32, true - } - field(:anon_3, 208) { - number 32, true - } - field(:unk_cc, 212) { - compound(:ItemEggst_TUnkCc) { - field(:anon_1, 0) { - number 16, true - } - field(:anon_2, 2) { - number 16, true - } - field(:anon_3, 4) { - number 16, true - } - field(:anon_4, 8) { - number 32, true - } - field(:anon_5, 12) { - number 32, true - } - field(:anon_6, 16) { - number 32, true - } - field(:anon_7, 20) { - number 16, true - } - } - } - field(:anon_4, 236) { - number 32, true - } - field(:size, 240) { - number 32, true - } -end - -class ItemFigurinest < ItemConstructed - sizeof 184 - - rtti_classname :item_figurinest - - field(:image, 164) { - global :ArtImageRef - } - field(:description, 180) { - stl_string - } -end - -class ItemFilterSpec < MemHack::Compound - sizeof 12 - - field(:item_type, 0) { - number 16, true, nil, ItemType - } - field(:item_subtype, 2) { - number 16, true - } - field(:material_class, 4) { - number 16, true, nil, UniformMaterialClass - } - field(:mattype, 6) { - number 16, true - } - field(:matindex, 8) { - number 32, true - } -end - -class ItemFishRawst < ItemActual - sizeof 136 - - rtti_classname :item_fish_rawst - - field(:race, 128) { - number 16, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:caste, 130) { - number 16, true - } - field(:rot_timer, 132) { - number 32, true - } -end - -class ItemFishst < ItemActual - sizeof 136 - - rtti_classname :item_fishst - - field(:race, 128) { - number 16, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:caste, 130) { - number 16, true - } - field(:rot_timer, 132) { - number 32, true - } -end - -class ItemFlags < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:on_ground, 0) { bit 0 } - field(:in_job, 0) { bit 1 } - field(:hostile, 0) { bit 2 } - field(:in_inventory, 0) { bit 3 } - field(:removed, 0) { bit 4 } - field(:in_building, 0) { bit 5 } - field(:container, 0) { bit 6 } - field(:dead_dwarf, 0) { bit 7 } - field(:rotten, 0) { bit 8 } - field(:spider_web, 0) { bit 9 } - field(:construction, 0) { bit 10 } - field(:encased, 0) { bit 11 } - field(:unk4, 0) { bit 12 } - field(:murder, 0) { bit 13 } - field(:foreign, 0) { bit 14 } - field(:trader, 0) { bit 15 } - field(:owned, 0) { bit 16 } - field(:garbage_collect, 0) { bit 17 } - field(:artifact1, 0) { bit 18 } - field(:forbid, 0) { bit 19 } - field(:unk6, 0) { bit 20 } - field(:dump, 0) { bit 21 } - field(:on_fire, 0) { bit 22 } - field(:melt, 0) { bit 23 } - field(:hidden, 0) { bit 24 } - field(:in_chest, 0) { bit 25 } - field(:unk7, 0) { bit 26 } - field(:artifact2, 0) { bit 27 } - field(:temps_computed, 0) { bit 28 } - field(:weight_computed, 0) { bit 29 } - field(:unk10, 0) { bit 30 } - field(:unk11, 0) { bit 31 } -end - -class ItemFlags2 < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:has_rider, 0) { bit 0 } -end - -class ItemFlaskst < ItemConstructed - sizeof 164 - - rtti_classname :item_flaskst - -end - -class ItemFloodgatest < ItemConstructed - sizeof 164 - - rtti_classname :item_floodgatest - -end - -class ItemFoodst < ItemCrafted - sizeof 180 - - rtti_classname :item_foodst - - field(:subtype, 152) { - pointer { - global :ItemdefFoodst - } - } - field(:unk_94, 156) { - number 32, true - } - field(:unk_98, 160) { - number 16, true - } - field(:ingredients, 164) { - stl_vector(4) { - pointer { - compound(:ItemFoodst_TIngredients) { - sizeof 28 - - field(:anon_1, 0) { - number 16, true - } - field(:item_type, 2) { - number 16, true, nil, ItemType - } - field(:unk_4, 4) { - number 16, true, -1 - } - field(:mat_type, 6) { - number 16, true - } - field(:mat_index, 8) { - number 32, true, -1 - } - field(:maker, 12) { - number 32, true - } - def maker_tg ; df.world.history.figures[maker] ; end - field(:unk_10, 16) { - number 16, true - } - field(:unk_14, 20) { - number 32, true - } - field(:unk_18, 24) { - number 32, true - } - } - } - } - } - field(:rot_timer, 176) { - number 32, true - } -end - -class ItemGemst < ItemConstructed - sizeof 168 - - rtti_classname :item_gemst - - field(:shape, 164) { - number 32, true - } - def shape_tg ; df.world.raws.language.shapes[shape] ; end -end - -class ItemGlobst < ItemActual - sizeof 144 - - rtti_classname :item_globst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } - field(:rot_timer, 136) { - number 32, true - } - field(:mat_state, 140) { - global :ItemMatstate - } -end - -class ItemGlovesst < ItemConstructed - sizeof 176 - - rtti_classname :item_glovesst - - field(:subtype, 164) { - pointer { - global :ItemdefGlovesst - } - } - field(:flags, 168) { - df_flagarray - } -end - -class ItemGobletst < ItemConstructed - sizeof 164 - - rtti_classname :item_gobletst - -end - -class ItemGratest < ItemConstructed - sizeof 164 - - rtti_classname :item_gratest - -end - -class ItemHatchCoverst < ItemConstructed - sizeof 164 - - rtti_classname :item_hatch_coverst - -end - -class ItemHelmst < ItemConstructed - sizeof 168 - - rtti_classname :item_helmst - - field(:subtype, 164) { - pointer { - global :ItemdefHelmst - } - } -end - -class ItemHistoryInfo < MemHack::Compound - sizeof 12 - - field(:kills, 0) { - pointer { - global :ItemKillInfo - } - } - field(:unk1, 4) { - number 32, true - } - field(:unk2, 8) { - number 32, true - } -end - -class ItemInstrumentst < ItemConstructed - sizeof 168 - - rtti_classname :item_instrumentst - - field(:subtype, 164) { - pointer { - global :ItemdefInstrumentst - } - } -end - -class ItemKillInfo < MemHack::Compound - sizeof 120 - - field(:targets, 0) { - global :HistoricalKills - } - field(:slayers, 96) { - stl_vector(4) { - number 32, true - } - } - def slayers_tg ; slayers.map { |i| df.world.history.figures[i] } ; end - field(:slayer_kill_counts, 108) { - stl_vector(4) { - number 32, true - } - } -end - -class ItemLeavesst < ItemActual - sizeof 140 - - rtti_classname :item_leavesst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } - field(:rot_timer, 136) { - number 32, true - } -end - -class ItemLiquidMiscst < ItemLiquid - sizeof 148 - - rtti_classname :item_liquid_miscst - - field(:unk_88, 144) { - number 32, true - } -end - -class ItemMagicness < MemHack::Compound - sizeof 12 - - field(:type, 0) { - number 16, true - } - field(:value, 2) { - number 16, true - } - field(:anon_1, 4) { - number 16, true - } - field(:flags, 8) { - number 32, true - } -end - -class ItemMatstate < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:pressed, 0) { bit 1 } - field(:paste, 0) { bit 2 } -end - -class ItemMeatst < ItemActual - sizeof 140 - - rtti_classname :item_meatst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } - field(:rot_timer, 136) { - number 32, true - } -end - -class ItemMillstonest < ItemConstructed - sizeof 164 - - rtti_classname :item_millstonest - -end - -class ItemOrthopedicCastst < ItemConstructed - sizeof 172 - - rtti_classname :item_orthopedic_castst - - field(:unk_a0, 164) { - stl_string - } - field(:unk_bc, 168) { - stl_string - } -end - -class ItemPantsst < ItemConstructed - sizeof 168 - - rtti_classname :item_pantsst - - field(:subtype, 164) { - pointer { - global :ItemdefPantsst - } - } -end - -class ItemPetst < ItemCritter - sizeof 140 - - rtti_classname :item_petst - -end - -class ItemPipeSectionst < ItemConstructed - sizeof 164 - - rtti_classname :item_pipe_sectionst - -end - -class ItemPlantst < ItemActual - sizeof 140 - - rtti_classname :item_plantst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } - field(:rot_timer, 136) { - number 32, true - } -end - -class ItemPowder < ItemLiquipowder - sizeof 144 - - rtti_classname :item_powderst - -end - -class ItemPowderMiscst < ItemPowder - sizeof 144 - - rtti_classname :item_powder_miscst - -end - -class ItemQuernst < ItemConstructed - sizeof 164 - - rtti_classname :item_quernst - -end - -class ItemQuiverst < ItemConstructed - sizeof 164 - - rtti_classname :item_quiverst - -end - -class ItemRemainsst < ItemActual - sizeof 136 - - rtti_classname :item_remainsst - - field(:race, 128) { - number 16, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:caste, 130) { - number 16, true - } - field(:rot_timer, 132) { - number 32, true - } -end - -class ItemRingst < ItemConstructed - sizeof 164 - - rtti_classname :item_ringst - -end - -class ItemRockst < ItemActual - sizeof 144 - - rtti_classname :item_rockst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } - field(:sharpness, 136) { - number 32, true - } - field(:unk_84, 140) { - number 32, true - } -end - -class ItemRoughst < ItemActual - sizeof 136 - - rtti_classname :item_roughst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } -end - -class ItemScepterst < ItemConstructed - sizeof 164 - - rtti_classname :item_scepterst - -end - -class ItemSeedsst < ItemActual - sizeof 144 - - rtti_classname :item_seedsst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } - field(:grow_counter, 136) { - number 32, true - } - field(:unk_84, 140) { - number 32, true - } -end - -class ItemShieldst < ItemConstructed - sizeof 168 - - rtti_classname :item_shieldst - - field(:subtype, 164) { - pointer { - global :ItemdefShieldst - } - } -end - -class ItemShoesst < ItemConstructed - sizeof 168 - - rtti_classname :item_shoesst - - field(:subtype, 164) { - pointer { - global :ItemdefShoesst - } - } -end - -class ItemSiegeammost < ItemConstructed - sizeof 168 - - rtti_classname :item_siegeammost - - field(:subtype, 164) { - pointer { - global :ItemdefSiegeammost - } - } -end - -class ItemSkinTannedst < ItemActual - sizeof 140 - - rtti_classname :item_skin_tannedst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } - field(:unk_80, 136) { - number 32, true - } -end - -class ItemSlabst < ItemConstructed - sizeof 176 - - rtti_classname :item_slabst - - field(:description, 164) { - stl_string - } - field(:unk_bc, 168) { - number 32, true - } - field(:unk_c0, 172) { - number 16, true - } -end - -class ItemSmallgemst < ItemActual - sizeof 140 - - rtti_classname :item_smallgemst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } - field(:shape, 136) { - number 32, true - } - def shape_tg ; df.world.raws.language.shapes[shape] ; end -end - -class ItemSplintst < ItemConstructed - sizeof 164 - - rtti_classname :item_splintst - -end - -class ItemStatuest < ItemConstructed - sizeof 184 - - rtti_classname :item_statuest - - field(:image, 164) { - global :ArtImageRef - } - field(:description, 180) { - stl_string - } -end - -class ItemStockpileRef < MemHack::Compound - sizeof 8 - - field(:id, 0) { - number 32, true - } - def id_tg ; df.world.buildings.all[id] ; end - field(:x, 4) { - number 16, true - } - field(:y, 6) { - number 16, true - } -end - -class ItemTablest < ItemConstructed - sizeof 164 - - rtti_classname :item_tablest - -end - -class ItemThreadst < ItemActual - sizeof 168 - - rtti_classname :item_threadst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } - field(:dye_mat_type, 136) { - number 16, true - } - field(:dye_mat_index, 140) { - number 32, true - } - field(:unk_88, 144) { - number 32, true - } - field(:unk_8c, 148) { - number 32, true - } - field(:dye_quality, 152) { - number 16, true - } - field(:unk_92, 154) { - number 16, true - } - field(:unk_94, 156) { - number 32, true - } - field(:unk_98, 160) { - number 8, false - } - field(:dimension, 164) { - number 32, true - } -end - -class ItemToolst < ItemConstructed - sizeof 184 - - rtti_classname :item_toolst - - field(:subtype, 164) { - pointer { - global :ItemdefToolst - } - } - field(:sharpness, 168) { - number 32, true - } - field(:stockpile, 172) { - global :ItemStockpileRef - } - field(:vehicle_id, 180) { - number 32, true - } - def vehicle_tg ; df.world.vehicles.all[vehicle_id] ; end -end - -class ItemTotemst < ItemConstructed - sizeof 172 - - rtti_classname :item_totemst - - field(:unk_a0, 164) { - number 16, true - } - field(:unk_a2, 166) { - number 16, true - } - field(:unk_a4, 168) { - number 16, true - } -end - -class ItemToyst < ItemConstructed - sizeof 168 - - rtti_classname :item_toyst - - field(:subtype, 164) { - pointer { - global :ItemdefToyst - } - } -end - -class ItemTractionBenchst < ItemConstructed - sizeof 164 - - rtti_classname :item_traction_benchst - -end - -class ItemTrapcompst < ItemConstructed - sizeof 172 - - rtti_classname :item_trapcompst - - field(:subtype, 164) { - pointer { - global :ItemdefTrapcompst - } - } - field(:sharpness, 168) { - number 32, true - } -end - -class ItemTrappartsst < ItemConstructed - sizeof 164 - - rtti_classname :item_trappartsst - -end - -class ItemVerminst < ItemCritter - sizeof 140 - - rtti_classname :item_verminst - -end - -class ItemWeaponrackst < ItemConstructed - sizeof 164 - - rtti_classname :item_weaponrackst - -end - -class ItemWeaponst < ItemConstructed - sizeof 172 - - rtti_classname :item_weaponst - - field(:subtype, 164) { - pointer { - global :ItemdefWeaponst - } - } - field(:sharpness, 168) { - number 32, true - } -end - -class ItemWindowst < ItemConstructed - sizeof 164 - - rtti_classname :item_windowst - -end - -class ItemWoodst < ItemActual - sizeof 136 - - rtti_classname :item_woodst - - field(:mat_type, 128) { - number 16, true - } - field(:mat_index, 132) { - number 32, true - } -end - -class Itemdef < MemHack::Compound - sizeof 32 - - rtti_classname :itemdefst - - field(:id, 4) { - stl_string - } - field(:subtype, 8) { - number 16, true - } - field(:base_flags, 12) { - df_flagarray - } - field(:raw_strings, 20) { - stl_vector(4) { - pointer { - stl_string - } - } - } - def parseRaws(arg0, arg1, arg2) - DFHack.vmethod_call(self, 0, arg0, arg1, arg2) ; nil - end - def categorize() - DFHack.vmethod_call(self, 4) ; nil - end - def finalize() - DFHack.vmethod_call(self, 8) ; nil - end -end - -class ItemdefAmmost < Itemdef - sizeof 72 - - rtti_classname :itemdef_ammost - - field(:name, 32) { - stl_string - } - field(:name_plural, 36) { - stl_string - } - field(:ammo_class, 40) { - stl_string - } - field(:flags, 44) { - df_flagarray(AmmoFlags) - } - field(:size, 52) { - number 32, true - } - field(:unk_84, 56) { - number 32, true - } - field(:attacks, 60) { - stl_vector(4) { - pointer { - } - } - } -end - -class ItemdefArmorst < Itemdef - sizeof 92 - - rtti_classname :itemdef_armorst - - field(:name, 32) { - stl_string - } - field(:name_plural, 36) { - stl_string - } - field(:name_preplural, 40) { - stl_string - } - field(:material_placeholder, 44) { - stl_string - } - field(:value, 48) { - number 32, true - } - field(:armorlevel, 52) { - number 8, false - } - field(:ubstep, 54) { - number 16, true - } - field(:lbstep, 56) { - number 16, true - } - field(:material_size, 60) { - number 32, true - } - field(:props, 64) { - global :ArmorProperties - } - field(:flags, 84) { - df_flagarray(ArmorFlags) - } -end - -class ItemdefFoodst < Itemdef - sizeof 40 - - rtti_classname :itemdef_foodst - - field(:name, 32) { - stl_string - } - field(:level, 36) { - number 16, true - } -end - -class ItemdefGlovesst < Itemdef - sizeof 80 - - rtti_classname :itemdef_glovesst - - field(:name, 32) { - stl_string - } - field(:name_plural, 36) { - stl_string - } - field(:value, 40) { - number 32, true - } - field(:armorlevel, 44) { - number 8, false - } - field(:upstep, 46) { - number 16, true - } - field(:flags, 48) { - df_flagarray(GlovesFlags) - } - field(:material_size, 56) { - number 32, true - } - field(:props, 60) { - global :ArmorProperties - } -end - -class ItemdefHelmst < Itemdef - sizeof 80 - - rtti_classname :itemdef_helmst - - field(:name, 32) { - stl_string - } - field(:name_plural, 36) { - stl_string - } - field(:value, 40) { - number 32, true - } - field(:armorlevel, 44) { - number 8, false - } - field(:flags, 48) { - df_flagarray(HelmFlags) - } - field(:material_size, 56) { - number 32, true - } - field(:props, 60) { - global :ArmorProperties - } -end - -class ItemdefInstrumentst < Itemdef - sizeof 48 - - rtti_classname :itemdef_instrumentst - - field(:name, 32) { - stl_string - } - field(:name_plural, 36) { - stl_string - } - field(:flags, 40) { - df_flagarray(InstrumentFlags) - } -end - -class ItemdefPantsst < Itemdef - sizeof 92 - - rtti_classname :itemdef_pantsst - - field(:name, 32) { - stl_string - } - field(:name_plural, 36) { - stl_string - } - field(:name_preplural, 40) { - stl_string - } - field(:material_placeholder, 44) { - stl_string - } - field(:value, 48) { - number 32, true - } - field(:armorlevel, 52) { - number 8, false - } - field(:flags, 56) { - df_flagarray(PantsFlags) - } - field(:material_size, 64) { - number 32, true - } - field(:lbstep, 68) { - number 16, true - } - field(:props, 72) { - global :ArmorProperties - } -end - -class ItemdefShieldst < Itemdef - sizeof 56 - - rtti_classname :itemdef_shieldst - - field(:name, 32) { - stl_string - } - field(:name_plural, 36) { - stl_string - } - field(:value, 40) { - number 32, true - } - field(:blockchance, 44) { - number 32, true - } - field(:armorlevel, 48) { - number 8, false - } - field(:upstep, 50) { - number 16, true - } - field(:material_size, 52) { - number 32, true - } -end - -class ItemdefShoesst < Itemdef - sizeof 80 - - rtti_classname :itemdef_shoesst - - field(:name, 32) { - stl_string - } - field(:name_plural, 36) { - stl_string - } - field(:value, 40) { - number 32, true - } - field(:armorlevel, 44) { - number 8, false - } - field(:upstep, 46) { - number 16, true - } - field(:flags, 48) { - df_flagarray(ShoesFlags) - } - field(:material_size, 56) { - number 32, true - } - field(:props, 60) { - global :ArmorProperties - } -end - -class ItemdefSiegeammost < Itemdef - sizeof 44 - - rtti_classname :itemdef_siegeammost - - field(:name, 32) { - stl_string - } - field(:name_plural, 36) { - stl_string - } - field(:ammo_class, 40) { - stl_string - } -end - -class ItemdefToolst < Itemdef - sizeof 120 - - rtti_classname :itemdef_toolst - - field(:name, 32) { - stl_string - } - field(:name_plural, 36) { - stl_string - } - field(:flags, 40) { - df_flagarray(ToolFlags) - } - field(:value, 48) { - number 32, true - } - field(:tile, 52) { - number 8, false - } - field(:tool_use, 56) { - stl_vector(2) { - number 16, true, nil, ToolUses - } - } - field(:adjective, 68) { - stl_string - } - field(:size, 72) { - number 32, true - } - field(:skill_melee, 76) { - number 16, true - } - field(:skill_ranged, 78) { - number 16, true - } - field(:ranged_ammo, 80) { - stl_string - } - field(:two_handed, 84) { - number 32, true - } - field(:minimum_size, 88) { - number 32, true - } - field(:material_size, 92) { - number 32, true - } - field(:attacks, 96) { - stl_vector - } - field(:shoot_force, 108) { - number 32, true - } - field(:shoot_maxvel, 112) { - number 32, true - } - field(:container_capacity, 116) { - number 32, true - } -end - -class ItemdefToyst < Itemdef - sizeof 48 - - rtti_classname :itemdef_toyst - - field(:name, 32) { - stl_string - } - field(:name_plural, 36) { - stl_string - } - field(:flags, 40) { - df_flagarray(ToyFlags) - } -end - -class ItemdefTrapcompst < Itemdef - sizeof 80 - - rtti_classname :itemdef_trapcompst - - field(:name, 32) { - stl_string - } - field(:name_plural, 36) { - stl_string - } - field(:adjective, 40) { - stl_string - } - field(:size, 44) { - number 32, true - } - field(:unk_7c, 48) { - number 32, true - } - field(:hits, 52) { - number 32, true - } - field(:material_size, 56) { - number 32, true - } - field(:flags, 60) { - df_flagarray(TrapcompFlags) - } - field(:attacks, 68) { - stl_vector(4) { - pointer { - } - } - } -end - -class ItemdefWeaponst < Itemdef - sizeof 100 - - rtti_classname :itemdef_weaponst - - field(:name, 32) { - stl_string - } - field(:name_plural, 36) { - stl_string - } - field(:adjective, 40) { - stl_string - } - field(:size, 44) { - number 32, true - } - field(:unk_7c, 48) { - number 32, true - } - field(:skill_melee, 52) { - number 16, true - } - field(:skill_ranged, 54) { - number 16, true - } - field(:ranged_ammo, 56) { - stl_string - } - field(:two_handed, 60) { - number 32, true - } - field(:minimum_size, 64) { - number 32, true - } - field(:material_size, 68) { - number 32, true - } - field(:flags, 72) { - df_flagarray(WeaponFlags) - } - field(:attacks, 80) { - stl_vector(4) { - pointer { - } - } - } - field(:shoot_force, 92) { - number 32, true - } - field(:shoot_maxvel, 96) { - number 32, true - } -end - -class Itemimprovement < MemHack::Compound - sizeof 32 - - rtti_classname :itemimprovementst - - field(:mat_type, 4) { - number 16, true - } - field(:mat_index, 8) { - number 32, true - } - field(:maker, 12) { - number 32, true - } - def maker_tg ; df.world.history.figures[maker] ; end - field(:anon_1, 16) { - number 32, true - } - field(:quality, 20) { - number 16, true, nil, ItemQuality - } - field(:skill_rating, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - def getImage() - ptr = DFHack.vmethod_call(self, 0) - class << self - global :ArtImage - end._at(ptr) if ptr != 0 - end - def clone() - ptr = DFHack.vmethod_call(self, 8) - class << self - global :Itemimprovement - end._at(ptr) if ptr != 0 - end - def write_file(arg0) - DFHack.vmethod_call(self, 12, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 16, arg0, loadversion) ; nil - end - def getType() - ImprovementType.sym(DFHack.vmethod_call(self, 20)) - end - def getDyeValue(arg0) - val = DFHack.vmethod_call(self, 36, arg0) - end - def setShape(shape) - DFHack.vmethod_call(self, 40, shape) ; nil - end -end - -class ItemimprovementArtImagest < Itemimprovement - sizeof 48 - - rtti_classname :itemimprovement_art_imagest - - field(:image, 32) { - global :ArtImageRef - } -end - -class ItemimprovementBandsst < Itemimprovement - sizeof 36 - - rtti_classname :itemimprovement_bandsst - - field(:shape, 32) { - number 32, true - } - def shape_tg ; df.world.raws.language.shapes[shape] ; end -end - -class ItemimprovementClothst < Itemimprovement - sizeof 32 - - rtti_classname :itemimprovement_clothst - -end - -class ItemimprovementCoveredst < Itemimprovement - sizeof 40 - - rtti_classname :itemimprovement_coveredst - - field(:is_glazed, 32) { - number 32, true - } - field(:shape, 36) { - number 32, true - } - def shape_tg ; df.world.raws.language.shapes[shape] ; end -end - -class ItemimprovementIllustrationst < Itemimprovement - sizeof 52 - - rtti_classname :itemimprovement_illustrationst - - field(:image, 32) { - global :ArtImageRef - } - field(:anon_1, 48) { - number 32, true - } -end - -class ItemimprovementItemspecificst < Itemimprovement - sizeof 36 - - rtti_classname :itemimprovement_itemspecificst - - field(:type, 32) { - number 32, true - } -end - -class ItemimprovementPagesst < Itemimprovement - sizeof 48 - - rtti_classname :itemimprovement_pagesst - - field(:anon_1, 32) { - number 32, true - } - field(:anon_2, 36) { - stl_vector - } -end - -class ItemimprovementRingsHangingst < Itemimprovement - sizeof 32 - - rtti_classname :itemimprovement_rings_hangingst - -end - -class ItemimprovementSewnImagest < Itemimprovement - sizeof 76 - - rtti_classname :itemimprovement_sewn_imagest - - field(:image, 32) { - global :ArtImageRef - } - field(:cloth, 48) { - compound(:ItemimprovementSewnImagest_TCloth) { - field(:unit_id, 0) { - number 32, true - } - def unit_tg ; df.world.history.figures[unit_id] ; end - field(:quality, 4) { - number 16, true - } - field(:anon_1, 6) { - number 16, true - } - } - } - field(:dye, 56) { - global :DyeInfo - } -end - -class ItemimprovementSpikesst < Itemimprovement - sizeof 32 - - rtti_classname :itemimprovement_spikesst - -end - -class ItemimprovementThreadst < Itemimprovement - sizeof 52 - - rtti_classname :itemimprovement_threadst - - field(:dye, 32) { - global :DyeInfo - } -end - -class Job < MemHack::Compound - sizeof 168 - - field(:id, 0) { - number 32, true, -1 - } - field(:list_link, 4) { - pointer { - global :JobListLink - } - } - field(:job_type, 8) { - number 16, true, nil, JobType - } - field(:unk2, 12) { - number 32, true, -1 - } - field(:pos, 16) { - global :Coord - } - field(:completion_timer, 24) { - number 32, true, -1 - } - field(:unk4a, 28) { - number 16, false - } - field(:unk4b, 30) { - number 16, false - } - field(:flags, 32) { - global :JobFlags - } - field(:mat_type, 36) { - number 16, true - } - field(:mat_index, 40) { - number 32, true, -1 - } - field(:unk5, 44) { - number 16, true, -1 - } - field(:unk6, 46) { - number 16, true, -1 - } - field(:item_subtype, 48) { - number 16, true, -1 - } - field(:item_category, 52) { - global :StockpileGroupSet - } - field(:hist_figure_id, 56) { - number 32, true - } - def hist_figure_tg ; df.world.history.figures[hist_figure_id] ; end - field(:material_category, 60) { - global :JobMaterialCategory - } - field(:reaction_name, 64) { - stl_string - } - field(:unk9, 68) { - number 32, true - } - field(:unk10a, 72) { - number 16, true - } - field(:unk10b_cntdn, 74) { - number 16, true - } - field(:unk11, 76) { - number 32, true, -1 - } - field(:items, 80) { - stl_vector(4) { - pointer { - global :JobItemRef - } - } - } - field(:specific_refs, 92) { - stl_vector(4) { - pointer { - global :SpecificRef - } - } - } - field(:references, 104) { - stl_vector(4) { - pointer { - global :GeneralRef - } - } - } - field(:job_items, 116) { - stl_vector(4) { - pointer { - global :JobItem - } - } - } - field(:guide_path, 128) { - global :CoordPath - } - field(:cur_path_index, 164) { - number 32, true - } -end - -class JobFlags < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:repeat, 0) { bit 0 } - field(:suspend, 0) { bit 1 } - field(:working, 0) { bit 2 } - field(:fetching, 0) { bit 3 } - field(:special, 0) { bit 4 } - field(:bringing, 0) { bit 5 } - field(:item_lost, 0) { bit 6 } - field(:by_manager, 0) { bit 9 } - field(:store_item, 0) { bit 10 } -end - -class JobItem < MemHack::Compound - sizeof 80 - - field(:item_type, 0) { - number 16, true, nil, ItemType - } - field(:item_subtype, 2) { - number 16, true - } - field(:mat_type, 4) { - number 16, true - } - field(:mat_index, 8) { - number 32, true, -1 - } - field(:flags1, 12) { - global :JobItemFlags1 - } - field(:quantity, 16) { - number 32, true, 1 - } - field(:vector_id, 20) { - number 16, true, :ANY_FREE, JobItemVectorId - } - field(:flags2, 24) { - global :JobItemFlags2 - } - field(:flags3, 28) { - global :JobItemFlags3 - } - field(:flags4, 32) { - number 32, false - } - field(:flags5, 36) { - number 32, false - } - field(:metal_ore, 40) { - number 32, true - } - def metal_ore_tg ; df.world.raws.inorganics[metal_ore] ; end - field(:reaction_class, 44) { - stl_string - } - field(:has_material_reaction_product, 48) { - stl_string - } - field(:min_dimension, 52) { - number 32, true, -1 - } - field(:reagent_index, 56) { - number 32, true, -1 - } - field(:contains, 60) { - stl_vector(4) { - number 32, true - } - } - field(:reaction_id, 72) { - number 32, true - } - def reaction_tg ; df.world.raws.reactions[reaction_id] ; end - field(:has_tool_use, 76) { - number 16, true, nil, ToolUses - } -end - -class JobItemFilter < MemHack::Compound - sizeof 140 - - field(:item_type, 0) { - number 16, true, nil, ItemType - } - field(:item_subtype, 2) { - number 16, true - } - field(:mat_type, 4) { - number 16, true - } - field(:mat_index, 8) { - number 32, true, -1 - } - field(:flags1, 12) { - global :JobItemFlags1 - } - field(:item_vector, 16) { - pointer { - stl_vector(4) { - pointer { - global :Item - } - } - } - } - field(:use_mat_index, 20) { - number 8, true, nil, BooleanEnum - } - field(:flags2, 24) { - global :JobItemFlags2 - } - field(:use_flags2, 28) { - number 8, true, nil, BooleanEnum - } - field(:flags3, 32) { - global :JobItemFlags3 - } - field(:use_flags3, 36) { - number 8, true, nil, BooleanEnum - } - field(:flags4, 40) { - number 32, false - } - field(:use_flags4, 44) { - number 8, true, nil, BooleanEnum - } - field(:flags5, 48) { - number 32, false - } - field(:use_flags5, 52) { - number 8, true, nil, BooleanEnum - } - field(:reaction_class, 56) { - stl_string - } - field(:has_material_reaction_product, 60) { - stl_string - } - field(:metal_ore, 64) { - number 32, true - } - def metal_ore_tg ; df.world.raws.inorganics[metal_ore] ; end - field(:use_metal_ore, 68) { - number 8, true, nil, BooleanEnum - } - field(:use_reaction_class, 69) { - number 8, true, nil, BooleanEnum - } - field(:use_reaction_product, 70) { - number 8, true, nil, BooleanEnum - } - field(:min_dimension, 72) { - number 32, true, -1 - } - field(:reaction_id, 76) { - number 32, true - } - def reaction_tg ; df.world.raws.reactions[reaction_id] ; end - field(:contains, 80) { - stl_vector(4) { - number 32, true - } - } - field(:use_contains, 92) { - number 8, true, nil, BooleanEnum - } - field(:has_tool_use, 94) { - number 16, true, nil, ToolUses - } - field(:has_melee_skill, 96) { - number 16, true, nil, JobSkill - } - field(:pos, 98) { - global :Coord - } - field(:unit, 104) { - pointer { - global :Unit - } - } - field(:job, 108) { - pointer { - global :Job - } - } - field(:building, 112) { - pointer { - global :Building - } - } - field(:unk_74, 116) { - number 32, true - } - field(:burrows, 120) { - stl_vector(4) { - number 32, true - } - } - def burrows_tg ; burrows.map { |i| df.ui.burrows.list[i] } ; end - field(:use_burrows, 132) { - number 8, true, nil, BooleanEnum - } - field(:take_from, 136) { - pointer { - stl_vector(4) { - pointer { - global :Building - } - } - } - } -end - -class JobItemFlags1 < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:improvable, 0) { bit 0 } - field(:butcherable, 0) { bit 1 } - field(:millable, 0) { bit 2 } - field(:allow_buryable, 0) { bit 3 } - field(:unrotten, 0) { bit 4 } - field(:undisturbed, 0) { bit 5 } - field(:collected, 0) { bit 6 } - field(:sharpenable, 0) { bit 7 } - field(:murdered, 0) { bit 8 } - field(:distillable, 0) { bit 9 } - field(:empty, 0) { bit 10 } - field(:processable, 0) { bit 11 } - field(:bag, 0) { bit 12 } - field(:cookable, 0) { bit 13 } - field(:extract_bearing_plant, 0) { bit 14 } - field(:extract_bearing_fish, 0) { bit 15 } - field(:extract_bearing_vermin, 0) { bit 16 } - field(:processable_to_vial, 0) { bit 17 } - field(:processable_to_bag, 0) { bit 18 } - field(:processable_to_barrel, 0) { bit 19 } - field(:solid, 0) { bit 20 } - field(:tameable_vermin, 0) { bit 21 } - field(:nearby, 0) { bit 22 } - field(:sand_bearing, 0) { bit 23 } - field(:glass, 0) { bit 24 } - field(:milk, 0) { bit 25 } - field(:milkable, 0) { bit 26 } - field(:finished_goods, 0) { bit 27 } - field(:ammo, 0) { bit 28 } - field(:furniture, 0) { bit 29 } - field(:not_bin, 0) { bit 30 } - field(:lye_bearing, 0) { bit 31 } -end - -class JobItemFlags2 < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:dye, 0) { bit 0 } - field(:dyeable, 0) { bit 1 } - field(:dyed, 0) { bit 2 } - field(:sewn_imageless, 0) { bit 3 } - field(:glass_making, 0) { bit 4 } - field(:screw, 0) { bit 5 } - field(:building_material, 0) { bit 6 } - field(:fire_safe, 0) { bit 7 } - field(:magma_safe, 0) { bit 8 } - field(:deep_material, 0) { bit 9 } - field(:melt_designated, 0) { bit 10 } - field(:non_economic, 0) { bit 11 } - field(:allow_melt_dump, 0) { bit 12 } - field(:allow_artifact, 0) { bit 13 } - field(:plant, 0) { bit 14 } - field(:silk, 0) { bit 15 } - field(:leather, 0) { bit 16 } - field(:bone, 0) { bit 17 } - field(:shell, 0) { bit 18 } - field(:totemable, 0) { bit 19 } - field(:horn, 0) { bit 20 } - field(:pearl, 0) { bit 21 } - field(:plaster_containing, 0) { bit 22 } - field(:soap, 0) { bit 24 } - field(:body_part, 0) { bit 25 } - field(:ivory_tooth, 0) { bit 26 } - field(:lye_milk_free, 0) { bit 27 } - field(:blunt, 0) { bit 28 } - field(:unengraved, 0) { bit 29 } - field(:hair_wool, 0) { bit 30 } - field(:yarn, 0) { bit 31 } -end - -class JobItemFlags3 < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:unimproved, 0) { bit 0 } - field(:any_raw_material, 0) { bit 1 } - field(:non_absorbent, 0) { bit 2 } - field(:non_pressed, 0) { bit 3 } - field(:allow_liquid_powder, 0) { bit 4 } - field(:any_craft, 0) { bit 5 } - field(:hard, 0) { bit 6 } - field(:food_storage, 0) { bit 7 } -end - -class JobItemRef < MemHack::Compound - sizeof 16 - - field(:item, 0) { - pointer { - global :Item - } - } - field(:role, 4) { - class ::DFHack::JobItemRef_TRole < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[1] = :Reagent ; NUME[:Reagent] = 1 - ENUM[2] = :Hauled ; NUME[:Hauled] = 2 - ENUM[6] = :TargetContainer ; NUME[:TargetContainer] = 6 - end - - number 32, true, nil, JobItemRef_TRole - } - field(:is_fetching, 8) { - number 32, true - } - field(:job_item_idx, 12) { - number 32, true - } -end - -class JobListLink < MemHack::Compound - sizeof 12 - - field(:item, 0) { - pointer { - global :Job - } - } - field(:prev, 4) { - pointer { - global :JobListLink - } - } - field(:next, 8) { - pointer { - global :JobListLink - } - } -end - -class JobMaterialCategory < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:plant, 0) { bit 0 } - field(:wood, 0) { bit 1 } - field(:cloth, 0) { bit 2 } - field(:silk, 0) { bit 3 } - field(:leather, 0) { bit 4 } - field(:bone, 0) { bit 5 } - field(:shell, 0) { bit 6 } - field(:wood2, 0) { bit 7 } - field(:soap, 0) { bit 8 } - field(:tooth, 0) { bit 9 } - field(:horn, 0) { bit 10 } - field(:pearl, 0) { bit 11 } - field(:yarn, 0) { bit 12 } -end - -class LanguageName < MemHack::Compound - sizeof 60 - - field(:first_name, 0) { - stl_string - } - field(:nickname, 4) { - stl_string - } - field(:words, 8) { - static_array(7, 4) { - number 32, true - } - } - field(:parts_of_speech, 36) { - static_array(7, 2) { - number 16, true, nil, PartOfSpeech - } - } - field(:language, 52) { - number 32, true - } - def language_tg ; df.world.raws.language.translations[language] ; end - field(:unknown, 56) { - number 16, true - } - field(:has_name, 58) { - number 8, true, nil, BooleanEnum - } -end - -class LanguageSymbol < MemHack::Compound - sizeof 28 - - field(:name, 0) { - stl_string - } - field(:unknown, 4) { - stl_vector - } - field(:words, 16) { - stl_vector(4) { - number 32, true - } - } - def words_tg ; words.map { |i| df.world.raws.language.words[i] } ; end -end - -class LanguageTranslation < MemHack::Compound - sizeof 40 - - field(:name, 0) { - stl_string - } - field(:unknown1, 4) { - stl_vector - } - field(:unknown2, 16) { - stl_vector - } - field(:words, 28) { - stl_vector(4) { - pointer { - stl_string - } - } - } -end - -class LanguageWord < MemHack::Compound - sizeof 56 - - field(:word, 0) { - stl_string - } - field(:forms, 4) { - static_array(9, 4, PartOfSpeech) { - stl_string - } - } - field(:adj_dist, 40) { - number 8, false - } - field(:anon_1, 41) { - } - field(:flags, 48) { - df_flagarray(LanguageWordFlags) - } -end - -class LayerObject < MemHack::Compound - sizeof 8 - - rtti_classname :layer_objectst - - field(:enabled, 4) { - number 8, true, nil, BooleanEnum - } - field(:bright, 5) { - number 8, true, nil, BooleanEnum - } -end - -class LayerObjectListst < LayerObject - sizeof 60 - - rtti_classname :layer_object_listst - - field(:cursor, 8) { - number 32, true - } - field(:num_entries, 12) { - number 32, true - } - field(:x1, 16) { - number 32, true - } - field(:y1, 20) { - number 32, true - } - field(:page_size, 24) { - number 32, true - } - field(:x2, 28) { - number 32, true - } - field(:y2, 32) { - number 32, true - } - field(:anon_1, 36) { - number 32, true - } - field(:anon_2, 40) { - number 32, true - } - field(:anon_3, 44) { - number 8, true, nil, BooleanEnum - } - field(:anon_4, 48) { - number 32, true - } - field(:anon_5, 52) { - number 32, true - } - field(:anon_6, 56) { - number 32, true - } -end - -class Machine < MemHack::Compound - sizeof 48 - - rtti_classname :machinest - - field(:x, 4) { - number 32, true - } - field(:y, 8) { - number 32, true - } - field(:z, 12) { - number 32, true - } - field(:id, 16) { - number 32, true - } - field(:components, 20) { - stl_vector(4) { - pointer { - compound(:Machine_TComponents) { - sizeof 16 - - field(:building_id, 0) { - number 32, true - } - def building_tg ; df.world.buildings.all[building_id] ; end - field(:connections, 4) { - stl_vector(4) { - number 32, true - } - } - } - } - } - } - field(:cur_power, 32) { - number 32, true - } - field(:min_power, 36) { - number 32, true - } - field(:visual_phase, 40) { - number 8, false - } - field(:phase_timer, 42) { - number 16, true - } - field(:is_active, 44) { - number 32, true - } - def getType() - MachineType.sym(DFHack.vmethod_call(self, 0)) - end - def moveMachine(x, y, z) - DFHack.vmethod_call(self, 4, x, y, z) ; nil - end - def write_file(arg0) - DFHack.vmethod_call(self, 8, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 12, arg0, loadversion) ; nil - end -end - -class MachineConnModes < MemHack::Compound - field(:_whole, 0) { - number 8, false - } - field(:up, 0) { bit 0 } - field(:down, 0) { bit 1 } - field(:right, 0) { bit 2 } - field(:left, 0) { bit 3 } - field(:z_up, 0) { bit 4 } - field(:z_down, 0) { bit 5 } -end - -class MachineInfo < MemHack::Compound - sizeof 8 - - field(:machine_id, 0) { - number 32, true - } - def machine_tg ; df.world.machines.all[machine_id] ; end - field(:anon_1, 4) { - number 32, true - } -end - -class MachineStandardst < Machine - sizeof 48 - - rtti_classname :machine_standardst - -end - -class MachineTileSet < MemHack::Compound - sizeof 48 - - field(:tiles, 0) { - global :CoordPath - } - field(:can_connect, 36) { - stl_vector(1) { - global :MachineConnModes - } - } -end - -class ManagerOrder < MemHack::Compound - sizeof 40 - - field(:job_type, 0) { - number 16, true, nil, JobType - } - field(:unk_2, 2) { - number 16, true - } - field(:item_subtype, 4) { - number 16, true - } - field(:reaction_name, 8) { - stl_string - } - field(:mat_type, 12) { - number 16, true - } - field(:mat_index, 16) { - number 32, true - } - field(:item_category, 20) { - global :StockpileGroupSet - } - field(:hist_figure_id, 24) { - number 32, true - } - def hist_figure_tg ; df.world.history.figures[hist_figure_id] ; end - field(:material_category, 28) { - global :JobMaterialCategory - } - field(:amount_left, 32) { - number 16, true - } - field(:amount_total, 34) { - number 16, true - } - field(:is_validated, 36) { - number 32, true - } -end - -class ManagerOrderTemplate < MemHack::Compound - sizeof 36 - - field(:job_type, 0) { - number 16, true, nil, JobType - } - field(:reaction_name, 4) { - stl_string - } - field(:anon_1, 8) { - number 16, true, -1 - } - field(:item_subtype, 10) { - number 16, true - } - field(:mat_type, 12) { - number 16, true - } - field(:mat_index, 16) { - number 32, true - } - field(:item_category, 20) { - global :StockpileGroupSet - } - field(:anon_2, 24) { - number 32, true, -1 - } - field(:material_category, 28) { - global :JobMaterialCategory - } - field(:anon_3, 32) { - number 8, false, 1 - } -end - -class Mandate < MemHack::Compound - sizeof 48 - - field(:unit, 0) { - pointer { - global :Unit - } - } - field(:mode, 4) { - number 16, true - } - field(:item_type, 6) { - number 16, true, nil, ItemType - } - field(:item_subtype, 8) { - number 16, true - } - field(:mat_type, 10) { - number 16, true - } - field(:mat_index, 12) { - number 32, true - } - field(:amount_total, 16) { - number 16, true - } - field(:amount_remaining, 18) { - number 16, true - } - field(:timeout_counter, 20) { - number 32, true - } - field(:timeout_limit, 24) { - number 32, true - } - field(:anon_1, 28) { - number 32, true - } - field(:anon_2, 32) { - number 32, true - } - field(:unk2, 36) { - number 32, true - } - field(:unk3, 40) { - number 8, false - } - field(:unk4, 44) { - number 32, true - } -end - -class MapBlock < MemHack::Compound - sizeof 7544 - - field(:flags, 0) { - global :BlockFlags - } - field(:block_events, 4) { - stl_vector(4) { - pointer { - global :BlockSquareEvent - } - } - } - field(:block_burrows, 16) { - df_linked_list { - global :BlockBurrowLink - } - } - field(:local_feature, 28) { - number 32, true - } - field(:global_feature, 32) { - number 32, true - } - field(:unk2, 36) { - number 32, true - } - field(:unk3, 40) { - number 32, true - } - field(:dsgn_check_cooldown, 44) { - number 32, true - } - field(:default_liquid, 48) { - global :TileDesignation - } - field(:items, 52) { - stl_vector(4) { - number 32, true - } - } - def items_tg ; items.map { |i| df.world.items.all[i] } ; end - field(:flows, 64) { - stl_vector(4) { - pointer { - global :FlowInfo - } - } - } - field(:unk7, 76) { - number 32, true - } - field(:unk8, 80) { - number 32, true - } - field(:plants, 84) { - stl_vector(4) { - pointer { - global :Plant - } - } - } - field(:map_pos, 96) { - global :Coord - } - field(:region_pos, 102) { - global :Coord2d - } - field(:tiletype, 106) { - static_array(16, 32) { - static_array(16, 2) { - number 16, true, nil, Tiletype - } - } - } - field(:designation, 620) { - static_array(16, 64) { - static_array(16, 4) { - global :TileDesignation - } - } - } - field(:occupancy, 1644) { - static_array(16, 64) { - static_array(16, 4) { - global :TileOccupancy - } - } - } - field(:unk9, 2668) { - static_array(16, 16) { - static_array(16, 1) { - number 8, false - } - } - } - field(:path_cost, 2924) { - static_array(16, 64) { - static_array(16, 4) { - number 32, true - } - } - } - field(:path_tag, 3948) { - static_array(16, 32) { - static_array(16, 2) { - number 16, false - } - } - } - field(:walkable, 4460) { - static_array(16, 32) { - static_array(16, 2) { - number 16, false - } - } - } - field(:map_edge_distance, 4972) { - static_array(16, 32) { - static_array(16, 2) { - number 16, false - } - } - } - field(:temperature_1, 5484) { - static_array(16, 32) { - static_array(16, 2) { - number 16, false - } - } - } - field(:temperature_2, 5996) { - static_array(16, 32) { - static_array(16, 2) { - number 16, false - } - } - } - field(:unk13, 6508) { - static_array(16, 32) { - static_array(16, 2) { - number 16, false - } - } - } - field(:liquid_flow, 7020) { - static_array(16, 32) { - static_array(16, 2) { - global :TileLiquidFlow - } - } - } - field(:region_offset, 7532) { - static_array(9, 1) { - number 8, false - } - } -end - -class MapBlockColumn < MemHack::Compound - sizeof 3132 - - field(:unk_0, 0) { - number 16, true - } - field(:unk_2, 2) { - number 16, true - } - field(:unk_4, 4) { - number 16, true - } - field(:unk_8, 8) { - stl_vector(4) { - pointer { - compound(:MapBlockColumn_TUnk8) { - sizeof 20 - - field(:unk1, 0) { - static_array(8, 2) { - number 16, true - } - } - field(:unk2, 16) { - static_array(4, 1) { - number 8, false - } - } - } - } - } - } - field(:z_base, 20) { - number 16, true - } - field(:cave_columns, 24) { - static_array(16, 192) { - static_array(16, 12) { - df_linked_list { - global :CaveColumnLink - } - } - } - } - field(:column_rectangles, 3096) { - stl_vector(4) { - pointer { - } - } - } - field(:unk_c2c, 3108) { - number 16, true - } - field(:flags, 3112) { - df_flagarray - } - field(:tile_min_x, 3120) { - number 16, true - } - field(:tile_min_y, 3122) { - number 16, true - } - field(:unk_c3c, 3124) { - number 16, true - } - field(:unk_c3e, 3126) { - number 16, true - } - field(:unk_c40, 3128) { - number 16, true - } -end - -class MaterialCommon < MemHack::Compound - sizeof 380 - - field(:id, 0) { - stl_string - } - field(:gem_name1, 4) { - stl_string - } - field(:gem_name2, 8) { - stl_string - } - field(:stone_name, 12) { - stl_string - } - field(:heat, 16) { - compound(:MaterialCommon_THeat) { - field(:spec_heat, 0) { - number 16, false - } - field(:heatdam_point, 2) { - number 16, false - } - field(:colddam_point, 4) { - number 16, false - } - field(:ignite_point, 6) { - number 16, false - } - field(:melting_point, 8) { - number 16, false - } - field(:boiling_point, 10) { - number 16, false - } - field(:mat_fixed_temp, 12) { - number 16, false - } - } - } - field(:solid_density, 32) { - number 32, true - } - field(:liquid_density, 36) { - number 32, true - } - field(:molar_mass, 40) { - number 32, true - } - field(:state_color, 44) { - static_array(6, 4, MatterState) { - number 32, true - } - } - field(:state_name, 68) { - static_array(6, 4, MatterState) { - stl_string - } - } - field(:state_adj, 92) { - static_array(6, 4, MatterState) { - stl_string - } - } - field(:strength, 116) { - compound(:MaterialCommon_TStrength) { - field(:absorption, 0) { - number 32, true - } - field(:bending_yield, 4) { - number 32, true - } - field(:shear_yield, 8) { - number 32, true - } - field(:torsion_yield, 12) { - number 32, true - } - field(:impact_yield, 16) { - number 32, true - } - field(:tensile_yield, 20) { - number 32, true - } - field(:compressive_yield, 24) { - number 32, true - } - field(:bending_fracture, 28) { - number 32, true - } - field(:shear_fracture, 32) { - number 32, true - } - field(:torsion_fracture, 36) { - number 32, true - } - field(:impact_fracture, 40) { - number 32, true - } - field(:tensile_fracture, 44) { - number 32, true - } - field(:compressive_fracture, 48) { - number 32, true - } - field(:bending_strain_at_yield, 52) { - number 32, true - } - field(:shear_strain_at_yield, 56) { - number 32, true - } - field(:torsion_strain_at_yield, 60) { - number 32, true - } - field(:impact_strain_at_yield, 64) { - number 32, true - } - field(:tensile_strain_at_yield, 68) { - number 32, true - } - field(:compressive_strain_at_yield, 72) { - number 32, true - } - field(:max_edge, 76) { - number 32, true - } - } - } - field(:material_value, 196) { - number 32, true - } - field(:flags, 200) { - df_flagarray(MaterialFlags) - } - field(:extract_storage, 208) { - number 16, true, nil, ItemType - } - field(:butcher_special_type, 210) { - number 16, true, nil, ItemType - } - field(:butcher_special_subtype, 212) { - number 16, true - } - field(:meat_name, 216) { - static_array(3, 4) { - stl_string - } - } - field(:block_name, 228) { - static_array(2, 4) { - stl_string - } - } - field(:reaction_product, 236) { - compound(:MaterialCommon_TReactionProduct) { - field(:id, 0) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:material, 12) { - global :MaterialVecRef - } - field(:str, 36) { - static_array(3, 12) { - stl_vector(4) { - pointer { - stl_string - } - } - } - } - } - } - field(:hardens_with_water, 308) { - compound(:MaterialCommon_THardensWithWater) { - field(:mat_type, 0) { - number 16, true - } - field(:mat_index, 4) { - number 32, true - } - field(:str, 8) { - static_array(3, 4) { - stl_string - } - } - } - } - field(:reaction_class, 328) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:tile, 340) { - number 8, false - } - field(:basic_color, 342) { - static_array(2, 2) { - number 16, true - } - } - field(:build_color, 346) { - static_array(3, 2) { - number 16, true - } - } - field(:tile_color, 352) { - static_array(3, 2) { - number 16, true - } - } - field(:item_symbol, 358) { - number 8, false - } - field(:powder_dye, 360) { - number 16, true - } - field(:temp_diet_info, 362) { - number 16, true - } - field(:syndrome, 364) { - stl_vector(4) { - pointer { - global :Syndrome - } - } - } - field(:soap_level, 376) { - number 32, true - } -end - -class Material < MaterialCommon - sizeof 560 - - field(:prefix, 380) { - stl_string - } - field(:food_mat_index, 384) { - static_array(37, 4, OrganicMatCategory) { - number 32, true - } - } - field(:powder_dye_str, 532) { - stl_string - } - field(:state_color_str, 536) { - static_array(6, 4, MatterState) { - stl_string - } - } -end - -class MaterialTemplate < MaterialCommon - sizeof 408 - - field(:powder_dye_str, 380) { - stl_string - } - field(:state_color_str, 384) { - static_array(6, 4, MatterState) { - stl_string - } - } -end - -class MaterialVecRef < MemHack::Compound - sizeof 24 - - field(:mat_type, 0) { - stl_vector(2) { - number 16, true - } - } - field(:mat_index, 12) { - stl_vector(4) { - number 32, true - } - } -end - -class MeetingDiplomatInfo < MemHack::Compound - sizeof 188 - - field(:civ_id, 0) { - number 32, true - } - def civ_tg ; df.world.entities.all[civ_id] ; end - field(:unk1, 4) { - number 16, true - } - field(:diplomat_id, 8) { - number 32, true - } - def diplomat_tg ; df.world.history.figures[diplomat_id] ; end - field(:unk2, 12) { - number 32, true - } - field(:unk_10, 16) { - stl_vector - } - field(:unk_20, 28) { - stl_vector - } - field(:unk_30, 40) { - number 32, true - } - field(:unk_34, 44) { - number 32, true - } - field(:dipscript, 48) { - pointer { - global :DipscriptInfo - } - } - field(:unk_3c, 52) { - number 32, true - } - field(:unk_40, 56) { - stl_vector - } - field(:unk_50, 68) { - stl_string - } - field(:unk_6c, 72) { - stl_string - } - field(:unk_88, 76) { - number 32, true - } - field(:unk_8c, 80) { - stl_vector - } - field(:unk_9c, 92) { - stl_vector - } - field(:unk_ac, 104) { - stl_vector - } - field(:unk_bc, 116) { - stl_vector - } - field(:unk_cc, 128) { - stl_vector - } - field(:unk_dc, 140) { - stl_vector - } - field(:unk_ec, 152) { - stl_vector - } - field(:unk_fc, 164) { - stl_vector - } - field(:unk_10c, 176) { - stl_vector - } -end - -class NemesisRecord < MemHack::Compound - sizeof 60 - - field(:id, 0) { - number 32, true - } - field(:unit_id, 4) { - number 32, true - } - def unit_tg ; df.world.units.all[unit_id] ; end - field(:save_file_id, 8) { - number 32, true - } - field(:member_idx, 12) { - number 16, true - } - field(:figure, 16) { - pointer { - global :HistoricalFigure - } - } - field(:unit, 20) { - pointer { - global :Unit - } - } - field(:group_leader_id, 24) { - number 32, true - } - def group_leader_tg ; df.world.nemesis.all[group_leader_id] ; end - field(:companions, 28) { - stl_vector(4) { - number 32, true - } - } - def companions_tg ; companions.map { |i| df.world.nemesis.all[i] } ; end - field(:unk10, 40) { - number 16, true - } - field(:unk11, 44) { - number 32, true - } - field(:unk12, 48) { - number 32, true - } - field(:flags, 52) { - df_flagarray - } -end - -class PartyInfo < MemHack::Compound - sizeof 20 - - field(:units, 0) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:location, 12) { - pointer { - global :Building - } - } - field(:timer, 16) { - number 32, true - } -end - -class PetInfo < MemHack::Compound - sizeof 80 - - field(:unk0, 0) { - number 32, true - } - field(:unk1, 4) { - number 32, true - } - field(:pet_id, 8) { - number 32, true - } - def pet_tg ; df.world.units.all[pet_id] ; end - field(:name, 12) { - global :LanguageName - } - field(:unk3, 72) { - number 32, true - } - field(:owner_id, 76) { - number 32, true - } - def owner_tg ; df.world.units.all[owner_id] ; end -end - -class Plant < MemHack::Compound - sizeof 116 - - field(:name, 0) { - global :LanguageName - } - field(:flags, 60) { - global :PlantFlags - } - field(:material, 62) { - number 16, true - } - def material_tg ; df.world.raws.plants.all[material] ; end - field(:pos, 64) { - global :Coord - } - field(:grow_counter, 72) { - number 32, true - } - field(:temperature_1, 76) { - number 16, false - } - field(:temperature_2, 78) { - number 16, false - } - field(:is_burning, 80) { - number 32, true - } - field(:hitpoints, 84) { - number 32, true - } - field(:update_order, 88) { - number 16, true - } - field(:anon_1, 92) { - stl_vector - } - field(:anon_2, 104) { - number 32, true - } - field(:temperature_3, 108) { - number 16, false - } - field(:temperature_4, 110) { - number 16, false - } - field(:temperature_5, 112) { - number 16, false - } -end - -class PlantFlags < MemHack::Compound - field(:_whole, 0) { - number 16, false - } - field(:watery, 0) { bit 0 } - field(:is_shrub, 0) { bit 1 } -end - -class PlantRaw < MemHack::Compound - sizeof 412 - - field(:id, 0) { - stl_string - } - field(:flags, 4) { - df_flagarray(PlantRawFlags) - } - field(:name, 12) { - stl_string - } - field(:name_plural, 16) { - stl_string - } - field(:adj, 20) { - stl_string - } - field(:seed_singular, 24) { - stl_string - } - field(:seed_plural, 28) { - stl_string - } - field(:leaves_singular, 32) { - stl_string - } - field(:leaves_plural, 36) { - stl_string - } - field(:unk1, 40) { - number 8, false - } - field(:unk2, 41) { - number 8, false - } - field(:tiles, 42) { - compound(:PlantRaw_TTiles) { - field(:picked_tile, 0) { - number 8, false - } - field(:dead_picked_tile, 1) { - number 8, false - } - field(:shrub_tile, 2) { - number 8, false - } - field(:dead_shrub_tile, 3) { - number 8, false - } - field(:leaves_tile, 4) { - number 8, false - } - field(:tree_tile, 5) { - number 8, false - } - field(:dead_tree_tile, 6) { - number 8, false - } - field(:sapling_tile, 7) { - number 8, false - } - field(:dead_sapling_tile, 8) { - number 8, false - } - field(:grass_tiles, 9) { - static_array(16, 1) { - number 8, false - } - } - field(:alt_grass_tiles, 25) { - static_array(12, 1) { - number 8, false - } - } - } - } - field(:growdur, 80) { - number 32, true - } - field(:value, 84) { - number 32, true - } - field(:colors, 88) { - compound(:PlantRaw_TColors) { - field(:picked_color, 0) { - static_array(3, 1) { - number 8, false - } - } - field(:dead_picked_color, 3) { - static_array(3, 1) { - number 8, false - } - } - field(:shrub_color, 6) { - static_array(3, 1) { - number 8, false - } - } - field(:dead_shrub_color, 9) { - static_array(3, 1) { - number 8, false - } - } - field(:seed_color, 12) { - static_array(3, 1) { - number 8, false - } - } - field(:leaves_color, 15) { - static_array(3, 1) { - number 8, false - } - } - field(:dead_leaves_color, 18) { - static_array(3, 1) { - number 8, false - } - } - field(:tree_color, 21) { - static_array(3, 1) { - number 8, false - } - } - field(:dead_tree_color, 24) { - static_array(3, 1) { - number 8, false - } - } - field(:sapling_color, 27) { - static_array(3, 1) { - number 8, false - } - } - field(:dead_sapling_color, 30) { - static_array(3, 1) { - number 8, false - } - } - field(:grass_colors_0, 33) { - static_array(20, 1) { - number 8, false - } - } - field(:grass_colors_1, 53) { - static_array(20, 1) { - number 8, false - } - } - field(:grass_colors_2, 73) { - static_array(20, 1) { - number 8, false - } - } - } - } - field(:alt_period, 184) { - static_array(2, 4) { - number 32, true - } - } - field(:shrub_drown_level, 192) { - number 8, false - } - field(:tree_drown_level, 193) { - number 8, false - } - field(:sapling_drown_level, 194) { - number 8, false - } - field(:frequency, 196) { - number 16, true - } - field(:clustersize, 198) { - number 16, true - } - field(:prefstring, 200) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:material, 212) { - stl_vector(4) { - pointer { - global :Material - } - } - } - field(:material_defs, 224) { - compound(:PlantRaw_TMaterialDefs) { - field(:type_basic_mat, 0) { - number 16, true - } - field(:type_tree, 2) { - number 16, true - } - field(:type_drink, 4) { - number 16, true - } - field(:type_seed, 6) { - number 16, true - } - field(:type_thread, 8) { - number 16, true - } - field(:type_mill, 10) { - number 16, true - } - field(:type_extract_vial, 12) { - number 16, true - } - field(:type_extract_barrel, 14) { - number 16, true - } - field(:type_extract_still_vial, 16) { - number 16, true - } - field(:type_leaves, 18) { - number 16, true - } - field(:idx_basic_mat, 20) { - number 32, true - } - field(:idx_tree, 24) { - number 32, true - } - field(:idx_drink, 28) { - number 32, true - } - field(:idx_seed, 32) { - number 32, true - } - field(:idx_thread, 36) { - number 32, true - } - field(:idx_mill, 40) { - number 32, true - } - field(:idx_extract_vial, 44) { - number 32, true - } - field(:idx_extract_barrel, 48) { - number 32, true - } - field(:idx_extract_still_vial, 52) { - number 32, true - } - field(:idx_leaves, 56) { - number 32, true - } - field(:str_basic_mat, 60) { - static_array(3, 4) { - stl_string - } - } - field(:str_tree, 72) { - static_array(3, 4) { - stl_string - } - } - field(:str_drink, 84) { - static_array(3, 4) { - stl_string - } - } - field(:str_seed, 96) { - static_array(3, 4) { - stl_string - } - } - field(:str_thread, 108) { - static_array(3, 4) { - stl_string - } - } - field(:str_mill, 120) { - static_array(3, 4) { - stl_string - } - } - field(:str_extract_vial, 132) { - static_array(3, 4) { - stl_string - } - } - field(:str_extract_barrel, 144) { - static_array(3, 4) { - stl_string - } - } - field(:str_extract_still_vial, 156) { - static_array(3, 4) { - stl_string - } - } - field(:str_leaves, 168) { - static_array(3, 4) { - stl_string - } - } - } - } - field(:underground_depth_min, 404) { - number 32, true - } - field(:underground_depth_max, 408) { - number 32, true - } -end - -class PopupMessage < MemHack::Compound - sizeof 8 - - field(:text, 0) { - stl_string - } - field(:color, 4) { - number 16, true, 7 - } - field(:bright, 6) { - number 8, true, 1, BooleanEnum - } -end - -class PowerInfo < MemHack::Compound - sizeof 8 - - field(:produced, 0) { - number 32, true - } - field(:consumed, 4) { - number 32, true - } -end - -class PressurePlateInfo < MemHack::Compound - sizeof 24 - - field(:unit_min, 0) { - number 32, true, 50000 - } - field(:unit_max, 4) { - number 32, true, 200000 - } - field(:water_min, 8) { - number 8, false, 1 - } - field(:water_max, 9) { - number 8, false, 7 - } - field(:magma_min, 10) { - number 8, false, 1 - } - field(:magma_max, 11) { - number 8, false, 7 - } - field(:track_min, 12) { - number 32, true, 1 - } - field(:track_max, 16) { - number 32, true, 2000 - } - field(:flags, 20) { - compound(:PressurePlateInfo_TFlags) { - field(:_whole, 0) { - number 32, true, 0x10 - } - field(:units, 0) { bit 0 } - field(:water, 0) { bit 1 } - field(:magma, 0) { bit 2 } - field(:citizens, 0) { bit 3 } - field(:resets, 0) { bit 4 } - field(:track, 0) { bit 5 } - } - } -end - -class Projectile < MemHack::Compound - sizeof 80 - - rtti_classname :projst - - field(:link, 4) { - pointer { - global :ProjListLink - } - } - field(:id, 8) { - number 32, true - } - field(:firer, 12) { - pointer { - global :Unit - } - } - field(:origin_pos, 16) { - global :Coord - } - field(:target_pos, 22) { - global :Coord - } - field(:cur_pos, 28) { - global :Coord - } - field(:prev_pos, 34) { - global :Coord - } - field(:distance_flown, 40) { - number 32, true - } - field(:unk14, 44) { - number 32, true - } - field(:unk15, 48) { - number 32, true - } - field(:unk16, 52) { - number 32, true - } - field(:collided, 56) { - number 8, true, nil, BooleanEnum - } - field(:fall_counter, 58) { - number 16, true - } - field(:fall_delay, 60) { - number 16, true - } - field(:unk20, 64) { - number 32, true - } - field(:unk21, 68) { - number 32, true - } - field(:unk22, 72) { - number 32, true - } - field(:unk23, 76) { - number 32, true - } - def getType() - ProjectileType.sym(DFHack.vmethod_call(self, 0)) - end - def write_file(arg0) - DFHack.vmethod_call(self, 12, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 16, arg0, loadversion) ; nil - end -end - -class ProjItemst < Projectile - sizeof 84 - - rtti_classname :proj_itemst - - field(:item, 80) { - pointer { - global :Item - } - } -end - -class ProjListLink < MemHack::Compound - sizeof 12 - - field(:item, 0) { - pointer { - global :Projectile - } - } - field(:prev, 4) { - pointer { - global :ProjListLink - } - } - field(:next, 8) { - pointer { - global :ProjListLink - } - } -end - -class ProjMagicst < Projectile - sizeof 84 - - rtti_classname :proj_magicst - - field(:unk, 80) { - pointer { - } - } -end - -class ProjUnitst < Projectile - sizeof 84 - - rtti_classname :proj_unitst - - field(:unit, 80) { - pointer { - global :Unit - } - } -end - -class QuestListLink < MemHack::Compound - sizeof 12 - - field(:item, 0) { - pointer { - global :AdvTask - } - } - field(:prev, 4) { - pointer { - global :QuestListLink - } - } - field(:next, 8) { - pointer { - global :QuestListLink - } - } -end - -class Reaction < MemHack::Compound - sizeof 120 - - field(:code, 0) { - stl_string - } - field(:name, 4) { - stl_string - } - field(:flags, 8) { - df_flagarray(ReactionFlags) - } - field(:reagents, 16) { - stl_vector(4) { - pointer { - global :ReactionReagent - } - } - } - field(:products, 28) { - stl_vector(4) { - pointer { - global :ReactionProduct - } - } - } - field(:skill, 40) { - number 16, true, nil, JobSkill - } - field(:building, 44) { - compound(:Reaction_TBuilding) { - field(:str, 0) { - static_array(2, 12) { - stl_vector(4) { - pointer { - stl_string - } - } - } - } - field(:type, 24) { - stl_vector(4) { - number 32, true, nil, BuildingType - } - } - field(:subtype, 36) { - stl_vector(4) { - number 32, true - } - } - field(:custom, 48) { - stl_vector(4) { - number 32, true - } - } - field(:hotkey, 60) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:index, 116) { - number 32, true - } -end - -class ReactionProduct < MemHack::Compound - sizeof 4 - - rtti_classname :reaction_productst - - def getType() - ReactionProductType.sym(DFHack.vmethod_call(self, 0)) - end - def resolveTokens(reactionID) - DFHack.vmethod_call(self, 4, reactionID) ; nil - end - def getDescription(desc) - DFHack.vmethod_call(self, 12, desc) ; nil - end -end - -class ReactionProductItemImprovementst < ReactionProduct - sizeof 56 - - rtti_classname :reaction_product_item_improvementst - - field(:anon_1, 4) { - stl_string - } - field(:target_reagent, 8) { - stl_string - } - field(:improvement_type, 12) { - number 32, true, nil, ImprovementType - } - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:probability, 24) { - number 16, true - } - field(:flags, 28) { - df_flagarray(ReactionProductImprovementFlags) - } - field(:get_material, 36) { - compound(:ReactionProductItemImprovementst_TGetMaterial) { - field(:reagent_code, 0) { - stl_string - } - field(:product_code, 4) { - stl_string - } - } - } - field(:material_str, 44) { - static_array(3, 4) { - stl_string - } - } -end - -class ReactionProductItemst < ReactionProduct - sizeof 64 - - rtti_classname :reaction_product_itemst - - field(:product_to_container, 4) { - stl_string - } - field(:item_type, 8) { - number 16, true, nil, ItemType - } - field(:item_subtype, 10) { - number 16, true - } - field(:mat_type, 12) { - number 16, true - } - field(:mat_index, 16) { - number 32, true - } - field(:probability, 20) { - number 16, true - } - field(:count, 22) { - number 16, true - } - field(:product_dimension, 24) { - number 32, true - } - field(:flags, 28) { - df_flagarray(ReactionProductItemFlags) - } - field(:get_material, 36) { - compound(:ReactionProductItemst_TGetMaterial) { - field(:reagent_code, 0) { - stl_string - } - field(:product_code, 4) { - stl_string - } - } - } - field(:item_str, 44) { - static_array(2, 4) { - stl_string - } - } - field(:material_str, 52) { - static_array(3, 4) { - stl_string - } - } -end - -class ReactionReagent < MemHack::Compound - sizeof 8 - - rtti_classname :reaction_reagentst - - field(:code, 4) { - stl_string - } - def getType() - ReactionReagentType.sym(DFHack.vmethod_call(self, 0)) - end - def resolveTokens(reactionID) - DFHack.vmethod_call(self, 16, reactionID) ; nil - end - def isLyeBearing() - val = DFHack.vmethod_call(self, 36) - (val & 1) != 0 - end -end - -class ReactionReagentFlags < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:PRESERVE_REAGENT, 0) { bit 0 } - field(:IN_CONTAINER, 0) { bit 1 } - field(:DOES_NOT_DETERMINE_PRODUCT_AMOUNT, 0) { bit 2 } -end - -class ReactionReagentItemst < ReactionReagent - sizeof 112 - - rtti_classname :reaction_reagent_itemst - - field(:quantity, 8) { - number 32, true - } - field(:flags, 12) { - global :ReactionReagentFlags - } - field(:item_type, 16) { - number 16, true, nil, ItemType - } - field(:item_subtype, 18) { - number 16, true - } - field(:mat_type, 20) { - number 16, true - } - field(:mat_index, 22) { - number 16, true - } - field(:reaction_class, 24) { - stl_string - } - field(:has_material_reaction_product, 28) { - stl_string - } - field(:flags1, 32) { - global :JobItemFlags1 - } - field(:flags2, 36) { - global :JobItemFlags2 - } - field(:flags3, 40) { - global :JobItemFlags3 - } - field(:flags4, 44) { - number 32, false - } - field(:flags5, 48) { - number 32, false - } - field(:metal_ore, 52) { - number 32, true - } - def metal_ore_tg ; df.world.raws.inorganics[metal_ore] ; end - field(:min_dimension, 56) { - number 32, true - } - field(:contains, 60) { - stl_vector(4) { - number 32, true - } - } - field(:has_tool_use, 72) { - number 16, true, nil, ToolUses - } - field(:item_str, 76) { - static_array(2, 4) { - stl_string - } - } - field(:material_str, 84) { - static_array(3, 4) { - stl_string - } - } - field(:metal_ore_str, 96) { - stl_string - } - field(:contains_str, 100) { - stl_vector(4) { - pointer { - stl_string - } - } - } -end - -class Report < MemHack::Compound - sizeof 44 - - field(:type, 0) { - number 16, true, nil, AnnouncementType - } - field(:text, 4) { - stl_string - } - field(:color, 8) { - number 16, true, 7 - } - field(:bright, 10) { - number 8, true, 1, BooleanEnum - } - field(:duration, 12) { - number 32, true, 100 - } - field(:flags, 16) { - compound(:Report_TFlags) { - field(:_whole, 0) { - number 8, false - } - field(:continuation, 0) { bit 0 } - field(:unk1, 0) { bit 1 } - field(:announcement, 0) { bit 2 } - } - } - field(:repeat_count, 20) { - number 32, true - } - field(:pos, 24) { - global :Coord - } - field(:id, 32) { - number 32, true - } - field(:year, 36) { - number 32, true - } - field(:time, 40) { - number 32, true - } -end - -class ResourceAllotmentSpecifier < MemHack::Compound - sizeof 16 - - rtti_classname :resource_allotment_specifierst - - field(:anon_1, 4) { - number 32, true - } - field(:anon_2, 8) { - number 32, true - } - field(:anon_3, 12) { - number 32, true - } - def getType() - ResourceAllotmentSpecifierType.sym(DFHack.vmethod_call(self, 0)) - end - def write_file(arg0) - DFHack.vmethod_call(self, 4, arg0) ; nil - end - def read_file(arg0, loadversion) - DFHack.vmethod_call(self, 8, arg0, loadversion) ; nil - end -end - -class ResourceAllotmentSpecifierAmmost < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_ammost - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierAnvilst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_anvilst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierArmorBodyst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_armor_bodyst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierArmorBootsst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_armor_bootsst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierArmorGlovesst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_armor_glovesst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierArmorHelmst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_armor_helmst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierArmorPantsst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_armor_pantsst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierBackpackst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_backpackst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierBagst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_bagst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierBedst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_bedst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierBonest < ResourceAllotmentSpecifier - sizeof 28 - - rtti_classname :resource_allotment_specifier_bonest - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:anon_1, 24) { - number 32, true - } -end - -class ResourceAllotmentSpecifierBoxst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_boxst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierCabinetst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_cabinetst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierChairst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_chairst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierCheesest < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_cheesest - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierClothingBodyst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_clothing_bodyst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierClothingBootsst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_clothing_bootsst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierClothingGlovesst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_clothing_glovesst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierClothingHelmst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_clothing_helmst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierClothingPantsst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_clothing_pantsst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierClothst < ResourceAllotmentSpecifier - sizeof 44 - - rtti_classname :resource_allotment_specifier_clothst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } -end - -class ResourceAllotmentSpecifierCraftsst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_craftsst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierCropst < ResourceAllotmentSpecifier - sizeof 44 - - rtti_classname :resource_allotment_specifier_cropst - - field(:anon_1, 16) { - number 32, true - } - field(:anon_2, 20) { - number 32, true - } - field(:anon_3, 24) { - static_array(5, 4) { - number 32, true - } - } -end - -class ResourceAllotmentSpecifierExtractst < ResourceAllotmentSpecifier - sizeof 40 - - rtti_classname :resource_allotment_specifier_extractst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:anon_1, 24) { - number 32, true - } - field(:mat_type2, 28) { - number 16, true - } - field(:mat_index2, 32) { - number 32, true - } - field(:anon_2, 36) { - number 32, true - } -end - -class ResourceAllotmentSpecifierFlaskst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_flaskst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierGemsst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_gemsst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierHornst < ResourceAllotmentSpecifier - sizeof 28 - - rtti_classname :resource_allotment_specifier_hornst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:anon_1, 24) { - number 32, true - } -end - -class ResourceAllotmentSpecifierLeatherst < ResourceAllotmentSpecifier - sizeof 64 - - rtti_classname :resource_allotment_specifier_leatherst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } - field(:anon_6, 44) { - number 32, true - } - field(:anon_7, 48) { - number 32, true - } - field(:anon_8, 52) { - number 32, true - } - field(:anon_9, 56) { - number 32, true - } - field(:anon_10, 60) { - number 32, true - } -end - -class ResourceAllotmentSpecifierMeatst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_meatst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierMetalst < ResourceAllotmentSpecifier - sizeof 76 - - rtti_classname :resource_allotment_specifier_metalst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - static_array(12, 4) { - number 32, true - } - } -end - -class ResourceAllotmentSpecifierPearlst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_pearlst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierPowderst < ResourceAllotmentSpecifier - sizeof 28 - - rtti_classname :resource_allotment_specifier_powderst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:anon_1, 24) { - number 32, true - } -end - -class ResourceAllotmentSpecifierQuiverst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_quiverst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierShellst < ResourceAllotmentSpecifier - sizeof 28 - - rtti_classname :resource_allotment_specifier_shellst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:anon_1, 24) { - number 32, true - } -end - -class ResourceAllotmentSpecifierSkinst < ResourceAllotmentSpecifier - sizeof 36 - - rtti_classname :resource_allotment_specifier_skinst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:mat_type2, 24) { - number 16, true - } - field(:mat_index2, 28) { - number 32, true - } - field(:anon_1, 32) { - number 32, true - } -end - -class ResourceAllotmentSpecifierSoapst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_soapst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierStonest < ResourceAllotmentSpecifier - sizeof 52 - - rtti_classname :resource_allotment_specifier_stonest - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - static_array(5, 4) { - number 32, true - } - } -end - -class ResourceAllotmentSpecifierTablest < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_tablest - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierTallowst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_tallowst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierThreadst < ResourceAllotmentSpecifier - sizeof 28 - - rtti_classname :resource_allotment_specifier_threadst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:anon_1, 24) { - number 32, true - } -end - -class ResourceAllotmentSpecifierToothst < ResourceAllotmentSpecifier - sizeof 28 - - rtti_classname :resource_allotment_specifier_toothst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:anon_1, 24) { - number 32, true - } -end - -class ResourceAllotmentSpecifierWeaponMeleest < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_weapon_meleest - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierWeaponRangedst < ResourceAllotmentSpecifier - sizeof 24 - - rtti_classname :resource_allotment_specifier_weapon_rangedst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } -end - -class ResourceAllotmentSpecifierWoodst < ResourceAllotmentSpecifier - sizeof 48 - - rtti_classname :resource_allotment_specifier_woodst - - field(:mat_type, 16) { - number 16, true - } - field(:mat_index, 20) { - number 32, true - } - field(:anon_1, 24) { - number 32, true - } - field(:anon_2, 28) { - number 32, true - } - field(:anon_3, 32) { - number 32, true - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } - field(:anon_6, 44) { - number 32, true - } -end - -class RoomRentInfo < MemHack::Compound - sizeof 20 - - field(:elements, 0) { - stl_vector(4) { - pointer { - global :Building - } - } - } - field(:rent_value, 12) { - number 32, true - } - field(:anon_1, 16) { - number 32, true - } -end - -class RouteStockpileLink < MemHack::Compound - sizeof 8 - - field(:building_id, 0) { - number 32, true - } - def building_tg ; df.world.buildings.all[building_id] ; end - field(:mode, 4) { - compound(:RouteStockpileLink_TMode) { - field(:_whole, 0) { - number 32, true - } - field(:take, 0) { bit 0 } - field(:give, 0) { bit 1 } - } - } -end - -class SpecialMatTable < MemHack::Compound - sizeof 3968 - - field(:organic_types, 0) { - static_array(37, 12, OrganicMatCategory) { - stl_vector(2) { - number 16, true - } - } - } - field(:organic_indexes, 444) { - static_array(37, 12, OrganicMatCategory) { - stl_vector(4) { - number 32, true - } - } - } - field(:organic_unknown, 888) { - static_array(37, 12, OrganicMatCategory) { - stl_vector(4) { - number 32, true - } - } - } - field(:builtin, 1332) { - static_array(659, 4, BuiltinMats) { - pointer { - global :Material - } - } - } -end - -class SpecificRef < MemHack::Compound - sizeof 12 - - field(:type, 0) { - number 32, true, nil, SpecificRefType - } - field(:object, 4) { - pointer { - } - } - field(:unit, 4) { - pointer { - global :Unit - } - } - field(:activity, 4) { - pointer { - global :ActivityInfo - } - } - field(:pet, 4) { - pointer { - global :PetInfo - } - } - field(:screen, 4) { - pointer { - global :Viewscreen - } - } - field(:vermin, 4) { - pointer { - global :Vermin - } - } - field(:effect, 4) { - pointer { - global :EffectInfo - } - } - field(:job, 4) { - pointer { - global :Job - } - } - field(:arg2, 8) { - compound(:SpecificRef_TArg2) { - field(:wrestle, 0) { - pointer { - global :UnitItemWrestle - } - } - } - } -end - -class Squad < MemHack::Compound - sizeof 216 - - field(:id, 0) { - number 32, true - } - field(:name, 4) { - global :LanguageName - } - field(:alias, 64) { - stl_string - } - field(:positions, 68) { - stl_vector(4) { - pointer { - global :SquadPosition - } - } - } - field(:orders, 80) { - stl_vector(4) { - pointer { - global :SquadOrder - } - } - } - field(:schedule, 92) { - stl_vector(4) { - pointer { - static_array(12, 32) { - compound(:Squad_TSchedule) { - sizeof 32 - - field(:name, 0) { - stl_string - } - field(:sleep_mode, 4) { - number 16, true - } - field(:uniform_mode, 6) { - number 16, true - } - field(:orders, 8) { - stl_vector(4) { - pointer { - compound(:Squad_TSchedule_TOrders) { - sizeof 24 - - field(:order, 0) { - pointer { - global :SquadOrder - } - } - field(:min_count, 4) { - number 32, true - } - field(:unk_8, 8) { - stl_vector(4) { - number 32, true - } - } - field(:unk_18, 20) { - number 32, true - } - } - } - } - } - field(:order_assignments, 20) { - stl_vector(4) { - pointer { - number 32, true - } - } - } - } - } - } - } - } - field(:cur_alert_idx, 104) { - number 32, true - } - field(:rooms, 108) { - stl_vector(4) { - pointer { - compound(:Squad_TRooms) { - sizeof 8 - - field(:building_id, 0) { - number 32, true - } - def building_tg ; df.world.buildings.all[building_id] ; end - field(:mode, 4) { - global :SquadUseFlags - } - } - } - } - } - field(:unk_d0, 120) { - stl_vector - } - field(:unk_e0, 132) { - stl_vector - } - field(:uniform_priority, 144) { - number 32, true - } - field(:activity, 148) { - number 32, true - } - def activity_tg ; df.world.activities.all[activity] ; end - field(:ammunition, 152) { - stl_vector(4) { - pointer { - global :SquadAmmoSpec - } - } - } - field(:weapons_free, 164) { - stl_vector(4) { - number 32, true - } - } - def weapons_free_tg ; weapons_free.map { |i| df.world.items.all[i] } ; end - field(:weapons_inuse, 176) { - stl_vector(4) { - number 32, true - } - } - def weapons_inuse_tg ; weapons_inuse.map { |i| df.world.items.all[i] } ; end - field(:ammo_items, 188) { - stl_vector(4) { - number 32, true - } - } - def ammo_items_tg ; ammo_items.map { |i| df.world.items.all[i] } ; end - field(:ammo_units, 200) { - stl_vector(4) { - number 32, true - } - } - def ammo_units_tg ; ammo_units.map { |i| df.world.units.all[i] } ; end - field(:carry_food, 212) { - number 16, true - } - field(:carry_water, 214) { - number 16, true - } -end - -class SquadAmmoSpec < MemHack::Compound - sizeof 32 - - field(:item_filter, 0) { - global :ItemFilterSpec - } - field(:amount, 12) { - number 32, true - } - field(:flags, 16) { - compound(:SquadAmmoSpec_TFlags) { - field(:_whole, 0) { - number 32, false - } - field(:use_combat, 0) { bit 0 } - field(:use_training, 0) { bit 1 } - } - } - field(:assigned, 20) { - stl_vector(4) { - number 32, true - } - } - def assigned_tg ; assigned.map { |i| df.world.items.all[i] } ; end -end - -class SquadOrder < MemHack::Compound - sizeof 4 - - rtti_classname :squad_orderst - - def isPatrol() - val = DFHack.vmethod_call(self, 16) - (val & 1) != 0 - end - def isFulfilled() - val = DFHack.vmethod_call(self, 44) - (val & 1) != 0 - end - def getTargetUnits() - ptr = DFHack.vmethod_call(self, 48) - class << self - stl_vector(4) { - number 32, true - } - end._at(ptr) if ptr != 0 - end - def getDescription(arg0) - DFHack.vmethod_call(self, 56, arg0) ; nil - end - def isInactive() - val = DFHack.vmethod_call(self, 60) - (val & 1) != 0 - end -end - -class SquadOrderKillListst < SquadOrder - sizeof 32 - - rtti_classname :squad_order_kill_listst - - field(:units, 4) { - stl_vector(4) { - number 32, true - } - } - def units_tg ; units.map { |i| df.world.units.all[i] } ; end - field(:histfigs, 16) { - stl_vector(4) { - number 32, true - } - } - def histfigs_tg ; histfigs.map { |i| df.world.history.figures[i] } ; end - field(:title, 28) { - stl_string - } -end - -class SquadOrderMovest < SquadOrder - sizeof 16 - - rtti_classname :squad_order_movest - - field(:pos, 4) { - global :Coord - } - field(:unk, 12) { - number 32, true - } -end - -class SquadOrderTrainst < SquadOrder - sizeof 4 - - rtti_classname :squad_order_trainst - -end - -class SquadPosition < MemHack::Compound - sizeof 212 - - field(:occupant, 0) { - number 32, true - } - def occupant_tg ; df.world.history.figures[occupant] ; end - field(:orders, 4) { - stl_vector(4) { - pointer { - global :SquadOrder - } - } - } - field(:preferences, 16) { - compound(:SquadPosition_TPreferences) { - field(:bed, 0) { - stl_vector(4) { - number 32, true - } - } - def bed_tg ; bed.map { |i| df.world.buildings.all[i] } ; end - field(:armor_stand, 12) { - stl_vector(4) { - number 32, true - } - } - def armor_stand_tg ; armor_stand.map { |i| df.world.buildings.all[i] } ; end - field(:box, 24) { - stl_vector(4) { - number 32, true - } - } - def box_tg ; box.map { |i| df.world.buildings.all[i] } ; end - } - } - field(:unk_44, 52) { - stl_vector - } - field(:uniform, 64) { - static_array(7, 12, UniformCategory) { - stl_vector(4) { - pointer { - global :SquadUniformSpec - } - } - } - } - field(:unk_c4, 148) { - stl_string - } - field(:flags, 152) { - global :UniformFlags - } - field(:assigned_items, 156) { - stl_vector(4) { - number 32, true - } - } - def assigned_items_tg ; assigned_items.map { |i| df.world.items.all[i] } ; end - field(:quiver, 168) { - number 32, true - } - def quiver_tg ; df.world.items.all[quiver] ; end - field(:backpack, 172) { - number 32, true - } - def backpack_tg ; df.world.items.all[backpack] ; end - field(:flask, 176) { - number 32, true - } - def flask_tg ; df.world.items.all[flask] ; end - field(:activity1, 180) { - number 32, true - } - def activity1_tg ; df.world.activities.all[activity1] ; end - field(:activity2, 184) { - number 32, true - } - def activity2_tg ; df.world.activities.all[activity2] ; end - field(:activity3, 188) { - number 32, true - } - def activity3_tg ; df.world.activities.all[activity3] ; end - field(:unk_10c, 192) { - number 32, true - } - field(:unk_110, 196) { - number 32, true - } - field(:unk_114, 200) { - number 32, true - } - field(:unk_118, 204) { - number 32, true - } - field(:unk_11c, 208) { - number 32, true - } -end - -class SquadUniformSpec < MemHack::Compound - sizeof 36 - - field(:item, 0) { - number 32, true - } - def item_tg ; df.world.items.all[item] ; end - field(:item_filter, 4) { - global :ItemFilterSpec - } - field(:color, 16) { - number 32, true - } - field(:assigned, 20) { - stl_vector(4) { - number 32, true - } - } - def assigned_tg ; assigned.map { |i| df.world.items.all[i] } ; end - field(:indiv_choice, 32) { - global :UniformIndivChoice - } -end - -class SquadUseFlags < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:sleep, 0) { bit 0 } - field(:train, 0) { bit 1 } - field(:indiv_eq, 0) { bit 2 } - field(:squad_eq, 0) { bit 3 } -end - -class StockpileGroupSet < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:animals, 0) { bit 0 } - field(:food, 0) { bit 1 } - field(:furniture, 0) { bit 2 } - field(:corpses, 0) { bit 3 } - field(:refuse, 0) { bit 4 } - field(:stone, 0) { bit 5 } - field(:ammo, 0) { bit 6 } - field(:coins, 0) { bit 7 } - field(:bars, 0) { bit 8 } - field(:gems, 0) { bit 9 } - field(:goods, 0) { bit 10 } - field(:leather, 0) { bit 11 } - field(:cloth, 0) { bit 12 } - field(:wood, 0) { bit 13 } - field(:weapons, 0) { bit 14 } - field(:armor, 0) { bit 15 } -end - -class StockpileSettings < MemHack::Compound - sizeof 956 - - field(:flags, 0) { - global :StockpileGroupSet - } - field(:animals, 4) { - compound(:StockpileSettings_TAnimals) { - field(:animals_empty_cages, 0) { - number 8, true, nil, BooleanEnum - } - field(:animals_empty_traps, 1) { - number 8, true, nil, BooleanEnum - } - field(:enabled, 4) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - } - } - field(:food, 20) { - compound(:StockpileSettings_TFood) { - field(:type, 0) { - global :StockpileSettingsFood - } - field(:prepared_meals, 228) { - number 8, true, nil, BooleanEnum - } - } - } - field(:furniture, 252) { - compound(:StockpileSettings_TFurniture) { - field(:type, 0) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:other_mats, 12) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:mats, 24) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:quality_core, 36) { - static_array(7, 1, ItemQuality) { - number 8, true, nil, BooleanEnum - } - } - field(:quality_total, 43) { - static_array(7, 1, ItemQuality) { - number 8, true, nil, BooleanEnum - } - } - field(:sand_bags, 50) { - number 8, true, nil, BooleanEnum - } - } - } - field(:unk1, 304) { - number 32, true - } - field(:refuse, 308) { - compound(:StockpileSettings_TRefuse) { - field(:type, 0) { - global :StockpileSettingsRefuse - } - field(:fresh_raw_hide, 108) { - number 8, true, nil, BooleanEnum - } - field(:rotten_raw_hide, 109) { - number 8, true, nil, BooleanEnum - } - } - } - field(:stone, 420) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:unk2, 432) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:ammo, 444) { - compound(:StockpileSettings_TAmmo) { - field(:type, 0) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:other_mats, 12) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:mats, 24) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:quality_core, 36) { - static_array(7, 1, ItemQuality) { - number 8, true, nil, BooleanEnum - } - } - field(:quality_total, 43) { - static_array(7, 1, ItemQuality) { - number 8, true, nil, BooleanEnum - } - } - } - } - field(:coins, 496) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:bars_other_mats, 508) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:blocks_other_mats, 520) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:bars_mats, 532) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:blocks_mats, 544) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:gems, 556) { - compound(:StockpileSettings_TGems) { - field(:rough_other_mats, 0) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:cut_other_mats, 12) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:rough_mats, 24) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:cut_mats, 36) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - } - } - field(:finished_goods, 604) { - compound(:StockpileSettings_TFinishedGoods) { - field(:type, 0) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:other_mats, 12) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:mats, 24) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:quality_core, 36) { - static_array(7, 1, ItemQuality) { - number 8, true, nil, BooleanEnum - } - } - field(:quality_total, 43) { - static_array(7, 1, ItemQuality) { - number 8, true, nil, BooleanEnum - } - } - } - } - field(:leather, 656) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:cloth, 668) { - compound(:StockpileSettings_TCloth) { - field(:thread_silk, 0) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:thread_plant, 12) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:thread_yarn, 24) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:thread_metal, 36) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:cloth_silk, 48) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:cloth_plant, 60) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:cloth_yarn, 72) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:cloth_metal, 84) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - } - } - field(:wood, 764) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:weapons, 776) { - compound(:StockpileSettings_TWeapons) { - field(:weapon_type, 0) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:trapcomp_type, 12) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:other_mats, 24) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:mats, 36) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:quality_core, 48) { - static_array(7, 1, ItemQuality) { - number 8, true, nil, BooleanEnum - } - } - field(:quality_total, 55) { - static_array(7, 1, ItemQuality) { - number 8, true, nil, BooleanEnum - } - } - field(:usable, 62) { - number 8, true, nil, BooleanEnum - } - field(:unusable, 63) { - number 8, true, nil, BooleanEnum - } - } - } - field(:armor, 840) { - compound(:StockpileSettings_TArmor) { - field(:body, 0) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:head, 12) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:feet, 24) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:hands, 36) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:legs, 48) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:shield, 60) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:other_mats, 72) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:mats, 84) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:quality_core, 96) { - static_array(7, 1, ItemQuality) { - number 8, true, nil, BooleanEnum - } - } - field(:quality_total, 103) { - static_array(7, 1, ItemQuality) { - number 8, true, nil, BooleanEnum - } - } - field(:usable, 110) { - number 8, true, nil, BooleanEnum - } - field(:unusable, 111) { - number 8, true, nil, BooleanEnum - } - } - } - field(:allow_organic, 952) { - number 8, true, 1, BooleanEnum - } - field(:allow_inorganic, 953) { - number 8, true, 1, BooleanEnum - } -end - -class StockpileSettingsFood < MemHack::Compound - sizeof 228 - - field(:meat, 0) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:fish, 12) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:unprepared_fish, 24) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:egg, 36) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:plants, 48) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:drink_plant, 60) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:drink_animal, 72) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:cheese_plant, 84) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:cheese_animal, 96) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:seeds, 108) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:leaves, 120) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:powder_plant, 132) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:powder_creature, 144) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:glob, 156) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:glob_paste, 168) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:glob_pressed, 180) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:liquid_plant, 192) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:liquid_animal, 204) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:liquid_misc, 216) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } -end - -class StockpileSettingsRefuse < MemHack::Compound - sizeof 108 - - field(:type, 0) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:corpses, 12) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:body_parts, 24) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:skulls, 36) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:bones, 48) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:hair, 60) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:shells, 72) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:teeth, 84) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:horns, 96) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } -end - -class StopDepartCondition < MemHack::Compound - sizeof 56 - - field(:timeout, 0) { - number 32, true - } - field(:direction, 4) { - class ::DFHack::StopDepartCondition_TDirection < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :North ; NUME[:North] = 0 - ENUM[1] = :South ; NUME[:South] = 1 - ENUM[2] = :East ; NUME[:East] = 2 - ENUM[3] = :West ; NUME[:West] = 3 - end - - number 32, true, nil, StopDepartCondition_TDirection - } - field(:mode, 8) { - class ::DFHack::StopDepartCondition_TMode < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Push ; NUME[:Push] = 0 - ENUM[1] = :Ride ; NUME[:Ride] = 1 - ENUM[2] = :Guide ; NUME[:Guide] = 2 - end - - number 32, true, nil, StopDepartCondition_TMode - } - field(:load_percent, 12) { - number 32, true - } - field(:flags, 16) { - compound(:StopDepartCondition_TFlags) { - field(:_whole, 0) { - number 32, true - } - field(:at_most, 0) { bit 0 } - field(:desired, 0) { bit 1 } - } - } - field(:guide_path, 20) { - global :CoordPath - } -end - -class Syndrome < MemHack::Compound - sizeof 108 - - field(:syn_name, 0) { - stl_string - } - field(:ce, 4) { - stl_vector(4) { - pointer { - global :CreatureInteractionEffect - } - } - } - field(:syn_affected_class, 16) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:syn_affected_creature_1, 28) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:syn_affected_creature_2, 40) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:syn_immune_class, 52) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:syn_immune_creature_1, 64) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:syn_immune_creature_2, 76) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:syn_class, 88) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:flags, 100) { - global :SyndromeFlags - } - field(:id, 104) { - number 32, true - } -end - -class SyndromeFlags < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:SYN_INJECTED, 0) { bit 0 } - field(:SYN_CONTACT, 0) { bit 1 } - field(:SYN_INHALED, 0) { bit 2 } - field(:SYN_INGESTED, 0) { bit 4 } -end - -class TaskKillNemesisst < AdvTask - sizeof 64 - - rtti_classname :task_kill_nemesisst - - field(:anon_1, 48) { - number 32, true - } - field(:target_site, 52) { - number 32, true - } - def target_site_tg ; df.world.world_data.sites[target_site] ; end - field(:target_hfid, 56) { - number 32, true - } - def target_hfid_tg ; df.world.history.figures[target_hfid] ; end - field(:anon_2, 60) { - number 8, false - } -end - -class TaskSeekNemesisst < AdvTask - sizeof 60 - - rtti_classname :task_seek_nemesisst - - field(:anon_1, 48) { - number 32, true - } - field(:target_site, 52) { - number 32, true - } - def target_site_tg ; df.world.world_data.sites[target_site] ; end - field(:target_hfid, 56) { - number 32, true - } - def target_hfid_tg ; df.world.history.figures[target_hfid] ; end -end - -class TextureHandler < MemHack::Compound - sizeof 36 - - field(:page, 0) { - stl_vector(4) { - pointer { - global :TilePage - } - } - } - field(:texpos, 12) { - stl_vector(4) { - number 32, true - } - } - field(:datapos, 24) { - stl_vector(4) { - number 32, true - } - } -end - -class TileBitmask < MemHack::Compound - sizeof 32 - - field(:bits, 0) { - static_array(16, 2) { - number 16, false - } - } -end - -class TileDesignation < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:flow_size, 0) { bits 0, 3 } - field(:pile, 0) { bit 3 } - field(:dig, 0) { bits 4, 3, TileDigDesignation } - field(:smooth, 0) { bits 7, 2 } - field(:hidden, 0) { bit 9 } - field(:geolayer_index, 0) { bits 10, 4 } - field(:light, 0) { bit 14 } - field(:subterranean, 0) { bit 15 } - field(:outside, 0) { bit 16 } - field(:biome, 0) { bits 17, 4 } - field(:liquid_type, 0) { bit 21 } - field(:water_table, 0) { bit 22 } - field(:rained, 0) { bit 23 } - field(:traffic, 0) { bits 24, 2, TileTraffic } - field(:flow_forbid, 0) { bit 26 } - field(:liquid_static, 0) { bit 27 } - field(:feature_local, 0) { bit 28 } - field(:feature_global, 0) { bit 29 } - field(:water_stagnant, 0) { bit 30 } - field(:water_salt, 0) { bit 31 } -end - -class TileLiquidFlow < MemHack::Compound - field(:_whole, 0) { - number 16, false - } - field(:temp_flow_timer, 0) { bits 0, 3 } - field(:unk_1, 0) { bits 3, 3 } - field(:perm_flow_dir, 0) { bits 6, 4, TileLiquidFlowDir } - field(:unk_2, 0) { bits 10, 6 } -end - -class TileOccupancy < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:building, 0) { bits 0, 3, TileBuildingOcc } - field(:unit, 0) { bit 3 } - field(:unit_grounded, 0) { bit 4 } - field(:item, 0) { bit 5 } - field(:edge_flow_in, 0) { bit 6 } - field(:moss, 0) { bit 7 } - field(:arrow_color, 0) { bits 8, 4 } - field(:arrow_variant, 0) { bit 12 } - field(:unk13, 0) { bit 13 } - field(:monster_lair, 0) { bit 14 } - field(:no_grow, 0) { bit 15 } - field(:unk16, 0) { bit 16 } - field(:unk17, 0) { bit 17 } - field(:carve_track_north, 0) { bit 18 } - field(:carve_track_south, 0) { bit 19 } - field(:carve_track_east, 0) { bit 20 } - field(:carve_track_west, 0) { bit 21 } -end - -class TilePage < MemHack::Compound - sizeof 68 - - field(:token, 0) { - stl_string - } - field(:filename, 4) { - stl_string - } - field(:tile_dim_x, 8) { - number 16, true - } - field(:tile_dim_y, 10) { - number 16, true - } - field(:page_dim_x, 12) { - number 16, true - } - field(:page_dim_y, 14) { - number 16, true - } - field(:texpos, 16) { - stl_vector(4) { - number 32, true - } - } - field(:datapos, 28) { - stl_vector(4) { - number 32, true - } - } - field(:texpos_gs, 40) { - stl_vector(4) { - number 32, true - } - } - field(:datapos_gs, 52) { - stl_vector(4) { - number 32, true - } - } - field(:loaded, 64) { - number 8, true, nil, BooleanEnum - } -end - -class TimedEvent < MemHack::Compound - sizeof 24 - - field(:type, 0) { - number 16, true, nil, TimedEventType - } - field(:season, 2) { - number 8, false - } - field(:season_ticks, 4) { - number 16, true - } - field(:entity, 8) { - pointer { - global :HistoricalEntity - } - } - field(:anon_1, 12) { - number 16, true - } - field(:anon_2, 16) { - number 32, true - } - field(:anon_3, 20) { - number 16, true - } - field(:anon_4, 22) { - number 16, true - } -end - -class TissueTemplate < MemHack::Compound - sizeof 80 - - field(:id, 0) { - stl_string - } - field(:flags, 4) { - df_flagarray(TissueTemplateFlags) - } - field(:tissue_name_singular, 12) { - stl_string - } - field(:tissue_name_plural, 16) { - stl_string - } - field(:tissue_material_str, 20) { - static_array(3, 4) { - stl_string - } - } - field(:anon_1, 32) { - number 16, true - } - field(:anon_2, 36) { - number 32, true - } - field(:relative_thickness, 40) { - number 32, true - } - field(:healing_rate, 44) { - number 32, true - } - field(:vascular, 48) { - number 32, true - } - field(:pain_receptors, 52) { - number 32, true - } - field(:tissue_shape, 56) { - number 16, true - } - field(:anon_3, 60) { - number 32, true - } - field(:insulation, 64) { - number 16, true - } - field(:subordinate_to_tissue, 68) { - stl_string - } - field(:tissue_mat_state, 72) { - number 16, true - } - field(:tissue_shape_str, 76) { - stl_string - } -end - -class TrainingAssignment < MemHack::Compound - sizeof 12 - - field(:animal_id, 0) { - number 32, true - } - def animal_tg ; df.world.units.all[animal_id] ; end - field(:trainer_id, 4) { - number 32, true - } - def trainer_tg ; df.world.units.all[trainer_id] ; end - field(:auto_mode, 8) { - class ::DFHack::TrainingAssignment_TAutoMode < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :None ; NUME[:None] = 0 - ENUM[1] = :Any ; NUME[:Any] = 1 - ENUM[2] = :AnyUnassigned ; NUME[:AnyUnassigned] = 2 - end - - number 32, true, nil, TrainingAssignment_TAutoMode - } -end - -class Ui < MemHack::Compound - sizeof 28420 - - field(:game_state, 0) { - number 16, true - } - field(:lost_to_siege_civ, 4) { - number 32, true - } - def lost_to_siege_civ_tg ; df.world.entities.all[lost_to_siege_civ] ; end - field(:unk8, 8) { - compound(:Ui_TUnk8) { - field(:anon_1, 0) { - number 16, true - } - field(:anon_2, 4) { - number 32, true - } - field(:unk10, 8) { - stl_vector(4) { - pointer { - global :Building - } - } - } - field(:anon_3, 20) { - number 32, true - } - field(:anon_4, 24) { - number 32, true - } - field(:anon_5, 28) { - static_array(2, 4) { - number 32, true - } - } - field(:anon_6, 36) { - number 16, true - } - field(:anon_7, 38) { - number 16, true - } - field(:anon_8, 40) { - number 16, true - } - field(:anon_9, 42) { - number 16, true - } - field(:anon_10, 44) { - number 16, true - } - field(:anon_11, 46) { - static_array(2, 2) { - number 16, true - } - } - field(:anon_12, 50) { - static_array(2, 2) { - number 16, true - } - } - field(:anon_13, 54) { - static_array(2, 2) { - number 16, true - } - } - field(:anon_14, 60) { - number 32, true - } - field(:anon_15, 64) { - number 32, true - } - field(:anon_16, 68) { - number 32, true - } - field(:anon_17, 72) { - number 8, false - } - } - } - field(:anon_1, 84) { - number 32, true - } - field(:anon_2, 88) { - number 32, true - } - field(:anon_3, 92) { - number 32, true - } - field(:anon_4, 96) { - number 32, true - } - field(:bookkeeper_settings, 100) { - number 16, true - } - field(:caravans, 104) { - stl_vector(4) { - pointer { - global :CaravanState - } - } - } - field(:anon_5, 116) { - number 8, false - } - field(:fortress_rank, 118) { - number 16, true - } - field(:anon_6, 120) { - number 16, true - } - field(:anon_7, 122) { - number 16, true - } - field(:anon_8, 124) { - number 16, true - } - field(:anon_9, 126) { - number 8, false - } - field(:anon_10, 127) { - number 8, false - } - field(:economy_enabled, 128) { - number 8, true, nil, BooleanEnum - } - field(:anon_11, 129) { - number 8, false - } - field(:justice_active, 130) { - number 8, true, nil, BooleanEnum - } - field(:anon_12, 132) { - number 16, true - } - field(:anon_13, 134) { - number 16, true - } - field(:anon_14, 136) { - number 16, true - } - field(:becoming_capital, 140) { - compound(:Ui_TBecomingCapital) { - field(:desired_architecture, 0) { - number 32, true - } - field(:desired_offerings, 4) { - number 32, true - } - } - } - field(:anon_15, 148) { - static_array(152, 2) { - number 16, true - } - } - field(:guild_wages, 452) { - static_array(6, 4, GuildId) { - number 32, true - } - } - field(:guild_happiness, 476) { - static_array(6, 2, GuildId) { - number 16, true - } - } - field(:labor_slowdown_timer, 488) { - static_array(6, 2, GuildId) { - number 16, true - } - } - field(:currency_value, 500) { - stl_vector(4) { - number 32, true - } - } - field(:anon_16, 512) { - number 32, true - } - field(:anon_17, 516) { - number 32, true - } - field(:anon_18, 520) { - number 32, true - } - field(:tasks, 524) { - global :EntityActivityStatistics - } - field(:unk22e8, 8844) { - stl_vector - } - field(:activities, 8856) { - stl_vector(4) { - pointer { - global :ActivityInfo - } - } - } - field(:dip_meeting_info, 8868) { - stl_vector(4) { - pointer { - global :MeetingDiplomatInfo - } - } - } - field(:unk230c, 8880) { - stl_vector(4) { - number 32, true - } - } - def unk230c_tg ; unk230c.map { |i| df.world.units.all[i] } ; end - field(:game_over, 8892) { - number 8, true, nil, BooleanEnum - } - field(:invasions, 8896) { - compound(:Ui_TInvasions) { - field(:list, 0) { - stl_vector(4) { - pointer { - global :InvasionInfo - } - } - } - field(:next_id, 12) { - number 32, true - } - } - } - field(:crimes, 8912) { - stl_vector(4) { - pointer { - compound(:Ui_TCrimes) { - sizeof 24 - - field(:mode, 0) { - class ::DFHack::Ui_TCrimes_TMode < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :ProductionOrderViolation ; NUME[:ProductionOrderViolation] = 0 - ENUM[1] = :ExportViolation ; NUME[:ExportViolation] = 1 - ENUM[2] = :JobOrderViolation ; NUME[:JobOrderViolation] = 2 - ENUM[3] = :ConspiracyToSlowLabor ; NUME[:ConspiracyToSlowLabor] = 3 - ENUM[4] = :Murder ; NUME[:Murder] = 4 - ENUM[5] = :DisorderlyBehavior ; NUME[:DisorderlyBehavior] = 5 - ENUM[6] = :BuildingDestruction ; NUME[:BuildingDestruction] = 6 - ENUM[7] = :Vandalism ; NUME[:Vandalism] = 7 - end - - number 16, true, nil, Ui_TCrimes_TMode - } - field(:unk2, 2) { - number 16, true - } - field(:unk3, 4) { - number 16, true - } - field(:unk4, 6) { - number 16, true - } - field(:unk5, 8) { - number 32, true - } - field(:criminal, 12) { - pointer { - global :Unit - } - } - field(:victim, 16) { - pointer { - global :Unit - } - } - field(:punishment_assigned, 20) { - number 32, true - } - } - } - } - } - field(:punishments, 8924) { - stl_vector(4) { - pointer { - compound(:Ui_TPunishments) { - sizeof 36 - - field(:criminal, 0) { - pointer { - global :Unit - } - } - field(:officer, 4) { - pointer { - global :Unit - } - } - field(:beating, 8) { - number 16, true - } - field(:hammer_strikes, 10) { - number 16, true - } - field(:prison_counter, 12) { - number 32, true - } - field(:unk_10, 16) { - number 16, true - } - field(:chain, 20) { - pointer { - global :Building - } - } - field(:victims, 24) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - } - } - } - } - field(:pets, 8936) { - stl_vector(4) { - pointer { - global :PetInfo - } - } - } - field(:parties, 8948) { - stl_vector(4) { - pointer { - global :PartyInfo - } - } - } - field(:room_rent, 8960) { - stl_vector(4) { - pointer { - global :RoomRentInfo - } - } - } - field(:dipscripts, 8972) { - stl_vector(4) { - pointer { - global :DipscriptInfo - } - } - } - field(:dipscript_popups, 8984) { - stl_vector(4) { - pointer { - } - } - } - field(:kitchen, 8996) { - compound(:Ui_TKitchen) { - field(:item_types, 0) { - stl_vector(2) { - number 16, true, nil, ItemType - } - } - field(:item_subtypes, 12) { - stl_vector(2) { - number 16, true - } - } - field(:mat_types, 24) { - stl_vector(2) { - number 16, true - } - } - field(:mat_indices, 36) { - stl_vector(4) { - number 32, true - } - } - field(:exc_types, 48) { - stl_vector(1) { - number 8, false - } - } - } - } - field(:economic_stone, 9056) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:unk23c8_flags, 9068) { - number 32, false - } - field(:unk23cc, 9072) { - number 16, true - } - field(:mood_cooldown, 9074) { - number 16, true - } - field(:civ_id, 9076) { - number 32, true - } - def civ_tg ; df.world.entities.all[civ_id] ; end - field(:site_id, 9080) { - number 32, true - } - def site_tg ; df.world.world_data.sites[site_id] ; end - field(:group_id, 9084) { - number 32, true - } - def group_tg ; df.world.entities.all[group_id] ; end - field(:race_id, 9088) { - number 32, true - } - def race_tg ; df.world.raws.creatures.all[race_id] ; end - field(:unk23e0, 9092) { - stl_vector(2) { - number 16, true - } - } - field(:unk23ec, 9104) { - stl_vector(1) { - number 8, false - } - } - field(:economy_prices, 9116) { - compound(:Ui_TEconomyPrices) { - field(:price_adjustment, 0) { - compound(:Ui_TEconomyPrices_TPriceAdjustment) { - field(:general_items, 0) { - stl_vector(4) { - number 32, true - } - } - field(:weapons, 12) { - stl_vector(4) { - number 32, true - } - } - field(:armor, 24) { - stl_vector(4) { - number 32, true - } - } - field(:handwear, 36) { - stl_vector(4) { - number 32, true - } - } - field(:footwear, 48) { - stl_vector(4) { - number 32, true - } - } - field(:headwear, 60) { - stl_vector(4) { - number 32, true - } - } - field(:legwear, 72) { - stl_vector(4) { - number 32, true - } - } - field(:prepared_food, 84) { - stl_vector(4) { - number 32, true - } - } - field(:wood, 96) { - stl_vector(4) { - number 32, true - } - } - field(:thread_cloth, 108) { - stl_vector(4) { - number 32, true - } - } - field(:bone, 120) { - stl_vector(4) { - number 32, true - } - } - field(:tooth, 132) { - stl_vector(4) { - number 32, true - } - } - field(:horn, 144) { - stl_vector(4) { - number 32, true - } - } - field(:pearl, 156) { - stl_vector(4) { - number 32, true - } - } - field(:shell, 168) { - stl_vector(4) { - number 32, true - } - } - field(:leather, 180) { - stl_vector(4) { - number 32, true - } - } - field(:silk, 192) { - stl_vector(4) { - number 32, true - } - } - field(:inorganic, 204) { - stl_vector(4) { - number 32, true - } - } - field(:meat, 216) { - stl_vector(4) { - number 32, true - } - } - field(:fish, 228) { - stl_vector(4) { - number 32, true - } - } - field(:plants, 240) { - stl_vector(4) { - number 32, true - } - } - field(:drinks, 252) { - stl_vector(4) { - number 32, true - } - } - field(:extract_animal, 264) { - stl_vector(4) { - number 32, true - } - } - field(:extract_plant, 276) { - stl_vector(4) { - number 32, true - } - } - field(:mill_animal, 288) { - stl_vector(4) { - number 32, true - } - } - field(:mill_plant, 300) { - stl_vector(4) { - number 32, true - } - } - field(:cheese_animal, 312) { - stl_vector(4) { - number 32, true - } - } - field(:cheese_plant, 324) { - stl_vector(4) { - number 32, true - } - } - field(:pets, 336) { - stl_vector(4) { - number 32, true - } - } - field(:yarn, 348) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:price_setter, 360) { - compound(:Ui_TEconomyPrices_TPriceSetter) { - field(:general_items, 0) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:weapons, 12) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:armor, 24) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:handwear, 36) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:footwear, 48) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:headwear, 60) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:legwear, 72) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:prepared_food, 84) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:wood, 96) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:thread_cloth, 108) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:bone, 120) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:tooth, 132) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:horn, 144) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:pearl, 156) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:shell, 168) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:leather, 180) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:silk, 192) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:inorganic, 204) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:meat, 216) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:fish, 228) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:plants, 240) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:drinks, 252) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:extract_animal, 264) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:extract_plant, 276) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:mill_animal, 288) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:mill_plant, 300) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:cheese_animal, 312) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:cheese_plant, 324) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:pets, 336) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:yarn, 348) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - } - } - } - } - field(:stockpile, 9836) { - compound(:Ui_TStockpile) { - field(:reserved_bins, 0) { - number 32, true - } - field(:reserved_barrels, 4) { - number 32, true - } - field(:custom_settings, 8) { - global :StockpileSettings - } - } - } - field(:unk2a8c, 10800) { - static_array(4, 3072) { - static_array(768, 4) { - compound(:Ui_TUnk2a8c) { - field(:unk1, 0) { - number 16, true - } - field(:unk2, 2) { - number 16, true - } - } - } - } - } - field(:unk5a8c, 23088) { - stl_vector(2) { - number 16, true - } - } - field(:unk5a98, 23100) { - stl_vector(2) { - number 16, true - } - } - field(:unk5aa4, 23112) { - stl_vector(2) { - number 16, true - } - } - field(:unk5ab0, 23124) { - static_array(5, 12) { - stl_vector(2) { - number 16, true - } - } - } - field(:unk5aec, 23184) { - stl_vector(2) { - number 16, true - } - } - field(:unk5af8, 23196) { - static_array(5, 12) { - stl_vector(2) { - number 16, true - } - } - } - field(:unk5b34, 23256) { - stl_vector(2) { - number 16, true - } - } - field(:unk5b40, 23268) { - static_array(5, 12) { - stl_vector(2) { - number 16, true - } - } - } - field(:unk5b7c, 23328) { - stl_vector(2) { - number 16, true - } - } - field(:unk5b88, 23340) { - static_array(7, 12) { - stl_vector - } - } - field(:waypoints, 23424) { - compound(:Ui_TWaypoints) { - field(:points, 0) { - stl_vector(4) { - pointer { - compound(:Ui_TWaypoints_TPoints) { - sizeof 28 - - field(:id, 0) { - number 32, true - } - field(:tile, 4) { - number 8, false - } - field(:fg_color, 6) { - number 16, true - } - field(:bg_color, 8) { - number 16, true - } - field(:name, 12) { - stl_string - } - field(:comment, 16) { - stl_string - } - field(:pos, 20) { - global :Coord - } - } - } - } - } - field(:routes, 12) { - stl_vector(4) { - pointer { - compound(:Ui_TWaypoints_TRoutes) { - sizeof 20 - - field(:id, 0) { - number 32, true - } - field(:name, 4) { - stl_string - } - field(:points, 8) { - stl_vector(4) { - number 32, true - } - } - } - } - } - } - field(:sym_selector, 24) { - number 16, true - } - field(:anon_1, 26) { - number 16, true - } - field(:cur_point_index, 28) { - number 32, true - } - field(:in_edit_name_mode, 32) { - number 8, true, nil, BooleanEnum - } - field(:anon_2, 33) { - number 8, false - } - field(:sym_tile, 34) { - number 8, false - } - field(:sym_fg_color, 36) { - number 16, true - } - field(:sym_bg_color, 38) { - number 16, true - } - field(:unk5c04, 40) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:next_point_id, 52) { - number 32, true - } - field(:next_route_id, 56) { - number 32, true - } - field(:sel_route_idx, 60) { - number 32, true - } - field(:sel_route_waypt_idx, 64) { - number 32, true - } - field(:in_edit_waypts_mode, 68) { - number 8, true, nil, BooleanEnum - } - } - } - field(:burrows, 23496) { - compound(:Ui_TBurrows) { - field(:list, 0) { - stl_vector(4) { - pointer { - global :Burrow - } - } - } - field(:next_id, 12) { - number 32, true - } - field(:sel_index, 16) { - number 32, true - } - field(:sel_id, 20) { - number 32, true - } - def sel_tg ; df.ui.burrows.list[sel_id] ; end - field(:in_confirm_delete, 24) { - number 8, true, nil, BooleanEnum - } - field(:in_add_units_mode, 25) { - number 8, true, nil, BooleanEnum - } - field(:list_units, 28) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:sel_units, 40) { - stl_bit_vector - } - field(:unit_cursor_pos, 60) { - number 32, true - } - field(:in_define_mode, 64) { - number 8, true, nil, BooleanEnum - } - field(:rect_start, 66) { - global :Coord - } - field(:brush_mode, 72) { - number 16, true - } - field(:in_edit_name_mode, 74) { - number 8, true, nil, BooleanEnum - } - field(:sym_selector, 76) { - number 16, true - } - field(:sym_tile, 78) { - number 16, true - } - field(:sym_fg_color, 80) { - number 16, true - } - field(:sym_bg_color, 82) { - number 16, true - } - } - } - field(:alerts, 23580) { - compound(:Ui_TAlerts) { - field(:list, 0) { - stl_vector(4) { - pointer { - compound(:Ui_TAlerts_TList) { - sizeof 20 - - field(:id, 0) { - number 32, true - } - field(:name, 4) { - stl_string - } - field(:anon_1, 8) { - stl_vector - } - } - } - } - } - field(:next_id, 12) { - number 32, true - } - field(:civ_alert_idx, 16) { - number 32, true - } - } - } - field(:equipment, 23600) { - compound(:Ui_TEquipment) { - field(:items_by_type1, 0) { - static_array(112, 12, ItemType) { - stl_vector(4) { - pointer { - global :Item - } - } - } - } - field(:items_unassigned, 1344) { - static_array(112, 12, ItemType) { - stl_vector(4) { - pointer { - global :Item - } - } - } - } - field(:items_assigned, 2688) { - static_array(112, 12, ItemType) { - stl_vector(4) { - pointer { - global :Item - } - } - } - } - field(:update, 4032) { - compound(:Ui_TEquipment_TUpdate) { - field(:_whole, 0) { - number 32, true - } - field(:weapon, 0) { bit 0 } - field(:armor, 0) { bit 1 } - field(:shoes, 0) { bit 2 } - field(:shield, 0) { bit 3 } - field(:helm, 0) { bit 4 } - field(:gloves, 0) { bit 5 } - field(:ammo, 0) { bit 6 } - field(:pants, 0) { bit 7 } - field(:backpack, 0) { bit 8 } - field(:quiver, 0) { bit 9 } - field(:flask, 0) { bit 10 } - field(:buildings, 0) { bit 12 } - } - } - field(:work_weapons, 4036) { - stl_vector(4) { - number 32, true - } - } - def work_weapons_tg ; work_weapons.map { |i| df.world.items.all[i] } ; end - field(:work_units, 4048) { - stl_vector(4) { - number 32, true - } - } - def work_units_tg ; work_units.map { |i| df.world.units.all[i] } ; end - field(:hunter_ammunition, 4060) { - stl_vector(4) { - pointer { - global :SquadAmmoSpec - } - } - } - field(:ammo_items, 4072) { - stl_vector(4) { - number 32, true - } - } - def ammo_items_tg ; ammo_items.map { |i| df.world.items.all[i] } ; end - field(:ammo_units, 4084) { - stl_vector(4) { - number 32, true - } - } - def ammo_units_tg ; ammo_units.map { |i| df.world.units.all[i] } ; end - field(:training_assignments, 4096) { - stl_vector(4) { - pointer { - global :TrainingAssignment - } - } - } - } - } - field(:hauling, 27708) { - compound(:Ui_THauling) { - field(:routes, 0) { - stl_vector(4) { - pointer { - global :HaulingRoute - } - } - } - field(:next_id, 12) { - number 32, true - } - field(:view_routes, 16) { - stl_vector(4) { - pointer { - global :HaulingRoute - } - } - } - field(:view_stops, 28) { - stl_vector(4) { - pointer { - global :HaulingStop - } - } - } - field(:view_bad, 40) { - stl_vector(4) { - number 32, true - } - } - field(:cursor_top, 52) { - number 32, true - } - field(:in_stop, 56) { - number 8, true, nil, BooleanEnum - } - field(:cursor_stop, 60) { - number 32, true - } - field(:stop_conditions, 64) { - stl_vector(4) { - pointer { - global :StopDepartCondition - } - } - } - field(:stop_links, 76) { - stl_vector(4) { - pointer { - global :RouteStockpileLink - } - } - } - field(:in_advanced_cond, 88) { - number 8, true, nil, BooleanEnum - } - field(:in_assign_vehicle, 89) { - number 8, true, nil, BooleanEnum - } - field(:cursor_vehicle, 92) { - number 32, true - } - field(:vehicles, 96) { - stl_vector(4) { - pointer { - global :Vehicle - } - } - } - field(:in_name, 108) { - number 8, true, nil, BooleanEnum - } - field(:old_name, 112) { - stl_string - } - } - } - field(:main, 27824) { - compound(:Ui_TMain) { - field(:hotkeys, 0) { - static_array(16, 24) { - global :UiHotkey - } - } - field(:traffic_cost_high, 384) { - number 32, true - } - field(:traffic_cost_normal, 388) { - number 32, true - } - field(:traffic_cost_low, 392) { - number 32, true - } - field(:traffic_cost_restricted, 396) { - number 32, true - } - field(:dead_citizens, 400) { - stl_vector(4) { - pointer { - compound(:Ui_TMain_TDeadCitizens) { - sizeof 24 - - field(:unit_id, 0) { - number 32, true - } - def unit_tg ; df.world.units.all[unit_id] ; end - field(:histfig_id, 4) { - number 32, true - } - def histfig_tg ; df.world.history.figures[histfig_id] ; end - field(:death_year, 8) { - number 32, true - } - field(:death_time, 12) { - number 32, true - } - field(:timer, 16) { - number 32, true - } - field(:unk6, 20) { - number 16, true - } - } - } - } - } - field(:fortress_entity, 412) { - pointer { - global :HistoricalEntity - } - } - field(:mode, 416) { - number 16, true, nil, UiSidebarMode - } - field(:unk1, 418) { - number 16, true - } - field(:selected_traffic_cost, 420) { - number 16, true - } - field(:autosave_request, 422) { - number 8, true, nil, BooleanEnum - } - field(:unk6df4, 424) { - number 32, true - } - field(:selected_hotkey, 428) { - number 16, true - } - field(:in_rename_hotkey, 430) { - number 8, true, nil, BooleanEnum - } - } - } - field(:squads, 28256) { - compound(:Ui_TSquads) { - field(:list, 0) { - stl_vector(4) { - pointer { - global :Squad - } - } - } - field(:unk6e08, 12) { - stl_vector - } - field(:sel_squads, 24) { - stl_bit_vector - } - field(:indiv_selected, 44) { - stl_vector(4) { - number 32, true - } - } - def indiv_selected_tg ; indiv_selected.map { |i| df.world.history.figures[i] } ; end - field(:in_select_indiv, 56) { - number 8, true, nil, BooleanEnum - } - field(:sel_indiv_squad, 60) { - number 32, true - } - field(:anon_1, 64) { - } - field(:unk48, 72) { - number 32, true - } - field(:unk4c, 76) { - pointer { - global :Squad - } - } - field(:in_move_order, 80) { - number 8, true, nil, BooleanEnum - } - field(:point_list_scroll, 84) { - number 32, true - } - field(:in_kill_order, 88) { - number 8, true, nil, BooleanEnum - } - field(:kill_rect_targets, 92) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:anon_2, 104) { - } - field(:in_kill_list, 108) { - number 8, true, nil, BooleanEnum - } - field(:kill_targets, 112) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:sel_kill_targets, 124) { - stl_bit_vector - } - field(:anon_3, 144) { - } - field(:in_kill_rect, 148) { - number 8, true, nil, BooleanEnum - } - field(:rect_start, 150) { - global :Coord - } - } - } - field(:follow_unit, 28412) { - number 32, true - } - def follow_unit_tg ; df.world.units.all[follow_unit] ; end - field(:follow_item, 28416) { - number 32, true - } - def follow_item_tg ; df.world.items.all[follow_item] ; end -end - -class UiAdvmode < MemHack::Compound - sizeof 460 - - field(:menu, 0) { - number 16, true, nil, UiAdvmodeMenu - } - field(:anon_1, 2) { - number 16, true - } - field(:anon_2, 4) { - number 32, true - } - field(:anon_3, 8) { - number 32, true - } - field(:anon_4, 12) { - number 16, true - } - field(:anon_5, 14) { - number 16, true - } - field(:anon_6, 16) { - number 32, true - } - field(:anon_7, 20) { - number 32, true - } - field(:anon_8, 24) { - number 32, true - } - field(:anon_9, 28) { - number 32, true - } - field(:anon_10, 32) { - number 32, true - } - field(:anon_11, 36) { - number 32, true - } - field(:anon_12, 40) { - number 32, true - } - field(:anon_13, 44) { - number 32, true - } - field(:anon_14, 48) { - stl_vector - } - field(:anon_15, 60) { - stl_vector - } - field(:anon_16, 72) { - stl_vector - } - field(:anon_17, 84) { - stl_vector - } - field(:anon_18, 96) { - number 32, true - } - field(:anon_19, 100) { - number 32, true - } - field(:anon_20, 104) { - number 32, true - } - field(:anon_21, 108) { - number 32, true - } - field(:anon_22, 112) { - number 32, true - } - field(:anon_23, 116) { - stl_vector(4) { - number 32, true - } - } - def anon_23_tg ; anon_23.map { |i| df.world.world_data.sites[i] } ; end - field(:anon_24, 128) { - stl_vector(4) { - number 32, true - } - } - field(:anon_25, 140) { - stl_vector(4) { - number 32, true - } - } - field(:anon_26, 152) { - number 16, true - } - field(:anon_27, 154) { - number 16, true - } - field(:anon_28, 156) { - number 16, true - } - field(:anon_29, 158) { - number 16, true - } - field(:player_id, 160) { - number 32, true - } - def player_tg ; df.world.nemesis.all[player_id] ; end - field(:anon_30, 164) { - stl_vector - } - field(:talks, 176) { - stl_vector - } - field(:unk_e0, 188) { - number 32, true - } - field(:unk_e4, 192) { - number 8, false - } - field(:unk_e8, 196) { - number 32, true - } - field(:unk_ec, 200) { - number 32, true - } - field(:unk_f0, 204) { - number 32, true - } - field(:unk_f4, 208) { - number 32, true - } - field(:unk_f8, 212) { - number 32, true - } - field(:unk_fc, 216) { - number 16, true - } - field(:unk_100, 220) { - number 32, true - } - field(:unk_104, 224) { - number 32, true - } - field(:unk_108, 228) { - number 32, true - } - field(:unk_10c, 232) { - number 32, true - } - field(:anon_31, 236) { - stl_vector - } - field(:anon_32, 248) { - stl_vector - } - field(:anon_33, 260) { - stl_vector - } - field(:actions, 272) { - stl_vector(4) { - pointer { - global :AdventureMovementOption - } - } - } - field(:anon_34, 284) { - stl_vector - } - field(:anon_35, 296) { - number 32, true - } - field(:anon_36, 300) { - number 16, true - } - field(:anon_37, 302) { - number 16, true - } - field(:anon_38, 304) { - number 32, true - } - field(:anon_39, 308) { - number 32, true - } - field(:companions, 312) { - compound(:UiAdvmode_TCompanions) { - field(:unit, 0) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:unit_visible, 12) { - stl_bit_vector - } - field(:unit_position, 32) { - global :CoordPath - } - field(:all_histfigs, 68) { - stl_vector(4) { - number 32, true - } - } - def all_histfigs_tg ; all_histfigs.map { |i| df.world.history.figures[i] } ; end - } - } - field(:anon_40, 392) { - stl_vector - } - field(:anon_41, 404) { - stl_vector - } - field(:unk_1e4, 416) { - number 32, true - } - field(:unk_1e8, 420) { - number 32, true - } - field(:unk_1ec, 424) { - number 32, true - } - field(:unk_1f0, 428) { - number 32, true - } - field(:unk_1f4, 432) { - number 32, true - } - field(:unk_1f8, 436) { - number 32, true - } - field(:unk_1fc, 440) { - number 32, true - } - field(:unk_200, 444) { - number 32, true - } - field(:anon_42, 448) { - stl_string - } - field(:unk_220, 452) { - number 32, true - } - field(:unk_224, 456) { - number 32, true - } -end - -class UiBuildItemReq < MemHack::Compound - sizeof 196 - - field(:filter, 0) { - global :JobItemFilter - } - field(:candidates, 140) { - stl_vector(4) { - pointer { - global :Item - } - } - } - field(:candidate_selected, 152) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:unk_a0, 164) { - stl_vector(2) { - number 16, true - } - } - field(:candidate_enabled, 176) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:count_required, 188) { - number 16, true - } - field(:count_max, 190) { - number 16, true - } - field(:count_provided, 192) { - number 16, true - } -end - -class UiBuildSelector < MemHack::Compound - sizeof 3988 - - field(:requirements, 0) { - stl_vector(4) { - pointer { - global :UiBuildItemReq - } - } - } - field(:choices, 12) { - stl_vector(4) { - pointer { - global :BuildReqChoicest - } - } - } - field(:building_type, 24) { - number 32, true, nil, BuildingType - } - field(:building_subtype, 28) { - number 16, true - } - field(:custom_type, 32) { - number 32, true - } - def custom_type_tg ; df.world.raws.buildings.all[custom_type] ; end - field(:stage, 36) { - number 32, true - } - field(:req_index, 40) { - number 16, true - } - field(:sel_index, 42) { - number 16, true - } - field(:is_grouped, 44) { - number 32, true - } - field(:unk3, 48) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:unk4, 60) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:tiles, 72) { - static_array(31, 124) { - static_array(31, 4) { - number 32, true - } - } - } - field(:unk5_0a, 3916) { - number 16, true - } - field(:unk5_0b, 3918) { - number 16, true - } - field(:plate_info, 3920) { - global :PressurePlateInfo - } - field(:unk6, 3944) { - stl_vector(2) { - number 16, true - } - } - field(:unk7, 3956) { - stl_vector(2) { - number 16, true - } - } - field(:friction, 3968) { - number 32, true, 50000 - } - field(:use_dump, 3972) { - number 32, true - } - field(:dump_x_shift, 3976) { - number 32, true - } - field(:dump_y_shift, 3980) { - number 32, true - } - field(:speed, 3984) { - number 32, true, 50000 - } -end - -class UiHotkey < MemHack::Compound - sizeof 24 - - field(:name, 0) { - stl_string - } - field(:cmd, 4) { - class ::DFHack::UiHotkey_TCmd < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[-1] = :None ; NUME[:None] = -1 - ENUM[0] = :Zoom ; NUME[:Zoom] = 0 - ENUM[1] = :FollowUnit ; NUME[:FollowUnit] = 1 - ENUM[2] = :FollowItem ; NUME[:FollowItem] = 2 - end - - number 16, true, nil, UiHotkey_TCmd - } - field(:x, 8) { - number 32, true - } - field(:y, 12) { - number 32, true - } - field(:z, 16) { - number 32, true - } - field(:unit_id, 20) { - number 32, true - } - def unit_tg ; df.world.units.all[unit_id] ; end - field(:item_id, 20) { - number 32, true - } - def item_tg ; df.world.items.all[item_id] ; end -end - -class UiLookList < MemHack::Compound - sizeof 12 - - field(:items, 0) { - stl_vector(4) { - pointer { - compound(:UiLookList_TItems) { - sizeof 16 - - field(:type, 0) { - class ::DFHack::UiLookList_TItems_TType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Item ; NUME[:Item] = 0 - ENUM[1] = :Floor ; NUME[:Floor] = 1 - ENUM[2] = :Unit ; NUME[:Unit] = 2 - ENUM[3] = :Building ; NUME[:Building] = 3 - ENUM[4] = :Vermin ; NUME[:Vermin] = 4 - ENUM[5] = :Flow ; NUME[:Flow] = 5 - ENUM[6] = :Campfire ; NUME[:Campfire] = 6 - ENUM[7] = :Spatter ; NUME[:Spatter] = 7 - end - - number 16, true, nil, UiLookList_TItems_TType - } - field(:spatter_mat_type, 2) { - number 16, true - } - field(:spatter_mat_index, 4) { - number 32, true - } - field(:spatter_mat_state, 8) { - number 16, true, nil, MatterState - } - field(:item, 12) { - pointer { - global :Item - } - } - field(:unit, 12) { - pointer { - global :Unit - } - } - field(:building, 12) { - pointer { - global :Building - } - } - field(:vermin, 12) { - pointer { - global :Vermin - } - } - field(:flow, 12) { - pointer { - global :FlowInfo - } - } - field(:spatter_size, 12) { - number 8, false - } - } - } - } - } -end - -class UiSidebarMenus < MemHack::Compound - sizeof 6208 - - field(:workshop_job, 0) { - compound(:UiSidebarMenus_TWorkshopJob) { - field(:choices_all, 0) { - stl_vector(4) { - pointer { - global :InterfaceButtonBuildingst - } - } - } - field(:choices_visible, 12) { - stl_vector(4) { - pointer { - global :InterfaceButtonBuildingst - } - } - } - field(:cursor, 24) { - number 32, true - } - field(:category_id, 28) { - number 32, true - } - field(:mat_type, 32) { - number 16, true - } - field(:mat_index, 36) { - number 32, true - } - field(:material_category, 40) { - global :JobMaterialCategory - } - } - } - field(:building, 44) { - compound(:UiSidebarMenus_TBuilding) { - field(:choices_all, 0) { - stl_vector(4) { - pointer { - global :InterfaceButtonConstructionst - } - } - } - field(:choices_visible, 12) { - stl_vector(4) { - pointer { - global :InterfaceButtonConstructionst - } - } - } - field(:category_id, 24) { - number 32, true - } - field(:cursor, 28) { - number 32, true - } - } - } - field(:anon_1, 76) { - stl_vector(4) { - pointer { - } - } - } - field(:unk_58, 88) { - number 32, true - } - field(:unk_5c, 92) { - number 32, true - } - field(:unk_60, 96) { - number 32, true - } - field(:unk_64, 100) { - number 32, true - } - field(:unit, 104) { - compound(:UiSidebarMenus_TUnit) { - field(:inv_items, 0) { - stl_vector(4) { - pointer { - global :UnitInventoryItem - } - } - } - field(:inv_spatters, 12) { - stl_vector(4) { - pointer { - global :UnitSpatter - } - } - } - field(:in_new_squad, 24) { - number 8, true, nil, BooleanEnum - } - field(:cursor_uniform, 28) { - number 32, true - } - field(:unk_88n, 32) { - number 32, true - } - field(:squads, 36) { - stl_vector(4) { - pointer { - global :Squad - } - } - } - field(:squad_pos, 48) { - stl_vector(4) { - pointer { - global :EntityPosition - } - } - } - field(:squad_assn, 60) { - stl_vector(4) { - pointer { - global :EntityPositionAssignment - } - } - } - field(:squad_unk1, 72) { - stl_bit_vector - } - field(:squad_unk2, 92) { - stl_vector - } - field(:anon_1, 104) { - pointer { - global :EntityPosition - } - } - field(:anon_2, 108) { - pointer { - global :EntityPositionAssignment - } - } - field(:anon_3, 112) { - pointer { - global :EntityPosition - } - } - field(:in_squad, 116) { - number 16, true - } - field(:anon_4, 118) { - number 16, true - } - field(:anon_5, 120) { - number 16, true - } - field(:anon_6, 122) { - number 16, true - } - field(:unk_80, 124) { - number 32, true - } - field(:unk_84, 128) { - number 32, true - } - field(:unk_88, 132) { - number 32, true - } - field(:unk_8c, 136) { - number 32, true - } - field(:unk_90, 140) { - number 32, true - } - field(:list, 144) { - stl_vector(4) { - number 32, true - } - } - field(:unk_a0, 156) { - number 32, true - } - field(:skills, 160) { - stl_vector(4) { - number 32, true - } - } - field(:show_combat, 172) { - number 8, true, nil, BooleanEnum - } - field(:show_labor, 173) { - number 8, true, nil, BooleanEnum - } - field(:show_misc, 174) { - number 8, true, nil, BooleanEnum - } - } - } - field(:barracks, 280) { - compound(:UiSidebarMenus_TBarracks) { - field(:squad_cursor, 0) { - number 32, true - } - field(:squads, 4) { - stl_vector(4) { - pointer { - global :Squad - } - } - } - field(:uses, 16) { - stl_vector(4) { - global :SquadUseFlags - } - } - field(:in_rename, 28) { - number 8, true, nil, BooleanEnum - } - field(:in_positions, 29) { - number 8, true, nil, BooleanEnum - } - field(:position_squad, 32) { - pointer { - global :Squad - } - } - field(:position_cursor, 36) { - number 32, true - } - field(:in_position_squads, 40) { - number 8, true, nil, BooleanEnum - } - field(:position_squads, 44) { - stl_vector(4) { - pointer { - global :Squad - } - } - } - field(:position_squad_cursor, 56) { - number 32, true - } - } - } - field(:anon_2, 340) { - } - field(:anon_3, 6164) { - stl_string - } - field(:anon_4, 6168) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:unk_17c0, 6180) { - number 32, true - } - field(:unk_17c4, 6184) { - number 32, true - } - field(:unk_17c8, 6188) { - number 32, true - } - field(:anon_5, 6192) { - stl_string - } - field(:unk_17d0, 6196) { - number 32, true - } - field(:unk_17d4, 6200) { - number 32, true - } - field(:unk_17d8, 6204) { - number 32, true - } -end - -class UiUnitViewMode < MemHack::Compound - sizeof 4 - - field(:value, 0) { - class ::DFHack::UiUnitViewMode_TValue < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :General ; NUME[:General] = 0 - ENUM[1] = :Inventory ; NUME[:Inventory] = 1 - ENUM[2] = :Preferences ; NUME[:Preferences] = 2 - ENUM[3] = :Wounds ; NUME[:Wounds] = 3 - ENUM[4] = :PrefLabor ; NUME[:PrefLabor] = 4 - ENUM[5] = :PrefDogs ; NUME[:PrefDogs] = 5 - end - - number 32, true, nil, UiUnitViewMode_TValue - } -end - -class UniformFlags < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:replace_clothing, 0) { bit 0 } - field(:exact_matches, 0) { bit 1 } -end - -class UniformIndivChoice < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:any, 0) { bit 0 } - field(:melee, 0) { bit 1 } - field(:ranged, 0) { bit 2 } -end - -class Unit < MemHack::Compound - sizeof 2224 - - field(:name, 0) { - global :LanguageName - } - field(:custom_profession, 60) { - stl_string - } - field(:profession, 64) { - number 16, true, nil, Profession - } - field(:profession2, 66) { - number 16, true, nil, Profession - } - field(:race, 68) { - number 32, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:pos, 72) { - global :Coord - } - field(:old_pos, 78) { - global :Coord - } - field(:unknown1, 84) { - compound(:Unit_TUnknown1) { - field(:unk_9c, 0) { - number 32, false - } - field(:unk_a0, 4) { - number 16, true - } - field(:anon_1, 6) { - } - field(:unk_a4a, 8) { - number 16, true - } - field(:unk_a4b, 10) { - number 16, true - } - } - } - field(:path, 96) { - compound(:Unit_TPath) { - field(:dest, 