fix compiler warnings

develop
Myk Taylor 2020-10-05 15:14:39 -07:00
parent 5087b6d2ae
commit 9116b331b7
1 changed files with 5 additions and 4 deletions

@ -1,5 +1,6 @@
#include "df/building_design.h"
#include "df/building_doorst.h"
#include "df/building_type.h"
#include "df/general_ref_building_holderst.h"
#include "df/job_item.h"
#include "df/ui_build_selector.h"
@ -236,15 +237,15 @@ static std::vector<ItemFilter> deserializeFilters(PersistentDataItem &config)
return ret;
}
static int getNumFilters(BuildingTypeKey key)
static size_t getNumFilters(BuildingTypeKey key)
{
// TODO: get num filters in Lua when we handle all building types
return 1;
}
PlannedBuilding::PlannedBuilding(df::building *building, const std::vector<ItemFilter> &filters)
: building(building),
building_id(building->id),
: building_id(building->id),
building(building),
filters(filters)
{
config = DFHack::World::AddPersistentData(planned_building_persistence_key_v1);
@ -546,7 +547,7 @@ Planner::ItemFiltersWrapper Planner::getItemFilters(BuildingTypeKey key)
static std::vector<ItemFilter> empty_vector;
static const ItemFiltersWrapper empty_ret(empty_vector);
int nfilters = getNumFilters(key);
size_t nfilters = getNumFilters(key);
if (nfilters < 1)
return empty_ret;
while (default_item_filters[key].size() < nfilters)