Merge pull request #1250 from lethosor/changelog-gen
Add a script to automatically generate both changelogs from a single filedevelop
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953673e45d
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.. comment
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This is the changelog for stable releases. Entries are included from
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changelog.txt.
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.. _changelog:
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#########
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Changelog
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#########
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This file contains changes grouped by the stable release in which they first
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appeared. See `build-changelog` for more information.
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See `dev-changelog` for a list of changes grouped by development releases.
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.. contents::
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:depth: 2
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.. include:: /docs/_auto/news.rst
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Older Changelogs
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================
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Are kept in a seperate file: `HISTORY`
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.. that's ``docs/history.rst``, if you're reading the raw text.
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*.rst
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=== Scroll down for changes
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===[[[
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===help
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Entries in docs/NEWS.rst and docs/NEWS-dev.rst are generated from
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docs/changelog.txt. NEWS.rst groups entries by stable releases, and NEWS-dev.rst
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groups them by all releases (stable and development). For example, an entry
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listed under "0.44.05-alpha1" in changelog.txt will be listed under that in
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NEWS-dev.rst as well, but under "0.44.05-r1" in NEWS.rst (assuming that is the
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closest stable release after 0.44.05-alpha1). An entry listed under a stable
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release in changelog.txt will be listed under that release in both NEWS.rst and
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NEWS-dev.rst.
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changelog.txt uses a syntax similar to RST, with a few special sequences:
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- ``===`` indicates the start of a comment
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- ``#`` indicates the start of a release name (do not include "DFHack")
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- ``##`` indicates the start of a section name (this must be listed in ``gen_changelog.py``)
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- ``-`` indicates the start of a changelog entry. **Note:** an entry currently must be only one line.
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- ``:`` (colon followed by space) separates the name of a feature from a description of a change to that feature.
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Changes made to the same feature are grouped if they end up in the same section.
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- ``:\`` (colon, backslash, space) avoids the above behavior
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- ``- @`` (the space is optional) indicates the start of an entry that should only be displayed in NEWS-dev.rst.
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Use this sparingly, e.g. for immediate fixes to one development build in another development build that
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are not of interest to users of stable builds only.
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- Three ``[`` characters indicate the start of a block (possibly a comment) that
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spans multiple lines. Three ``]`` characters indicate the end of such a block.
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===end
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]]]
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================================================================================
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======== IMPORTANT: rename this, and add a new "future" section, BEFORE ========
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======== making a new DFHack release! ========
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================================================================================
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# Future
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## Misc Improvements
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- Reorganized changelogs and improved changelog editing process
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================================================================================
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# 0.44.09-alpha1
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## Fixes
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- `digtype`: stopped designating non-vein tiles (open space, trees, etc.)
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- `labormanager`: fixed crash due to dig jobs targeting some unrevealed map blocks
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================================================================================
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# 0.44.08-alpha1
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## Fixes
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- `fix/dead-units`: fixed a bug that could remove some arriving (not dead) units
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================================================================================
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# 0.44.07-beta1
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## Structures