0) { - global :Coord - } - field(:unk_ae, 6) { - number 16, true - } - field(:path, 8) { - global :CoordPath - } - } - } - field(:flags1, 140) { - global :UnitFlags1 - } - field(:flags2, 144) { - global :UnitFlags2 - } - field(:flags3, 148) { - global :UnitFlags3 - } - field(:unknown2, 152) { - compound(:Unit_TUnknown2) { - field(:unk_ec, 0) { - number 8, false - } - field(:unk_f0, 4) { - number 32, true - } - def unk_f0_tg ; df.world.entities.all[unk_f0] ; end - field(:unk_f4, 8) { - number 16, true - } - field(:anon_1, 10) { - } - } - } - field(:caste, 164) { - number 16, true - } - field(:sex, 166) { - number 8, false - } - field(:id, 168) { - number 32, true - } - field(:unk_100, 172) { - number 16, true - } - field(:training_level, 176) { - number 32, true, :WildUntamed, AnimalTrainingLevel - } - field(:unk_104, 180) { - number 32, true - } - field(:civ_id, 184) { - number 32, true - } - def civ_tg ; df.world.entities.all[civ_id] ; end - field(:population_id, 188) { - number 32, true - } - def population_tg ; df.world.entity_populations[population_id] ; end - field(:anon_1, 192) { - number 32, true - } - field(:invasion_id, 196) { - number 32, true - } - def invasion_tg ; df.ui.invasions.list[invasion_id] ; end - field(:unknown3, 200) { - compound(:Unit_TUnknown3) { - field(:unk_path, 0) { - global :CoordPath - } - field(:unk_144, 36) { - number 32, false - } - } - } - field(:specific_refs, 240) { - stl_vector(4) { - pointer { - global :SpecificRef - } - } - } - field(:refs, 252) { - stl_vector(4) { - pointer { - global :GeneralRef - } - } - } - field(:military, 264) { - compound(:Unit_TMilitary) { - field(:squad_index, 0) { - number 32, true - } - def squad_index_tg ; df.world.squads.all[squad_index] ; end - field(:squad_position, 4) { - number 32, true - } - field(:patrol_cooldown, 8) { - number 32, true - } - field(:patrol_timer, 12) { - number 32, true - } - field(:cur_uniform, 16) { - number 16, true - } - field(:uniforms, 20) { - static_array(4, 12) { - stl_vector(4) { - number 32, true - } - } - } - field(:anon_1, 68) { - stl_vector - } - field(:pickup_flags, 80) { - compound(:Unit_TMilitary_TPickupFlags) { - field(:_whole, 0) { - number 32, true - } - field(:update, 0) { bit 0 } - } - } - field(:uniform_pickup, 84) { - stl_vector(4) { - number 32, true - } - } - def uniform_pickup_tg ; uniform_pickup.map { |i| df.world.items.all[i] } ; end - field(:uniform_drop, 96) { - stl_vector(4) { - number 32, true - } - } - def uniform_drop_tg ; uniform_drop.map { |i| df.world.items.all[i] } ; end - field(:individual_drills, 108) { - stl_vector(4) { - number 32, true - } - } - def individual_drills_tg ; individual_drills.map { |i| df.world.activities.all[i] } ; end - } - } - field(:unknown4, 384) { - compound(:Unit_TUnknown4) { - field(:population, 0) { - global :WorldPopulationRef - } - field(:animal_leave_countdown, 24) { - number 32, false - } - field(:unk_20c, 28) { - number 32, false - } - } - } - field(:mood, 416) { - number 16, true, nil, MoodType - } - field(:unk_18e, 418) { - number 16, true - } - field(:relations, 420) { - compound(:Unit_TRelations) { - field(:pregnancy_timer, 0) { - number 32, false - } - field(:pregnancy_ptr, 4) { - pointer { - global :UnitGenes - } - } - field(:pregnancy_mystery, 8) { - number 16, true - } - field(:unk_21c_b, 10) { - number 16, true - } - field(:ghost_info, 12) { - pointer { - global :UnitGhostInfo - } - } - field(:anon_1, 16) { - number 32, true - } - field(:birth_year, 20) { - number 32, true - } - field(:birth_time, 24) { - number 32, true - } - field(:curse_year, 28) { - number 32, true - } - field(:curse_time, 32) { - number 32, true - } - field(:anon_2, 36) { - number 32, true - } - field(:anon_3, 40) { - number 32, true - } - field(:old_year, 44) { - number 32, true - } - field(:old_time, 48) { - number 32, true - } - field(:following, 52) { - pointer { - global :Unit - } - } - field(:unk_238, 56) { - number 16, false - } - field(:pet_owner_id, 60) { - number 32, true - } - def pet_owner_tg ; df.world.units.all[pet_owner_id] ; end - field(:spouse_id, 64) { - number 32, true - } - def spouse_tg ; df.world.units.all[spouse_id] ; end - field(:mother_id, 68) { - number 32, true - } - def mother_tg ; df.world.units.all[mother_id] ; end - field(:father_id, 72) { - number 32, true - } - def father_tg ; df.world.units.all[father_id] ; end - field(:last_attacker_id, 76) { - number 32, true - } - def last_attacker_tg ; df.world.units.all[last_attacker_id] ; end - field(:group_leader_id, 80) { - number 32, true - } - def group_leader_tg ; df.world.units.all[group_leader_id] ; end - field(:draggee_id, 84) { - number 32, true - } - def draggee_tg ; df.world.units.all[draggee_id] ; end - field(:dragger_id, 88) { - number 32, true - } - def dragger_tg ; df.world.units.all[dragger_id] ; end - field(:rider_mount_id, 92) { - number 32, true - } - def rider_mount_tg ; df.world.units.all[rider_mount_id] ; end - field(:lover_id, 96) { - number 32, true - } - def lover_tg ; df.world.units.all[lover_id] ; end - field(:unk_264, 100) { - number 16, true - } - } - } - field(:last_hit, 524) { - global :HistoryHitItem - } - field(:riding_item_id, 556) { - number 32, true - } - def riding_item_tg ; df.world.items.all[riding_item_id] ; end - field(:inventory, 560) { - stl_vector(4) { - pointer { - global :UnitInventoryItem - } - } - } - field(:owned_items, 572) { - stl_vector(4) { - number 32, true - } - } - def owned_items_tg ; owned_items.map { |i| df.world.items.all[i] } ; end - field(:traded_items, 584) { - stl_vector(4) { - number 32, true - } - } - def traded_items_tg ; traded_items.map { |i| df.world.items.all[i] } ; end - field(:owned_buildings, 596) { - stl_vector(4) { - pointer { - global :Building - } - } - } - field(:corpse_parts, 608) { - stl_vector(4) { - number 32, true - } - } - def corpse_parts_tg ; corpse_parts.map { |i| df.world.items.all[i] } ; end - field(:job, 620) { - compound(:Unit_TJob) { - field(:unk_2d8, 0) { - number 32, false - } - field(:unk_2dc, 4) { - number 32, false - } - field(:hunt_target, 8) { - pointer { - global :Unit - } - } - field(:destroy_target, 12) { - pointer { - global :Building - } - } - field(:unk_2e8, 16) { - number 16, true - } - field(:unk_2ea, 18) { - number 16, true - } - field(:unk_2ec, 20) { - number 16, false - } - field(:unk_2ee, 22) { - number 16, false - } - field(:unk_2f0_cntr, 24) { - number 16, false - } - field(:current_job, 28) { - pointer { - global :Job - } - } - field(:mood_skill, 32) { - number 16, true, nil, JobSkill - } - field(:unk_2fc, 36) { - number 32, false - } - field(:unk_300, 40) { - number 32, false - } - field(:unk_304, 44) { - number 32, false - } - } - } - field(:body, 668) { - compound(:Unit_TBody) { - field(:components, 0) { - global :BodyComponentInfo - } - field(:wounds, 96) { - stl_vector(4) { - pointer { - global :UnitWound - } - } - } - field(:wound_next_id, 108) { - number 32, true - } - field(:unk_39c, 112) { - static_array(10, 4) { - number 32, true - } - } - field(:body_plan, 152) { - pointer { - global :CasteBodyInfo - } - } - field(:unk_3c8, 156) { - number 16, false - } - field(:physical_attrs, 160) { - static_array(6, 28, PhysicalAttributeType) { - global :UnitAttribute - } - } - field(:physical_attr_unk3, 328) { - static_array(6, 4, PhysicalAttributeType) { - number 32, true - } - } - field(:blood_max, 352) { - number 32, false - } - field(:blood_count, 356) { - number 32, false - } - field(:unk_494, 360) { - number 32, false - } - field(:spatters, 364) { - stl_vector(4) { - pointer { - global :UnitSpatter - } - } - } - field(:body_app_modifiers, 376) { - stl_vector(4) { - number 32, false - } - } - field(:unk_4b8, 388) { - stl_vector(4) { - number 32, false - } - } - field(:unk_4c8, 400) { - number 32, false - } - } - } - field(:appearance, 1072) { - compound(:Unit_TAppearance) { - field(:unk_4cc, 0) { - stl_vector(2) { - number 16, true - } - } - field(:unk_4dc, 12) { - stl_vector(4) { - number 32, true - } - } - field(:unk_4ec, 24) { - stl_vector(4) { - number 32, true - } - } - field(:unk_4fc, 36) { - stl_vector(4) { - number 32, true - } - } - field(:unk_50c, 48) { - stl_vector(4) { - number 32, true - } - } - field(:genes, 60) { - global :UnitGenes - } - field(:colors, 76) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:counters, 1160) { - compound(:Unit_TCounters) { - field(:think_counter, 0) { - number 32, true - } - field(:job_counter, 4) { - number 32, true - } - field(:unk_544, 8) { - number 32, true - } - field(:unk_548, 12) { - number 16, true - } - field(:death_id, 16) { - number 32, true - } - def death_tg ; df.world.deaths.all[death_id] ; end - field(:winded, 20) { - number 16, true - } - field(:stunned, 22) { - number 16, true - } - field(:unconscious, 24) { - number 16, true - } - field(:unk_550, 26) { - number 16, true - } - field(:webbed, 28) { - number 16, true - } - field(:unk_554, 30) { - global :Coord - } - field(:unk_55a, 36) { - global :Coord - } - field(:soldier_mood_countdown, 42) { - number 16, true - } - field(:soldier_mood, 44) { - class ::DFHack::Unit_TCounters_TSoldierMood < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[-1] = :None ; NUME[:None] = -1 - ENUM[0] = :MartialTrance ; NUME[:MartialTrance] = 0 - ENUM[1] = :Enranged ; NUME[:Enranged] = 1 - ENUM[2] = :Tantrum ; NUME[:Tantrum] = 2 - end - - number 16, true, nil, Unit_TCounters_TSoldierMood - } - field(:pain, 48) { - number 32, false - } - field(:nausea, 52) { - number 32, false - } - field(:dizziness, 56) { - number 32, false - } - } - } - field(:curse, 1220) { - compound(:Unit_TCurse) { - field(:add_tags1, 0) { - global :CieAddTagMask1 - } - field(:rem_tags1, 4) { - global :CieAddTagMask1 - } - field(:add_tags2, 8) { - global :CieAddTagMask2 - } - field(:rem_tags2, 12) { - global :CieAddTagMask2 - } - field(:name_visible, 16) { - number 8, true, nil, BooleanEnum - } - field(:name, 20) { - stl_string - } - field(:name_plural, 24) { - stl_string - } - field(:name_adjective, 28) { - stl_string - } - field(:sym_and_color1, 32) { - number 32, false - } - field(:sym_and_color2, 36) { - number 32, false - } - field(:flash_period, 40) { - number 32, false - } - field(:flash_time2, 44) { - number 32, false - } - field(:anon_1, 48) { - stl_vector - } - field(:appearance_change, 60) { - stl_vector(4) { - number 32, true - } - } - field(:anon_2, 72) { - number 32, false - } - field(:anon_3, 76) { - number 32, false - } - field(:attr_change, 80) { - pointer { - compound(:Unit_TCurse_TAttrChange) { - sizeof 152 - - field(:phys_att_perc, 0) { - static_array(6, 4, PhysicalAttributeType) { - number 32, true - } - } - field(:phys_att_unk, 24) { - static_array(6, 4, PhysicalAttributeType) { - number 32, true - } - } - field(:ment_att_perc, 48) { - static_array(13, 4, MentalAttributeType) { - number 32, true - } - } - field(:ment_att_unk, 100) { - static_array(13, 4, MentalAttributeType) { - number 32, true - } - } - } - } - } - field(:anon_4, 84) { - number 32, false - } - field(:anon_5, 88) { - stl_vector - } - field(:anon_6, 100) { - stl_vector - } - field(:anon_7, 112) { - stl_vector - } - field(:time_on_site, 124) { - number 32, true - } - field(:anon_8, 128) { - stl_vector(4) { - number 32, true - } - } - field(:anon_9, 140) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:counters2, 1372) { - compound(:Unit_TCounters2) { - field(:paralysis, 0) { - number 32, false - } - field(:numbness, 4) { - number 32, false - } - field(:fever, 8) { - number 32, false - } - field(:exhaustion, 12) { - number 32, false - } - field(:hunger_timer, 16) { - number 32, false - } - field(:thirst_timer, 20) { - number 32, false - } - field(:sleepiness_timer, 24) { - number 32, false - } - field(:stomach_content, 28) { - number 32, false - } - field(:stomach_food, 32) { - number 32, false - } - field(:vomit_timeout, 36) { - number 32, false - } - field(:stored_fat, 40) { - number 32, false - } - field(:unk_59c, 44) { - number 32, false - } - } - } - field(:status, 1420) { - compound(:Unit_TStatus) { - field(:misc_traits, 0) { - stl_vector(4) { - pointer { - global :UnitMiscTrait - } - } - } - field(:eat_history, 12) { - pointer { - compound(:Unit_TStatus_TEatHistory) { - sizeof 144 - - field(:food, 0) { - compound(:Unit_TStatus_TEatHistory_TFood) { - field(:item_type, 0) { - stl_vector(2) { - number 16, true, nil, ItemType - } - } - field(:item_subtype, 12) { - stl_vector(2) { - number 16, true - } - } - field(:material, 24) { - global :MaterialVecRef - } - field(:year, 48) { - stl_vector(4) { - number 32, true - } - } - field(:year_time, 60) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:drink, 72) { - compound(:Unit_TStatus_TEatHistory_TDrink) { - field(:item_type, 0) { - stl_vector(2) { - number 16, true, nil, ItemType - } - } - field(:item_subtype, 12) { - stl_vector(2) { - number 16, true - } - } - field(:material, 24) { - global :MaterialVecRef - } - field(:year, 48) { - stl_vector(4) { - number 32, true - } - } - field(:year_time, 60) { - stl_vector(4) { - number 32, true - } - } - } - } - } - } - } - field(:unk_5b4, 16) { - number 32, false - } - field(:unk_5b8, 20) { - number 32, false - } - field(:attacker_ids, 24) { - stl_vector(4) { - number 32, true - } - } - def attacker_tgs ; attacker_ids.map { |i| df.world.units.all[i] } ; end - field(:attacker_unk, 36) { - stl_vector(2) { - number 16, true - } - } - field(:unk_5dc, 48) { - number 8, false - } - field(:artifact_name, 52) { - global :LanguageName - } - field(:souls, 112) { - stl_vector(4) { - pointer { - global :UnitSoul - } - } - } - field(:current_soul, 124) { - pointer { - global :UnitSoul - } - } - field(:demands, 128) { - stl_vector(4) { - pointer { - global :UnitDemand - } - } - } - field(:labors, 140) { - static_array(94, 1, UnitLabor) { - number 8, true, nil, BooleanEnum - } - } - field(:wrestle_items, 236) { - stl_vector(4) { - pointer { - global :UnitItemWrestle - } - } - } - field(:unk_6e0, 248) { - stl_vector(4) { - number 32, true - } - } - field(:recent_events, 260) { - stl_vector(4) { - pointer { - global :UnitThought - } - } - } - field(:unk_700, 272) { - stl_vector - } - field(:happiness, 284) { - number 32, false - } - field(:unk_714, 288) { - number 16, false - } - field(:unk_718, 292) { - stl_vector - } - field(:unk_728, 304) { - stl_vector - } - field(:acquintances, 316) { - stl_vector(4) { - pointer { - compound(:Unit_TStatus_TAcquintances) { - sizeof 16 - - field(:unit_id, 0) { - number 32, true - } - def unit_tg ; df.world.units.all[unit_id] ; end - field(:acquintance_level, 4) { - number 32, true - } - field(:timer, 8) { - number 32, true - } - field(:is_friend, 12) { - number 32, true - } - } - } - } - } - field(:unk_748, 328) { - stl_vector - } - field(:unk_758, 340) { - number 16, false - } - field(:unk_75a, 342) { - global :Coord - } - field(:unk_760, 348) { - global :CoordPath - } - } - } - field(:hist_figure_id, 1804) { - number 32, true - } - def hist_figure_tg ; df.world.history.figures[hist_figure_id] ; end - field(:hist_figure_id2, 1808) { - number 32, true - } - def hist_figure_tg2 ; df.world.history.figures[hist_figure_id2] ; end - field(:status2, 1812) { - compound(:Unit_TStatus2) { - field(:able_stand, 0) { - number 16, false - } - field(:able_stand_impair, 2) { - number 16, false - } - field(:able_grasp, 4) { - number 16, false - } - field(:able_grasp_impair, 6) { - number 16, false - } - field(:unk_7a0, 8) { - number 32, false - } - field(:body_part_temperature, 12) { - stl_vector(4) { - pointer { - compound(:Unit_TStatus2_TBodyPartTemperature) { - sizeof 4 - - field(:whole, 0) { - number 16, false - } - field(:fraction, 2) { - number 16, false - } - } - } - } - } - field(:unk_7b4, 24) { - number 32, false - } - field(:unk_7b8, 28) { - number 32, false - } - field(:unk_7bc, 32) { - number 8, false - } - field(:unk_7c0, 36) { - number 32, true - } - } - } - field(:unknown7, 1852) { - compound(:Unit_TUnknown7) { - field(:unk_7c4, 0) { - stl_vector - } - field(:anon_1, 12) { - stl_vector - } - } - } - field(:syndromes, 1876) { - compound(:Unit_TSyndromes) { - field(:active, 0) { - stl_vector(4) { - pointer { - global :UnitSyndrome - } - } - } - field(:unk_7d4, 12) { - stl_vector(4) { - number 32, true - } - } - def unk_7d4_tg ; unk_7d4.map { |i| df.world.raws.syndromes.all[i] } ; end - field(:unk_7e4, 24) { - stl_vector(2) { - number 16, true - } - } - } - } - field(:reports, 1912) { - compound(:Unit_TReports) { - field(:combat_log, 0) { - stl_vector(4) { - number 32, true - } - } - def combat_log_tg ; combat_log.map { |i| df.world.status.reports[i] } ; end - field(:sparring_log, 12) { - stl_vector(4) { - number 32, true - } - } - def sparring_log_tg ; sparring_log.map { |i| df.world.status.reports[i] } ; end - field(:unk_log, 24) { - stl_vector(4) { - number 32, true - } - } - def unk_log_tg ; unk_log.map { |i| df.world.status.reports[i] } ; end - field(:last_combat_year, 36) { - number 32, false - } - field(:last_sparring_year, 40) { - number 32, false - } - field(:last_unk_year, 44) { - number 32, false - } - field(:last_combat_time, 48) { - number 32, false - } - field(:last_sparring_time, 52) { - number 32, false - } - field(:last_unk_time, 56) { - number 32, false - } - } - } - field(:health, 1972) { - pointer { - global :UnitHealthInfo - } - } - field(:used_items, 1976) { - stl_vector(4) { - pointer { - global :UnitItemUse - } - } - } - field(:adventurer_knows, 1988) { - stl_vector(4) { - number 32, true - } - } - def adventurer_knows_tg ; adventurer_knows.map { |i| df.world.units.all[i] } ; end - field(:unknown8, 2000) { - compound(:Unit_TUnknown8) { - field(:unk1, 0) { - stl_vector - } - field(:unk2, 12) { - pointer { - } - } - field(:were_race, 16) { - number 32, true - } - def were_race_tg ; df.world.raws.creatures.all[were_race] ; end - field(:were_caste, 20) { - number 32, true - } - field(:normal_race, 24) { - number 32, true - } - def normal_race_tg ; df.world.raws.creatures.all[normal_race] ; end - field(:normal_caste, 28) { - number 32, true - } - field(:unk3, 32) { - number 32, true, -1 - } - field(:unk_850, 36) { - stl_vector - } - field(:unk_860, 48) { - stl_vector(4) { - number 32, true - } - } - field(:enemy_status_slot, 60) { - number 32, true - } - field(:unk_874_cntr, 64) { - number 32, true - } - field(:body_part_878, 68) { - stl_vector(1) { - number 8, false - } - } - field(:body_part_888, 80) { - stl_vector(1) { - number 8, false - } - } - field(:body_part_898, 92) { - stl_vector(4) { - number 32, false - } - } - field(:body_part_8a8, 104) { - stl_vector(1) { - number 8, false - } - } - field(:body_part_base_ins, 116) { - stl_vector(2) { - number 16, false - } - } - field(:body_part_clothing_ins, 128) { - stl_vector(2) { - number 16, false - } - } - field(:body_part_8d8, 140) { - stl_vector(2) { - number 16, false - } - } - field(:unk_8e8, 152) { - stl_vector - } - field(:unk_8f8, 164) { - stl_vector(2) { - number 16, false - } - } - field(:body_layer_908, 176) { - stl_vector(4) { - number 32, false - } - } - field(:unk_918, 188) { - number 32, true - } - field(:unk_91c, 192) { - number 32, true - } - field(:unk_920, 196) { - number 32, true - } - field(:unk_924, 200) { - number 32, false - } - field(:unk_928, 204) { - number 32, false - } - } - } - field(:burrows, 2208) { - stl_vector(4) { - number 32, true - } - } - def burrows_tg ; burrows.map { |i| df.ui.burrows.list[i] } ; end - field(:combat_side_id, 2220) { - number 32, true - } -end - -class UnitAttribute < MemHack::Compound - sizeof 28 - - field(:value, 0) { - number 32, true - } - field(:max_value, 4) { - number 32, true - } - field(:improve_counter, 8) { - number 32, true - } - field(:unused_counter, 12) { - number 32, true - } - field(:soft_demotion, 16) { - number 32, true - } - field(:rust_counter, 20) { - number 32, true - } - field(:demotion_counter, 24) { - number 32, true - } -end - -class UnitDemand < MemHack::Compound - sizeof 24 - - field(:unk_0, 0) { - number 16, true - } - field(:place, 2) { - class ::DFHack::UnitDemand_TPlace < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Office ; NUME[:Office] = 0 - ENUM[1] = :Bedroom ; NUME[:Bedroom] = 1 - ENUM[2] = :DiningRoom ; NUME[:DiningRoom] = 2 - ENUM[3] = :Tomb ; NUME[:Tomb] = 3 - end - - number 16, true, nil, UnitDemand_TPlace - } - field(:item_type, 4) { - number 16, true, nil, ItemType - } - field(:item_subtype, 6) { - number 16, true - } - field(:mat_type, 8) { - number 16, true - } - field(:mat_index, 12) { - number 32, true, -1 - } - field(:timeout_counter, 16) { - number 32, true - } - field(:timeout_limit, 20) { - number 32, true - } -end - -class UnitFlags1 < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:move_state, 0) { bit 0 } - field(:dead, 0) { bit 1 } - field(:has_mood, 0) { bit 2 } - field(:had_mood, 0) { bit 3 } - field(:marauder, 0) { bit 4 } - field(:drowning, 0) { bit 5 } - field(:merchant, 0) { bit 6 } - field(:forest, 0) { bit 7 } - field(:left, 0) { bit 8 } - field(:rider, 0) { bit 9 } - field(:incoming, 0) { bit 10 } - field(:diplomat, 0) { bit 11 } - field(:zombie, 0) { bit 12 } - field(:skeleton, 0) { bit 13 } - field(:can_swap, 0) { bit 14 } - field(:on_ground, 0) { bit 15 } - field(:projectile, 0) { bit 16 } - field(:active_invader, 0) { bit 17 } - field(:hidden_in_ambush, 0) { bit 18 } - field(:invader_origin, 0) { bit 19 } - field(:coward, 0) { bit 20 } - field(:hidden_ambusher, 0) { bit 21 } - field(:invades, 0) { bit 22 } - field(:check_flows, 0) { bit 23 } - field(:ridden, 0) { bit 24 } - field(:caged, 0) { bit 25 } - field(:tame, 0) { bit 26 } - field(:chained, 0) { bit 27 } - field(:royal_guard, 0) { bit 28 } - field(:fortress_guard, 0) { bit 29 } - field(:suppress_wield, 0) { bit 30 } - field(:important_historical_figure, 0) { bit 31 } -end - -class UnitFlags2 < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:swimming, 0) { bit 0 } - field(:sparring, 0) { bit 1 } - field(:no_notify, 0) { bit 2 } - field(:unused, 0) { bit 3 } - field(:calculated_nerves, 0) { bit 4 } - field(:calculated_bodyparts, 0) { bit 5 } - field(:important_historical_figure, 0) { bit 6 } - field(:killed, 0) { bit 7 } - field(:cleanup_1, 0) { bit 8 } - field(:cleanup_2, 0) { bit 9 } - field(:cleanup_3, 0) { bit 10 } - field(:for_trade, 0) { bit 11 } - field(:trade_resolved, 0) { bit 12 } - field(:has_breaks, 0) { bit 13 } - field(:gutted, 0) { bit 14 } - field(:circulatory_spray, 0) { bit 15 } - field(:locked_in_for_trading, 0) { bit 16 } - field(:slaughter, 0) { bit 17 } - field(:underworld, 0) { bit 18 } - field(:resident, 0) { bit 19 } - field(:cleanup_4, 0) { bit 20 } - field(:calculated_insulation, 0) { bit 21 } - field(:visitor_uninvited, 0) { bit 22 } - field(:visitor, 0) { bit 23 } - field(:calculated_inventory, 0) { bit 24 } - field(:vision_good, 0) { bit 25 } - field(:vision_damaged, 0) { bit 26 } - field(:vision_missing, 0) { bit 27 } - field(:breathing_good, 0) { bit 28 } - field(:breathing_problem, 0) { bit 29 } - field(:roaming_wilderness_population_source, 0) { bit 30 } - field(:roaming_wilderness_population_source_not_a_map_feature, 0) { bit 31 } -end - -class UnitFlags3 < MemHack::Compound - field(:_whole, 0) { - number 32, false - } - field(:unk0, 0) { bit 0 } - field(:unk1, 0) { bit 1 } - field(:unk2, 0) { bit 2 } - field(:unk3, 0) { bit 3 } - field(:announce_titan, 0) { bit 4 } - field(:unk5, 0) { bit 5 } - field(:unk6, 0) { bit 6 } - field(:unk7, 0) { bit 7 } - field(:body_temp_in_range, 0) { bit 8 } - field(:wait_until_reveal, 0) { bit 9 } - field(:scuttle, 0) { bit 10 } - field(:unk11, 0) { bit 11 } - field(:ghostly, 0) { bit 12 } - field(:unk13, 0) { bit 13 } - field(:unk14, 0) { bit 14 } - field(:unk15, 0) { bit 15 } - field(:unk16, 0) { bit 16 } -end - -class UnitGenes < MemHack::Compound - sizeof 16 - - field(:appearance, 0) { - df_array(1) { - number 8, false - } - } - field(:colors, 8) { - df_array(2) { - number 16, true - } - } -end - -class UnitGhostInfo < MemHack::Compound - sizeof 44 - - field(:type, 0) { - number 16, true, nil, GhostType - } - field(:unk_2, 2) { - number 16, true - } - field(:unk_4, 4) { - number 16, true - } - field(:unk_8, 8) { - number 32, true - } - field(:unk_pos, 12) { - global :Coord - } - field(:unk_14, 20) { - number 32, true - } - field(:unk_18, 24) { - number 32, true - } - field(:unk_1c, 28) { - number 32, true - } - field(:unk_20, 32) { - number 32, true - } - field(:unk_24, 36) { - number 32, true - } - field(:unk_28, 40) { - number 32, true - } -end - -class UnitHealthInfo < MemHack::Compound - sizeof 56 - - field(:unit_id, 0) { - number 32, true - } - def unit_tg ; df.world.units.all[unit_id] ; end - field(:unk_4, 4) { - number 32, true - } - field(:body_part_8, 8) { - stl_vector(4) { - number 32, true - } - } - field(:unk_18, 20) { - number 32, true - } - field(:unk_1c, 24) { - number 32, true - } - field(:unk_20, 28) { - number 16, true - } - field(:op_history, 32) { - stl_vector(4) { - pointer { - compound(:UnitHealthInfo_TOpHistory) { - sizeof 36 - - field(:job_type, 0) { - number 16, true, nil, JobType - } - field(:info, 4) { - compound(:UnitHealthInfo_TOpHistory_TInfo) { - field(:crutch, 0) { - compound(:UnitHealthInfo_TOpHistory_TInfo_TCrutch) { - field(:item_type, 0) { - number 32, true - } - field(:item_subtype, 4) { - number 32, true, -1 - } - field(:mat_type, 8) { - number 32, true - } - field(:mat_index, 12) { - number 32, true, -1 - } - field(:item_id, 16) { - number 32, true - } - def item_tg ; df.world.items.all[item_id] ; end - } - } - field(:bed_id, 0) { - number 32, true - } - def bed_tg ; df.world.buildings.all[bed_id] ; end - field(:bandage, 0) { - compound(:UnitHealthInfo_TOpHistory_TInfo_TBandage) { - field(:mat_type, 0) { - number 32, true - } - field(:mat_index, 4) { - number 32, true, -1 - } - field(:body_part_id, 8) { - number 32, true, -1 - } - field(:item_id, 12) { - number 32, true - } - def item_tg ; df.world.items.all[item_id] ; end - } - } - } - } - field(:year, 24) { - number 32, true - } - field(:year_time, 28) { - number 32, true - } - field(:doctor_id, 32) { - number 32, true - } - def doctor_tg ; df.world.units.all[doctor_id] ; end - } - } - } - } - field(:unk_34, 44) { - stl_vector - } -end - -class UnitInventoryItem < MemHack::Compound - sizeof 16 - - field(:item, 0) { - pointer { - global :Item - } - } - field(:mode, 4) { - class ::DFHack::UnitInventoryItem_TMode < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Carried ; NUME[:Carried] = 0 - ENUM[1] = :Weapon ; NUME[:Weapon] = 1 - ENUM[2] = :Worn ; NUME[:Worn] = 2 - ENUM[3] = :InBody ; NUME[:InBody] = 3 - ENUM[4] = :Flask ; NUME[:Flask] = 4 - ENUM[5] = :WrappedAround ; NUME[:WrappedAround] = 5 - ENUM[6] = :StuckIn ; NUME[:StuckIn] = 6 - ENUM[7] = :Unk7 ; NUME[:Unk7] = 7 - ENUM[8] = :Shouldered ; NUME[:Shouldered] = 8 - ENUM[9] = :SewnInto ; NUME[:SewnInto] = 9 - end - - number 16, true, nil, UnitInventoryItem_TMode - } - field(:body_part_id, 6) { - number 16, true - } - field(:anon_1, 8) { - number 32, true - } - field(:anon_2, 12) { - number 32, true, -1 - } -end - -class UnitItemUse < MemHack::Compound - sizeof 16 - - field(:id, 0) { - number 32, true - } - def id_tg ; df.world.items.all[id] ; end - field(:time_in_use, 4) { - number 32, true - } - field(:has_grown_attached, 8) { - number 32, true - } - field(:affection_level, 12) { - number 32, true - } -end - -class UnitItemWrestle < MemHack::Compound - sizeof 28 - - field(:anon_1, 0) { - } - field(:item1, 20) { - number 32, true - } - def item1_tg ; df.world.items.all[item1] ; end - field(:item2, 24) { - number 32, true - } - def item2_tg ; df.world.items.all[item2] ; end -end - -class UnitMiscTrait < MemHack::Compound - sizeof 8 - - field(:id, 0) { - number 16, true, nil, MiscTraitType - } - field(:value, 4) { - number 32, true - } -end - -class UnitPreference < MemHack::Compound - sizeof 20 - - field(:type, 0) { - class ::DFHack::UnitPreference_TType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :LikeMaterial ; NUME[:LikeMaterial] = 0 - ENUM[1] = :LikeCreature ; NUME[:LikeCreature] = 1 - ENUM[2] = :LikeFood ; NUME[:LikeFood] = 2 - ENUM[3] = :HateCreature ; NUME[:HateCreature] = 3 - ENUM[4] = :LikeItem ; NUME[:LikeItem] = 4 - ENUM[5] = :LikePlant ; NUME[:LikePlant] = 5 - ENUM[6] = :LikeTree ; NUME[:LikeTree] = 6 - ENUM[7] = :LikeColor ; NUME[:LikeColor] = 7 - ENUM[8] = :LikeShape ; NUME[:LikeShape] = 8 - end - - number 16, true, nil, UnitPreference_TType - } - field(:item_type, 2) { - number 16, true, nil, ItemType - } - field(:creature_id, 2) { - number 16, true - } - def creature_tg ; df.world.raws.creatures.all[creature_id] ; end - field(:color_id, 2) { - number 16, true - } - def color_tg ; df.world.raws.language.colors[color_id] ; end - field(:shape_id, 2) { - number 16, true - } - def shape_tg ; df.world.raws.language.shapes[shape_id] ; end - field(:plant_id, 2) { - number 16, true - } - def plant_tg ; df.world.raws.plants.all[plant_id] ; end - field(:item_subtype, 4) { - number 16, true - } - field(:mattype, 6) { - number 16, true - } - field(:matindex, 8) { - number 32, true - } - field(:active, 12) { - number 8, true, nil, BooleanEnum - } - field(:unk, 16) { - number 32, false - } -end - -class UnitSkill < MemHack::Compound - sizeof 32 - - field(:id, 0) { - number 16, true, nil, JobSkill - } - field(:rating, 4) { - number 32, true - } - field(:experience, 8) { - number 32, false - } - field(:unk_c, 12) { - number 32, true - } - field(:rusty, 16) { - number 32, true - } - field(:unk_14, 20) { - number 32, true - } - field(:unk_18, 24) { - number 32, true - } - field(:unk_1c, 28) { - number 32, true - } -end - -class UnitSoul < MemHack::Compound - sizeof 576 - - field(:unit_id, 0) { - number 32, true - } - def unit_tg ; df.world.units.all[unit_id] ; end - field(:name, 4) { - global :LanguageName - } - field(:race, 64) { - number 32, false - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:sex, 68) { - number 8, false - } - field(:caste, 70) { - number 16, false - } - field(:unk1, 72) { - number 32, true - } - field(:unk2, 76) { - number 32, true - } - field(:unk3, 80) { - number 32, true - } - field(:unk4, 84) { - number 32, true - } - field(:anon_1, 88) { - number 32, true - } - field(:anon_2, 92) { - number 32, true - } - field(:anon_3, 96) { - number 32, true - } - field(:anon_4, 100) { - number 32, true - } - field(:mental_attrs, 104) { - static_array(13, 28, MentalAttributeType) { - global :UnitAttribute - } - } - field(:skills, 468) { - stl_vector(4) { - pointer { - global :UnitSkill - } - } - } - field(:preferences, 480) { - stl_vector(4) { - pointer { - global :UnitPreference - } - } - } - field(:traits, 492) { - static_array(30, 2, PersonalityFacetType) { - number 16, false - } - } - field(:unk5, 552) { - stl_vector(4) { - pointer { - compound(:UnitSoul_TUnk5) { - sizeof 4 - - field(:unk1, 0) { - number 16, true - } - field(:unk2, 2) { - number 16, true - } - } - } - } - } - field(:unk6, 564) { - stl_vector - } -end - -class UnitSpatter < MemHack::Compound - sizeof 24 - - field(:mat_type, 0) { - number 16, true - } - field(:mat_index, 4) { - number 32, true, -1 - } - field(:mat_state, 8) { - number 16, true, nil, MatterState - } - field(:temperature, 10) { - number 16, false - } - field(:temperature_fraction, 12) { - number 16, false - } - field(:size, 16) { - number 32, true - } - field(:body_part_id, 20) { - number 16, true - } - field(:unk_16, 22) { - number 16, true - } -end - -class UnitSyndrome < MemHack::Compound - sizeof 64 - - field(:type, 0) { - number 32, true - } - def type_tg ; df.world.raws.syndromes.all[type] ; end - field(:year, 4) { - number 32, true - } - field(:year_time, 8) { - number 32, true - } - field(:ticks, 12) { - number 32, true - } - field(:anon_1, 16) { - stl_vector(4) { - number 32, true - } - } - field(:unk1, 28) { - number 32, true - } - field(:symptoms, 32) { - stl_vector(4) { - pointer { - compound(:UnitSyndrome_TSymptoms) { - sizeof 76 - - field(:unk1, 0) { - number 32, true - } - field(:unk2, 4) { - number 32, true - } - field(:ticks, 8) { - number 32, true - } - field(:target_bp, 12) { - stl_vector(2) { - number 16, true - } - } - field(:target_layer, 24) { - stl_vector(2) { - number 16, true - } - } - field(:target_unk1, 36) { - stl_vector(4) { - number 32, true - } - } - field(:target_unk2, 48) { - stl_vector(4) { - number 32, true - } - } - field(:target_ticks, 60) { - stl_vector(4) { - number 32, true - } - } - field(:flags, 72) { - number 32, false - } - } - } - } - } - field(:unk2, 44) { - number 16, true - } - field(:unk3, 48) { - number 32, true - } - field(:unk4, 52) { - stl_vector(4) { - number 32, true - } - } -end - -class UnitThought < MemHack::Compound - sizeof 16 - - field(:type, 0) { - number 16, true, nil, UnitThoughtType - } - field(:age, 4) { - number 32, true - } - field(:subtype, 8) { - number 32, true, -1 - } - field(:severity, 12) { - number 32, true - } -end - -class UnitWound < MemHack::Compound - sizeof 64 - - field(:id, 0) { - number 32, true - } - field(:parts, 4) { - stl_vector(4) { - pointer { - compound(:UnitWound_TParts) { - sizeof 108 - - field(:unk_0, 0) { - number 32, true - } - field(:body_part_id, 4) { - number 16, true - } - field(:layer_idx, 6) { - number 16, true - } - field(:unk_8, 8) { - number 32, true - } - field(:unk_c, 12) { - number 16, true - } - field(:unk_10, 16) { - number 32, true - } - field(:unk_14, 20) { - stl_vector(2) { - number 16, true - } - } - field(:unk_24, 32) { - stl_vector(2) { - number 16, true - } - } - field(:unk_34, 44) { - stl_vector(2) { - number 16, true - } - } - field(:unk_44, 56) { - number 16, true - } - field(:unk_48, 60) { - number 32, true - } - field(:unk_4c, 64) { - number 32, true - } - field(:unk_50, 68) { - number 32, true - } - field(:unk_54, 72) { - number 32, true - } - field(:unk_58, 76) { - number 32, true - } - field(:unk_5c, 80) { - number 32, true - } - field(:unk_60, 84) { - number 32, true - } - field(:unk_64, 88) { - number 32, true - } - field(:unk_68, 92) { - number 32, true - } - field(:unk_6c, 96) { - number 32, true - } - field(:unk_70, 100) { - number 16, true - } - field(:unk_72, 102) { - number 16, true - } - field(:unk_74, 104) { - number 32, true - } - } - } - } - } - field(:unk_14, 16) { - number 32, true - } - field(:unk_18, 20) { - number 32, true - } - field(:unk_1c, 24) { - number 32, true - } - field(:unk_20, 28) { - number 32, true - } - field(:unk_24, 32) { - number 32, true - } - field(:unk_28, 36) { - number 32, true - } - field(:unk_2c, 40) { - number 32, true - } - field(:unk_30, 44) { - number 32, true - } - field(:unk_34, 48) { - number 32, true - } - field(:unk_38, 52) { - number 32, true - } - field(:unk_3c, 56) { - number 32, true - } - field(:unk_40, 60) { - pointer { - } - } -end - -class Vehicle < MemHack::Compound - sizeof 64 - - field(:id, 0) { - number 32, true - } - field(:item_id, 4) { - number 32, true - } - def item_tg ; df.world.items.all[item_id] ; end - field(:offset_x, 8) { - number 32, true - } - field(:offset_y, 12) { - number 32, true - } - field(:offset_z, 16) { - number 32, true - } - field(:speed_x, 20) { - number 32, true - } - field(:speed_y, 24) { - number 32, true - } - field(:speed_z, 28) { - number 32, true - } - field(:anon_1, 32) { - } - field(:route_id, 48) { - number 32, true - } - def route_tg ; df.ui.hauling.routes[route_id] ; end - field(:pos, 52) { - global :Coord - } - field(:time_stopped, 60) { - number 32, true - } -end - -class Vermin < MemHack::Compound - sizeof 60 - - field(:race, 0) { - number 16, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:caste, 2) { - number 16, true - } - field(:pos, 4) { - global :Coord - } - field(:visible, 10) { - number 8, true, nil, BooleanEnum - } - field(:countdown, 12) { - number 16, true - } - field(:item, 16) { - pointer { - global :Item - } - } - field(:flags, 20) { - global :VerminFlags - } - field(:amount, 24) { - number 32, true - } - field(:population, 28) { - global :WorldPopulationRef - } - field(:unk_34, 52) { - number 16, true - } - field(:unk_38, 56) { - number 32, true - } -end - -class VerminFlags < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:is_colony, 0) { bit 1 } -end - -class Viewscreen < MemHack::Compound - sizeof 16 - - rtti_classname :viewscreenst - - field(:child, 4) { - pointer { - global :Viewscreen - } - } - field(:parent, 8) { - pointer { - global :Viewscreen - } - } - field(:breakdown_level, 12) { - number 8, false, nil, InterfaceBreakdownTypes - } - field(:option_key_pressed, 13) { - number 8, false - } - def feed(events) - DFHack.vmethod_call(self, 0, events) ; nil - end - def logic() - DFHack.vmethod_call(self, 4) ; nil - end - def render() - DFHack.vmethod_call(self, 8) ; nil - end - def resize(w, h) - DFHack.vmethod_call(self, 12, w, h) ; nil - end - def help() - DFHack.vmethod_call(self, 16) ; nil - end - def movies_okay() - val = DFHack.vmethod_call(self, 20) - (val & 1) != 0 - end - def is_option_screen() - val = DFHack.vmethod_call(self, 24) - (val & 1) != 0 - end - def is_save_screen() - val = DFHack.vmethod_call(self, 28) - (val & 1) != 0 - end - def key_conflict(arg0) - val = DFHack.vmethod_call(self, 40, arg0) - (val & 1) != 0 - end -end - -class ViewscreenChooseStartSitest < Viewscreen - sizeof 320 - - rtti_classname :viewscreen_choose_start_sitest - - field(:page, 16) { - class ::DFHack::ViewscreenChooseStartSitest_TPage < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Biome ; NUME[:Biome] = 0 - ENUM[1] = :Neighbors ; NUME[:Neighbors] = 1 - ENUM[2] = :Civilization ; NUME[:Civilization] = 2 - ENUM[3] = :Elevation ; NUME[:Elevation] = 3 - ENUM[4] = :Cliffs ; NUME[:Cliffs] = 4 - ENUM[5] = :Reclaim ; NUME[:Reclaim] = 5 - ENUM[6] = :Reclaim2 ; NUME[:Reclaim2] = 6 - ENUM[7] = :Find ; NUME[:Find] = 7 - ENUM[8] = :Notes ; NUME[:Notes] = 8 - end - - number 32, true, nil, ViewscreenChooseStartSitest_TPage - } - field(:region_pos, 20) { - global :Coord2d - } - field(:reclaim_site, 24) { - number 32, true - } - def reclaim_site_tg ; df.world.world_data.sites[reclaim_site] ; end - field(:biome_rgn, 28) { - global :Coord2dPath - } - field(:embark_pos_min, 52) { - global :Coord2d - } - field(:embark_pos_max, 56) { - global :Coord2d - } - field(:embark_biome_rgn, 60) { - global :Coord2d - } - field(:biome_idx, 64) { - number 32, true - } - field(:biome_highlighted, 68) { - number 8, true, nil, BooleanEnum - } - field(:in_embark_aquifer, 69) { - number 8, true, nil, BooleanEnum - } - field(:in_embark_salt, 70) { - number 8, true, nil, BooleanEnum - } - field(:in_embark_large, 71) { - number 8, true, nil, BooleanEnum - } - field(:in_embark_normal, 72) { - number 8, true, nil, BooleanEnum - } - field(:highlighted_sites, 76) { - stl_vector(4) { - pointer { - global :WorldSite - } - } - } - field(:local_sites, 88) { - stl_vector(4) { - pointer { - global :WorldSite - } - } - } - field(:unk_74, 100) { - number 32, true - } - field(:civ_idx, 104) { - number 32, true - } - field(:available_civs, 108) { - stl_vector(4) { - pointer { - global :HistoricalEntity - } - } - } - field(:finder, 120) { - compound(:ViewscreenChooseStartSitest_TFinder) { - field(:anon_1, 0) { - number 32, true - } - field(:unk_90, 4) { - number 32, true - } - field(:unk_94, 8) { - number 32, true - } - field(:cursor, 12) { - number 32, true - } - field(:options, 16) { - static_array(22, 4, EmbarkFinderOption) { - number 32, true - } - } - field(:unmatched, 104) { - static_array(22, 1, EmbarkFinderOption) { - number 8, true, nil, BooleanEnum - } - } - field(:visible_options, 128) { - stl_vector(4) { - number 32, true, nil, EmbarkFinderOption - } - } - field(:unk_11c, 140) { - number 16, true, -1 - } - field(:unk_11e, 142) { - number 16, true - } - field(:unk_120, 144) { - number 16, true - } - field(:unk_122, 146) { - number 16, true - } - field(:unk_124, 148) { - number 16, true - } - field(:unk_126, 150) { - number 16, true - } - field(:unk_128, 152) { - number 16, true - } - } - } - field(:unk_12c, 276) { - stl_vector - } - field(:unk_13c, 288) { - stl_vector - } - field(:unk_14c, 300) { - number 32, true - } - field(:unk_150, 304) { - number 32, true - } - field(:unk_154, 308) { - number 16, true - } - field(:unk_156, 310) { - number 16, true - } - field(:unk_158, 312) { - number 16, true - } - field(:unk_15a, 314) { - number 16, true - } - field(:unk_15c, 316) { - number 32, true - } -end - -class ViewscreenCreatequotast < Viewscreen - sizeof 308 - - rtti_classname :viewscreen_createquotast - - field(:str_filter, 14) { - static_string(256) - } - field(:top_idx, 272) { - number 32, true - } - field(:sel_idx, 276) { - number 32, true - } - field(:orders, 280) { - stl_vector(4) { - pointer { - global :ManagerOrderTemplate - } - } - } - field(:anon_1, 292) { - stl_vector(4) { - number 32, true - } - } - field(:want_quantity, 304) { - number 8, true, nil, BooleanEnum - } -end - -class ViewscreenDungeonMonsterstatusst < Viewscreen - sizeof 68 - - rtti_classname :viewscreen_dungeon_monsterstatusst - - field(:unit, 16) { - pointer { - global :Unit - } - } - field(:inventory_cursor, 20) { - number 32, true - } - field(:body_part_cursor, 24) { - number 32, true - } - field(:body_part, 28) { - stl_vector(2) { - number 16, true - } - } - field(:view_skills, 40) { - number 8, true, nil, BooleanEnum - } - field(:inventory, 44) { - stl_vector(4) { - pointer { - global :UnitInventoryItem - } - } - } - field(:spatters, 56) { - stl_vector(4) { - pointer { - global :UnitSpatter - } - } - } -end - -class ViewscreenDungeonmodest < Viewscreen - sizeof 40 - - rtti_classname :viewscreen_dungeonmodest - - field(:x, 16) { - number 32, true - } - field(:y, 20) { - number 32, true - } - field(:z, 24) { - number 32, true - } - field(:unk_1c, 28) { - number 32, true - } - field(:unk_20, 32) { - number 32, true - } - field(:unk_24, 36) { - number 8, false - } -end - -class ViewscreenDwarfmodest < Viewscreen - sizeof 100 - - rtti_classname :viewscreen_dwarfmodest - - field(:unk_10, 14) { - number 8, false - } - field(:anon_1, 15) { - } - field(:unk_14, 20) { - stl_vector - } - field(:unk_24, 32) { - stl_vector - } - field(:unk_34, 44) { - stl_vector(4) { - number 32, true - } - } - field(:unk_44, 56) { - stl_vector(4) { - number 32, true - } - } - field(:unk_54, 68) { - number 32, true - } - field(:unk_58, 72) { - number 8, false - } - field(:keyRepeat, 73) { - number 8, false - } - field(:anon_2, 76) { - stl_vector - } - field(:anon_3, 88) { - } -end - -class ViewscreenItemst < Viewscreen - sizeof 88 - - rtti_classname :viewscreen_itemst - - field(:item, 16) { - pointer { - global :Item - } - } - field(:entry_ref, 20) { - stl_vector(4) { - pointer { - global :GeneralRef - } - } - } - field(:entry_indent, 32) { - stl_vector(2) { - number 16, true - } - } - field(:unk_34, 44) { - stl_vector(4) { - pointer { - } - } - } - field(:entry_string, 56) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:entry_reaction, 68) { - stl_vector(4) { - number 32, true - } - } - field(:cursor_pos, 80) { - number 32, true - } - field(:caption_uses, 84) { - number 8, true, nil, BooleanEnum - } - field(:caption_contents, 85) { - number 8, true, nil, BooleanEnum - } -end - -class ViewscreenJoblistst < Viewscreen - sizeof 44 - - rtti_classname :viewscreen_joblistst - - field(:allow_zoom, 14) { - number 8, true, nil, BooleanEnum - } - field(:cursor_pos, 16) { - number 32, true - } - field(:jobs, 20) { - stl_vector(4) { - pointer { - global :Job - } - } - } - field(:units, 32) { - stl_vector(4) { - pointer { - global :Unit - } - } - } -end - -class ViewscreenKitchenprefst < Viewscreen - sizeof 104 - - rtti_classname :viewscreen_kitchenprefst - - field(:cursor, 16) { - number 32, true - } - field(:item_type, 20) { - stl_vector(2) { - number 16, true, nil, ItemType - } - } - field(:item_subtype, 32) { - stl_vector(2) { - number 16, true - } - } - field(:mat_type, 44) { - stl_vector(2) { - number 16, true - } - } - field(:mat_index, 56) { - stl_vector(4) { - number 32, true - } - } - field(:count, 68) { - stl_vector(4) { - number 32, true - } - } - field(:forbidden, 80) { - stl_vector(1) { - number 8, false - } - } - field(:possible, 92) { - stl_vector(1) { - number 8, false - } - } -end - -class ViewscreenLayerst < Viewscreen - sizeof 28 - - rtti_classname :viewscreen_layerst - - field(:layer_objects, 16) { - stl_vector(4) { - pointer { - global :LayerObject - } - } - } -end - -class ViewscreenLayerArenaCreaturest < ViewscreenLayerst - sizeof 48 - - rtti_classname :viewscreen_layer_arena_creaturest - - field(:unk_1c, 28) { - number 8, false - } - field(:unk_1e, 30) { - number 16, true - } - field(:unk_20, 32) { - } - field(:cur_side, 40) { - number 32, true - } - field(:cur_interaction, 44) { - number 32, true - } - def cur_interaction_tg ; df.world.arena_spawn.interactions[cur_interaction] ; end -end - -class ViewscreenLayerAssigntradest < ViewscreenLayerst - sizeof 796 - - rtti_classname :viewscreen_layer_assigntradest - - field(:info, 28) { - stl_vector(4) { - pointer { - global :AssignTradeStatus - } - } - } - field(:depot, 40) { - pointer { - global :BuildingTradedepotst - } - } - field(:lists, 44) { - static_array(61, 12) { - stl_vector(4) { - number 32, true - } - } - } - field(:visible_lists, 776) { - stl_vector(2) { - number 16, true - } - } - field(:sort_distance, 788) { - number 8, true, nil, BooleanEnum - } - field(:pending_on_top, 789) { - number 8, true, nil, BooleanEnum - } - field(:filter_mandates, 790) { - number 8, true, nil, BooleanEnum - } - field(:filter, 792) { - stl_string - } -end - -class ViewscreenLayerMilitaryst < ViewscreenLayerst - sizeof 632 - - rtti_classname :viewscreen_layer_militaryst - - field(:squads, 28) { - compound(:ViewscreenLayerMilitaryst_TSquads) { - field(:list, 0) { - stl_vector(4) { - pointer { - global :Squad - } - } - } - field(:leader_positions, 12) { - stl_vector(4) { - pointer { - global :EntityPosition - } - } - } - field(:leader_assignments, 24) { - stl_vector(4) { - pointer { - global :EntityPositionAssignment - } - } - } - field(:can_appoint, 36) { - stl_bit_vector - } - } - } - field(:positions, 84) { - compound(:ViewscreenLayerMilitaryst_TPositions) { - field(:assigned, 0) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:skill, 12) { - stl_vector(2) { - number 16, true, nil, JobSkill - } - } - field(:unk_84, 24) { - stl_vector(4) { - number 32, true - } - } - field(:candidates, 36) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - } - } - field(:page, 132) { - class ::DFHack::ViewscreenLayerMilitaryst_TPage < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Positions ; NUME[:Positions] = 0 - ENUM[1] = :Alerts ; NUME[:Alerts] = 1 - ENUM[2] = :Equip ; NUME[:Equip] = 2 - ENUM[3] = :Uniforms ; NUME[:Uniforms] = 3 - ENUM[4] = :Supplies ; NUME[:Supplies] = 4 - ENUM[5] = :Ammunition ; NUME[:Ammunition] = 5 - end - - number 32, true, nil, ViewscreenLayerMilitaryst_TPage - } - field(:num_squads, 136) { - number 32, true - } - field(:num_soldiers, 140) { - number 32, true - } - field(:num_active, 144) { - number 32, true - } - field(:squad_members, 148) { - compound(:ViewscreenLayerMilitaryst_TSquadMembers) { - field(:profession, 0) { - stl_vector(2) { - number 16, true, nil, Profession - } - } - field(:count, 12) { - stl_vector(4) { - number 32, true - } - } - field(:max_count, 24) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:in_create_squad, 184) { - number 8, true, nil, BooleanEnum - } - field(:in_new_squad, 185) { - number 8, true, nil, BooleanEnum - } - field(:unk_e6, 186) { - number 8, true, nil, BooleanEnum - } - field(:captain_positions, 188) { - stl_vector(4) { - pointer { - global :EntityPosition - } - } - } - field(:new_position, 200) { - pointer { - global :EntityPosition - } - } - field(:unk_fc, 204) { - number 8, true, nil, BooleanEnum - } - field(:in_rename_alert, 205) { - number 8, true, nil, BooleanEnum - } - field(:in_delete_alert, 206) { - number 8, true, nil, BooleanEnum - } - field(:alert_squads, 208) { - stl_vector(4) { - pointer { - global :Squad - } - } - } - field(:equip, 220) { - compound(:ViewscreenLayerMilitaryst_TEquip) { - field(:mode, 0) { - class ::DFHack::ViewscreenLayerMilitaryst_TEquip_TMode < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Customize ; NUME[:Customize] = 0 - ENUM[1] = :Uniform ; NUME[:Uniform] = 1 - ENUM[2] = :Priority ; NUME[:Priority] = 2 - end - - number 32, true, nil, ViewscreenLayerMilitaryst_TEquip_TMode - } - field(:squads, 4) { - stl_vector(4) { - pointer { - global :Squad - } - } - } - field(:units, 16) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:specific_items, 28) { - stl_vector(4) { - pointer { - global :Item - } - } - } - field(:prio_in_move, 40) { - number 32, true - } - field(:assigned, 44) { - compound(:ViewscreenLayerMilitaryst_TEquip_TAssigned) { - field(:spec, 0) { - stl_vector(4) { - pointer { - global :SquadUniformSpec - } - } - } - field(:category, 12) { - stl_vector(2) { - number 16, true, nil, UniformCategory - } - } - field(:index, 24) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:unk_178, 80) { - stl_vector - } - field(:edit_spec, 92) { - pointer { - global :SquadUniformSpec - } - } - field(:uniforms, 96) { - stl_vector(4) { - pointer { - global :EntityUniform - } - } - } - field(:uniform, 108) { - compound(:ViewscreenLayerMilitaryst_TEquip_TUniform) { - field(:type, 0) { - stl_vector(2) { - number 16, true, nil, ItemType - } - } - field(:subtype, 12) { - stl_vector(2) { - number 16, true - } - } - field(:category, 24) { - stl_vector(2) { - number 16, true, nil, UniformCategory - } - } - field(:index, 36) { - stl_vector(2) { - number 16, true - } - } - field(:info, 48) { - stl_vector(4) { - pointer { - global :EntityUniformItem - } - } - } - } - } - field(:edit_mode, 168) { - class ::DFHack::ViewscreenLayerMilitaryst_TEquip_TEditMode < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Armor ; NUME[:Armor] = 0 - ENUM[1] = :Helm ; NUME[:Helm] = 1 - ENUM[2] = :Legs ; NUME[:Legs] = 2 - ENUM[3] = :Gloves ; NUME[:Gloves] = 3 - ENUM[4] = :Boots ; NUME[:Boots] = 4 - ENUM[5] = :Shield ; NUME[:Shield] = 5 - ENUM[6] = :Weapon ; NUME[:Weapon] = 6 - ENUM[7] = :Material ; NUME[:Material] = 7 - ENUM[8] = :Color ; NUME[:Color] = 8 - ENUM[9] = :SpecificArmor ; NUME[:SpecificArmor] = 9 - ENUM[10] = :SpecificHelm ; NUME[:SpecificHelm] = 10 - ENUM[11] = :SpecificLegs ; NUME[:SpecificLegs] = 11 - ENUM[12] = :SpecificGloves ; NUME[:SpecificGloves] = 12 - ENUM[13] = :SpecificBoots ; NUME[:SpecificBoots] = 13 - ENUM[14] = :SpecificShield ; NUME[:SpecificShield] = 14 - ENUM[15] = :SpecificWeapon ; NUME[:SpecificWeapon] = 15 - end - - number 32, true, nil, ViewscreenLayerMilitaryst_TEquip_TEditMode - } - field(:unk_1ec, 172) { - } - field(:add_item, 176) { - compound(:ViewscreenLayerMilitaryst_TEquip_TAddItem) { - field(:type, 0) { - stl_vector(2) { - number 16, true, nil, ItemType - } - } - field(:subtype, 12) { - stl_vector(2) { - number 16, true - } - } - field(:unk_214, 24) { - stl_vector - } - field(:foreign, 36) { - stl_bit_vector - } - } - } - field(:material, 232) { - compound(:ViewscreenLayerMilitaryst_TEquip_TMaterial) { - field(:generic, 0) { - stl_vector(2) { - number 16, true, nil, UniformMaterialClass - } - } - field(:specific, 12) { - global :MaterialVecRef - } - } - } - field(:color, 268) { - compound(:ViewscreenLayerMilitaryst_TEquip_TColor) { - field(:id, 0) { - stl_vector(4) { - number 32, true - } - } - def id_tg ; id.map { |i| df.world.raws.language.colors[i] } ; end - field(:dye, 12) { - stl_bit_vector - } - } - } - field(:in_name_uniform, 300) { - number 8, true, nil, BooleanEnum - } - } - } - field(:ammo, 524) { - compound(:ViewscreenLayerMilitaryst_TAmmo) { - field(:squads, 0) { - stl_vector(4) { - pointer { - global :Squad - } - } - } - field(:in_add_item, 12) { - number 8, true, nil, BooleanEnum - } - field(:in_set_material, 13) { - number 8, true, nil, BooleanEnum - } - field(:add_item, 16) { - compound(:ViewscreenLayerMilitaryst_TAmmo_TAddItem) { - field(:type, 0) { - stl_vector(2) { - number 16, true, nil, ItemType - } - } - field(:subtype, 12) { - stl_vector(2) { - number 16, true - } - } - field(:foreign, 24) { - stl_bit_vector - } - } - } - field(:material, 60) { - compound(:ViewscreenLayerMilitaryst_TAmmo_TMaterial) { - field(:generic, 0) { - stl_vector(2) { - number 16, true, nil, UniformMaterialClass - } - } - field(:specific, 12) { - global :MaterialVecRef - } - } - } - } - } - field(:supplies_squads, 620) { - stl_vector(4) { - pointer { - global :Squad - } - } - } -end - -class ViewscreenLayerNoblelistst < ViewscreenLayerst - sizeof 92 - - rtti_classname :viewscreen_layer_noblelistst - - field(:mode, 28) { - class ::DFHack::ViewscreenLayerNoblelistst_TMode < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :List ; NUME[:List] = 0 - ENUM[1] = :Appoint ; NUME[:Appoint] = 1 - ENUM[2] = :Settings ; NUME[:Settings] = 2 - end - - number 16, true, nil, ViewscreenLayerNoblelistst_TMode - } - field(:info, 32) { - stl_vector(4) { - pointer { - compound(:ViewscreenLayerNoblelistst_TInfo) { - sizeof 28 - - field(:unit, 0) { - pointer { - global :Unit - } - } - field(:nemesis, 4) { - pointer { - global :NemesisRecord - } - } - field(:unk_8, 8) { - pointer { - } - } - field(:position, 12) { - pointer { - global :EntityPosition - } - } - field(:assignment, 16) { - pointer { - global :EntityPositionAssignment - } - } - field(:group, 20) { - number 32, true - } - def group_tg ; df.world.entities.all[group] ; end - field(:precedence, 24) { - number 32, true - } - } - } - } - } - field(:candidates, 44) { - stl_vector(4) { - pointer { - compound(:ViewscreenLayerNoblelistst_TCandidates) { - sizeof 8 - - field(:unit, 0) { - pointer { - global :Unit - } - } - field(:weight, 4) { - number 32, true - } - } - } - } - } - field(:assignments, 56) { - stl_vector(4) { - pointer { - global :EntityPositionAssignment - } - } - } - field(:histfigs, 68) { - stl_vector(4) { - number 32, true - } - } - def histfigs_tg ; histfigs.map { |i| df.world.history.figures[i] } ; end - field(:groups, 80) { - stl_vector(4) { - number 32, true - } - } - def groups_tg ; groups.map { |i| df.world.entities.all[i] } ; end -end - -class ViewscreenLayerOverallHealthst < ViewscreenLayerst - sizeof 84 - - rtti_classname :viewscreen_layer_overall_healthst - - field(:anon_1, 28) { - number 32, true - } - field(:unit, 32) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:bits1, 44) { - stl_vector(4) { - global :HealthViewBits1 - } - } - field(:bits2, 56) { - stl_vector(4) { - global :HealthViewBits2 - } - } - field(:bits3, 68) { - stl_vector(4) { - global :HealthViewBits3 - } - } - field(:x_cursor_pos, 80) { - number 32, true - } -end - -class ViewscreenLayerStockpilest < ViewscreenLayerst - sizeof 104 - - rtti_classname :viewscreen_layer_stockpilest - - field(:settings, 28) { - pointer { - global :StockpileSettings - } - } - field(:cur_group, 32) { - number 32, true, nil, StockpileList - } - field(:cur_list, 36) { - number 32, true, nil, StockpileList - } - field(:group_ids, 40) { - stl_vector(4) { - number 32, true, nil, StockpileList - } - } - field(:group_bits, 52) { - stl_vector(4) { - global :StockpileGroupSet - } - } - field(:list_ids, 64) { - stl_vector(4) { - number 32, true, nil, StockpileList - } - } - field(:item_names, 76) { - stl_vector(4) { - pointer { - stl_string - } - } - } - field(:item_status, 88) { - stl_vector(4) { - pointer { - number 8, true, nil, BooleanEnum - } - } - } - field(:title, 100) { - stl_string - } -end - -class ViewscreenLayerWorkshopProfilest < ViewscreenLayerst - sizeof 44 - - rtti_classname :viewscreen_layer_workshop_profilest - - field(:profile, 28) { - pointer { - global :WorkshopProfile - } - } - field(:workers, 32) { - stl_vector(4) { - pointer { - global :Unit - } - } - } -end - -class ViewscreenOptionst < Viewscreen - sizeof 16 - - rtti_classname :viewscreen_optionst - -end - -class ViewscreenOverallstatusst < Viewscreen - sizeof 32 - - rtti_classname :viewscreen_overallstatusst - - field(:visible_pages, 16) { - stl_vector(2) { - number 16, true - } - } - field(:page_cursor, 28) { - number 32, true - } -end - -class ViewscreenPetst < Viewscreen - sizeof 128 - - rtti_classname :viewscreen_petst - - field(:cursor, 16) { - number 32, true - } - field(:animal, 20) { - stl_vector(4) { - pointer { - } - } - } - field(:is_vermin, 32) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:pet_info, 44) { - stl_vector(4) { - pointer { - global :PetInfo - } - } - } - field(:is_tame, 56) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:is_adopting, 68) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:mode, 80) { - class ::DFHack::ViewscreenPetst_TMode < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :List ; NUME[:List] = 0 - ENUM[1] = :TrainingKnowledge ; NUME[:TrainingKnowledge] = 1 - ENUM[2] = :SelectTrainer ; NUME[:SelectTrainer] = 2 - end - - number 32, true, nil, ViewscreenPetst_TMode - } - field(:knowledge_page, 84) { - number 32, true - } - field(:known, 88) { - stl_vector(4) { - number 32, true - } - } - def known_tg ; known.map { |i| df.world.raws.creatures.all[i] } ; end - field(:trainer_cursor, 100) { - number 32, true - } - field(:trainer_unit, 104) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:trainer_mode, 116) { - stl_vector(4) { - number 32, true - } - } -end - -class ViewscreenStoresst < Viewscreen - sizeof 396 - - rtti_classname :viewscreen_storesst - - field(:title, 14) { - static_string(256) - } - field(:category_cursor, 272) { - number 32, true - } - field(:item_cursor, 276) { - number 32, true - } - field(:in_right_list, 280) { - number 16, true - } - field(:in_group_mode, 282) { - number 16, true - } - field(:category_total, 284) { - stl_vector(4) { - number 32, true - } - } - field(:category_busy, 296) { - stl_vector(4) { - number 32, true - } - } - field(:items, 308) { - stl_vector(4) { - pointer { - global :Item - } - } - } - field(:group_item_type, 320) { - stl_vector(2) { - number 16, true, nil, ItemType - } - } - field(:group_item_subtype, 332) { - stl_vector(2) { - number 16, true - } - } - field(:group_mat_type, 344) { - stl_vector(2) { - number 16, true - } - } - field(:group_mat_index, 356) { - stl_vector(2) { - number 16, true - } - } - field(:group_count, 368) { - stl_vector(4) { - number 32, true - } - } - field(:category_order, 380) { - stl_vector(2) { - number 16, true, nil, ItemType - } - } - field(:can_zoom, 392) { - number 8, true, nil, BooleanEnum - } -end - -class ViewscreenTitlest < Viewscreen - sizeof 636 - - rtti_classname :viewscreen_titlest - - field(:str_histories, 14) { - static_string(256) - } - field(:menu_items, 270) { - static_string(256) - } - field(:sel_subpage, 526) { - class ::DFHack::ViewscreenTitlest_TSelSubpage < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :None ; NUME[:None] = 0 - ENUM[1] = :StartGame ; NUME[:StartGame] = 1 - ENUM[2] = :Unk2 ; NUME[:Unk2] = 2 - ENUM[3] = :Arena ; NUME[:Arena] = 3 - ENUM[4] = :About ; NUME[:About] = 4 - end - - number 16, true, nil, ViewscreenTitlest_TSelSubpage - } - field(:sel_menu_line, 528) { - number 32, true - } - field(:sel_submenu_line, 532) { - number 32, true - } - field(:unk_218, 536) { - number 8, false - } - field(:unk_21c, 540) { - stl_vector(4) { - number 32, true - } - } - field(:unk_228, 552) { - stl_vector - } - field(:unk_234, 564) { - stl_vector - } - field(:start_savegames, 576) { - stl_vector(4) { - pointer { - } - } - } - field(:continue_savegames, 588) { - stl_vector(4) { - pointer { - } - } - } - field(:str_slaves, 600) { - stl_string - } - field(:str_chapter, 604) { - stl_string - } - field(:str_copyright, 608) { - stl_string - } - field(:str_version, 612) { - stl_string - } - field(:str_unk, 616) { - stl_string - } - field(:str_programmed, 620) { - stl_string - } - field(:str_designed, 624) { - stl_string - } - field(:str_visit, 628) { - stl_string - } - field(:str_site, 632) { - stl_string - } -end - -class ViewscreenTradegoodsst < Viewscreen - sizeof 420 - - rtti_classname :viewscreen_tradegoodsst - - field(:title, 14) { - static_string(256) - } - field(:merchant_name, 272) { - stl_string - } - field(:merchant_entity, 276) { - stl_string - } - field(:depot, 280) { - pointer { - global :BuildingTradedepotst - } - } - field(:caravan, 284) { - pointer { - global :CaravanState - } - } - field(:entity, 288) { - pointer { - global :HistoricalEntity - } - } - field(:is_unloading, 292) { - number 8, true, nil, BooleanEnum - } - field(:has_traders, 293) { - number 8, true, nil, BooleanEnum - } - field(:trader, 296) { - pointer { - global :Unit - } - } - field(:broker, 300) { - pointer { - global :Unit - } - } - field(:trader_items, 304) { - stl_vector(4) { - pointer { - global :Item - } - } - } - field(:broker_items, 316) { - stl_vector(4) { - pointer { - global :Item - } - } - } - field(:trader_selected, 328) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:broker_selected, 340) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - field(:trader_count, 352) { - stl_vector(4) { - number 32, true - } - } - field(:broker_count, 364) { - stl_vector(4) { - number 32, true - } - } - field(:trader_cursor, 376) { - number 32, true - } - field(:broker_cursor, 380) { - number 32, true - } - field(:in_right_pane, 384) { - number 8, true, nil, BooleanEnum - } - field(:trade_reply, 386) { - number 16, true - } - field(:anon_1, 388) { - number 16, true - } - field(:anon_2, 392) { - number 32, true - } - field(:has_offer, 396) { - number 8, false - } - field(:unk_1d8, 400) { - stl_vector - } - field(:in_edit_count, 412) { - number 8, false - } - field(:edit_count, 416) { - stl_string - } -end - -class ViewscreenTradelistst < Viewscreen - sizeof 36 - - rtti_classname :viewscreen_tradelistst - - field(:unk_10, 16) { - number 32, true - } - field(:depot, 20) { - pointer { - global :BuildingTradedepotst - } - } - field(:caravans, 24) { - stl_vector(4) { - pointer { - global :CaravanState - } - } - } -end - -class ViewscreenUnitlistst < Viewscreen - sizeof 132 - - rtti_classname :viewscreen_unitlistst - - field(:allow_zoom, 14) { - number 8, true, nil, BooleanEnum - } - field(:page, 16) { - class ::DFHack::ViewscreenUnitlistst_TPage < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :Citizens ; NUME[:Citizens] = 0 - ENUM[1] = :Livestock ; NUME[:Livestock] = 1 - ENUM[2] = :Others ; NUME[:Others] = 2 - ENUM[3] = :Dead ; NUME[:Dead] = 3 - end - - number 32, true, nil, ViewscreenUnitlistst_TPage - } - field(:cursor_pos, 20) { - static_array(4, 4) { - number 32, true - } - } - field(:jobs, 36) { - static_array(4, 12) { - stl_vector(4) { - pointer { - global :Job - } - } - } - } - field(:units, 84) { - static_array(4, 12) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - } -end - -class WorkshopProfile < MemHack::Compound - sizeof 20 - - field(:permitted_workers, 0) { - stl_vector(4) { - number 32, true - } - } - def permitted_workers_tg ; permitted_workers.map { |i| df.world.units.all[i] } ; end - field(:min_level, 12) { - number 32, true - } - field(:max_level, 16) { - number 32, true, 3000 - } -end - -class World < MemHack::Compound - sizeof 1652052 - - field(:glowing_barriers, 0) { - stl_vector(4) { - pointer { - compound(:World_TGlowingBarriers) { - sizeof 24 - - field(:id, 0) { - number 32, true - } - field(:anon_1, 4) { - stl_vector - } - field(:pos, 16) { - global :Coord - } - } - } - } - } - field(:deep_vein_hollows, 12) { - stl_vector(4) { - pointer { - compound(:World_TDeepVeinHollows) { - sizeof 52 - - field(:anon_1, 0) { - number 8, false - } - field(:anon_2, 4) { - number 32, true - } - field(:tiles, 8) { - global :CoordPath - } - field(:anon_3, 44) { - number 32, true - } - field(:anon_4, 48) { - number 16, true - } - } - } - } - } - field(:unk_20, 24) { - stl_vector(4) { - pointer { - global :WorldUnk20 - } - } - } - field(:engravings, 36) { - stl_vector(4) { - pointer { - global :Engraving - } - } - } - field(:vermin, 48) { - compound(:World_TVermin) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :Vermin - } - } - } - field(:colonies, 12) { - stl_vector(4) { - pointer { - global :Vermin - } - } - } - } - } - field(:unk_3C, 72) { - stl_vector(4) { - pointer { - global :Coord - } - } - } - field(:unk_48, 84) { - stl_vector(4) { - pointer { - compound(:World_TUnk48) { - sizeof 12 - - field(:anon_1, 0) { - number 16, true - } - field(:anon_2, 2) { - number 16, true - } - field(:anon_3, 4) { - number 16, true - } - field(:anon_4, 8) { - number 32, true - } - } - } - } - } - field(:unk_54, 96) { - stl_vector(4) { - pointer { - compound(:World_TUnk54) { - sizeof 52 - - field(:anon_1, 0) { - stl_vector(2) { - number 16, true - } - } - field(:anon_2, 12) { - stl_vector(2) { - number 16, true - } - } - field(:anon_3, 24) { - number 16, true - } - field(:anon_4, 26) { - number 16, true - } - field(:anon_5, 28) { - number 16, true - } - field(:anon_6, 30) { - number 16, true - } - field(:anon_7, 32) { - number 16, true - } - field(:anon_8, 34) { - number 16, true - } - field(:anon_9, 36) { - number 16, true - } - field(:anon_10, 40) { - stl_vector(4) { - number 32, true - } - } - } - } - } - } - field(:unk_60, 108) { - stl_vector(4) { - pointer { - compound(:World_TUnk60) { - sizeof 16 - - field(:anon_1, 0) { - number 16, true - } - field(:anon_2, 2) { - number 16, true - } - field(:anon_3, 4) { - number 16, true - } - field(:anon_4, 6) { - number 16, true - } - field(:anon_5, 8) { - number 16, true - } - field(:anon_6, 10) { - number 16, true - } - field(:anon_7, 12) { - number 16, true - } - field(:anon_8, 14) { - number 16, true - } - } - } - } - } - field(:unk_6C, 120) { - stl_vector(4) { - pointer { - compound(:World_TUnk6C) { - sizeof 56 - - field(:anon_1, 0) { - number 16, true - } - field(:anon_2, 2) { - number 16, true - } - field(:anon_3, 4) { - number 16, true - } - field(:anon_4, 6) { - number 8, false - } - field(:anon_5, 8) { - stl_vector(2) { - number 16, true - } - } - field(:anon_6, 20) { - stl_vector(2) { - number 16, true - } - } - field(:anon_7, 32) { - stl_vector(2) { - number 16, true - } - } - field(:anon_8, 44) { - stl_vector(2) { - number 16, true - } - } - } - } - } - } - field(:unk_78, 132) { - stl_vector(4) { - pointer { - compound(:World_TUnk78) { - sizeof 14 - - field(:anon_1, 0) { - number 16, true - } - field(:anon_2, 2) { - number 16, true - } - field(:anon_3, 4) { - number 16, true - } - field(:anon_4, 6) { - number 16, true - } - field(:anon_5, 8) { - number 16, true - } - field(:anon_6, 10) { - number 8, false - } - field(:anon_7, 11) { - number 8, false - } - field(:anon_8, 12) { - number 8, false - } - } - } - } - } - field(:constructions, 144) { - stl_vector(4) { - pointer { - global :Construction - } - } - } - field(:unk_90, 156) { - stl_vector(4) { - pointer { - compound(:World_TUnk90) { - sizeof 10 - - field(:anon_1, 0) { - number 16, true - } - field(:anon_2, 2) { - number 16, true - } - field(:anon_3, 4) { - number 16, true - } - field(:anon_4, 6) { - number 16, true - } - field(:anon_5, 8) { - number 16, true - } - } - } - } - } - field(:unk_9C, 168) { - stl_vector(4) { - pointer { - compound(:World_TUnk9C) { - sizeof 32 - - field(:anon_1, 0) { - number 16, true - } - field(:anon_2, 2) { - number 16, true - } - field(:anon_3, 4) { - number 16, true - } - field(:anon_4, 6) { - number 16, true - } - field(:anon_5, 8) { - number 16, true - } - field(:anon_6, 12) { - number 32, true - } - field(:anon_7, 16) { - number 32, true - } - field(:anon_8, 20) { - number 16, true - } - field(:anon_9, 22) { - number 16, true - } - field(:anon_10, 24) { - number 16, true - } - field(:anon_11, 26) { - number 16, true - } - field(:anon_12, 28) { - number 16, true - } - } - } - } - } - field(:unk_A8, 180) { - stl_vector(4) { - pointer { - compound(:World_TUnkA8) { - sizeof 28 - - field(:anon_1, 0) { - number 8, false - } - field(:anon_2, 4) { - number 32, true - } - field(:anon_3, 8) { - stl_vector(4) { - number 32, true - } - } - field(:anon_4, 20) { - number 16, true - } - field(:anon_5, 22) { - number 16, true - } - field(:anon_6, 24) { - number 16, true - } - } - } - } - } - field(:unk_B4, 192) { - stl_vector(4) { - pointer { - compound(:World_TUnkB4) { - sizeof 52 - - field(:anon_1, 0) { - number 8, false - } - field(:anon_2, 4) { - number 32, true - } - field(:anon_3, 8) { - stl_vector(2) { - number 16, true - } - } - field(:anon_4, 20) { - stl_vector(2) { - number 16, true - } - } - field(:anon_5, 32) { - stl_vector(2) { - number 16, true - } - } - field(:anon_6, 44) { - number 16, true - } - field(:anon_7, 46) { - number 16, true - } - field(:anon_8, 48) { - number 16, true - } - } - } - } - } - field(:unk_C0, 204) { - stl_vector(4) { - pointer { - global :WorldUnkC0 - } - } - } - field(:unk_CC, 216) { - stl_vector(4) { - pointer { - compound(:World_TUnkCC) { - sizeof 44 - - field(:anon_1, 0) { - number 32, true - } - field(:anon_2, 4) { - number 32, true - } - field(:anon_3, 8) { - number 32, true - } - field(:anon_4, 12) { - number 16, true - } - field(:anon_5, 14) { - number 16, true - } - field(:anon_6, 16) { - number 16, true - } - field(:anon_7, 20) { - number 32, true - } - field(:anon_8, 24) { - number 8, false - } - field(:anon_9, 28) { - number 32, true - } - field(:anon_10, 32) { - number 16, true - } - field(:anon_11, 34) { - number 16, true - } - field(:anon_12, 36) { - number 32, true - } - field(:anon_13, 40) { - number 32, true - } - } - } - } - } - field(:unk_D8, 228) { - stl_vector(4) { - pointer { - compound(:World_TUnkD8) { - sizeof 20 - - field(:anon_1, 0) { - number 16, true - } - field(:anon_2, 2) { - number 16, true - } - field(:anon_3, 4) { - number 16, true - } - field(:anon_4, 6) { - number 16, true - } - field(:anon_5, 8) { - number 16, true - } - field(:anon_6, 10) { - number 16, true - } - field(:anon_7, 12) { - number 32, true - } - field(:anon_8, 16) { - number 8, false - } - field(:anon_9, 18) { - number 16, true - } - } - } - } - } - field(:unk_E4, 240) { - stl_vector(4) { - pointer { - compound(:World_TUnkE4) { - sizeof 32 - - field(:anon_1, 0) { - number 16, true - } - field(:anon_2, 2) { - number 16, true - } - field(:anon_3, 4) { - number 16, true - } - field(:anon_4, 6) { - number 16, true - } - field(:anon_5, 8) { - number 16, true - } - field(:anon_6, 12) { - number 32, true - } - field(:anon_7, 16) { - number 32, true - } - field(:anon_8, 20) { - number 16, true - } - field(:anon_9, 22) { - number 16, true - } - field(:anon_10, 24) { - number 16, true - } - field(:anon_11, 26) { - number 16, true - } - field(:anon_12, 28) { - number 16, true - } - } - } - } - } - field(:unk_F0, 252) { - stl_vector(4) { - pointer { - compound(:World_TUnkF0) { - sizeof 56 - - field(:anon_1, 0) { - number 16, true - } - field(:anon_2, 2) { - number 16, true - } - field(:anon_3, 4) { - number 16, true - } - field(:anon_4, 6) { - number 8, false - } - field(:anon_5, 8) { - stl_vector(2) { - number 16, true - } - } - field(:anon_6, 20) { - stl_vector(2) { - number 16, true - } - } - field(:anon_7, 32) { - stl_vector(2) { - number 16, true - } - } - field(:anon_8, 44) { - stl_vector(2) { - number 16, true - } - } - } - } - } - } - field(:unk_FC, 264) { - stl_vector(4) { - pointer { - compound(:World_TUnkFC) { - sizeof 10 - - field(:anon_1, 0) { - number 16, true - } - field(:anon_2, 2) { - number 16, true - } - field(:anon_3, 4) { - number 16, true - } - field(:anon_4, 6) { - number 16, true - } - field(:anon_5, 8) { - number 16, true - } - } - } - } - } - field(:effects, 276) { - stl_vector(4) { - pointer { - global :EffectInfo - } - } - } - field(:coin_batches, 288) { - stl_vector(4) { - pointer { - compound(:World_TCoinBatches) { - sizeof 36 - - field(:year, 0) { - number 32, true - } - field(:mat_type, 4) { - number 16, true - } - field(:mat_index, 8) { - number 32, true - } - field(:entity, 12) { - number 32, true - } - def entity_tg ; df.world.entities.all[entity] ; end - field(:ruler, 16) { - number 32, true - } - def ruler_tg ; df.world.history.figures[ruler] ; end - field(:image_front, 20) { - compound(:World_TCoinBatches_TImageFront) { - field(:id, 0) { - number 32, true - } - def id_tg ; df.world.art_images[id] ; end - field(:subid, 4) { - number 16, true - } - } - } - field(:image_back, 28) { - compound(:World_TCoinBatches_TImageBack) { - field(:id, 0) { - number 32, true - } - def id_tg ; df.world.art_images[id] ; end - field(:subid, 4) { - number 16, true - } - } - } - } - } - } - } - field(:populations, 300) { - stl_vector(4) { - pointer { - compound(:World_TPopulations) { - sizeof 48 - - field(:type, 0) { - number 8, false, nil, WorldPopulationType - } - field(:race, 2) { - number 16, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:plant, 2) { - number 16, true - } - def plant_tg ; df.world.raws.plants.all[plant] ; end - field(:quantity, 4) { - number 32, true - } - field(:unk_8, 8) { - number 8, false - } - field(:population, 12) { - global :WorldPopulationRef - } - field(:anon_1, 36) { - number 32, true, -1 - } - field(:anon_2, 40) { - number 32, true, -1 - } - field(:anon_3, 44) { - number 32, true, -1 - } - } - } - } - } - field(:manager_orders, 312) { - stl_vector(4) { - pointer { - global :ManagerOrder - } - } - } - field(:mandates, 324) { - stl_vector(4) { - pointer { - global :Mandate - } - } - } - field(:entities, 336) { - compound(:World_TEntities) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :HistoricalEntity - } - } - } - field(:bad, 12) { - stl_vector(4) { - pointer { - global :HistoricalEntity - } - } - } - } - } - field(:anon_1, 360) { - } - field(:units, 80364) { - compound(:World_TUnits) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:active, 12) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - field(:other, 24) { - static_array(3, 12, UnitsOtherId) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - } - field(:bad, 60) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - } - } - field(:unit_chunks, 80436) { - stl_vector(4) { - pointer { - } - } - } - field(:art_images, 80448) { - stl_vector(4) { - pointer { - global :ArtImageCollection - } - } - } - field(:nemesis, 80460) { - compound(:World_TNemesis) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :NemesisRecord - } - } - } - field(:bad, 12) { - stl_vector(4) { - pointer { - global :NemesisRecord - } - } - } - } - } - field(:unk4, 80484) { - number 8, true, nil, BooleanEnum - } - field(:items, 80488) { - compound(:World_TItems) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :Item - } - } - } - field(:other, 12) { - static_array(129, 12, ItemsOtherId) { - stl_vector(4) { - pointer { - global :Item - } - } - } - } - field(:bad, 1560) { - stl_vector(4) { - pointer { - global :Item - } - } - } - field(:bad_tag, 1572) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:artifacts, 82072) { - compound(:World_TArtifacts) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :ArtifactRecord - } - } - } - field(:bad, 12) { - stl_vector(4) { - pointer { - global :ArtifactRecord - } - } - } - } - } - field(:job_list, 82096) { - df_linked_list { - global :JobListLink - } - } - field(:proj_list, 82108) { - df_linked_list { - global :ProjListLink - } - } - field(:buildings, 82120) { - compound(:World_TBuildings) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :Building - } - } - } - field(:other, 12) { - static_array(87, 12, BuildingsOtherId) { - stl_vector(4) { - pointer { - global :Building - } - } - } - } - field(:bad, 1056) { - stl_vector(4) { - pointer { - global :Building - } - } - } - } - } - field(:check_bridge_collapse, 83188) { - number 8, true, nil, BooleanEnum - } - field(:check_machine_collapse, 83189) { - number 8, true, nil, BooleanEnum - } - field(:machines, 83192) { - compound(:World_TMachines) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :Machine - } - } - } - field(:bad, 12) { - stl_vector(4) { - pointer { - global :Machine - } - } - } - } - } - field(:flow_guides, 83216) { - compound(:World_TFlowGuides) { - field(:all, 0) { - stl_vector(4) { - pointer { - } - } - } - field(:bad, 12) { - stl_vector(4) { - pointer { - } - } - } - } - } - field(:anon_2, 83240) { - } - field(:unk_item_classifier, 83320) { - compound(:World_TUnkItemClassifier) { - field(:simple1, 0) { - compound(:World_TUnkItemClassifier_TSimple1) { - field(:anon_1, 0) { - number 8, false - } - field(:food, 1) { - number 8, false - } - field(:anon_2, 2) { - number 8, false - } - field(:anon_3, 3) { - number 8, false - } - } - } - field(:seeds, 4) { - stl_vector(1) { - number 8, false - } - } - field(:plants, 16) { - stl_vector(1) { - number 8, false - } - } - field(:cheese, 28) { - stl_vector(1) { - number 8, false - } - } - field(:meat_fish, 40) { - stl_vector(1) { - number 8, false - } - } - field(:eggs, 52) { - stl_vector(1) { - number 8, false - } - } - field(:leaves, 64) { - stl_vector(1) { - number 8, false - } - } - field(:plant_powder, 76) { - stl_vector(1) { - number 8, false - } - } - field(:simple2, 88) { - compound(:World_TUnkItemClassifier_TSimple2) { - field(:seeds, 0) { - number 8, false - } - field(:plants, 1) { - number 8, false - } - field(:cheese, 2) { - number 8, false - } - field(:fish, 3) { - number 8, false - } - field(:meat, 4) { - number 8, false - } - field(:leaves, 5) { - number 8, false - } - field(:powder, 6) { - number 8, false - } - field(:eggs, 7) { - number 8, false - } - } - } - field(:liquid_plant, 96) { - stl_vector(1) { - number 8, false - } - } - field(:liquid_animal, 108) { - stl_vector(1) { - number 8, false - } - } - field(:liquid_builtin, 120) { - stl_vector(1) { - number 8, false - } - } - field(:simple3, 132) { - compound(:World_TUnkItemClassifier_TSimple3) { - field(:glob_fat, 0) { - number 8, false - } - field(:glob_tallow, 1) { - number 8, false - } - field(:glob_paste, 2) { - number 8, false - } - field(:glob_pressed, 3) { - number 8, false - } - field(:weapons, 4) { - number 8, false - } - field(:shields, 5) { - number 8, false - } - field(:ammo, 6) { - number 8, false - } - field(:coins, 7) { - number 8, false - } - field(:bar_blocks, 8) { - number 8, false - } - field(:gems, 9) { - number 8, false - } - field(:finished_goods, 10) { - number 8, false - } - field(:tanned_skins, 11) { - number 8, false - } - field(:thread_cloth, 12) { - number 8, false - } - field(:anon_1, 13) { - number 8, false - } - field(:anon_2, 14) { - number 8, false - } - field(:anon_3, 15) { - number 8, false - } - } - } - } - } - field(:plants, 83468) { - compound(:World_TPlants) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :Plant - } - } - } - field(:shrub_dry, 12) { - stl_vector(4) { - pointer { - global :Plant - } - } - } - field(:shrub_wet, 24) { - stl_vector(4) { - pointer { - global :Plant - } - } - } - field(:tree_dry, 36) { - stl_vector(4) { - pointer { - global :Plant - } - } - } - field(:tree_wet, 48) { - stl_vector(4) { - pointer { - global :Plant - } - } - } - field(:empty, 60) { - stl_vector(4) { - pointer { - global :Plant - } - } - } - } - } - field(:quests, 83540) { - df_linked_list { - global :QuestListLink - } - } - field(:enemy_status_cache, 83552) { - compound(:World_TEnemyStatusCache) { - field(:slot_used, 0) { - static_array(500, 1) { - number 8, true, nil, BooleanEnum - } - } - field(:rel_map, 500) { - static_array(500, 500) { - static_array(500, 1) { - number 8, false - } - } - } - field(:next_slot, 250500) { - number 32, true - } - } - } - field(:schedules, 334056) { - compound(:World_TSchedules) { - field(:all, 0) { - stl_vector(4) { - pointer { - } - } - } - field(:bad, 12) { - stl_vector(4) { - pointer { - } - } - } - } - } - field(:squads, 334080) { - compound(:World_TSquads) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :Squad - } - } - } - field(:bad, 12) { - stl_vector(4) { - pointer { - global :Squad - } - } - } - } - } - field(:unk_518dc, 334104) { - compound(:World_TUnk518dc) { - field(:all, 0) { - stl_vector(4) { - pointer { - number 32, true - } - } - } - field(:bad, 12) { - stl_vector(4) { - pointer { - } - } - } - } - } - field(:activities, 334128) { - compound(:World_TActivities) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :ActivityEntry - } - } - } - field(:bad, 12) { - stl_vector(4) { - pointer { - global :ActivityEntry - } - } - } - } - } - field(:status, 334152) { - compound(:World_TStatus) { - field(:reports, 0) { - stl_vector(4) { - pointer { - global :Report - } - } - } - field(:announcements, 12) { - stl_vector(4) { - pointer { - global :Report - } - } - } - field(:popups, 24) { - stl_vector(4) { - pointer { - global :PopupMessage - } - } - } - field(:next_report_id, 36) { - number 32, true - } - field(:anon_1, 40) { - number 32, true - } - field(:display_timer, 44) { - number 32, true - } - field(:slots, 48) { - static_array(100, 48) { - compound(:World_TStatus_TSlots) { - field(:id, 0) { - number 16, true - } - field(:info, 4) { - } - field(:unk3a, 28) { - stl_string - } - field(:unk3b, 32) { - stl_string - } - field(:unk3c, 36) { - stl_string - } - field(:unk3d, 40) { - stl_string - } - field(:unk4, 44) { - number 32, true - } - } - } - } - field(:slot_id_used, 4848) { - static_array(34, 2) { - number 16, true - } - } - field(:slot_id_idx1, 4916) { - static_array(34, 2) { - number 16, true - } - } - field(:slot_id_idx2, 4984) { - static_array(34, 2) { - number 16, true - } - } - field(:slots_used, 5052) { - number 16, true - } - } - } - field(:interaction_instances, 339208) { - compound(:World_TInteractionInstances) { - field(:all, 0) { - stl_vector(4) { - pointer { - } - } - } - field(:bad, 12) { - stl_vector(4) { - pointer { - } - } - } - } - } - field(:written_contents, 339232) { - compound(:World_TWrittenContents) { - field(:all, 0) { - stl_vector(4) { - pointer { - } - } - } - field(:bad, 12) { - stl_vector(4) { - pointer { - } - } - } - } - } - field(:assumed_identities, 339256) { - compound(:World_TAssumedIdentities) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :AssumedIdentity - } - } - } - field(:bad, 12) { - stl_vector(4) { - pointer { - global :AssumedIdentity - } - } - } - } - } - field(:deaths, 339280) { - compound(:World_TDeaths) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :DeathInfo - } - } - } - field(:bad, 12) { - stl_vector(4) { - pointer { - global :DeathInfo - } - } - } - } - } - field(:criminal_cases, 339304) { - compound(:World_TCriminalCases) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :CriminalCase - } - } - } - field(:bad, 12) { - stl_vector(4) { - pointer { - global :CriminalCase - } - } - } - } - } - field(:vehicles, 339328) { - compound(:World_TVehicles) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :Vehicle - } - } - } - field(:active, 12) { - stl_vector(4) { - pointer { - global :Vehicle - } - } - } - field(:bad, 24) { - stl_vector(4) { - pointer { - global :Vehicle - } - } - } - } - } - field(:selected_building, 339364) { - pointer { - global :Building - } - } - field(:selected_stockpile_type, 339368) { - number 16, true, nil, StockpileCategory - } - field(:update_selected_building, 339370) { - number 8, true, nil, BooleanEnum - } - field(:building_width, 339372) { - number 16, true - } - field(:building_height, 339374) { - number 16, true - } - field(:selected_direction, 339376) { - number 8, false, nil, ScrewPumpDirection - } - field(:map, 339380) { - compound(:World_TMap) { - field(:map_blocks, 0) { - stl_vector(4) { - pointer { - global :MapBlock - } - } - } - field(:block_index, 12) { - pointer_ary(4) { - pointer_ary(4) { - pointer_ary(4) { - pointer { - global :MapBlock - } - } - } - } - } - field(:map_block_columns, 16) { - stl_vector(4) { - pointer { - global :MapBlockColumn - } - } - } - field(:column_index, 28) { - pointer_ary(4) { - pointer_ary(4) { - pointer { - global :MapBlockColumn - } - } - } - } - field(:x_count_block, 32) { - number 32, true - } - field(:y_count_block, 36) { - number 32, true - } - field(:z_count_block, 40) { - number 32, true - } - field(:x_count, 44) { - number 32, true - } - field(:y_count, 48) { - number 32, true - } - field(:z_count, 52) { - number 32, true - } - field(:region_x, 56) { - number 32, true - } - field(:region_y, 60) { - number 32, true - } - field(:region_z, 64) { - number 32, true - } - field(:unknown_52d20, 68) { - static_array(2810, 2) { - number 16, true - } - } - field(:z_level_flags, 5688) { - pointer_ary(4) { - global :ZLevelFlags - } - } - } - } - field(:world_data, 345072) { - pointer { - global :WorldData - } - } - field(:anon_3, 345076) { - } - field(:unk_54318, 345080) { - compound(:World_TUnk54318) { - field(:anon_1, 0) { - } - field(:anon_2, 1188) { - stl_vector - } - field(:anon_3, 1200) { - stl_vector - } - field(:anon_4, 1212) { - } - field(:anon_5, 1220) { - stl_vector - } - field(:anon_6, 1232) { - stl_vector - } - field(:anon_7, 1244) { - } - field(:anon_8, 1252) { - number 8, true, nil, BooleanEnum - } - field(:anon_9, 1256) { - stl_string - } - field(:anon_10, 1260) { - stl_string - } - field(:anon_11, 1264) { - stl_string - } - field(:anon_12, 1268) { - stl_string - } - field(:anon_13, 1272) { - stl_string - } - field(:anon_14, 1276) { - } - field(:anon_15, 1284) { - stl_vector - } - field(:anon_16, 1296) { - stl_vector - } - field(:anon_17, 1308) { - } - field(:anon_18, 1316) { - stl_vector - } - field(:anon_19, 1328) { - stl_vector - } - field(:anon_20, 1340) { - } - field(:anon_21, 1348) { - static_array(10, 12) { - stl_vector - } - } - field(:anon_22, 1468) { - static_array(10, 12) { - stl_vector - } - } - field(:anon_23, 1588) { - static_array(10, 12) { - stl_vector - } - } - field(:anon_24, 1708) { - stl_vector - } - field(:anon_25, 1720) { - stl_vector - } - field(:anon_26, 1732) { - stl_vector - } - field(:anon_27, 1744) { - stl_vector - } - field(:anon_28, 1756) { - stl_vector - } - field(:anon_29, 1768) { - stl_vector - } - } - } - field(:anon_4, 346860) { - } - field(:unk_54a0c, 346868) { - number 32, true - } - field(:unk_54a10, 346872) { - number 32, true - } - field(:raws, 346876) { - global :WorldRaws - } - field(:unk_59dc4, 368708) { - compound(:World_TUnk59dc4) { - field(:regions, 0) { - global :Coord2dPath - } - field(:unk1, 24) { - stl_vector(4) { - pointer { - compound(:World_TUnk59dc4_TUnk1) { - sizeof 36 - - field(:ref, 0) { - global :WorldPopulationRef - } - field(:unk, 24) { - stl_vector(4) { - number 32, true - } - } - } - } - } - } - } - } - field(:flow_engine, 368744) { - compound(:World_TFlowEngine) { - field(:rnd_16, 0) { - number 8, false - } - field(:rnd_256, 2) { - number 16, true - } - field(:rnd_pos, 4) { - number 16, true - } - field(:rnd_x, 6) { - static_array(16, 2) { - number 16, true - } - } - field(:rnd_y, 38) { - static_array(16, 2) { - number 16, true - } - } - field(:block_idx, 72) { - number 32, true - } - field(:unk7a, 76) { - stl_vector(2) { - number 16, true - } - } - field(:unk7b, 88) { - stl_vector(2) { - number 16, true - } - } - field(:unk7c, 100) { - stl_vector(2) { - number 16, true - } - } - field(:unk7_cntdn, 112) { - stl_vector(2) { - number 16, true - } - } - field(:unk8, 124) { - stl_vector(4) { - number 32, true - } - } - field(:flags, 136) { - df_flagarray - } - } - } - field(:unk_59e78, 368888) { - number 32, true - } - field(:worldgen, 368892) { - compound(:World_TWorldgen) { - field(:version, 0) { - stl_string - } - field(:next_unit_chunk_id, 4) { - number 32, true - } - field(:next_unit_chunk_offset, 8) { - number 16, true - } - field(:next_art_image_chunk_id, 12) { - number 32, true - } - field(:next_art_image_chunk_offset, 16) { - number 16, true - } - field(:worldgen_parms, 20) { - compound(:World_TWorldgen_TWorldgenParms) { - field(:title, 0) { - stl_string - } - field(:seed, 4) { - stl_string - } - field(:history_seed, 8) { - stl_string - } - field(:name_seed, 12) { - stl_string - } - field(:creature_seed, 16) { - stl_string - } - field(:dim_x, 20) { - number 32, true - } - field(:dim_y, 24) { - number 32, true - } - field(:custom_name, 28) { - stl_string - } - field(:has_seed, 32) { - number 8, true, nil, BooleanEnum - } - field(:has_history_seed, 33) { - number 8, true, nil, BooleanEnum - } - field(:has_name_seed, 34) { - number 8, true, nil, BooleanEnum - } - field(:has_creature_seed, 35) { - number 8, true, nil, BooleanEnum - } - field(:embark_points, 36) { - number 32, true - } - field(:peak_number_min, 40) { - number 32, true - } - field(:partial_ocean_edge_min, 44) { - number 32, true - } - field(:complete_ocean_edge_min, 48) { - number 32, true - } - field(:volcano_min, 52) { - number 32, true - } - field(:region_counts, 56) { - static_array(3, 40) { - static_array(10, 4, WorldgenRegionType) { - number 32, true - } - } - } - field(:river_mins, 176) { - static_array(2, 4) { - number 32, true - } - } - field(:subregion_max, 184) { - number 32, true - } - field(:cavern_layer_count, 188) { - number 32, true - } - field(:cavern_layer_openness_min, 192) { - number 32, true - } - field(:cavern_layer_openness_max, 196) { - number 32, true - } - field(:cavern_layer_passage_density_min, 200) { - number 32, true - } - field(:cavern_layer_passage_density_max, 204) { - number 32, true - } - field(:cavern_layer_water_min, 208) { - number 32, true - } - field(:cavern_layer_water_max, 212) { - number 32, true - } - field(:have_bottom_layer_1, 216) { - number 8, true, nil, BooleanEnum - } - field(:have_bottom_layer_2, 217) { - number 8, true, nil, BooleanEnum - } - field(:levels_above_ground, 220) { - number 32, true - } - field(:levels_above_layer_1, 224) { - number 32, true - } - field(:levels_above_layer_2, 228) { - number 32, true - } - field(:levels_above_layer_3, 232) { - number 32, true - } - field(:levels_above_layer_4, 236) { - number 32, true - } - field(:levels_above_layer_5, 240) { - number 32, true - } - field(:levels_at_bottom, 244) { - number 32, true - } - field(:cave_min_size, 248) { - number 32, true - } - field(:cave_max_size, 252) { - number 32, true - } - field(:mountain_cave_min, 256) { - number 32, true - } - field(:non_mountain_cave_min, 260) { - number 32, true - } - field(:total_civ_number, 264) { - number 32, true - } - field(:rain_ranges_1, 268) { - number 32, true - } - field(:rain_ranges_0, 272) { - number 32, true - } - field(:rain_ranges_2, 276) { - number 32, true - } - field(:drainage_ranges_1, 280) { - number 32, true - } - field(:drainage_ranges_0, 284) { - number 32, true - } - field(:drainage_ranges_2, 288) { - number 32, true - } - field(:savagery_ranges_1, 292) { - number 32, true - } - field(:savagery_ranges_0, 296) { - number 32, true - } - field(:savagery_ranges_2, 300) { - number 32, true - } - field(:volcanism_ranges_1, 304) { - number 32, true - } - field(:volcanism_ranges_0, 308) { - number 32, true - } - field(:volcanism_ranges_2, 312) { - number 32, true - } - field(:ranges, 316) { - static_array(4, 96) { - static_array(24, 4, WorldgenRangeType) { - number 32, true - } - } - } - field(:beast_end_year, 700) { - number 32, true - } - field(:end_year, 704) { - number 32, true - } - field(:beast_end_year_percent, 708) { - number 32, true - } - field(:total_civ_population, 712) { - number 32, true - } - field(:site_cap, 716) { - number 32, true - } - field(:elevation_ranges_1, 720) { - number 32, true - } - field(:elevation_ranges_0, 724) { - number 32, true - } - field(:elevation_ranges_2, 728) { - number 32, true - } - field(:mineral_scarcity, 732) { - number 32, true - } - field(:megabeast_cap, 736) { - number 32, true - } - field(:semimegabeast_cap, 740) { - number 32, true - } - field(:titan_number, 744) { - number 32, true - } - field(:titan_attack_trigger, 748) { - static_array(3, 4) { - number 32, true - } - } - field(:demon_number, 760) { - number 32, true - } - field(:night_creature_number, 764) { - number 32, true - } - field(:good_sq_counts_0, 768) { - number 32, true - } - field(:evil_sq_counts_0, 772) { - number 32, true - } - field(:good_sq_counts_1, 776) { - number 32, true - } - field(:evil_sq_counts_1, 780) { - number 32, true - } - field(:good_sq_counts_2, 784) { - number 32, true - } - field(:evil_sq_counts_2, 788) { - number 32, true - } - field(:elevation_frequency, 792) { - static_array(6, 4) { - number 32, true - } - } - field(:rain_frequency, 816) { - static_array(6, 4) { - number 32, true - } - } - field(:drainage_frequency, 840) { - static_array(6, 4) { - number 32, true - } - } - field(:savagery_frequency, 864) { - static_array(6, 4) { - number 32, true - } - } - field(:temperature_frequency, 888) { - static_array(6, 4) { - number 32, true - } - } - field(:volcanism_frequency, 912) { - static_array(6, 4) { - number 32, true - } - } - field(:ps, 936) { - pointer { - } - } - field(:reveal_all_history, 940) { - number 32, true - } - field(:cull_historical_figures, 944) { - number 32, true - } - field(:erosion_cycle_count, 948) { - number 32, true - } - field(:periodically_erode_extremes, 952) { - number 32, true - } - field(:orographic_precipitation, 956) { - number 32, true - } - field(:playable_civilization_required, 960) { - number 32, true - } - field(:all_caves_visible, 964) { - number 32, true - } - field(:show_embark_tunnel, 968) { - number 32, true - } - field(:anon_1, 972) { - number 8, true, nil, BooleanEnum - } - } - } - } - } - field(:anon_5, 369888) { - } - field(:history, 369920) { - global :WorldHistory - } - field(:entity_populations, 370240) { - stl_vector(4) { - pointer { - global :EntityPopulation - } - } - } - field(:reindex_pathfinding, 370252) { - number 8, true, nil, BooleanEnum - } - field(:frame_counter, 370256) { - number 32, true - } - field(:unk_5a39c, 370260) { - compound(:World_TUnk5a39c) { - field(:orphaned_flows, 0) { - stl_vector(4) { - pointer { - global :FlowInfo - } - } - } - field(:unk, 12) { - static_array(80000, 16) { - compound(:World_TUnk5a39c_TUnk) { - field(:unk1a, 0) { - number 16, false - } - field(:tag, 2) { - number 16, false - } - field(:unk2, 4) { - number 32, true - } - field(:x, 8) { - number 16, true - } - field(:y, 10) { - number 16, true - } - field(:z, 12) { - number 32, true - } - } - } - } - field(:anon_1, 1280012) { - number 32, true - } - field(:pos1, 1280016) { - global :Coord - } - field(:pos2, 1280022) { - global :Coord - } - field(:anon_2, 1280028) { - number 32, true - } - field(:anon_3, 1280032) { - number 32, true - } - field(:anon_4, 1280036) { - number 32, true - } - field(:anon_5, 1280040) { - number 16, false - } - field(:tag, 1280042) { - number 16, false - } - field(:anon_6, 1280044) { - number 8, true, nil, BooleanEnum - } - field(:anon_7, 1280046) { - number 16, false - } - field(:anon_8, 1280048) { - number 8, true, nil, BooleanEnum - } - field(:anon_9, 1280050) { - number 16, true - } - field(:plant_update_step, 1280052) { - number 16, true - } - field(:anon_10, 1280054) { - number 8, true, nil, BooleanEnum - } - field(:anon_11, 1280056) { - number 32, true - } - } - } - field(:cur_savegame, 1650320) { - compound(:World_TCurSavegame) { - field(:save_dir, 0) { - stl_string - } - field(:anon_1, 4) { - } - field(:map_features, 8) { - stl_vector(4) { - pointer { - global :FeatureInit - } - } - } - field(:anon_2, 20) { - static_array(18, 12) { - stl_vector - } - } - } - } - field(:unk_192cc4, 1650556) { - number 32, true - } - field(:arena_spawn, 1650560) { - compound(:World_TArenaSpawn) { - field(:race, 0) { - stl_vector(2) { - number 16, true - } - } - def race_tg ; race.map { |i| df.world.raws.creatures.all[i] } ; end - field(:caste, 12) { - stl_vector(2) { - number 16, true - } - } - field(:type, 24) { - number 32, true - } - field(:anon_1, 28) { - stl_string - } - field(:item_types, 32) { - static_array(105, 12) { - stl_vector(4) { - pointer { - compound(:World_TArenaSpawn_TItemTypes) { - sizeof 16 - - field(:item_type, 0) { - number 16, true, nil, ItemType - } - field(:item_subtype, 2) { - number 16, true - } - field(:mattype, 4) { - number 16, true - } - field(:matindex, 8) { - number 32, true - } - field(:anon_1, 12) { - number 8, true, nil, BooleanEnum - } - } - } - } - } - } - field(:anon_2, 1292) { - stl_vector - } - field(:anon_3, 1304) { - stl_vector - } - field(:anon_4, 1316) { - stl_vector - } - field(:equipment, 1328) { - compound(:World_TArenaSpawn_TEquipment) { - field(:skills, 0) { - stl_vector(2) { - number 16, true, nil, JobSkill - } - } - field(:skill_levels, 12) { - stl_vector(4) { - number 32, true - } - } - field(:item_types, 24) { - stl_vector(2) { - number 16, true, nil, ItemType - } - } - field(:item_subtypes, 36) { - stl_vector(2) { - number 16, true - } - } - field(:item_materials, 48) { - global :MaterialVecRef - } - field(:item_counts, 72) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:side, 1412) { - number 32, true - } - field(:interaction, 1416) { - number 32, true - } - field(:interactions, 1420) { - stl_vector(4) { - pointer { - } - } - } - field(:creature_cnt, 1432) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:unk_19325c, 1652004) { - compound(:World_TUnk19325c) { - field(:anon_1, 0) { - stl_vector(4) { - pointer { - compound(:World_TUnk19325c_TAnon1) { - sizeof 24 - - field(:anon_1, 0) { - number 32, true - } - field(:anon_2, 4) { - number 32, true - } - field(:anon_3, 8) { - number 16, true - } - field(:anon_4, 12) { - number 32, true - } - field(:anon_5, 16) { - number 32, true - } - field(:anon_6, 20) { - number 32, true - } - } - } - } - } - field(:anon_2, 12) { - stl_vector(4) { - pointer { - compound(:World_TUnk19325c_TAnon2) { - sizeof 8 - - field(:anon_1, 0) { - number 32, true - } - field(:anon_2, 4) { - number 32, true - } - } - } - } - } - field(:anon_3, 24) { - stl_vector(4) { - pointer { - compound(:World_TUnk19325c_TAnon3) { - sizeof 16 - - field(:anon_1, 0) { - number 16, true - } - field(:anon_2, 4) { - number 32, true - } - field(:anon_3, 8) { - number 32, true - } - field(:anon_4, 12) { - number 32, true - } - } - } - } - } - field(:anon_4, 36) { - number 32, true - } - field(:anon_5, 40) { - number 32, true - } - field(:anon_6, 44) { - number 32, true - } - } - } -end - -class WorldData < MemHack::Compound - sizeof 564 - - field(:name, 0) { - global :LanguageName - } - field(:unk1, 60) { - static_array(15, 1) { - number 8, false - } - } - field(:next_site_id, 76) { - number 32, true - } - field(:next_site_unk136_id, 80) { - number 32, true - } - field(:next_unk_140_id, 84) { - number 32, true - } - field(:next_unk_150_id, 88) { - number 32, true - } - field(:anon_1, 92) { - number 32, true - } - field(:anon_2, 96) { - number 32, true - } - field(:world_width, 100) { - number 32, true - } - field(:world_height, 104) { - number 32, true - } - field(:unk2, 108) { - stl_vector(4) { - pointer { - compound(:WorldData_TUnk2) { - sizeof 84 - - field(:unk_0, 0) { - number 16, true - } - field(:unk_2, 2) { - number 16, true - } - field(:unk_4, 4) { - number 16, true - } - field(:unk_c, 8) { - number 32, true - } - field(:unk_10, 12) { - number 32, true - } - field(:unk_14, 16) { - stl_vector(4) { - pointer { - } - } - } - field(:unk_24, 28) { - number 32, true - } - field(:flags, 32) { - df_flagarray - } - field(:unk_30, 40) { - stl_vector - } - field(:unk_40, 52) { - stl_vector - } - field(:unk_70, 64) { - number 16, true - } - field(:unk_72, 66) { - number 16, true - } - field(:unk_74, 68) { - number 16, true - } - field(:unk_7c, 72) { - number 32, true - } - field(:unk_80, 76) { - number 32, true - } - field(:unk_84, 80) { - number 32, true - } - } - } - } - } - field(:anon_3, 120) { - number 32, true - } - field(:anon_4, 124) { - number 32, true - } - field(:anon_5, 128) { - number 16, true - } - field(:anon_6, 130) { - number 16, true - } - field(:anon_7, 132) { - number 16, true - } - field(:anon_8, 134) { - number 16, true - } - field(:anon_9, 136) { - number 16, true - } - field(:anon_10, 138) { - number 16, true - } - field(:anon_11, 140) { - number 16, true - } - field(:anon_12, 142) { - number 16, true - } - field(:world_width2, 144) { - number 32, true - } - field(:world_height2, 148) { - number 32, true - } - field(:anon_13, 152) { - pointer_ary(4) { - number 32, false - } - } - field(:anon_14, 156) { - pointer_ary(4) { - number 32, false - } - } - field(:anon_15, 160) { - pointer_ary(4) { - number 32, false - } - } - field(:anon_16, 164) { - pointer_ary(1) { - number 8, false - } - } - field(:region_details, 168) { - stl_vector(4) { - pointer { - global :WorldRegionDetails - } - } - } - field(:unk_dc, 180) { - number 32, true - } - field(:unk_e0, 184) { - number 32, true - } - field(:unk_e4, 188) { - number 32, true - } - field(:unk_e8, 192) { - number 32, true - } - field(:unk_ec, 196) { - number 32, true - } - field(:unk_f0, 200) { - number 32, true - } - field(:construction_squares, 204) { - compound(:WorldData_TConstructionSquares) { - field(:width, 0) { - number 16, true - } - field(:height, 2) { - number 16, true - } - field(:table, 4) { - pointer_ary(4) { - pointer_ary(12) { - stl_vector(4) { - pointer { - } - } - } - } - } - } - } - field(:constructions, 212) { - stl_vector(4) { - pointer { - } - } - } - field(:next_construction_id, 224) { - number 32, true - } - field(:unk_110, 228) { - static_array(2, 8) { - compound(:WorldData_TUnk110) { - field(:table, 0) { - pointer_ary(4) { - pointer_ary(24) { - compound(:WorldData_TUnk110_TTable) { - sizeof 24 - - field(:unk1, 0) { - stl_vector(4) { - number 32, true - } - } - field(:unk2, 12) { - stl_vector(4) { - pointer_ary(1) { - number 8, false - } - } - } - } - } - } - } - field(:width, 4) { - number 16, true - } - field(:height, 6) { - number 16, true - } - } - } - } - field(:sites, 244) { - stl_vector(4) { - pointer { - global :WorldSite - } - } - } - field(:site_unk130, 256) { - stl_vector(4) { - pointer { - global :WorldSiteUnk130 - } - } - } - field(:unk_140, 268) { - stl_vector(4) { - pointer { - compound(:WorldData_TUnk140) { - sizeof 1232 - - field(:index, 0) { - number 32, true - } - field(:resource_allotments, 4) { - static_array(100, 12) { - stl_vector(4) { - pointer { - global :ResourceAllotmentSpecifier - } - } - } - } - field(:unk1, 1204) { - number 32, true - } - field(:unk2, 1208) { - number 32, true - } - field(:unk3, 1212) { - number 32, true - } - field(:unk_650, 1216) { - number 32, true - } - field(:unk_654, 1220) { - stl_vector - } - } - } - } - } - field(:unk_150, 280) { - stl_vector(4) { - pointer { - compound(:WorldData_TUnk150) { - sizeof 44 - - field(:index, 0) { - number 32, true - } - field(:unk_4, 4) { - number 32, true - } - field(:unk_8, 8) { - stl_vector(4) { - pointer { - compound(:WorldData_TUnk150_TUnk8) { - sizeof 12 - - field(:index, 0) { - number 32, true - } - field(:unk_4, 4) { - number 32, true - } - field(:unk_8, 8) { - number 32, true - } - } - } - } - } - field(:unk_18, 20) { - stl_vector(4) { - pointer { - compound(:WorldData_TUnk150_TUnk18) { - sizeof 12 - - field(:index, 0) { - number 32, true - } - field(:unk_4, 4) { - number 32, true - } - field(:unk_8, 8) { - number 32, true - } - } - } - } - } - field(:unk_28, 32) { - stl_vector(4) { - pointer { - compound(:WorldData_TUnk150_TUnk28) { - sizeof 8 - - field(:unk_0, 0) { - number 32, true - } - field(:unk_4, 4) { - number 32, true - } - } - } - } - } - } - } - } - } - field(:anon_17, 292) { - stl_vector(4) { - pointer { - } - } - } - field(:anon_18, 304) { - stl_vector(4) { - pointer { - } - } - } - field(:building_data, 316) { - stl_vector(4) { - pointer { - } - } - } - field(:landmasses, 328) { - stl_vector(4) { - pointer { - global :WorldLandmass - } - } - } - field(:regions, 340) { - stl_vector(4) { - pointer { - global :WorldRegion - } - } - } - field(:underground_regions, 352) { - stl_vector(4) { - pointer { - global :WorldUndergroundRegion - } - } - } - field(:geo_biomes, 364) { - stl_vector(4) { - pointer { - global :WorldGeoBiome - } - } - } - field(:mountain_peaks, 376) { - stl_vector(4) { - pointer { - compound(:WorldData_TMountainPeaks) { - sizeof 76 - - field(:name, 0) { - global :LanguageName - } - field(:pos, 60) { - global :Coord2d - } - field(:flags, 64) { - df_flagarray - } - field(:unk_78, 72) { - number 16, true - } - } - } - } - } - field(:rivers, 388) { - stl_vector(4) { - pointer { - global :WorldRiver - } - } - } - field(:region_map, 400) { - pointer_ary(4) { - pointer_ary(88) { - compound(:WorldData_TRegionMap) { - sizeof 88 - - field(:unk_0, 0) { - number 32, true - } - field(:unk_4, 4) { - } - field(:sites, 8) { - stl_vector(4) { - pointer { - global :WorldSite - } - } - } - field(:flags, 20) { - df_flagarray - } - field(:elevation, 28) { - number 16, true - } - field(:wetness, 30) { - number 16, true - } - field(:vegetation, 32) { - number 16, true - } - field(:temperature, 34) { - number 16, true - } - field(:evilness, 36) { - number 16, true - } - field(:hilliness, 38) { - number 16, true - } - field(:unk_2c, 40) { - number 16, true - } - field(:savagery, 42) { - number 16, true - } - field(:unk_30, 44) { - number 16, true - } - field(:unk_32, 46) { - number 16, true - } - field(:unk_34, 48) { - number 16, true - } - field(:unk_36, 50) { - number 16, true - } - field(:unk_38, 52) { - number 16, true - } - field(:unk_3a, 54) { - number 16, true - } - field(:saltiness, 56) { - number 16, true - } - field(:unk_3e, 58) { - global :Coord - } - field(:unk_44, 64) { - global :Coord - } - field(:unk_4a, 70) { - global :Coord - } - field(:region_id, 76) { - number 32, true - } - def region_tg ; df.world.world_data.regions[region_id] ; end - field(:landmass_id, 80) { - number 32, true - } - def landmass_tg ; df.world.world_data.landmasses[landmass_id] ; end - field(:geo_index, 84) { - number 16, true - } - def geo_index_tg ; df.world.world_data.geo_biomes[geo_index] ; end - } - } - } - } - field(:unk_1c4, 404) { - pointer { - } - } - field(:unk_1c8, 408) { - } - field(:unk_1cc, 412) { - stl_vector - } - field(:unk_1dc, 424) { - pointer_ary(4) { - pointer_ary(12) { - stl_vector - } - } - } - field(:unk_1e0, 428) { - pointer_ary(4) { - pointer_ary(12) { - stl_vector - } - } - } - field(:unk_1e4, 432) { - pointer_ary(4) { - pointer_ary(12) { - stl_vector - } - } - } - field(:unk_1e8, 436) { - pointer_ary(4) { - pointer_ary(12) { - stl_vector - } - } - } - field(:unk_1ec, 440) { - pointer_ary(4) { - pointer_ary(12) { - stl_vector - } - } - } - field(:unk_1f0, 444) { - pointer_ary(4) { - pointer_ary(12) { - stl_vector - } - } - } - field(:active_site, 448) { - stl_vector(4) { - pointer { - global :WorldSite - } - } - } - field(:unk_204, 460) { - pointer_ary(4) { - pointer_ary(16) { - compound(:WorldData_TUnk204) { - sizeof 16 - - field(:x, 0) { - number 16, true - } - field(:y, 2) { - number 16, true - } - field(:features, 4) { - pointer { - compound(:WorldData_TUnk204_TFeatures) { - sizeof 33792 - - field(:feature_init, 0) { - static_array(16, 192) { - static_array(16, 12) { - stl_vector(4) { - pointer { - global :FeatureInit - } - } - } - } - } - field(:unk, 3072) { - static_array(16, 1920) { - static_array(16, 120) { - static_array(30, 4) { - number 32, true - } - } - } - } - } - } - } - field(:unk_8, 8) { - pointer_ary(2) { - number 16, true - } - } - field(:unk_c, 12) { - pointer_ary(4) { - number 32, true - } - } - } - } - } - } - field(:flags, 464) { - df_flagarray - } - field(:old_sites, 472) { - stl_vector(4) { - number 32, true - } - } - def old_sites_tg ; old_sites.map { |i| df.world.world_data.sites[i] } ; end - field(:old_site_x, 484) { - stl_vector(4) { - number 32, true - } - } - field(:old_site_y, 496) { - stl_vector(4) { - number 32, true - } - } - field(:land_rgns, 508) { - global :Coord2dPath - } - field(:unk_260, 532) { - number 32, true - } - field(:unk_264, 536) { - number 8, false - } - field(:unk_265, 537) { - } - field(:unk_268, 540) { - } - field(:unk_26c, 544) { - number 8, false - } - field(:unk_26d, 545) { - } - field(:unk_270, 548) { - number 32, true - } - field(:unk_274, 552) { - stl_vector(4) { - pointer { - compound(:WorldData_TUnk274) { - sizeof 44 - - field(:unk_0, 0) { - stl_vector(4) { - pointer { - global :HistoricalFigure - } - } - } - field(:unk_10, 12) { - stl_vector(4) { - pointer { - compound(:WorldData_TUnk274_TUnk10) { - sizeof 12 - - field(:unk_0, 0) { - number 32, true - } - field(:unk_4, 4) { - number 32, true - } - field(:unk_8, 8) { - number 32, true - } - } - } - } - } - field(:unk_20, 24) { - pointer { - global :HistoricalEntity - } - } - field(:unk_24, 28) { - number 32, true - } - field(:unk_28, 32) { - pointer { - global :LanguageName - } - } - field(:unk_2c, 36) { - number 32, true - } - field(:unk_30, 40) { - number 32, true - } - } - } - } - } -end - -class WorldGeoBiome < MemHack::Compound - sizeof 16 - - field(:unk1, 0) { - number 16, true - } - field(:index, 2) { - number 16, true - } - field(:layers, 4) { - stl_vector(4) { - pointer { - global :WorldGeoLayer - } - } - } -end - -class WorldGeoLayer < MemHack::Compound - sizeof 60 - - field(:type, 0) { - number 16, true, nil, GeoLayerType - } - field(:mat_index, 4) { - number 32, true - } - def mat_index_tg ; df.world.raws.inorganics[mat_index] ; end - field(:vein_mat, 8) { - stl_vector(4) { - number 32, true - } - } - def vein_mat_tg ; vein_mat.map { |i| df.world.raws.inorganics[i] } ; end - field(:vein_nested_in, 20) { - stl_vector(2) { - number 16, true - } - } - field(:vein_type, 32) { - stl_vector(1) { - number 8, false, nil, InclusionType - } - } - field(:vein_unk_38, 44) { - stl_vector(1) { - number 8, false - } - } - field(:top_height, 56) { - number 16, true - } - field(:bottom_height, 58) { - number 16, true - } -end - -class WorldHistory < MemHack::Compound - sizeof 320 - - field(:events, 0) { - stl_vector(4) { - pointer { - global :HistoryEvent - } - } - } - field(:events2, 12) { - stl_vector(4) { - pointer { - global :HistoryEvent - } - } - } - field(:figures, 24) { - stl_vector(4) { - pointer { - global :HistoricalFigure - } - } - } - field(:event_collections, 36) { - compound(:WorldHistory_TEventCollections) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :HistoryEventCollection - } - } - } - field(:other, 12) { - static_array(8, 12) { - stl_vector(4) { - pointer { - global :HistoryEventCollection - } - } - } - } - } - } - field(:ages, 144) { - stl_vector(4) { - pointer { - } - } - } - field(:unk1, 156) { - stl_vector(4) { - number 32, true - } - } - field(:unk2, 168) { - stl_vector(2) { - number 16, true - } - } - field(:anon_1, 180) { - number 32, true - } - field(:anon_2, 184) { - number 32, true - } - field(:anon_3, 188) { - number 32, true - } - field(:anon_4, 192) { - number 32, true - } - field(:anon_5, 196) { - stl_vector - } - field(:anon_6, 208) { - stl_vector - } - field(:anon_7, 220) { - stl_vector - } - field(:anon_8, 232) { - stl_vector - } - field(:anon_9, 244) { - stl_vector - } - field(:anon_10, 256) { - stl_vector - } - field(:anon_11, 268) { - number 8, true, nil, BooleanEnum - } - field(:anon_12, 272) { - stl_vector - } - field(:anon_13, 284) { - stl_vector - } - field(:anon_14, 296) { - stl_vector - } - field(:anon_15, 308) { - number 32, true - } - field(:anon_16, 312) { - number 32, true - } - field(:anon_17, 316) { - number 32, true - } -end - -class WorldLandmass < MemHack::Compound - sizeof 92 - - field(:name, 0) { - global :LanguageName - } - field(:index, 60) { - number 32, true - } - field(:area, 64) { - number 32, true - } - field(:unk_74, 68) { - stl_vector - } - field(:unk_84, 80) { - stl_vector - } -end - -class WorldPopulation < MemHack::Compound - sizeof 32 - - field(:type, 0) { - number 16, true, nil, WorldPopulationType - } - field(:race, 2) { - number 16, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:plant, 2) { - number 16, true - } - def plant_tg ; df.world.raws.plants.all[plant] ; end - field(:count_min, 4) { - number 32, true, 10000001 - } - field(:count_max, 8) { - number 32, true, 10000001 - } - field(:owner, 12) { - number 32, true - } - def owner_tg ; df.world.entities.all[owner] ; end - field(:unk_10, 16) { - number 32, true, -1 - } - field(:unk_14, 20) { - number 32, true, -1 - } - field(:anon_1, 24) { - number 32, true, -1 - } - field(:anon_2, 28) { - number 32, true, -1 - } -end - -class WorldPopulationRef < MemHack::Compound - sizeof 24 - - field(:region_x, 0) { - number 16, true - } - field(:region_y, 2) { - number 16, true - } - field(:feature_idx, 4) { - number 16, true, -1 - } - field(:cave_id, 8) { - number 32, true - } - def cave_tg ; df.world.world_data.underground_regions[cave_id] ; end - field(:unk_28, 12) { - number 32, true - } - field(:population_idx, 16) { - number 32, true - } - field(:unk_30, 20) { - number 16, true - } -end - -class WorldRaws < MemHack::Compound - sizeof 21832 - - field(:material_templates, 0) { - stl_vector(4) { - pointer { - global :MaterialTemplate - } - } - } - field(:inorganics, 12) { - stl_vector(4) { - pointer { - global :InorganicRaw - } - } - } - field(:inorganics_subset, 24) { - stl_vector(4) { - pointer { - global :InorganicRaw - } - } - } - field(:plants, 36) { - compound(:WorldRaws_TPlants) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :PlantRaw - } - } - } - field(:bushes, 12) { - stl_vector(4) { - pointer { - global :PlantRaw - } - } - } - field(:bushes_idx, 24) { - stl_vector(4) { - number 32, true - } - } - def bushes_tgx ; bushes_idx.map { |i| df.world.raws.plants.all[i] } ; end - field(:trees, 36) { - stl_vector(4) { - pointer { - global :PlantRaw - } - } - } - field(:trees_idx, 48) { - stl_vector(4) { - number 32, true - } - } - def trees_tgx ; trees_idx.map { |i| df.world.raws.plants.all[i] } ; end - field(:grasses, 60) { - stl_vector(4) { - pointer { - global :PlantRaw - } - } - } - field(:grasses_idx, 72) { - stl_vector(4) { - number 32, true - } - } - def grasses_tgx ; grasses_idx.map { |i| df.world.raws.plants.all[i] } ; end - } - } - field(:tissue_templates, 120) { - stl_vector(4) { - pointer { - global :TissueTemplate - } - } - } - field(:body_detail_plans, 132) { - stl_vector(4) { - pointer { - global :BodyDetailPlan - } - } - } - field(:body_templates, 144) { - stl_vector(4) { - pointer { - global :BodyTemplate - } - } - } - field(:bodyglosses, 156) { - stl_vector(4) { - pointer { - compound(:WorldRaws_TBodyglosses) { - sizeof 20 - - field(:id, 0) { - stl_string - } - field(:old_singular, 4) { - stl_string - } - field(:new_singular, 8) { - stl_string - } - field(:old_plural, 12) { - stl_string - } - field(:new_plural, 16) { - stl_string - } - } - } - } - } - field(:creature_variations, 168) { - stl_vector(4) { - pointer { - global :CreatureVariation - } - } - } - field(:creatures, 180) { - compound(:WorldRaws_TCreatures) { - field(:alphabetic, 0) { - stl_vector(4) { - pointer { - global :CreatureRaw - } - } - } - field(:all, 12) { - stl_vector(4) { - pointer { - global :CreatureRaw - } - } - } - field(:unk1, 24) { - number 32, true - } - field(:list_creature, 28) { - stl_vector(4) { - number 32, true - } - } - field(:list_caste, 40) { - stl_vector(4) { - number 32, true - } - } - } - } - field(:itemdefs, 232) { - compound(:WorldRaws_TItemdefs) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :Itemdef - } - } - } - field(:weapons, 12) { - stl_vector(4) { - pointer { - global :ItemdefWeaponst - } - } - } - field(:trapcomps, 24) { - stl_vector(4) { - pointer { - global :ItemdefTrapcompst - } - } - } - field(:toys, 36) { - stl_vector(4) { - pointer { - global :ItemdefToyst - } - } - } - field(:tools, 48) { - stl_vector(4) { - pointer { - global :ItemdefToolst - } - } - } - field(:tools_by_type, 60) { - static_array(17, 12, ToolUses) { - stl_vector(4) { - pointer { - global :ItemdefToolst - } - } - } - } - field(:instruments, 264) { - stl_vector(4) { - pointer { - global :ItemdefInstrumentst - } - } - } - field(:armor, 276) { - stl_vector(4) { - pointer { - global :ItemdefArmorst - } - } - } - field(:ammo, 288) { - stl_vector(4) { - pointer { - global :ItemdefAmmost - } - } - } - field(:siege_ammo, 300) { - stl_vector(4) { - pointer { - global :ItemdefSiegeammost - } - } - } - field(:gloves, 312) { - stl_vector(4) { - pointer { - global :ItemdefGlovesst - } - } - } - field(:shoes, 324) { - stl_vector(4) { - pointer { - global :ItemdefShoesst - } - } - } - field(:shields, 336) { - stl_vector(4) { - pointer { - global :ItemdefShieldst - } - } - } - field(:helms, 348) { - stl_vector(4) { - pointer { - global :ItemdefHelmst - } - } - } - field(:pants, 360) { - stl_vector(4) { - pointer { - global :ItemdefPantsst - } - } - } - field(:food, 372) { - stl_vector(4) { - pointer { - global :ItemdefFoodst - } - } - } - } - } - field(:entities, 616) { - stl_vector(4) { - pointer { - global :EntityRaw - } - } - } - field(:language, 628) { - compound(:WorldRaws_TLanguage) { - field(:words, 0) { - stl_vector(4) { - pointer { - global :LanguageWord - } - } - } - field(:symbols, 12) { - stl_vector(4) { - pointer { - global :LanguageSymbol - } - } - } - field(:translations, 24) { - stl_vector(4) { - pointer { - global :LanguageTranslation - } - } - } - field(:word_table, 36) { - static_array(2, 8496) { - static_array(59, 144) { - compound(:WorldRaws_TLanguage_TWordTable) { - field(:words, 0) { - static_array(6, 12) { - stl_vector(4) { - number 32, true - } - } - } - field(:parts, 72) { - static_array(6, 12) { - stl_vector(4) { - number 32, true, nil, PartOfSpeech - } - } - } - } - } - } - } - field(:colors, 17028) { - stl_vector(4) { - pointer { - global :DescriptorColor - } - } - } - field(:shapes, 17040) { - stl_vector(4) { - pointer { - global :DescriptorShape - } - } - } - field(:patterns, 17052) { - stl_vector(4) { - pointer { - global :DescriptorPattern - } - } - } - } - } - field(:reactions, 17692) { - stl_vector(4) { - pointer { - global :Reaction - } - } - } - field(:buildings, 17704) { - compound(:WorldRaws_TBuildings) { - field(:all, 0) { - stl_vector(4) { - pointer { - global :BuildingDef - } - } - } - field(:workshops, 12) { - stl_vector(4) { - pointer { - global :BuildingDefWorkshopst - } - } - } - field(:furnaces, 24) { - stl_vector(4) { - pointer { - global :BuildingDefFurnacest - } - } - } - field(:next_id, 36) { - number 32, true - } - } - } - field(:interactions, 17744) { - stl_vector(4) { - pointer { - global :Interaction - } - } - } - field(:mat_table, 17756) { - global :SpecialMatTable - } - field(:syndromes, 21724) { - compound(:WorldRaws_TSyndromes) { - field(:mat_types, 0) { - stl_vector(2) { - number 16, true - } - } - field(:mat_indexes, 12) { - stl_vector(4) { - number 32, true - } - } - field(:interactions, 24) { - stl_vector(4) { - number 32, true - } - } - def interactions_tg ; interactions.map { |i| df.world.raws.interactions[i] } ; end - field(:all, 36) { - stl_vector(4) { - pointer { - global :Syndrome - } - } - } - } - } - field(:effects, 21772) { - compound(:WorldRaws_TEffects) { - field(:mat_types, 0) { - stl_vector(2) { - number 16, true - } - } - field(:mat_indexes, 12) { - stl_vector(4) { - number 32, true - } - } - field(:interactions, 24) { - stl_vector(4) { - number 32, true - } - } - def interactions_tg ; interactions.map { |i| df.world.raws.interactions[i] } ; end - field(:all, 36) { - stl_vector(4) { - pointer { - global :CreatureInteractionEffect - } - } - } - } - } - field(:anon_1, 21820) { - number 32, true - } - field(:anon_2, 21824) { - number 32, true - } - field(:anon_3, 21828) { - number 32, true - } -end - -class WorldRegion < MemHack::Compound - sizeof 448 - - field(:name, 0) { - global :LanguageName - } - field(:index, 60) { - number 32, true - } - field(:unk_70, 64) { - number 16, true - } - field(:region_coords, 68) { - global :Coord2dPath - } - field(:unk_94, 92) { - number 32, true - } - field(:unk_98, 96) { - number 32, true - } - field(:unk_9c, 100) { - number 32, true - } - field(:unk_a0, 104) { - number 32, true - } - field(:unk_a4, 108) { - number 32, true - } - field(:population, 112) { - stl_vector(4) { - pointer { - global :WorldPopulation - } - } - } - field(:unk_118, 124) { - static_array(51, 4) { - number 32, true - } - } - field(:unk_184, 328) { - stl_vector(2) { - number 16, true - } - } - field(:unk_194, 340) { - stl_vector(2) { - number 16, true - } - } - field(:unk_1a4, 352) { - stl_vector(2) { - number 16, true - } - } - field(:unk_1b4, 364) { - stl_vector(2) { - number 16, true - } - } - field(:unk_1c4, 376) { - stl_vector(2) { - number 16, true - } - } - field(:unk_1d4, 388) { - stl_vector(2) { - number 16, true - } - } - field(:unk_1e4, 400) { - number 32, true - } - field(:unk_1e8, 404) { - number 16, true - } - field(:unk_1ec, 406) { - number 16, true - } - field(:unk_1f0, 408) { - stl_vector - } - field(:unk_200, 420) { - } - field(:mid_x, 424) { - number 32, true - } - field(:mid_y, 428) { - number 32, true - } - field(:min_x, 432) { - number 32, true - } - field(:max_x, 436) { - number 32, true - } - field(:min_y, 440) { - number 32, true - } - field(:max_y, 444) { - number 32, true - } -end - -class WorldRegionDetails < MemHack::Compound - sizeof 13528 - - field(:biome, 0) { - static_array(17, 17) { - static_array(17, 1) { - number 8, false - } - } - } - field(:elevation, 290) { - static_array(17, 34) { - static_array(17, 2) { - number 16, true - } - } - } - field(:unk3, 868) { - static_array(256, 4) { - number 32, false - } - } - field(:unk4, 1892) { - static_array(1088, 2) { - number 16, true - } - } - field(:unk5, 4068) { - static_array(256, 1) { - number 8, false - } - } - field(:unk6, 4324) { - static_array(256, 1) { - number 8, false - } - } - field(:unk7, 4580) { - static_array(256, 1) { - number 8, false - } - } - field(:pos, 4836) { - global :Coord2d - } - field(:anon_1, 4840) { - number 16, true - } - field(:anon_2, 4842) { - number 16, true - } - field(:anon_3, 4844) { - number 16, true - } - field(:anon_4, 4846) { - number 16, true - } - field(:anon_5, 4848) { - number 16, true - } - field(:rivers_vertical, 4850) { - compound(:WorldRegionDetails_TRiversVertical) { - field(:x_min, 0) { - static_array(16, 34) { - static_array(17, 2) { - number 16, true - } - } - } - field(:x_max, 544) { - static_array(16, 34) { - static_array(17, 2) { - number 16, true - } - } - } - field(:active, 1088) { - static_array(16, 17) { - static_array(17, 1) { - number 8, false - } - } - } - field(:local_id, 1360) { - static_array(16, 34) { - static_array(17, 2) { - number 16, true - } - } - } - } - } - field(:rivers_horizontal, 6754) { - compound(:WorldRegionDetails_TRiversHorizontal) { - field(:y_min, 0) { - static_array(17, 32) { - static_array(16, 2) { - number 16, true - } - } - } - field(:y_max, 544) { - static_array(17, 32) { - static_array(16, 2) { - number 16, true - } - } - } - field(:active, 1088) { - static_array(17, 16) { - static_array(16, 1) { - number 8, false - } - } - } - field(:local_id, 1360) { - static_array(17, 32) { - static_array(16, 2) { - number 16, true - } - } - } - } - } - field(:unk11, 8658) { - static_array(256, 1) { - number 8, false - } - } - field(:unk_objects, 8916) { - static_array(16, 192) { - static_array(16, 12) { - stl_vector(4) { - pointer { - } - } - } - } - } - field(:lava_stone, 11988) { - number 16, true - } - def lava_stone_tg ; df.world.raws.inorganics[lava_stone] ; end - field(:elevation2, 11990) { - static_array(16, 32) { - static_array(16, 2) { - number 16, true - } - } - } - field(:undef13, 12504) { - static_array(256, 4) { - number 32, true - } - } -end - -class WorldRiver < MemHack::Compound - sizeof 132 - - field(:name, 0) { - global :LanguageName - } - field(:path, 60) { - global :Coord2dPath - } - field(:unk_8c, 84) { - stl_vector(4) { - number 32, true - } - } - field(:unk_9c, 96) { - stl_vector(2) { - number 16, true - } - } - field(:local_id, 108) { - stl_vector(2) { - number 16, true - } - } - field(:end_pos, 120) { - global :Coord2d - } - field(:flags, 124) { - df_flagarray - } -end - -class WorldSite < MemHack::Compound - sizeof 372 - - field(:name, 0) { - global :LanguageName - } - field(:civ_id, 60) { - number 32, true - } - def civ_tg ; df.world.entities.all[civ_id] ; end - field(:owner1, 64) { - number 32, true - } - def owner1_tg ; df.world.entities.all[owner1] ; end - field(:owner2, 68) { - number 32, true - } - def owner2_tg ; df.world.entities.all[owner2] ; end - field(:anon_1, 72) { - number 32, true - } - field(:type, 76) { - class ::DFHack::WorldSite_TType < MemHack::Enum - ENUM = Hash.new - NUME = Hash.new - ENUM[0] = :PlayerFortress ; NUME[:PlayerFortress] = 0 - ENUM[1] = :DarkFortress ; NUME[:DarkFortress] = 1 - ENUM[2] = :Cave ; NUME[:Cave] = 2 - ENUM[3] = :MountainHalls ; NUME[:MountainHalls] = 3 - ENUM[4] = :ForestRetreat ; NUME[:ForestRetreat] = 4 - ENUM[5] = :Town ; NUME[:Town] = 5 - ENUM[6] = :Unk6 ; NUME[:Unk6] = 6 - ENUM[7] = :LairShrine ; NUME[:LairShrine] = 7 - ENUM[8] = :Fortress ; NUME[:Fortress] = 8 - ENUM[9] = :Camp ; NUME[:Camp] = 9 - end - - number 16, true, nil, WorldSite_TType - } - field(:pos, 78) { - global :Coord2d - } - field(:id, 84) { - number 32, true - } - field(:nemesis, 88) { - stl_vector(4) { - number 32, true - } - } - def nemesis_tg ; nemesis.map { |i| df.world.nemesis.all[i] } ; end - field(:unk_94, 100) { - stl_vector - } - field(:animals, 112) { - stl_vector(4) { - pointer { - global :WorldPopulation - } - } - } - field(:inhabitants, 124) { - stl_vector(4) { - pointer { - compound(:WorldSite_TInhabitants) { - sizeof 20 - - field(:count, 0) { - number 32, true - } - field(:race, 4) { - number 32, true - } - def race_tg ; df.world.raws.creatures.all[race] ; end - field(:unk_8, 8) { - number 32, true - } - field(:unk_c, 12) { - number 32, true - } - def unk_c_tg ; df.world.entities.all[unk_c] ; end - field(:unk_10, 16) { - number 32, true - } - } - } - } - } - field(:unk_c4, 136) { - stl_vector - } - field(:unk_d4, 148) { - stl_vector - } - field(:index, 160) { - number 32, true - } - field(:unk_e8, 164) { - number 16, true - } - field(:unk_ea, 166) { - number 16, true - } - field(:unk_ec, 168) { - number 16, true - } - field(:unk_ee, 170) { - number 16, true - } - field(:unk_f0, 172) { - number 32, true - } - field(:unk_f4, 176) { - number 32, true - } - field(:unk_f8, 180) { - number 32, true - } - field(:unk_fc, 184) { - number 32, true - } - field(:unk_100, 188) { - number 32, true - } - field(:unk_104, 192) { - number 32, false - } - field(:unk_108, 196) { - number 32, false - } - field(:unk_10c, 200) { - number 32, true - } - field(:unk_110, 204) { - number 32, true - } - field(:unk_114, 208) { - number 32, true - } - field(:unk_118, 212) { - number 32, true - } - field(:unk_11c, 216) { - number 32, true - } - field(:unk_120, 220) { - number 32, true - } - field(:unk_124, 224) { - number 32, true - } - field(:unk_128, 228) { - number 32, true - } - field(:unk_12c, 232) { - number 32, true - } - field(:unk_130, 236) { - number 32, true - } - field(:unk_134, 240) { - number 32, true - } - field(:unk_138, 244) { - number 32, true - } - field(:anon_2, 248) { - number 32, true - } - field(:unk_13c, 252) { - stl_vector(4) { - pointer { - compound(:WorldSite_TUnk13c) { - sizeof 16 - - field(:unk_0, 0) { - number 32, true - } - field(:unk_4, 4) { - number 32, true - } - field(:unk_8, 8) { - number 32, true - } - field(:unk_c, 12) { - number 32, true - } - } - } - } - } - field(:flags, 264) { - df_flagarray - } - field(:unk_154, 272) { - stl_vector - } - field(:unk_164, 284) { - number 32, true - } - field(:unk_168, 288) { - number 32, true - } - field(:unk_16c, 292) { - number 32, true - } - field(:unk_170, 296) { - number 32, true - } - field(:unk_174, 300) { - number 32, true - } - field(:unk_178, 304) { - global :Coord - } - field(:unk_180, 312) { - pointer { - } - } - field(:unk_184, 316) { - pointer { - compound(:WorldSite_TUnk184) { - sizeof 32 - - field(:unk_0, 0) { - number 32, true - } - field(:unk_4, 4) { - number 16, true - } - field(:unk_8, 8) { - stl_vector - } - field(:unk_14, 20) { - number 32, true - } - field(:unk_18, 24) { - number 32, true - } - field(:unk_1c, 28) { - number 32, true - } - } - } - } - field(:anon_3, 320) { - stl_vector(4) { - pointer { - } - } - } - field(:anon_4, 332) { - stl_vector(4) { - number 32, true - } - } - field(:unk_188, 344) { - pointer { - global :WorldSiteUnk130 - } - } - field(:unk_18c, 348) { - stl_vector - } - field(:unk_19c, 360) { - stl_vector - } -end - -class WorldSiteUnk130 < MemHack::Compound - sizeof 52 - - field(:index, 0) { - number 32, true - } - field(:unk_4, 4) { - static_array(4, 12) { - stl_vector(4) { - pointer { - compound(:WorldSiteUnk130_TUnk4) { - sizeof 24 - - field(:unk_0, 0) { - number 32, true - } - field(:index, 4) { - number 32, true - } - field(:unk_8, 8) { - number 32, true - } - field(:unk_c, 12) { - stl_vector(4) { - number 32, true - } - } - } - } - } - } - } -end - -class WorldUndergroundRegion < MemHack::Compound - sizeof 152 - - field(:unk1, 0) { - number 16, true - } - field(:name, 4) { - global :LanguageName - } - field(:index, 64) { - number 32, true - } - field(:unk_74, 68) { - number 16, true - } - field(:unk_76, 70) { - number 16, true - } - field(:unk_78, 72) { - number 16, true - } - field(:unk_7a, 74) { - number 16, true - } - field(:unk_7c, 76) { - number 32, true - } - field(:unk_80, 80) { - number 16, true - } - field(:unk_82, 82) { - number 16, true - } - field(:unk_84, 84) { - number 16, true - } - field(:region_coords, 88) { - global :Coord2dPath - } - field(:region_min_z, 112) { - stl_vector(2) { - number 16, true - } - } - field(:region_max_z, 124) { - stl_vector(2) { - number 16, true - } - } - field(:unk_c8, 136) { - stl_vector - } - field(:feature_init, 148) { - pointer { - global :FeatureInit - } - } -end - -class WorldUnk20 < MemHack::Compound - sizeof 60 - - field(:anon_1, 0) { - number 8, false - } - field(:anon_2, 4) { - stl_vector(4) { - number 32, true - } - } - field(:anon_3, 16) { - number 32, true - } - field(:anon_4, 20) { - stl_vector(4) { - number 32, true - } - } - field(:anon_5, 32) { - number 32, true - } - field(:anon_6, 36) { - number 32, true - } - field(:anon_7, 40) { - stl_vector(4) { - pointer { - compound(:WorldUnk20_TAnon7) { - sizeof 24 - - field(:anon_1, 0) { - number 32, true - } - field(:anon_2, 4) { - number 32, true - } - field(:anon_3, 8) { - number 32, true - } - field(:anon_4, 12) { - number 32, true - } - field(:anon_5, 16) { - number 32, true - } - field(:anon_6, 20) { - number 32, true - } - } - } - } - } - field(:anon_8, 52) { - number 16, true - } - field(:anon_9, 54) { - number 16, true - } - field(:anon_10, 56) { - number 16, true - } -end - -class WorldUnkC0 < MemHack::Compound - sizeof 60 - - field(:anon_1, 0) { - number 8, false - } - field(:anon_2, 4) { - stl_vector(4) { - number 32, true - } - } - field(:anon_3, 16) { - number 32, true - } - field(:anon_4, 20) { - stl_vector(4) { - number 32, true - } - } - field(:anon_5, 32) { - number 32, true - } - field(:anon_6, 36) { - number 32, true - } - field(:anon_7, 40) { - stl_vector(4) { - pointer { - compound(:WorldUnkC0_TAnon7) { - sizeof 24 - - field(:anon_1, 0) { - number 32, true - } - field(:anon_2, 4) { - number 32, true - } - field(:anon_3, 8) { - number 32, true - } - field(:anon_4, 12) { - number 32, true - } - field(:anon_5, 16) { - number 32, true - } - field(:anon_6, 20) { - number 32, true - } - } - } - } - } - field(:anon_8, 52) { - number 16, true - } - field(:anon_9, 54) { - number 16, true - } - field(:anon_10, 56) { - number 16, true - } -end - -class ZLevelFlags < MemHack::Compound - field(:_whole, 0) { - number 32, true - } - field(:update, 0) { bit 0 } - field(:can_stop, 0) { bit 1 } - field(:update_twice, 0) { bit 2 } -end - -class GlobalObjects < MemHack::Compound - addr = DFHack.get_global_address('cursor') - if addr != 0 - field(:cursor, addr) { - compound(:Global_TCursor) { - field(:x, 0) { - number 32, true - } - field(:y, 4) { - number 32, true - } - field(:z, 8) { - number 32, true - } - } - } - end - addr = DFHack.get_global_address('selection_rect') - if addr != 0 - field(:selection_rect, addr) { - compound(:Global_TSelectionRect) { - field(:start_x, 0) { - number 32, true - } - field(:start_y, 4) { - number 32, true - } - field(:start_z, 8) { - number 32, true - } - field(:end_x, 12) { - number 32, true - } - field(:end_y, 16) { - number 32, true - } - field(:end_z, 20) { - number 32, true - } - } - } - end - addr = DFHack.get_global_address('gamemode') - if addr != 0 - field(:gamemode, addr) { - number 32, true, nil, GameMode - } - end - addr = DFHack.get_global_address('gametype') - if addr != 0 - field(:gametype, addr) { - number 32, true, nil, GameType - } - end - addr = DFHack.get_global_address('ui_area_map_width') - if addr != 0 - field(:ui_area_map_width, addr) { - number 8, false - } - end - addr = DFHack.get_global_address('ui_menu_width') - if addr != 0 - field(:ui_menu_width, addr) { - number 8, false - } - end - addr = DFHack.get_global_address('cursor_unit_list') - if addr != 0 - field(:cursor_unit_list, addr) { - compound(:Global_TCursorUnitList) { - field(:anon_1, 0) { - } - field(:units, 65536) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - } - } - end - addr = DFHack.get_global_address('d_init') - if addr != 0 - field(:d_init, addr) { - global :DInit - } - end - addr = DFHack.get_global_address('enabler') - if addr != 0 - field(:enabler, addr) { - global :Enabler - } - end - addr = DFHack.get_global_address('gps') - if addr != 0 - field(:gps, addr) { - global :Graphic - } - end - addr = DFHack.get_global_address('gview') - if addr != 0 - field(:gview, addr) { - global :Interfacest - } - end - addr = DFHack.get_global_address('init') - if addr != 0 - field(:init, addr) { - global :Init - } - end - addr = DFHack.get_global_address('timed_events') - if addr != 0 - field(:timed_events, addr) { - stl_vector(4) { - pointer { - global :TimedEvent - } - } - } - end - addr = DFHack.get_global_address('ui') - if addr != 0 - field(:ui, addr) { - global :Ui - } - end - addr = DFHack.get_global_address('ui_advmode') - if addr != 0 - field(:ui_advmode, addr) { - global :UiAdvmode - } - end - addr = DFHack.get_global_address('ui_build_selector') - if addr != 0 - field(:ui_build_selector, addr) { - global :UiBuildSelector - } - end - addr = DFHack.get_global_address('ui_building_assign_type') - if addr != 0 - field(:ui_building_assign_type, addr) { - stl_vector(1) { - number 8, false - } - } - end - addr = DFHack.get_global_address('ui_building_assign_is_marked') - if addr != 0 - field(:ui_building_assign_is_marked, addr) { - stl_vector(1) { - number 8, true, nil, BooleanEnum - } - } - end - addr = DFHack.get_global_address('ui_building_assign_units') - if addr != 0 - field(:ui_building_assign_units, addr) { - stl_vector(4) { - pointer { - global :Unit - } - } - } - end - addr = DFHack.get_global_address('ui_building_assign_items') - if addr != 0 - field(:ui_building_assign_items, addr) { - stl_vector(4) { - pointer { - global :Item - } - } - } - end - addr = DFHack.get_global_address('ui_look_list') - if addr != 0 - field(:ui_look_list, addr) { - global :UiLookList - } - end - addr = DFHack.get_global_address('ui_sidebar_menus') - if addr != 0 - field(:ui_sidebar_menus, addr) { - global :UiSidebarMenus - } - end - addr = DFHack.get_global_address('world') - if addr != 0 - field(:world, addr) { - global :World - } - end - addr = DFHack.get_global_address('activity_next_id') - if addr != 0 - field(:activity_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('art_image_chunk_next_id') - if addr != 0 - field(:art_image_chunk_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('artifact_next_id') - if addr != 0 - field(:artifact_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('building_next_id') - if addr != 0 - field(:building_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('crime_next_id') - if addr != 0 - field(:crime_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('entity_next_id') - if addr != 0 - field(:entity_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('flow_guide_next_id') - if addr != 0 - field(:flow_guide_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('formation_next_id') - if addr != 0 - field(:formation_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('hist_event_collection_next_id') - if addr != 0 - field(:hist_event_collection_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('hist_event_next_id') - if addr != 0 - field(:hist_event_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('hist_figure_next_id') - if addr != 0 - field(:hist_figure_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('identity_next_id') - if addr != 0 - field(:identity_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('incident_next_id') - if addr != 0 - field(:incident_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('interaction_instance_next_id') - if addr != 0 - field(:interaction_instance_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('item_next_id') - if addr != 0 - field(:item_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('job_next_id') - if addr != 0 - field(:job_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('machine_next_id') - if addr != 0 - field(:machine_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('nemesis_next_id') - if addr != 0 - field(:nemesis_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('proj_next_id') - if addr != 0 - field(:proj_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('schedule_next_id') - if addr != 0 - field(:schedule_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('squad_next_id') - if addr != 0 - field(:squad_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('task_next_id') - if addr != 0 - field(:task_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('unit_chunk_next_id') - if addr != 0 - field(:unit_chunk_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('unit_next_id') - if addr != 0 - field(:unit_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('vehicle_next_id') - if addr != 0 - field(:vehicle_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('written_content_next_id') - if addr != 0 - field(:written_content_next_id, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('announcements') - if addr != 0 - field(:announcements, addr) { - global :Announcements - } - end - addr = DFHack.get_global_address('cur_year') - if addr != 0 - field(:cur_year, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('cur_year_tick') - if addr != 0 - field(:cur_year_tick, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('current_weather') - if addr != 0 - field(:current_weather, addr) { - static_array(5, 5) { - static_array(5, 1) { - number 8, false, nil, WeatherType - } - } - } - end - addr = DFHack.get_global_address('pause_state') - if addr != 0 - field(:pause_state, addr) { - number 8, true, nil, BooleanEnum - } - end - addr = DFHack.get_global_address('process_dig') - if addr != 0 - field(:process_dig, addr) { - number 8, true, nil, BooleanEnum - } - end - addr = DFHack.get_global_address('process_jobs') - if addr != 0 - field(:process_jobs, addr) { - number 8, true, nil, BooleanEnum - } - end - addr = DFHack.get_global_address('ui_building_in_assign') - if addr != 0 - field(:ui_building_in_assign, addr) { - number 8, true, nil, BooleanEnum - } - end - addr = DFHack.get_global_address('ui_building_in_resize') - if addr != 0 - field(:ui_building_in_resize, addr) { - number 8, true, nil, BooleanEnum - } - end - addr = DFHack.get_global_address('ui_building_item_cursor') - if addr != 0 - field(:ui_building_item_cursor, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('ui_look_cursor') - if addr != 0 - field(:ui_look_cursor, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('ui_selected_unit') - if addr != 0 - field(:ui_selected_unit, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('ui_unit_view_mode') - if addr != 0 - field(:ui_unit_view_mode, addr) { - global :UiUnitViewMode - } - end - addr = DFHack.get_global_address('ui_workshop_in_add') - if addr != 0 - field(:ui_workshop_in_add, addr) { - number 8, true, nil, BooleanEnum - } - end - addr = DFHack.get_global_address('ui_workshop_job_cursor') - if addr != 0 - field(:ui_workshop_job_cursor, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('window_x') - if addr != 0 - field(:window_x, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('window_y') - if addr != 0 - field(:window_y, addr) { - number 32, true - } - end - addr = DFHack.get_global_address('window_z') - if addr != 0 - field(:window_z, addr) { - number 32, true - } - end -end - Global = GlobalObjects.new._at(0) - def self.cursor ; Global.cursor ; end - def self.cursor=(v) ; Global.cursor = v ; end - def self.selection_rect ; Global.selection_rect ; end - def self.selection_rect=(v) ; Global.selection_rect = v ; end - def self.gamemode ; Global.gamemode ; end - def self.gamemode=(v) ; Global.gamemode = v ; end - def self.gametype ; Global.gametype ; end - def self.gametype=(v) ; Global.gametype = v ; end - def self.ui_area_map_width ; Global.ui_area_map_width ; end - def self.ui_area_map_width=(v) ; Global.ui_area_map_width = v ; end - def self.ui_menu_width ; Global.ui_menu_width ; end - def self.ui_menu_width=(v) ; Global.ui_menu_width = v ; end - def self.cursor_unit_list ; Global.cursor_unit_list ; end - def self.cursor_unit_list=(v) ; Global.cursor_unit_list = v ; end - def self.d_init ; Global.d_init ; end - def self.d_init=(v) ; Global.d_init = v ; end - def self.enabler ; Global.enabler ; end - def self.enabler=(v) ; Global.enabler = v ; end - def self.gps ; Global.gps ; end - def self.gps=(v) ; Global.gps = v ; end - def self.gview ; Global.gview ; end - def self.gview=(v) ; Global.gview = v ; end - def self.init ; Global.init ; end - def self.init=(v) ; Global.init = v ; end - def self.timed_events ; Global.timed_events ; end - def self.timed_events=(v) ; Global.timed_events = v ; end - def self.ui ; Global.ui ; end - def self.ui=(v) ; Global.ui = v ; end - def self.ui_advmode ; Global.ui_advmode ; end - def self.ui_advmode=(v) ; Global.ui_advmode = v ; end - def self.ui_build_selector ; Global.ui_build_selector ; end - def self.ui_build_selector=(v) ; Global.ui_build_selector = v ; end - def self.ui_building_assign_type ; Global.ui_building_assign_type ; end - def self.ui_building_assign_type=(v) ; Global.ui_building_assign_type = v ; end - def self.ui_building_assign_is_marked ; Global.ui_building_assign_is_marked ; end - def self.ui_building_assign_is_marked=(v) ; Global.ui_building_assign_is_marked = v ; end - def self.ui_building_assign_units ; Global.ui_building_assign_units ; end - def self.ui_building_assign_units=(v) ; Global.ui_building_assign_units = v ; end - def self.ui_building_assign_items ; Global.ui_building_assign_items ; end - def self.ui_building_assign_items=(v) ; Global.ui_building_assign_items = v ; end - def self.ui_look_list ; Global.ui_look_list ; end - def self.ui_look_list=(v) ; Global.ui_look_list = v ; end - def self.ui_sidebar_menus ; Global.ui_sidebar_menus ; end - def self.ui_sidebar_menus=(v) ; Global.ui_sidebar_menus = v ; end - def self.world ; Global.world ; end - def self.world=(v) ; Global.world = v ; end - def self.activity_next_id ; Global.activity_next_id ; end - def self.activity_next_id=(v) ; Global.activity_next_id = v ; end - def self.art_image_chunk_next_id ; Global.art_image_chunk_next_id ; end - def self.art_image_chunk_next_id=(v) ; Global.art_image_chunk_next_id = v ; end - def self.artifact_next_id ; Global.artifact_next_id ; end - def self.artifact_next_id=(v) ; Global.artifact_next_id = v ; end - def self.building_next_id ; Global.building_next_id ; end - def self.building_next_id=(v) ; Global.building_next_id = v ; end - def self.crime_next_id ; Global.crime_next_id ; end - def self.crime_next_id=(v) ; Global.crime_next_id = v ; end - def self.entity_next_id ; Global.entity_next_id ; end - def self.entity_next_id=(v) ; Global.entity_next_id = v ; end - def self.flow_guide_next_id ; Global.flow_guide_next_id ; end - def self.flow_guide_next_id=(v) ; Global.flow_guide_next_id = v ; end - def self.formation_next_id ; Global.formation_next_id ; end - def self.formation_next_id=(v) ; Global.formation_next_id = v ; end - def self.hist_event_collection_next_id ; Global.hist_event_collection_next_id ; end - def self.hist_event_collection_next_id=(v) ; Global.hist_event_collection_next_id = v ; end - def self.hist_event_next_id ; Global.hist_event_next_id ; end - def self.hist_event_next_id=(v) ; Global.hist_event_next_id = v ; end - def self.hist_figure_next_id ; Global.hist_figure_next_id ; end - def self.hist_figure_next_id=(v) ; Global.hist_figure_next_id = v ; end - def self.identity_next_id ; Global.identity_next_id ; end - def self.identity_next_id=(v) ; Global.identity_next_id = v ; end - def self.incident_next_id ; Global.incident_next_id ; end - def self.incident_next_id=(v) ; Global.incident_next_id = v ; end - def self.interaction_instance_next_id ; Global.interaction_instance_next_id ; end - def self.interaction_instance_next_id=(v) ; Global.interaction_instance_next_id = v ; end - def self.item_next_id ; Global.item_next_id ; end - def self.item_next_id=(v) ; Global.item_next_id = v ; end - def self.job_next_id ; Global.job_next_id ; end - def self.job_next_id=(v) ; Global.job_next_id = v ; end - def self.machine_next_id ; Global.machine_next_id ; end - def self.machine_next_id=(v) ; Global.machine_next_id = v ; end - def self.nemesis_next_id ; Global.nemesis_next_id ; end - def self.nemesis_next_id=(v) ; Global.nemesis_next_id = v ; end - def self.proj_next_id ; Global.proj_next_id ; end - def self.proj_next_id=(v) ; Global.proj_next_id = v ; end - def self.schedule_next_id ; Global.schedule_next_id ; end - def self.schedule_next_id=(v) ; Global.schedule_next_id = v ; end - def self.squad_next_id ; Global.squad_next_id ; end - def self.squad_next_id=(v) ; Global.squad_next_id = v ; end - def self.task_next_id ; Global.task_next_id ; end - def self.task_next_id=(v) ; Global.task_next_id = v ; end - def self.unit_chunk_next_id ; Global.unit_chunk_next_id ; end - def self.unit_chunk_next_id=(v) ; Global.unit_chunk_next_id = v ; end - def self.unit_next_id ; Global.unit_next_id ; end - def self.unit_next_id=(v) ; Global.unit_next_id = v ; end - def self.vehicle_next_id ; Global.vehicle_next_id ; end - def self.vehicle_next_id=(v) ; Global.vehicle_next_id = v ; end - def self.written_content_next_id ; Global.written_content_next_id ; end - def self.written_content_next_id=(v) ; Global.written_content_next_id = v ; end - def self.announcements ; Global.announcements ; end - def self.announcements=(v) ; Global.announcements = v ; end - def self.cur_year ; Global.cur_year ; end - def self.cur_year=(v) ; Global.cur_year = v ; end - def self.cur_year_tick ; Global.cur_year_tick ; end - def self.cur_year_tick=(v) ; Global.cur_year_tick = v ; end - def self.current_weather ; Global.current_weather ; end - def self.current_weather=(v) ; Global.current_weather = v ; end - def self.pause_state ; Global.pause_state ; end - def self.pause_state=(v) ; Global.pause_state = v ; end - def self.process_dig ; Global.process_dig ; end - def self.process_dig=(v) ; Global.process_dig = v ; end - def self.process_jobs ; Global.process_jobs ; end - def self.process_jobs=(v) ; Global.process_jobs = v ; end - def self.ui_building_in_assign ; Global.ui_building_in_assign ; end - def self.ui_building_in_assign=(v) ; Global.ui_building_in_assign = v ; end - def self.ui_building_in_resize ; Global.ui_building_in_resize ; end - def self.ui_building_in_resize=(v) ; Global.ui_building_in_resize = v ; end - def self.ui_building_item_cursor ; Global.ui_building_item_cursor ; end - def self.ui_building_item_cursor=(v) ; Global.ui_building_item_cursor = v ; end - def self.ui_look_cursor ; Global.ui_look_cursor ; end - def self.ui_look_cursor=(v) ; Global.ui_look_cursor = v ; end - def self.ui_selected_unit ; Global.ui_selected_unit ; end - def self.ui_selected_unit=(v) ; Global.ui_selected_unit = v ; end - def self.ui_unit_view_mode ; Global.ui_unit_view_mode ; end - def self.ui_unit_view_mode=(v) ; Global.ui_unit_view_mode = v ; end - def self.ui_workshop_in_add ; Global.ui_workshop_in_add ; end - def self.ui_workshop_in_add=(v) ; Global.ui_workshop_in_add = v ; end - def self.ui_workshop_job_cursor ; Global.ui_workshop_job_cursor ; end - def self.ui_workshop_job_cursor=(v) ; Global.ui_workshop_job_cursor = v ; end - def self.window_x ; Global.window_x ; end - def self.window_x=(v) ; Global.window_x = v ; end - def self.window_y ; Global.window_y ; end - def self.window_y=(v) ; Global.window_y = v ; end - def self.window_z ; Global.window_z ; end - def self.window_z=(v) ; Global.window_z = v ; end -end From 4c7c38df93a6600517157be50f1c964d4ba8805f Mon Sep 17 00:00:00 2001 From: Kelly Martin Date: Wed, 11 Jul 2012 14:30:47 -0500 Subject: [PATCH 035/122] * Autolabor: really exclude the broker from all labors when trader requested * Autolabor: add 'haulpct' config option to control percentage of non-idle dwarfs assigned to hauling labors (default is 33) * Zones: allow nontamed birds to be nestboxes. warning: does not check for 'hostile to civilization' birds, so if you try to tame a hostile elk bird, !!fun!! will happen * Stripcaged: changed default behavior to keep armor, reduced noisiness --- plugins/autolabor.cpp | 22 ++++++++++++++++++++-- plugins/devel/stripcaged.cpp | 16 +++++++--------- plugins/zone.cpp | 4 ++-- 3 files changed, 29 insertions(+), 13 deletions(-) diff --git a/plugins/autolabor.cpp b/plugins/autolabor.cpp index cf460e1cc..2dffaafe2 100644 --- a/plugins/autolabor.cpp +++ b/plugins/autolabor.cpp @@ -754,7 +754,12 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) df::building_tradedepotst* depot = (df::building_tradedepotst*) build; trader_requested = depot->trade_flags.bits.trader_requested; if (print_debug) - out.print("Trade depot found and trader requested, trader will be excluded from all labors.\n"); + { + if (trader_requested) + out.print("Trade depot found and trader requested, trader will be excluded from all labors.\n"); + else + out.print("Trade depot found but trader is not requested.\n"); + } } } @@ -1016,6 +1021,8 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) continue; if (dwarf_info[dwarf].state == MILITARY) continue; + if (dwarf_info[dwarf].trader && trader_requested) + continue; if (labor_infos[labor].is_exclusive && dwarf_info[dwarf].has_exclusive_labor) continue; @@ -1142,7 +1149,7 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) } if (print_debug) - out.print("Dwarf %i \"%s\" assigned %s: value %i\n %s", dwarf, dwarfs[dwarf]->name.first_name.c_str(), ENUM_KEY_STR(unit_labor, labor).c_str(), values[dwarf], dwarf_info[dwarf].trader ? "(trader)" : ""); + out.print("Dwarf %i \"%s\" assigned %s: value %i %s\n", dwarf, dwarfs[dwarf]->name.first_name.c_str(), ENUM_KEY_STR(unit_labor, labor).c_str(), values[dwarf], dwarf_info[dwarf].trader ? "(trader)" : ""); if (dwarf_info[dwarf].state == IDLE || dwarf_info[dwarf].state == BUSY) labor_infos[labor].active_dwarfs++; @@ -1164,7 +1171,18 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) { if (dwarf_info[dwarf].trader && trader_requested) + { + FOR_ENUM_ITEMS(unit_labor, labor) + { + if (labor == df::enums::unit_labor::NONE) + continue; + if (labor_infos[labor].mode() != HAULERS) + continue; + dwarfs[dwarf]->status.labors[labor] = false; + } continue; + } + if (dwarf_info[dwarf].state == IDLE || dwarf_info[dwarf].state == BUSY) hauler_ids.push_back(dwarf); } diff --git a/plugins/devel/stripcaged.cpp b/plugins/devel/stripcaged.cpp index 922f220b9..e3d2a82fc 100644 --- a/plugins/devel/stripcaged.cpp +++ b/plugins/devel/stripcaged.cpp @@ -77,12 +77,12 @@ DFhackCExport command_result plugin_shutdown ( color_ostream &out ) command_result df_stripcaged(color_ostream &out, vector & parameters) { CoreSuspender suspend; - bool keeparmor = false; + bool keeparmor = true; - if (parameters.size() == 1 && parameters[0] == "keeparmor") + if (parameters.size() == 1 && parameters[0] == "dumparmor") { - out << "Not dumping armor" << endl; - keeparmor = true; + out << "Dumping armor too" << endl; + keeparmor = false; } size_t count = 0; @@ -97,12 +97,10 @@ command_result df_stripcaged(color_ostream &out, vector & parameters) if (uii->item) { if (keeparmor && (uii->item->isArmorNotClothing() || uii->item->isClothing())) - { - std::string desc; - uii->item->getItemDescription(&desc,0); - out << "Armor item " << desc << " not dumped" << endl; continue; - } + std::string desc; + uii->item->getItemDescription(&desc,0); + out << "Item " << desc << " dumped." << endl; uii->item->flags.bits.forbid = 0; uii->item->flags.bits.dump = 1; count++; diff --git a/plugins/zone.cpp b/plugins/zone.cpp index ce610128b..52ea5c07b 100644 --- a/plugins/zone.cpp +++ b/plugins/zone.cpp @@ -420,6 +420,7 @@ bool isTame(df::unit* creature) { switch (creature->training_level) { + case df::animal_training_level::SemiWild: //?? case df::animal_training_level::Trained: case df::animal_training_level::WellTrained: case df::animal_training_level::SkilfullyTrained: @@ -429,7 +430,6 @@ bool isTame(df::unit* creature) case df::animal_training_level::Domesticated: tame=true; break; - case df::animal_training_level::SemiWild: //?? case df::animal_training_level::Unk8: //?? case df::animal_training_level::WildUntamed: default: @@ -1232,7 +1232,7 @@ bool isFreeEgglayer(df::unit * unit) { if( !isDead(unit) && !isUndead(unit) && isFemale(unit) - && isDomesticated(unit) // better strict than sorry (medium trained wild animals can revert into wild state) + && isTame(unit) && isOwnCiv(unit) && isEggLayer(unit) && !isAssigned(unit) From 0f23aba89db2d7d6d276cdc94c2e99cf43b6dcc5 Mon Sep 17 00:00:00 2001 From: Quietust Date: Wed, 11 Jul 2012 14:31:47 -0500 Subject: [PATCH 036/122] Sync with df-structures --- plugins/fixpositions.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/plugins/fixpositions.cpp b/plugins/fixpositions.cpp index 086848fec..bd8fb2791 100644 --- a/plugins/fixpositions.cpp +++ b/plugins/fixpositions.cpp @@ -80,9 +80,9 @@ command_result df_fixdiplomats (color_ostream &out, vector ¶meters) pos->flags.set(entity_position_flags::IS_DIPLOMAT); pos->flags.set(entity_position_flags::IS_LEADER); // not sure what these flags do, but the game sets them for a valid diplomat - pos->flags.set(entity_position_flags::anon_1); - pos->flags.set(entity_position_flags::anon_3); - pos->flags.set(entity_position_flags::anon_4); + pos->flags.set(entity_position_flags::unk_12); + pos->flags.set(entity_position_flags::unk_1a); + pos->flags.set(entity_position_flags::unk_1b); pos->name[0] = "Diplomat"; pos->name[1] = "Diplomats"; pos->precedence = 70; @@ -183,9 +183,9 @@ command_result df_fixmerchants (color_ostream &out, vector ¶meters) pos->flags.set(entity_position_flags::IS_DIPLOMAT); pos->flags.set(entity_position_flags::IS_LEADER); // not sure what these flags do, but the game sets them for a valid guild rep - pos->flags.set(entity_position_flags::anon_1); - pos->flags.set(entity_position_flags::anon_3); - pos->flags.set(entity_position_flags::anon_4); + pos->flags.set(entity_position_flags::unk_12); + pos->flags.set(entity_position_flags::unk_1a); + pos->flags.set(entity_position_flags::unk_1b); pos->name[0] = "Guild Representative"; pos->name[1] = "Guild Representatives"; pos->precedence = 40; From b2623e68a3c1c75e1727227f56783ec3adf20dff Mon Sep 17 00:00:00 2001 From: Kelly Martin Date: Wed, 11 Jul 2012 14:38:04 -0500 Subject: [PATCH 037/122] Track submodules --- depends/clsocket | 2 +- plugins/stonesense | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/depends/clsocket b/depends/clsocket index d0b2d0750..c85e9fb35 160000 --- a/depends/clsocket +++ b/depends/clsocket @@ -1 +1 @@ -Subproject commit d0b2d0750dc2d529a152eba4f3f519f69ff7eab0 +Subproject commit c85e9fb35d3510c5dcc367056cda3237d77a7add diff --git a/plugins/stonesense b/plugins/stonesense index 5d4f06d78..17b653665 160000 --- a/plugins/stonesense +++ b/plugins/stonesense @@ -1 +1 @@ -Subproject commit 5d4f06d785f8a9933679fe3caa12c18215e9674d +Subproject commit 17b653665567a5f1df628217820f76bb0b9c70a5 From 2cafe540d588683495d879eb712ae4a7dacda4c2 Mon Sep 17 00:00:00 2001 From: Kelly Martin Date: Wed, 11 Jul 2012 14:42:21 -0500 Subject: [PATCH 038/122] Add more ruby cruft to .gitignore --- .gitignore | 2 ++ 1 file changed, 2 insertions(+) diff --git a/.gitignore b/.gitignore index ceb0aa27a..85fc083e7 100644 --- a/.gitignore +++ b/.gitignore @@ -52,7 +52,9 @@ dfhack/python/dist # Ruby binding binaries plugins/ruby/libruby* +plugins/ruby/msvcrtruby*.tar.gz plugins/ruby/ruby-autogen.rb +plugins/ruby/ruby-autogen.rb.rule # CPack stuff build/CPack*Config.cmake From b0edb330233e7a5ae0db9f079ad5db487eabcd20 Mon Sep 17 00:00:00 2001 From: jj Date: Wed, 11 Jul 2012 23:24:53 +0200 Subject: [PATCH 039/122] ruby: fix unit_idlers --- plugins/ruby/unit.rb | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/ruby/unit.rb b/plugins/ruby/unit.rb index 04deee0e3..5b279d0d1 100644 --- a/plugins/ruby/unit.rb +++ b/plugins/ruby/unit.rb @@ -63,7 +63,7 @@ module DFHack # current_job includes eat/drink/sleep/pickupequip !u.job.current_job and # filter 'attend meeting' - u.meetings.length == 0 and + not u.specific_refs.find { |s| s.type == :ACTIVITY } and # filter soldiers (TODO check schedule) u.military.squad_index == -1 and # filter 'on break' From d8e55196c265e457ca47c5117be8abd493e907ac Mon Sep 17 00:00:00 2001 From: jj Date: Wed, 11 Jul 2012 23:25:55 +0200 Subject: [PATCH 040/122] ruby: better handling of errors in onupdate callbacks --- plugins/ruby/ruby.rb | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/plugins/ruby/ruby.rb b/plugins/ruby/ruby.rb index 5ae63ebfe..8c2c97969 100644 --- a/plugins/ruby/ruby.rb +++ b/plugins/ruby/ruby.rb @@ -38,15 +38,17 @@ module DFHack @callback.call else if year > @minyear or (year == @minyear and yeartick >= @minyeartick) - @callback.call @minyear = year @minyeartick = yeartick + @ticklimit if @minyeartick > yearlen @minyear += 1 @minyeartick -= yearlen end + @callback.call end end + rescue + puts_err "onupdate cb #$!", $!.backtrace end def <=>(o) From 0615a27663adb72990abc9e3084b09df552a35bc Mon Sep 17 00:00:00 2001 From: jj Date: Thu, 12 Jul 2012 00:44:07 +0200 Subject: [PATCH 041/122] ruby: refix unit_idlers, make unit_find handle 'u'nitlist viewscreen --- plugins/ruby/unit.rb | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/plugins/ruby/unit.rb b/plugins/ruby/unit.rb index 5b279d0d1..ebcf249da 100644 --- a/plugins/ruby/unit.rb +++ b/plugins/ruby/unit.rb @@ -6,9 +6,15 @@ module DFHack # with an argument that respond to x/y/z (eg cursor), find first unit at this position def unit_find(what=:selected, y=nil, z=nil) if what == :selected - if curview._rtti_classname == :viewscreen_itemst + case curview._rtti_classname + when :viewscreen_itemst ref = curview.entry_ref[curview.cursor_pos] ref.unit_tg if ref.kind_of?(GeneralRefUnit) + when :viewscreen_unitlistst + v = curview + # TODO fix xml to use enums everywhere + page = DFHack::ViewscreenUnitlistst_TPage.int(v.page) + v.units[page][v.cursor_pos[page]] else case ui.main.mode when :ViewUnits @@ -67,7 +73,7 @@ module DFHack # filter soldiers (TODO check schedule) u.military.squad_index == -1 and # filter 'on break' - !u.status.misc_traits.find { |t| id == :OnBreak } + not u.status.misc_traits.find { |t| t.id == :OnBreak } } end From 6be752454d637e3076f9428e9f39055c2de654c9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Thu, 12 Jul 2012 02:16:08 +0200 Subject: [PATCH 042/122] Check zone plugin parameters better --- plugins/zone.cpp | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-) diff --git a/plugins/zone.cpp b/plugins/zone.cpp index ce610128b..9bd0e8c03 100644 --- a/plugins/zone.cpp +++ b/plugins/zone.cpp @@ -1856,14 +1856,18 @@ command_result df_zone (color_ostream &out, vector & parameters) // if followed by another parameter, check if it's numeric if(i < parameters.size()-1) { - stringstream ss(parameters[i+1]); - int new_building = -1; - ss >> new_building; - if(new_building != -1) + auto & str = parameters[i+1]; + if(str.size() > 0 && str[0] >= '0' && str[0] <= '9') { - i++; - target_building = new_building; - out << "Assign selected unit(s) to building #" << target_building <> new_building; + if(new_building != -1) + { + i++; + target_building = new_building; + out << "Assign selected unit(s) to building #" << target_building < Date: Thu, 12 Jul 2012 02:17:01 +0200 Subject: [PATCH 043/122] Eliminate magic numbers from the fixnaked script. --- scripts/devel/fixnaked.lua | 79 +++++++++++++++----------------------- 1 file changed, 31 insertions(+), 48 deletions(-) diff --git a/scripts/devel/fixnaked.lua b/scripts/devel/fixnaked.lua index 0f0a4507d..5bb113347 100644 --- a/scripts/devel/fixnaked.lua +++ b/scripts/devel/fixnaked.lua @@ -1,58 +1,41 @@ function fixnaked() local total_fixed = 0 -local total_uncovered = 0 -local total_noshirt = 0 -local total_noshoes = 0 +local total_removed = 0 for fnUnitCount,fnUnit in ipairs(df.global.world.units.all) do if fnUnit.race == df.global.ui.race_id then - local listEvents = fnUnit.status.recent_events - --for lkey,lvalue in pairs(listEvents) do - -- print(df.unit_thought_type[lvalue.type],lvalue.type,lvalue.age,lvalue.subtype,lvalue.severity) - --end + local listEvents = fnUnit.status.recent_events + --for lkey,lvalue in pairs(listEvents) do + -- print(df.unit_thought_type[lvalue.type],lvalue.type,lvalue.age,lvalue.subtype,lvalue.severity) + --end - local found = 1 - local fixed = 0 - while found == 1 do - local events = fnUnit.status.recent_events - found = 0 - for k,v in pairs(events) do - if v.type == 109 then - events:erase(k) - found = 1 - total_uncovered = total_uncovered + 1 - fixed = 1 - break - end - if v.type == 110 then - events:erase(k) - found = 1 - total_noshirt = total_noshirt + 1 - fixed = 1 - break - end - if v.type == 111 then - events:erase(k) - found = 1 - total_noshoes = total_noshoes + 1 - fixed = 1 - break - end - end - end - if fixed == 1 then - total_fixed = total_fixed + 1 - print(total_fixed, total_uncovered+total_noshirt+total_noshoes,dfhack.TranslateName(dfhack.units.getVisibleName(fnUnit))) - end - end + local found = 1 + local fixed = 0 + while found == 1 do + local events = fnUnit.status.recent_events + found = 0 + for k,v in pairs(events) do + if v.type == df.unit_thought_type.Uncovered + or v.type == df.unit_thought_type.NoShirt + or v.type == df.unit_thought_type.NoShoes + or v.type == df.unit_thought_type.NoCloak + or v.type == df.unit_thought_type.OldClothing + or v.type == df.unit_thought_type.TatteredClothing + or v.type == df.unit_thought_type.RottedClothing then + events:erase(k) + found = 1 + total_removed = total_removed + 1 + fixed = 1 + break + end + end + end + if fixed == 1 then + total_fixed = total_fixed + 1 + print(total_fixed, total_removed, dfhack.TranslateName(dfhack.units.getVisibleName(fnUnit))) + end + end end -print("thought 109 = "..df.unit_thought_type[109]) -print("thought 110 = "..df.unit_thought_type[110]) -print("thought 111 = "..df.unit_thought_type[111]) print("Total Fixed: "..total_fixed) -print("Total thoughts removed: "..total_uncovered) -print("Total thoughts removed: "..total_noshirt) -print("Total thoughts removed: "..total_noshoes) - end fixnaked() From 1c9194d1c46cdbb2d91dc1f540f51e8266d3c117 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Thu, 12 Jul 2012 02:24:32 +0200 Subject: [PATCH 044/122] While installing scripts, do not copy ~ files. --- scripts/devel/fixnaked.lua => fixnaked.lua | 0 library/CMakeLists.txt | 5 ++++- 2 files changed, 4 insertions(+), 1 deletion(-) rename scripts/devel/fixnaked.lua => fixnaked.lua (100%) diff --git a/scripts/devel/fixnaked.lua b/fixnaked.lua similarity index 100% rename from scripts/devel/fixnaked.lua rename to fixnaked.lua diff --git a/library/CMakeLists.txt b/library/CMakeLists.txt index 75485ff22..bbf22611b 100644 --- a/library/CMakeLists.txt +++ b/library/CMakeLists.txt @@ -330,7 +330,10 @@ install(DIRECTORY lua/ FILES_MATCHING PATTERN "*.lua") install(DIRECTORY ${dfhack_SOURCE_DIR}/scripts - DESTINATION ${DFHACK_DATA_DESTINATION}) + DESTINATION ${DFHACK_DATA_DESTINATION} + FILES_MATCHING PATTERN "*.lua" + PATTERN "*.rb" + ) # Unused for so long that it's not even relevant now... if(BUILD_DEVEL) From f0393a62f5f60f539c84650e4f9ae1fce2ab50a2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Thu, 12 Jul 2012 02:27:10 +0200 Subject: [PATCH 045/122] Move fixnaked to the proper place --- fixnaked.lua | 41 ----------------------------------------- 1 file changed, 41 deletions(-) delete mode 100644 fixnaked.lua diff --git a/fixnaked.lua b/fixnaked.lua deleted file mode 100644 index 5bb113347..000000000 --- a/fixnaked.lua +++ /dev/null @@ -1,41 +0,0 @@ -function fixnaked() -local total_fixed = 0 -local total_removed = 0 - -for fnUnitCount,fnUnit in ipairs(df.global.world.units.all) do - if fnUnit.race == df.global.ui.race_id then - local listEvents = fnUnit.status.recent_events - --for lkey,lvalue in pairs(listEvents) do - -- print(df.unit_thought_type[lvalue.type],lvalue.type,lvalue.age,lvalue.subtype,lvalue.severity) - --end - - local found = 1 - local fixed = 0 - while found == 1 do - local events = fnUnit.status.recent_events - found = 0 - for k,v in pairs(events) do - if v.type == df.unit_thought_type.Uncovered - or v.type == df.unit_thought_type.NoShirt - or v.type == df.unit_thought_type.NoShoes - or v.type == df.unit_thought_type.NoCloak - or v.type == df.unit_thought_type.OldClothing - or v.type == df.unit_thought_type.TatteredClothing - or v.type == df.unit_thought_type.RottedClothing then - events:erase(k) - found = 1 - total_removed = total_removed + 1 - fixed = 1 - break - end - end - end - if fixed == 1 then - total_fixed = total_fixed + 1 - print(total_fixed, total_removed, dfhack.TranslateName(dfhack.units.getVisibleName(fnUnit))) - end - end -end -print("Total Fixed: "..total_fixed) -end -fixnaked() From 493b059f4c1b8d86895972cb15d99680e8253e40 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Thu, 12 Jul 2012 02:51:00 +0200 Subject: [PATCH 046/122] Reset terminal to sane state after exiting on linux - without clearing the scrollback. --- package/linux/dfhack | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/package/linux/dfhack b/package/linux/dfhack index d8790eac1..ef708932f 100755 --- a/package/linux/dfhack +++ b/package/linux/dfhack @@ -14,8 +14,6 @@ # DF_GDB_OPTS: Options to pass to gdb, if it's being run # DF_VALGRIND_OPTS: Options to pass to valgrind, if it's being run # DF_HELGRIND_OPTS: Options to pass to helgrind, if it's being run -# DF_RESET_OPTS: Options to pass the reset command at the end of -# this script # DF_POST_CMD: Shell command to be run at very end of script DF_DIR=$(dirname "$0") @@ -68,7 +66,7 @@ case "$1" in esac # Reset terminal to sane state in case of a crash -# reset $DF_RESET_OPTS +printf '\033[3g\033[0m\033[?25h\033(B\017\033%%G' if [ -n "$DF_POST_CMD" ]; then eval $DF_POST_CMD From a4194cc5b965b87e47651002beacaa8aa592a754 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Thu, 12 Jul 2012 11:54:03 +0200 Subject: [PATCH 047/122] Even more derp. --- scripts/fixnaked.lua | 41 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) create mode 100644 scripts/fixnaked.lua diff --git a/scripts/fixnaked.lua b/scripts/fixnaked.lua new file mode 100644 index 000000000..3f1ee6fdd --- /dev/null +++ b/scripts/fixnaked.lua @@ -0,0 +1,41 @@ +function fixnaked() +local total_fixed = 0 +local total_removed = 0 + +for fnUnitCount,fnUnit in ipairs(df.global.world.units.all) do + if fnUnit.race == df.global.ui.race_id then + local listEvents = fnUnit.status.recent_events + --for lkey,lvalue in pairs(listEvents) do + -- print(df.unit_thought_type[lvalue.type],lvalue.type,lvalue.age,lvalue.subtype,lvalue.severity) + --end + + local found = 1 + local fixed = 0 + while found == 1 do + local events = fnUnit.status.recent_events + found = 0 + for k,v in pairs(events) do + if v.type == df.unit_thought_type.Uncovered + or v.type == df.unit_thought_type.NoShirt + or v.type == df.unit_thought_type.NoShoes + or v.type == df.unit_thought_type.NoCloak + or v.type == df.unit_thought_type.OldClothing + or v.type == df.unit_thought_type.TatteredClothing + or v.type == df.unit_thought_type.RottedClothing then + events:erase(k) + found = 1 + total_removed = total_removed + 1 + fixed = 1 + break + end + end + end + if fixed == 1 then + total_fixed = total_fixed + 1 + print(total_fixed, total_removed, dfhack.TranslateName(dfhack.units.getVisibleName(fnUnit))) + end + end +end +print("Total Fixed: "..total_fixed) +end +fixnaked() From aee15db75fdb4cb812788e13db4c83da6672d951 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Thu, 12 Jul 2012 13:00:01 +0200 Subject: [PATCH 048/122] Even better handling of terminal reset on linux --- package/linux/dfhack | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/package/linux/dfhack b/package/linux/dfhack index ef708932f..cfb57153e 100755 --- a/package/linux/dfhack +++ b/package/linux/dfhack @@ -31,6 +31,9 @@ if [ -r "./$RC" ]; then . "./$RC" fi +# Save current terminal settings +old_tty_settings=$(stty -g) + # Now run export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:"./stonesense/deplibs":"./hack" @@ -65,8 +68,9 @@ case "$1" in ;; esac -# Reset terminal to sane state in case of a crash -printf '\033[3g\033[0m\033[?25h\033(B\017\033%%G' +# Restore previous terminal settings +stty "$old_tty_settings" +echo -e "\n" if [ -n "$DF_POST_CMD" ]; then eval $DF_POST_CMD From c823f1273737a18bf0df9720c287c30bb9f5623c Mon Sep 17 00:00:00 2001 From: jj Date: Thu, 12 Jul 2012 14:35:49 +0200 Subject: [PATCH 049/122] add scripts/magmasource to generate an infinite magma source --- scripts/magmasource.rb | 65 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 65 insertions(+) create mode 100644 scripts/magmasource.rb diff --git a/scripts/magmasource.rb b/scripts/magmasource.rb new file mode 100644 index 000000000..14f517fd1 --- /dev/null +++ b/scripts/magmasource.rb @@ -0,0 +1,65 @@ +# create an infinite magma source at the cursor + +$magma_sources ||= [] +$magma_onupdate ||= nil + +case $script_args[0] +when 'here' + $magma_onupdate ||= df.onupdate_register(12) { + if $magma_sources.empty? + df.onupdate_unregister($magma_onupdate) + $magma_onupdate = nil + end + + $magma_sources.each { |x, y, z| + if tile = df.map_tile_at(x, y, z) and DFHack::TiletypeShape::PassableFlow[tile.shape] + des = tile.designation + des.flow_size += 1 if des.flow_size < 7 + des.liquid_type = 1 + des.flow_forbid = true + + mf = tile.mapblock.flags + mf.update_liquid = true + mf.update_liquid_twice = true + + zf = df.world.map.z_level_flags[z] + zf.update = true + zf.update_twice = true + end + } + } + + if df.cursor.x != -30000 + if tile = df.map_tile_at(df.cursor) + if DFHack::TiletypeShape::PassableFlow[tile.shape] + $magma_sources << [df.cursor.x, df.cursor.y, df.cursor.z] + else + puts "Impassable tile: I'm afraid I can't do that, Dave" + end + else + puts "Unallocated map block - build something here first" + end + else + puts "Please put the game cursor where you want a magma source" + end + +when 'delete-here' + $magma_sources.delete [df.cursor.x, df.cursor.y, df.cursor.z] + +when 'stop' + $magma_sources.clear + +else + puts < Date: Thu, 12 Jul 2012 14:50:59 +0200 Subject: [PATCH 050/122] magmasource: add documentation --- README.rst | 24 ++++++++++++++++++++---- scripts/magmasource.rb | 7 ++++--- 2 files changed, 24 insertions(+), 7 deletions(-) diff --git a/README.rst b/README.rst index 9543e63a0..724fa1fa3 100644 --- a/README.rst +++ b/README.rst @@ -1377,8 +1377,6 @@ For exemple, to grow 40 plump helmet spawn: growcrops plump 40 -This is a ruby script and needs the ruby plugin. - removebadthoughts ================= @@ -1396,8 +1394,6 @@ you unpause. With the optional ``-v`` parameter, the script will dump the negative thoughts it removed. -This is a ruby script and needs the ruby plugin. - slayrace ======== @@ -1418,3 +1414,23 @@ after selecting the unit with the 'v' cursor: :: rb_eval df.unit_find.body.blood_count = 0 + +magmasource +=========== +Create an infinite magma source on a tile. + +This script registers a map tile as a magma source, and every 12 game ticks +that tile receives 1 new unit of flowing magma. + +Place the game cursor where you want to create the source (must be a +flow-passable tile, and not too high in the sky) and call +:: + magmasource here + +To add more than 1 unit everytime, call the command again. + +To delete one source, place the cursor over its tile and use ``delete-here``. +To remove all placed sources, call ``magmasource stop``. + +With no argument, this command shows an help message and list existing sources. + diff --git a/scripts/magmasource.rb b/scripts/magmasource.rb index 14f517fd1..8525d51e0 100644 --- a/scripts/magmasource.rb +++ b/scripts/magmasource.rb @@ -1,11 +1,11 @@ # create an infinite magma source at the cursor $magma_sources ||= [] -$magma_onupdate ||= nil case $script_args[0] when 'here' $magma_onupdate ||= df.onupdate_register(12) { + # called every 12 game ticks (100x a dwarf day) if $magma_sources.empty? df.onupdate_unregister($magma_onupdate) $magma_onupdate = nil @@ -52,14 +52,15 @@ when 'stop' else puts < Date: Mon, 16 Jul 2012 20:56:46 -0500 Subject: [PATCH 051/122] Synchronize with changes to df-structures --- plugins/fixpositions.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/plugins/fixpositions.cpp b/plugins/fixpositions.cpp index 086848fec..bd8fb2791 100644 --- a/plugins/fixpositions.cpp +++ b/plugins/fixpositions.cpp @@ -80,9 +80,9 @@ command_result df_fixdiplomats (color_ostream &out, vector ¶meters) pos->flags.set(entity_position_flags::IS_DIPLOMAT); pos->flags.set(entity_position_flags::IS_LEADER); // not sure what these flags do, but the game sets them for a valid diplomat - pos->flags.set(entity_position_flags::anon_1); - pos->flags.set(entity_position_flags::anon_3); - pos->flags.set(entity_position_flags::anon_4); + pos->flags.set(entity_position_flags::unk_12); + pos->flags.set(entity_position_flags::unk_1a); + pos->flags.set(entity_position_flags::unk_1b); pos->name[0] = "Diplomat"; pos->name[1] = "Diplomats"; pos->precedence = 70; @@ -183,9 +183,9 @@ command_result df_fixmerchants (color_ostream &out, vector ¶meters) pos->flags.set(entity_position_flags::IS_DIPLOMAT); pos->flags.set(entity_position_flags::IS_LEADER); // not sure what these flags do, but the game sets them for a valid guild rep - pos->flags.set(entity_position_flags::anon_1); - pos->flags.set(entity_position_flags::anon_3); - pos->flags.set(entity_position_flags::anon_4); + pos->flags.set(entity_position_flags::unk_12); + pos->flags.set(entity_position_flags::unk_1a); + pos->flags.set(entity_position_flags::unk_1b); pos->name[0] = "Guild Representative"; pos->name[1] = "Guild Representatives"; pos->precedence = 40; From 2695d5509006efc63a3ab6c8f6e096bad6f9aad9 Mon Sep 17 00:00:00 2001 From: Quietust Date: Tue, 17 Jul 2012 10:27:30 -0500 Subject: [PATCH 052/122] Make indentation consistent (spaces), only display "not enabled" error if you actually try to do something --- plugins/autolabor.cpp | 1780 +++++++++++++++++++++-------------------- 1 file changed, 896 insertions(+), 884 deletions(-) diff --git a/plugins/autolabor.cpp b/plugins/autolabor.cpp index 3bae1e1b3..9317c595c 100644 --- a/plugins/autolabor.cpp +++ b/plugins/autolabor.cpp @@ -90,265 +90,265 @@ command_result autolabor (color_ostream &out, std::vector & parame DFHACK_PLUGIN("autolabor"); enum labor_mode { - DISABLE, - HAULERS, - AUTOMATIC, + DISABLE, + HAULERS, + AUTOMATIC, }; enum dwarf_state { - // Ready for a new task - IDLE, + // Ready for a new task + IDLE, - // Busy with a useful task - BUSY, + // Busy with a useful task + BUSY, - // In the military, can't work - MILITARY, + // In the military, can't work + MILITARY, - // Child or noble, can't work - CHILD, + // Child or noble, can't work + CHILD, - // Doing something that precludes working, may be busy for a while - OTHER + // Doing something that precludes working, may be busy for a while + OTHER }; const int NUM_STATE = 5; static const char *state_names[] = { - "IDLE", - "BUSY", - "MILITARY", - "CHILD", - "OTHER", + "IDLE", + "BUSY", + "MILITARY", + "CHILD", + "OTHER", }; static const dwarf_state dwarf_states[] = { - BUSY /* CarveFortification */, - BUSY /* DetailWall */, - BUSY /* DetailFloor */, - BUSY /* Dig */, - BUSY /* CarveUpwardStaircase */, - BUSY /* CarveDownwardStaircase */, - BUSY /* CarveUpDownStaircase */, - BUSY /* CarveRamp */, - BUSY /* DigChannel */, - BUSY /* FellTree */, - BUSY /* GatherPlants */, - BUSY /* RemoveConstruction */, - BUSY /* CollectWebs */, - BUSY /* BringItemToDepot */, - BUSY /* BringItemToShop */, - OTHER /* Eat */, - OTHER /* GetProvisions */, - OTHER /* Drink */, - OTHER /* Drink2 */, - OTHER /* FillWaterskin */, - OTHER /* FillWaterskin2 */, - OTHER /* Sleep */, - BUSY /* CollectSand */, - BUSY /* Fish */, - BUSY /* Hunt */, - OTHER /* HuntVermin */, - BUSY /* Kidnap */, - BUSY /* BeatCriminal */, - BUSY /* StartingFistFight */, - BUSY /* CollectTaxes */, - BUSY /* GuardTaxCollector */, - BUSY /* CatchLiveLandAnimal */, - BUSY /* CatchLiveFish */, - BUSY /* ReturnKill */, - BUSY /* CheckChest */, - BUSY /* StoreOwnedItem */, - BUSY /* PlaceItemInTomb */, - BUSY /* StoreItemInStockpile */, - BUSY /* StoreItemInBag */, - BUSY /* StoreItemInHospital */, - BUSY /* StoreItemInChest */, - BUSY /* StoreItemInCabinet */, - BUSY /* StoreWeapon */, - BUSY /* StoreArmor */, - BUSY /* StoreItemInBarrel */, - BUSY /* StoreItemInBin */, - BUSY /* SeekArtifact */, - BUSY /* SeekInfant */, - OTHER /* AttendParty */, - OTHER /* GoShopping */, - OTHER /* GoShopping2 */, - BUSY /* Clean */, - OTHER /* Rest */, - BUSY /* PickupEquipment */, - BUSY /* DumpItem */, - OTHER /* StrangeMoodCrafter */, - OTHER /* StrangeMoodJeweller */, - OTHER /* StrangeMoodForge */, - OTHER /* StrangeMoodMagmaForge */, - OTHER /* StrangeMoodBrooding */, - OTHER /* StrangeMoodFell */, - OTHER /* StrangeMoodCarpenter */, - OTHER /* StrangeMoodMason */, - OTHER /* StrangeMoodBowyer */, - OTHER /* StrangeMoodTanner */, - OTHER /* StrangeMoodWeaver */, - OTHER /* StrangeMoodGlassmaker */, - OTHER /* StrangeMoodMechanics */, - BUSY /* ConstructBuilding */, - BUSY /* ConstructDoor */, - BUSY /* ConstructFloodgate */, - BUSY /* ConstructBed */, - BUSY /* ConstructThrone */, - BUSY /* ConstructCoffin */, - BUSY /* ConstructTable */, - BUSY /* ConstructChest */, - BUSY /* ConstructBin */, - BUSY /* ConstructArmorStand */, - BUSY /* ConstructWeaponRack */, - BUSY /* ConstructCabinet */, - BUSY /* ConstructStatue */, - BUSY /* ConstructBlocks */, - BUSY /* MakeRawGlass */, - BUSY /* MakeCrafts */, - BUSY /* MintCoins */, - BUSY /* CutGems */, - BUSY /* CutGlass */, - BUSY /* EncrustWithGems */, - BUSY /* EncrustWithGlass */, - BUSY /* DestroyBuilding */, - BUSY /* SmeltOre */, - BUSY /* MeltMetalObject */, - BUSY /* ExtractMetalStrands */, - BUSY /* PlantSeeds */, - BUSY /* HarvestPlants */, - BUSY /* TrainHuntingAnimal */, - BUSY /* TrainWarAnimal */, - BUSY /* MakeWeapon */, - BUSY /* ForgeAnvil */, - BUSY /* ConstructCatapultParts */, - BUSY /* ConstructBallistaParts */, - BUSY /* MakeArmor */, - BUSY /* MakeHelm */, - BUSY /* MakePants */, - BUSY /* StudWith */, - BUSY /* ButcherAnimal */, - BUSY /* PrepareRawFish */, - BUSY /* MillPlants */, - BUSY /* BaitTrap */, - BUSY /* MilkCreature */, - BUSY /* MakeCheese */, - BUSY /* ProcessPlants */, - BUSY /* ProcessPlantsBag */, - BUSY /* ProcessPlantsVial */, - BUSY /* ProcessPlantsBarrel */, - BUSY /* PrepareMeal */, - BUSY /* WeaveCloth */, - BUSY /* MakeGloves */, - BUSY /* MakeShoes */, - BUSY /* MakeShield */, - BUSY /* MakeCage */, - BUSY /* MakeChain */, - BUSY /* MakeFlask */, - BUSY /* MakeGoblet */, - BUSY /* MakeInstrument */, - BUSY /* MakeToy */, - BUSY /* MakeAnimalTrap */, - BUSY /* MakeBarrel */, - BUSY /* MakeBucket */, - BUSY /* MakeWindow */, - BUSY /* MakeTotem */, - BUSY /* MakeAmmo */, - BUSY /* DecorateWith */, - BUSY /* MakeBackpack */, - BUSY /* MakeQuiver */, - BUSY /* MakeBallistaArrowHead */, - BUSY /* AssembleSiegeAmmo */, - BUSY /* LoadCatapult */, - BUSY /* LoadBallista */, - BUSY /* FireCatapult */, - BUSY /* FireBallista */, - BUSY /* ConstructMechanisms */, - BUSY /* MakeTrapComponent */, - BUSY /* LoadCageTrap */, - BUSY /* LoadStoneTrap */, - BUSY /* LoadWeaponTrap */, - BUSY /* CleanTrap */, - BUSY /* CastSpell */, - BUSY /* LinkBuildingToTrigger */, - BUSY /* PullLever */, - BUSY /* BrewDrink */, - BUSY /* ExtractFromPlants */, - BUSY /* ExtractFromRawFish */, - BUSY /* ExtractFromLandAnimal */, - BUSY /* TameVermin */, - BUSY /* TameAnimal */, - BUSY /* ChainAnimal */, - BUSY /* UnchainAnimal */, - BUSY /* UnchainPet */, - BUSY /* ReleaseLargeCreature */, - BUSY /* ReleasePet */, - BUSY /* ReleaseSmallCreature */, - BUSY /* HandleSmallCreature */, - BUSY /* HandleLargeCreature */, - BUSY /* CageLargeCreature */, - BUSY /* CageSmallCreature */, - BUSY /* RecoverWounded */, - BUSY /* DiagnosePatient */, - BUSY /* ImmobilizeBreak */, - BUSY /* DressWound */, - BUSY /* CleanPatient */, - BUSY /* Surgery */, - BUSY /* Suture */, - BUSY /* SetBone */, - BUSY /* PlaceInTraction */, - BUSY /* DrainAquarium */, - BUSY /* FillAquarium */, - BUSY /* FillPond */, - BUSY /* GiveWater */, - BUSY /* GiveFood */, - BUSY /* GiveWater2 */, - BUSY /* GiveFood2 */, - BUSY /* RecoverPet */, - BUSY /* PitLargeAnimal */, - BUSY /* PitSmallAnimal */, - BUSY /* SlaughterAnimal */, - BUSY /* MakeCharcoal */, - BUSY /* MakeAsh */, - BUSY /* MakeLye */, - BUSY /* MakePotashFromLye */, - BUSY /* FertilizeField */, - BUSY /* MakePotashFromAsh */, - BUSY /* DyeThread */, - BUSY /* DyeCloth */, - BUSY /* SewImage */, - BUSY /* MakePipeSection */, - BUSY /* OperatePump */, - OTHER /* ManageWorkOrders */, - OTHER /* UpdateStockpileRecords */, - OTHER /* TradeAtDepot */, - BUSY /* ConstructHatchCover */, - BUSY /* ConstructGrate */, - BUSY /* RemoveStairs */, - BUSY /* ConstructQuern */, - BUSY /* ConstructMillstone */, - BUSY /* ConstructSplint */, - BUSY /* ConstructCrutch */, - BUSY /* ConstructTractionBench */, - BUSY /* CleanSelf */, - BUSY /* BringCrutch */, - BUSY /* ApplyCast */, - BUSY /* CustomReaction */, - BUSY /* ConstructSlab */, - BUSY /* EngraveSlab */, - BUSY /* ShearCreature */, - BUSY /* SpinThread */, - BUSY /* PenLargeAnimal */, - BUSY /* PenSmallAnimal */, - BUSY /* MakeTool */, - BUSY /* CollectClay */, - BUSY /* InstallColonyInHive */, - BUSY /* CollectHiveProducts */, - OTHER /* CauseTrouble */, - OTHER /* DrinkBlood */, - OTHER /* ReportCrime */, - OTHER /* ExecuteCriminal */, + BUSY /* CarveFortification */, + BUSY /* DetailWall */, + BUSY /* DetailFloor */, + BUSY /* Dig */, + BUSY /* CarveUpwardStaircase */, + BUSY /* CarveDownwardStaircase */, + BUSY /* CarveUpDownStaircase */, + BUSY /* CarveRamp */, + BUSY /* DigChannel */, + BUSY /* FellTree */, + BUSY /* GatherPlants */, + BUSY /* RemoveConstruction */, + BUSY /* CollectWebs */, + BUSY /* BringItemToDepot */, + BUSY /* BringItemToShop */, + OTHER /* Eat */, + OTHER /* GetProvisions */, + OTHER /* Drink */, + OTHER /* Drink2 */, + OTHER /* FillWaterskin */, + OTHER /* FillWaterskin2 */, + OTHER /* Sleep */, + BUSY /* CollectSand */, + BUSY /* Fish */, + BUSY /* Hunt */, + OTHER /* HuntVermin */, + BUSY /* Kidnap */, + BUSY /* BeatCriminal */, + BUSY /* StartingFistFight */, + BUSY /* CollectTaxes */, + BUSY /* GuardTaxCollector */, + BUSY /* CatchLiveLandAnimal */, + BUSY /* CatchLiveFish */, + BUSY /* ReturnKill */, + BUSY /* CheckChest */, + BUSY /* StoreOwnedItem */, + BUSY /* PlaceItemInTomb */, + BUSY /* StoreItemInStockpile */, + BUSY /* StoreItemInBag */, + BUSY /* StoreItemInHospital */, + BUSY /* StoreItemInChest */, + BUSY /* StoreItemInCabinet */, + BUSY /* StoreWeapon */, + BUSY /* StoreArmor */, + BUSY /* StoreItemInBarrel */, + BUSY /* StoreItemInBin */, + BUSY /* SeekArtifact */, + BUSY /* SeekInfant */, + OTHER /* AttendParty */, + OTHER /* GoShopping */, + OTHER /* GoShopping2 */, + BUSY /* Clean */, + OTHER /* Rest */, + BUSY /* PickupEquipment */, + BUSY /* DumpItem */, + OTHER /* StrangeMoodCrafter */, + OTHER /* StrangeMoodJeweller */, + OTHER /* StrangeMoodForge */, + OTHER /* StrangeMoodMagmaForge */, + OTHER /* StrangeMoodBrooding */, + OTHER /* StrangeMoodFell */, + OTHER /* StrangeMoodCarpenter */, + OTHER /* StrangeMoodMason */, + OTHER /* StrangeMoodBowyer */, + OTHER /* StrangeMoodTanner */, + OTHER /* StrangeMoodWeaver */, + OTHER /* StrangeMoodGlassmaker */, + OTHER /* StrangeMoodMechanics */, + BUSY /* ConstructBuilding */, + BUSY /* ConstructDoor */, + BUSY /* ConstructFloodgate */, + BUSY /* ConstructBed */, + BUSY /* ConstructThrone */, + BUSY /* ConstructCoffin */, + BUSY /* ConstructTable */, + BUSY /* ConstructChest */, + BUSY /* ConstructBin */, + BUSY /* ConstructArmorStand */, + BUSY /* ConstructWeaponRack */, + BUSY /* ConstructCabinet */, + BUSY /* ConstructStatue */, + BUSY /* ConstructBlocks */, + BUSY /* MakeRawGlass */, + BUSY /* MakeCrafts */, + BUSY /* MintCoins */, + BUSY /* CutGems */, + BUSY /* CutGlass */, + BUSY /* EncrustWithGems */, + BUSY /* EncrustWithGlass */, + BUSY /* DestroyBuilding */, + BUSY /* SmeltOre */, + BUSY /* MeltMetalObject */, + BUSY /* ExtractMetalStrands */, + BUSY /* PlantSeeds */, + BUSY /* HarvestPlants */, + BUSY /* TrainHuntingAnimal */, + BUSY /* TrainWarAnimal */, + BUSY /* MakeWeapon */, + BUSY /* ForgeAnvil */, + BUSY /* ConstructCatapultParts */, + BUSY /* ConstructBallistaParts */, + BUSY /* MakeArmor */, + BUSY /* MakeHelm */, + BUSY /* MakePants */, + BUSY /* StudWith */, + BUSY /* ButcherAnimal */, + BUSY /* PrepareRawFish */, + BUSY /* MillPlants */, + BUSY /* BaitTrap */, + BUSY /* MilkCreature */, + BUSY /* MakeCheese */, + BUSY /* ProcessPlants */, + BUSY /* ProcessPlantsBag */, + BUSY /* ProcessPlantsVial */, + BUSY /* ProcessPlantsBarrel */, + BUSY /* PrepareMeal */, + BUSY /* WeaveCloth */, + BUSY /* MakeGloves */, + BUSY /* MakeShoes */, + BUSY /* MakeShield */, + BUSY /* MakeCage */, + BUSY /* MakeChain */, + BUSY /* MakeFlask */, + BUSY /* MakeGoblet */, + BUSY /* MakeInstrument */, + BUSY /* MakeToy */, + BUSY /* MakeAnimalTrap */, + BUSY /* MakeBarrel */, + BUSY /* MakeBucket */, + BUSY /* MakeWindow */, + BUSY /* MakeTotem */, + BUSY /* MakeAmmo */, + BUSY /* DecorateWith */, + BUSY /* MakeBackpack */, + BUSY /* MakeQuiver */, + BUSY /* MakeBallistaArrowHead */, + BUSY /* AssembleSiegeAmmo */, + BUSY /* LoadCatapult */, + BUSY /* LoadBallista */, + BUSY /* FireCatapult */, + BUSY /* FireBallista */, + BUSY /* ConstructMechanisms */, + BUSY /* MakeTrapComponent */, + BUSY /* LoadCageTrap */, + BUSY /* LoadStoneTrap */, + BUSY /* LoadWeaponTrap */, + BUSY /* CleanTrap */, + BUSY /* CastSpell */, + BUSY /* LinkBuildingToTrigger */, + BUSY /* PullLever */, + BUSY /* BrewDrink */, + BUSY /* ExtractFromPlants */, + BUSY /* ExtractFromRawFish */, + BUSY /* ExtractFromLandAnimal */, + BUSY /* TameVermin */, + BUSY /* TameAnimal */, + BUSY /* ChainAnimal */, + BUSY /* UnchainAnimal */, + BUSY /* UnchainPet */, + BUSY /* ReleaseLargeCreature */, + BUSY /* ReleasePet */, + BUSY /* ReleaseSmallCreature */, + BUSY /* HandleSmallCreature */, + BUSY /* HandleLargeCreature */, + BUSY /* CageLargeCreature */, + BUSY /* CageSmallCreature */, + BUSY /* RecoverWounded */, + BUSY /* DiagnosePatient */, + BUSY /* ImmobilizeBreak */, + BUSY /* DressWound */, + BUSY /* CleanPatient */, + BUSY /* Surgery */, + BUSY /* Suture */, + BUSY /* SetBone */, + BUSY /* PlaceInTraction */, + BUSY /* DrainAquarium */, + BUSY /* FillAquarium */, + BUSY /* FillPond */, + BUSY /* GiveWater */, + BUSY /* GiveFood */, + BUSY /* GiveWater2 */, + BUSY /* GiveFood2 */, + BUSY /* RecoverPet */, + BUSY /* PitLargeAnimal */, + BUSY /* PitSmallAnimal */, + BUSY /* SlaughterAnimal */, + BUSY /* MakeCharcoal */, + BUSY /* MakeAsh */, + BUSY /* MakeLye */, + BUSY /* MakePotashFromLye */, + BUSY /* FertilizeField */, + BUSY /* MakePotashFromAsh */, + BUSY /* DyeThread */, + BUSY /* DyeCloth */, + BUSY /* SewImage */, + BUSY /* MakePipeSection */, + BUSY /* OperatePump */, + OTHER /* ManageWorkOrders */, + OTHER /* UpdateStockpileRecords */, + OTHER /* TradeAtDepot */, + BUSY /* ConstructHatchCover */, + BUSY /* ConstructGrate */, + BUSY /* RemoveStairs */, + BUSY /* ConstructQuern */, + BUSY /* ConstructMillstone */, + BUSY /* ConstructSplint */, + BUSY /* ConstructCrutch */, + BUSY /* ConstructTractionBench */, + BUSY /* CleanSelf */, + BUSY /* BringCrutch */, + BUSY /* ApplyCast */, + BUSY /* CustomReaction */, + BUSY /* ConstructSlab */, + BUSY /* EngraveSlab */, + BUSY /* ShearCreature */, + BUSY /* SpinThread */, + BUSY /* PenLargeAnimal */, + BUSY /* PenSmallAnimal */, + BUSY /* MakeTool */, + BUSY /* CollectClay */, + BUSY /* InstallColonyInHive */, + BUSY /* CollectHiveProducts */, + OTHER /* CauseTrouble */, + OTHER /* DrinkBlood */, + OTHER /* ReportCrime */, + OTHER /* ExecuteCriminal */, BUSY /* TrainAnimal */, BUSY /* CarveTrack */, BUSY /* PushTrackVehicle */, @@ -360,106 +360,106 @@ struct labor_info { PersistentDataItem config; - bool is_exclusive; - int active_dwarfs; + bool is_exclusive; + int active_dwarfs; - labor_mode mode() { return (labor_mode) config.ival(0); } - void set_mode(labor_mode mode) { config.ival(0) = mode; } + labor_mode mode() { return (labor_mode) config.ival(0); } + void set_mode(labor_mode mode) { config.ival(0) = mode; } - int minimum_dwarfs() { return config.ival(1); } - void set_minimum_dwarfs(int minimum_dwarfs) { config.ival(1) = minimum_dwarfs; } + int minimum_dwarfs() { return config.ival(1); } + void set_minimum_dwarfs(int minimum_dwarfs) { config.ival(1) = minimum_dwarfs; } - int maximum_dwarfs() { return config.ival(2); } - void set_maximum_dwarfs(int maximum_dwarfs) { config.ival(2) = maximum_dwarfs; } + int maximum_dwarfs() { return config.ival(2); } + void set_maximum_dwarfs(int maximum_dwarfs) { config.ival(2) = maximum_dwarfs; } }; struct labor_default { - labor_mode mode; - bool is_exclusive; - int minimum_dwarfs; - int maximum_dwarfs; - int active_dwarfs; + labor_mode mode; + bool is_exclusive; + int minimum_dwarfs; + int maximum_dwarfs; + int active_dwarfs; }; static std::vector labor_infos; static const struct labor_default default_labor_infos[] = { - /* MINE */ {AUTOMATIC, true, 2, 200, 0}, - /* HAUL_STONE */ {HAULERS, false, 1, 200, 0}, - /* HAUL_WOOD */ {HAULERS, false, 1, 200, 0}, - /* HAUL_BODY */ {HAULERS, false, 1, 200, 0}, - /* HAUL_FOOD */ {HAULERS, false, 1, 200, 0}, - /* HAUL_REFUSE */ {HAULERS, false, 1, 200, 0}, - /* HAUL_ITEM */ {HAULERS, false, 1, 200, 0}, - /* HAUL_FURNITURE */ {HAULERS, false, 1, 200, 0}, - /* HAUL_ANIMAL */ {HAULERS, false, 1, 200, 0}, - /* CLEAN */ {HAULERS, false, 1, 200, 0}, - /* CUTWOOD */ {AUTOMATIC, true, 1, 200, 0}, - /* CARPENTER */ {AUTOMATIC, false, 1, 200, 0}, - /* DETAIL */ {AUTOMATIC, false, 1, 200, 0}, - /* MASON */ {AUTOMATIC, false, 1, 200, 0}, - /* ARCHITECT */ {AUTOMATIC, false, 1, 200, 0}, - /* ANIMALTRAIN */ {AUTOMATIC, false, 1, 200, 0}, - /* ANIMALCARE */ {AUTOMATIC, false, 1, 200, 0}, - /* DIAGNOSE */ {AUTOMATIC, false, 1, 200, 0}, - /* SURGERY */ {AUTOMATIC, false, 1, 200, 0}, - /* BONE_SETTING */ {AUTOMATIC, false, 1, 200, 0}, - /* SUTURING */ {AUTOMATIC, false, 1, 200, 0}, - /* DRESSING_WOUNDS */ {AUTOMATIC, false, 1, 200, 0}, - /* FEED_WATER_CIVILIANS */ {AUTOMATIC, false, 200, 200, 0}, - /* RECOVER_WOUNDED */ {HAULERS, false, 1, 200, 0}, - /* BUTCHER */ {AUTOMATIC, false, 1, 200, 0}, - /* TRAPPER */ {AUTOMATIC, false, 1, 200, 0}, - /* DISSECT_VERMIN */ {AUTOMATIC, false, 1, 200, 0}, - /* LEATHER */ {AUTOMATIC, false, 1, 200, 0}, - /* TANNER */ {AUTOMATIC, false, 1, 200, 0}, - /* BREWER */ {AUTOMATIC, false, 1, 200, 0}, - /* ALCHEMIST */ {AUTOMATIC, false, 1, 200, 0}, - /* SOAP_MAKER */ {AUTOMATIC, false, 1, 200, 0}, - /* WEAVER */ {AUTOMATIC, false, 1, 200, 0}, - /* CLOTHESMAKER */ {AUTOMATIC, false, 1, 200, 0}, - /* MILLER */ {AUTOMATIC, false, 1, 200, 0}, - /* PROCESS_PLANT */ {AUTOMATIC, false, 1, 200, 0}, - /* MAKE_CHEESE */ {AUTOMATIC, false, 1, 200, 0}, - /* MILK */ {AUTOMATIC, false, 1, 200, 0}, - /* COOK */ {AUTOMATIC, false, 1, 200, 0}, - /* PLANT */ {AUTOMATIC, false, 1, 200, 0}, - /* HERBALIST */ {AUTOMATIC, false, 1, 200, 0}, - /* FISH */ {AUTOMATIC, false, 1, 1, 0}, - /* CLEAN_FISH */ {AUTOMATIC, false, 1, 200, 0}, - /* DISSECT_FISH */ {AUTOMATIC, false, 1, 200, 0}, - /* HUNT */ {AUTOMATIC, true, 1, 1, 0}, - /* SMELT */ {AUTOMATIC, false, 1, 200, 0}, - /* FORGE_WEAPON */ {AUTOMATIC, false, 1, 200, 0}, - /* FORGE_ARMOR */ {AUTOMATIC, false, 1, 200, 0}, - /* FORGE_FURNITURE */ {AUTOMATIC, false, 1, 200, 0}, - /* METAL_CRAFT */ {AUTOMATIC, false, 1, 200, 0}, - /* CUT_GEM */ {AUTOMATIC, false, 1, 200, 0}, - /* ENCRUST_GEM */ {AUTOMATIC, false, 1, 200, 0}, - /* WOOD_CRAFT */ {AUTOMATIC, false, 1, 200, 0}, - /* STONE_CRAFT */ {AUTOMATIC, false, 1, 200, 0}, - /* BONE_CARVE */ {AUTOMATIC, false, 1, 200, 0}, - /* GLASSMAKER */ {AUTOMATIC, false, 1, 200, 0}, - /* EXTRACT_STRAND */ {AUTOMATIC, false, 1, 200, 0}, - /* SIEGECRAFT */ {AUTOMATIC, false, 1, 200, 0}, - /* SIEGEOPERATE */ {AUTOMATIC, false, 1, 200, 0}, - /* BOWYER */ {AUTOMATIC, false, 1, 200, 0}, - /* MECHANIC */ {AUTOMATIC, false, 1, 200, 0}, - /* POTASH_MAKING */ {AUTOMATIC, false, 1, 200, 0}, - /* LYE_MAKING */ {AUTOMATIC, false, 1, 200, 0}, - /* DYER */ {AUTOMATIC, false, 1, 200, 0}, - /* BURN_WOOD */ {AUTOMATIC, false, 1, 200, 0}, - /* OPERATE_PUMP */ {AUTOMATIC, false, 1, 200, 0}, - /* SHEARER */ {AUTOMATIC, false, 1, 200, 0}, - /* SPINNER */ {AUTOMATIC, false, 1, 200, 0}, - /* POTTERY */ {AUTOMATIC, false, 1, 200, 0}, - /* GLAZING */ {AUTOMATIC, false, 1, 200, 0}, - /* PRESSING */ {AUTOMATIC, false, 1, 200, 0}, - /* BEEKEEPING */ {AUTOMATIC, false, 1, 1, 0}, // reduce risk of stuck beekeepers (see http://www.bay12games.com/dwarves/mantisbt/view.php?id=3981) - /* WAX_WORKING */ {AUTOMATIC, false, 1, 200, 0}, - /* PUSH_HAUL_VEHICLES */ {HAULERS, false, 1, 200, 0} + /* MINE */ {AUTOMATIC, true, 2, 200, 0}, + /* HAUL_STONE */ {HAULERS, false, 1, 200, 0}, + /* HAUL_WOOD */ {HAULERS, false, 1, 200, 0}, + /* HAUL_BODY */ {HAULERS, false, 1, 200, 0}, + /* HAUL_FOOD */ {HAULERS, false, 1, 200, 0}, + /* HAUL_REFUSE */ {HAULERS, false, 1, 200, 0}, + /* HAUL_ITEM */ {HAULERS, false, 1, 200, 0}, + /* HAUL_FURNITURE */ {HAULERS, false, 1, 200, 0}, + /* HAUL_ANIMAL */ {HAULERS, false, 1, 200, 0}, + /* CLEAN */ {HAULERS, false, 1, 200, 0}, + /* CUTWOOD */ {AUTOMATIC, true, 1, 200, 0}, + /* CARPENTER */ {AUTOMATIC, false, 1, 200, 0}, + /* DETAIL */ {AUTOMATIC, false, 1, 200, 0}, + /* MASON */ {AUTOMATIC, false, 1, 200, 0}, + /* ARCHITECT */ {AUTOMATIC, false, 1, 200, 0}, + /* ANIMALTRAIN */ {AUTOMATIC, false, 1, 200, 0}, + /* ANIMALCARE */ {AUTOMATIC, false, 1, 200, 0}, + /* DIAGNOSE */ {AUTOMATIC, false, 1, 200, 0}, + /* SURGERY */ {AUTOMATIC, false, 1, 200, 0}, + /* BONE_SETTING */ {AUTOMATIC, false, 1, 200, 0}, + /* SUTURING */ {AUTOMATIC, false, 1, 200, 0}, + /* DRESSING_WOUNDS */ {AUTOMATIC, false, 1, 200, 0}, + /* FEED_WATER_CIVILIANS */ {AUTOMATIC, false, 200, 200, 0}, + /* RECOVER_WOUNDED */ {HAULERS, false, 1, 200, 0}, + /* BUTCHER */ {AUTOMATIC, false, 1, 200, 0}, + /* TRAPPER */ {AUTOMATIC, false, 1, 200, 0}, + /* DISSECT_VERMIN */ {AUTOMATIC, false, 1, 200, 0}, + /* LEATHER */ {AUTOMATIC, false, 1, 200, 0}, + /* TANNER */ {AUTOMATIC, false, 1, 200, 0}, + /* BREWER */ {AUTOMATIC, false, 1, 200, 0}, + /* ALCHEMIST */ {AUTOMATIC, false, 1, 200, 0}, + /* SOAP_MAKER */ {AUTOMATIC, false, 1, 200, 0}, + /* WEAVER */ {AUTOMATIC, false, 1, 200, 0}, + /* CLOTHESMAKER */ {AUTOMATIC, false, 1, 200, 0}, + /* MILLER */ {AUTOMATIC, false, 1, 200, 0}, + /* PROCESS_PLANT */ {AUTOMATIC, false, 1, 200, 0}, + /* MAKE_CHEESE */ {AUTOMATIC, false, 1, 200, 0}, + /* MILK */ {AUTOMATIC, false, 1, 200, 0}, + /* COOK */ {AUTOMATIC, false, 1, 200, 0}, + /* PLANT */ {AUTOMATIC, false, 1, 200, 0}, + /* HERBALIST */ {AUTOMATIC, false, 1, 200, 0}, + /* FISH */ {AUTOMATIC, false, 1, 1, 0}, + /* CLEAN_FISH */ {AUTOMATIC, false, 1, 200, 0}, + /* DISSECT_FISH */ {AUTOMATIC, false, 1, 200, 0}, + /* HUNT */ {AUTOMATIC, true, 1, 1, 0}, + /* SMELT */ {AUTOMATIC, false, 1, 200, 0}, + /* FORGE_WEAPON */ {AUTOMATIC, false, 1, 200, 0}, + /* FORGE_ARMOR */ {AUTOMATIC, false, 1, 200, 0}, + /* FORGE_FURNITURE */ {AUTOMATIC, false, 1, 200, 0}, + /* METAL_CRAFT */ {AUTOMATIC, false, 1, 200, 0}, + /* CUT_GEM */ {AUTOMATIC, false, 1, 200, 0}, + /* ENCRUST_GEM */ {AUTOMATIC, false, 1, 200, 0}, + /* WOOD_CRAFT */ {AUTOMATIC, false, 1, 200, 0}, + /* STONE_CRAFT */ {AUTOMATIC, false, 1, 200, 0}, + /* BONE_CARVE */ {AUTOMATIC, false, 1, 200, 0}, + /* GLASSMAKER */ {AUTOMATIC, false, 1, 200, 0}, + /* EXTRACT_STRAND */ {AUTOMATIC, false, 1, 200, 0}, + /* SIEGECRAFT */ {AUTOMATIC, false, 1, 200, 0}, + /* SIEGEOPERATE */ {AUTOMATIC, false, 1, 200, 0}, + /* BOWYER */ {AUTOMATIC, false, 1, 200, 0}, + /* MECHANIC */ {AUTOMATIC, false, 1, 200, 0}, + /* POTASH_MAKING */ {AUTOMATIC, false, 1, 200, 0}, + /* LYE_MAKING */ {AUTOMATIC, false, 1, 200, 0}, + /* DYER */ {AUTOMATIC, false, 1, 200, 0}, + /* BURN_WOOD */ {AUTOMATIC, false, 1, 200, 0}, + /* OPERATE_PUMP */ {AUTOMATIC, false, 1, 200, 0}, + /* SHEARER */ {AUTOMATIC, false, 1, 200, 0}, + /* SPINNER */ {AUTOMATIC, false, 1, 200, 0}, + /* POTTERY */ {AUTOMATIC, false, 1, 200, 0}, + /* GLAZING */ {AUTOMATIC, false, 1, 200, 0}, + /* PRESSING */ {AUTOMATIC, false, 1, 200, 0}, + /* BEEKEEPING */ {AUTOMATIC, false, 1, 1, 0}, // reduce risk of stuck beekeepers (see http://www.bay12games.com/dwarves/mantisbt/view.php?id=3981) + /* WAX_WORKING */ {AUTOMATIC, false, 1, 200, 0}, + /* PUSH_HAUL_VEHICLES */ {HAULERS, false, 1, 200, 0} }; static const int responsibility_penalties[] = { @@ -492,12 +492,12 @@ static const int responsibility_penalties[] = { struct dwarf_info_t { - int highest_skill; - int total_skill; - int mastery_penalty; - int assigned_jobs; - dwarf_state state; - bool has_exclusive_labor; + int highest_skill; + int total_skill; + int mastery_penalty; + int assigned_jobs; + dwarf_state state; + bool has_exclusive_labor; int noble_penalty; // penalty for assignment due to noble status bool medical; // this dwarf has medical responsibility bool trader; // this dwarf has trade responsibility @@ -521,14 +521,14 @@ static void setOptionEnabled(ConfigFlags flag, bool on) static void cleanup_state() { - labor_infos.clear(); + labor_infos.clear(); } static void reset_labor(df::enums::unit_labor::unit_labor labor) { - labor_infos[labor].set_minimum_dwarfs(default_labor_infos[labor].minimum_dwarfs); - labor_infos[labor].set_maximum_dwarfs(default_labor_infos[labor].maximum_dwarfs); - labor_infos[labor].set_mode(default_labor_infos[labor].mode); + labor_infos[labor].set_minimum_dwarfs(default_labor_infos[labor].minimum_dwarfs); + labor_infos[labor].set_maximum_dwarfs(default_labor_infos[labor].maximum_dwarfs); + labor_infos[labor].set_mode(default_labor_infos[labor].mode); } static void init_state() @@ -539,42 +539,42 @@ static void init_state() if (config.isValid() && config.ival(0) == -1) config.ival(0) = 0; - enable_autolabor = isOptionEnabled(CF_ENABLED); + enable_autolabor = isOptionEnabled(CF_ENABLED); - if (!enable_autolabor) - return; + if (!enable_autolabor) + return; - // Load labors from save - labor_infos.resize(ARRAY_COUNT(default_labor_infos)); + // Load labors from save + labor_infos.resize(ARRAY_COUNT(default_labor_infos)); - std::vector items; + std::vector items; pworld->GetPersistentData(&items, "autolabor/labors/", true); - for (auto p = items.begin(); p != items.end(); p++) - { - string key = p->key(); - df::enums::unit_labor::unit_labor labor = (df::enums::unit_labor::unit_labor) atoi(key.substr(strlen("autolabor/labors/")).c_str()); - if (labor >= 0 && labor <= labor_infos.size()) - { - labor_infos[labor].config = *p; - labor_infos[labor].is_exclusive = default_labor_infos[labor].is_exclusive; - labor_infos[labor].active_dwarfs = 0; - } - } - - // Add default labors for those not in save + for (auto p = items.begin(); p != items.end(); p++) + { + string key = p->key(); + df::enums::unit_labor::unit_labor labor = (df::enums::unit_labor::unit_labor) atoi(key.substr(strlen("autolabor/labors/")).c_str()); + if (labor >= 0 && labor <= labor_infos.size()) + { + labor_infos[labor].config = *p; + labor_infos[labor].is_exclusive = default_labor_infos[labor].is_exclusive; + labor_infos[labor].active_dwarfs = 0; + } + } + + // Add default labors for those not in save for (int i = 0; i < ARRAY_COUNT(default_labor_infos); i++) { - if (labor_infos[i].config.isValid()) - continue; + if (labor_infos[i].config.isValid()) + continue; - std::stringstream name; - name << "autolabor/labors/" << i; + std::stringstream name; + name << "autolabor/labors/" << i; - labor_infos[i].config = pworld->AddPersistentData(name.str()); + labor_infos[i].config = pworld->AddPersistentData(name.str()); - labor_infos[i].is_exclusive = default_labor_infos[i].is_exclusive; - labor_infos[i].active_dwarfs = 0; - reset_labor((df::enums::unit_labor::unit_labor) i); + labor_infos[i].is_exclusive = default_labor_infos[i].is_exclusive; + labor_infos[i].active_dwarfs = 0; + reset_labor((df::enums::unit_labor::unit_labor) i); } } @@ -592,8 +592,8 @@ static void enable_plugin(color_ostream &out) enable_autolabor = true; out << "Enabling the plugin." << endl; - cleanup_state(); - init_state(); + cleanup_state(); + init_state(); } DFhackCExport command_result plugin_init ( color_ostream &out, std::vector &commands) @@ -608,49 +608,49 @@ DFhackCExport command_result plugin_init ( color_ostream &out, std::vector []\n" - " Set number of dwarves assigned to a labor.