develop
Simon Jackson 2010-07-24 19:48:26 +01:00
parent d5dd8e7f2b
commit 93482f0057
1 changed files with 58 additions and 53 deletions

@ -1485,23 +1485,20 @@ map_data_1b60_offset 0x1B9c
Castes
======
<Offset name="color_modifier_part">0x70</Offset>
<Offset name="color_modifier_startdate">0x64</Offset>
<Offset name="color_modifier_enddate">0x68</Offset>
<Offset name="caste_bodypart_vector">0x51C</Offset>
<Offset name="caste_attributes">0x654</Offset>
<Offset name="caste_color_modifiers">0xACC</Offset>
<Offset name="caste_attributes">0x654</Offset>
Color Mods
==========
<Offset name="color_modifier_part">0x70</Offset>
<Offset name="color_modifier_startdate">0x64</Offset>
<Offset name="color_modifier_enddate">0x68</Offset>
Body Parts
==========
<Offset name="bodypart_id">0x0</Offset>
<Offset name="bodypart_category">0x1C</Offset>
<Offset name="bodypart_layers_vector">0x44</Offset>
<Offset name="bodypart_singular_vector">0x78</Offset>
<Offset name="bodypart_plural_vector">0x90</Offset>
Body Parts
==========
<Offset name="bodypart_id">0x0</Offset>
<Offset name="bodypart_category">0x1C</Offset>
<Offset name="bodypart_layers_vector">0x44</Offset>
<Offset name="bodypart_singular_vector">0x78</Offset>
<Offset name="bodypart_plural_vector">0x90</Offset>
Materials
=========
@ -1684,8 +1681,6 @@ map_data_1b60_offset 0x1B9c
-->
</Entry>
<Entry version="v0.31.09" os="windows" id="0.31.09" base="0.31.08" rebase="0xD028" > rebase="0xD030"
<!-- TODO: fix creature offsets -->
<!-- TODO: small offsets added all over the place, investigate -->
<String name="md5">1a85839ab03df082974dc5629d3fbc26</String>
<HexValue name="pe_timestamp">0x4C3897C0</HexValue>
<Address name="cursor_xyz">0xaff2d8</Address>
@ -1707,9 +1702,17 @@ map_data_1b60_offset 0x1B9c
<Offset name="creature_happiness">0x87c</Offset>
</Entry>
<Entry version="v0.31.10" os="windows" id="0.31.10" base="0.31.09">
<String name="md5">349d1ad6eda7b6c5e87f8e4726a0999a</String>
<String name="md5">552cfa417fd131204ebfee66aefc4adb</String>
<HexValue name="pe_timestamp">0x4C398089</HexValue>
</Entry>
<Entry version="v0.31.11" os="windows" id="0.31.11" base="0.31.10" rebase="0x7018">
<String name="md5">552cfa417fd131204ebfee66aefc4adb</String>
<HexValue name="pe_timestamp">0x4C496D93</HexValue>
<Address name="cursor_xyz">0xB062D8</Address>
<Address name="window_x">0xe81114</Address> VERIFIED
<Address name="window_y">0xeAF1E8</Address> VERIFIED
<Address name="window_z">0xeAF1C4</Address> VERIFIED
</Entry>
.-"""-.
' \
@ -1780,38 +1783,48 @@ map_data_1b60_offset 0x1B9c
Creature offsets
================
<Offset name="creature_name">0x0</Offset> VERIFIED
<Offset name="creature_custom_profession">0x3c</Offset> CHMOD
<Offset name="creature_profession">0x40</Offset> CHMOD
<Offset name="creature_race">0x44</Offset> CHMOD
<Offset name="creature_position">0x90</Offset> BAD!!
<Offset name="creature_flags1">0x8C</Offset> CHMOD
<Offset name="creature_flags2">0x90</Offset> CHMOD
<Offset name="creature_caste">0xA4</Offset> VERIFY
<Offset name="creature_sex">0xA6</Offset> CHMOD
<Offset name="creature_id">0xA8</Offset> CHMOD
<Offset name="creature_civ">0xB4</Offset> VERIFY!