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-@ Added symbols for Toady's `0.44.07 Linux test build <http://www.bay12forums.com/smf/index.php?topic=169839.msg7720111#msg7720111>`_ to fix :bug:`10615`
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-@ ``world_site``: fixed alignment
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## Misc improvements
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- `modtools/item-trigger`: added the ability to specify inventory mode(s) to trigger on
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================================================================================
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# 0.44.07-alpha1
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## Fixes
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- Support for building on Ubuntu 18.04
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- Fixed some CMake warnings (CMP0022)
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- `embark-assistant`: fixed detection of reanimating biomes
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## Misc Improvements
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- `embark-assistant`:
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- Added search for adamantine
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- Now supports saving/loading profiles
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- `fillneeds`: added ``-all`` option to apply to all units
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- `remotefortressreader`: added flows, instruments, tool names, campfires, ocean waves, spiderwebs
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## Structures
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- Several new names in instrument raw structures
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- ``identity``: identified ``profession``, ``civ``
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- ``manager_order_template``: fixed last field type
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- ``viewscreen_createquotast``: fixed layout
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- ``world.language``: moved ``colors``, ``shapes``, ``patterns`` to ``world.descriptors``
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- ``world.reactions``, ``world.reaction_categories``:\ moved to new compound, ``world.reactions``. Requires renaming:
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- ``world.reactions`` to ``world.reactions.reactions``
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- ``world.reaction_categories`` to ``world.reactions.reaction_categories``
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================================================================================
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# 0.44.05-r2
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## Fixes
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- `devel/export-dt-ini`: fix language_name offsets for DT 39.2+
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- `devel/inject-raws`: fixed gloves and shoes (old typo causing errors)
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- `remotefortressreader`: fixed an issue with not all engravings being included
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- `view-item-info`: fixed an error with some shields
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## Misc Improvements
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- `adv-rumors`: added more keywords, including names
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- `autochop`: can now exclude trees that produce fruit, food, or cookable items
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- `remotefortressreader`: added plant type support
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## New Plugins
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- `embark-assistant`: adds more information and features to embark screen
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## New Scripts
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- `adv-fix-sleepers`: fixes units in adventure mode who refuse to wake up (:bug:`6798`)
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- `hermit`: blocks caravans, migrants, diplomats (for hermit challenge)
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## New Features
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- With ``PRINT_MODE:TEXT``, setting the ``DFHACK_HEADLESS`` environment variable will hide DF's display and allow the console to be used normally. (Note that this is intended for testing and is not very useful for actual gameplay.)
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================================================================================
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# 0.44.05-r1
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## New Scripts
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- `break-dance`: Breaks up a stuck dance activity
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- `fillneeds`: Use with a unit selected to make them focused and unstressed
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- `firestarter`: Lights things on fire: items, locations, entire inventories even!
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- `flashstep`: Teleports adventurer to cursor
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- `ghostly`: Turns an adventurer into a ghost or back
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- `questport`: Sends your adventurer to the location of your quest log cursor
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- `view-unit-reports`: opens the reports screen with combat reports for the selected unit
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## Fixes
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- `devel/inject-raws`: now recognizes spaces in reaction names
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- `dig`: added support for designation priorities - fixes issues with designations from ``digv`` and related commands having extremely high priority
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- `dwarfmonitor`:
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- fixed display of creatures and poetic/music/dance forms on ``prefs`` screen
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- added "view unit" option
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- now exposes the selected unit to other tools
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- `names`: fixed many errors
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- `quicksave`: fixed an issue where the "Saving..." indicator often wouldn't appear