\n" - " autolabor haulers\n" - " Set a labor to be handled by hauler dwarves.\n" - " autolabor disable\n" - " Turn off autolabor for a specific labor.\n" - " autolabor reset\n" - " Return a labor to the default handling.\n" - " autolabor reset-all\n" - " Return all labors to the default handling.\n" - " autolabor list\n" - " List current status of all labors.\n" - " autolabor status\n" - " Show basic status information.\n" - "Function:\n" - " When enabled, autolabor periodically checks your dwarves and enables or\n" - " disables labors. It tries to keep as many dwarves as possible busy but\n" - " also tries to have dwarves specialize in specific skills.\n" - " Warning: autolabor will override any manual changes you make to labors\n" - " while it is enabled.\n" - "Examples:\n" - " autolabor MINE 2\n" - " Keep at least 2 dwarves with mining enabled.\n" - " autolabor CUT_GEM 1 1\n" - " Keep exactly 1 dwarf with gemcutting enabled.\n" - " autolabor FEED_WATER_CIVILIANS haulers\n" - " Have haulers feed and water wounded dwarves.\n" - " autolabor CUTWOOD disable\n" - " Turn off autolabor for wood cutting.\n" + " autolabor disable\n" + " Enables or disables the plugin.\n" + " autolabor []\n" + " Set number of dwarves assigned to a labor.\n" + " autolabor haulers\n" + " Set a labor to be handled by hauler dwarves.\n" + " autolabor disable\n" + " Turn off autolabor for a specific labor.\n" + " autolabor reset\n" + " Return a labor to the default handling.\n" + " autolabor reset-all\n" + " Return all labors to the default handling.\n" + " autolabor list\n" + " List current status of all labors.\n" + " autolabor status\n" + " Show basic status information.\n" + "Function:\n" + " When enabled, autolabor periodically checks your dwarves and enables or\n" + " disables labors. It tries to keep as many dwarves as possible busy but\n" + " also tries to have dwarves specialize in specific skills.\n" + " Warning: autolabor will override any manual changes you make to labors\n" + " while it is enabled.\n" + "Examples:\n" + " autolabor MINE 2\n" + " Keep at least 2 dwarves with mining enabled.\n" + " autolabor CUT_GEM 1 1\n" + " Keep exactly 1 dwarf with gemcutting enabled.\n" + " autolabor FEED_WATER_CIVILIANS haulers\n" + " Have haulers feed and water wounded dwarves.\n" + " autolabor CUTWOOD disable\n" + " Turn off autolabor for wood cutting.\n" )); - init_state(); + init_state(); return CR_OK; } DFhackCExport command_result plugin_shutdown ( color_ostream &out ) { - cleanup_state(); + cleanup_state(); - return CR_OK; + return CR_OK; } // sorting objects @@ -704,7 +704,7 @@ DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_chan DFhackCExport command_result plugin_onupdate ( color_ostream &out ) { - static int step_count = 0; + static int step_count = 0; // check run conditions if(!world || !world->map.block_index || !enable_autolabor) { @@ -712,31 +712,31 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) return CR_OK; } - if (++step_count < 60) - return CR_OK; - step_count = 0; + if (++step_count < 60) + return CR_OK; + step_count = 0; uint32_t race = ui->race_id; uint32_t civ = ui->civ_id; - std::vector dwarfs; + std::vector dwarfs; - bool has_butchers = false; - bool has_fishery = false; + bool has_butchers = false; + bool has_fishery = false; bool trader_requested = false; - for (int i = 0; i < world->buildings.all.size(); ++i) - { - df::building *build = world->buildings.all[i]; - auto type = build->getType(); - if (df::enums::building_type::Workshop == type) - { - auto subType = build->getSubtype(); - if (df::enums::workshop_type::Butchers == subType) - has_butchers = true; - if (df::enums::workshop_type::Fishery == subType) - has_fishery = true; - } + for (int i = 0; i < world->buildings.all.size(); ++i) + { + df::building *build = world->buildings.all[i]; + auto type = build->getType(); + if (df::enums::building_type::Workshop == type) + { + auto subType = build->getSubtype(); + if (df::enums::workshop_type::Butchers == subType) + has_butchers = true; + if (df::enums::workshop_type::Fishery == subType) + has_fishery = true; + } else if (df::enums::building_type::TradeDepot == type) { df::building_tradedepotst* depot = (df::building_tradedepotst*) build; @@ -744,29 +744,29 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) if (print_debug) out.print("Trade depot found and trader requested, trader will be excluded from all labors.\n"); } - } + } for (int i = 0; i < world->units.all.size(); ++i) { df::unit* cre = world->units.all[i]; - if (cre->race == race && cre->civ_id == civ && !cre->flags1.bits.marauder && !cre->flags1.bits.diplomat && !cre->flags1.bits.merchant && - !cre->flags1.bits.dead && !cre->flags1.bits.forest) { - dwarfs.push_back(cre); + if (cre->race == race && cre->civ_id == civ && !cre->flags1.bits.marauder && !cre->flags1.bits.diplomat && !cre->flags1.bits.merchant && + !cre->flags1.bits.dead && !cre->flags1.bits.forest) { + dwarfs.push_back(cre); } } - int n_dwarfs = dwarfs.size(); + int n_dwarfs = dwarfs.size(); - if (n_dwarfs == 0) - return CR_OK; + if (n_dwarfs == 0) + return CR_OK; - std::vector dwarf_info(n_dwarfs); + std::vector dwarf_info(n_dwarfs); - // Find total skill and highest skill for each dwarf. More skilled dwarves shouldn't be used for minor tasks. + // Find total skill and highest skill for each dwarf. More skilled dwarves shouldn't be used for minor tasks. - for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) - { -// assert(dwarfs[dwarf]->status.souls.size() > 0); + for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) + { +// assert(dwarfs[dwarf]->status.souls.size() > 0); // assert fails can cause DF to crash, so don't do that if (dwarfs[dwarf]->status.souls.size() <= 0) @@ -780,10 +780,10 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) for (int i = 0; i < hf->entity_links.size(); i++) { df::histfig_entity_link* hfelink = hf->entity_links.at(i); if (hfelink->getType() == df::histfig_entity_link_type::POSITION) { - df::histfig_entity_link_positionst *epos = + df::histfig_entity_link_positionst *epos = (df::histfig_entity_link_positionst*) hfelink; df::historical_entity* entity = df::historical_entity::find(epos->entity_id); - if (!entity) + if (!entity) continue; df::entity_position_assignment* assignment = binsearch_in_vector(entity->positions.assignments, epos->assignment_id); if (!assignment) @@ -792,8 +792,8 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) if (!position) continue; - for (int n = 0; n < 25; n++) - if (position->responsibilities[n]) + for (int n = 0; n < 25; n++) + if (position->responsibilities[n]) noble_penalty += responsibility_penalties[n]; if (position->responsibilities[df::entity_position_responsibility::HEALTH_MANAGEMENT]) @@ -806,420 +806,420 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) dwarf_info[dwarf].noble_penalty = noble_penalty; } - for (auto s = dwarfs[dwarf]->status.souls[0]->skills.begin(); s != dwarfs[dwarf]->status.souls[0]->skills.end(); s++) - { - df::job_skill skill = (*s)->id; + for (auto s = dwarfs[dwarf]->status.souls[0]->skills.begin(); s != dwarfs[dwarf]->status.souls[0]->skills.end(); s++) + { + df::job_skill skill = (*s)->id; - df::job_skill_class skill_class = ENUM_ATTR(job_skill, type, skill); + df::job_skill_class skill_class = ENUM_ATTR(job_skill, type, skill); - int skill_level = (*s)->rating; - int skill_experience = (*s)->experience; + int skill_level = (*s)->rating; + int skill_experience = (*s)->experience; - // Track total & highest skill among normal/medical skills. (We don't care about personal or social skills.) + // Track total & highest skill among normal/medical skills. (We don't care about personal or social skills.) - if (skill_class != df::enums::job_skill_class::Normal && skill_class != df::enums::job_skill_class::Medical) - continue; + if (skill_class != df::enums::job_skill_class::Normal && skill_class != df::enums::job_skill_class::Medical) + continue; - if (dwarf_info[dwarf].highest_skill < skill_level) - dwarf_info[dwarf].highest_skill = skill_level; - dwarf_info[dwarf].total_skill += skill_level; - } - } + if (dwarf_info[dwarf].highest_skill < skill_level) + dwarf_info[dwarf].highest_skill = skill_level; + dwarf_info[dwarf].total_skill += skill_level; + } + } - // Calculate a base penalty for using each dwarf for a task he isn't good at. + // Calculate a base penalty for using each dwarf for a task he isn't good at. - for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) - { - dwarf_info[dwarf].mastery_penalty -= 40 * dwarf_info[dwarf].highest_skill; - dwarf_info[dwarf].mastery_penalty -= 10 * dwarf_info[dwarf].total_skill; + for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) + { + dwarf_info[dwarf].mastery_penalty -= 40 * dwarf_info[dwarf].highest_skill; + dwarf_info[dwarf].mastery_penalty -= 10 * dwarf_info[dwarf].total_skill; dwarf_info[dwarf].mastery_penalty -= dwarf_info[dwarf].noble_penalty; - for (int labor = ENUM_FIRST_ITEM(unit_labor); labor <= ENUM_LAST_ITEM(unit_labor); labor++) - { - if (labor == df::enums::unit_labor::NONE) - continue; + for (int labor = ENUM_FIRST_ITEM(unit_labor); labor <= ENUM_LAST_ITEM(unit_labor); labor++) + { + if (labor == df::enums::unit_labor::NONE) + continue; /* - assert(labor >= 0); - assert(labor < ARRAY_COUNT(labor_infos)); - */ - - if (labor_infos[labor].is_exclusive && dwarfs[dwarf]->status.labors[labor]) - dwarf_info[dwarf].mastery_penalty -= 100; - } - } - - // Find the activity state for each dwarf. It's important to get this right - a dwarf who we think is IDLE but - // can't work will gum everything up. In the future I might add code to auto-detect slacker dwarves. - - state_count.clear(); - state_count.resize(NUM_STATE); - - for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) - { - bool is_on_break = false; - - for (auto p = dwarfs[dwarf]->status.misc_traits.begin(); p < dwarfs[dwarf]->status.misc_traits.end(); p++) - { - // 7 / 0x7 = Newly arrived migrant, will not work yet - // 17 / 0x11 = On break - if ((*p)->id == 0x07 || (*p)->id == 0x11) - is_on_break = true; - } - - if (dwarfs[dwarf]->profession == df::enums::profession::BABY || - dwarfs[dwarf]->profession == df::enums::profession::CHILD || - dwarfs[dwarf]->profession == df::enums::profession::DRUNK) - { - dwarf_info[dwarf].state = CHILD; - } - else if (ENUM_ATTR(profession, military, dwarfs[dwarf]->profession)) - dwarf_info[dwarf].state = MILITARY; - else if (dwarfs[dwarf]->job.current_job == NULL) - { - if (is_on_break) - dwarf_info[dwarf].state = OTHER; - else if (dwarfs[dwarf]->specific_refs.size() > 0) - dwarf_info[dwarf].state = OTHER; - else - dwarf_info[dwarf].state = IDLE; - } - else - { - int job = dwarfs[dwarf]->job.current_job->job_type; + assert(labor >= 0); + assert(labor < ARRAY_COUNT(labor_infos)); + */ + + if (labor_infos[labor].is_exclusive && dwarfs[dwarf]->status.labors[labor]) + dwarf_info[dwarf].mastery_penalty -= 100; + } + } + + // Find the activity state for each dwarf. It's important to get this right - a dwarf who we think is IDLE but + // can't work will gum everything up. In the future I might add code to auto-detect slacker dwarves. + + state_count.clear(); + state_count.resize(NUM_STATE); + + for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) + { + bool is_on_break = false; + + for (auto p = dwarfs[dwarf]->status.misc_traits.begin(); p < dwarfs[dwarf]->status.misc_traits.end(); p++) + { + // 7 / 0x7 = Newly arrived migrant, will not work yet + // 17 / 0x11 = On break + if ((*p)->id == 0x07 || (*p)->id == 0x11) + is_on_break = true; + } + + if (dwarfs[dwarf]->profession == df::enums::profession::BABY || + dwarfs[dwarf]->profession == df::enums::profession::CHILD || + dwarfs[dwarf]->profession == df::enums::profession::DRUNK) + { + dwarf_info[dwarf].state = CHILD; + } + else if (ENUM_ATTR(profession, military, dwarfs[dwarf]->profession)) + dwarf_info[dwarf].state = MILITARY; + else if (dwarfs[dwarf]->job.current_job == NULL) + { + if (is_on_break) + dwarf_info[dwarf].state = OTHER; + else if (dwarfs[dwarf]->specific_refs.size() > 0) + dwarf_info[dwarf].state = OTHER; + else + dwarf_info[dwarf].state = IDLE; + } + else + { + int job = dwarfs[dwarf]->job.current_job->job_type; /* - assert(job >= 0); - assert(job < ARRAY_COUNT(dwarf_states)); - */ + assert(job >= 0); + assert(job < ARRAY_COUNT(dwarf_states)); + */ if (job >= 0 && job < ARRAY_COUNT(dwarf_states)) dwarf_info[dwarf].state = dwarf_states[job]; - else + else { out.print("Dwarf %i \"%s\" has unknown job %i\n", dwarf, dwarfs[dwarf]->name.first_name.c_str(), job); dwarf_info[dwarf].state = OTHER; } - } + } - state_count[dwarf_info[dwarf].state]++; + state_count[dwarf_info[dwarf].state]++; - if (print_debug) - out.print("Dwarf %i \"%s\": penalty %i, state %s\n", dwarf, dwarfs[dwarf]->name.first_name.c_str(), dwarf_info[dwarf].mastery_penalty, state_names[dwarf_info[dwarf].state]); - } + if (print_debug) + out.print("Dwarf %i \"%s\": penalty %i, state %s\n", dwarf, dwarfs[dwarf]->name.first_name.c_str(), dwarf_info[dwarf].mastery_penalty, state_names[dwarf_info[dwarf].state]); + } - // Generate labor -> skill mapping + // Generate labor -> skill mapping - df::job_skill labor_to_skill[ENUM_LAST_ITEM(unit_labor) + 1]; - for (int i = 0; i <= ENUM_LAST_ITEM(unit_labor); i++) - labor_to_skill[i] = df::enums::job_skill::NONE; + df::job_skill labor_to_skill[ENUM_LAST_ITEM(unit_labor) + 1]; + for (int i = 0; i <= ENUM_LAST_ITEM(unit_labor); i++) + labor_to_skill[i] = df::enums::job_skill::NONE; - FOR_ENUM_ITEMS(job_skill, skill) - { - int labor = ENUM_ATTR(job_skill, labor, skill); - if (labor != df::enums::unit_labor::NONE) - { + FOR_ENUM_ITEMS(job_skill, skill) + { + int labor = ENUM_ATTR(job_skill, labor, skill); + if (labor != df::enums::unit_labor::NONE) + { /* - assert(labor >= 0); - assert(labor < ARRAY_COUNT(labor_to_skill)); - */ + assert(labor >= 0); + assert(labor < ARRAY_COUNT(labor_to_skill)); + */ - labor_to_skill[labor] = skill; - } - } + labor_to_skill[labor] = skill; + } + } - std::vector labors; + std::vector labors; - FOR_ENUM_ITEMS(unit_labor, labor) - { - if (labor == df::enums::unit_labor::NONE) - continue; + FOR_ENUM_ITEMS(unit_labor, labor) + { + if (labor == df::enums::unit_labor::NONE) + continue; /* - assert(labor >= 0); - assert(labor < ARRAY_COUNT(labor_infos)); - */ + assert(labor >= 0); + assert(labor < ARRAY_COUNT(labor_infos)); + */ - labor_infos[labor].active_dwarfs = 0; + labor_infos[labor].active_dwarfs = 0; - labors.push_back(labor); - } + labors.push_back(labor); + } laborinfo_sorter lasorter; - std::sort(labors.begin(), labors.end(), lasorter); + std::sort(labors.begin(), labors.end(), lasorter); - // Handle DISABLED skills (just bookkeeping) - for (auto lp = labors.begin(); lp != labors.end(); ++lp) - { - auto labor = *lp; + // Handle DISABLED skills (just bookkeeping) + for (auto lp = labors.begin(); lp != labors.end(); ++lp) + { + auto labor = *lp; - if (labor_infos[labor].mode() != DISABLE) - continue; + if (labor_infos[labor].mode() != DISABLE) + continue; - for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) - { - if (dwarfs[dwarf]->status.labors[labor]) - { - if (labor_infos[labor].is_exclusive) - dwarf_info[dwarf].has_exclusive_labor = true; + for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) + { + if (dwarfs[dwarf]->status.labors[labor]) + { + if (labor_infos[labor].is_exclusive) + dwarf_info[dwarf].has_exclusive_labor = true; - dwarf_info[dwarf].assigned_jobs++; - } - } - } + dwarf_info[dwarf].assigned_jobs++; + } + } + } - // Handle all skills except those marked HAULERS + // Handle all skills except those marked HAULERS - for (auto lp = labors.begin(); lp != labors.end(); ++lp) - { - auto labor = *lp; + for (auto lp = labors.begin(); lp != labors.end(); ++lp) + { + auto labor = *lp; /* - assert(labor >= 0); - assert(labor < ARRAY_COUNT(labor_infos)); - */ - - df::job_skill skill = labor_to_skill[labor]; - - if (labor_infos[labor].mode() != AUTOMATIC) - continue; - - int best_dwarf = 0; - int best_value = -10000; - - std::vector values(n_dwarfs); - std::vector candidates; - std::map dwarf_skill; - std::vector previously_enabled(n_dwarfs); - - auto mode = labor_infos[labor].mode(); - - // Find candidate dwarfs, and calculate a preference value for each dwarf - for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) - { - if (dwarf_info[dwarf].state == CHILD) - continue; - if (dwarf_info[dwarf].state == MILITARY) - continue; - - if (labor_infos[labor].is_exclusive && dwarf_info[dwarf].has_exclusive_labor) - continue; - - int value = dwarf_info[dwarf].mastery_penalty; - - if (skill != df::enums::job_skill::NONE) - { - int skill_level = 0; - int skill_experience = 0; - - for (auto s = dwarfs[dwarf]->status.souls[0]->skills.begin(); s < dwarfs[dwarf]->status.souls[0]->skills.end(); s++) - { - if ((*s)->id == skill) - { - skill_level = (*s)->rating; - skill_experience = (*s)->experience; - break; - } - } - - dwarf_skill[dwarf] = skill_level; - - value += skill_level * 100; - value += skill_experience / 20; - if (skill_level > 0 || skill_experience > 0) - value += 200; - if (skill_level >= 15) - value += 1000 * (skill_level - 14); - } - else - { - dwarf_skill[dwarf] = 0; - } - - if (dwarfs[dwarf]->status.labors[labor]) - { - value += 5; - if (labor_infos[labor].is_exclusive) - value += 350; - } - - values[dwarf] = value; - - candidates.push_back(dwarf); - - } - - // Sort candidates by preference value + assert(labor >= 0); + assert(labor < ARRAY_COUNT(labor_infos)); + */ + + df::job_skill skill = labor_to_skill[labor]; + + if (labor_infos[labor].mode() != AUTOMATIC) + continue; + + int best_dwarf = 0; + int best_value = -10000; + + std::vector values(n_dwarfs); + std::vector candidates; + std::map dwarf_skill; + std::vector previously_enabled(n_dwarfs); + + auto mode = labor_infos[labor].mode(); + + // Find candidate dwarfs, and calculate a preference value for each dwarf + for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) + { + if (dwarf_info[dwarf].state == CHILD) + continue; + if (dwarf_info[dwarf].state == MILITARY) + continue; + + if (labor_infos[labor].is_exclusive && dwarf_info[dwarf].has_exclusive_labor) + continue; + + int value = dwarf_info[dwarf].mastery_penalty; + + if (skill != df::enums::job_skill::NONE) + { + int skill_level = 0; + int skill_experience = 0; + + for (auto s = dwarfs[dwarf]->status.souls[0]->skills.begin(); s < dwarfs[dwarf]->status.souls[0]->skills.end(); s++) + { + if ((*s)->id == skill) + { + skill_level = (*s)->rating; + skill_experience = (*s)->experience; + break; + } + } + + dwarf_skill[dwarf] = skill_level; + + value += skill_level * 100; + value += skill_experience / 20; + if (skill_level > 0 || skill_experience > 0) + value += 200; + if (skill_level >= 15) + value += 1000 * (skill_level - 14); + } + else + { + dwarf_skill[dwarf] = 0; + } + + if (dwarfs[dwarf]->status.labors[labor]) + { + value += 5; + if (labor_infos[labor].is_exclusive) + value += 350; + } + + values[dwarf] = value; + + candidates.push_back(dwarf); + + } + + // Sort candidates by preference value values_sorter ivs(values); - std::sort(candidates.begin(), candidates.end(), ivs); - - // Disable the labor on everyone - for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) - { - if (dwarf_info[dwarf].state == CHILD) - continue; - - previously_enabled[dwarf] = dwarfs[dwarf]->status.labors[labor]; - dwarfs[dwarf]->status.labors[labor] = false; - } - - int min_dwarfs = labor_infos[labor].minimum_dwarfs(); - int max_dwarfs = labor_infos[labor].maximum_dwarfs(); - - // Special - don't assign hunt without a butchers, or fish without a fishery - if (df::enums::unit_labor::HUNT == labor && !has_butchers) - min_dwarfs = max_dwarfs = 0; - if (df::enums::unit_labor::FISH == labor && !has_fishery) - min_dwarfs = max_dwarfs = 0; - - bool want_idle_dwarf = true; - if (state_count[IDLE] < 2) - want_idle_dwarf = false; - - /* - * Assign dwarfs to this labor. We assign at least the minimum number of dwarfs, in - * order of preference, and then assign additional dwarfs that meet any of these conditions: - * - The dwarf is idle and there are no idle dwarves assigned to this labor - * - The dwarf has nonzero skill associated with the labor - * - The labor is mining, hunting, or woodcutting and the dwarf currently has it enabled. - * We stop assigning dwarfs when we reach the maximum allowed. - * Note that only idle and busy dwarfs count towards the number of dwarfs. "Other" dwarfs - * (sleeping, eating, on break, etc.) will have labors assigned, but will not be counted. - * Military and children/nobles will not have labors assigned. + std::sort(candidates.begin(), candidates.end(), ivs); + + // Disable the labor on everyone + for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) + { + if (dwarf_info[dwarf].state == CHILD) + continue; + + previously_enabled[dwarf] = dwarfs[dwarf]->status.labors[labor]; + dwarfs[dwarf]->status.labors[labor] = false; + } + + int min_dwarfs = labor_infos[labor].minimum_dwarfs(); + int max_dwarfs = labor_infos[labor].maximum_dwarfs(); + + // Special - don't assign hunt without a butchers, or fish without a fishery + if (df::enums::unit_labor::HUNT == labor && !has_butchers) + min_dwarfs = max_dwarfs = 0; + if (df::enums::unit_labor::FISH == labor && !has_fishery) + min_dwarfs = max_dwarfs = 0; + + bool want_idle_dwarf = true; + if (state_count[IDLE] < 2) + want_idle_dwarf = false; + + /* + * Assign dwarfs to this labor. We assign at least the minimum number of dwarfs, in + * order of preference, and then assign additional dwarfs that meet any of these conditions: + * - The dwarf is idle and there are no idle dwarves assigned to this labor + * - The dwarf has nonzero skill associated with the labor + * - The labor is mining, hunting, or woodcutting and the dwarf currently has it enabled. + * We stop assigning dwarfs when we reach the maximum allowed. + * Note that only idle and busy dwarfs count towards the number of dwarfs. "Other" dwarfs + * (sleeping, eating, on break, etc.) will have labors assigned, but will not be counted. + * Military and children/nobles will not have labors assigned. * Dwarfs with the "health management" responsibility are always assigned DIAGNOSIS. - */ - for (int i = 0; i < candidates.size() && labor_infos[labor].active_dwarfs < max_dwarfs; i++) - { - int dwarf = candidates[i]; - - assert(dwarf >= 0); - assert(dwarf < n_dwarfs); - - bool preferred_dwarf = false; - if (want_idle_dwarf && dwarf_info[dwarf].state == IDLE) - preferred_dwarf = true; - if (dwarf_skill[dwarf] > 0) - preferred_dwarf = true; - if (previously_enabled[dwarf] && labor_infos[labor].is_exclusive) - preferred_dwarf = true; + */ + for (int i = 0; i < candidates.size() && labor_infos[labor].active_dwarfs < max_dwarfs; i++) + { + int dwarf = candidates[i]; + + assert(dwarf >= 0); + assert(dwarf < n_dwarfs); + + bool preferred_dwarf = false; + if (want_idle_dwarf && dwarf_info[dwarf].state == IDLE) + preferred_dwarf = true; + if (dwarf_skill[dwarf] > 0) + preferred_dwarf = true; + if (previously_enabled[dwarf] && labor_infos[labor].is_exclusive) + preferred_dwarf = true; if (dwarf_info[dwarf].medical && labor == df::unit_labor::DIAGNOSE) preferred_dwarf = true; if (dwarf_info[dwarf].trader && trader_requested) continue; - if (labor_infos[labor].active_dwarfs >= min_dwarfs && !preferred_dwarf) - continue; + if (labor_infos[labor].active_dwarfs >= min_dwarfs && !preferred_dwarf) + continue; - if (!dwarfs[dwarf]->status.labors[labor]) - dwarf_info[dwarf].assigned_jobs++; + if (!dwarfs[dwarf]->status.labors[labor]) + dwarf_info[dwarf].assigned_jobs++; - dwarfs[dwarf]->status.labors[labor] = true; + dwarfs[dwarf]->status.labors[labor] = true; - if (labor_infos[labor].is_exclusive) - { - dwarf_info[dwarf].has_exclusive_labor = true; - // all the exclusive labors require equipment so this should force the dorf to reequip if needed - dwarfs[dwarf]->military.pickup_flags.bits.update = 1; - } + if (labor_infos[labor].is_exclusive) + { + dwarf_info[dwarf].has_exclusive_labor = true; + // all the exclusive labors require equipment so this should force the dorf to reequip if needed + dwarfs[dwarf]->military.pickup_flags.bits.update = 1; + } - if (print_debug) - out.print("Dwarf %i \"%s\" assigned %s: value %i\n", dwarf, dwarfs[dwarf]->name.first_name.c_str(), ENUM_KEY_STR(unit_labor, labor).c_str(), values[dwarf]); + if (print_debug) + out.print("Dwarf %i \"%s\" assigned %s: value %i\n", dwarf, dwarfs[dwarf]->name.first_name.c_str(), ENUM_KEY_STR(unit_labor, labor).c_str(), values[dwarf]); - if (dwarf_info[dwarf].state == IDLE || dwarf_info[dwarf].state == BUSY) - labor_infos[labor].active_dwarfs++; + if (dwarf_info[dwarf].state == IDLE || dwarf_info[dwarf].state == BUSY) + labor_infos[labor].active_dwarfs++; - if (dwarf_info[dwarf].state == IDLE) - want_idle_dwarf = false; - } - } + if (dwarf_info[dwarf].state == IDLE) + want_idle_dwarf = false; + } + } - // Set about 1/3 of the dwarfs as haulers. The haulers have all HAULER labors enabled. Having a lot of haulers helps - // make sure that hauling jobs are handled quickly rather than building up. + // Set about 1/3 of the dwarfs as haulers. The haulers have all HAULER labors enabled. Having a lot of haulers helps + // make sure that hauling jobs are handled quickly rather than building up. - int num_haulers = state_count[IDLE] + state_count[BUSY] / 3; - if (num_haulers < 1) - num_haulers = 1; + int num_haulers = state_count[IDLE] + state_count[BUSY] / 3; + if (num_haulers < 1) + num_haulers = 1; - std::vector hauler_ids; - for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) - { + std::vector hauler_ids; + for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) + { if (dwarf_info[dwarf].trader && trader_requested) continue; - if (dwarf_info[dwarf].state == IDLE || dwarf_info[dwarf].state == BUSY) - hauler_ids.push_back(dwarf); - } + if (dwarf_info[dwarf].state == IDLE || dwarf_info[dwarf].state == BUSY) + hauler_ids.push_back(dwarf); + } dwarfinfo_sorter sorter(dwarf_info); - // Idle dwarves come first, then we sort from least-skilled to most-skilled. - std::sort(hauler_ids.begin(), hauler_ids.end(), sorter); + // Idle dwarves come first, then we sort from least-skilled to most-skilled. + std::sort(hauler_ids.begin(), hauler_ids.end(), sorter); - // don't set any haulers if everyone is off drinking or something - if (hauler_ids.size() == 0) { - num_haulers = 0; - } + // don't set any haulers if everyone is off drinking or something + if (hauler_ids.size() == 0) { + num_haulers = 0; + } - FOR_ENUM_ITEMS(unit_labor, labor) - { - if (labor == df::enums::unit_labor::NONE) - continue; + FOR_ENUM_ITEMS(unit_labor, labor) + { + if (labor == df::enums::unit_labor::NONE) + continue; /* - assert(labor >= 0); - assert(labor < ARRAY_COUNT(labor_infos)); - */ + assert(labor >= 0); + assert(labor < ARRAY_COUNT(labor_infos)); + */ - if (labor_infos[labor].mode() != HAULERS) - continue; + if (labor_infos[labor].mode() != HAULERS) + continue; + + for (int i = 0; i < num_haulers; i++) + { + assert(i < hauler_ids.size()); - for (int i = 0; i < num_haulers; i++) - { - assert(i < hauler_ids.size()); + int dwarf = hauler_ids[i]; - int dwarf = hauler_ids[i]; + assert(dwarf >= 0); + assert(dwarf < n_dwarfs); + dwarfs[dwarf]->status.labors[labor] = true; + dwarf_info[dwarf].assigned_jobs++; - assert(dwarf >= 0); - assert(dwarf < n_dwarfs); - dwarfs[dwarf]->status.labors[labor] = true; - dwarf_info[dwarf].assigned_jobs++; + if (dwarf_info[dwarf].state == IDLE || dwarf_info[dwarf].state == BUSY) + labor_infos[labor].active_dwarfs++; - if (dwarf_info[dwarf].state == IDLE || dwarf_info[dwarf].state == BUSY) - labor_infos[labor].active_dwarfs++; + if (print_debug) + out.print("Dwarf %i \"%s\" assigned %s: hauler\n", dwarf, dwarfs[dwarf]->name.first_name.c_str(), ENUM_KEY_STR(unit_labor, labor).c_str()); + } - if (print_debug) - out.print("Dwarf %i \"%s\" assigned %s: hauler\n", dwarf, dwarfs[dwarf]->name.first_name.c_str(), ENUM_KEY_STR(unit_labor, labor).c_str()); - } + for (int i = num_haulers; i < hauler_ids.size(); i++) + { + assert(i < hauler_ids.size()); - for (int i = num_haulers; i < hauler_ids.size(); i++) - { - assert(i < hauler_ids.size()); + int dwarf = hauler_ids[i]; - int dwarf = hauler_ids[i]; - - assert(dwarf >= 0); - assert(dwarf < n_dwarfs); + assert(dwarf >= 0); + assert(dwarf < n_dwarfs); - dwarfs[dwarf]->status.labors[labor] = false; - } - } + dwarfs[dwarf]->status.labors[labor] = false; + } + } - print_debug = 0; + print_debug = 0; return CR_OK; } void print_labor (df::enums::unit_labor::unit_labor labor, color_ostream &out) { - string labor_name = ENUM_KEY_STR(unit_labor, labor); - out << labor_name << ": "; - for (int i = 0; i < 20 - (int)labor_name.length(); i++) - out << ' '; - if (labor_infos[labor].mode() == DISABLE) - out << "disabled" << endl; - else - { - if (labor_infos[labor].mode() == HAULERS) - out << "haulers"; - else - out << "minimum " << labor_infos[labor].minimum_dwarfs() << ", maximum " << labor_infos[labor].maximum_dwarfs(); - out << ", currently " << labor_infos[labor].active_dwarfs << " dwarfs" << endl; - } + string labor_name = ENUM_KEY_STR(unit_labor, labor); + out << labor_name << ": "; + for (int i = 0; i < 20 - (int)labor_name.length(); i++) + out << ' '; + if (labor_infos[labor].mode() == DISABLE) + out << "disabled" << endl; + else + { + if (labor_infos[labor].mode() == HAULERS) + out << "haulers"; + else + out << "minimum " << labor_infos[labor].minimum_dwarfs() << ", maximum " << labor_infos[labor].maximum_dwarfs(); + out << ", currently " << labor_infos[labor].active_dwarfs << " dwarfs" << endl; + } } command_result autolabor (color_ostream &out, std::vector & parameters) @@ -1231,9 +1231,9 @@ command_result autolabor (color_ostream &out, std::vector & parame return CR_FAILURE; } - if (parameters.size() == 1 && - (parameters[0] == "0" || parameters[0] == "enable" || - parameters[0] == "1" || parameters[0] == "disable")) + if (parameters.size() == 1 && + (parameters[0] == "0" || parameters[0] == "enable" || + parameters[0] == "1" || parameters[0] == "disable")) { bool enable = (parameters[0] == "1" || parameters[0] == "enable"); if (enable && !enable_autolabor) @@ -1252,118 +1252,130 @@ command_result autolabor (color_ostream &out, std::vector & parame return CR_OK; } - return CR_OK; + return CR_OK; } - - if (!enable_autolabor) - { - out << "Error: The plugin is not enabled." << endl; - return CR_FAILURE; - } - - if (parameters.size() == 2 || parameters.size() == 3) { - df::enums::unit_labor::unit_labor labor = df::enums::unit_labor::NONE; - - FOR_ENUM_ITEMS(unit_labor, test_labor) - { - if (parameters[0] == ENUM_KEY_STR(unit_labor, test_labor)) - labor = test_labor; - } - - if (labor == df::enums::unit_labor::NONE) - { - out.printerr("Could not find labor %s.\n", parameters[0].c_str()); - return CR_WRONG_USAGE; - } - - if (parameters[1] == "haulers") - { - labor_infos[labor].set_mode(HAULERS); - print_labor(labor, out); - return CR_OK; - } - if (parameters[1] == "disable") - { - labor_infos[labor].set_mode(DISABLE); - print_labor(labor, out); - return CR_OK; - } - if (parameters[1] == "reset") - { - reset_labor(labor); - print_labor(labor, out); - return CR_OK; - } - - int minimum = atoi (parameters[1].c_str()); - int maximum = 200; - if (parameters.size() == 3) - maximum = atoi (parameters[2].c_str()); - - if (maximum < minimum || maximum < 0 || minimum < 0) - { - out.printerr("Syntax: autolabor []\n", maximum, minimum); - return CR_WRONG_USAGE; - } - - labor_infos[labor].set_minimum_dwarfs(minimum); - labor_infos[labor].set_maximum_dwarfs(maximum); - labor_infos[labor].set_mode(AUTOMATIC); - print_labor(labor, out); - - return CR_OK; - } - else if (parameters.size() == 1 && parameters[0] == "reset-all") { - for (int i = 0; i < labor_infos.size(); i++) - { - reset_labor((df::enums::unit_labor::unit_labor) i); - } - out << "All labors reset." << endl; - return CR_OK; - } - else if (parameters.size() == 1 && parameters[0] == "list" || parameters[0] == "status") { - if (!enable_autolabor) - { - out << "autolabor not activated." << endl; - return CR_OK; - } - - bool need_comma = 0; - for (int i = 0; i < NUM_STATE; i++) - { - if (state_count[i] == 0) - continue; - if (need_comma) - out << ", "; - out << state_count[i] << ' ' << state_names[i]; - need_comma = 1; - } - out << endl; - - if (parameters[0] == "list") - { - FOR_ENUM_ITEMS(unit_labor, labor) - { - if (labor == df::enums::unit_labor::NONE) - continue; - - print_labor(labor, out); - } - } - - return CR_OK; - } - else if (parameters.size() == 1 && parameters[0] == "debug") { - print_debug = 1; - - return CR_OK; - } - else + + if (parameters.size() == 2 || parameters.size() == 3) { + if (!enable_autolabor) + { + out << "Error: The plugin is not enabled." << endl; + return CR_FAILURE; + } + + df::enums::unit_labor::unit_labor labor = df::enums::unit_labor::NONE; + + FOR_ENUM_ITEMS(unit_labor, test_labor) + { + if (parameters[0] == ENUM_KEY_STR(unit_labor, test_labor)) + labor = test_labor; + } + + if (labor == df::enums::unit_labor::NONE) + { + out.printerr("Could not find labor %s.\n", parameters[0].c_str()); + return CR_WRONG_USAGE; + } + + if (parameters[1] == "haulers") + { + labor_infos[labor].set_mode(HAULERS); + print_labor(labor, out); + return CR_OK; + } + if (parameters[1] == "disable") + { + labor_infos[labor].set_mode(DISABLE); + print_labor(labor, out); + return CR_OK; + } + if (parameters[1] == "reset") + { + reset_labor(labor); + print_labor(labor, out); + return CR_OK; + } + + int minimum = atoi (parameters[1].c_str()); + int maximum = 200; + if (parameters.size() == 3) + maximum = atoi (parameters[2].c_str()); + + if (maximum < minimum || maximum < 0 || minimum < 0) + { + out.printerr("Syntax: autolabor []\n", maximum, minimum); + return CR_WRONG_USAGE; + } + + labor_infos[labor].set_minimum_dwarfs(minimum); + labor_infos[labor].set_maximum_dwarfs(maximum); + labor_infos[labor].set_mode(AUTOMATIC); + print_labor(labor, out); + + return CR_OK; + } + else if (parameters.size() == 1 && parameters[0] == "reset-all") { + if (!enable_autolabor) + { + out << "Error: The plugin is not enabled." << endl; + return CR_FAILURE; + } + + for (int i = 0; i < labor_infos.size(); i++) + { + reset_labor((df::enums::unit_labor::unit_labor) i); + } + out << "All labors reset." << endl; + return CR_OK; + } + else if (parameters.size() == 1 && parameters[0] == "list" || parameters[0] == "status") { + if (!enable_autolabor) + { + out << "Error: The plugin is not enabled." << endl; + return CR_FAILURE; + } + + bool need_comma = 0; + for (int i = 0; i < NUM_STATE; i++) + { + if (state_count[i] == 0) + continue; + if (need_comma) + out << ", "; + out << state_count[i] << ' ' << state_names[i]; + need_comma = 1; + } + out << endl; + + if (parameters[0] == "list") + { + FOR_ENUM_ITEMS(unit_labor, labor) + { + if (labor == df::enums::unit_labor::NONE) + continue; + + print_labor(labor, out); + } + } + + return CR_OK; + } + else if (parameters.size() == 1 && parameters[0] == "debug") { + if (!enable_autolabor) + { + out << "Error: The plugin is not enabled." << endl; + return CR_FAILURE; + } + + print_debug = 1; + + return CR_OK; + } + else { out.print("Automatically assigns labors to dwarves.\n" "Activate with 'autolabor 1', deactivate with 'autolabor 0'.\n" "Current state: %d.\n", enable_autolabor); - return CR_OK; - } + return CR_OK; + } } From bf82b2d20dbb135dc81a877feb18cf456254b70b Mon Sep 17 00:00:00 2001 From: Quietust Date: Tue, 17 Jul 2012 10:35:20 -0500 Subject: [PATCH 053/122] Sync with df-structures --- library/modules/Buildings.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/library/modules/Buildings.cpp b/library/modules/Buildings.cpp index e0afc56ed..8ec60e55b 100644 --- a/library/modules/Buildings.cpp +++ b/library/modules/Buildings.cpp @@ -991,7 +991,7 @@ bool Buildings::deconstruct(df::building *bld) // Assume: no parties. unlinkRooms(bld); // Assume: not unit destroy target - vector_erase_at(ui->unk8.unk10, linear_index(ui->unk8.unk10, bld)); + vector_erase_at(ui->tax_collection.rooms, linear_index(ui->tax_collection.rooms, bld)); // Assume: not used in punishment // Assume: not used in non-own jobs // Assume: does not affect pathfinding From 9f53f6296d77db6dace5a9d429b621513b0fe106 Mon Sep 17 00:00:00 2001 From: Warmist Date: Wed, 18 Jul 2012 21:07:27 +0300 Subject: [PATCH 054/122] Removed Console module from dfusion. --- plugins/Dfusion/dfusion.cpp | 3 - plugins/Dfusion/include/lua_Console.h | 13 --- plugins/Dfusion/luafiles/common.lua | 2 +- plugins/Dfusion/luafiles/editor.lua | 2 +- plugins/Dfusion/luafiles/init.lua | 10 +- plugins/Dfusion/src/lua_Console.cpp | 131 -------------------------- 6 files changed, 5 insertions(+), 156 deletions(-) delete mode 100644 plugins/Dfusion/include/lua_Console.h delete mode 100644 plugins/Dfusion/src/lua_Console.cpp diff --git a/plugins/Dfusion/dfusion.cpp b/plugins/Dfusion/dfusion.cpp index 2b36a9747..78c3fa8d1 100644 --- a/plugins/Dfusion/dfusion.cpp +++ b/plugins/Dfusion/dfusion.cpp @@ -1,5 +1,4 @@ #include "Core.h" -#include "Console.h" #include "Export.h" #include "PluginManager.h" #include "MemAccess.h" @@ -12,7 +11,6 @@ #include "luamain.h" -#include "lua_Console.h" #include "lua_Process.h" #include "lua_Hexsearch.h" #include "lua_Misc.h" @@ -50,7 +48,6 @@ DFhackCExport command_result plugin_init (color_ostream &out, std::vector -#include "luamain.h" - -namespace lua -{ - -void RegisterConsole(lua::state &st); - -} - -#endif \ No newline at end of file diff --git a/plugins/Dfusion/luafiles/common.lua b/plugins/Dfusion/luafiles/common.lua index 752d07cf6..7e621c4ea 100644 --- a/plugins/Dfusion/luafiles/common.lua +++ b/plugins/Dfusion/luafiles/common.lua @@ -8,7 +8,7 @@ DOUBLE=5 FLOAT=6 getline=function (inp) -return Console.lineedit(inp or "") +return dfhack.lineedit(inp or "") end io.stdin=nil diff --git a/plugins/Dfusion/luafiles/editor.lua b/plugins/Dfusion/luafiles/editor.lua index 1f004b2d5..06b07ce5e 100644 --- a/plugins/Dfusion/luafiles/editor.lua +++ b/plugins/Dfusion/luafiles/editor.lua @@ -127,7 +127,7 @@ function EditDF() tbl[i]={k,getTypename(v)} i=i+1 end - number=Console.lineedit("select item to edit (q to quit):") + number=dfhack.lineedit("select item to edit (q to quit):") if number and tonumber(number) then local entry=tbl[tonumber(number)] if entry==nil then diff --git a/plugins/Dfusion/luafiles/init.lua b/plugins/Dfusion/luafiles/init.lua index 6fa86d7ac..19f63d603 100644 --- a/plugins/Dfusion/luafiles/init.lua +++ b/plugins/Dfusion/luafiles/init.lua @@ -1,7 +1,3 @@ -Console.print = dfhack.print -Console.println = dfhack.println -Console.printerr = dfhack.printerr - function err(msg) --make local maybe... print(msg) print(debug.traceback()) @@ -30,13 +26,13 @@ function loadall(t1) --loads all non interactive plugin parts, so that later the end end function mainmenu(t1) - --Console.clear() + while true do print("No. Name Desc") for k,v in pairs(t1) do print(string.format("%3d %15s %s",k,v[1],v[2])) end - local q=Console.lineedit("Select plugin to run (q to quit):") + local q=dfhack.lineedit("Select plugin to run (q to quit):") if q=='q' then return end q=tonumber(q) if q~=nil then @@ -92,7 +88,7 @@ local f,err=load(table.concat(args,' ')) if f then f() else - Console.printerr(err) + dfhack.printerr(err) end if not INIT then diff --git a/plugins/Dfusion/src/lua_Console.cpp b/plugins/Dfusion/src/lua_Console.cpp deleted file mode 100644 index 1d52d6158..000000000 --- a/plugins/Dfusion/src/lua_Console.cpp +++ /dev/null @@ -1,131 +0,0 @@ -#include "LuaTools.h" - -#include "lua_Console.h" - -#include - -//TODO error management. Using lua error? or something other? -static DFHack::color_ostream* GetConsolePtr(lua::state &st) -{ - return DFHack::Lua::GetOutput(st); -} - -static int lua_Console_clear(lua_State *S) -{ - lua::state st(S); - DFHack::color_ostream* c=GetConsolePtr(st); - c->clear(); - return 0; -} -static int lua_Console_gotoxy(lua_State *S) -{ - lua::state st(S); - DFHack::color_ostream* c=GetConsolePtr(st); - if(c->is_console()) - { - DFHack::Console* con=static_cast(c); - con->gotoxy(st.as(1,1),st.as(1,2)); - } - return 0; -} -static int lua_Console_color(lua_State *S) -{ - lua::state st(S); - DFHack::color_ostream* c=GetConsolePtr(st); - c->color( static_cast(st.as(-1,1)) ); - return 0; -} -static int lua_Console_reset_color(lua_State *S) -{ - lua::state st(S); - DFHack::color_ostream* c=GetConsolePtr(st); - c->reset_color(); - return 0; -} -static int lua_Console_cursor(lua_State *S) -{ - lua::state st(S); - DFHack::color_ostream* c=GetConsolePtr(st); - if(c->is_console()) - { - DFHack::Console* con=static_cast(c); - con->cursor(st.as(1)); - } - return 0; -} -static int lua_Console_msleep(lua_State *S) -{ - lua::state st(S); - DFHack::color_ostream* c=GetConsolePtr(st); - if(c->is_console()) - { - DFHack::Console* con=static_cast(c); - con->msleep(st.as(1)); - } - return 0; -} -static int lua_Console_get_columns(lua_State *S) -{ - lua::state st(S); - DFHack::color_ostream* c=GetConsolePtr(st); - if(c->is_console()) - { - DFHack::Console* con=static_cast(c); - st.push(con->get_columns()); - } - return 1; -} -static int lua_Console_get_rows(lua_State *S) -{ - lua::state st(S); - DFHack::color_ostream* c=GetConsolePtr(st); - if(c->is_console()) - { - DFHack::Console* con=static_cast(c); - st.push(con->get_rows()); - } - return 1; -} -static int lua_Console_lineedit(lua_State *S) -{ - lua::state st(S); - DFHack::color_ostream* c=GetConsolePtr(st); - if(c->is_console()) - { - DFHack::Console* con=static_cast(c); - string ret; - DFHack::CommandHistory hist; - int i=con->lineedit(st.as(1),ret,hist); - st.push(ret); - st.push(i); - return 2;// dunno if len is needed... - } - else - return 0; -} -const luaL_Reg lua_console_func[]= -{ - {"clear",lua_Console_clear}, - {"gotoxy",lua_Console_gotoxy}, - {"color",lua_Console_color}, - {"reset_color",lua_Console_reset_color}, - {"cursor",lua_Console_cursor}, - {"msleep",lua_Console_msleep}, - {"get_columns",lua_Console_get_columns}, - {"get_rows",lua_Console_get_rows}, - {"lineedit",lua_Console_lineedit}, - {NULL,NULL} -}; -void lua::RegisterConsole(lua::state &st) -{ - st.getglobal("Console"); - if(st.is()) - { - st.pop(); - st.newtable(); - } - - lua::RegFunctionsLocal(st, lua_console_func); - //TODO add color consts - st.setglobal("Console"); -} From 78fc850ce20e14d7a37e44c18dc4486ee61796b4 Mon Sep 17 00:00:00 2001 From: Kelly Martin Date: Sun, 22 Jul 2012 12:16:50 -0500 Subject: [PATCH 055/122] Autolabor: dwarves who are scheduled for a meeting are automatically cleared of all labors. Labor to skill map is now generated at plugin start rather than with every iteration. Also partially refactored the code; no behavioral changes from that. --- plugins/autolabor.cpp | 641 ++++++++++++++++++++++++++++++------------ 1 file changed, 457 insertions(+), 184 deletions(-) diff --git a/plugins/autolabor.cpp b/plugins/autolabor.cpp index 2dffaafe2..fd72bd635 100644 --- a/plugins/autolabor.cpp +++ b/plugins/autolabor.cpp @@ -31,9 +31,16 @@ #include #include #include +#include +#include +#include +#include #include +#include "modules/MapCache.h" +#include "modules/Items.h" + using std::string; using std::endl; using namespace DFHack; @@ -89,6 +96,8 @@ command_result autolabor (color_ostream &out, std::vector & parame // The name string provided must correspond to the filename - autolabor.plug.so or autolabor.plug.dll in this case DFHACK_PLUGIN("autolabor"); +void generate_labor_to_skill_map(); + enum labor_mode { DISABLE, HAULERS, @@ -503,6 +512,8 @@ struct dwarf_info_t int noble_penalty; // penalty for assignment due to noble status bool medical; // this dwarf has medical responsibility bool trader; // this dwarf has trade responsibility + bool diplomacy; // this dwarf meets with diplomats + int single_labor; // this dwarf will be exclusively assigned to one labor (-1/NONE for none) }; static bool isOptionEnabled(unsigned flag) @@ -588,8 +599,37 @@ static void init_state() labor_infos[i].active_dwarfs = 0; reset_labor((df::enums::unit_labor::unit_labor) i); } + + generate_labor_to_skill_map(); + } +static df::job_skill labor_to_skill[ENUM_LAST_ITEM(unit_labor) + 1]; + +static void generate_labor_to_skill_map() +{ + // Generate labor -> skill mapping + + for (int i = 0; i <= ENUM_LAST_ITEM(unit_labor); i++) + labor_to_skill[i] = df::enums::job_skill::NONE; + + FOR_ENUM_ITEMS(job_skill, skill) + { + int labor = ENUM_ATTR(job_skill, labor, skill); + if (labor != df::enums::unit_labor::NONE) + { + /* + assert(labor >= 0); + assert(labor < ARRAY_COUNT(labor_to_skill)); + */ + + labor_to_skill[labor] = skill; + } + } + +} + + static void enable_plugin(color_ostream &out) { auto pworld = Core::getInstance().getWorld(); @@ -697,6 +737,182 @@ struct values_sorter std::vector & values; }; + +static void assign_labor(unit_labor::unit_labor labor, + int n_dwarfs, + std::vector& dwarf_info, + bool trader_requested, + std::vector& dwarfs, + bool has_butchers, + bool has_fishery, + color_ostream& out) +{ + df::job_skill skill = labor_to_skill[labor]; + + if (labor_infos[labor].mode() != AUTOMATIC) + return; + + int best_dwarf = 0; + int best_value = -10000; + + std::vector values(n_dwarfs); + std::vector candidates; + std::map dwarf_skill; + std::vector previously_enabled(n_dwarfs); + + auto mode = labor_infos[labor].mode(); + + // Find candidate dwarfs, and calculate a preference value for each dwarf + for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) + { + if (dwarf_info[dwarf].state == CHILD) + continue; + if (dwarf_info[dwarf].state == MILITARY) + continue; + if (dwarf_info[dwarf].trader && trader_requested) + continue; + if (dwarf_info[dwarf].diplomacy) + continue; + + if (labor_infos[labor].is_exclusive && dwarf_info[dwarf].has_exclusive_labor) + continue; + + int value = dwarf_info[dwarf].mastery_penalty; + + if (skill != df::enums::job_skill::NONE) + { + int skill_level = 0; + int skill_experience = 0; + + for (auto s = dwarfs[dwarf]->status.souls[0]->skills.begin(); s < dwarfs[dwarf]->status.souls[0]->skills.end(); s++) + { + if ((*s)->id == skill) + { + skill_level = (*s)->rating; + skill_experience = (*s)->experience; + break; + } + } + + dwarf_skill[dwarf] = skill_level; + + value += skill_level * 100; + value += skill_experience / 20; + if (skill_level > 0 || skill_experience > 0) + value += 200; + if (skill_level >= 15) + value += 1000 * (skill_level - 14); + } + else + { + dwarf_skill[dwarf] = 0; + } + + if (dwarfs[dwarf]->status.labors[labor]) + { + value += 5; + if (labor_infos[labor].is_exclusive) + value += 350; + } + + // bias by happiness + + value += dwarfs[dwarf]->status.happiness; + + values[dwarf] = value; + + candidates.push_back(dwarf); + + } + + // Sort candidates by preference value + values_sorter ivs(values); + std::sort(candidates.begin(), candidates.end(), ivs); + + // Disable the labor on everyone + for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) + { + if (dwarf_info[dwarf].state == CHILD) + continue; + + previously_enabled[dwarf] = dwarfs[dwarf]->status.labors[labor]; + dwarfs[dwarf]->status.labors[labor] = false; + } + + int min_dwarfs = labor_infos[labor].minimum_dwarfs(); + int max_dwarfs = labor_infos[labor].maximum_dwarfs(); + + // Special - don't assign hunt without a butchers, or fish without a fishery + if (df::enums::unit_labor::HUNT == labor && !has_butchers) + min_dwarfs = max_dwarfs = 0; + if (df::enums::unit_labor::FISH == labor && !has_fishery) + min_dwarfs = max_dwarfs = 0; + + bool want_idle_dwarf = true; + if (state_count[IDLE] < 2) + want_idle_dwarf = false; + + /* + * Assign dwarfs to this labor. We assign at least the minimum number of dwarfs, in + * order of preference, and then assign additional dwarfs that meet any of these conditions: + * - The dwarf is idle and there are no idle dwarves assigned to this labor + * - The dwarf has nonzero skill associated with the labor + * - The labor is mining, hunting, or woodcutting and the dwarf currently has it enabled. + * We stop assigning dwarfs when we reach the maximum allowed. + * Note that only idle and busy dwarfs count towards the number of dwarfs. "Other" dwarfs + * (sleeping, eating, on break, etc.) will have labors assigned, but will not be counted. + * Military and children/nobles will not have labors assigned. + * Dwarfs with the "health management" responsibility are always assigned DIAGNOSIS. + */ + for (int i = 0; i < candidates.size() && labor_infos[labor].active_dwarfs < max_dwarfs; i++) + { + int dwarf = candidates[i]; + + assert(dwarf >= 0); + assert(dwarf < n_dwarfs); + + bool preferred_dwarf = false; + if (want_idle_dwarf && dwarf_info[dwarf].state == IDLE) + preferred_dwarf = true; + if (dwarf_skill[dwarf] > 0) + preferred_dwarf = true; + if (previously_enabled[dwarf] && labor_infos[labor].is_exclusive) + preferred_dwarf = true; + if (dwarf_info[dwarf].medical && labor == df::unit_labor::DIAGNOSE) + preferred_dwarf = true; + if (dwarf_info[dwarf].trader && trader_requested) + continue; + if (dwarf_info[dwarf].diplomacy) + continue; + + if (labor_infos[labor].active_dwarfs >= min_dwarfs && !preferred_dwarf) + continue; + + if (!dwarfs[dwarf]->status.labors[labor]) + dwarf_info[dwarf].assigned_jobs++; + + dwarfs[dwarf]->status.labors[labor] = true; + + if (labor_infos[labor].is_exclusive) + { + dwarf_info[dwarf].has_exclusive_labor = true; + // all the exclusive labors require equipment so this should force the dorf to reequip if needed + dwarfs[dwarf]->military.pickup_flags.bits.update = 1; + } + + if (print_debug) + out.print("Dwarf %i \"%s\" assigned %s: value %i %s %s\n", dwarf, dwarfs[dwarf]->name.first_name.c_str(), ENUM_KEY_STR(unit_labor, labor).c_str(), values[dwarf], dwarf_info[dwarf].trader ? "(trader)" : "", dwarf_info[dwarf].diplomacy ? "(diplomacy)" : ""); + + if (dwarf_info[dwarf].state == IDLE || dwarf_info[dwarf].state == BUSY) + labor_infos[labor].active_dwarfs++; + + if (dwarf_info[dwarf].state == IDLE) + want_idle_dwarf = false; + } + +} + + DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event) { switch (event) { @@ -767,7 +983,10 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) { df::unit* cre = world->units.all[i]; if (cre->race == race && cre->civ_id == civ && !cre->flags1.bits.marauder && !cre->flags1.bits.diplomat && !cre->flags1.bits.merchant && - !cre->flags1.bits.dead && !cre->flags1.bits.forest) { + !cre->flags1.bits.dead && !cre->flags1.bits.forest) + { + if (cre->burrows.size() > 0) + continue; // dwarfs assigned to burrows are skipped entirely dwarfs.push_back(cre); } } @@ -783,6 +1002,8 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) { + dwarf_info[dwarf].single_labor = -1; + // assert(dwarfs[dwarf]->status.souls.size() > 0); // assert fails can cause DF to crash, so don't do that @@ -794,9 +1015,11 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) int noble_penalty = 0; df::historical_figure* hf = df::historical_figure::find(dwarfs[dwarf]->hist_figure_id); - for (int i = 0; i < hf->entity_links.size(); i++) { + for (int i = 0; i < hf->entity_links.size(); i++) + { df::histfig_entity_link* hfelink = hf->entity_links.at(i); - if (hfelink->getType() == df::histfig_entity_link_type::POSITION) { + if (hfelink->getType() == df::histfig_entity_link_type::POSITION) + { df::histfig_entity_link_positionst *epos = (df::histfig_entity_link_positionst*) hfelink; df::historical_entity* entity = df::historical_entity::find(epos->entity_id); @@ -820,9 +1043,29 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) dwarf_info[dwarf].trader = true; } - dwarf_info[dwarf].noble_penalty = noble_penalty; + } + dwarf_info[dwarf].noble_penalty = noble_penalty; + + // identify dwarfs who are needed for meetings and mark them for exclusion + + for (int i = 0; i < ui->activities.size(); ++i) + { + df::activity_info *act = ui->activities[i]; + if (!act) continue; + bool p1 = act->person1 == dwarfs[dwarf]; + bool p2 = act->person2 == dwarfs[dwarf]; + + if (p1 || p2) + { + dwarf_info[dwarf].diplomacy = true; + if (print_debug) + out.print("Dwarf %i \"%s\" has a meeting, will be cleared of all labors\n", dwarf, dwarfs[dwarf]->name.first_name.c_str()); + break; + } + } + for (auto s = dwarfs[dwarf]->status.souls[0]->skills.begin(); s != dwarfs[dwarf]->status.souls[0]->skills.end(); s++) { df::job_skill skill = (*s)->id; @@ -924,26 +1167,6 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) out.print("Dwarf %i \"%s\": penalty %i, state %s\n", dwarf, dwarfs[dwarf]->name.first_name.c_str(), dwarf_info[dwarf].mastery_penalty, state_names[dwarf_info[dwarf].state]); } - // Generate labor -> skill mapping - - df::job_skill labor_to_skill[ENUM_LAST_ITEM(unit_labor) + 1]; - for (int i = 0; i <= ENUM_LAST_ITEM(unit_labor); i++) - labor_to_skill[i] = df::enums::job_skill::NONE; - - FOR_ENUM_ITEMS(job_skill, skill) - { - int labor = ENUM_ATTR(job_skill, labor, skill); - if (labor != df::enums::unit_labor::NONE) - { - /* - assert(labor >= 0); - assert(labor < ARRAY_COUNT(labor_to_skill)); - */ - - labor_to_skill[labor] = skill; - } - } - std::vector labors; FOR_ENUM_ITEMS(unit_labor, labor) @@ -973,7 +1196,8 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) { - if (dwarf_info[dwarf].trader && trader_requested) + if ((dwarf_info[dwarf].trader && trader_requested) || + dwarf_info[dwarf].diplomacy) { dwarfs[dwarf]->status.labors[labor] = false; } @@ -999,164 +1223,7 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) assert(labor < ARRAY_COUNT(labor_infos)); */ - df::job_skill skill = labor_to_skill[labor]; - - if (labor_infos[labor].mode() != AUTOMATIC) - continue; - - int best_dwarf = 0; - int best_value = -10000; - - std::vector values(n_dwarfs); - std::vector candidates; - std::map dwarf_skill; - std::vector previously_enabled(n_dwarfs); - - auto mode = labor_infos[labor].mode(); - - // Find candidate dwarfs, and calculate a preference value for each dwarf - for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) - { - if (dwarf_info[dwarf].state == CHILD) - continue; - if (dwarf_info[dwarf].state == MILITARY) - continue; - if (dwarf_info[dwarf].trader && trader_requested) - continue; - - if (labor_infos[labor].is_exclusive && dwarf_info[dwarf].has_exclusive_labor) - continue; - - int value = dwarf_info[dwarf].mastery_penalty; - - if (skill != df::enums::job_skill::NONE) - { - int skill_level = 0; - int skill_experience = 0; - - for (auto s = dwarfs[dwarf]->status.souls[0]->skills.begin(); s < dwarfs[dwarf]->status.souls[0]->skills.end(); s++) - { - if ((*s)->id == skill) - { - skill_level = (*s)->rating; - skill_experience = (*s)->experience; - break; - } - } - - dwarf_skill[dwarf] = skill_level; - - value += skill_level * 100; - value += skill_experience / 20; - if (skill_level > 0 || skill_experience > 0) - value += 200; - if (skill_level >= 15) - value += 1000 * (skill_level - 14); - } - else - { - dwarf_skill[dwarf] = 0; - } - - if (dwarfs[dwarf]->status.labors[labor]) - { - value += 5; - if (labor_infos[labor].is_exclusive) - value += 350; - } - - // bias by happiness - - value += dwarfs[dwarf]->status.happiness; - - values[dwarf] = value; - - candidates.push_back(dwarf); - - } - - // Sort candidates by preference value - values_sorter ivs(values); - std::sort(candidates.begin(), candidates.end(), ivs); - - // Disable the labor on everyone - for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) - { - if (dwarf_info[dwarf].state == CHILD) - continue; - - previously_enabled[dwarf] = dwarfs[dwarf]->status.labors[labor]; - dwarfs[dwarf]->status.labors[labor] = false; - } - - int min_dwarfs = labor_infos[labor].minimum_dwarfs(); - int max_dwarfs = labor_infos[labor].maximum_dwarfs(); - - // Special - don't assign hunt without a butchers, or fish without a fishery - if (df::enums::unit_labor::HUNT == labor && !has_butchers) - min_dwarfs = max_dwarfs = 0; - if (df::enums::unit_labor::FISH == labor && !has_fishery) - min_dwarfs = max_dwarfs = 0; - - bool want_idle_dwarf = true; - if (state_count[IDLE] < 2) - want_idle_dwarf = false; - - /* - * Assign dwarfs to this labor. We assign at least the minimum number of dwarfs, in - * order of preference, and then assign additional dwarfs that meet any of these conditions: - * - The dwarf is idle and there are no idle dwarves assigned to this labor - * - The dwarf has nonzero skill associated with the labor - * - The labor is mining, hunting, or woodcutting and the dwarf currently has it enabled. - * We stop assigning dwarfs when we reach the maximum allowed. - * Note that only idle and busy dwarfs count towards the number of dwarfs. "Other" dwarfs - * (sleeping, eating, on break, etc.) will have labors assigned, but will not be counted. - * Military and children/nobles will not have labors assigned. - * Dwarfs with the "health management" responsibility are always assigned DIAGNOSIS. - */ - for (int i = 0; i < candidates.size() && labor_infos[labor].active_dwarfs < max_dwarfs; i++) - { - int dwarf = candidates[i]; - - assert(dwarf >= 0); - assert(dwarf < n_dwarfs); - - bool preferred_dwarf = false; - if (want_idle_dwarf && dwarf_info[dwarf].state == IDLE) - preferred_dwarf = true; - if (dwarf_skill[dwarf] > 0) - preferred_dwarf = true; - if (previously_enabled[dwarf] && labor_infos[labor].is_exclusive) - preferred_dwarf = true; - if (dwarf_info[dwarf].medical && labor == df::unit_labor::DIAGNOSE) - preferred_dwarf = true; - if (dwarf_info[dwarf].trader && trader_requested) - continue; - - if (labor_infos[labor].active_dwarfs >= min_dwarfs && !preferred_dwarf) - continue; - - if (!dwarfs[dwarf]->status.labors[labor]) - dwarf_info[dwarf].assigned_jobs++; - - dwarfs[dwarf]->status.labors[labor] = true; - - if (labor_infos[labor].is_exclusive) - { - dwarf_info[dwarf].has_exclusive_labor = true; - // all the exclusive labors require equipment so this should force the dorf to reequip if needed - dwarfs[dwarf]->military.pickup_flags.bits.update = 1; - } - - if (print_debug) - out.print("Dwarf %i \"%s\" assigned %s: value %i %s\n", dwarf, dwarfs[dwarf]->name.first_name.c_str(), ENUM_KEY_STR(unit_labor, labor).c_str(), values[dwarf], dwarf_info[dwarf].trader ? "(trader)" : ""); - - if (dwarf_info[dwarf].state == IDLE || dwarf_info[dwarf].state == BUSY) - labor_infos[labor].active_dwarfs++; - - if (dwarf_info[dwarf].state == IDLE) - want_idle_dwarf = false; - } + assign_labor(labor, n_dwarfs, dwarf_info, trader_requested, dwarfs, has_butchers, has_fishery, out); } // Set about 1/3 of the dwarfs as haulers. The haulers have all HAULER labors enabled. Having a lot of haulers helps @@ -1170,7 +1237,8 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out ) std::vector hauler_ids; for (int dwarf = 0; dwarf < n_dwarfs; dwarf++) { - if (dwarf_info[dwarf].trader && trader_requested) + if ((dwarf_info[dwarf].trader && trader_requested) || + dwarf_info[dwarf].diplomacy) { FOR_ENUM_ITEMS(unit_labor, labor) { @@ -1262,6 +1330,7 @@ void print_labor (df::enums::unit_labor::unit_labor labor, color_ostream &out) } } + command_result autolabor (color_ostream &out, std::vector & parameters) { CoreSuspender suspend; @@ -1414,3 +1483,207 @@ command_result autolabor (color_ostream &out, std::vector & parame return CR_OK; } } + +struct StockpileInfo { + df::building_stockpilest* sp; + int size; + int free; + int x1, x2, y1, y2, z; + +public: + StockpileInfo(df::building_stockpilest *sp_) : sp(sp_) + { + MapExtras::MapCache mc; + + z = sp_->z; + x1 = sp_->room.x; + x2 = sp_->room.x + sp_->room.width; + y1 = sp_->room.y; + y2 = sp_->room.y + sp_->room.height; + int e = 0; + size = 0; + free = 0; + for (int y = y1; y < y2; y++) + for (int x = x1; x < x2; x++) + if (sp_->room.extents[e++] == 1) + { + size++; + DFCoord cursor (x,y,z); + uint32_t blockX = x / 16; + uint32_t tileX = x % 16; + uint32_t blockY = y / 16; + uint32_t tileY = y % 16; + MapExtras::Block * b = mc.BlockAt(cursor/16); + if(b && b->is_valid()) + { + auto &block = *b->getRaw(); + df::tile_occupancy &occ = block.occupancy[tileX][tileY]; + if (!occ.bits.item) + free++; + } + } + } + + bool isFull() { return free == 0; } + + bool canHold(df::item *i) + { + return false; + } + + bool inStockpile(df::item *i) + { + df::item *container = Items::getContainer(i); + if (container) + return inStockpile(container); + + if (i->pos.z != z) return false; + if (i->pos.x < x1 || i->pos.x >= x2 || + i->pos.y < y1 || i->pos.y >= y2) return false; + int e = (i->pos.x - x1) + (i->pos.y - y1) * sp->room.width; + return sp->room.extents[e] == 1; + } + + int getId() { return sp->id; } +}; + +static int stockcheck(color_ostream &out, vector & parameters) +{ + int count = 0; + + std::vector stockpiles; + + for (int i = 0; i < world->buildings.all.size(); ++i) + { + df::building *build = world->buildings.all[i]; + auto type = build->getType(); + if (df::enums::building_type::Stockpile == type) + { + df::building_stockpilest *sp = virtual_cast(build); + StockpileInfo *spi = new StockpileInfo(sp); + stockpiles.push_back(spi); + } + + } + + std::vector &items = world->items.other[df::enums::items_other_id::ANY_FREE]; + + // Precompute a bitmask with the bad flags + df::item_flags bad_flags; + bad_flags.whole = 0; + +#define F(x) bad_flags.bits.x = true; + F(dump); F(forbid); F(garbage_collect); + F(hostile); F(on_fire); F(rotten); F(trader); + F(in_building); F(construction); F(artifact1); + F(spider_web); F(owned); F(in_job); +#undef F + + for (size_t i = 0; i < items.size(); i++) + { + df::item *item = items[i]; + if (item->flags.whole & bad_flags.whole) + continue; + + // we really only care about MEAT, FISH, FISH_RAW, PLANT, CHEESE, FOOD, and EGG + + df::item_type typ = item->getType(); + if (typ != df::enums::item_type::MEAT && + typ != df::enums::item_type::FISH && + typ != df::enums::item_type::FISH_RAW && + typ != df::enums::item_type::PLANT && + typ != df::enums::item_type::CHEESE && + typ != df::enums::item_type::FOOD && + typ != df::enums::item_type::EGG) + continue; + + df::item *container = 0; + df::unit *holder = 0; + df::building *building = 0; + + for (size_t i = 0; i < item->itemrefs.size(); i++) + { + df::general_ref *ref = item->itemrefs[i]; + + switch (ref->getType()) + { + case general_ref_type::CONTAINED_IN_ITEM: + container = ref->getItem(); + break; + + case general_ref_type::UNIT_HOLDER: + holder = ref->getUnit(); + break; + + case general_ref_type::BUILDING_HOLDER: + building = ref->getBuilding(); + break; + + default: + break; + } + } + + df::item *nextcontainer = container; + df::item *lastcontainer = 0; + + while(nextcontainer) { + df::item *thiscontainer = nextcontainer; + nextcontainer = 0; + for (size_t i = 0; i < thiscontainer->itemrefs.size(); i++) + { + df::general_ref *ref = thiscontainer->itemrefs[i]; + + switch (ref->getType()) + { + case general_ref_type::CONTAINED_IN_ITEM: + lastcontainer = nextcontainer = ref->getItem(); + break; + + case general_ref_type::UNIT_HOLDER: + holder = ref->getUnit(); + break; + + case general_ref_type::BUILDING_HOLDER: + building = ref->getBuilding(); + break; + + default: + break; + } + } + } + + if (holder) + continue; // carried items do not rot as far as i know + + if (building) { + df::building_type btype = building->getType(); + if (btype == df::enums::building_type::TradeDepot || + btype == df::enums::building_type::Wagon) + continue; // items in trade depot or the embark wagon do not rot + + if (typ == df::enums::item_type::EGG && btype ==df::enums::building_type::NestBox) + continue; // eggs in nest box do not rot + } + + int canHoldCount = 0; + StockpileInfo *current = 0; + + for (int idx = 0; idx < stockpiles.size(); idx++) + { + StockpileInfo *spi = stockpiles[idx]; + if (spi->canHold(item)) canHoldCount++; + if (spi->inStockpile(item)) current=spi; + } + + if (current) + continue; + + count++; + + } + + return count; +} + From d8cb6e2c4edc62c2c1080103c8191f1cd6bc0ce5 Mon Sep 17 00:00:00 2001 From: Donald Ruegsegger Date: Wed, 1 Aug 2012 19:52:50 -0500 Subject: [PATCH 056/122] Fixed seedwatch not working on reclaim Just needed to add a check for game_type::DWARF_RECLAIM in two places --- plugins/seedwatch.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/plugins/seedwatch.cpp b/plugins/seedwatch.cpp index ae9ff0e14..676c02ed5 100755 --- a/plugins/seedwatch.cpp +++ b/plugins/seedwatch.cpp @@ -111,7 +111,8 @@ command_result df_seedwatch(color_ostream &out, vector& parameters) w->ReadGameMode(gm);// FIXME: check return value // if game mode isn't fortress mode - if(gm.g_mode != game_mode::DWARF || gm.g_type != game_type::DWARF_MAIN) + if(gm.g_mode != game_mode::DWARF || + !(gm.g_type == game_type::DWARF_MAIN || gm.g_type == game_type::DWARF_RECLAIM)) { // just print the help printHelp(out); @@ -299,7 +300,8 @@ DFhackCExport command_result plugin_onupdate(color_ostream &out) t_gamemodes gm; w->ReadGameMode(gm);// FIXME: check return value // if game mode isn't fortress mode - if(gm.g_mode != game_mode::DWARF || gm.g_type != game_type::DWARF_MAIN) + if(gm.g_mode != game_mode::DWARF || + !