<Offset name="creature_pickup_equipment_bit">0X144</Offset> CHMOD
<Offset name="creature_mood">0x18C</Offset> VERIFY!
<Offset name="creature_birth_year">0x19C</Offset> VERIFY!
<Offset name="creature_birth_time">0x1A0</Offset> VERIFY!
<Offset name="creature_physical">0x464</Offset> BAD!
<Offset name="creature_current_job">0x258</Offset> CHMOD
<Offset name="creature_mood_skill">0x394</Offset> VERIFY!
the skill that will be increased at the end of the mood (or not)
<Offset name="creature_appearance_vector">0x604</Offset> BAD!
<Offset name="creature_artifact_name">0x6D4</Offset> BAD!
<Offset name="creature_labors">0x51C</Offset> CHMOD
<Offset name="creature_soul_vector">0x0500</Offset> CHMOD
<Offset name="creature_default_soul">0x0758</Offset> BAD!
<Offset name="creature_happiness">0x5AC</Offset> CHMOD
<Offset name="creature_name">0x0</Offset>
<Offset name="creature_custom_profession">0x6c</Offset>
<Offset name="creature_profession">0x3c</Offset> *
<Offset name="creature_race">0x44</Offset> *
<Offset name="creature_position">0x90</Offset>
<Offset name="creature_flags1">0x8C</Offset> *
<Offset name="creature_flags2">0x90</Offset> *
<Offset name="creature_caste">0x110</Offset>
<Offset name="creature_sex">0xA6</Offset> *
<Offset name="creature_id">0x114</Offset>
<Offset name="creature_civ">0XB4</Offset> *
<Offset name="creature_soulskill_vector">0X1F4</Offset>
<Offset name="creature_pickup_equipment_bit">0X21C</Offset>
<Offset name="creature_mood">0x18C</Offset> *
<Offset name="creature_birth_year">0x19C</Offset> *
<Offset name="creature_birth_time">0x1A0</Offset> *
<Offset name="creature_physical">0x464</Offset>
<Offset name="creature_current_job">0x390</Offset> from chmod
<Offset name="creature_mood_skill">0x394</Offset> the skill that will be increased at the end of the mood (or not)
<Offset name="creature_appearance_vector">0x604</Offset>
<Offset name="creature_artifact_name">0x6D4</Offset>
<Offset name="creature_labors">0x774</Offset>
<Offset name="creature_soul_vector">0x0740</Offset>
<Offset name="creature_default_soul">0x0758</Offset>
<Offset name="creature_happiness">0x834</Offset>
Souls
=====
<Offset name="soul_name">0x0</Offset>
<Offset name="soul_skills_vector">0x1C4</Offset> CHMOD
<Offset name="soul_traits">0x1DC</Offset> CHMOD
<Offset name="soul_mental">0x88</Offset> BAD!
<Offset name="soul_skills_vector">0x1F4</Offset>
<Offset name="soul_traits">0x224</Offset>
<Offset name="soul_mental">0x88</Offset>
Castes
======
<Offset name="color_modifier_part">0x70</Offset>
<Offset name="color_modifier_startdate">0x64</Offset>
<Offset name="color_modifier_enddate">0x68</Offset>
<Offset name="caste_bodypart_vector">0x51C</Offset>
<Offset name="caste_color_modifiers">0xACC</Offset>
<Offset name="caste_attributes">0x654</Offset>
Body Parts
==========
@ -1849,14 +1862,6 @@ map_data_1b60_offset 0x1B9c
<Offset name="creature_tile">0x20</Offset> VERIFIED
<Offset name="creature_tile_color">0x36</Offset> LOOKS OK
Castes
======
<Offset name="color_modifier_part">0x70</Offset>
<Offset name="color_modifier_startdate">0x64</Offset>
<Offset name="color_modifier_enddate">0x68</Offset>
<Offset name="caste_bodypart_vector">0x51C</Offset>
<Offset name="caste_color_modifiers">0xACC</Offset>
<Offset name="caste_attributes">0x654</Offset>
<!--
<Offset name="creature_type_caste_vector">0x138</Offset>
<Offset name="creature_type_extract_vector">0x1A14</Offset>