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## Misc Improvements
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- `gui/gm-unit`:
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- added a profession editor
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- misc. layout improvements
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- `remotefortressreader`:
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- support for moving adventurers
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- support for vehicles, gem shapes, item volume, art images, item improvements
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- `binpatch`: now reports errors for empty patch files
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- `force`: now provides useful help
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- `full-heal`:
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- can now select corpses to resurrect
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- now resets body part temperatures upon resurrection to prevent creatures from freezing/melting again
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- now resets units' vanish countdown to reverse effects of `exterminate`
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- `launch`: can now ride creatures
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- `names`: can now edit names of units
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## Removed
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- `tweak`: ``kitchen-keys``: :bug:`614` fixed in DF 0.44.04
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## Internals
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- ``Gui::getAnyUnit()`` supports many more screens/menus
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## Structures
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- New globals: ``soul_next_id``
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================================================================================
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# 0.44.05-alpha1
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## Misc Improvements
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- `gui/liquids`: added more keybindings: 0-7 to change liquid level, P/B to cycle backwards
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## Structures
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-@ ``incident``: re-aligned again to match disassembly
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================================================================================
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# 0.44.04-alpha1
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## Fixes
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- `devel/inject-raws`: now recognizes spaces in reaction names
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- `exportlegends`: fixed an error that could occur when exporting empty lists
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## Structures
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- ``artifact_record``: fixed layout (changed in 0.44.04)
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- ``incident``: fixed layout (changed in 0.44.01) - note that many fields have moved
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================================================================================
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# 0.44.03-beta1
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## Fixes
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- `autolabor`, `autohauler`, `labormanager`: added support for "put item on display" jobs and building/destroying display furniture
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- `gui/gm-editor`: fixed an error when editing primitives in Lua tables
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## Misc Improvements
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||||
- @ `devel/dump-offsets`: now ignores ``index`` globals
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- `gui/pathable`: added tile types to sidebar
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- `modtools/skill-change`:
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- now updates skill levels appropriately
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- only prints output if ``-loud`` is passed
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## Structures
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- New globals:
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- ``version``
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- ``min_load_version``
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- ``movie_version``
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- ``basic_seed``
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- ``title``
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- ``title_spaced``
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- ``ui_building_resize_radius``
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- Added ``twbt_render_map`` code offset on x64
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- Fixed an issue preventing ``enabler`` from being allocated by DFHack
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- Added ``job_type.PutItemOnDisplay``
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- Found ``renderer`` vtable on osx64
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- ``adventure_movement_optionst``, ``adventure_movement_hold_tilest``, ``adventure_movement_climbst``: named coordinate fields
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- ``mission``: added type
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- ``unit``: added 3 new vmethods: ``getCreatureTile``, ``getCorpseTile``, ``getGlowTile``
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- ``viewscreen_assign_display_itemst``: fixed layout on x64 and identified many fields
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- ``viewscreen_reportlistst``: fixed layout, added ``mission_id`` vector
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- ``world.status``: named ``missions`` vector
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================================================================================
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# 0.44.03-alpha1
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## Lua
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- Improved ``json`` I/O error messages