(gm.g_type == game_type::DWARF_MAIN || gm.g_type == game_type::DWARF_RECLAIM)) { // stop running. running = false; From 589be93fbfc4710779720a6df997c6233d0b93d4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Thu, 2 Aug 2012 14:44:59 +0200 Subject: [PATCH 057/122] Sync with structures --- library/xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/library/xml b/library/xml index b646637f8..9f91e7476 160000 --- a/library/xml +++ b/library/xml @@ -1 +1 @@ -Subproject commit b646637f8eb901a95c82e60ccd4713e763e00179 +Subproject commit 9f91e74767b4d583b580d46e16143216ba62ae66 From 61195859e3544e17cd702676e6b7b8015684622a Mon Sep 17 00:00:00 2001 From: jj Date: Fri, 3 Aug 2012 03:28:29 +0200 Subject: [PATCH 058/122] fix autolabor compilation error --- plugins/autolabor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/autolabor.cpp b/plugins/autolabor.cpp index 7dbdedeb6..512899d75 100644 --- a/plugins/autolabor.cpp +++ b/plugins/autolabor.cpp @@ -96,7 +96,7 @@ command_result autolabor (color_ostream &out, std::vector & parame // The name string provided must correspond to the filename - autolabor.plug.so or autolabor.plug.dll in this case DFHACK_PLUGIN("autolabor"); -void generate_labor_to_skill_map(); +static void generate_labor_to_skill_map(); enum labor_mode { DISABLE, From 160487f7eb7fcc019644102f595a73e334f463d7 Mon Sep 17 00:00:00 2001 From: jj Date: Fri, 3 Aug 2012 14:52:39 +0200 Subject: [PATCH 059/122] ruby: move all generated/downloaded stuff in the build/ directory --- .gitignore | 6 ------ plugins/ruby/CMakeLists.txt | 24 +++++++++++++----------- 2 files changed, 13 insertions(+), 17 deletions(-) diff --git a/.gitignore b/.gitignore index 85fc083e7..bdb9474bb 100644 --- a/.gitignore +++ b/.gitignore @@ -50,12 +50,6 @@ dfhack/python/PyDFHack.egg-info dfhack/python/build dfhack/python/dist -# Ruby binding binaries -plugins/ruby/libruby* -plugins/ruby/msvcrtruby*.tar.gz -plugins/ruby/ruby-autogen.rb -plugins/ruby/ruby-autogen.rb.rule - # CPack stuff build/CPack*Config.cmake diff --git a/plugins/ruby/CMakeLists.txt b/plugins/ruby/CMakeLists.txt index a9a85636c..0d9f1187d 100644 --- a/plugins/ruby/CMakeLists.txt +++ b/plugins/ruby/CMakeLists.txt @@ -1,29 +1,29 @@ OPTION(DL_RUBY "download libruby from the internet" ON) IF (DL_RUBY AND NOT APPLE) IF (UNIX) - FILE(DOWNLOAD http://cloud.github.com/downloads/jjyg/dfhack/libruby187.tar.gz ${CMAKE_CURRENT_SOURCE_DIR}/libruby187.tar.gz + FILE(DOWNLOAD http://cloud.github.com/downloads/jjyg/dfhack/libruby187.tar.gz ${CMAKE_CURRENT_BINARY_DIR}/libruby187.tar.gz EXPECTED_MD5 eb2adea59911f68e6066966c1352f291) EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND} -E tar xzf libruby187.tar.gz - WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) - FILE(RENAME libruby1.8.so.1.8.7 libruby.so) - SET(RUBYLIB libruby.so) + WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) + FILE(RENAME ${CMAKE_CURRENT_BINARY_DIR}/libruby1.8.so.1.8.7 ${CMAKE_CURRENT_BINARY_DIR}/libruby.so) + SET(RUBYLIB ${CMAKE_CURRENT_BINARY_DIR}/libruby.so) ELSE (UNIX) - FILE(DOWNLOAD http://cloud.github.com/downloads/jjyg/dfhack/msvcrtruby187.tar.gz ${CMAKE_CURRENT_SOURCE_DIR}/msvcrtruby187.tar.gz + FILE(DOWNLOAD http://cloud.github.com/downloads/jjyg/dfhack/msvcrtruby187.tar.gz ${CMAKE_CURRENT_BINARY_DIR}/msvcrtruby187.tar.gz EXPECTED_MD5 9f4a1659ac3a5308f32d3a1937bbeeae) EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND} -E tar xzf msvcrtruby187.tar.gz - WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) - FILE(RENAME msvcrt-ruby18.dll libruby.dll) - SET(RUBYLIB libruby.dll) + WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) + FILE(RENAME ${CMAKE_CURRENT_BINARY_DIR}/msvcrt-ruby18.dll ${CMAKE_CURRENT_BINARY_DIR}/libruby.dll) + SET(RUBYLIB ${CMAKE_CURRENT_BINARY_DIR}/libruby.dll) ENDIF(UNIX) ENDIF(DL_RUBY AND NOT APPLE) ADD_CUSTOM_COMMAND( - OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/ruby-autogen.rb - COMMAND ${PERL_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/codegen.pl ${dfhack_SOURCE_DIR}/library/include/df/codegen.out.xml ${CMAKE_CURRENT_SOURCE_DIR}/ruby-autogen.rb + OUTPUT ruby-autogen.rb + COMMAND ${PERL_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/codegen.pl ${dfhack_SOURCE_DIR}/library/include/df/codegen.out.xml ruby-autogen.rb DEPENDS ${dfhack_SOURCE_DIR}/library/include/df/codegen.out.xml ${CMAKE_CURRENT_SOURCE_DIR}/codegen.pl COMMENT ruby-autogen.rb ) -ADD_CUSTOM_TARGET(ruby-autogen-rb DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/ruby-autogen.rb) +ADD_CUSTOM_TARGET(ruby-autogen-rb DEPENDS ruby-autogen.rb) INCLUDE_DIRECTORIES("${dfhack_SOURCE_DIR}/depends/tthread") @@ -32,6 +32,8 @@ ADD_DEPENDENCIES(ruby ruby-autogen-rb) INSTALL(FILES ${RUBYLIB} DESTINATION ${DFHACK_LIBRARY_DESTINATION}) +INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/ruby-autogen.rb DESTINATION hack/ruby) + INSTALL(DIRECTORY . DESTINATION hack/ruby FILES_MATCHING PATTERN "*.rb") From 81ea0345ad8f9347ce6ef14bdd779ee1bef438a7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Fri, 3 Aug 2012 16:09:51 +0200 Subject: [PATCH 060/122] Fix cage-related bug in the sort plugin. --- depends/clsocket | 2 +- plugins/sort.cpp | 7 ++++++- plugins/stonesense | 2 +- 3 files changed, 8 insertions(+), 3 deletions(-) diff --git a/depends/clsocket b/depends/clsocket index c85e9fb35..d0b2d0750 160000 --- a/depends/clsocket +++ b/depends/clsocket @@ -1 +1 @@ -Subproject commit c85e9fb35d3510c5dcc367056cda3237d77a7add +Subproject commit d0b2d0750dc2d529a152eba4f3f519f69ff7eab0 diff --git a/plugins/sort.cpp b/plugins/sort.cpp index 5748a065b..ff51fc773 100644 --- a/plugins/sort.cpp +++ b/plugins/sort.cpp @@ -431,12 +431,17 @@ DEFINE_SORT_HANDLER(unit_sorters, dwarfmode, "/QueryBuilding/Some/Assign", scree sort_null_first(parameters); PARSE_SPEC("units", parameters); - if (compute_order(*pout, L, top, &order, *ui_building_assign_units)) { reorder_cursor(ui_building_item_cursor, order); reorder_vector(ui_building_assign_type, order); reorder_vector(ui_building_assign_units, order); + // this is for cages. cages need some extra sorting + if(ui_building_assign_items->size() == ui_building_assign_units->size()) + { + reorder_vector(ui_building_assign_items, order); + reorder_vector(ui_building_assign_is_marked, order); + } } } diff --git a/plugins/stonesense b/plugins/stonesense index 17b653665..5d4f06d78 160000 --- a/plugins/stonesense +++ b/plugins/stonesense @@ -1 +1 @@ -Subproject commit 17b653665567a5f1df628217820f76bb0b9c70a5 +Subproject commit 5d4f06d785f8a9933679fe3caa12c18215e9674d From f400591080b29add7b64d196b4bf3911c2803ded Mon Sep 17 00:00:00 2001 From: jj Date: Fri, 3 Aug 2012 16:53:54 +0200 Subject: [PATCH 061/122] ruby: use enums in single-bit values too --- plugins/ruby/codegen.pl | 6 +++--- plugins/ruby/ruby-autogen-defs.rb | 10 +++++----- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/plugins/ruby/codegen.pl b/plugins/ruby/codegen.pl index cbe7c932a..593216d71 100755 --- a/plugins/ruby/codegen.pl +++ b/plugins/ruby/codegen.pl @@ -175,10 +175,10 @@ sub render_bitfield_fields { if ($name) { - if ($count == 1) { - push @lines_rb, "field(:$name, 0) { bit $shift }"; - } elsif ($enum) { + if ($enum) { push @lines_rb, "field(:$name, 0) { bits $shift, $count, $enum }"; + } elsif ($count == 1) { + push @lines_rb, "field(:$name, 0) { bit $shift }"; } else { push @lines_rb, "field(:$name, 0) { bits $shift, $count }"; } diff --git a/plugins/ruby/ruby-autogen-defs.rb b/plugins/ruby/ruby-autogen-defs.rb index a1cba4168..2e4948acb 100644 --- a/plugins/ruby/ruby-autogen-defs.rb +++ b/plugins/ruby/ruby-autogen-defs.rb @@ -34,8 +34,8 @@ module DFHack def float Float.new end - def bit(shift) - BitField.new(shift, 1) + def bit(shift, enum=nil) + BitField.new(shift, 1, enum) end def bits(shift, len, enum=nil) BitField.new(shift, len, enum) @@ -147,7 +147,7 @@ module DFHack out << '>' end def inspect_field(n, o, s) - if s.kind_of?(BitField) and s._len == 1 + if s.kind_of?(BitField) and s._len == 1 and not s._enum send(n) ? n.to_s : '' elsif s.kind_of?(Pointer) "#{n}=#{s._at(@_memaddr+o).inspect}" @@ -242,7 +242,7 @@ module DFHack def _get v = DFHack.memory_read_int32(@_memaddr) >> @_shift - if @_len == 1 + if @_len == 1 and not @_enum ((v & 1) == 0) ? false : true else v &= _mask @@ -252,7 +252,7 @@ module DFHack end def _set(v) - if @_len == 1 + if @_len == 1 and (not @_enum or v == false or v == true) # allow 'bit = 0' v = (v && v != 0 ? 1 : 0) end From c1bcd270e9488f668f0c38c4d8ac736f5368ee00 Mon Sep 17 00:00:00 2001 From: jj Date: Fri, 3 Aug 2012 16:54:40 +0200 Subject: [PATCH 062/122] ruby: add spawn_water/spawn_magma methods to MapTile --- plugins/ruby/map.rb | 48 ++++++++++++++++++++++++++++++++++++++++++ scripts/magmasource.rb | 16 +++----------- 2 files changed, 51 insertions(+), 13 deletions(-) diff --git a/plugins/ruby/map.rb b/plugins/ruby/map.rb index a0438670d..c99d5b88d 100644 --- a/plugins/ruby/map.rb +++ b/plugins/ruby/map.rb @@ -107,6 +107,31 @@ module DFHack Tiletype::Direction[tiletype] end + def shape_caption + TiletypeShape::Caption[shape] + end + + def shape_basic + TiletypeShape::BasicShape[shape] + end + + def shape_passablelow + TiletypeShape::PassableLow[shape] + end + + def shape_passablehigh + TiletypeShape::PassableHigh[shape] + end + + def shape_passableflow + TiletypeShape::PassableFlow[shape] + end + + def shape_walkable + TiletypeShape::Walkable[shape] + end + + # return all veins for current mapblock def all_veins mapblock.block_events.grep(BlockSquareEventMineralst) @@ -162,5 +187,28 @@ module DFHack def inspect "#" end + + def spawn_liquid(quantity, is_magma=false, flowing=true) + designation.flow_size = quantity + designation.liquid_type = (is_magma ? :Magma : :Water) + designation.flow_forbid = true if is_magma or quantity >= 4 + + if flowing + mapblock.flags.update_liquid = true + mapblock.flags.update_liquid_twice = true + + zf = df.world.map.z_level_flags[z] + zf.update = true + zf.update_twice = true + end + end + + def spawn_water(quantity=7) + spawn_liquid(quantity) + end + + def spawn_magma(quantity=7) + spawn_liquid(quantity, true) + end end end diff --git a/scripts/magmasource.rb b/scripts/magmasource.rb index 8525d51e0..e97080834 100644 --- a/scripts/magmasource.rb +++ b/scripts/magmasource.rb @@ -12,26 +12,16 @@ when 'here' end $magma_sources.each { |x, y, z| - if tile = df.map_tile_at(x, y, z) and DFHack::TiletypeShape::PassableFlow[tile.shape] + if tile = df.map_tile_at(x, y, z) and tile.shape_passableflow des = tile.designation - des.flow_size += 1 if des.flow_size < 7 - des.liquid_type = 1 - des.flow_forbid = true - - mf = tile.mapblock.flags - mf.update_liquid = true - mf.update_liquid_twice = true - - zf = df.world.map.z_level_flags[z] - zf.update = true - zf.update_twice = true + tile.spawn_magma(des.flow_size + 1) if des.flow_size < 7 end } } if df.cursor.x != -30000 if tile = df.map_tile_at(df.cursor) - if DFHack::TiletypeShape::PassableFlow[tile.shape] + if tile.shape_passableflow $magma_sources << [df.cursor.x, df.cursor.y, df.cursor.z] else puts "Impassable tile: I'm afraid I can't do that, Dave" From 64a8443b5a3c467b3855ebdb2dd291ede5ca91f6 Mon Sep 17 00:00:00 2001 From: jj Date: Fri, 3 Aug 2012 16:59:54 +0200 Subject: [PATCH 063/122] slayrace: add single-creature targetting, add magma column mode --- README.rst | 24 ++++++++++++++++++------ scripts/slayrace.rb | 32 +++++++++++++++++++++++++++++++- 2 files changed, 49 insertions(+), 7 deletions(-) diff --git a/README.rst b/README.rst index 724fa1fa3..6c463911a 100644 --- a/README.rst +++ b/README.rst @@ -1401,18 +1401,30 @@ Kills any unit of a given race. With no argument, lists the available races. +With the special argument 'him', targets only the selected creature. + Any non-dead non-caged unit of the specified race gets its ``blood_count`` -set to 0, which means immediate death at the next game tick. May not work -on vampires and other weird creatures. +set to 0, which means immediate death at the next game tick. For creatures +such as vampires, also set animal.vanish_countdown to 2. + +An alternate mode is selected by adding a 2nd argument to the command, +``magma``. In this case, a column of 7/7 magma is generated on top of the +targets until they die (Warning: do not call on magma-safe creatures. Also, +using this mode for birds is not recommanded.) + +Will target any unit on a revealed tile of the map, including ambushers. -Targets any unit on a revealed tile of the map, including ambushers. Ex: +Ex: :: slayrace gob -To kill a single creature in the same way, you can use the following line, -after selecting the unit with the 'v' cursor: +To kill a single creature, select the unit with the 'v' cursor and: +:: + slayrace him + +To purify all elves on the map with fire (may have side-effects): :: - rb_eval df.unit_find.body.blood_count = 0 + slayrace elve magma magmasource diff --git a/scripts/slayrace.rb b/scripts/slayrace.rb index 27b1ba3cc..b1fc24e35 100644 --- a/scripts/slayrace.rb +++ b/scripts/slayrace.rb @@ -1,6 +1,9 @@ # slay all creatures of a given race +# race = name of the race to eradicate, use 'him' to target only the selected creature race = $script_args[0] +# if the 2nd parameter is 'magma', magma rain for the targets instead of instant death +magma = ($script_args[1] == 'magma') checkunit = lambda { |u| u.body.blood_count != 0 and @@ -9,12 +12,39 @@ checkunit = lambda { |u| not df.map_designation_at(u).hidden } +slayit = lambda { |u| + if not magma + # just make them drop dead + u.body.blood_count = 0 + # some races dont mind having no blood, ensure they are still taken care of. + u.animal.vanish_countdown = 2 + else + # it's getting hot around here + # !!WARNING!! do not call on a magma-safe creature + ouh = df.onupdate_register(1) { + if u.flags1.dead + df.onupdate_unregister(ouh) + else + x, y, z = u.pos.x, u.pos.y, u.pos.z + z += 1 while tile = df.map_tile_at(x, y, z+1) and tile.shape_passableflow + df.map_tile_at(x, y, z).spawn_magma(7) + end + } + end +} + all_races = df.world.units.active.map { |u| u.race_tg.creature_id if checkunit[u] }.compact.uniq.sort if !race puts all_races +elsif race == 'him' + if him = df.unit_find + slayit[him] + else + puts "Choose target" + end else raw_race = df.match_rawname(race, all_races) raise 'invalid race' if not raw_race @@ -24,7 +54,7 @@ else count = 0 df.world.units.active.each { |u| if u.race == race_nr and checkunit[u] - u.body.blood_count = 0 + slayit[u] count += 1 end } From bb760bd376c0a0b4b622cbab0e1a7fca40598ed9 Mon Sep 17 00:00:00 2001 From: Valentin Ochs Date: Mon, 6 Aug 2012 16:55:55 +0200 Subject: [PATCH 064/122] Added quality constraints to workflow plugin --- plugins/workflow.cpp | 35 ++++++++++++++++++++++++++++++----- 1 file changed, 30 insertions(+), 5 deletions(-) diff --git a/plugins/workflow.cpp b/plugins/workflow.cpp index dbf546070..c2875a1b8 100644 --- a/plugins/workflow.cpp +++ b/plugins/workflow.cpp @@ -20,6 +20,7 @@ #include "df/job_list_link.h" #include "df/dfhack_material_category.h" #include "df/item.h" +#include "df/item_quality.h" #include "df/items_other_id.h" #include "df/tool_uses.h" #include "df/general_ref.h" @@ -42,6 +43,7 @@ using std::string; using std::endl; using namespace DFHack; using namespace df::enums; +using namespace df::enums::item_quality; using df::global::world; using df::global::ui; @@ -283,6 +285,8 @@ struct ItemConstraint { int weight; std::vector jobs; + enum item_quality min_quality; + int item_amount, item_count, item_inuse; bool request_suspend, request_resume; @@ -293,7 +297,7 @@ struct ItemConstraint { public: ItemConstraint() : is_craft(false), weight(0), item_amount(0), item_count(0), item_inuse(0) - , is_active(false), cant_resume_reported(false) + , is_active(false), cant_resume_reported(false), min_quality(Ordinary) {} int goalCount() { return config.ival(0); } @@ -646,7 +650,7 @@ static ItemConstraint *get_constraint(color_ostream &out, const std::string &str std::vector tokens; split_string(&tokens, str, "/"); - if (tokens.size() > 3) + if (tokens.size() > 4) return NULL; int weight = 0; @@ -670,10 +674,10 @@ static ItemConstraint *get_constraint(color_ostream &out, const std::string &str out.printerr("Cannot decode material mask: %s\n", maskstr.c_str()); return NULL; } - + if (mat_mask.whole != 0) weight += 100; - + MaterialInfo material; std::string matstr = vector_get(tokens,2); if (!matstr.empty() && (!material.find(matstr) || !material.isValid())) { @@ -681,6 +685,22 @@ static ItemConstraint *get_constraint(color_ostream &out, const std::string &str return NULL; } + enum item_quality minqual = Ordinary; + std::string qualstr = vector_get(tokens, 3); + if(!qualstr.empty()) { + if(qualstr == "ordinary") minqual = Ordinary; + else if(qualstr == "wellcrafted") minqual = WellCrafted; + else if(qualstr == "finelycrafted") minqual = FinelyCrafted; + else if(qualstr == "superior") minqual = Superior; + else if(qualstr == "exceptional") minqual = Exceptional; + else if(qualstr == "masterful") minqual = Masterful; + else { + out.printerr("Cannot find quality: %s\nKnown qualities: ordinary, wellcrafted, finelycrafted, superior, exceptional, masterful\n", qualstr.c_str()); + return NULL; + } + + } + if (material.type >= 0) weight += (material.index >= 0 ? 5000 : 1000); @@ -694,7 +714,8 @@ static ItemConstraint *get_constraint(color_ostream &out, const std::string &str ItemConstraint *ct = constraints[i]; if (ct->is_craft == is_craft && ct->item == item && ct->material == material && - ct->mat_mask.whole == mat_mask.whole) + ct->mat_mask.whole == mat_mask.whole && + ct->min_quality == minqual) return ct; } @@ -703,6 +724,7 @@ static ItemConstraint *get_constraint(color_ostream &out, const std::string &str nct->item = item; nct->material = material; nct->mat_mask = mat_mask; + nct->min_quality = minqual; nct->weight = weight; if (cfg) @@ -1179,6 +1201,9 @@ static void map_job_items(color_ostream &out) (cv->item.subtype != -1 && cv->item.subtype != isubtype)) continue; } + if(item->getQuality() < cv->min_quality) { + continue; + } TMaterialCache::iterator it = cv->material_cache.find(matkey); From 2c703ffbca9bac26ba64aad7484e012da451ff52 Mon Sep 17 00:00:00 2001 From: Valentin Ochs Date: Mon, 6 Aug 2012 16:59:09 +0200 Subject: [PATCH 065/122] Remove unnecessary whitespace --- plugins/workflow.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/plugins/workflow.cpp b/plugins/workflow.cpp index c2875a1b8..0b87b3590 100644 --- a/plugins/workflow.cpp +++ b/plugins/workflow.cpp @@ -698,7 +698,6 @@ static ItemConstraint *get_constraint(color_ostream &out, const std::string &str out.printerr("Cannot find quality: %s\nKnown qualities: ordinary, wellcrafted, finelycrafted, superior, exceptional, masterful\n", qualstr.c_str()); return NULL; } - } if (material.type >= 0) From 4039d2c0b7cddf458cb5ad4afc006ab66371416d Mon Sep 17 00:00:00 2001 From: Valentin Ochs Date: Wed, 8 Aug 2012 10:47:02 +0200 Subject: [PATCH 066/122] Don't disable autolabor when you input "autolabor 1|enable" and it's already enabled. --- plugins/autolabor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/autolabor.cpp b/plugins/autolabor.cpp index 512899d75..d23c66925 100644 --- a/plugins/autolabor.cpp +++ b/plugins/autolabor.cpp @@ -1348,7 +1348,7 @@ command_result autolabor (color_ostream &out, std::vector & parame { enable_plugin(out); } - else + else if(!enable) { if (enable_autolabor) { From 2abb9a898ca86c301db626db227714073e61a3a3 Mon Sep 17 00:00:00 2001 From: Valentin Ochs Date: Wed, 8 Aug 2012 10:50:07 +0200 Subject: [PATCH 067/122] One more autolabor cleanup --- plugins/autolabor.cpp | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) diff --git a/plugins/autolabor.cpp b/plugins/autolabor.cpp index d23c66925..c3a2b313e 100644 --- a/plugins/autolabor.cpp +++ b/plugins/autolabor.cpp @@ -1348,16 +1348,12 @@ command_result autolabor (color_ostream &out, std::vector & parame { enable_plugin(out); } - else if(!enable) + else if(!enable && enable_autolabor) { - if (enable_autolabor) - { - enable_autolabor = false; - setOptionEnabled(CF_ENABLED, false); - } + enable_autolabor = false; + setOptionEnabled(CF_ENABLED, false); out << "The plugin is disabled." << endl; - return CR_OK; } return CR_OK; From 7a03f93dbd4f1a3af2d8c367b4cba22d675d2a82 Mon Sep 17 00:00:00 2001 From: jj Date: Thu, 9 Aug 2012 14:40:14 +0200 Subject: [PATCH 068/122] ruby: add raw stl::string allocation, add _cpp_delete, tweak readme --- plugins/ruby/README | 48 ++++++++++++++---- plugins/ruby/ruby-autogen-defs.rb | 62 +++++++++++++++++++---- plugins/ruby/ruby.cpp | 83 ++++++++++++++++++++++++------- 3 files changed, 155 insertions(+), 38 deletions(-) diff --git a/plugins/ruby/README b/plugins/ruby/README index 97a4cbd30..8a473f332 100644 --- a/plugins/ruby/README +++ b/plugins/ruby/README @@ -23,7 +23,7 @@ All ruby code runs while the main DF process and other plugins are suspended. DFHack console -------------- -The ruby plugin defines 1 dfhack console command: +The ruby plugin defines one new dfhack console command: rb_eval ; evaluate a ruby expression and show the result in the console. Ex: rb_eval df.unit_find().name.first_name You can use single-quotes for strings ; avoid double-quotes that are parsed @@ -50,7 +50,7 @@ The script can access the console command arguments through the global variable '$script_args', which is an array of ruby Strings. The help string displayed in dfhack 'ls' command is the first line of the -script, if it is a comment (starts with '# '). +script, if it is a comment (ie starts with '# '). Ruby helper functions @@ -67,7 +67,9 @@ obj1 and 2 should respond to #pos and #x #y #z. Returns the MapBlock for the coordinates or nil. df.map_tile_at(pos) -Returns a MapTile, holds all information relative to the map tile. +Returns a MapTile, holding all informations wrt the map tile (read&write). +This class is a ruby specific extention, to facilitate interaction with the +DF map data. Check out hack/ruby/map.rb. df.each_map_block { |b| } df.each_map_block_z(zlevel) { |b| } @@ -142,9 +144,16 @@ The ruby classes defined in ruby-autogen.rb are accessors to the underlying df C++ objects in-memory. To allocate a new C++ object for use in DF, use the RubyClass.cpp_new method (see buildings.rb for exemples), works for Compounds only. +A special Compound DFHack::StlString is available for allocating a single c++ +stl::string, so that you can call vmethods that take a string pointer argument +(eg getName). + ex: s = DFHack::StlString.cpp_new ; df.building_find.getName(s) ; p s.str -Deallocation is not supported. You may manually call df.free if you know -what you are doing (maps directly to the native malloc/free) +Deallocation may work, using the compound method _cpp_delete. Use with caution, +may crash your DF session. It may be simpler to just leak the memory. +_cpp_delete will try to free all memory directly used by the compound, eg +strings and vectors. It will *not* call the class destructor, and will not free +stuff behind pointers. C++ std::string fields may be directly re-allocated using standard ruby strings, e.g. some_unit.name.nickname = 'moo' @@ -160,11 +169,13 @@ To delete an element, vector.delete_at(index) You can binary search an element in a vector for a given numeric field value: df.world.unit.all.binsearch(42, :id) -will find the element whose 'id' field is 42 (needs the vector to be initially +will find the entry whose 'id' field is 42 (needs the vector to be initially sorted by this field). The binsearch 2nd argument defaults to :id. Any numeric field defined as being an enum value will be converted to a ruby Symbol. This works for array indexes too. + ex: df.unit_find(:selected).status.labors[:HAUL_FOOD] = true + df.map_tile_at(df.cursor).designation.liquid_type = :Water Virtual method calls are supported for C++ objects, with a maximum of 4 arguments. Arguments / return value are interpreted as Compound/Enums as @@ -194,7 +205,7 @@ Change current unit profession Center the screen on unit ID '123' df.center_viewscreen(df.unit_find(123)) -Find an item at a given position, show its C++ classname +Find an item under the game cursor and show its C++ classname p df.item_find(df.cursor)._rtti_classname Find the raws name of the plant under cursor @@ -205,15 +216,29 @@ Dig a channel under the cursor df.map_designation_at(df.cursor).dig = :Channel df.map_block_at(df.cursor).flags.designated = true +Spawn 2/7 magma on the tile of the dwarf nicknamed 'hotfeet' + hot = df.unit_citizens.find { |u| u.name.nickname == 'hotfeet' } + df.map_tile_at(hot).spawn_magma(2) + Plugin compilation ------------------ -The plugin consists of the *.rb file including user comfort functions and -describing basic classes used by the autogenerated code, and ruby-autogen.rb, -the auto-generated code. +The plugin consists of the main ruby.cpp native plugin and the *.rb files. + +The native plugin handles only low-level ruby-to-df interaction (eg raw memory +read/write, and dfhack integration), and the .rb files hold end-user helper +functions. + +On dfhack start, the native plugin will initialize the ruby interpreter, and +load hack/ruby/ruby.rb. This one then loads all other .rb files. -autogen is output by codegen.pl from dfhack/library/include/df/codegen.out.xml +The DF internal structures are described in ruby-autogen.rb . +It is output by ruby/codegen.pl, from dfhack/library/include/df/codegen.out.xml +It contains architecture-specific data (eg DF internal structures field offsets, +which differ between Windows and Linux. Linux and Macosx are the same, as they +both use gcc). +It is stored inside the build directory (eg build/plugins/ruby/ruby-autogen.rb) For exemple, @@ -230,6 +255,7 @@ Will generate The syntax for the 'field' method in ruby-autogen.rb is: 1st argument = name of the method 2nd argument = offset of this field from the beginning of the current struct. + This field depends on the compiler used by Toady to generate DF. The block argument describes the type of the field: uint32, ptr to global... Primitive type access is done through native methods from ruby.cpp (vector length, diff --git a/plugins/ruby/ruby-autogen-defs.rb b/plugins/ruby/ruby-autogen-defs.rb index 2e4948acb..7165e2448 100644 --- a/plugins/ruby/ruby-autogen-defs.rb +++ b/plugins/ruby/ruby-autogen-defs.rb @@ -7,6 +7,7 @@ module DFHack def _at(addr) ; d = dup ; d._memaddr = addr ; d ; end def _get ; self ; end def _cpp_init ; end + def _cpp_delete ; end end class Compound < MemStruct @@ -114,6 +115,11 @@ module DFHack def _cpp_init _fields_ancestors.each { |n, o, s| s._at(@_memaddr+o)._cpp_init } end + def _cpp_delete + _fields_ancestors.each { |n, o, s| s._at(@_memaddr+o)._cpp_delete } + DFHack.free(@_memaddr) + @_memaddr = nil # turn future segfaults in harmless ruby exceptions + end def _set(h) case h when Hash; h.each { |k, v| send("#{k}=", v) } @@ -372,6 +378,9 @@ module DFHack def _cpp_init _length.times { |i| _tgat(i)._cpp_init } end + def _cpp_delete + _length.times { |i| _tgat(i)._cpp_delete } + end alias length _length alias size _length def _tgat(i) @@ -423,10 +432,10 @@ module DFHack DFHack.memory_vector32_ptrat(@_memaddr, idx) end def insert_at(idx, val) - DFHack.memory_vector32_insert(@_memaddr, idx, val) + DFHack.memory_vector32_insertat(@_memaddr, idx, val) end def delete_at(idx) - DFHack.memory_vector32_delete(@_memaddr, idx) + DFHack.memory_vector32_deleteat(@_memaddr, idx) end def _set(v) @@ -434,6 +443,12 @@ module DFHack v.each_with_index { |e, i| self[i] = e } # patch entries end + def self._cpp_new + new._at DFHack.memory_vector_new + end + def _cpp_delete + DFHack.memory_vector_delete(@_memaddr) + end def _cpp_init DFHack.memory_vector_init(@_memaddr) end @@ -496,10 +511,10 @@ module DFHack DFHack.memory_vector16_ptrat(@_memaddr, idx) end def insert_at(idx, val) - DFHack.memory_vector16_insert(@_memaddr, idx, val) + DFHack.memory_vector16_insertat(@_memaddr, idx, val) end def delete_at(idx) - DFHack.memory_vector16_delete(@_memaddr, idx) + DFHack.memory_vector16_deleteat(@_memaddr, idx) end end class StlVector8 < StlVector32 @@ -510,10 +525,10 @@ module DFHack DFHack.memory_vector8_ptrat(@_memaddr, idx) end def insert_at(idx, val) - DFHack.memory_vector8_insert(@_memaddr, idx, val) + DFHack.memory_vector8_insertat(@_memaddr, idx, val) end def delete_at(idx) - DFHack.memory_vector8_delete(@_memaddr, idx) + DFHack.memory_vector8_deleteat(@_memaddr, idx) end end class StlBitVector < StlVector32 @@ -522,10 +537,10 @@ module DFHack DFHack.memory_vectorbool_length(@_memaddr) end def insert_at(idx, val) - DFHack.memory_vectorbool_insert(@_memaddr, idx, val) + DFHack.memory_vectorbool_insertat(@_memaddr, idx, val) end def delete_at(idx) - DFHack.memory_vectorbool_delete(@_memaddr, idx) + DFHack.memory_vectorbool_deleteat(@_memaddr, idx) end def [](idx) idx += length if idx < 0 @@ -541,6 +556,12 @@ module DFHack DFHack.memory_vectorbool_setat(@_memaddr, idx, v) end end + def self._cpp_new + new._at DFHack.memory_vectorbool_new + end + def _cpp_delete + DFHack.memory_vectorbool_delete(@_memaddr) + end end class StlString < MemStruct def _get @@ -551,6 +572,12 @@ module DFHack DFHack.memory_write_stlstring(@_memaddr, v) end + def self._cpp_new + new._at DFHack.memory_stlstring_new + end + def _cpp_delete + DFHack.memory_stlstring_delete(@_memaddr) + end def _cpp_init DFHack.memory_stlstring_init(@_memaddr) end @@ -574,7 +601,7 @@ module DFHack def length DFHack.memory_bitarray_length(@_memaddr) end - # TODO _cpp_init + # TODO _cpp_init, _cpp_delete def size ; length ; end def resize(len) DFHack.memory_bitarray_resize(@_memaddr, len) @@ -608,7 +635,7 @@ module DFHack def length ; _length ; end def size ; _length ; end - # TODO _cpp_init + # TODO _cpp_init, _cpp_delete def _tgat(i) @_tg._at(_ptr + i*@_tglen) if i >= 0 and i < _length end @@ -702,6 +729,21 @@ module DFHack def self.sym(v) ; (!v || (v == 0)) ? false : true ; end end + class StlString < MemHack::Compound + field(:str, 0) { stl_string } + + def self.cpp_new(init=nil) + s = MemHack::StlString._cpp_new + s._set(init) if init + new._at(s._memaddr) + end + + def _cpp_delete + MemHack::StlString.new._at(@_memaddr+0)._cpp_delete + @_memaddr = nil + end + end + # cpp rtti name -> rb class @rtti_n2c = {} @rtti_c2n = {} diff --git a/plugins/ruby/ruby.cpp b/plugins/ruby/ruby.cpp index 08ea13b9f..1391faa44 100644 --- a/plugins/ruby/ruby.cpp +++ b/plugins/ruby/ruby.cpp @@ -528,7 +528,7 @@ static VALUE rb_dfmalloc(VALUE self, VALUE len) if (!ptr) return Qnil; memset(ptr, 0, FIX2INT(len)); - return rb_uint2inum((long)ptr); + return rb_uint2inum((uint32_t)ptr); } static VALUE rb_dffree(VALUE self, VALUE ptr) @@ -599,6 +599,18 @@ static VALUE rb_dfmemory_write_float(VALUE self, VALUE addr, VALUE val) // stl::string +static VALUE rb_dfmemory_stlstring_new(VALUE self) +{ + std::string *ptr = new std::string; + return rb_uint2inum((uint32_t)ptr); +} +static VALUE rb_dfmemory_stlstring_delete(VALUE self, VALUE addr) +{ + std::string *ptr = (std::string*)rb_num2ulong(addr); + if (ptr) + delete ptr; + return Qtrue; +} static VALUE rb_dfmemory_stlstring_init(VALUE self, VALUE addr) { // XXX THIS IS TERRIBLE @@ -621,6 +633,18 @@ static VALUE rb_dfmemory_write_stlstring(VALUE self, VALUE addr, VALUE val) // vector access +static VALUE rb_dfmemory_vec_new(VALUE self) +{ + std::vector *ptr = new std::vector; + return rb_uint2inum((uint32_t)ptr); +} +static VALUE rb_dfmemory_vec_delete(VALUE self, VALUE addr) +{ + std::vector *ptr = (std::vector*)rb_num2ulong(addr); + if (ptr) + delete ptr; + return Qtrue; +} static VALUE rb_dfmemory_vec_init(VALUE self, VALUE addr) { std::vector *ptr = new std::vector; @@ -638,13 +662,13 @@ static VALUE rb_dfmemory_vec8_ptrat(VALUE self, VALUE addr, VALUE idx) std::vector *v = (std::vector*)rb_num2ulong(addr); return rb_uint2inum((uint32_t)&v->at(FIX2INT(idx))); } -static VALUE rb_dfmemory_vec8_insert(VALUE self, VALUE addr, VALUE idx, VALUE val) +static VALUE rb_dfmemory_vec8_insertat(VALUE self, VALUE addr, VALUE idx, VALUE val) { std::vector *v = (std::vector*)rb_num2ulong(addr); v->insert(v->begin()+FIX2INT(idx), rb_num2ulong(val)); return Qtrue; } -static VALUE rb_dfmemory_vec8_delete(VALUE self, VALUE addr, VALUE idx) +static VALUE rb_dfmemory_vec8_deleteat(VALUE self, VALUE addr, VALUE idx) { std::vector *v = (std::vector*)rb_num2ulong(addr); v->erase(v->begin()+FIX2INT(idx)); @@ -662,13 +686,13 @@ static VALUE rb_dfmemory_vec16_ptrat(VALUE self, VALUE addr, VALUE idx) std::vector *v = (std::vector*)rb_num2ulong(addr); return rb_uint2inum((uint32_t)&v->at(FIX2INT(idx))); } -static VALUE rb_dfmemory_vec16_insert(VALUE self, VALUE addr, VALUE idx, VALUE val) +static VALUE rb_dfmemory_vec16_insertat(VALUE self, VALUE addr, VALUE idx, VALUE val) { std::vector *v = (std::vector*)rb_num2ulong(addr); v->insert(v->begin()+FIX2INT(idx), rb_num2ulong(val)); return Qtrue; } -static VALUE rb_dfmemory_vec16_delete(VALUE self, VALUE addr, VALUE idx) +static VALUE rb_dfmemory_vec16_deleteat(VALUE self, VALUE addr, VALUE idx) { std::vector *v = (std::vector*)rb_num2ulong(addr); v->erase(v->begin()+FIX2INT(idx)); @@ -686,13 +710,13 @@ static VALUE rb_dfmemory_vec32_ptrat(VALUE self, VALUE addr, VALUE idx) std::vector *v = (std::vector*)rb_num2ulong(addr); return rb_uint2inum((uint32_t)&v->at(FIX2INT(idx))); } -static VALUE rb_dfmemory_vec32_insert(VALUE self, VALUE addr, VALUE idx, VALUE val) +static VALUE rb_dfmemory_vec32_insertat(VALUE self, VALUE addr, VALUE idx, VALUE val) { std::vector *v = (std::vector*)rb_num2ulong(addr); v->insert(v->begin()+FIX2INT(idx), rb_num2ulong(val)); return Qtrue; } -static VALUE rb_dfmemory_vec32_delete(VALUE self, VALUE addr, VALUE idx) +static VALUE rb_dfmemory_vec32_deleteat(VALUE self, VALUE addr, VALUE idx) { std::vector *v = (std::vector*)rb_num2ulong(addr); v->erase(v->begin()+FIX2INT(idx)); @@ -700,6 +724,24 @@ static VALUE rb_dfmemory_vec32_delete(VALUE self, VALUE addr, VALUE idx) } // vector +static VALUE rb_dfmemory_vecbool_new(VALUE self) +{ + std::vector *ptr = new std::vector; + return rb_uint2inum((uint32_t)ptr); +} +static VALUE rb_dfmemory_vecbool_delete(VALUE self, VALUE addr) +{ + std::vector *ptr = (std::vector*)rb_num2ulong(addr); + if (ptr) + delete ptr; + return Qtrue; +} +static VALUE rb_dfmemory_vecbool_init(VALUE self, VALUE addr) +{ + std::vector *ptr = new std::vector; + memcpy((void*)rb_num2ulong(addr), (void*)ptr, sizeof(*ptr)); + return Qtrue; +} static VALUE rb_dfmemory_vecbool_length(VALUE self, VALUE addr) { std::vector *v = (std::vector*)rb_num2ulong(addr); @@ -716,13 +758,13 @@ static VALUE rb_dfmemory_vecbool_setat(VALUE self, VALUE addr, VALUE idx, VALUE v->at(FIX2INT(idx)) = (BOOL_ISFALSE(val) ? 0 : 1); return Qtrue; } -static VALUE rb_dfmemory_vecbool_insert(VALUE self, VALUE addr, VALUE idx, VALUE val) +static VALUE rb_dfmemory_vecbool_insertat(VALUE self, VALUE addr, VALUE idx, VALUE val) { std::vector *v = (std::vector*)rb_num2ulong(addr); v->insert(v->begin()+FIX2INT(idx), (BOOL_ISFALSE(val) ? 0 : 1)); return Qtrue; } -static VALUE rb_dfmemory_vecbool_delete(VALUE self, VALUE addr, VALUE idx) +static VALUE rb_dfmemory_vecbool_deleteat(VALUE self, VALUE addr, VALUE idx) { std::vector *v = (std::vector*)rb_num2ulong(addr); v->erase(v->begin()+FIX2INT(idx)); @@ -834,27 +876,34 @@ static void ruby_bind_dfhack(void) { rb_define_singleton_method(rb_cDFHack, "memory_write_int32", RUBY_METHOD_FUNC(rb_dfmemory_write_int32), 2); rb_define_singleton_method(rb_cDFHack, "memory_write_float", RUBY_METHOD_FUNC(rb_dfmemory_write_float), 2); + rb_define_singleton_method(rb_cDFHack, "memory_stlstring_new", RUBY_METHOD_FUNC(rb_dfmemory_stlstring_new), 0); + rb_define_singleton_method(rb_cDFHack, "memory_stlstring_delete", RUBY_METHOD_FUNC(rb_dfmemory_stlstring_delete), 1); rb_define_singleton_method(rb_cDFHack, "memory_stlstring_init", RUBY_METHOD_FUNC(rb_dfmemory_stlstring_init), 1); rb_define_singleton_method(rb_cDFHack, "memory_read_stlstring", RUBY_METHOD_FUNC(rb_dfmemory_read_stlstring), 1); rb_define_singleton_method(rb_cDFHack, "memory_write_stlstring", RUBY_METHOD_FUNC(rb_dfmemory_write_stlstring), 2); + rb_define_singleton_method(rb_cDFHack, "memory_vector_new", RUBY_METHOD_FUNC(rb_dfmemory_vec_new), 0); + rb_define_singleton_method(rb_cDFHack, "memory_vector_delete", RUBY_METHOD_FUNC(rb_dfmemory_vec_delete), 1); rb_define_singleton_method(rb_cDFHack, "memory_vector_init", RUBY_METHOD_FUNC(rb_dfmemory_vec_init), 1); rb_define_singleton_method(rb_cDFHack, "memory_vector8_length", RUBY_METHOD_FUNC(rb_dfmemory_vec8_length), 1); rb_define_singleton_method(rb_cDFHack, "memory_vector8_ptrat", RUBY_METHOD_FUNC(rb_dfmemory_vec8_ptrat), 2); - rb_define_singleton_method(rb_cDFHack, "memory_vector8_insert", RUBY_METHOD_FUNC(rb_dfmemory_vec8_insert), 3); - rb_define_singleton_method(rb_cDFHack, "memory_vector8_delete", RUBY_METHOD_FUNC(rb_dfmemory_vec8_delete), 2); + rb_define_singleton_method(rb_cDFHack, "memory_vector8_insertat", RUBY_METHOD_FUNC(rb_dfmemory_vec8_insertat), 3); + rb_define_singleton_method(rb_cDFHack, "memory_vector8_deleteat", RUBY_METHOD_FUNC(rb_dfmemory_vec8_deleteat), 2); rb_define_singleton_method(rb_cDFHack, "memory_vector16_length", RUBY_METHOD_FUNC(rb_dfmemory_vec16_length), 1); rb_define_singleton_method(rb_cDFHack, "memory_vector16_ptrat", RUBY_METHOD_FUNC(rb_dfmemory_vec16_ptrat), 2); - rb_define_singleton_method(rb_cDFHack, "memory_vector16_insert", RUBY_METHOD_FUNC(rb_dfmemory_vec16_insert), 3); - rb_define_singleton_method(rb_cDFHack, "memory_vector16_delete", RUBY_METHOD_FUNC(rb_dfmemory_vec16_delete), 2); + rb_define_singleton_method(rb_cDFHack, "memory_vector16_insertat", RUBY_METHOD_FUNC(rb_dfmemory_vec16_insertat), 3); + rb_define_singleton_method(rb_cDFHack, "memory_vector16_deleteat", RUBY_METHOD_FUNC(rb_dfmemory_vec16_deleteat), 2); rb_define_singleton_method(rb_cDFHack, "memory_vector32_length", RUBY_METHOD_FUNC(rb_dfmemory_vec32_length), 1); rb_define_singleton_method(rb_cDFHack, "memory_vector32_ptrat", RUBY_METHOD_FUNC(rb_dfmemory_vec32_ptrat), 2); - rb_define_singleton_method(rb_cDFHack, "memory_vector32_insert", RUBY_METHOD_FUNC(rb_dfmemory_vec32_insert), 3); - rb_define_singleton_method(rb_cDFHack, "memory_vector32_delete", RUBY_METHOD_FUNC(rb_dfmemory_vec32_delete), 2); + rb_define_singleton_method(rb_cDFHack, "memory_vector32_insertat", RUBY_METHOD_FUNC(rb_dfmemory_vec32_insertat), 3); + rb_define_singleton_method(rb_cDFHack, "memory_vector32_deleteat", RUBY_METHOD_FUNC(rb_dfmemory_vec32_deleteat), 2); + rb_define_singleton_method(rb_cDFHack, "memory_vectorbool_new", RUBY_METHOD_FUNC(rb_dfmemory_vecbool_new), 0); + rb_define_singleton_method(rb_cDFHack, "memory_vectorbool_delete", RUBY_METHOD_FUNC(rb_dfmemory_vecbool_delete), 1); + rb_define_singleton_method(rb_cDFHack, "memory_vectorbool_init", RUBY_METHOD_FUNC(rb_dfmemory_vecbool_init), 1); rb_define_singleton_method(rb_cDFHack, "memory_vectorbool_length", RUBY_METHOD_FUNC(rb_dfmemory_vecbool_length), 1); rb_define_singleton_method(rb_cDFHack, "memory_vectorbool_at", RUBY_METHOD_FUNC(rb_dfmemory_vecbool_at), 2); rb_define_singleton_method(rb_cDFHack, "memory_vectorbool_setat", RUBY_METHOD_FUNC(rb_dfmemory_vecbool_setat), 3); - rb_define_singleton_method(rb_cDFHack, "memory_vectorbool_insert", RUBY_METHOD_FUNC(rb_dfmemory_vecbool_insert), 3); - rb_define_singleton_method(rb_cDFHack, "memory_vectorbool_delete", RUBY_METHOD_FUNC(rb_dfmemory_vecbool_delete), 2); + rb_define_singleton_method(rb_cDFHack, "memory_vectorbool_insertat", RUBY_METHOD_FUNC(rb_dfmemory_vecbool_insertat), 3); + rb_define_singleton_method(rb_cDFHack, "memory_vectorbool_deleteat", RUBY_METHOD_FUNC(rb_dfmemory_vecbool_deleteat), 2); rb_define_singleton_method(rb_cDFHack, "memory_bitarray_length", RUBY_METHOD_FUNC(rb_dfmemory_bitarray_length), 1); rb_define_singleton_method(rb_cDFHack, "memory_bitarray_resize", RUBY_METHOD_FUNC(rb_dfmemory_bitarray_resize), 2); rb_define_singleton_method(rb_cDFHack, "memory_bitarray_isset", RUBY_METHOD_FUNC(rb_dfmemory_bitarray_isset), 2); From 8f4c39d3f5ef22ce4065741e1d0cccde20497493 Mon Sep 17 00:00:00 2001 From: jj Date: Thu, 9 Aug 2012 17:07:20 +0200 Subject: [PATCH 069/122] showmood: fix fetched/needed quantity calculation --- plugins/showmood.cpp | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/plugins/showmood.cpp b/plugins/showmood.cpp index 10d7b52c2..0b3fa8a99 100644 --- a/plugins/showmood.cpp +++ b/plugins/showmood.cpp @@ -12,6 +12,7 @@ #include "df/world.h" #include "df/job.h" #include "df/job_item.h" +#include "df/job_item_ref.h" #include "df/general_ref.h" #include "df/builtin_mats.h" #include "df/inorganic_raw.h" @@ -165,7 +166,10 @@ command_result df_showmood (color_ostream &out, vector & parameters) out.print("not yet claimed a workshop but will want"); out.print(" the following items:\n"); - int count_got = job->items.size(), got; + // total amount of stuff fetched so far + int count_got = 0; + for (size_t i = 0; i < job->items.size(); i++) + count_got += job->items[i]->item->getTotalDimension(); for (size_t i = 0; i < job->job_items.size(); i++) { @@ -269,7 +273,9 @@ command_result df_showmood (color_ostream &out, vector & parameters) } } - got = count_got; + // total amount of stuff fetched for this requirement + // XXX may fail with cloth/thread/bars if need 1 and fetch 2 + int got = count_got; if (got > item->quantity) got = item->quantity; out.print(", quantity %i (got %i)\n", item->quantity, got); From 942b245461606a902b6cfda38fcdbf9e3b6c3131 Mon Sep 17 00:00:00 2001 From: jj Date: Sat, 11 Aug 2012 20:08:33 +0200 Subject: [PATCH 070/122] ruby: add method to check if an item is free for use as construction material --- plugins/ruby/building.rb | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/plugins/ruby/building.rb b/plugins/ruby/building.rb index 9a59411f9..ab029ac24 100644 --- a/plugins/ruby/building.rb +++ b/plugins/ruby/building.rb @@ -286,14 +286,23 @@ module DFHack job end + # check item flags to see if it is suitable for use as a building material + def building_isitemfree(i) + !i.flags.in_job and + !i.flags.in_inventory and + !i.flags.removed and + !i.flags.in_building and + !i.flags.owned and + !i.flags.forbid + end + # exemple usage def buildbed(pos=cursor) raise 'where to ?' if pos.x < 0 item = world.items.all.find { |i| i.kind_of?(ItemBedst) and - i.itemrefs.empty? and - !i.flags.in_job + building_isitemfree(i) } raise 'no free bed, build more !' if not item From 4c720c75046ccdefb7705a1d3742f22d75a314fe Mon Sep 17 00:00:00 2001 From: jj Date: Sat, 11 Aug 2012 20:11:00 +0200 Subject: [PATCH 071/122] ruby: add explicit paths everywhere for ruby-autogen --- plugins/ruby/CMakeLists.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/plugins/ruby/CMakeLists.txt b/plugins/ruby/CMakeLists.txt index 0d9f1187d..e10ee38bf 100644 --- a/plugins/ruby/CMakeLists.txt +++ b/plugins/ruby/CMakeLists.txt @@ -18,12 +18,12 @@ IF (DL_RUBY AND NOT APPLE) ENDIF(DL_RUBY AND NOT APPLE) ADD_CUSTOM_COMMAND( - OUTPUT ruby-autogen.rb - COMMAND ${PERL_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/codegen.pl ${dfhack_SOURCE_DIR}/library/include/df/codegen.out.xml ruby-autogen.rb + OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/ruby-autogen.rb + COMMAND ${PERL_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/codegen.pl ${dfhack_SOURCE_DIR}/library/include/df/codegen.out.xml ${CMAKE_CURRENT_BINARY_DIR}/ruby-autogen.rb DEPENDS ${dfhack_SOURCE_DIR}/library/include/df/codegen.out.xml ${CMAKE_CURRENT_SOURCE_DIR}/codegen.pl COMMENT ruby-autogen.rb ) -ADD_CUSTOM_TARGET(ruby-autogen-rb DEPENDS ruby-autogen.rb) +ADD_CUSTOM_TARGET(ruby-autogen-rb DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/ruby-autogen.rb) INCLUDE_DIRECTORIES("${dfhack_SOURCE_DIR}/depends/tthread") From cb04a082fd60499c4463809787b1f9b93b7b0f1b Mon Sep 17 00:00:00 2001 From: jj Date: Sat, 11 Aug 2012 21:41:47 +0200 Subject: [PATCH 072/122] move script/fixstuckdoors to script/fix/stuckdoors --- scripts/{fixstuckdoors.rb => fix/stuckdoors.rb} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename scripts/{fixstuckdoors.rb => fix/stuckdoors.rb} (100%) diff --git a/scripts/fixstuckdoors.rb b/scripts/fix/stuckdoors.rb similarity index 100% rename from scripts/fixstuckdoors.rb rename to scripts/fix/stuckdoors.rb From 2362bb8eea2d45352fc42c995d8aa2d0fb2b4689 Mon Sep 17 00:00:00 2001 From: jj Date: Sat, 11 Aug 2012 22:25:08 +0200 Subject: [PATCH 073/122] ruby: add popup_announcement method --- plugins/ruby/ui.rb | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/plugins/ruby/ui.rb b/plugins/ruby/ui.rb index 6d2b5c2cd..9dded66c2 100644 --- a/plugins/ruby/ui.rb +++ b/plugins/ruby/ui.rb @@ -68,5 +68,14 @@ module DFHack world.status.display_timer = 2000 end end + + # add an announcement to display in a game popup message + # (eg "the megabeast foobar arrived") + def popup_announcement(str, color=nil, bright=nil) + pop = PopupMessage.cpp_new(:text => str) + pop.color = color if color + pop.bright = bright if bright + world.status.popups << pop + end end end From 85f1a6fa6ac2248f3d4b867c70e220fbed55c651 Mon Sep 17 00:00:00 2001 From: jj Date: Sat, 11 Aug 2012 22:25:40 +0200 Subject: [PATCH 074/122] add fix/loyaltycascade script --- scripts/fix/loyaltycascade.rb | 51 +++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 scripts/fix/loyaltycascade.rb diff --git a/scripts/fix/loyaltycascade.rb b/scripts/fix/loyaltycascade.rb new file mode 100644 index 000000000..632f8024e --- /dev/null +++ b/scripts/fix/loyaltycascade.rb @@ -0,0 +1,51 @@ +# script to fix loyalty cascade, when you order your militia to kill friendly units + +def fixunit(u) + return if u.race != df.ui.race_id or u.civ_id != df.ui.civ_id + links = u.hist_figure_tg.entity_links + fixed = false + + if i1 = links.index { |l| + l.kind_of?(DFHack::HistfigEntityLinkFormerMemberst) and + l.entity_id == df.ui.civ_id + } and i2 = links.index { |l| + l.kind_of?(DFHack::HistfigEntityLinkEnemyst) and + l.entity_id == df.ui.civ_id + } + fixed = true + i1, i2 = i2, i1 if i1 > i2 + links.delete_at i2 + links.delete_at i1 + links << DFHack::HistfigEntityLinkMemberst.cpp_new(:entity_id => df.ui.civ_id, :link_strength => 100) + df.add_announcement "fixloyalty: #{u.name} is now a member of #{df.ui.civ_tg.name} again" + end + + if i1 = links.index { |l| + l.kind_of?(DFHack::HistfigEntityLinkFormerMemberst) and + l.entity_id == df.ui.group_id + } and i2 = links.index { |l| + l.kind_of?(DFHack::HistfigEntityLinkEnemyst) and + l.entity_id == df.ui.group_id + } + fixed = true + i1, i2 = i2, i1 if i1 > i2 + links.delete_at i2 + links.delete_at i1 + links << DFHack::HistfigEntityLinkMemberst.cpp_new(:entity_id => df.ui.group_id, :link_strength => 100) + df.add_announcement "fixloyalty: #{u.name} is now a member of #{df.ui.group_tg.name} again" + end + + fixed +end + +fixed = 0 +df.unit_citizens.each { |u| + fixed += 1 if fixunit(u) +} + +if fixed > 0 + df.popup_announcement "Fixed a loyalty cascade, you should save and reload now" + puts "loyalty cascade fixed (#{fixed} dwarves), you should save and reload" +else + puts "no loyalty cascade found" +end From 030bd8ab571a631f955a3ae19813f6adb078e818 Mon Sep 17 00:00:00 2001 From: jj Date: Sun, 12 Aug 2012 00:24:34 +0200 Subject: [PATCH 075/122] fix/loyaltycascade: clear the enemy status cache, dont require a save/reload anymore --- plugins/ruby/ruby-autogen-defs.rb | 1 + scripts/fix/loyaltycascade.rb | 31 +++++++++++++++++++++---------- 2 files changed, 22 insertions(+), 10 deletions(-) diff --git a/plugins/ruby/ruby-autogen-defs.rb b/plugins/ruby/ruby-autogen-defs.rb index 7165e2448..3507508e1 100644 --- a/plugins/ruby/ruby-autogen-defs.rb +++ b/plugins/ruby/ruby-autogen-defs.rb @@ -361,6 +361,7 @@ module DFHack def empty? ; length == 0 ; end def flatten ; map { |e| e.respond_to?(:flatten) ? e.flatten : e }.flatten ; end def index(e=nil, &b) ; (0...length).find { |i| b ? b[self[i]] : self[i] == e } ; end + def map! ; (0...length).each { |i| self[i] = yield(self[i]) } ; end def first ; self[0] ; end def last ; self[length-1] ; end end diff --git a/scripts/fix/loyaltycascade.rb b/scripts/fix/loyaltycascade.rb index 632f8024e..2f987bd55 100644 --- a/scripts/fix/loyaltycascade.rb +++ b/scripts/fix/loyaltycascade.rb @@ -1,10 +1,11 @@ # script to fix loyalty cascade, when you order your militia to kill friendly units -def fixunit(u) - return if u.race != df.ui.race_id or u.civ_id != df.ui.civ_id - links = u.hist_figure_tg.entity_links +def fixunit(unit) + return if unit.race != df.ui.race_id or unit.civ_id != df.ui.civ_id + links = unit.hist_figure_tg.entity_links fixed = false + # check if the unit is a civ renegade if i1 = links.index { |l| l.kind_of?(DFHack::HistfigEntityLinkFormerMemberst) and l.entity_id == df.ui.civ_id @@ -17,9 +18,10 @@ def fixunit(u) links.delete_at i2 links.delete_at i1 links << DFHack::HistfigEntityLinkMemberst.cpp_new(:entity_id => df.ui.civ_id, :link_strength => 100) - df.add_announcement "fixloyalty: #{u.name} is now a member of #{df.ui.civ_tg.name} again" + df.add_announcement "fixloyalty: #{unit.name} is now a member of #{df.ui.civ_tg.name} again" end + # check if the unit is a group renegade if i1 = links.index { |l| l.kind_of?(DFHack::HistfigEntityLinkFormerMemberst) and l.entity_id == df.ui.group_id @@ -32,20 +34,29 @@ def fixunit(u) links.delete_at i2 links.delete_at i1 links << DFHack::HistfigEntityLinkMemberst.cpp_new(:entity_id => df.ui.group_id, :link_strength => 100) - df.add_announcement "fixloyalty: #{u.name} is now a member of #{df.ui.group_tg.name} again" + df.add_announcement "fixloyalty: #{unit.name} is now a member of #{df.ui.group_tg.name} again" end + # fix the 'is an enemy' cache matrix (mark to be recalculated by the game when needed) + if fixed and unit.unknown8.enemy_status_slot != -1 + i = unit.unknown8.enemy_status_slot + unit.unknown8.enemy_status_slot = -1 + df.world.enemy_status_cache.slot_used[i] = false + df.world.enemy_status_cache.rel_map[i].map! { -1 } + df.world.enemy_status_cache.rel_map.each { |a| a[i] = -1 } + end + + # return true if we actually fixed the unit fixed end -fixed = 0 +count = 0 df.unit_citizens.each { |u| - fixed += 1 if fixunit(u) + count += 1 if fixunit(u) } -if fixed > 0 - df.popup_announcement "Fixed a loyalty cascade, you should save and reload now" - puts "loyalty cascade fixed (#{fixed} dwarves), you should save and reload" +if count > 0 + puts "loyalty cascade fixed (#{count} dwarves)" else puts "no loyalty cascade found" end From 61185d29cae36bf8bd33287acd019ec0db50ce50 Mon Sep 17 00:00:00 2001 From: jj Date: Sun, 12 Aug 2012 00:27:20 +0200 Subject: [PATCH 076/122] console-linux: silence minor gcc warnings --- library/Console-linux.cpp | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-) diff --git a/library/Console-linux.cpp b/library/Console-linux.cpp index 6b4de736d..882d9527d 100644 --- a/library/Console-linux.cpp +++ b/library/Console-linux.cpp @@ -62,7 +62,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // George Vulov for MacOSX #ifndef __LINUX__ -#define TEMP_FAILURE_RETRY(expr) \ +#define TMP_FAILURE_RETRY(expr) \ ({ long int _res; \ do _res = (long int) (expr); \ while (_res == -1L && errno == EINTR); \ @@ -155,7 +155,7 @@ namespace DFHack FD_ZERO(&descriptor_set); FD_SET(STDIN_FILENO, &descriptor_set); FD_SET(exit_pipe[0], &descriptor_set); - int ret = TEMP_FAILURE_RETRY( + int ret = TMP_FAILURE_RETRY( select (FD_SETSIZE,&descriptor_set, NULL, NULL, NULL) ); if(ret == -1) @@ -165,7 +165,7 @@ namespace DFHack if (FD_ISSET(STDIN_FILENO, &descriptor_set)) { // read byte from stdin - ret = TEMP_FAILURE_RETRY( + ret = TMP_FAILURE_RETRY( read(STDIN_FILENO, &out, 1) ); if(ret == -1) @@ -245,7 +245,8 @@ namespace DFHack if(rawmode) { const char * clr = "\033c\033[3J\033[H"; - ::write(STDIN_FILENO,clr,strlen(clr)); + if (::write(STDIN_FILENO,clr,strlen(clr)) == -1) + ; } else { @@ -269,7 +270,8 @@ namespace DFHack { const char * colstr = getANSIColor(index); int lstr = strlen(colstr); - ::write(STDIN_FILENO,colstr,lstr); + if (::write(STDIN_FILENO,colstr,lstr) == -1) + ; } } /// Reset color to default @@ -656,7 +658,8 @@ bool Console::init(bool sharing) inited = false; return false; } - freopen("stdout.log", "w", stdout); + if (!freopen("stdout.log", "w", stdout)) + ; d = new Private(); // make our own weird streams so our IO isn't redirected d->dfout_C = fopen("/dev/tty", "w"); @@ -664,7 +667,8 @@ bool Console::init(bool sharing) clear(); d->supported_terminal = !isUnsupportedTerm() && isatty(STDIN_FILENO); // init the exit mechanism - pipe(d->exit_pipe); + if (pipe(d->exit_pipe) == -1) + ; FD_ZERO(&d->descriptor_set); FD_SET(STDIN_FILENO, &d->descriptor_set); FD_SET(d->exit_pipe[0], &d->descriptor_set); From eb524105653bd09a33eae2da6f21d1d1d5e6a530 Mon Sep 17 00:00:00 2001 From: jj Date: Sun, 12 Aug 2012 00:46:03 +0200 Subject: [PATCH 077/122] fix/loyaltycascade: reset enemy_status_cache.next_slot too --- scripts/fix/loyaltycascade.rb | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/scripts/fix/loyaltycascade.rb b/scripts/fix/loyaltycascade.rb index 2f987bd55..6fad2947f 100644 --- a/scripts/fix/loyaltycascade.rb +++ b/scripts/fix/loyaltycascade.rb @@ -41,9 +41,11 @@ def fixunit(unit) if fixed and unit.unknown8.enemy_status_slot != -1 i = unit.unknown8.enemy_status_slot unit.unknown8.enemy_status_slot = -1 - df.world.enemy_status_cache.slot_used[i] = false - df.world.enemy_status_cache.rel_map[i].map! { -1 } - df.world.enemy_status_cache.rel_map.each { |a| a[i] = -1 } + cache = df.world.enemy_status_cache + cache.slot_used[i] = false + cache.rel_map[i].map! { -1 } + cache.rel_map.each { |a| a[i] = -1 } + cache.next_slot = i if cache.next_slot > i end # return true if we actually fixed the unit From 5a880d619c6e51093ff06bf7d8b99e672740bc76 Mon Sep 17 00:00:00 2001 From: "jj@jj" Date: Sun, 12 Aug 2012 22:13:01 +0200 Subject: [PATCH 078/122] ruby: add MapTile#dig, tweak unit_iscitizen --- plugins/ruby/README | 3 +-- plugins/ruby/map.rb | 5 ++++ plugins/ruby/unit.rb | 60 ++++++++++++++++++++++++++------------------ 3 files changed, 42 insertions(+), 26 deletions(-) diff --git a/plugins/ruby/README b/plugins/ruby/README index 8a473f332..c9a84fb37 100644 --- a/plugins/ruby/README +++ b/plugins/ruby/README @@ -213,8 +213,7 @@ Find the raws name of the plant under cursor p df.world.raws.plants.all[plant.mat_index].id Dig a channel under the cursor - df.map_designation_at(df.cursor).dig = :Channel - df.map_block_at(df.cursor).flags.designated = true + df.map_tile_at(df.cursor).dig(:Channel) Spawn 2/7 magma on the tile of the dwarf nicknamed 'hotfeet' hot = df.unit_citizens.find { |u| u.name.nickname == 'hotfeet' } diff --git a/plugins/ruby/map.rb b/plugins/ruby/map.rb index c99d5b88d..dccea7291 100644 --- a/plugins/ruby/map.rb +++ b/plugins/ruby/map.rb @@ -188,6 +188,11 @@ module DFHack "#" end + def dig(mode=:Default) + designation.dig = mode + mapblock.flags.designated = true + end + def spawn_liquid(quantity, is_magma=false, flowing=true) designation.flow_size = quantity designation.liquid_type = (is_magma ? :Magma : :Water) diff --git a/plugins/ruby/unit.rb b/plugins/ruby/unit.rb index ebcf249da..1a619c5ce 100644 --- a/plugins/ruby/unit.rb +++ b/plugins/ruby/unit.rb @@ -41,48 +41,60 @@ module DFHack # returns an Array of all units that are current fort citizen (dwarves, on map, not hostile) def unit_citizens - race = ui.race_id - civ = ui.civ_id world.units.active.find_all { |u| - u.race == race and u.civ_id == civ and !u.flags1.dead and !u.flags1.merchant and - !u.flags1.diplomat and !u.flags2.resident and !u.flags3.ghostly and - !u.curse.add_tags1.OPPOSED_TO_LIFE and !u.curse.add_tags1.CRAZED and - u.mood != :Berserk - # TODO check curse ; currently this should keep vampires, but may include werebeasts + unit_iscitizen(u) } end + def unit_iscitizen(u) + u.race == ui.race_id and u.civ_id == ui.civ_id and !u.flags1.dead and !u.flags1.merchant and + !u.flags1.diplomat and !u.flags2.resident and !u.flags3.ghostly and + !u.curse.add_tags1.OPPOSED_TO_LIFE and !u.curse.add_tags1.CRAZED and + u.mood != :Berserk + # TODO check curse ; currently this should keep vampires, but may include werebeasts + end + # list workers (citizen, not crazy / child / inmood / noble) def unit_workers - unit_citizens.find_all { |u| - u.mood == :None and - u.profession != :CHILD and - u.profession != :BABY and - # TODO MENIAL_WORK_EXEMPTION_SPOUSE - !unit_entitypositions(u).find { |pos| pos.flags[:MENIAL_WORK_EXEMPTION] } + world.units.active.find_all { |u| + unit_isworker(u) } end + def unit_isworker(u) + unit_iscitizen(u) and + u.mood == :None and + u.profession != :CHILD and + u.profession != :BABY and + # TODO MENIAL_WORK_EXEMPTION_SPOUSE + !unit_entitypositions(u).find { |pos| pos.flags[:MENIAL_WORK_EXEMPTION] } + end + # list currently idle workers def unit_idlers - unit_workers.find_all { |u| - # current_job includes eat/drink/sleep/pickupequip - !u.job.current_job and - # filter 'attend meeting' - not u.specific_refs.find { |s| s.type == :ACTIVITY } and - # filter soldiers (TODO check schedule) - u.military.squad_index == -1 and - # filter 'on break' - not u.status.misc_traits.find { |t| t.id == :OnBreak } + world.units.active.find_all { |u| + unit_isidler(u) } end + def unit_isidler(u) + unit_isworker(u) and + # current_job includes eat/drink/sleep/pickupequip + !u.job.current_job and + # filter 'attend meeting' + not u.specific_refs.find { |s| s.type == :ACTIVITY } and + # filter soldiers (TODO check schedule) + u.military.squad_index == -1 and + # filter 'on break' + not u.status.misc_traits.find { |t| t.id == :OnBreak } + end + def unit_entitypositions(unit) list = [] - return list if not hf = world.history.figures.binsearch(unit.hist_figure_id) + return list if not hf = unit.hist_figure_tg hf.entity_links.each { |el| next if el._rtti_classname != :histfig_entity_link_positionst - next if not ent = world.entities.all.binsearch(el.entity_id) + next if not ent = el.entity_tg next if not pa = ent.positions.assignments.binsearch(el.assignment_id) next if not pos = ent.positions.own.binsearch(pa.position_id) list << pos From 53a05365066ba47da2e047e4b8ef87d2a80405d4 Mon Sep 17 00:00:00 2001 From: jj Date: Mon, 13 Aug 2012 00:46:27 +0200 Subject: [PATCH 079/122] ruby: typo in building_deconstruct --- plugins/ruby/building.rb | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/plugins/ruby/building.rb b/plugins/ruby/building.rb index ab029ac24..af152e198 100644 --- a/plugins/ruby/building.rb +++ b/plugins/ruby/building.rb @@ -279,9 +279,9 @@ module DFHack job = Job.cpp_new refbuildingholder = GeneralRefBuildingHolderst.cpp_new job.job_type = :DestroyBuilding - refbuildingholder.building_id = building.id + refbuildingholder.building_id = bld.id job.references << refbuildingholder - building.jobs << job + bld.jobs << job job_link job job end From e659d845ab63c1e354deafe351b9a86d5861168f Mon Sep 17 00:00:00 2001 From: jj Date: Mon, 13 Aug 2012 02:06:56 +0200 Subject: [PATCH 080/122] ruby: fix LinkList.next= --- plugins/ruby/ruby-autogen-defs.rb | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/plugins/ruby/ruby-autogen-defs.rb b/plugins/ruby/ruby-autogen-defs.rb index 3507508e1..0cee6426f 100644 --- a/plugins/ruby/ruby-autogen-defs.rb +++ b/plugins/ruby/ruby-autogen-defs.rb @@ -666,9 +666,9 @@ module DFHack @_tg = tg end - field(:_ptr, 0) { number 32, false } - field(:_prev, 4) { number 32, false } - field(:_next, 8) { number 32, false } + field(:_ptr, 0) { pointer } + field(:_prev, 4) { pointer } + field(:_next, 8) { pointer } def item # With the current xml structure, currently _tg designate @@ -682,22 +682,24 @@ module DFHack def item=(v) #addr = _ptr - #raise 'null pointer' if addr == 0 + #raise 'null pointer' if not addr #@_tg.at(addr)._set(v) raise 'null pointer' end def prev addr = _prev - return if addr == 0 + return if not addr @_tg._at(addr)._get end def next addr = _next - return if addr == 0 + return if not addr @_tg._at(addr)._get end + alias next= _next= + alias prev= _prev= include Enumerable def each From 4eedd6f5f0f79347a45c191eceb73d44a0c16ac9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Mon, 13 Aug 2012 07:39:11 +0200 Subject: [PATCH 081/122] Fix workflow. --- plugins/workflow.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/plugins/workflow.cpp b/plugins/workflow.cpp index 0b87b3590..a077db05a 100644 --- a/plugins/workflow.cpp +++ b/plugins/workflow.cpp @@ -285,7 +285,7 @@ struct ItemConstraint { int weight; std::vector jobs; - enum item_quality min_quality; + item_quality::item_quality min_quality; int item_amount, item_count, item_inuse; bool request_suspend, request_resume; @@ -296,8 +296,7 @@ struct ItemConstraint { public: ItemConstraint() - : is_craft(false), weight(0), item_amount(0), item_count(0), item_inuse(0) - , is_active(false), cant_resume_reported(false), min_quality(Ordinary) + : is_craft(false), weight(0), min_quality(Ordinary),item_amount(0), item_count(0), item_inuse(0), is_active(false), cant_resume_reported(false) {} int goalCount() { return config.ival(0); } @@ -685,7 +684,7 @@ static ItemConstraint *get_constraint(color_ostream &out, const std::string &str return NULL; } - enum item_quality minqual = Ordinary; + item_quality::item_quality minqual = Ordinary; std::string qualstr = vector_get(tokens, 3); if(!qualstr.empty()) { if(qualstr == "ordinary") minqual = Ordinary; @@ -1504,13 +1503,14 @@ static command_result workflow_cmd(color_ostream &out, vector & paramet } df::building *workshop = NULL; - df::job *job = NULL; + //FIXME: unused variable! + //df::job *job = NULL; if (Gui::dwarfmode_hotkey(Core::getTopViewscreen()) && ui->main.mode == ui_sidebar_mode::QueryBuilding) { workshop = world->selected_building; - job = Gui::getSelectedWorkshopJob(out, true); + //job = Gui::getSelectedWorkshopJob(out, true); } std::string cmd = parameters.empty() ? "list" : parameters[0]; From cde97bba6f5fe09c3a46babd073e8e1d30be3cdf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Mon, 13 Aug 2012 07:42:02 +0200 Subject: [PATCH 082/122] Fix workflow some more --- plugins/workflow.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/plugins/workflow.cpp b/plugins/workflow.cpp index a077db05a..162051242 100644 --- a/plugins/workflow.cpp +++ b/plugins/workflow.cpp @@ -43,7 +43,6 @@ using std::string; using std::endl; using namespace DFHack; using namespace df::enums; -using namespace df::enums::item_quality; using df::global::world; using df::global::ui; @@ -296,7 +295,8 @@ struct ItemConstraint { public: ItemConstraint() - : is_craft(false), weight(0), min_quality(Ordinary),item_amount(0), item_count(0), item_inuse(0), is_active(false), cant_resume_reported(false) + : is_craft(false), weight(0), min_quality(item_quality::Ordinary),item_amount(0), + item_count(0), item_inuse(0), is_active(false), cant_resume_reported(false) {} int goalCount() { return config.ival(0); } @@ -684,15 +684,15 @@ static ItemConstraint *get_constraint(color_ostream &out, const std::string &str return NULL; } - item_quality::item_quality minqual = Ordinary; + item_quality::item_quality minqual = item_quality::Ordinary; std::string qualstr = vector_get(tokens, 3); if(!qualstr.empty()) { - if(qualstr == "ordinary") minqual = Ordinary; - else if(qualstr == "wellcrafted") minqual = WellCrafted; - else if(qualstr == "finelycrafted") minqual = FinelyCrafted; - else if(qualstr == "superior") minqual = Superior; - else if(qualstr == "exceptional") minqual = Exceptional; - else if(qualstr == "masterful") minqual = Masterful; + if(qualstr == "ordinary") minqual = item_quality::Ordinary; + else if(qualstr == "wellcrafted") minqual = item_quality::WellCrafted; + else if(qualstr == "finelycrafted") minqual = item_quality::FinelyCrafted; + else if(qualstr == "superior") minqual = item_quality::Superior; + else if(qualstr == "exceptional") minqual = item_quality::Exceptional; + else if(qualstr == "masterful") minqual = item_quality::Masterful; else { out.printerr("Cannot find quality: %s\nKnown qualities: ordinary, wellcrafted, finelycrafted, superior, exceptional, masterful\n", qualstr.c_str()); return NULL; From 509d9570908e1befa537d10285942006d148b3a3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Petr=20Mr=C3=A1zek?= Date: Fri, 17 Aug 2012 13:02:31 +0200 Subject: [PATCH 083/122] Make protobuf behave with multiple build folders involved. --- depends/protobuf/CMakeLists.txt | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/depends/protobuf/CMakeLists.txt b/depends/protobuf/CMakeLists.txt index 570c77b18..24c4b275a 100644 --- a/depends/protobuf/CMakeLists.txt +++ b/depends/protobuf/CMakeLists.txt @@ -72,13 +72,13 @@ ELSE() SET(HASH_SET_CLASS hash_set) ENDIF() -CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/config.h.in" "${CMAKE_CURRENT_SOURCE_DIR}/config.h") +CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/config.h.in" "${CMAKE_CURRENT_BINARY_DIR}/config.h") SET(LIBPROTOBUF_LITE_HDRS google/protobuf/io/coded_stream.h google/protobuf/io/coded_stream_inl.h google/protobuf/stubs/common.h -config.h +${CMAKE_CURRENT_BINARY_DIR}/config.h google/protobuf/extension_set.h google/protobuf/generated_message_util.h google/protobuf/stubs/hash.h @@ -207,6 +207,7 @@ ENDIF() INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}) SET(PROTOBUF_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}) INCLUDE_DIRECTORIES(${ZLIB_INCLUDE_DIRS}) +include_directories(${CMAKE_CURRENT_BINARY_DIR}) # Protobuf shared libraries From bcc41c081a43a68042c4757a6569cb690098d9b8 Mon Sep 17 00:00:00 2001 From: Alexander Gavrilov Date: Fri, 17 Aug 2012 14:32:04 +0400 Subject: [PATCH 084/122] Add a utility function for patching read-only memory. --- LUA_API.rst | 6 +++++ Lua API.html | 5 ++++ library/Core.cpp | 50 +++++++++++++++++++++++++++++++++++++ library/LuaApi.cpp | 12 +++++++++ library/include/MemAccess.h | 3 +++ 5 files changed, 76 insertions(+) diff --git a/LUA_API.rst b/LUA_API.rst index 2bb2c949e..449f92b46 100644 --- a/LUA_API.rst +++ b/LUA_API.rst @@ -1235,6 +1235,12 @@ and are only documented here for completeness: Returns a sequence of tables describing virtual memory ranges of the process. +* ``dfhack.internal.patchMemory(dest,src,count)`` + + Like memmove below, but works even if dest is read-only memory, e.g. code. + If destination overlaps a completely invalid memory region, or another error + occurs, returns false. + * ``dfhack.internal.memmove(dest,src,count)`` Wraps the standard memmove function. Accepts both numbers and refs as pointers. diff --git a/Lua API.html b/Lua API.html index 2c9a6a8df..7dfc7df00 100644 --- a/Lua API.html +++ b/Lua API.html @@ -1409,6 +1409,11 @@ global environment, persistent between calls to the script.

