diff --git a/plugins/remotefortressreader.cpp b/plugins/remotefortressreader.cpp index a093f2dfc..b9683aa83 100644 --- a/plugins/remotefortressreader.cpp +++ b/plugins/remotefortressreader.cpp @@ -15,6 +15,7 @@ #include "df/caste_raw.h" #include "df/body_part_raw.h" #include "df/historical_figure.h" +#include "df/world_history.h" #include "df/job_item.h" #include "df/job_material_category.h" @@ -945,78 +946,79 @@ bool IsspatterChanged(DFCoord pos) static command_result ResetMapHashes(color_ostream &stream, const EmptyMessage *in) { - hashes.clear(); - waterHashes.clear(); - buildingHashes.clear(); + hashes.clear(); + waterHashes.clear(); + buildingHashes.clear(); spatterHashes.clear(); - return CR_OK; + return CR_OK; } df::matter_state GetState(df::material * mat, uint16_t temp = 10015) { - df::matter_state state = matter_state::Solid; - if (temp >= mat->heat.melting_point) - state = df::matter_state::Liquid; - if (temp >= mat->heat.boiling_point) - state = matter_state::Gas; - return state; + df::matter_state state = matter_state::Solid; + if (temp >= mat->heat.melting_point) + state = df::matter_state::Liquid; + if (temp >= mat->heat.boiling_point) + state = matter_state::Gas; + return state; } static command_result GetMaterialList(color_ostream &stream, const EmptyMessage *in, MaterialList *out) { - if (!Core::getInstance().isWorldLoaded()) { - //out->set_available(false); - return CR_OK; - } + if (!Core::getInstance().isWorldLoaded()) { + //out->set_available(false); + return CR_OK; + } - df::world_raws *raws = &world->raws; - MaterialInfo mat; - for (int i = 0; i < raws->inorganics.size(); i++) - { - mat.decode(0, i); - MaterialDefinition *mat_def = out->add_material_list(); - mat_def->mutable_mat_pair()->set_mat_type(0); - mat_def->mutable_mat_pair()->set_mat_index(i); - mat_def->set_id(mat.getToken()); - mat_def->set_name(mat.toString()); //find the name at cave temperature; - if (raws->inorganics[i]->material.state_color[GetState(&raws->inorganics[i]->material)] < raws->language.colors.size()) - { - df::descriptor_color *color = raws->language.colors[raws->inorganics[i]->material.state_color[GetState(&raws->inorganics[i]->material)]]; - mat_def->mutable_state_color()->set_red(color->red * 255); - mat_def->mutable_state_color()->set_green(color->green * 255); - mat_def->mutable_state_color()->set_blue(color->blue * 255); - } - } - for (int i = 0; i < 19; i++) - { - int k = -1; - if (i == 7) - k = 1;// for coal. - for (int j = -1; j <= k; j++) - { - mat.decode(i, j); - MaterialDefinition *mat_def = out->add_material_list(); - mat_def->mutable_mat_pair()->set_mat_type(i); - mat_def->mutable_mat_pair()->set_mat_index(j); - mat_def->set_id(mat.getToken()); - mat_def->set_name(mat.toString()); //find the name at cave temperature; - if (raws->mat_table.builtin[i]->state_color[GetState(raws->mat_table.builtin[i])] < raws->language.colors.size()) - { - df::descriptor_color *color = raws->language.colors[raws->mat_table.builtin[i]->state_color[GetState(raws->mat_table.builtin[i])]]; - mat_def->mutable_state_color()->set_red(color->red * 255); - mat_def->mutable_state_color()->set_green(color->green * 255); - mat_def->mutable_state_color()->set_blue(color->blue * 255); - } - } - } - for (int i = 0; i < raws->creatures.all.size(); i++) - { + df::world_raws *raws = &world->raws; + df::world_history *history = &world->history; + MaterialInfo mat; + for (int i = 0; i < raws->inorganics.size(); i++) + { + mat.decode(0, i); + MaterialDefinition *mat_def = out->add_material_list(); + mat_def->mutable_mat_pair()->set_mat_type(0); + mat_def->mutable_mat_pair()->set_mat_index(i); + mat_def->set_id(mat.getToken()); + mat_def->set_name(mat.toString()); //find the name at cave temperature; + if (raws->inorganics[i]->material.state_color[GetState(&raws->inorganics[i]->material)] < raws->language.colors.size()) + { + df::descriptor_color *color = raws->language.colors[raws->inorganics[i]->material.state_color[GetState(&raws->inorganics[i]->material)]]; + mat_def->mutable_state_color()->set_red(color->red * 255); + mat_def->mutable_state_color()->set_green(color->green * 255); + mat_def->mutable_state_color()->set_blue(color->blue * 255); + } + } + for (int i = 0; i < 19; i++) + { + int k = -1; + if (i == 7) + k = 1;// for coal. + for (int j = -1; j <= k; j++) + { + mat.decode(i, j); + MaterialDefinition *mat_def = out->add_material_list(); + mat_def->mutable_mat_pair()->set_mat_type(i); + mat_def->mutable_mat_pair()->set_mat_index(j); + mat_def->set_id(mat.getToken()); + mat_def->set_name(mat.toString()); //find the name at cave temperature; + if (raws->mat_table.builtin[i]->state_color[GetState(raws->mat_table.builtin[i])] < raws->language.colors.size()) + { + df::descriptor_color *color = raws->language.colors[raws->mat_table.builtin[i]->state_color[GetState(raws->mat_table.builtin[i])]]; + mat_def->mutable_state_color()->set_red(color->red * 255); + mat_def->mutable_state_color()->set_green(color->green * 255); + mat_def->mutable_state_color()->set_blue(color->blue * 255); + } + } + } + for (int i = 0; i < raws->creatures.all.size(); i++) + { df::creature_raw * creature = raws->creatures.all[i]; for (int j = 0; j < creature->material.size(); j++) { - mat.decode(j + 19, i); + mat.decode(j + MaterialInfo::CREATURE_BASE, i); MaterialDefinition *mat_def = out->add_material_list(); mat_def->mutable_mat_pair()->set_mat_type(j + 19); mat_def->mutable_mat_pair()->set_mat_index(i); @@ -1031,6 +1033,31 @@ static command_result GetMaterialList(color_ostream &stream, const EmptyMessage } } } + for (int i = 0; i < history->figures.size(); i++) + { + df::historical_figure * figure = history->figures[i]; + if (figure->race < 0) + continue; + df::creature_raw * creature = raws->creatures.all[figure->race]; + for (int j = 0; j < creature->material.size(); j++) + { + mat.decode(j + MaterialInfo::FIGURE_BASE, i); + MaterialDefinition *mat_def = out->add_material_list(); + mat_def->mutable_mat_pair()->set_mat_type(j + MaterialInfo::FIGURE_BASE); + mat_def->mutable_mat_pair()->set_mat_index(i); + stringstream id; + id << "HF" << i << mat.getToken(); + mat_def->set_id(id.str()); + mat_def->set_name(mat.toString()); //find the name at cave temperature; + if (creature->material[j]->state_color[GetState(creature->material[j])] < raws->language.colors.size()) + { + df::descriptor_color *color = raws->language.colors[creature->material[j]->state_color[GetState(creature->material[j])]]; + mat_def->mutable_state_color()->set_red(color->red * 255); + mat_def->mutable_state_color()->set_green(color->green * 255); + mat_def->mutable_state_color()->set_blue(color->blue * 255); + } + } + } for (int i = 0; i < raws->plants.all.size(); i++) { df::plant_raw * plant = raws->plants.all[i];