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- Stopped a crash when trying to create instances of classes whose vtable addresses are not available
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================================================================================
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# 0.44.02-beta1
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## New Scripts
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||||
- `devel/check-other-ids`: Checks the validity of "other" vectors in the ``world`` global
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- `gui/cp437-table`: An in-game CP437 table
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## Fixes
|
||||
- Fixed issues with the console output color affecting the prompt on Windows
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||||
- `createitem`: stopped items from teleporting away in some forts
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- `gui/gm-unit`: can now edit mining skill
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- `gui/quickcmd`: stopped error from adding too many commands
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- `modtools/create-unit`: fixed error when domesticating units
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||||
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## Misc Improvements
|
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- The console now provides suggestions for built-in commands
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- `devel/export-dt-ini`: avoid hardcoding flags
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- `exportlegends`:
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- reordered some tags to match DF's order
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- added progress indicators for exporting long lists
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- `gui/gm-editor`: added enum names to enum edit dialogs
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- `gui/gm-unit`: made skill search case-insensitive
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- `gui/rename`: added "clear" and "special characters" options
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- `remotefortressreader`:
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- includes item stack sizes
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- some performance improvements
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|
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## Removed
|
||||
- `warn-stuck-trees`: :bug:`9252` fixed in DF 0.44.01
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## Lua
|
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- Exposed ``get_vector()`` (from C++) for all types that support ``find()``, e.g. ``df.unit.get_vector() == df.global.world.units.all``
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## Structures
|
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- Located ``start_dwarf_count`` offset for all builds except 64-bit Linux; `startdwarf` should work now
|
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- Added ``buildings_other_id.DISPLAY_CASE``
|
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- Fixed ``viewscreen_titlest.start_savegames`` alignment
|
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- Fixed ``unit`` alignment
|
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- Identified ``historical_entity.unknown1b.deities`` (deity IDs)
|
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|
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|
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================================================================================
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# 0.44.02-alpha1
|
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|
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## New Scripts
|
||||
- `devel/dump-offsets`: prints an XML version of the global table included in in DF
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|
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## Fixes
|
||||
- Fixed a crash that could occur if a symbol table in symbols.xml had no content
|
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|
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## Lua
|
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- Added a new ``dfhack.console`` API
|
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- API can now wrap functions with 12 or 13 parameters
|
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|
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## Structures
|
||||
- The ``ui_menu_width`` global is now a 2-byte array; the second item is the former ``ui_area_map_width`` global, which is now removed
|
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- The former ``announcements`` global is now a field in ``d_init``
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- ``world`` fields formerly beginning with ``job_`` are now fields of ``world.jobs``, e.g. ``world.job_list`` is now ``world.jobs.list``
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|
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import collections
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import copy
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import itertools
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import os
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import sys
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|
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CHANGELOG_SECTIONS = [
|
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'New Plugins',
|
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'New Scripts',
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'New Tweaks',
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'New Features',
|
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'New Internal Commands',
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'Fixes',
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'Misc Improvements',
|
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'Removed',
|
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'Internals',
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'Structures',
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'Lua',
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'Ruby',
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]
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|
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class ChangelogEntry(object):
|
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def __init__(self, text, section, stable_version, dev_version):
