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@ -34,8 +34,14 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
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# Future
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## New Plugins
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- `add-spatter`: allow mods to add poisons and magical effects to weapons
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- `work-now`: reduce the time that dwarves are left without a task after completing a job
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- `add-spatter`: reinstated: allow mods to add poisons and magical effects to weapons
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- `changeitem`: reinstated: change item material, quality, and subtype
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- `createitem`: reinstated: create arbitrary items, from the command line
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- `deramp`: reinstated: removes all ramps designated for removal from the map
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- `flows`: reinstated: counts map blocks with flowing liquids
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- `lair`: reinstated: mark the map as a monster lair (this avoids item scatter when the fortress is abandoned)
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- `luasocket`: reinstated: provides a Lua API for accessing network sockets
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- `work-now`: reinstated, renamed from ``workNow``: reduce the time that dwarves are left without a task after completing a job
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## Fixes
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@ -112,8 +118,8 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
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# 50.07-beta2
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## New Plugins
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- `getplants`: designate trees for chopping and shrubs for gathering according to type
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- `prospector`: get stone, ore, gem, and other tile property counts in fort mode.
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- `getplants`: reinstated: designate trees for chopping and shrubs for gathering according to type
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- `prospector`: reinstated: get stone, ore, gem, and other tile property counts in fort mode.
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## Fixes
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-@ `buildingplan`: filters are now properly applied to planned stairs
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