  • dfhack.internal.getMemRanges()

    Returns a sequence of tables describing virtual memory ranges of the process.

  • +
  • dfhack.internal.patchMemory(dest,src,count)

    +

    Like memmove below, but works even if dest is read-only memory, e.g. code. +If destination overlaps a completely invalid memory region, or another error +occurs, returns false.

    +
  • dfhack.internal.memmove(dest,src,count)

    Wraps the standard memmove function. Accepts both numbers and refs as pointers.

  • diff --git a/library/Core.cpp b/library/Core.cpp index 826576b77..f129d9523 100644 --- a/library/Core.cpp +++ b/library/Core.cpp @@ -1548,6 +1548,56 @@ void ClassNameCheck::getKnownClassNames(std::vector &names) names.push_back(*it); } +bool Process::patchMemory(void *target, const void* src, size_t count) +{ + uint8_t *sptr = (uint8_t*)target; + uint8_t *eptr = sptr + count; + + // Find the valid memory ranges + std::vector ranges; + getMemRanges(ranges); + + unsigned start = 0; + while (start < ranges.size() && ranges[start].end <= sptr) + start++; + if (start >= ranges.size() || ranges[start].start > sptr) + return false; + + unsigned end = start+1; + while (end < ranges.size() && ranges[end].start < eptr) + { + if (ranges[end].start != ranges[end-1].end) + return false; + end++; + } + if (ranges[end-1].end < eptr) + return false; + + // Verify current permissions + for (unsigned i = start; i < end; i++) + if (!ranges[i].valid || !(ranges[i].read || ranges[i].execute) || ranges[i].shared) + return false; + + // Apply writable permissions & update + bool ok = true; + + for (unsigned i = start; i < end && ok; i++) + { + t_memrange perms = ranges[i]; + perms.write = perms.read = true; + if (!setPermisions(perms, perms)) + ok = false; + } + + if (ok) + memmove(target, src, count); + + for (unsigned i = start; i < end && ok; i++) + setPermisions(ranges[i], ranges[i]); + + return ok; +} + /******************************************************************************* M O D U L E S *******************************************************************************/ diff --git a/library/LuaApi.cpp b/library/LuaApi.cpp index b0a085eca..108dba88f 100644 --- a/library/LuaApi.cpp +++ b/library/LuaApi.cpp @@ -1124,6 +1124,17 @@ static int internal_getMemRanges(lua_State *L) return 1; } +static int internal_patchMemory(lua_State *L) +{ + void *dest = checkaddr(L, 1); + void *src = checkaddr(L, 2); + int size = luaL_checkint(L, 3); + if (size < 0) luaL_argerror(L, 1, "negative size"); + bool ok = Core::getInstance().p->patchMemory(dest, src, size); + lua_pushboolean(L, ok); + return 1; +} + static int internal_memmove(lua_State *L) { void *dest = checkaddr(L, 1); @@ -1214,6 +1225,7 @@ static const luaL_Reg dfhack_internal_funcs[] = { { "setAddress", internal_setAddress }, { "getVTable", internal_getVTable }, { "getMemRanges", internal_getMemRanges }, + { "patchMemory", internal_patchMemory }, { "memmove", internal_memmove }, { "memcmp", internal_memcmp }, { "memscan", internal_memscan }, diff --git a/library/include/MemAccess.h b/library/include/MemAccess.h index c51df3c64..0e5f618e2 100644 --- a/library/include/MemAccess.h +++ b/library/include/MemAccess.h @@ -283,6 +283,9 @@ namespace DFHack /// modify permisions of memory range bool setPermisions(const t_memrange & range,const t_memrange &trgrange); + + /// write a possibly read-only memory area + bool patchMemory(void *target, const void* src, size_t count); private: VersionInfo * my_descriptor; PlatformSpecific *d; From 236ffd578b66805fa45d65df79e099d00156bfff Mon Sep 17 00:00:00 2001 From: Alexander Gavrilov Date: Fri, 17 Aug 2012 22:40:53 +0400 Subject: [PATCH 085/122] Add experimental support for interposing vmethods of known classes. The hairiest bit is the abuse of compiler-specific pointer-to-member internals in order to provide more or less transparent API. --- CMakeLists.txt | 3 + library/CMakeLists.txt | 2 + library/DataDefs.cpp | 8 + library/VTableInterpose.cpp | 238 ++++++++++++++++++++++++++++++ library/include/DataDefs.h | 11 ++ library/include/DataFuncs.h | 15 +- library/include/VTableInterpose.h | 158 ++++++++++++++++++++ plugins/devel/CMakeLists.txt | 1 + plugins/devel/vshook.cpp | 61 ++++++++ 9 files changed, 491 insertions(+), 6 deletions(-) create mode 100644 library/VTableInterpose.cpp create mode 100644 library/include/VTableInterpose.h create mode 100644 plugins/devel/vshook.cpp diff --git a/CMakeLists.txt b/CMakeLists.txt index f77a6c3bb..dfb13cd5d 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -111,6 +111,9 @@ IF(UNIX) SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-g -Wall -Wno-unused-variable") SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -m32 -march=i686 -mtune=generic -std=c++0x") SET(CMAKE_C_FLAGS "-fvisibility=hidden -m32 -march=i686 -mtune=generic") +ELSEIF(MSVC) + # for msvc, tell it to always use 8-byte pointers to member functions to avoid confusion + SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /vmg /vmm") ENDIF() # use shared libraries for protobuf diff --git a/library/CMakeLists.txt b/library/CMakeLists.txt index bbf22611b..cd3d52c8c 100644 --- a/library/CMakeLists.txt +++ b/library/CMakeLists.txt @@ -27,6 +27,7 @@ include/Core.h include/ColorText.h include/DataDefs.h include/DataIdentity.h +include/VTableInterpose.h include/LuaWrapper.h include/LuaTools.h include/Error.h @@ -53,6 +54,7 @@ SET(MAIN_SOURCES Core.cpp ColorText.cpp DataDefs.cpp +VTableInterpose.cpp LuaWrapper.cpp LuaTypes.cpp LuaTools.cpp diff --git a/library/DataDefs.cpp b/library/DataDefs.cpp index 7f0bacc9e..d6604cdb3 100644 --- a/library/DataDefs.cpp +++ b/library/DataDefs.cpp @@ -35,6 +35,7 @@ distribution. // must be last due to MS stupidity #include "DataDefs.h" #include "DataIdentity.h" +#include "VTableInterpose.h" #include "MiscUtils.h" @@ -214,6 +215,13 @@ virtual_identity::virtual_identity(size_t size, TAllocateFn alloc, { } +virtual_identity::~virtual_identity() +{ + // Remove interpose entries, so that they don't try accessing this object later + for (int i = interpose_list.size()-1; i >= 0; i--) + interpose_list[i]->remove(); +} + /* Vtable name to identity lookup. */ static std::map name_lookup; diff --git a/library/VTableInterpose.cpp b/library/VTableInterpose.cpp new file mode 100644 index 000000000..447070624 --- /dev/null +++ b/library/VTableInterpose.cpp @@ -0,0 +1,238 @@ +/* +https://github.com/peterix/dfhack +Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com) + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any +damages arising from the use of this software. + +Permission is granted to anyone to use this software for any +purpose, including commercial applications, and to alter it and +redistribute it freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must +not claim that you wrote the original software. If you use this +software in a product, an acknowledgment in the product documentation +would be appreciated but is not required. + +2. Altered source versions must be plainly marked as such, and +must not be misrepresented as being the original software. + +3. This notice may not be removed or altered from any source +distribution. +*/ + +#include "Internal.h" + +#include +#include +#include + +#include "MemAccess.h" +#include "Core.h" +#include "VersionInfo.h" +#include "VTableInterpose.h" + +#include "MiscUtils.h" + +using namespace DFHack; + +/* + * Code for accessing method pointers directly. Very compiler-specific. + */ + +#if defined(_MSC_VER) + +struct MSVC_MPTR { + void *method; + intptr_t this_shift; +}; + +bool DFHack::is_vmethod_pointer_(void *pptr) +{ + auto pobj = (MSVC_MPTR*)pptr; + if (!pobj->method) return false; + + // MSVC implements pointers to vmethods via thunks. + // This expects that they all follow a very specific pattern. + auto pval = (unsigned*)pobj->method; + switch (pval[0]) { + case 0x60FF018BU: // mov eax, [ecx]; jmp [eax+0x??] + case 0xA0FF018BU: // mov eax, [ecx]; jmp [eax+0x????????] + return true; + default: + return false; + } +} + +int DFHack::vmethod_pointer_to_idx_(void *pptr) +{ + auto pobj = (MSVC_MPTR*)pptr; + if (!pobj->method || pobj->this_shift != 0) return -1; + + auto pval = (unsigned*)pobj->method; + switch (pval[0]) { + case 0x60FF018BU: // mov eax, [ecx]; jmp [eax+0x??] + return ((int8_t)pval[1])/sizeof(void*); + case 0xA0FF018BU: // mov eax, [ecx]; jmp [eax+0x????????] + return ((int32_t)pval[1])/sizeof(void*); + default: + return -1; + } +} + +void* DFHack::method_pointer_to_addr_(void *pptr) +{ + if (is_vmethod_pointer_(pptr)) return NULL; + auto pobj = (MSVC_MPTR*)pptr; + return pobj->method; +} + +void DFHack::addr_to_method_pointer_(void *pptr, void *addr) +{ + auto pobj = (MSVC_MPTR*)pptr; + pobj->method = addr; + pobj->this_shift = 0; +} + +#elif defined(__GXX_ABI_VERSION) + +struct GCC_MPTR { + intptr_t method; + intptr_t this_shift; +}; + +bool DFHack::is_vmethod_pointer_(void *pptr) +{ + auto pobj = (GCC_MPTR*)pptr; + return (pobj->method & 1) != 0; +} + +int DFHack::vmethod_pointer_to_idx_(void *pptr) +{ + auto pobj = (GCC_MPTR*)pptr; + if ((pobj->method & 1) == 0 || pobj->this_shift != 0) + return -1; + return (pobj->method-1)/sizeof(void*); +} + +void* DFHack::method_pointer_to_addr_(void *pptr) +{ + auto pobj = (GCC_MPTR*)pptr; + if ((pobj->method & 1) != 0 || pobj->this_shift != 0) + return NULL; + return (void*)pobj->method; +} + +void DFHack::addr_to_method_pointer_(void *pptr, void *addr) +{ + auto pobj = (GCC_MPTR*)pptr; + pobj->method = (intptr_t)addr; + pobj->this_shift = 0; +} + +#else +#error Unknown compiler type +#endif + +void *virtual_identity::get_vmethod_ptr(int idx) +{ + assert(idx >= 0); + void **vtable = (void**)vtable_ptr; + if (!vtable) return NULL; + return vtable[idx]; +} + +bool virtual_identity::set_vmethod_ptr(int idx, void *ptr) +{ + assert(idx >= 0); + void **vtable = (void**)vtable_ptr; + if (!vtable) return NULL; + return Core::getInstance().p->patchMemory(&vtable[idx], &ptr, sizeof(void*)); +} + +void VMethodInterposeLinkBase::set_chain(void *chain) +{ + saved_chain = chain; + addr_to_method_pointer_(chain_mptr, chain); +} + +VMethodInterposeLinkBase::VMethodInterposeLinkBase(virtual_identity *host, int vmethod_idx, void *interpose_method, void *chain_mptr) + : host(host), vmethod_idx(vmethod_idx), interpose_method(interpose_method), chain_mptr(chain_mptr), + saved_chain(NULL), next(NULL), prev(NULL) +{ +} + +VMethodInterposeLinkBase::~VMethodInterposeLinkBase() +{ + if (is_applied()) + remove(); +} + +bool VMethodInterposeLinkBase::apply() +{ + if (is_applied()) + return true; + if (!host->vtable_ptr) + return false; + + // Retrieve the current vtable entry + void *old_ptr = host->get_vmethod_ptr(vmethod_idx); + assert(old_ptr != NULL); + + // Check if there are other interpose entries for the same slot + VMethodInterposeLinkBase *old_link = NULL; + + for (int i = host->interpose_list.size()-1; i >= 0; i--) + { + if (host->interpose_list[i]->vmethod_idx != vmethod_idx) + continue; + + old_link = host->interpose_list[i]; + assert(old_link->next == NULL && old_ptr == old_link->interpose_method); + break; + } + + // Apply the new method ptr + if (!host->set_vmethod_ptr(vmethod_idx, interpose_method)) + return false; + + set_chain(old_ptr); + + // Link into the chain if any + if (old_link) + { + old_link->next = this; + prev = old_link; + } + + return true; +} + +void VMethodInterposeLinkBase::remove() +{ + if (!is_applied()) + return; + + // Remove from the list in the identity + for (int i = host->interpose_list.size()-1; i >= 0; i--) + if (host->interpose_list[i] == this) + vector_erase_at(host->interpose_list, i); + + // Remove from the chain + if (prev) + prev->next = next; + + if (next) + { + next->set_chain(saved_chain); + next->prev = prev; + } + else + { + host->set_vmethod_ptr(vmethod_idx, saved_chain); + } + + prev = next = NULL; + set_chain(NULL); +} diff --git a/library/include/DataDefs.h b/library/include/DataDefs.h index 1d485156f..7903530dd 100644 --- a/library/include/DataDefs.h +++ b/library/include/DataDefs.h @@ -292,6 +292,8 @@ namespace DFHack typedef virtual_class *virtual_ptr; #endif + class DFHACK_EXPORT VMethodInterposeLinkBase; + class DFHACK_EXPORT virtual_identity : public struct_identity { static std::map known; @@ -299,6 +301,9 @@ namespace DFHack void *vtable_ptr; + friend class VMethodInterposeLinkBase; + std::vector interpose_list; + protected: virtual void doInit(Core *core); @@ -306,10 +311,14 @@ namespace DFHack bool can_allocate() { return struct_identity::can_allocate() && (vtable_ptr != NULL); } + void *get_vmethod_ptr(int index); + bool set_vmethod_ptr(int index, void *ptr); + public: virtual_identity(size_t size, TAllocateFn alloc, const char *dfhack_name, const char *original_name, virtual_identity *parent, const struct_field_info *fields); + ~virtual_identity(); virtual identity_type type() { return IDTYPE_CLASS; } @@ -337,6 +346,8 @@ namespace DFHack : (this == get(instance_ptr)); } + template static P get_vmethod_ptr(P selector); + public: bool can_instantiate() { return can_allocate(); } virtual_ptr instantiate() { return can_instantiate() ? (virtual_ptr)do_allocate() : NULL; } diff --git a/library/include/DataFuncs.h b/library/include/DataFuncs.h index 637a532f8..52039566c 100644 --- a/library/include/DataFuncs.h +++ b/library/include/DataFuncs.h @@ -75,28 +75,31 @@ namespace df { cur_lua_ostream_argument name(state); #define INSTANTIATE_RETURN_TYPE(FArgs) \ - template struct return_type { typedef RT type; }; \ - template struct return_type { typedef RT type; }; + template struct return_type { \ + typedef RT type; \ + static const bool is_method = false; \ + }; \ + template struct return_type { \ + typedef RT type; \ + typedef CT class_type; \ + static const bool is_method = true; \ + }; #define INSTANTIATE_WRAPPERS(Count, FArgs, Args, Loads) \ template struct function_wrapper { \ - static const bool is_method = false; \ static const int num_args = Count; \ static void execute(lua_State *state, int base, void (*cb) FArgs) { Loads; INVOKE_VOID(cb Args); } \ }; \ template struct function_wrapper { \ - static const bool is_method = false; \ static const int num_args = Count; \ static void execute(lua_State *state, int base, RT (*cb) FArgs) { Loads; INVOKE_RV(cb Args); } \ }; \ template struct function_wrapper { \ - static const bool is_method = true; \ static const int num_args = Count+1; \ static void execute(lua_State *state, int base, void (CT::*cb) FArgs) { \ LOAD_CLASS() Loads; INVOKE_VOID((self->*cb) Args); } \ }; \ template struct function_wrapper { \ - static const bool is_method = true; \ static const int num_args = Count+1; \ static void execute(lua_State *state, int base, RT (CT::*cb) FArgs) { \ LOAD_CLASS(); Loads; INVOKE_RV((self->*cb) Args); } \ diff --git a/library/include/VTableInterpose.h b/library/include/VTableInterpose.h new file mode 100644 index 000000000..59a5c2831 --- /dev/null +++ b/library/include/VTableInterpose.h @@ -0,0 +1,158 @@ +/* +https://github.com/peterix/dfhack +Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com) + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any +damages arising from the use of this software. + +Permission is granted to anyone to use this software for any +purpose, including commercial applications, and to alter it and +redistribute it freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must +not claim that you wrote the original software. If you use this +software in a product, an acknowledgment in the product documentation +would be appreciated but is not required. + +2. Altered source versions must be plainly marked as such, and +must not be misrepresented as being the original software. + +3. This notice may not be removed or altered from any source +distribution. +*/ + +#pragma once + +#include "DataFuncs.h" + +namespace DFHack +{ + template struct StaticAssert; + template<> struct StaticAssert {}; + +#define STATIC_ASSERT(condition) { StaticAssert<(condition)>(); } + + /* Wrapping around compiler-specific representation of pointers to methods. */ + +#if defined(_MSC_VER) +#define METHOD_POINTER_SIZE (sizeof(void*)*2) +#elif defined(__GXX_ABI_VERSION) +#define METHOD_POINTER_SIZE (sizeof(void*)*2) +#else +#error Unknown compiler type +#endif + +#define ASSERT_METHOD_POINTER(type) \ + STATIC_ASSERT(df::return_type::is_method && sizeof(type)==METHOD_POINTER_SIZE); + + DFHACK_EXPORT bool is_vmethod_pointer_(void*); + DFHACK_EXPORT int vmethod_pointer_to_idx_(void*); + DFHACK_EXPORT void* method_pointer_to_addr_(void*); + DFHACK_EXPORT void addr_to_method_pointer_(void*,void*); + + template bool is_vmethod_pointer(T ptr) { + ASSERT_METHOD_POINTER(T); + return is_vmethod_pointer_(&ptr); + } + template int vmethod_pointer_to_idx(T ptr) { + ASSERT_METHOD_POINTER(T); + return vmethod_pointer_to_idx_(&ptr); + } + template void *method_pointer_to_addr(T ptr) { + ASSERT_METHOD_POINTER(T); + return method_pointer_to_addr_(&ptr); + } + template T addr_to_method_pointer(void *addr) { + ASSERT_METHOD_POINTER(T); + T rv; + addr_to_method_pointer_(&rv, addr); + return rv; + } + + /* Access to vmethod pointers from the vtable. */ + + template + P virtual_identity::get_vmethod_ptr(P selector) + { + typedef typename df::return_type

    ::class_type host_class; + virtual_identity &identity = host_class::_identity; + int idx = vmethod_pointer_to_idx(selector); + return addr_to_method_pointer

    (identity.get_vmethod_ptr(idx)); + } + + /* VMethod interpose API + + Usage: + + struct my_hack : public someclass { + typedef someclass interpose_base; + + DEFINE_VMETHOD_INTERPOSE(void, foo, (int arg)) { + ... + INTERPOSE_NEXT(foo)(arg) // call the original + ... + } + }; + + IMPLEMENT_VMETHOD_INTERPOSE(my_hack, foo); + + void init() { + my_hack::interpose_foo.apply() + } + */ + +#define DEFINE_VMETHOD_INTERPOSE(rtype, name, args) \ + typedef rtype (interpose_base::*interpose_ptr_##name)args; \ + static DFHack::VMethodInterposeLink interpose_##name; \ + rtype interpose_fn_##name args + +#define IMPLEMENT_VMETHOD_INTERPOSE(class,name) \ + DFHack::VMethodInterposeLink \ + class::interpose_##name(&class::interpose_base::name, &class::interpose_fn_##name); + +#define INTERPOSE_NEXT(name) (this->*interpose_##name.chain) + + class DFHACK_EXPORT VMethodInterposeLinkBase { + /* + These link objects try to: + 1) Allow multiple hooks into the same vmethod + 2) Auto-remove hooks when a plugin is unloaded. + */ + + virtual_identity *host; // Class with the vtable + int vmethod_idx; + void *interpose_method; // Pointer to the code of the interposing method + void *chain_mptr; // Pointer to the chain field below + + void *saved_chain; // Previous pointer to the code + VMethodInterposeLinkBase *next, *prev; // Other hooks for the same method + + void set_chain(void *chain); + public: + VMethodInterposeLinkBase(virtual_identity *host, int vmethod_idx, void *interpose_method, void *chain_mptr); + ~VMethodInterposeLinkBase(); + + bool is_applied() { return saved_chain != NULL; } + bool apply(); + void remove(); + }; + + template + class VMethodInterposeLink : public VMethodInterposeLinkBase { + public: + Ptr chain; + + operator Ptr () { return chain; } + + template + VMethodInterposeLink(Ptr target, Ptr2 src) + : VMethodInterposeLinkBase( + &Base::_identity, + vmethod_pointer_to_idx(target), + method_pointer_to_addr(src), + &chain + ) + { src = target; /* check compatibility */ } + }; +} diff --git a/plugins/devel/CMakeLists.txt b/plugins/devel/CMakeLists.txt index 5d1d585ab..8274accfb 100644 --- a/plugins/devel/CMakeLists.txt +++ b/plugins/devel/CMakeLists.txt @@ -17,3 +17,4 @@ DFHACK_PLUGIN(stockcheck stockcheck.cpp) DFHACK_PLUGIN(stripcaged stripcaged.cpp) DFHACK_PLUGIN(rprobe rprobe.cpp) DFHACK_PLUGIN(nestboxes nestboxes.cpp) +DFHACK_PLUGIN(vshook vshook.cpp) diff --git a/plugins/devel/vshook.cpp b/plugins/devel/vshook.cpp new file mode 100644 index 000000000..28f983624 --- /dev/null +++ b/plugins/devel/vshook.cpp @@ -0,0 +1,61 @@ +#include "Core.h" +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include "df/graphic.h" +#include "df/viewscreen_titlest.h" + +using std::vector; +using std::string; +using std::stack; +using namespace DFHack; + +using df::global::gps; + +DFHACK_PLUGIN("vshook"); + +struct title_hook : df::viewscreen_titlest { + typedef df::viewscreen_titlest interpose_base; + + DEFINE_VMETHOD_INTERPOSE(void, render, ()) + { + INTERPOSE_NEXT(render)(); + + if (gps) { + uint8_t *buf = gps->screen; + int32_t *stp = gps->screentexpos; + + for (const char *p = "DFHack " DFHACK_VERSION; *p; p++) { + *buf++ = *p; *buf++ = 7; *buf++ = 0; *buf++ = 1; + *stp++ = 0; + } + } + } +}; + +IMPLEMENT_VMETHOD_INTERPOSE(title_hook, render); + +DFhackCExport command_result plugin_init ( color_ostream &out, std::vector &commands) +{ + if (gps) + { + if (!title_hook::interpose_render.apply()) + out.printerr("Could not interpose viewscreen_titlest::render\n"); + } + + return CR_OK; +} + +DFhackCExport command_result plugin_shutdown ( color_ostream &out ) +{ + title_hook::interpose_render.remove(); + return CR_OK; +} From 01ba2a31fc2dd7597ab6e2db3f1496b123e10720 Mon Sep 17 00:00:00 2001 From: Alexander Gavrilov Date: Sat, 18 Aug 2012 11:48:07 +0400 Subject: [PATCH 086/122] Tweak the interpose API, and fix a couple of bugs. --- library/VTableInterpose.cpp | 2 ++ library/include/VTableInterpose.h | 20 ++++++++++++++++---- plugins/devel/vshook.cpp | 13 ++++++++----- 3 files changed, 26 insertions(+), 9 deletions(-) diff --git a/library/VTableInterpose.cpp b/library/VTableInterpose.cpp index 447070624..f612ba8bd 100644 --- a/library/VTableInterpose.cpp +++ b/library/VTableInterpose.cpp @@ -161,6 +161,7 @@ VMethodInterposeLinkBase::VMethodInterposeLinkBase(virtual_identity *host, int v : host(host), vmethod_idx(vmethod_idx), interpose_method(interpose_method), chain_mptr(chain_mptr), saved_chain(NULL), next(NULL), prev(NULL) { + assert(vmethod_idx >= 0 && interpose_method != NULL); } VMethodInterposeLinkBase::~VMethodInterposeLinkBase() @@ -198,6 +199,7 @@ bool VMethodInterposeLinkBase::apply() return false; set_chain(old_ptr); + host->interpose_list.push_back(this); // Link into the chain if any if (old_link) diff --git a/library/include/VTableInterpose.h b/library/include/VTableInterpose.h index 59a5c2831..5eaeaed85 100644 --- a/library/include/VTableInterpose.h +++ b/library/include/VTableInterpose.h @@ -81,12 +81,18 @@ namespace DFHack return addr_to_method_pointer

    (identity.get_vmethod_ptr(idx)); } - /* VMethod interpose API + /* VMethod interpose API. + + This API allows replacing an entry in the original vtable + with code defined by DFHack, while retaining ability to + call the original code. The API can be safely used from + plugins, and multiple hooks for the same vmethod are + automatically chained in undefined order. Usage: - struct my_hack : public someclass { - typedef someclass interpose_base; + struct my_hack : df::someclass { + typedef df::someclass interpose_base; DEFINE_VMETHOD_INTERPOSE(void, foo, (int arg)) { ... @@ -98,7 +104,12 @@ namespace DFHack IMPLEMENT_VMETHOD_INTERPOSE(my_hack, foo); void init() { - my_hack::interpose_foo.apply() + if (!INTERPOSE_HOOK(my_hack, foo).apply()) + error(); + } + + void shutdown() { + INTERPOSE_HOOK(my_hack, foo).remove(); } */ @@ -112,6 +123,7 @@ namespace DFHack class::interpose_##name(&class::interpose_base::name, &class::interpose_fn_##name); #define INTERPOSE_NEXT(name) (this->*interpose_##name.chain) +#define INTERPOSE_HOOK(class, name) (class::interpose_##name) class DFHACK_EXPORT VMethodInterposeLinkBase { /* diff --git a/plugins/devel/vshook.cpp b/plugins/devel/vshook.cpp index 28f983624..319ff0e99 100644 --- a/plugins/devel/vshook.cpp +++ b/plugins/devel/vshook.cpp @@ -33,9 +33,12 @@ struct title_hook : df::viewscreen_titlest { uint8_t *buf = gps->screen; int32_t *stp = gps->screentexpos; - for (const char *p = "DFHack " DFHACK_VERSION; *p; p++) { - *buf++ = *p; *buf++ = 7; *buf++ = 0; *buf++ = 1; - *stp++ = 0; + for (const char *p = "DFHack " DFHACK_VERSION; + *p && buf < gps->screen_limit; + p++, buf += gps->dimy*4, stp += gps->dimy) + { + buf[0] = *p; buf[1] = 7; buf[2] = 0; buf[3] = 1; + *stp = 0; } } } @@ -47,7 +50,7 @@ DFhackCExport command_result plugin_init ( color_ostream &out, std::vector Date: Sat, 18 Aug 2012 11:52:38 +0400 Subject: [PATCH 087/122] Expose an API to claim the suspend lock from the Core. Previously it was hard-coded in Core::Update, but interposed vmethods may need this feature too. --- library/Core.cpp | 81 ++++++++++++++++++++----------- library/include/Core.h | 21 ++++++++ library/include/VTableInterpose.h | 3 ++ 3 files changed, 78 insertions(+), 27 deletions(-) diff --git a/library/Core.cpp b/library/Core.cpp index f129d9523..bf0b3be70 100644 --- a/library/Core.cpp +++ b/library/Core.cpp @@ -1027,35 +1027,41 @@ int Core::TileUpdate() return true; } -// should always be from simulation thread! -int Core::Update() +int Core::ClaimSuspend(bool force_base) { - if(errorstate) - return -1; + auto tid = this_thread::get_id(); + lock_guard lock(d->AccessMutex); - // Pretend this thread has suspended the core in the usual way + if (force_base || d->df_suspend_depth <= 0) { - lock_guard lock(d->AccessMutex); - assert(d->df_suspend_depth == 0); - d->df_suspend_thread = this_thread::get_id(); - d->df_suspend_depth = 1000; - } - // Initialize the core - bool first_update = false; - - if(!started) + d->df_suspend_thread = tid; + d->df_suspend_depth = 1000000; + return 1000000; + } + else { - first_update = true; - Init(); - if(errorstate) - return -1; - Lua::Core::Reset(con, "core init"); + assert(d->df_suspend_thread == tid); + return ++d->df_suspend_depth; } +} - color_ostream_proxy out(con); +void Core::DisclaimSuspend(int level) +{ + auto tid = this_thread::get_id(); + lock_guard lock(d->AccessMutex); + + assert(d->df_suspend_depth == level && d->df_suspend_thread == tid); + + if (level == 1000000) + d->df_suspend_depth = 0; + else + --d->df_suspend_depth; +} +void Core::doUpdate(color_ostream &out, bool first_update) +{ Lua::Core::Reset(out, "DF code execution"); if (first_update) @@ -1129,15 +1135,36 @@ int Core::Update() // Execute per-frame handlers onUpdate(out); - // Release the fake suspend lock + out << std::flush; +} + +// should always be from simulation thread! +int Core::Update() +{ + if(errorstate) + return -1; + + color_ostream_proxy out(con); + + // Pretend this thread has suspended the core in the usual way, + // and run various processing hooks. { - lock_guard lock(d->AccessMutex); + CoreSuspendClaimer suspend(true); - assert(d->df_suspend_depth == 1000); - d->df_suspend_depth = 0; - } + // Initialize the core + bool first_update = false; - out << std::flush; + if(!started) + { + first_update = true; + Init(); + if(errorstate) + return -1; + Lua::Core::Reset(con, "core init"); + } + + doUpdate(out, first_update); + } // wake waiting tools // do not allow more tools to join in while we process stuff here @@ -1158,7 +1185,7 @@ int Core::Update() // destroy condition delete nc; // check lua stack depth - Lua::Core::Reset(con, "suspend"); + Lua::Core::Reset(out, "suspend"); } return 0; diff --git a/library/include/Core.h b/library/include/Core.h index d25beef5f..e1f1cf3fb 100644 --- a/library/include/Core.h +++ b/library/include/Core.h @@ -174,6 +174,10 @@ namespace DFHack struct Private; Private *d; + friend class CoreSuspendClaimer; + int ClaimSuspend(bool force_base); + void DisclaimSuspend(int level); + bool Init(); int Update (void); int TileUpdate (void); @@ -181,6 +185,7 @@ namespace DFHack int DFH_SDL_Event(SDL::Event* event); bool ncurses_wgetch(int in, int & out); + void doUpdate(color_ostream &out, bool first_update); void onUpdate(color_ostream &out); void onStateChange(color_ostream &out, state_change_event event); @@ -249,4 +254,20 @@ namespace DFHack CoreSuspender(Core *core) : core(core) { core->Suspend(); } ~CoreSuspender() { core->Resume(); } }; + + /** Claims the current thread already has the suspend lock. + * Strictly for use in callbacks from DF. + */ + class CoreSuspendClaimer { + Core *core; + int level; + public: + CoreSuspendClaimer(bool base = false) : core(&Core::getInstance()) { + level = core->ClaimSuspend(base); + } + CoreSuspendClaimer(Core *core, bool base = false) : core(core) { + level = core->ClaimSuspend(base); + } + ~CoreSuspendClaimer() { core->DisclaimSuspend(level); } + }; } diff --git a/library/include/VTableInterpose.h b/library/include/VTableInterpose.h index 5eaeaed85..bb7a37ce8 100644 --- a/library/include/VTableInterpose.h +++ b/library/include/VTableInterpose.h @@ -95,6 +95,9 @@ namespace DFHack typedef df::someclass interpose_base; DEFINE_VMETHOD_INTERPOSE(void, foo, (int arg)) { + // If needed by the code, claim the suspend lock. + // DO NOT USE THE USUAL CoreSuspender, OR IT WILL DEADLOCK! + // CoreSuspendClaimer suspend; ... INTERPOSE_NEXT(foo)(arg) // call the original ... From c6694e386fa3a01bae34991a503b22fb4055e757 Mon Sep 17 00:00:00 2001 From: Alexander Gavrilov Date: Sat, 18 Aug 2012 14:34:20 +0400 Subject: [PATCH 088/122] Add rather inefficient type_identity wrapping for std::set. Accessing an element is O(N), as if it was walking a list. --- library/LuaTypes.cpp | 3 +++ library/include/DataDefs.h | 1 + library/include/DataIdentity.h | 40 ++++++++++++++++++++++++++++++++++ library/xml | 2 +- 4 files changed, 45 insertions(+), 1 deletion(-) diff --git a/library/LuaTypes.cpp b/library/LuaTypes.cpp index 8548c5d0a..53523c3fa 100644 --- a/library/LuaTypes.cpp +++ b/library/LuaTypes.cpp @@ -285,6 +285,9 @@ void container_identity::lua_item_read(lua_State *state, int fname_idx, void *pt void container_identity::lua_item_write(lua_State *state, int fname_idx, void *ptr, int idx, int val_index) { + if (is_readonly()) + field_error(state, fname_idx, "container is read-only", "write"); + auto id = (type_identity*)lua_touserdata(state, UPVAL_ITEM_ID); void *pitem = item_pointer(id, ptr, idx); id->lua_write(state, fname_idx, pitem, val_index); diff --git a/library/include/DataDefs.h b/library/include/DataDefs.h index 7903530dd..ccb29b0e7 100644 --- a/library/include/DataDefs.h +++ b/library/include/DataDefs.h @@ -28,6 +28,7 @@ distribution. #include #include #include +#include #include "Core.h" #include "BitArray.h" diff --git a/library/include/DataIdentity.h b/library/include/DataIdentity.h index dcd0ae979..0f5fd9e7c 100644 --- a/library/include/DataIdentity.h +++ b/library/include/DataIdentity.h @@ -115,6 +115,8 @@ namespace DFHack virtual void lua_item_read(lua_State *state, int fname_idx, void *ptr, int idx); virtual void lua_item_write(lua_State *state, int fname_idx, void *ptr, int idx, int val_index); + virtual bool is_readonly() { return false; } + virtual bool resize(void *ptr, int size) { return false; } virtual bool erase(void *ptr, int index) { return false; } virtual bool insert(void *ptr, int index, void *pitem) { return false; } @@ -343,6 +345,33 @@ namespace df } }; + template + class ro_stl_container_identity : public container_identity { + const char *name; + + public: + ro_stl_container_identity(const char *name, type_identity *item, enum_identity *ienum = NULL) + : container_identity(sizeof(T), &allocator_fn, item, ienum), name(name) + {} + + std::string getFullName(type_identity *item) { + return name + container_identity::getFullName(item); + } + + virtual bool is_readonly() { return true; } + virtual bool resize(void *ptr, int size) { return false; } + virtual bool erase(void *ptr, int size) { return false; } + virtual bool insert(void *ptr, int idx, void *item) { return false; } + + protected: + virtual int item_count(void *ptr, CountMode) { return ((T*)ptr)->size(); } + virtual void *item_pointer(type_identity *item, void *ptr, int idx) { + auto iter = (*(T*)ptr).begin(); + for (; idx > 0; idx--) ++iter; + return (void*)&*iter; + } + }; + class bit_array_identity : public bit_container_identity { public: /* @@ -517,6 +546,10 @@ namespace df static container_identity *get(); }; + template struct identity_traits > { + static container_identity *get(); + }; + template<> struct identity_traits > { static bit_array_identity identity; static bit_container_identity *get() { return &identity; } @@ -579,6 +612,13 @@ namespace df return &identity; } + template + inline container_identity *identity_traits >::get() { + typedef std::set container; + static ro_stl_container_identity identity("set", identity_traits::get()); + return &identity; + } + template inline bit_container_identity *identity_traits >::get() { static bit_array_identity identity(identity_traits::get()); diff --git a/library/xml b/library/xml index 9f91e7476..1eeaa0836 160000 --- a/library/xml +++ b/library/xml @@ -1 +1 @@ -Subproject commit 9f91e74767b4d583b580d46e16143216ba62ae66 +Subproject commit 1eeaa08360c39a9a2d811544c2443309adc1a8f1 From 8ed219d4e0cbea19c8a9489294a975b81946bba2 Mon Sep 17 00:00:00 2001 From: Quietust Date: Sat, 18 Aug 2012 19:21:40 -0500 Subject: [PATCH 089/122] Add "clean plants", currently just removes water from rain (and lets you set them on fire) --- plugins/cleaners.cpp | 31 ++++++++++++++++++++++++++++++- 1 file changed, 30 insertions(+), 1 deletion(-) diff --git a/plugins/cleaners.cpp b/plugins/cleaners.cpp index 30befab2f..de204f611 100644 --- a/plugins/cleaners.cpp +++ b/plugins/cleaners.cpp @@ -114,6 +114,28 @@ command_result cleanunits (color_ostream &out) return CR_OK; } +command_result cleanplants (color_ostream &out) +{ + // Invoked from clean(), already suspended + int cleaned_plants = 0, cleaned_total = 0; + for (size_t i = 0; i < world->plants.all.size(); i++) + { + df::plant *plant = world->plants.all[i]; + + if (plant->contaminants.size()) + { + for (size_t j = 0; j < plant->contaminants.size(); j++) + delete plant->contaminants[j]; + cleaned_plants++; + cleaned_total += plant->contaminants.size(); + plant->contaminants.clear(); + } + } + if (cleaned_total) + out.print("Removed %d contaminants from %d plants.\n", cleaned_total, cleaned_plants); + return CR_OK; +} + command_result spotclean (color_ostream &out, vector & parameters) { // HOTKEY COMMAND: CORE ALREADY SUSPENDED @@ -153,6 +175,7 @@ command_result clean (color_ostream &out, vector & parameters) bool mud = false; bool units = false; bool items = false; + bool plants = false; for(size_t i = 0; i < parameters.size();i++) { if(parameters[i] == "map") @@ -161,11 +184,14 @@ command_result clean (color_ostream &out, vector & parameters) units = true; else if(parameters[i] == "items") items = true; + else if(parameters[i] == "plants") + plants = true; else if(parameters[i] == "all") { map = true; items = true; units = true; + plants = true; } else if(parameters[i] == "snow") snow = true; @@ -174,7 +200,7 @@ command_result clean (color_ostream &out, vector & parameters) else return CR_WRONG_USAGE; } - if(!map && !units && !items) + if(!map && !units && !items && !plants) return CR_WRONG_USAGE; CoreSuspender suspend; @@ -185,6 +211,8 @@ command_result clean (color_ostream &out, vector & parameters) cleanunits(out); if(items) cleanitems(out); + if(plants) + cleanplants(out); return CR_OK; } @@ -198,6 +226,7 @@ DFhackCExport command_result plugin_init ( color_ostream &out, std::vector Date: Sun, 19 Aug 2012 09:21:25 +0400 Subject: [PATCH 090/122] Extract the color enum from color_ostream to toplevel. --- library/Console-darwin.cpp | 2 +- library/Console-linux.cpp | 2 +- library/Console-windows.cpp | 2 +- library/Core.cpp | 6 ++--- library/LuaTools.cpp | 2 +- library/include/ColorText.h | 44 +++++++++++++++++++------------------ library/modules/Job.cpp | 2 +- plugins/advtools.cpp | 2 +- plugins/devel/kittens.cpp | 6 ++--- plugins/devel/memview.cpp | 2 +- plugins/workflow.cpp | 20 ++++++++--------- 11 files changed, 46 insertions(+), 44 deletions(-) diff --git a/library/Console-darwin.cpp b/library/Console-darwin.cpp index c547f8413..86cd657a1 100644 --- a/library/Console-darwin.cpp +++ b/library/Console-darwin.cpp @@ -275,7 +275,7 @@ namespace DFHack /// Reset color to default void reset_color(void) { - color(Console::COLOR_RESET); + color(COLOR_RESET); if(!rawmode) fflush(dfout_C); } diff --git a/library/Console-linux.cpp b/library/Console-linux.cpp index 882d9527d..f32fa1c2a 100644 --- a/library/Console-linux.cpp +++ b/library/Console-linux.cpp @@ -277,7 +277,7 @@ namespace DFHack /// Reset color to default void reset_color(void) { - color(Console::COLOR_RESET); + color(COLOR_RESET); if(!rawmode) fflush(dfout_C); } diff --git a/library/Console-windows.cpp b/library/Console-windows.cpp index d4d47303f..f0cdda387 100644 --- a/library/Console-windows.cpp +++ b/library/Console-windows.cpp @@ -179,7 +179,7 @@ namespace DFHack void color(int index) { HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE); - SetConsoleTextAttribute(hConsole, index == color_ostream::COLOR_RESET ? default_attributes : index); + SetConsoleTextAttribute(hConsole, index == COLOR_RESET ? default_attributes : index); } void reset_color( void ) diff --git a/library/Core.cpp b/library/Core.cpp index bf0b3be70..71c92afea 100644 --- a/library/Core.cpp +++ b/library/Core.cpp @@ -358,7 +358,7 @@ command_result Core::runCommand(color_ostream &con, const std::string &first, ve continue; if (pcmd.isHotkeyCommand()) - con.color(Console::COLOR_CYAN); + con.color(COLOR_CYAN); con.print("%s: %s\n",pcmd.name.c_str(), pcmd.description.c_str()); con.reset_color(); if (!pcmd.usage.empty()) @@ -481,7 +481,7 @@ command_result Core::runCommand(color_ostream &con, const std::string &first, ve { const PluginCommand & pcmd = (plug->operator[](j)); if (pcmd.isHotkeyCommand()) - con.color(Console::COLOR_CYAN); + con.color(COLOR_CYAN); con.print(" %-22s - %s\n",pcmd.name.c_str(), pcmd.description.c_str()); con.reset_color(); } @@ -519,7 +519,7 @@ command_result Core::runCommand(color_ostream &con, const std::string &first, ve for(auto iter = out.begin();iter != out.end();iter++) { if ((*iter).recolor) - con.color(Console::COLOR_CYAN); + con.color(COLOR_CYAN); con.print(" %-22s- %s\n",(*iter).name.c_str(), (*iter).description.c_str()); con.reset_color(); } diff --git a/library/LuaTools.cpp b/library/LuaTools.cpp index 28571a0f7..75dfe23f2 100644 --- a/library/LuaTools.cpp +++ b/library/LuaTools.cpp @@ -252,7 +252,7 @@ static int lua_dfhack_color(lua_State *S) { int cv = luaL_optint(S, 1, -1); - if (cv < -1 || cv > color_ostream::COLOR_MAX) + if (cv < -1 || cv > COLOR_MAX) luaL_argerror(S, 1, "invalid color value"); color_ostream *out = Lua::GetOutput(S); diff --git a/library/include/ColorText.h b/library/include/ColorText.h index 0cc286dcf..50d1f3623 100644 --- a/library/include/ColorText.h +++ b/library/include/ColorText.h @@ -41,30 +41,32 @@ namespace dfproto namespace DFHack { + enum color_value + { + COLOR_RESET = -1, + COLOR_BLACK = 0, + COLOR_BLUE, + COLOR_GREEN, + COLOR_CYAN, + COLOR_RED, + COLOR_MAGENTA, + COLOR_BROWN, + COLOR_GREY, + COLOR_DARKGREY, + COLOR_LIGHTBLUE, + COLOR_LIGHTGREEN, + COLOR_LIGHTCYAN, + COLOR_LIGHTRED, + COLOR_LIGHTMAGENTA, + COLOR_YELLOW, + COLOR_WHITE, + COLOR_MAX = COLOR_WHITE + }; + class DFHACK_EXPORT color_ostream : public std::ostream { public: - enum color_value - { - COLOR_RESET = -1, - COLOR_BLACK = 0, - COLOR_BLUE, - COLOR_GREEN, - COLOR_CYAN, - COLOR_RED, - COLOR_MAGENTA, - COLOR_BROWN, - COLOR_GREY, - COLOR_DARKGREY, - COLOR_LIGHTBLUE, - COLOR_LIGHTGREEN, - COLOR_LIGHTCYAN, - COLOR_LIGHTRED, - COLOR_LIGHTMAGENTA, - COLOR_YELLOW, - COLOR_WHITE, - COLOR_MAX = COLOR_WHITE - }; + typedef DFHack::color_value color_value; private: color_value cur_color; diff --git a/library/modules/Job.cpp b/library/modules/Job.cpp index 1207c97b3..54b4eb27e 100644 --- a/library/modules/Job.cpp +++ b/library/modules/Job.cpp @@ -189,7 +189,7 @@ void DFHack::Job::printJobDetails(color_ostream &out, df::job *job) { CHECK_NULL_POINTER(job); - out.color(job->flags.bits.suspend ? Console::COLOR_DARKGREY : Console::COLOR_GREY); + out.color(job->flags.bits.suspend ? COLOR_DARKGREY : COLOR_GREY); out << "Job " << job->id << ": " << ENUM_KEY_STR(job_type,job->job_type); if (job->flags.whole) out << " (" << bitfield_to_string(job->flags) << ")"; diff --git a/plugins/advtools.cpp b/plugins/advtools.cpp index 4823d362c..d674f5528 100644 --- a/plugins/advtools.cpp +++ b/plugins/advtools.cpp @@ -462,7 +462,7 @@ void joinCounts(std::map &counts) static void printCompanionHeader(color_ostream &out, size_t i, df::unit *unit) { - out.color(Console::COLOR_GREY); + out.color(COLOR_GREY); if (i < 28) out << char('a'+i); diff --git a/plugins/devel/kittens.cpp b/plugins/devel/kittens.cpp index 2e8e6eaba..b610d4742 100644 --- a/plugins/devel/kittens.cpp +++ b/plugins/devel/kittens.cpp @@ -257,7 +257,7 @@ command_result kittens (color_ostream &out, vector & parameters) }; con.cursor(false); con.clear(); - Console::color_value color = Console::COLOR_BLUE; + Console::color_value color = COLOR_BLUE; while(1) { if(shutdown_flag) @@ -282,7 +282,7 @@ command_result kittens (color_ostream &out, vector & parameters) con.flush(); con.msleep(60); ((int&)color) ++; - if(color > Console::COLOR_MAX) - color = Console::COLOR_BLUE; + if(color > COLOR_MAX) + color = COLOR_BLUE; } } diff --git a/plugins/devel/memview.cpp b/plugins/devel/memview.cpp index 5d8d6a9b2..757b475dd 100644 --- a/plugins/devel/memview.cpp +++ b/plugins/devel/memview.cpp @@ -73,7 +73,7 @@ void outputHex(uint8_t *buf,uint8_t *lbuf,size_t len,size_t start,color_ostream con.reset_color(); if(isAddr((uint32_t *)(buf+j+i),ranges)) - con.color(Console::COLOR_LIGHTRED); //coloring in the middle does not work + con.color(COLOR_LIGHTRED); //coloring in the middle does not work //TODO make something better? } if(lbuf[j+i]!=buf[j+i]) diff --git a/plugins/workflow.cpp b/plugins/workflow.cpp index 162051242..639e7c56a 100644 --- a/plugins/workflow.cpp +++ b/plugins/workflow.cpp @@ -1380,15 +1380,15 @@ static void print_constraint(color_ostream &out, ItemConstraint *cv, bool no_job { Console::color_value color; if (cv->request_resume) - color = Console::COLOR_GREEN; + color = COLOR_GREEN; else if (cv->request_suspend) - color = Console::COLOR_CYAN; + color = COLOR_CYAN; else - color = Console::COLOR_DARKGREY; + color = COLOR_DARKGREY; out.color(color); out << prefix << "Constraint " << flush; - out.color(Console::COLOR_GREY); + out.color(COLOR_GREY); out << cv->config.val() << " " << flush; out.color(color); out << (cv->goalByCount() ? "count " : "amount ") @@ -1437,18 +1437,18 @@ static void print_constraint(color_ostream &out, ItemConstraint *cv, bool no_job { if (pj->want_resumed) { - out.color(Console::COLOR_YELLOW); + out.color(COLOR_YELLOW); out << start << " (delayed)" << endl; } else { - out.color(Console::COLOR_BLUE); + out.color(COLOR_BLUE); out << start << " (suspended)" << endl; } } else { - out.color(Console::COLOR_GREEN); + out.color(COLOR_GREEN); out << start << endl; } @@ -1472,11 +1472,11 @@ static void print_job(color_ostream &out, ProtectedJob *pj) isOptionEnabled(CF_AUTOMELT)) { if (meltable_count <= 0) - out.color(Console::COLOR_CYAN); + out.color(COLOR_CYAN); else if (pj->want_resumed && !pj->isActuallyResumed()) - out.color(Console::COLOR_YELLOW); + out.color(COLOR_YELLOW); else - out.color(Console::COLOR_GREEN); + out.color(COLOR_GREEN); out << " Meltable: " << meltable_count << " objects." << endl; out.reset_color(); } From b8ee52131bccd174f06c9124980bbcb8df7c80e4 Mon Sep 17 00:00:00 2001 From: Alexander Gavrilov Date: Sun, 19 Aug 2012 09:31:09 +0400 Subject: [PATCH 091/122] Add a module for painting tiles into the gps global. --- library/CMakeLists.txt | 2 + library/include/modules/Screen.h | 116 +++++++++++++++++ library/modules/Gui.cpp | 6 + library/modules/Screen.cpp | 215 +++++++++++++++++++++++++++++++ plugins/devel/vshook.cpp | 15 +-- 5 files changed, 342 insertions(+), 12 deletions(-) create mode 100644 library/include/modules/Screen.h create mode 100644 library/modules/Screen.cpp diff --git a/library/CMakeLists.txt b/library/CMakeLists.txt index cd3d52c8c..109a97e7c 100644 --- a/library/CMakeLists.txt +++ b/library/CMakeLists.txt @@ -119,6 +119,7 @@ include/modules/Maps.h include/modules/MapCache.h include/modules/Materials.h include/modules/Notes.h +include/modules/Screen.h include/modules/Translation.h include/modules/Vegetation.h include/modules/Vermin.h @@ -139,6 +140,7 @@ modules/kitchen.cpp modules/Maps.cpp modules/Materials.cpp modules/Notes.cpp +modules/Screen.cpp modules/Translation.cpp modules/Vegetation.cpp modules/Vermin.cpp diff --git a/library/include/modules/Screen.h b/library/include/modules/Screen.h new file mode 100644 index 000000000..7c5c8ba5e --- /dev/null +++ b/library/include/modules/Screen.h @@ -0,0 +1,116 @@ +/* +https://github.com/peterix/dfhack +Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com) + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any +damages arising from the use of this software. + +Permission is granted to anyone to use this software for any +purpose, including commercial applications, and to alter it and +redistribute it freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must +not claim that you wrote the original software. If you use this +software in a product, an acknowledgment in the product documentation +would be appreciated but is not required. + +2. Altered source versions must be plainly marked as such, and +must not be misrepresented as being the original software. + +3. This notice may not be removed or altered from any source +distribution. +*/ + +#pragma once +#include "Export.h" +#include "Module.h" +#include "BitArray.h" +#include "ColorText.h" +#include + +#include "DataDefs.h" +#include "df/graphic.h" +#include "df/viewscreen.h" + +/** + * \defgroup grp_screen utilities for painting to the screen + * @ingroup grp_screen + */ + +namespace DFHack +{ + class Core; + + /** + * The Screen module + * \ingroup grp_modules + * \ingroup grp_screen + */ + namespace Screen + { + /// Data structure describing all properties a screen tile can have + struct Pen { + // Ordinary text symbol + char ch; + int8_t fg, bg; + bool bold; + + // Graphics tile + int tile; + enum TileMode { + AsIs, // Tile colors used without modification + CharColor, // The fg/bg pair is used + TileColor // The fields below are used + } tile_mode; + int8_t tile_fg, tile_bg; + + Pen(char ch = 0, int8_t fg = 7, int8_t bg = 0, int tile = 0, bool color_tile = false) + : ch(ch), fg(fg&7), bg(bg), bold(!!(fg&8)), + tile(tile), tile_mode(color_tile ? CharColor : AsIs), tile_fg(0), tile_bg(0) + {} + Pen(char ch, int8_t fg, int8_t bg, bool bold, int tile = 0, bool color_tile = false) + : ch(ch), fg(fg), bg(bg), bold(bold), + tile(tile), tile_mode(color_tile ? CharColor : AsIs), tile_fg(0), tile_bg(0) + {} + Pen(char ch, int8_t fg, int8_t bg, int tile, int8_t tile_fg, int8_t tile_bg) + : ch(ch), fg(fg&7), bg(bg), bold(!!(fg&8)), + tile(tile), tile_mode(TileColor), tile_fg(tile_fg), tile_bg(tile_bg) + {} + Pen(char ch, int8_t fg, int8_t bg, bool bold, int tile, int8_t tile_fg, int8_t tile_bg) + : ch(ch), fg(fg), bg(bg), bold(bold), + tile(tile), tile_mode(TileColor), tile_fg(tile_fg), tile_bg(tile_bg) + {} + }; + + DFHACK_EXPORT df::coord2d getMousePos(); + DFHACK_EXPORT df::coord2d getWindowSize(); + + /// Paint one screen tile with the given pen + DFHACK_EXPORT bool paintTile(const Pen &pen, int x, int y); + + /// Paint a string onto the screen. Ignores ch and tile of pen. + DFHACK_EXPORT bool paintString(const Pen &pen, int x, int y, const std::string &text); + + /// Fills a rectangle with one pen. Possibly more efficient than a loop over paintTile. + DFHACK_EXPORT bool fillRect(const Pen &pen, int x1, int y1, int x2, int y2); + + /// Find a loaded graphics tile from graphics raws. + DFHACK_EXPORT bool findGraphicsTile(const std::string &page, int x, int y, int *ptile, int *pgs = NULL); + + // Push and remove viewscreens + DFHACK_EXPORT bool show(df::viewscreen *screen, df::viewscreen *before = NULL); + DFHACK_EXPORT void dismiss(df::viewscreen *screen); + DFHACK_EXPORT bool isDismissed(df::viewscreen *screen); + } + + class DFHACK_EXPORT dfhack_viewscreen : public df::viewscreen { + public: + dfhack_viewscreen(); + virtual ~dfhack_viewscreen(); + + static bool is_instance(df::viewscreen *screen); + + virtual std::string getFocusString() = 0; + }; +} diff --git a/library/modules/Gui.cpp b/library/modules/Gui.cpp index cd44401fe..9d3ee96eb 100644 --- a/library/modules/Gui.cpp +++ b/library/modules/Gui.cpp @@ -42,6 +42,7 @@ using namespace std; using namespace DFHack; #include "modules/Job.h" +#include "modules/Screen.h" #include "DataDefs.h" #include "df/world.h" @@ -466,6 +467,11 @@ std::string Gui::getFocusString(df::viewscreen *top) return name; } + else if (dfhack_viewscreen::is_instance(top)) + { + auto name = static_cast(top)->getFocusString(); + return name.empty() ? "dfhack" : "dfhack/"+name; + } else { Core &core = Core::getInstance(); diff --git a/library/modules/Screen.cpp b/library/modules/Screen.cpp new file mode 100644 index 000000000..f6155bd6f --- /dev/null +++ b/library/modules/Screen.cpp @@ -0,0 +1,215 @@ +/* +https://github.com/peterix/dfhack +Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com) + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any +damages arising from the use of this software. + +Permission is granted to anyone to use this software for any +purpose, including commercial applications, and to alter it and +redistribute it freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must +not claim that you wrote the original software. If you use this +software in a product, an acknowledgment in the product documentation +would be appreciated but is not required. + +2. Altered source versions must be plainly marked as such, and +must not be misrepresented as being the original software. + +3. This notice may not be removed or altered from any source +distribution. +*/ + + +#include "Internal.h" + +#include +#include +#include +using namespace std; + +#include "modules/Screen.h" +#include "MemAccess.h" +#include "VersionInfo.h" +#include "Types.h" +#include "Error.h" +#include "ModuleFactory.h" +#include "Core.h" +#include "PluginManager.h" +#include "MiscUtils.h" +using namespace DFHack; + +#include "DataDefs.h" +#include "df/init.h" +#include "df/texture_handler.h" +#include "df/tile_page.h" +#include "df/interfacest.h" + +using namespace df::enums; +using df::global::init; +using df::global::gps; +using df::global::texture; +using df::global::gview; + +using Screen::Pen; + +df::coord2d Screen::getMousePos() +{ + if (!gps) return df::coord2d(); + + return df::coord2d(gps->mouse_x, gps->mouse_y); +} + +df::coord2d Screen::getWindowSize() +{ + if (!gps) return df::coord2d(); + + return df::coord2d(gps->dimx, gps->dimy); +} + +static void doSetTile(const Pen &pen, int index) +{ + auto screen = gps->screen + index*4; + screen[0] = uint8_t(pen.ch); + screen[1] = uint8_t(pen.fg) & 15; + screen[2] = uint8_t(pen.bg) & 15; + screen[3] = uint8_t(pen.bold) & 1; + gps->screentexpos[index] = pen.tile; + gps->screentexpos_addcolor[index] = (pen.tile_mode == Screen::Pen::CharColor); + gps->screentexpos_grayscale[index] = (pen.tile_mode == Screen::Pen::TileColor); + gps->screentexpos_cf[index] = pen.tile_fg; + gps->screentexpos_cbr[index] = pen.tile_bg; +} + +bool Screen::paintTile(const Pen &pen, int x, int y) +{ + if (!gps) return false; + + int dimx = gps->dimx, dimy = gps->dimy; + if (x < 0 || x >= dimx || y < 0 || y >= dimy) return false; + + doSetTile(pen, x*dimy + y); + return true; +} + +bool Screen::paintString(const Pen &pen, int x, int y, const std::string &text) +{ + if (!gps || y < 0 || y >= gps->dimy) return false; + + Pen tmp(pen); + bool ok = false; + + for (size_t i = -std::min(0,x); i < text.size(); i++) + { + if (x + i >= size_t(gps->dimx)) + break; + + tmp.ch = text[i]; + tmp.tile = (pen.tile ? pen.tile + uint8_t(text[i]) : 0); + paintTile(tmp, x+i, y); + ok = true; + } + + return ok; +} + +bool Screen::fillRect(const Pen &pen, int x1, int y1, int x2, int y2) +{ + if (!gps) return false; + + if (x1 < 0) x1 = 0; + if (y1 < 0) y1 = 0; + if (x2 >= gps->dimx) x2 = gps->dimx-1; + if (y2 >= gps->dimy) y2 = gps->dimy-1; + if (x1 > x2 || y1 > y2) return false; + + for (int x = x1; x <= x2; x++) + { + int index = x*gps->dimy; + + for (int y = y1; y <= y2; y++) + doSetTile(pen, index+y); + } + + return true; +} + +bool Screen::findGraphicsTile(const std::string &pagename, int x, int y, int *ptile, int *pgs) +{ + if (!gps || !texture || x < 0 || y < 0) return false; + + for (size_t i = 0; i < texture->page.size(); i++) + { + auto page = texture->page[i]; + if (!page->loaded || page->token != pagename) continue; + + if (x >= page->page_dim_x || y >= page->page_dim_y) + break; + int idx = y*page->page_dim_x + x; + if (size_t(idx) >= page->texpos.size()) + break; + + if (ptile) *ptile = page->texpos[idx]; + if (pgs) *pgs = page->texpos_gs[idx]; + return true; + } + + return false; +} + +bool Screen::show(df::viewscreen *screen, df::viewscreen *before) +{ + CHECK_NULL_POINTER(screen); + CHECK_INVALID_ARGUMENT(!screen->parent && !screen->child); + + if (!gps || !gview) return false; + + df::viewscreen *parent = &gview->view; + while (parent && parent->child != before) + parent = parent->child; + + if (!parent) return false; + + gps->force_full_display_count += 2; + + screen->child = parent->child; + screen->parent = parent; + parent->child = screen; + if (screen->child) + screen->child->parent = screen; + + return true; +} + +void Screen::dismiss(df::viewscreen *screen) +{ + CHECK_NULL_POINTER(screen); + + screen->breakdown_level = interface_breakdown_types::STOPSCREEN; +} + +bool Screen::isDismissed(df::viewscreen *screen) +{ + CHECK_NULL_POINTER(screen); + + return screen->breakdown_level != interface_breakdown_types::NONE; +} + +static std::set dfhack_screens; + +dfhack_viewscreen::dfhack_viewscreen() +{ + dfhack_screens.insert(this); +} + +dfhack_viewscreen::~dfhack_viewscreen() +{ + dfhack_screens.erase(this); +} + +bool dfhack_viewscreen::is_instance(df::viewscreen *screen) +{ + return dfhack_screens.count(screen) != 0; +} diff --git a/plugins/devel/vshook.cpp b/plugins/devel/vshook.cpp index 319ff0e99..ceec2d08d 100644 --- a/plugins/devel/vshook.cpp +++ b/plugins/devel/vshook.cpp @@ -3,6 +3,7 @@ #include #include #include +#include #include #include #include @@ -29,18 +30,8 @@ struct title_hook : df::viewscreen_titlest { { INTERPOSE_NEXT(render)(); - if (gps) { - uint8_t *buf = gps->screen; - int32_t *stp = gps->screentexpos; - - for (const char *p = "DFHack " DFHACK_VERSION; - *p && buf < gps->screen_limit; - p++, buf += gps->dimy*4, stp += gps->dimy) - { - buf[0] = *p; buf[1] = 7; buf[2] = 0; buf[3] = 1; - *stp = 0; - } - } + Screen::Pen pen(' ',COLOR_WHITE,COLOR_BLACK); + Screen::paintString(pen,0,0,"DFHack " DFHACK_VERSION); } }; From 30f71ff5106d271d04bfa26b976441cfa9b2abf6 Mon Sep 17 00:00:00 2001 From: Alexander Gavrilov Date: Sun, 19 Aug 2012 14:27:44 +0400 Subject: [PATCH 092/122] Implement support for lua-backed viewscreens. --- LUA_API.rst | 118 ++++++++++++++ Lua API.html | 153 +++++++++++++++--- library/LuaApi.cpp | 148 +++++++++++++++++ library/LuaTypes.cpp | 22 +++ library/PluginManager.cpp | 2 +- library/include/LuaTools.h | 10 ++ library/include/modules/Screen.h | 37 +++++ library/lua/dfhack.lua | 6 + library/modules/Screen.cpp | 262 +++++++++++++++++++++++++++++++ 9 files changed, 734 insertions(+), 24 deletions(-) diff --git a/LUA_API.rst b/LUA_API.rst index 449f92b46..a59be7430 100644 --- a/LUA_API.rst +++ b/LUA_API.rst @@ -1204,6 +1204,124 @@ Constructions module Returns *true, was_only_planned* if removed; or *false* if none found. +Screen API +---------- + +The screen module implements support for drawing to the tiled screen of the game. +Note that drawing only has any effect when done from callbacks, so it can only +be feasibly used in the core context. + +* ``dfhack.screen.getWindowSize()`` + + Returns *width, height* of the screen. + +* ``dfhack.screen.getMousePos()`` + + Returns *x,y* of the tile the mouse is over. + +* ``dfhack.screen.paintTile(pen,x,y[,char,tile])`` + + Paints a tile using given parameters. Pen is a table with following possible fields: + + ``ch`` + Provides the ordinary tile character. Can be overridden with the ``char`` function parameter. + ``fg`` + Foreground color for the ordinary tile. Defaults to 7. + ``bg`` + Background color for the ordinary tile. Defaults to 0. + ``bold`` + Bright/bold text flag. If *nil*, computed based on (fg & 8); fg is reset to 7 bits. + Otherwise should be *true/false*. + ``tile`` + Graphical tile id. Ignored unless [GRAPHICS:YES] in init.txt. + ``tile_color = true`` + Specifies that the tile should be shaded with *fg/bg*. + ``tile_fg, tile_bg`` + If specified, overrides *tile_color* and supplies shading colors directly. + + Returns *false* if coordinates out of bounds, or other error. + +* ``dfhack.screen.paintString(pen,x,y,text)`` + + Paints the string starting at *x,y*. Uses the string characters + in sequence to override the ``ch`` field of pen. + + Returns *true* if painting at least one character succeeded. + +* ``dfhack.screen.fillRect(pen,x1,y1,x2,y2)`` + + Fills the rectangle specified by the coordinates with the given pen. + Returns *true* if painting at least one character succeeded. + +* ``dfhack.screen.clear()`` + + Fills the screen with blank background. + +* ``dfhack.screen.invalidate()`` + + Requests repaint of the screen by setting a flag. Unlike other + functions in this section, this may be used at any time. + +In order to actually be able to paint to the screen, it is necessary +to create and register a viewscreen (basically a modal dialog) with +the game. Screens are managed with the following functions: + +* ``dfhack.screen.show(screen[,below])`` + + Displays the given screen, possibly placing it below a different one. + The screen must not be already shown. Returns *true* if success. + +* ``dfhack.screen.dismiss(screen)`` + + Marks the screen to be removed when the game enters its event loop. + +* ``dfhack.screen.isDismissed(screen)`` + + Checks if the screen is already marked for removal. + +Apart from a native viewscreen object, these functions accept a table +as a screen. In this case, ``show`` creates a new native viewscreen +that delegates all processing to methods stored in that table. + +**NOTE**: Lua-implemented screens are only supported in the core context. + +Supported callbacks and fields are: + +* ``screen._native`` + + Initialized by ``show`` with a reference to the backing viewscreen + object, and removed again when the object is deleted. + +* ``function screen:onDestroy()`` + + Called from the destructor when the viewscreen is deleted. + +* ``function screen:onRender()`` + + Called when the viewscreen should paint itself. This is the only context + where the above painting functions work correctly. + + If omitted, the screen is cleared; otherwise it should do that itself. + In order to make a see-through dialog, call ``self._native.parent:render()``. + +* ``function screen:onIdle()`` + + Called every frame when the screen is on top of the stack. + +* ``function screen:onHelp()`` + + Called when the help keybinding is activated (usually '?'). + +* ``function screen:onInput(keys)`` + + Called when keyboard or mouse events are available. + If any keys are pressed, the keys argument is a table mapping them to *true*. + Note that this refers to logical keybingings computed from real keys via + options; if multiple interpretations exist, the table will contain multiple keys. + + If this method is omitted, the screen is dismissed on receival of the ``LEAVESCREEN`` key. + + Internal API ------------ diff --git a/Lua API.html b/Lua API.html index 7dfc7df00..ebb8a14db 100644 --- a/Lua API.html +++ b/Lua API.html @@ -3,7 +3,7 @@ - + DFHack Lua API