|
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text = text.lstrip('- ')
|
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# normalize section to title case
|
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self.section = ' '.join(word[0].upper() + word[1:].lower()
|
||||
for word in section.strip().split())
|
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self.stable_version = stable_version
|
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self.dev_version = dev_version
|
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self.dev_only = text.startswith('@')
|
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text = text.lstrip('@ ')
|
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self.children = []
|
||||
|
||||
split_index = text.find(': ')
|
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if split_index != -1:
|
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self.feature, description = text[:split_index], text[split_index+1:]
|
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if description.strip():
|
||||
self.children.insert(0, description.strip())
|
||||
else:
|
||||
self.feature = text
|
||||
self.feature = self.feature.replace(':\\', ':').rstrip(':')
|
||||
|
||||
self.sort_key = self.feature.upper()
|
||||
|
||||
def __repr__(self):
|
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return 'ChangelogEntry(%r, %r)' % (self.feature, self.children)
|
||||
|
||||
def parse_changelog():
|
||||
cur_stable = None
|
||||
cur_dev = None
|
||||
cur_section = None
|
||||
last_entry = None
|
||||
entries = []
|
||||
|
||||
with open('docs/changelog.txt') as f:
|
||||
multiline = ''
|
||||
for line_id, line in enumerate(f.readlines()):
|
||||
line_id += 1
|
||||
|
||||
if multiline:
|
||||
multiline += line
|
||||
elif '[[[' in line:
|
||||
multiline = line
|
||||
|
||||
if ']]]' in multiline:
|
||||
line = multiline.replace(']]]', '')
|
||||
multiline = ''
|
||||
elif multiline:
|
||||
continue
|
||||
|
||||
if not line.strip() or line.startswith('==='):
|
||||
continue
|
||||
|
||||
if line.startswith('##'):
|
||||
cur_section = line.lstrip('#').strip()
|
||||
elif line.startswith('#'):
|
||||
cur_dev = line.lstrip('#').strip().lower()
|
||||
if ('alpha' not in cur_dev and 'beta' not in cur_dev and
|
||||
'rc' not in cur_dev):
|
||||
cur_stable = cur_dev
|
||||
elif line.startswith('-'):
|
||||
if not cur_stable or not cur_dev or not cur_section:
|
||||
raise ValueError(
|
||||
'changelog.txt:%i: Entry without section' % line_id)
|
||||
last_entry = ChangelogEntry(line.strip(), cur_section,
|
||||
cur_stable, cur_dev)
|
||||
entries.append(last_entry)
|
||||
elif line.lstrip().startswith('-'):
|
||||
if not cur_stable or not cur_dev:
|
||||
raise ValueError(
|
||||
'changelog.txt:%i: Sub-entry without section' % line_id)
|
||||
if not last_entry:
|
||||
raise ValueError(
|
||||
'changelog.txt:%i: Sub-entry without parent' % line_id)
|
||||
last_entry.children.append(line.strip('- \n'))
|
||||
else:
|
||||
raise ValueError('Invalid line: ' + line)
|
||||
|
||||
return entries
|
||||
|
||||
def consolidate_changelog(all_entries):
|
||||
for sections in all_entries.values():
|
||||
for section, entries in sections.items():
|
||||
# sort() is stable, so reverse entries so that older entries for the
|
||||
# same feature are on top
|
||||
entries.reverse()
|
||||
entries.sort(key=lambda entry: entry.sort_key)
|
||||
new_entries = []
|
||||
for feature, group in itertools.groupby(entries,
|
||||
lambda e: e.feature):
|
||||
old_entries = list(group)
|
||||
children = list(itertools.chain(*[entry.children
|
||||
for entry in old_entries]))
|
||||
new_entry = copy.deepcopy(old_entries[0])
|
||||
new_entry.children = children
|
||||
new_entries.append(new_entry)
|
||||
entries[:] = new_entries
|
||||
|
||||
|
||||
|
||||
def print_changelog(versions, all_entries, path):
|
||||
# all_entries: version -> section -> entry
|
||||
with open(path, 'w') as f:
|
||||
write = lambda s: f.write(s + '\n')
|
||||
for version in versions:
|
||||
sections = all_entries[version]
|
||||
if not sections:
|
||||
continue
|
||||
version = 'DFHack ' + version
|
||||
write(version)
|
||||
write('=' * len(version))
|
||||
write('')
|
||||
for section in CHANGELOG_SECTIONS:
|
||||
entries = sections[section]
|
||||
if not entries:
|
||||
continue
|
||||
write(section)
|
||||
write('-' * len(section))
|
||||
for entry in entries:
|
||||
if len(entry.children) == 1:
|
||||
write('- ' + entry.feature + ': ' +
|
||||
entry.children[0].strip('- '))
|
||||
continue
|
||||
elif entry.children:
|
||||
write('- ' + entry.feature + ':')
|
||||
write('')
|
||||
for child in entry.children:
|
||||
write(' - ' + child)
|
||||
write('')
|
||||
else:
|
||||
write('- ' + entry.feature)
|
||||
write('')
|
||||
write('')
|
||||
|
||||
|
||||
def generate_changelog():
|
||||
entries = parse_changelog()
|
||||
|
||||
# scan for unrecognized sections
|
||||
for entry in entries:
|
||||
if entry.section not in CHANGELOG_SECTIONS:
|
||||
raise RuntimeWarning('Unknown section: ' + entry.section)
|
||||
|
||||
# ordered versions
|
||||
versions = ['future']
|
||||
# map versions to stable versions
|
||||
stable_version_map = {}
|
||||
# version -> section -> entry
|
||||
stable_entries = collections.defaultdict(lambda:
|
||||
collections.defaultdict(list))
|
||||
dev_entries = collections.defaultdict(lambda:
|
||||
collections.defaultdict(list))
|
||||
for entry in entries:
|
||||
if entry.dev_version not in versions:
|
||||
versions.append(entry.dev_version)
|
||||
stable_version_map.setdefault(entry.dev_version, entry.stable_version)
|
||||
if not entry.dev_only:
|
||||
stable_entries[entry.stable_version][entry.section].append(entry)
|
||||
dev_entries[entry.dev_version][entry.section].append(entry)
|
||||
|
||||
consolidate_changelog(stable_entries)
|
||||
|
||||
print_changelog(versions, stable_entries, 'docs/_auto/news.rst')
|
||||
print_changelog(versions, dev_entries, 'docs/_auto/news-dev.rst')
|
||||
|
||||
return entries
|
||||
|
||||
if __name__ == '__main__':
|
||||
os.chdir(os.path.abspath(os.path.dirname(__file__)))
|
||||
os.chdir('..')
|
||||
entries = generate_changelog()
|
||||
if '--check' in sys.argv:
|
||||
with open('docs/_auto/news.rst') as f:
|
||||
content_stable = f.read()
|
||||
with open('docs/_auto/news-dev.rst') as f:
|
||||
content_dev = f.read()
|
||||
for entry in entries:
|
||||
for description in entry.children:
|
||||
if not entry.dev_only and description not in content_stable:
|
||||
print('stable missing: ' + description)
|
||||
if description not in content_dev:
|
||||
print('dev missing: ' + description)
|
Loading…
Reference in New Issue